[Berserker vs Avenger] The Black King vs the Knight of Havoc

Negative Knight

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Rei's Rules & Regulations
Official
Killing Allowed
CJ Allowed
No Stealing​

Range: Fifteen meters apart. Berserker is sitting on the throne and Avenger is at the far side of the room. With their objective of destroying the Five Nations complete, the long rectangular table in the center of the room has been removed.

Terrain:
The Throne Room of Kurogakure, which is located in a colossal tower of steel that is over 100 meters tall. Skyscrapers made of the same metal surround the Tower from all sides but the ground on which the edifices are built upon is made of earth.

Always active techniques
(Fuuin: Yoroi no Koutei) - Sealing Technique: Assassin's Armour
Type: Defensive/Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal on their clothes with the Kanji for “Armour” that is active all the time (must be stated in the user’s biography). The seal will be imbued with the user’s earth chakra and as such, the user’s clothing will be hardened and appear darker in colour similar to the canon technique Earth Release: Earth Spear making it akin to wearing armour. It will develop a metallic sheen in addition to the hardening which is purely cosmetic. It will not decrease the flexibility or mobility of the clothing nor will it increase the weight of it in any way, similar to the canon technique. The user will essentially become capable of withstanding damage/impacts as the hardened clothes absorb damage either completely or to a certain extent. The user's clothes will be capable of blocking kunai, shuriken, swords and other bladed weapons (Kenjutsu up to and including C-Rank). This technique will also render D-Rank and below Taijutsu useless if used on clothed portions of the body and decrease the damage of Taijutsu techniques above C-Rank by 10 damage points. Though it hardens the clothing if the is destroyed or removed the hardening loses effects and it holds no defensive ability against elements that are strong to earth.

Note: This technique is always active
Note: Must be stated in the user's biography
Note: Must be posted at the beginning of a battle
He has the Kanji for each of the basic five elements in small lettering on both of his palms (to be used with Fire/Water/Wind/Earth/Lightning Sealing Method). He also carries two black steel kunai with the Kanji for "Revoke" on them to be used with Mimicry Destruction Seal. All of these are accomplished via Revelation of the Mage.

(Fuuinjutsu: Meiji no mokushiroku) Sealing Arts: Revelation Of The Mage
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: Fuuinjutsu usually comes in 3 variations, Barriers, Sealing Tags, and Scrolls. The important thing to note with scrolls, and sealing tags, is that they are almost exactly the same, save for the fact that the scroll has a longer sealing inscription on it. They both are inscribed with kanji that release the effect of the kanji when they are fully revealed. As such, the creator of this technique realized that scrolls were difficult to utilize once the user had some sort of body armor on him, due to the fact that the armor may slow him or leave him without access to his scroll holder. With this in mind, the creator found a way to seal the inscription of any scroll based technique onto his body, armor, or weapon so that he would save an immense amount of time between actually retrieving the scroll and using it. In this way, the scrolls now function as if it were a sealing tag inscribed onto the user's body, armor, or weapons. They require no extra preperation or seals to use, and can be used directly from whatever point they are sealed on. The user must actually have these scroll based jutsu on his person to utilize them before this. Even when using this technique, all restrictions of the scroll based technique used must be followed.
-This technique is always active but must be posted in the users bio or before the fight
-Any sealed scrolls must be posted before the fight or within the user's bio
-The scroll techniques used must be posted as normal in the fight, taking both a move and timeframe slot, the only difference in usage being that they come from the sealing point.
-The user can only utilize 4 scroll techniques in this manner
-Scrolls must be stated either in the user's bio or before the fight. After a fight the Scrolls may be replenished however
All of his seals are imbued with doton chakra to reinforce them and make them sturdier (via Scripture of the Templars).

[Fuuinjutsu: Sukuripucha Shussekenteki Kishi] - Sealing Technique: Scripture of the Templars
Type: Defensive/Supplementary
Rank: C
Range: Short
Chakra: N/A (+15 chakra to all of the user's seals)
Damage: N/A
Description: This is a passive ability that is applied to all of the user's seals that are always active or lie dormant on the user's body prior to a battle (essentially seals stated in one's biography). The sealing script of the Fuuinjutsu seals will be infused with one of the basic five elemental chakras to reinforce, strengthen and enhance them so to make their destruction or corruption more difficult. The seals will now respect elemental strengths and weaknesses of the chosen element and will possess the strength of the chosen element up to their own rank. They will also be infused with 15 more chakra than normal and this chakra cost will be expended whenever the seals triggered or are activated. This technique doesn't make Fuuinjutsu techniques stronger or enhance them in any way, it simply makes the seals on the user's body/clothes/person harder to tamper with or destroy. If the seal's rank is boosted on activation, the strength of the sealing script will now reflect it's new rank.

Alternatively, this technique can be passively applied to seals created in battle rather than those already placed on the user's biography. By infusing one of the five basic elemental chakras into the seal, the user can enhance and fortify the sealing script in the same way as the seals applied to the user's bio. It will now follow elemental strengths and weaknesses of the chosen element and will possess the power of it up to it's own rank. The seal will also be infused with 15 more chakra than normal, which is the cost of applying this jutsu to this technique. This technique doesn't make Fuuinjutsu techniques stronger or enhance them in any way, it simply makes the created seal(s) harder to tamper with or destroy.

In regards to being tampered with it or cancelled, both variants follow the elemental strengths and weaknesses of the chosen element and will require non-elemental techniques (Ninjutsu, Fuuinjutsu, etc) one rank higher than the seal in question for it to be successfully corrupted (e.g. S-Rank Fuuinjutsu required to tamper with an A-Rank elemental seal).

Notes:
Can only be taught by Venom
Must be stated in the user's biography
Must be posted at the beginning of a battle
Must be referenced every time the alternative use is used
Cant be used on the opponent
Placed before the battle
Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone
Type: Supplementary/Defensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: A seal with the word 'Maintain' will be placed somewhere on the users body. The seal will passively drain chakra from the user which it will then redirect into the surroundings so as to detect attempts at manipulating space (affords no other kind of sensory). When a technique that seeks to distort space/time is utilised within the users vicinity (Mid range radius) this seal will activate, passively draining chakra from the user to erect a barrier that will instantly spread outwards and prevent the space time continuum from being manipulated - in effect the seal will serve to neutralize space time techniques such as summoning jutsu, or techniques that utilise portals such as 'Stick Earth Drop' from being utilised as it forcibly maintains the fabric of space and time. The seal activates automatically upon detecting an attempt at space/time manipulation, and is effective against such jutsu up to, and including A rank. However it is wholly ineffective against S ranked space time manipulation (Such as S rank summoning techniques as the jutsu utilises more chakra than this technique to bring a stronger summon to the field, however it will still be effective against lower ranked space time techniques even if the substance that they attempt to bring to the field is higher ranked)

Note:
- The user can start the battle with the seal already placed, in which case it must be posted at either the start of the battle or in the users bio. Otherwise the user will have to manually place the seal, which counts as a move and can only be done twice.
- The seal can only activate once per turn, and the user cannot use Fuinjutsu above A rank the turn after it triggers.
- The seal passively drains 5 chakra from the user per turn
- When triggered, a barrier of the appropriate strength will be set up (i.e A rank to counter A rank S/T) that will prevent the space time technique and last for that turn. An A rank barrier can be set up once, and a B rank barrier can only be set up twice. For C rank and below however, on account of there being virtually no S/T techniques that weak barring the summoning of certain lesser animals, the barrier can be triggered continuously to prevent these critters from taking to the field.
- As activation is passive, (But does count towards move count) the user is free to continue as normal.
- Won't work on 'Flying Thunder God' as it is a S ranked Space-Time technique.

(Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 to the main two affinities of the user)
Damage:N/A (-10 to the main two affinities of the user)
Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.

-Can only be used or activated once per battle
-Can't be used on bios without two elemental specialties
-Can’t be used on S-Rank and above Fuuin
-Can’t be used on Multiple Infinite Embraces

(Fuuinjutsu: Museigen no Buredo) Sealing Technique: Unlimited Blades
Rank: B
Type: Supplementary/Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user either places seals on 4 objects they would like to have under their control which is placed passively or they have objects already with these seals. This must be stated in their first post of the battle. The seals are connected to the user via a seal that is on the user's left shoulder. The user with this seal allows the user to control each seal that's on their objects and move them around for whatever purpose they see fit. This whole jutsu was created so when the user loses their weapon they can still control it and attack an opponent that isn't looking or drop their guard. The user can control up to 2 objects at a certain time (one per arm). The objects can only be inanimate. The seal on the user's shoulder glows whenever this technique is in use but isn't bright enough to go through none see through clothing. The speed of the objects at what they move is the same as if the user had it in their own hands.

Note: Each movement through this counts as a move per turn.
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Drackos

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Active Techniques
(Fūinjutsu: Kyōshin) – Sealing Technique: Resonance
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+400 Maximum)
Damage: N/A
Description: Resonance is a unique application of Fūinjutsu created for those who possess multiple individualistic personalities; each with its own very unique set of beliefs, memories, emotions, and attributes. In its purest essence this sealing technique brings to life one’s own multiple personalities by enabling a form of organization and structure. A personality is generally defined as the individual characteristics which defines one; their memories, beliefs, ideas, personal skills, mannerisms, and habits. It has been shown throughout the series that various forms of Ninja Arts are capable of controlling, manipulating, transferring, and even changing memories. It has also been shown that chakra, Fūinjutsu, emotion, and memory all play intimately and are connected with one another. The most striking example of this is Minato Namikaze’s use of his chakra to seal his own personality within Naruto when he sealed the Nine Tails; this is at times called a ‘consciousness imprint.’ Karin Uzumaki noted that chakra carries the ability to reflect emotion and personality; she described Naruto’s chakra as warm while Sasuke’s was cold. There also exist techniques such as the Loss of Memory Technique which allows the user to block memory sets with their chakra. Fūinjutsu is also capable of sealing metaphysical phenomena such as chakra, souls, memories, and even emotions. With this in mind it is reasonable to extend the ability to seal entire personalities away into a vessel. Thus, Resonance is a seal which seals the users multiple personalities. It grants structure to chaos within one’s own mind; organization to a torrential storm of personalities, emotions, and beliefs.

Resonance is applied to one’s own personality; as such the seal must be stated in the user’s personality section of their biography. Resonance can seal up to seven individual personalities. These personalities are listed within the user’s biography. Each must have characteristics which are distinct from one another. For example, one personality can have a tendency toward violence and bloodshed while another can be prone to kindness. The user is granted great versatility with the customization of each personality, each being a cosmetic choice. Personalities can be named differently and even possess different perceived genders. This means that while the body’s physiological gender will remain static the personality can operate differently to the body; essentially the personality believes it is the opposite gender to the body. Personalities can also have distinct memories, skills, emotions, motivations, thought patterns, movement patterns, and mannerisms. The possibilities are nearly limitless in regards to defining traits of a separate personality. Personalities can also be structured into hierarchies with one typically dominant over the others; although this is largely a cosmetic feature. The inner workings of the seal itself are simple. The seal treats the user’s own body as the vessel for the sealed personalities. All of the user’s personalities are sealed by Resonance, including the original personality along with a portion of the user’s chakra before the seal is performed. Each personality, now sealed by Resonance, will be able to communicate with each other in an environment granted structure. This environment is much like Minato and Kushina’s communications with Naruto. Each happened within his imagination and mind allowing for numerous forms to be created. The user is able to shape the environment to take the appearance of anything the user so desires and all occurs within his or her mind. While sealed the personalities will be able to communicate with each other and watch each other, much like how Minato’s consciousness imprint was able to watch Naruto’s growth and development throughout his life. In terms of usage the seal possesses two release states. They are as followed:

Partial Release; The first state is a partial release state which is performed passively. Through this method the seal will be partially opened allowing for the fluid transitioning between separate personalities. It offers no true combat benefits and is purely a cosmetic ability which is inherent to the biography that Resonance is used on.

Full Release; The second state is a full release state which is performed at the cost of a move, but instantaneously, exempt or within the same timeframe. This second application is the combat-favored variant allowing for numerous benefits associated with the release of the user’s personalities. This state can be used for as many personalities as the user possesses, up to seven. As previously mentioned each personality is fully sealed with a portion of the user’s chakra, each laced with the personality’s essence of existence. Between all seven potentially sealed personalities a maximum of 400 chakra can be stored in Resonance. This chakra is split between each personality; each personality requiring a minimum of 50 chakra stored. The amount of chakra stored per personality is stated within the user’s biography in the personality section. When fully released the chakra will flow from the vessel of the user’s body back into his or her chakra network along with the personality; this effectively creates a full body surge equivalent to the quantity of chakra released. In addition to this the user will experience a refreshing surge of energy as their body is replenished and a personality is released; this is largely a cosmetic feature but can numb relatively moderate levels of pain and grant clarity to the mind.
Angra Mainyu is the once naïve child warped by the torment he suffered nearly a decade ago. Due to the torture he suffered Angra believes that humanity must meet its end in order to wipe away the source of evil. As the original personality he is by far the strongest and possesses the knowledge and ability to utilize the pinnacle of his blood: Ananke, Heavenly Compulsion as well as Mystic Fire Release. Despite his desire to bring about the end of humanity Angra still holds a deep reverence for life. This is shown when he takes careful action to avoid the death of innocent animals and creatures. Because Avenger bears the burden of bloodshed Angra’s soul effectively remains pure and free of the violent crimes that Avenger has committed, including the murder of Lyra. Yet when Angra is forced to kill he feels guilty and despondent, depending on the foe he faces. He rarely falls prey to feelings of anger or hatred. He believes himself to be enlightened having come to the understanding that humanity itself is not prone to evil, but simply is the source of it. He is sealed by Resonance with 200 chakra.

