Blueflame | 蒼炎

Corazon

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B a s i c I n f o r m a t I o n | 基本情報

Name: Dabi | 荼毘

Nickname: Blueflame | 蒼炎

Gender: Male ♂

Age: 21

Clan: Uchiha Ichizoku | うちは一族

"If you're trash, at least burn and be kindling for my flames."

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A p p e a r a n c e | 外観

Dabi is a fairly tall, pale young man of a slim, somewhat-lanky build, described to be in his early twenties. He has longish, black hair that spikes up around his head, hanging low over his eyes, which are thin, turquoise in color, and heavily lidded. His most striking features, however, are undoubtedly the patches of gnarled, wrinkled, purple skin that cover much of his lower face and neck, all the way down past his collarbone, below his eyes and on his arms and legs. These appear to be attached to the rest of his skin by multiple, crude surgical staples, hoop piercings or stitches. He has several silver cartilage piercings in both ears, and a triple nostril piercing on the right side of his nose. He wears a long dark blue coat with a high collar and white cuffs, and matching pants, cut off above his ankles, a pair of dark boots. He also has a plain pale gray, scoop-neck shirt, below which a gray belt with a circular pattern wraps around his waist, a leather pouch attached at the back.

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P e r s o n a l i t y |

Dabi is a stoic, aloof, confident and focused individual who rarely shows emotion. While rather crude and violent, he is actually cautious. Overall, Dabi is a highly enigmatic individual who trusts no one, preferring to do things alone and in his own way. He also gives off the impression of knowing more about certain people than he lets on. Despite his usual expressionless behavior, Dabi finds joy in establishing himself as a villain when fighting against what he believes to be false heroes. Dabi takes pleasure in taunting heroic figures, sadistically enjoying the pain he inflicts on others, including those he murders. Sometimes, Dabi engages in psychological warfare in order to unnerve whoever his opposition may be, and isn't afraid of causing collateral destruction, rarely holding back, even if it puts his allies at risk. Dabi is intolerant of most people and can be very derisive, being quite rude and condescending to essentially everybody he interacts with. He insults both his enemies and even allies, who he remains distant from for the most part.

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V i l l a g e, R a n k & C h a k r a I n f o r m a t i o n | 村、ランク、チャクラ情報

Village of Birth▼Land Of Fire
Warring States Clan▼New Dawn

Ninja Rank: Jōnin
Specialty: Advanced Handseal Specialist ▼ Increased Element Specialist ▼ Advanced Combat Specialist ▼ Yang ▼ Renewal Taekwondo​

E l e m e n t s

▸ Lightning Release | 雷遁
▸ Fire Release | 火遁
▸ Water Release | 水遁
▸ Earth Release | 土遁
▸ Wind Release | 風遁
▸ Breakdown Release | 内訳リリース
▸ Entropy Release | エントロピ
▸ Ichor Release | イコール
▸ Stygian Water Release | スタジアム
▸ Blaze Release | 炎遁

S k i l l s

▸ Ninjutsu | 忍術
▸ Genjutsu | 幻術
▸ Taijutsu | 体術
▸ Kenjutsu | 剣術
▸ Kaito's Taijutsu | 怪盗体術
▸ Med jutsu | 医療忍術
▸ Fuinjutsu | 封印術
▸ Yang | 陽遁
▸ Yin | 陰遁
▸ Eternal Mangekyō Sharingan | 永遠の万華鏡写輪眼
▸ Rinnegan | 輪廻眼

S u m m o n i n g s

▸ Hawk Contract & Ninjutsu | 鷹
▸ Snake Contract & Ninjutsu | 蛇

C F S

▸ Renewal Taekwondo | 更新テコンドー
▸ Hojojutsu/Nawajutsu | 隠しロープアート
▸ Titanomachy | チタノマチー
▸ Coiling Dragon Arts | コイルドラゴン芸術
▸ Way of The Bisento | ビセントの道

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B a c k g r o u n d I n f o r m a t i o n | 背景情報
Dabi's past seems to be a mystery, with very little known about it, though it wouldn't take much to guess it wasn't pleasant. His very appearance serves as a reminder of his past with his scars permanently on show, whether it was inflicted by other's or himself, is unknown to everyone except himself. For much of his life, he has chosen to make moves behind the scenes, preferring to keep a low profile and stay away from the spotlight despite his power and influence growing steadily due to it not being beneficial to his plans.