Avenger
is a violent, fanatical, and occasionally foul-mouthed personality formed in the wake of Angra’s shattering in his early teenage years. Avenger is the personality most commonly in control. He was born out of Angra’s need to shed the burden of bloodshed; thus he performs the most violent acts and typically leads the plan to wipe out humanity. It was Avenger that bears the responsibility of slaughtering hundreds of Iwarians and even Lyra herself during his rampage. Like Angra, Avenger shares the belief that humanity must be wiped out because they are the source of evil in the world. Unlike Angra and Naru, Avenger holds no reverence for life; he kills indiscriminately animal or otherwise and deeply believes that everything is his to obliterate. Avenger finds himself at odds with Naru frequently because of his indiscriminate slaughter and will be corrected by Angra on multiple occasions. He was responsible for the creation of the Imperial Chaos arsenal. As a combatant Avenger is ruthless seeking to utterly annihilate his opponents in order to burn away their illusions in a malefic inferno. Avenger commonly succumbs to feelings of hatred, bloodlust, and savagery. He is sealed by Resonance with 100 chakra.

Naru is an orator and highly skilled manipulator. Unlike the other personalities Naru is a female and was born in the wake of Angra’s enlightenment when he came to the realization that the destruction of humanity would prove difficult without allies. She bears the burden of manipulation and as such she exists solely to twist the hatred of others and redirect it towards humanity in its purest form. Naru represents a twisted personification of Lyra, Angra’s former lover. Like both Angra and Lyra she holds a deep reverence for life and takes care to protect animals from harm when fighting. She often finds herself at odds with Avenger due to his hatred of manipulative political figures; although she does not consider herself anything similar to a politician. Unlike Angra and Avenger, Naru prefers to utilize illusions when fighting. She is a gentle combatant seeking to slowly seduce her opponents toward hatred instead of outright destroying them. She is sealed by Resonance with 100 chakra.
(Akatsuki Enjin: Shu) - Akatsuki Ring: Scarlet
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: N/A
Damage points: N/A (+1 Rank Katon)
Description: One of the ten Akatsuki Rings worn on the right ring finger. This Ring is made out of an Indestructible red stone that increases the fire manipulation abilities of the user. All fire technique's strength are increased by one rank, with the exception of S ranked techniques and above, and Handseals are decreased by 1/2. This ring produces a hidden frequency received by other rings providing a hidden form of communication among ring bearers.
Five times per battle, it can change the properties of a fire technique, giving it Ash, or Gas properties, adding +20 damage instead of +1 rank, but being unable to produce fire techniques in the following turn.
Note:
-Can only be worn by a Member of Akatsuki
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
Asmodeus' Ire
Asmodeus' Ire - Created as the result of his rage hurting one he loved, Asmodeus created this Sovereign Flame. The user must also know and understand their own anger to access this brutally crimson red fire, which is deeply rooted in all things connected with rage. Asmodeus' Ire grants one's Fire Style with the ability to barbarically consume oxygen, creating a Fire that is extremely volatile, and explodes on contact with any form of solid matter. This phenomena is also refered to as a "thermobaric explosion", and has the added benefit of severely reducing oxygen levels in the immediate area of effect of any Fire Jutsu imbued with this Sovereign Flame, lessening the power of any and all Fire Style within the area after this Sovereign Flame has been used by 1 Rank.
(Tsuinaku) – The Twin Evils
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Twin Evils are a pair of reverse grip weapons fashioned from ancient crimson and black metals in the shape of a mix between a beast’s fang and claws. The Twin Evils, as they are more commonly known, are appropriately named Tawich, the Left Fang Grinder, and Zarich, the Right Fang Grinder. Tawich and Zarich’s origins remain in obscurity. Likely the pair was forged during a long forgotten era of brutality and savagery – where war and slaughter were the norm and peace was a rarity. Traditionally the pair is used as sword-breakers acting to stop and catch an opponent’s blade in close quarters combat and to swiftly rend flesh in response. Alternatively the Twin Evils can be used as simple throwing weapons akin to daggers whipped at opponents at high speeds to pierce and rend flesh from a distance. Beyond their basic ability to act as freeform weapons both of the twins possess a certain innate ability – camouflage. Both Zarich and Tawrich act to protect themselves from unwanted attention. Because of their crimson and black metal nature the combination of the two acts to blend perfectly with Avenger’s typical clothing and body tattoos. As such, passively, when sheathed against Avenger’s body both will become concealed from sight and appear as a simple continuation of the tattoos and glyphs which litter Avenger. Users with advanced eyesight, such as Doujutsu, are able to easily perceive the minute differences of the blades against the user’s body. Additionally, both blades possess and offer their own unique skills; one to empower the user’s Explosions with hatred and one to preserve them. Given the nature of the Twin Evils, only Avenger, Angra Mainyu, may wield this unique weapon.

Tawrich, the Left Fang Grinder; Tawrich’s ability revolves around the principle of focusing the user’s emotions, more specifically their hatred. It is an inherently passive ability in its nature acting as a second dimension of manipulation to all of the user’s Explosion Release techniques by infusing them with the user’s overwhelming hatred. As such, the user’s Bakuton chakra teems with pure hatred directed toward the world and allows for far more violent and malefic explosions. Tawrich in essence produces explosions which are inherently brutally crimson and far more malevolent in their nature. Their potential to burn and produce concussive damage becomes far greater with this increase. Tawrich’s Hatred Enhancement comes with the ability to increase the power of all of the user’s Explosion Release techniques, up to and including A-Rank, by one rank. S-Rank and above techniques gain the added benefit of being increased by 10 damage.

Zarich, the Right Fang Grinder; Zarich’s ability revolves around the principle of chain reactions and explosions. Zarich enables the user to manipulate existing and ongoing explosions by infusing their Bakuton chakra within them. The infused chakra acts to initiate much smaller explosions within the body of the initial triggering a sequence of reactions and producing a positive feedback mechanism within the initial explosion, allowing for multiple small explosions to occur. The smaller explosions produced aim to replace the expended energy of the main initial explosion. This in essence allows techniques which it is applied to require being overpowered entirely to be destroyed allowing for a sort of pseudo explosive regenerative process. Because the smaller explosions simply replace the expended energy Zarich’s ability does not enhance the power, size, or shape of the explosion at all. It simply acts to maintain the explosion in its produced state of power requiring that it be overpowered entirely to be destroyed, allowing it to last until the infusion is voided. Zarich’s ability passively siphons the user’s chakra at the rate of 15 chakra per turn in order to sustain the chain reaction. Zarich’s abilities can only be applied to a single explosion, requiring one of the user's three moves, on the battlefield at a time and requires the user reuse this ability to apply it to a different explosion. It can be used a maximum of three times per battle and cannot be used in consecutive turns.
Their mission had been accomplished and the war had ended. The Five Great Nations and their minor allies had been wiped away from the face of the earth. And in this room stood the champions of darkness which had brought their fury to bear upon the world. It had began with the fall of Heaven and Earth, perhaps the greatest and only true hope which the world possessed. He recalled with perfect clarity the obliterated Raikage and decapitated Tsuchikage. Following this he recalled the destruction of Amegakure and the slaying of Fuu, one of the last Jinchuuriki. Then came the destruction of Konohagakure and the burning of their wondrous forests from the face of the earth, a vision which pleased Avenger greatly at the time. With his own powers he turned the sand dunes of Sunagakure to glass in malefic inferno. The Kazekage entombed within the mountains of glass created in his rampage. And finally, the treacherous Kirigakure. Once lackluster servants of the Black King, their death became inevitable when Ruler had manipulated Avenger's rage and directed it toward Jon Snow and his allies. Their seas had dried up just as their corpses turned to dust leaving nothing behind but bone and ash. Because of Avenger's actions the world lay in ruins, just as he had desired. But not all was finished. To him humanity still tremble on one knee, clinging desperately to their illusions of old and refusing to pass into the afterlife. Yet the Black King rested atop his throne, idle. His loyalty hinged on burning away humans from the face of the earth leaving nothing behind but desolation. Yet his king sat and did nothing.