Despite all the mystery surrounding his history, one thing Dabi can't actually hide is his bloodline, having manifested abilities that rival even the most gifted Uchiha to ever be born. This is something he's proud of though, and it has allowed him to climb up the ranks and has made his own goals, despite them being large in scale, seem not so unachievable by using his intelligence and abilities to manipulate people from the shadows without them ever knowing or even having any recollection of him.

This has allowed Dabi to move around freely, and without worry of being found out by anyone. As a result, he has been able to strike up various deals in different lands to help further his own plans. Despite striking up several partnerships in the underworld, Dabi still detested the people who saw others as simply pawns in the world, not afraid to trample on anyone to reach the top. He was no saint himself of course, because he was manipulating these very people, but they were a part of the problem with the world.

They only sought wealth and fame, but lacked the vision and knowledge to actually make significant changes with what they had gained. This made it easier for Dabi to manipulate them though, as they became too arrogant and complacent, and thought they were untouchable ( pause ) in their hideouts. An ideal situation for someone such as himself who capitalized on this and seized the opportunity to take everything from them, including theirs lives. Time's were changing though, he couldn't remain in the shadows forever if he wanted to move forward once again, it would require him to actually become a known entity in this current world that he hated so much.

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O t h e r I n f o r m a t i o n | その他の情報
Single Handseal & Increased Element Specialist

Dabi can perform techniques of Lightning Release by performing a single handseal, they are still required to be double-handed except when specifically stated otherwise in the technique. Dabi can also perform all elemental techniques with faster seals and halved handseals, if more than three seals ( so four and up ) due to his Rinnegan.

Advanced Combat Specialist & Renewal Taekwondo

Due to his gaining of Six Paths Chakra, Dabi's Ninjutsu & Taijutsu gain a passive +30 damage increase of all ranks. Additionally, as a specialist of the Renewal Taekwondo style, Dabi's leg based Taijutsu has gained a permanent passive enhancement of +20.

Yang Release

Dabi has gained heightened vitality translating to 1000 chakra point increase to his natural reserves. As well, his physical durability has increased significantly, allowing him to reduce up C-rank damage ( 30 dmg ) from physically damaging techniques like any Nin, Tai, and Kenjutsu. He is immune to recoil damage from techniques that cause it like Forbidden, though he can still succumb to the jutsu's other subscribed affects.

Eternal Mangekyō Sharingan & Rinnegan

When active, Dabi can track speeds even further beyond that of the MS. The timing of his counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increase even beyond the levels of MS. Not only that but Dabi has gained the ability to see through visual genjutsu of S rank and below. The link to Genjutsu is further increased as he gained the ability to cast any and every genjutsu without the need for Handseals as long as he has a clear line of sight to the target. Like all EMS users, Dabi does not suffer any damage or decrease drawbacks in his EMS activation time limit through the use of MS based techniques. Having gained the Rinnegan, Dabi has complete immunity to visual based Genjutsu. He also gained access to the Six Paths being able to use 2 Paths at any given time. He also has access to chakra rods, as well as his normal EMS techniques and abilities.

Body Seals, Medical Tools/Pills & Scientific Tools

Dabi has several seals on his body with varying effects that both aid and enhance him in battle. He also carries several tools, weapons and pills with him at all times, related to various techniques or fighting styles, such as having his body wrapped in ropes/chains to utilize Hojojutsu or armor with seals on it related to Titanomachy. In addition to this, Dabi has a special breed of enhanced snakes, which he is able to summon instead of normal ones.

Body Seals

( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: Equal to jutsu
Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage.
Note: This is able to affect Ninjutsu of S rank and lower.
Note: This seal can be released up to 4 times per battle with a two turn break in usage.

( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 to opponent
Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso.

Note: Can be applied passively and pre-placed on the user's bio.
Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.
Note: Can only be used or applied 4 times.
Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.
Note: Cannot be combined with techniques that increase the chakra cost of this jutsu

Fuuinjutsu/Doton: Dōtoku (Sealing Arts/Earth Style: Morality)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (Activation) (Then -15 per turn)
Damage: N/A (-40 to all physical techniques if still activated at the time of the strike)
Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot.
-Can be activated twice per battle
-Lasts 3 turns each activation
-Can only be used with Taijutsu or Kenjutsu techniques

Fuuinjutsu: Do~ūmu no bodi (Sealing Arts: Body of Doom)
Type: Supplementary/Defensive/Offensive
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: This seal may be passively applied to the users bio, or it can be applied in the form of the Kanji for "Repeat" forming on the user's body in mid battle. When this seal is applied it remains active until the end of the battle. When active, it forms an almost skin tight barrier over the user and any weapons he may holding at the time, the color of such barrier being dependent on the user. This barrier is basically dormant and does absolutely nothing until 2 conditions are met. The first is that the user must be using a taijutsu or kenjutsu technique. The second is that while using the aforementioned type of technique, the user is touching a chakra or elemental technique made up of another being's chakra. When these two conditions are met, the barrier will absorb 10 chakra (note that this doesn't mean it takes anything away from its rank or power) from the jutsu it is touching and immediately use that chakra to passively infuse itself with whatever type of chakra that it absorbed. It should be noted that this gives the barrier no inherent power nor defenses, but what it does do is combine the chakra absorbed with the power of the Taijutsu or Kenjutsu move in order to give it an infusion, making it play on equal terms with the whatever chakra it is touching at the time. This will also allow the users Tai/Ken techniques to interact with an opposing jutsu without the user getting hurt, as again, the raw power of these types of techniques from the user now have the same chakra infusion as a type of coating over them against the technique they would be used against. For example, due to having an elemental coating over it, the user could the D rank Slap technique to slap a D rank fire ball out of the way. And again, the barrier is merely providing protection, the users tai or kenjutsu is providing the power to truly compete. If the barrier absorbs chakra from an opposing technique, it will negate the cost of 10 chakra for that turn due to the chakra absorbed fueling it. To clarify, the barrier itself does no damage and provides no defense. It only coats the users taijutsu and kenjutsu techniques in the same opposing chakra that the user is touching at the time, allowing the user to interact equally with a jutsu he normally wouldn't be able to using those fields without being hurt. Without a taijutsu or kenjutsu move used with this barrier, the barrier is pretty much useless.
-The activation may be passively done alongside Taijutsu/Kenjutsu techniques
-Only works on the Basic Five Elements and Raw Chakra
-Can only be used four times per battle

( Uchiwaketon/Fuuinjutsu: Daiyonsetsu - Arutemisu no Kari ) | Breakdown Release/Sealing Technique: Fourth Verse, The Hunt of Artemis
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 50(-70 toward user's base chakra at start of battle)
Damage Points: (100 to enemies if caught within pulse )
Description: Taking the user's Fūinjutsu to the next level by infusing a seal with Breakdown Release. The user will create a unique sentient seal that is placed on the users body but never stays in the same place, constantly moving around the users body. This seal is simple in it's application, it's goal is to hunt Yin chakra, named after the Greek Goddess of the hunt, Artemis. This seal contains 70 Breakdown chakra within it, stored there before the fight. This seal being sentient can release all the chakra out in a short range pulse from where it is on the user. Pushing out in all directions, this pulse's purpose is to completely push away Yin chakra that isn't the users, cleansing his short range of any foreign Yin chakra, from the Hungry Ghost and it's effect, to Phantom Dragons. Unless it has more than 70 chakra within it, it will be pushed away, allowing the user to cleanse himself and the area around him. Though there is a second effect of the seal.

Though it cleanses the user of foreign Yin chakra, if anyone should be within short range of the user when the pulse is released, their body will be overwhelmed with the Breakdown chakra, adding an effect to them known as "Prey". Prey will wash over foreign entities, overflowing their body with Breakdown chakra similar to the 8 Branches technique. This will knock the opponents chakra out of balance pushing at their Yin chakra preventing them from using Yin Release, Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu) above A rank for two turns. Should this hit anyone but the user, it will cause damage to them, burning them on contact.

Note: The release can be done twice per battle. Once it's been used, the seal will sap 14 chakra per turn from the user until it's gained its 70 chakra back before it can be used again. When used, no Fuuinjutsu S-rank and above can be used in the same and next turn. If successfully damaging to an opponent, this penalty extends to one additional turn, with no Fuuinjutsu in the same turn. No Yin Release techniques or Genjutsu may be used by the user during the same turn activated, due to the surge of Yang chakra through the user's body.


Medical Pills/Tools

( Heishi Piru ) Soldier Pills
Type: Supplementary
Description and Background: Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
-Costs a move per turn to use.

( Hyōrōgan ) Military Ration Pills
Type: Healing
Description and Background: Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
-Costs a move per turn to use.

( Ketsueki no Zōka Piru ) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes fainting from lack of blood to the head after 4 turns.
-Costs a move per turn to use.