"Here we are. Your vision for humanity was fulfilled. We pulled their world into chaos." He took a moment to hold silence. To build tension in the room. Avenger's voice was riddled with anxiety and slight anger. "Yet...here we are. You rest on that throne as humanity remains living. You've even guaranteed their survival! Should you perish another will take your place to keep the world in chaos...but still living. Ruler..." His left fist clenched, his knuckles turned white. "THEY MUST BURN!"
 
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Negative Knight

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This was bound to happen, an inevitable clash. He had glimpsed it when he first met Avenger, the core of their ambitions diverged. They both desired different fates for mankind. Berserker craved their corruption, Avenger hungered for their annihilation. With every bastion of order eradicated, the Black King would allow the the bestial nature of man run it's course. Anarchy would reign supreme and humanity would be forced to expose the malevolence within their souls. With no authority to dictate and punish their actions, they would fight, steal, rape and kill. This would prove every creature was as flawed and prone to darkness as he was. He had factored this confrontation into his plans, he would allow no one, not even his inner circle, to interfere with his ultimate goal. From the beginning Berserker knew he would have to slay his most loyal knight at the end. To the last, both of their lives remained tragedies. These thoughts momentarily left Lancelot feeling a hollow shell of regret, the situation drew painful parallels to the final days of Camelot. However he would do what Arthur could not, he would end his knight's suffering with his own two hands. The Fallen of Wrath had served him faithfully, he felt no scorn or malice towards him. Avenger was simply treading the path he had to walk. Of course he would say none of these things to him, the Black King would never show weakness. Instead he would stoke Avenger's rage and allow him one last conflict. A final destruction to revel in, an ultimate battle to bleed dry the depths of his fury.

"Your wish is nothing more than a childish fantasy. A cessation of all things is disgustingly close to the abomination known as peace. You denounce all people as evil and call yourself Avenger but you are blind to your hypocrisy. Your soul harbours far more malice than any I've ever seen. Yet you see fit to punish man for his wicked disposition. As if you were some servant of the light reaping vengeance for humanity's depravity. Who will avenge your evil? Who will punish all you have wrought? That is the paradoxical nature of your goal. Will your annihilation stop at yourself with mere solitude as your atonement? And what of me, your king? Would you have forsaken me to complete your genocide? If the answer is no, your passion is a lie. There is none more deserving of retribution than I. To spare me would have undermined your very purpose. Do not act as if I have betrayed you, you were bound to betray me."

The Black King pauses for a moment to collect his thoughts. Despite his aloof and condescending tone, some part of him wanted the Knight of Havoc to understand. He was not justifying his actions, merely demonstrating his knight's folly. He would at least die with the solace that Berserker had chosen the right path.

"Your wish, like your mind, is too fragile. It is too easily broken."An allusion to the Knight of Havoc's turbulent mood swings and drastic fluctuations in his temperament. It was almost as if he was possessed of several different personalities. A disturbing revelation that demonstrated the intensity of Avenger's madness. "If even two people survived your onslaught, all of your aspirations would come to nothing. The world would recover and humanity would continue on as if you never existed. I have chosen my path so that this world remains a living hell forever. My triumph will not be undone. My legacy will be eternal."

Despite his calm exterior, a certain thrill was rising within him. A lust for battle, for blood and for death. He relished in the adrenaline, the promise of a battle that could push him to his limits and force him to reveal the true scope of his power. He had only unleashed 'the Four Cardinal Kings' twice in all, both times the use of his namesake, the Black King. The other three, Red, White and Silver had never been used in battle. He would bring all four to bear today. In preparation for the clash to come, he raises Lord Vile's level of sentience and fortifies the durability of his armour. He then activates a technique to sense disturbances in the ground.

(Shu Iyashii no Soroi) – Lord Vile, The Suit of Malevolence
Type: Weapon
Rank: S
Range: N/A
Chakra cost: N/A (-5 chakra per turn)
Damage points: N/A
Description: This weapon, also known as Lord Vile, is a pitch-black armour composed of steel. The metallic armour is larger than the user and envelops them entirely, with the exception of his eyes, where a visor in the form of a single slit can be seen. The chassis of metal takes on a medieval style and possess a glossy metallic sheen. It is the work of the delicate and nuanced workmanship of its smith's utmost effort, succeeding in granting it an air of formidability and a fine construction. It is an armor that can be called neither exquisite nor crude, and it instead perfectly melds magnificence and functionality. It is carved with countless marks and scratches, the highlights of his various military exploits etched into it to add a touch of valor. In terms of it's base level of strength, the armour is the equivalent of an S-Rank steel technique and can be destroyed by techniques following Koton's elemental S/W. Since it is treated as a koton technique, jutsu that utilize existing steel can be used on/applied to it. The armour has the same functionality and abilities as the one in Steel Release: Resurgence of Savagery.

The chassis of steel is composed of thousands upon thousands of extra fine wires though this difference is imperceptible to the naked eye. This makes it as light-weight as the armour created in Steel Release: Authority of Arthur and allows reshaping of it to a limited extent. The user can passively create or close openings anywhere on the armour or "unwind" different part(s) of it into the wires which compose it (e.g. the gauntlets will unwind and the wires which formed it will simply hang there or wrap around another part of the armour). This is done to expose different parts of the user's body in order to facilitate the release of techniques such as those spewed from the mouth. Lord Vile also has an array of ornamental seals decorating it's body, not unlike the those exhibited in Curse Mark Level 1 in appearance. Being of the same complexion as the armour, they cannot be distinguished from it with the naked eye. Due to it's unique composition, seals which are normally placed on the body can instead be placed on the armour.

Through the continuous infusion of chakra, Lord Vile has developed a degree of sentience. It passively saps chakra from the user's body to sustain this sentience and will do so even if the user finds themselves unable to use or mold chakra. Barring the complete sealing away of the user's chakra (which is synonymous with death), the armour will always be capable of leeching their host's chakra. Through mental commands alone, the user can freely control the movements of the armour, granting him an unparalleled ability in combat. As the user and the armour possess a symbiotic relationship, the latter can aid the user in the molding of chakra. Techniques which normally require a handseal of some sort can instead be performed through motioning the armour in some way (e.g. swiping the arm or clenching the gauntlet into a fist). This is a passive ability but it can only be used on techniques which require a single handseal.