Medical Tools
メス - scalpel, sterilized
ナイフ - knife
アルコール - a bottle of 96% ethanol for disinfection
水 - a bottle of sterilized water
スポイト - syringe, sterile, for one time use only
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
包帯 - bandage, sterile, 8 meters in length
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
温度計 - mercury thermometer, for axillary or rectal use
ベッド - a mobile bed to carry patients
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
テント - a small tent, just enough for two people to lie in
光 - a flashlight
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
モルタル - mortar and pestle, chemically clean
スプーン - spoon, sterile
パテ - putty knife, metal, sterile
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.


Scientific Tools/Artifact

( Asashin Heiki ) - Assassin's Arsenal
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 (-30 to recharge)
Damage: 60
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.

( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.

( Mikagami Dorōn ) - Mirror Drone
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 Initial Cost (-10 per turn)
Damage: N/A
Description: This Scientific Ninja Tool is a disk-shaped drone that can be controlled remotely with chakra to fly and attack. The user can have up to four drones which he can use to fire Jutsu Bullets from that are strong enough to render a target unconscious and move at comparable speed to Lightning jutsu. These drones are able to be used up to long range, or one landamark adjacent to the user's location.
Note: User can only have 2 max. Cyborg bios can have up to 4, either counting as 1 slot.
Note: Once deployed, Mirror Drones last up to 8 turns before their battery dies, requiring a break of the same amount of time before they can be used. Cyborg bios have double the using time for half the charging time ( only 4 turns to recharge battery ).

( Kote ) - Gauntlet] ( Uchiwaketon: Dainisetsu - Poseidon no Yuigon ) | Breakdown Release: Second Verse - Testament to Poseidon
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.

( Tamashi Hirogaru ) – Soul Diffuser
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: 120 (-30 per turn)
Damage: N/A (-10 per turn)
Description: The Soul Diffuser is a small ornate dagger bearing runic inscriptions on both side of the blade and at the bottom of the hilt; the runes are from an unknown language from a society lost over 2,000 years ago in Tobusekai. The dagger is only a mere 10 inches in length, not including the hilt, and is only somewhat sharp, clearly not intended for brute combat usage. The Soul Diffuser’s true purpose is shrouded in mystery, but it is known that the dagger is capable of summoning the Death God’s power into the user. This is achieved by the user smearing some of their blood on the dagger, and then stabbing the dagger into their own chest. With the blood smeared on the dagger, the dagger will instead of piercing into the user’s physical body will pierce into the user’s spiritual energy and summon the Death God’s power into the user’s form. At the cost of 10 health per turn, which cannot be healed or resisted in battle, the user becomes enhanced for a maximum of six turns. The Death God’s enhancement improves the user’s combat abilities significantly, and counts as a mode. Their speed is increased by 5 times its base, and all Ninjutsu performed is increased by 30 damage. The user becomes highly resistant to spiritual based techniques, becoming able to repel S-Rank and lower spiritual-based debilitations regardless of their nature (including Yin Release), for the duration of the enhancement. In addition to this, the user becomes able to visually perceive the spiritual world; this includes Limbo clones, Hands of Sloth, and other techniques not normally perceived within the physical plane. The Soul Diffuser can be used twice per arc.


Pitvipers

Hebi Kuchiyose: Sentaku-shu | Snake Summoning: Selective Species, Crotalinae: The Pitvipers
Type: Supplementary/Defensive
Rank: D-S
Range: N/A
Chakra Cost: 10-40 (Depends on rank of summons)
Damage Points: N/A
Description: The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing.

Note: Must be posted within the bio or in the beginning of a fight.
Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move.
Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach.
Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae.


Transcription Seal

( Doujutsu: Tensha Fūin ) - Eye Technique: Transcription Seal
Type: Supplementary
Rank: S
Range: Short
Chakra: 70 ( + chakra of jutsu )
Damage: N/A ( Jutsu dependent )
Description: Transcription Seal is a technique that has the ability to seal a technique of the user's Mangekyō Sharingan within a designated host. Upon being sealed, the technique is typically, involuntarily activated whenever the host when a condition is met; which is predetermined by the user at the moment of sealing. While often being used involuntarily, a skilled user is able to activate it a will when placed upon himself. There are several methods to perform this technique, the most common being channeling chakra to one's fingers and then placing his fingers upon the target's forehead, transferring it to him.
Note: The user is only able to seal Amaterasu based attacks, Tsukiyomi, and other Sharingan attacks barring Susano'o within another eye. He is able to trigger Izanagi within his own eye, however with specific triggers to activate it.
Note: Only one technique can be sealed at any time, and must be stated either in the user's bio or before battle.
Note: Can only be used twice per event.
Note: If Mangekyo Sharingan is needed to activate said sealed techniques, then the Mangekyo will be auto activated when used, taking place of an activation. This counts towards the user's usage count even if the Transcription Seal was created by someone else.


Condition & Jutsu Activated: Upon Dabi's health reaching 0, the Transcription Seal will activate and cast Izanagi using his right eye, doing the following:
• It will undo his death ( in the case of the BA ) and injuries ( in the case of the NW ), restoring his body to it's peak condition ( like at the beginning of a fight ), this includes restoring his health as well. All seals will also return too, though he will now only be able to use one eye.


( Doujutsu: Izanagi ) – Eye Technique: Izanagi
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100
Damage points: N/A ( loss of a Sharingan eye )
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion and bends it to achieve the best outcome to his situation. In a certain degree this allows the user to control their own state of existence as well as that of those around him. However, this is only maintained for the briefest of moments. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The use of this technique results in the loss of a Sharingan eye. The technique essentially allows the user to alter reality and negate any event that might have happened in the last moments of battle (negates anything that has happened to either the user or the enemy in the last 2 turns), the only exception being his own chakra levels.
Note: This version can only be used by Uchiha Bios with access to MS/EMS
Note: Can only be used twice per battle, once per eye, rendering the used eye blind for the rest of the match, even if the user has EMS
Note: Those around the user as well as the user are well aware of the altered reality though they cannot do anything to change it

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T h e m e M u s i c | テーマ音楽

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B a t t l e s | 戦い

Won: N/A
Lost: N/A

Approved by Imperfect.
 
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Delta

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This has given me some good idea's for my Hades update, and wew, does this look pretty, and overpowered o.o

Side note, i hate that image next to your Elements, his anatomy looks off, like someone broke his jaw and nose and they didn't heal right XD
 

Corazon

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Thanks man
This has given me some good idea's for my Hades update, and wew, does this look pretty, and overpowered o.o

Side note, i hate that image next to your Elements, his anatomy looks off, like someone broke his jaw and nose and they didn't heal right XD
Hmm, what ideas? And thanks

I mean iss Dabi, his entire body is messed up and ain't healed properly lmao
This bio looks amazing
Thank you sir
 
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Corazon

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Layout idea's, you made a bio around a theme, i like that, imma try something similar, Hades is from the underworld, gunna see what i cant come up with
Oh, yeah I wanted to make something different. I won't be updating him anytime soon and the theme seemed cool to me. An underworld theme could be interesting. Looking forward to it.
 

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Oh, yeah I wanted to make something different. I won't be updating him anytime soon and the theme seemed cool to me. An underworld theme could be interesting. Looking forward to it.
My photo editting skills are lacking, but ill try, Hades, unfortunately, is only black and white images, so, it will be about adding sporatic color here and there, likely a black/red/orange theme i think, with some sharp border seperaters
 

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My photo editting skills are lacking, but ill try, Hades, unfortunately, is only black and white images, so, it will be about adding sporatic color here and there, likely a black/red/orange theme i think, with some sharp border seperaters
I've been in that position tbh, when a character lacks good art. It also let's you make a theme doe, coz you can decide what colors you wanna add to it, so that's a good thing.
 

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I've been in that position tbh, when a character lacks good art. It also let's you make a theme doe, coz you can decide what colors you wanna add to it, so that's a good thing.
Yeah ive a few idea's, Hades is quite unique in how iv'e portrayed his personality and overall life, so aiming to build around that is the plan, plus i found a new image that i really dig and want to implement into the bio
 

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Yeah ive a few idea's, Hades is quite unique in how iv'e portrayed his personality and overall life, so aiming to build around that is the plan, plus i found a new image that i really dig and want to implement into the bio
Oh, the stuff with his family and shit iirc. That will be interesting to see, considering how the path stuff is set up now.
 

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Oh, the stuff with his family and shit iirc. That will be interesting to see, considering how the path stuff is set up now.
My Edo Paths ill create full bios for, with their own themes, and for my story plan, each are unique, so it only makes sense to give them their own theme, Zagreus,(kokoshiba from Demon Slayer) Is the more demonic, Emotionless, kill without a second thought, kinda person, so ill hopefully make a bio reflecting that
 
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