(Doton: Tsuchiumare) - Earth Release: Dirtborn
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: Dirtborn is a technique made for tracking purposes, and overall view of the field, above and underground. After unleashing a pulse of chakra throughout the earth, the user is capable of creating a visual overview of the field, mapping it out in his head in a 3D perspective per say. All will become visible to the user, pressure marks, ridges, highs and lows of the ground, allowing him to manually examine certain areas in order to 'read' the nature's tracks. The method however has been adapted into means of warfare as well as to track escaped prisoners, intruders etc. A user of this technique is capable of tracking other ninjas equalling his own rank. This is a low-effect technique much akin to the Inner Sonar skill, therefore costs +5 extra chakra per turn and doesn't hinder the user in any sort of way other than the expenses of chakra.
(Koton: Saya no Buryoutougen) – Steel Release: Scabbard of Avalon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user will infuse additional chakra into an existing sentient steel technique, either when it’s already on the field or upon it’s creation, to enhance it’s defense. What this essentially does is bring their level of durability to equal Steel Release: Glory of Galahad. It will do this by hardening and compressing the steel to equal the toughness of the aforementioned technique. This will also enable it to use techniques which can only be used during Glory of Galahad provided it possess the ability to utilize techniques in the first place. If applied to a steel technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. In short, this technique gives a S rank defense of steel to the jutsu it's applied to (following elemental strengths and weaknesses), this does not increase the power of any attacks only effects what it takes to destroy said steel technique.

Note: Can only be used twice per battle
Note: Can only have this active on one technique at a time
Note: No S Rank or above Steel in the user's next turn
(Koton: Guntai no Shiroi Kouhi) – Steel Release: Cavalry of the White Queen
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will infuse additional chakra into an existing sentient steel technique, either when it’s already on the field or upon it’s creation, to grant it a superior form of ‘sentience’. What this essentially does is bring their level of autonomy to resemble the Knights created in Steel Release: Knights of the Round Table. The sentient steel technique will become capable of using Steel Release techniques up to and including it’s rank sans handseals. This includes techniques which can only be used in Glory of Galahad as the creation is already composed of steel. If applied to a steel technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank knight will enable it to use B-Rank and below Steel techniques.

Note: Can only be used thrice per battle
Note: Can only have this active on one technique at a time
 

Drackos

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The Black King knew little of what he bore. What burden that Avenger had been born for. Indeed, only recently had Avenger come to know why he existed. That he was simply the creation of his own mind in order to bear the burden of murder. "You know nothing!" he shouted, enraged by his former king's ignorance and impudence. Within his own body the Resonance seal was abuzz. He had created it out of the desperate need to silence and organize the storm of voices in his own head. But it had done far more than that. As his eyes locked with Berserker, Avenger recalled himself to the mental dimension which housed himself, Naru, and Angra. It was a remarkably beautiful home for the three identical, but entirely different, beings. In his mind the dimension sprawled outward as an everlasting ocean. But this was no normal ocean on their planet. It was one from an unknown location, most likely born purely of Angra's imagination and reverence for life. In the sky two binary stars shone brightly marking noon over the ocean illuminating it in glory. The waters gently flowing throughout. And there, underneath the stars, stood Naru, Avenger, and Angra.

"This man knows nothing. A cessation of all things is peace? No. It is simply nothingness. A void." Naru was the first to speak of the three. Her voice echoed outrage at the Black King's words, a rare moment when she and Avenger could see eye to eye. "Your choice of allies was fascinating, Avenger." she mocked. It brought her pleasure to push Avenger toward anger for it was so easy to accomplish. "Regardless. We always have known that Lancelot must die along with the rest of humanity. His deepest desires is the very darkness which we detest." It was true, she and Angra had always known that Berserker was indeed human, and like his fellow men, would need to burn away and return to the stars. But Avenger had not recognized that himself, he had seen Berserker as far more beyond a normal human. It was a depraved hope that Avenger had held believing that in the end Berserker would live on in the void in absolute silence as his own punishment. But he realized the folly in his desire; its inherent flaw far too great. Berserker's depravity and desire to simply bring humanity to his level instead of ending their existence entirely could not be overlooked or overcome. The two looked toward Angra for a response, but he simply rested in meditation.

[video=youtube;ZMrmnB2LjjM]https://www.youtube.com/watch?v=ZMrmnB2LjjM[/video]​

He returned from his inner dimension with his eyes still locked with Berserker's metallic helm. "You are no king of mine. The entire basis of my loyalty was based upon your lies. You...and your 'heir'..." he spoke with venomous words seeped in rage. "Must die... Even your dream clings to the illusions I seek to burn. Your pride has blinded you, Black King. This world, and your legacy, will perish."
 

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The time for words had passed. There was no reconciliation to be found between them. The Black King rises from his throne before applying a seal with the kanji for "Madness" to his armour. His index finger places the seal on the inside of his right gauntlet. The kanji releases a dark haze that enshrouds his body, turning him into a black knight wreathed in an aura of shadow. The stygian mist casts anyone who looks upon it in an illusion that distorts the appearance of his body as well as his techniques. From their perspective his armoured form will shift uncontrollably from side to side, too fast for the eyes to track. Simultaneous to this he creates twin blades from each of his gauntlets, both of the swords growing from the palms downwards. During their extension, the longswords cut the straps binding a heavy mass to his lower body. The pitch-black leg weights fall from the greaves of Berserker's abyssal suit of armour and he no sooner breaks into a full sprint towards the opponent.

(Koton: Ato On) | Steel Release: Trace On
Type: Supplementary/Defensive/Offensive
Rank: A - Rank
Range: Short - Long
Chakra: 30 (-5 chakra per turn)
Damage: 60
Description:
Trace On is the method of giving form and shape to what resides within your mind. It revolves around the user observing the shape and design of any specific structure or weapon utilised in front of their eyes or even a famous object from legends. The point behind this is if your opponent pulls out a sword of their own the user can create a near exact replica of the sword, it’s exact shape, length etc. This technique can also copy an opponents Custom Weapon but it will not retain any of the original weapons abilities. It will simply resemble the same shape and size. The user accomplishes this by observing the weapon being used by the opponent and begins gathering their Koton chakra either into their hand or into the air (to open a portal) and will create thousands of grains of steel that very quickly, take the shape of the weapon and can be used against the opponent. Weaponry released from the portal is capable of being manipulated and controlled either through hand gestures or simple mental commands. By forming this weapon into the user’s hand the weapon will form extremely quickly but if it is formed in the air a portal will open up containing the sword within it which can then be shot from the portal itself at the opponent. Once the user copies an object the user can then create this sword at any given time in the future almost as if they are drawing it from their own memory. In the event that the user let's go of the weapons they hold in their hand, they are capable of manipulating the weapons trajectory similar to how a weapon released from the portal is.

Notes:
Can only be used 3 times per battle
A portal can remain active for a maximum of two turns.
Weapon's created last until they are destroyed or the user releases the chakra.
The power of the weapons is divided by the number made, so 1 = A rank, 2 = B ranks, the will all amount to an A rank jutsu.
Changing the direction of a projectile/projectiles once release will cost of the users 3 jutsu per turn

(Katai Omori: Doroppu) - Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.
Meanwhile Lord Vile had initiated a technique of his own. Using his chakra the sentient suit of armour opened up three portals around Avenger, all of which are created three meters away. The first breach is located behind the opponent, the other two are to his left and right respectively. The first portal releases a replica of Galatine, the second an imitation of Clarent and the third a reproduction of Courtain. The swords of the greatest knights of the round table. All of the blades move towards their target in unison. Galatine aims to strike him in his upper back, while the latter two attempt to strike him in either side of his abdomen. The moment they're fired off, the Black King appears before Avenger in all his malevolent glory. Upon closer inspection the swords attached to his armour are identical to Arondight, the weapon he used during his knighthood. Without a shred of compassion or hesitation, he lays waste to his former knight with a diagonal strike from the sword in his dominant hand. The curved slash cuts Avenger from the top of his left temple to the bottom of his right shoulder, slashing his throat and cleaving through his jaw in the process. A few seconds later the other legendary blades find their mark.

(Fuuin: Kichigai Kouyou) - Sealing Technique: Mad Enhancement
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle

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Drackos

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Avenger remained keenly aware of his surroundings knowing he was at an inherent disadvantage in their engagement. Yet he brimmed with confidence. This would be his final fight. The battle for the very soul of the world. He could feel the sentience churn within Berserker's armor as it siphoned its master's chakra to fuel its very existence. Around him he could feel the fabric of spacetime itself being torn to give way to the portals which launched the legendary Arthurian weapons. Avenger relished in the moment and grinned wickedly as he rushed to act. He churned his earthen chakra within his body expelling it from his very skin as an earthen armor while quickly infusing it with Explosive chakra. In a magnificent and seemingly fluid chain of events the earthen armor which emerged would transform itself into crimson Explosive energy. Once it formed around his body it would detach itself bending to Avenger's control and split in half, creating two masses of S-Rank Explosive energy. One half would form an expanding shield acting to push outward in a half-dome to destroy the incoming blades while the second would form itself into a glowing crimson great sword.

He would stand his ground and take a high guard stance as the Black King closed the distance. Because of its energetic nature the great sword would be effectively weightless making it a highly effective weapon. With his sensory he maintains awareness of the Black King's movement and throws the weightless blade over his head directly in the King's path. The weapons, equally ranked, would clash and produce an explosion of epic proportions. Meanwhile, the defensive energy which Avenger had split from the original would act as a shield against the incoming projectiles on both his flanks and behind him pushing outward and, upon contact, detonate. With his mastery over Explosion Release the explosion would be angled outwards leaving Avenger safe from harm.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn) + 20 = 60
Damage Points: N/A (80 + 10 = 90)
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
(Bakuton: Jigokumei) – Explosion Release: Mandate of Hell
Type: Supplementary
Rank: B
Range: Short
Chakra: N/A (+20 chakra cost to applied techniques)
Damage: N/A (40)
Description: This technique is considered the close counterpart of Mandate of Heaven. Like Mandate of Heaven, this technique allows the user to infuse matter purely solid in composition (Earth/Earth CE, weapons not including Custom Weapons, and not including organics) with Explosive chakra within short-range of the user. However, unlike Mandate of Heaven this does not produce a latent bomb. Instead, the object in question will have the entirety of its form converted into dark crimson Explosive chakra essentially converting it into pure Explosive energy after it is produced. For example, should an Earth technique be used the earth technique will emerge from the ground as normal and then immediately be converted by Mandate of Hell. The objects in question can either retain their form or lose their form allowing for a versatile reshaping at the user’s discretion depending on their needs at the time. As such, a kunai converted into raw Explosive chakra will retain its form as a kunai or be reshaped into a small sword or simple sphere of Explosive chakra. The converted object(s) will remain inert until they detonate against opposing object or force. The user can also choose to keep the energy inert when coming in contact with other objects. This requires the user be aware of the interaction, however. When used on multiple objects void of chakra their Explosive power will collectively be equivalent to B-Rank strength. For example, should four kunai be converted by this technique each kunai will assume D-Rank strength, collectively B-Rank. Alternatively, this technique can be applied to the user’s matter-based techniques (listed above). In this case the technique will assume the damage equivalent to its rank, instead of Mandate of Hell. Should a technique which produces multiple objects be converted it will take the same logic as if this technique was applied to multiple objects. Explosions produced will be proportional to the size of the object converted. These explosions are naturally angled away from their user in order to prevent damage and negate recoil. Techniques which possess sentience, like Stone Golems or other familiar type techniques, will be able to retain their sentient abilities after conversion preventing their deactivation. Additionally, Mandate of Hell can be used to convert existing techniques of the opponents, falling under the restrictions of this technique, as long as they are completely overpowered and within range of this technique. As such, Mandate of Hell is able to convert Earth techniques equivalent to its rank or Earth based techniques one rank lower than it. Due to the nature of this technique Mandate of Hell can be used within the same timeframe as the technique to which it is applied to. Mandate of Hell can be used three times per battle and requires a one turn cooldown in between applications. Mandate of Hell cannot be used on anything on the opponent's person (e.g. their clothes, weapons in their grasp, etc).
Avenger's black hair would billow in the gusts of wind produced by the dramatic crimson explosions on either side of him. He shouted over it attempting to make his voice heard, "AHHHHHH!" In an instant following this he activates Rage of the Firelands imbuing his Fire Release techniques, all of which are infused with Asmodeus' Ire, with highly volatile explosive chakra.

(Bakuton: Gekido no Kaenryōiki) – Explosion Release: Rage of the Firelands
Type: Supplementary
Rank: B
Range: N/A
Chakra: N/A (+10 chakra cost to applied technique)
Damage: N/A
Description: A type of activated infusion technique designed to manipulate specialized Fire Release techniques. The user will instantly activate this technique which allows them to infuse their Explosion chakra into a Fire Release natured technique which can cause explosive damage. This technique effectively creates a Fire/Explosion combination through the infusion allowing for the explosion produced by the aforementioned Fire techniques to become Bakuton natured. Techniques influenced by this infusion will retain their weakness to Water Release while gaining an effective strength against Earth Release, due to the nature of Explosion Release. Additionally, the technique will forfeit its neutrality with lightning becoming naturally weak to it. Because of the highly specialized nature of this technique it can only be applied to Fire techniques which cause Explosive damage, such as Fire Release: Hellfire Technique or Great Blaze Ball. It will have no effect on techniques consisting of regular non-explosive/volatile fire. When activated this technique will last for three turns; Rage of the Firelands can be used three times per battle and can be deactivated instantly according to the user’s will.
Rage of the Firelands: 1/3
 

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Upon seeing the sword of crimson energy thrown towards him, Berserker halts his movement, detaches the blade in his right hand and allows it to fall to the floor. He then outstretches the same palm previously gripping the hilt towards the nearby wall. In tandem with this, he begins to channel his chakra into the gauntlet portion of of his armour to release a single wire of steel diagonally forwards, to the wall on his right. The metallic cord digs into the steel surface due to it's superior strength and in no time at all due to it's speed. Once the sturdy wire gains purchase, he quickly retracts it into Lord Vile's body to pull himself in it's direction. Rather than travelling linearly, he jumps to the side at the last second to allow himself to be pulled in a curve path. To an outside observer it would appear as if the armour was being dragged into an elliptical orbit centered around Avenger, drawn in by the sheer gravity of his presence. He then kicks off the wall upon reaching it before creating yet another replica of Arondight in his empty hand. This time he chooses to discard the sword immediately, hurling it in a powerful throw towards the opponent's head.

(Koton: Jiyuu no Lamorak) - Steel Release: Liberty of Lamorak
Type: Supplementary/Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will focus their koton chakra throughout their being before releasing it from one or numerous locations on their body in order to extend thin wires of steel outwards at the speed of a shot arrow. These wires are sharp-tipped and will dig into any solid surface (those devoid of chakra or follows basic elemental S/W). Once this happens, the user can seamlessly pull themselves towards that location or conversely pull the struck object/technique/being towards them if they possess the necessary physical strength to do so. This movement is usually accompanied by mid-air acrobatics. These wires can be extend to a maximum of fifteen meters away from the user's body. Alternatively, the user can instead focus their chakra into any structure of steel outside their body (the user's own technique or steel devoid of chakra) that is within mid-range of their position and extend these wire(s) from that structure/technique. For travel purposes, this technique can be used while on the ground or airborne though the latter is far more effective. When used while standing on the earth, the user will be pulled slightly off the ground as they're pulled in the direction they intend to travel in.

Note: Can only be used five times per battle
Simultaneous to the initiation of his creator's technique, Lord Vile performed a jutsu of his own. Mere moments after Berserker begins his movement, the sword he had just discarded disperses into million of steel grains. They initially scatter outwards in every direction to become invisible to the naked eye before converging on their target. Upon travelling the distance to the Knight of Havoc imperceptibly, the steel dust congregates to instantly reform the weapon mere inches from Avenger's right eye. The reformation process happens without the grains stopping their forward movement, keeping their momentum intact. With his attention focused on the Black King, he would be pressed to notice the blade until it was already too late. The flashy nature of Berserker's movement was to distract from this offensive. Moving towards the opponent's left side would typically direct their gaze and attention away from the other side of their body. The elliptical movement served a similar purpose, as the curved path of his movement would be harder to track than something linear and would require greater concentration to follow. The blade then plunges it's tip into the opponent's eye, stabbing straight through his brain.

(Koton: Yuui no Kakuchou) – Steel Release: Ascendancy of the Highborn
Type: Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A (60 damage if used to attack the opponent)
Description: The user will perform three handseals and focus their koton chakra into any steel infused with their chakra outside of their body. The structure in question will dissipate into millions of steel grains (similar to Corruption of the Kingdom) and will initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. All of the grains quickly move towards and converge on a new position before congregating to instantly form the structure exactly the way it was (reformation takes no time at all). Reforming the structure from the steel dust will still be audible despite it's speed and will sound like pouring sand (like a flipped hourglass).

Note: Can only be used thrice per battle
Note: No Steel above S-Rank in the user's same turn
 

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[video=youtube;NjhCGnoikWc]https://www.youtube.com/watch?v=NjhCGnoikWc[/video]​

Avenger's eyes narrowed slightly as he watched the haze shrouded monolith attach himself to the steel walls of the throne room and elegantly evade the blade of energy whipped at him. He had seen Berserker fight before gaining a small glimpse of his immense power. Many unsuspecting and glory-seeking fools would expect such a King to be relatively immobile. A mountain of strength but immovable because of the nature of his great power. This assumption brought about their downfall as their feeble bodies would be overwhelmed by sheer strength and speed. He would not fall prey to the grace and agility of such a titan. With alacrity he releases his Fire chakra around Berserker's intended flight path using his sensory capabilities in a 7 meter radius. Within moments the ground begins to liquefy and revert to its primordial state when it was formed by Berserker many months ago. Intense heat overtakes the area simultaneously causing the Steel dust to evaporate as it too is overpowered by the intense heat waves produced by the Macropyre. Their evaporation, like their existence, is invisible. Snuffed out before they could come to fruition or form. A satisfying end to such a devious ability displayed by the Black King. The Macropyre's effects would not simply be limited to the melting of the Steel terrain and evaporation of the dust. Berserker's cable would snap and quickly melt in dramatic fashion as it was weakened by the suffocating heat of the Macropyre. With his flight path eradicated Avenger acted quickly and began charging toward the falling King to continue closing the gap. Avenger's face bore nothing less than a bloodthirsty smile; the urge to eradicate his former King continued to increase. Each step closer to his King increased his heart rate.

(Katon: Makuro kasō) - Fire Release: Macropyre
Type: Offensive, Supplementary
Rank: S
Range: Short - Long
Chakra: 30
Damage: 80
Description: User of the technique will release katon chakra in radius of up to 7 meters around opponent heating up the ground to the points of melting (depending on the terrain that is in question) whilst emitting heat waves with a redish hue to them. Just touching the heated ground would make damage to the opponent. The heat waves would give a mirages so to say, similar to the wavy lines that could be seen whilst looking at longer distances in deserts. The katon chakra around opponent would be capable of staying there up to two turns before dispersing and thus loosing its effects. Interesting to the technique is that in the case of either opponent or user using technique based upon wind, the heatwave would burst into flames because of oxygen feeding fire.

Note: Lasts for two turn or until an explosion occurs
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha
As he began his charge Avenger wills his Cursed Seal of Heaven to open partially. The heavenly patterned red lines break from the constraints of the seal marring his already scarred body. Quickly they would settle as they spread in their entirety. The red would dissipate to black and just as quickly as they formed they would blend in with the Knight of Havoc's body, littered in tattoos, glyphs, and sigils. Avenger's hatred, if not already great enough, intensified further with the saturation and corruption of the Senjutsu chakra now flowing through his body. Once the seal settled Avenger continues with his assault on the fallen King. In the molten lava he erects numerous tentacles of flame enhanced with his infested Senjutsu chakra as well as Scarlet, his infamous ring. Black specks become scattered throughout the flames as they begin to whip at the Black King singeing Lord Vile and his body simultaneously. It was as if Avenger had brought the corrupted forces of Hell from the dark pits as the appendages continued to strike Berserker to maximize the pain they could inflict.

(Ten no Juin: Ichi) - Heaven's Cursed Seal: Level 1
Type: Supplementary
Rank : A
Range: Short
Chakra: 30 ( +100 chakra; -10 to user per turn )
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage, the user gains +15 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is slightly improved as is his speed.

Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable twice.
(Katon: Kulhu no shutsugen) - Fire Release: Emergence of Kulhu
Type: Offensive
Rank: S
Range: Short - Mid
Chakra: 30
Damage: 80 + 15 = 95
Description: Emergence of Kulhu is a technique where user would release katon chakra around their opponent. Now this chakra would emerge from the ground in shape of numerous small participles of fire that when collected into a single structure take form of tentacles. User will be capable of forming up to four tentacles which main purpose would be as to harm opponent by making all different kinds of lashing movements however if user so wishes he can control these tentacles. Their size can be up to five meters in lengt. User will also be capable by performance of a single seal make the small fire particples from which they are formed actually explode forming a maelstorm in which center opponent will be standing.

Note: Can not be used in consequent turns.
Note: Can only be used four times per battle.
Note: Can only be Taught by Akasha.

Rage of the Firelands: 2/3
 

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In response to the rising heat resonating from the ground beneath him, Berserker focuses his koton chakra into both his being and Lord Vile. He does this in order to transform his body into black steel with the same durability as his armour. This renders him immune to the eventual burning he would have suffered but also voids the need to breathe in such a hostile atmosphere. Even though the cord previously pulling him lay broken, he allows the momentum he built up prior to it's destruction carry him towards the wall. He loses a bit of altitude in the process but both of his feet manage to gain purchase on the flat surface regardless. Instead of kicking off the wall as he originally intended, he channels his chakra to his feet in order to stand on it, almost in defiance of gravity itself. Facing upwards, he uses his enhanced speed to quickly scale the wall until he's standing on the ceiling. The Black King then shifts his imperious gaze towards the ground, looking down on Avenger in contempt.

(Koton: Utsuwa no Gureiru) - Steel Release: Vessel of the Grail
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This technique seeks to eliminate the most crucial flaw in donning a suit of armour as a defense. While armours are proficient in guarding the user against small-scale physical attacks, they become all but useless against heat or lightning-based elements as well as large scale physical attacks. Heat and unfocused electricity can still conduct into a metal armour meaning the user is still susceptible to being burned/paralyzed. Similarly, they are almost powerless in defending the user’s body from the impact force of large-scale techniques. Thus this technique deals with transforming the user's body into steel while an armour is being worn. After donning a suit of armour, the user will apply their koton chakra to both their body and the metal chassis they’re clad in. The user will then transform their body into steel to take on the durability of the armour they’re wearing. This ability can be used in the same time-frame as an armour’s creation by focusing the excess chakra into it during it’s construction. Their steel body will have the exact same functionality as Steel Release: Glory of Galahad while the sole exception of their durability reflecting the armour they’re wearing and not the aforementioned technique. They will also become capable of using techniques only usable during Galahad (since their body is made of steel) with their duration becoming linked to the armour instead. Once the armour the user is wearing expires or is destroyed, the body will revert to it’s original state. While this is active, the user can only use Steel, Fire, Earth, CE based on those elements and non-elemental abilities.

Note: Can only be used twice per battle
Note: Cooldown time of three turns in between uses
Its then that he notices Avenger releasing a myriad of scarlet tattoos across his body. The cursed seal. A mark of the Fallen. Meeting this challenge Berserker releases blood-red tattoos from the seal on his hand, their shape highly reminiscent of flames. These markings mar the left side of his visage beneath his armour before fading to a dull-black. Soon after doing so, crimson tendrils of flames with flecks of black scattered throughout their form burst upwards from the molten lava below. A truly infernal sight, a fitting creation for the one he once dubbed "Knight of Havoc". He would answer this hellish spawn with something even more malevolent, a defilement of the heavens. He had once witnessed this ability as golden portals of flame, their progenitor describing them as "the Gates of Heaven".

(Ten no Juin: Ichi) - Heaven's Cursed Seal: Level 1
Type: Supplementary
Rank : A
Range: Short
Chakra: 30 ( +100 chakra; -10 to user per turn )
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage, the user gains +15 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is slightly improved as is his speed.

Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable twice.
Through the use of Vile's ability to replace handseals, he flicks his empty hand in a dismissive gesture to initiate the technique. After focusing his katon chakra into the air directly below him, he materializes a single portal of pitch-black fire, illuminated only by the flecks of crimson along it's body. He dubs this corrupted manifestation of the once divine ability "the Gates of Hell", the nefarious change in it's colour a result of the Senjutsu chakra coursing through his body. From within the portal, countless weapons of all varieties rain down on the incoming tendrils and smite them. Each and every tentacle that attempts to claw it's way towards the sky is struck down quickly. This was the King's way of conveying a wordless message to his former vassal. It was his way of declaring "Do not attempt to rise above your station. No matter how hard you strive, you cannot hope to reach me." He knew nothing would vex the former knight more than being looked down upon by a ruler. He would draw forth the full extent of Avenger's fury and once his hatred was spent, he would burn away before the smoldering furnace that was Berserker's rage.

(Katon: Irikuchi Bieuchi II) - Fire Release: Gate of Babylon II
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80 + 15 = 95
Description: After performing the Tiger → Ox hand seals, the user will release huge amounts of fire chakra into the air within range. The user will open either one-three fiery walls(s) ten by ten meters in dimensions. These ten by ten meter fiery red wall(s) can be created at least ten meters away from the desired target, or three meters behind the user himself to be used as frontal protection. The wall(s) can be created in any direction imaginable, slanted, behind, above, aides etc, as long as they stay "flat" like a wall and not curved. These walls are unable to be created underneath the opponent. As the wall(s) are created, countless ripples can be seen, as fire-based weapons emerge from within each individual ripple, ranging from long double edged swords to spears, maces, and even halberds, retaining their average size. The user has complete control of where the weapons will emerge within the portal, this is to avoid self inflicted damage should he choose to utilize the wall(s) behind him. The fire-based weapons will be seen emerging very slowly as if in slow-motion, however at any moment, the user can release all weapons simultaneously as a wave of projectile attacks by causing the ripples to "burst" sending them at increased speed. The speed in which the projectiles travel can be compared to "Fire Release: Great Dragon Fire Technique". Although tangible, the fire-based projectiles can punch through concrete like other similar fire techniques.

Notes:
- Can be used three times per battle
- No other A ranked or above fire techniques in the same turn
- No other Gate of Babylon techniques in the same turn
- No fire techniques above S rank next turn
- Must be taught by Mathias
 

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Avenger stopped his charge and shifted his gaze to the Black King's feet, now firmly planted into the steel walls. While it was not his expectation he was not surprised that Berserker could defy such an attack with such ease. With his sensory he detects an internal change within Berserker's body; a technique he was all too familiar with. Berserker's body had ascended from its humanly constraints. Even the very heat of the flames which he had produced did little to harm him. As Berserker reached the ceiling Avenger's eyes locked with his in disdain. Within an instant, as if putting shame to time itself, the chakras sealed within Resonance churned. Within the Seal Dimension the three personalities meet again. However this time the suns now rest at roughly late afternoon, three PM. Angra once again rested in a meditative stance on the open waters as the tides calmly flowed while Naru stood looking toward the twin binary stars. "He looks at you with such disdain. Yet you say nothing!" shouted Avenger, looking down at the meditating Angra. His voice bled with rage and the desire to kill. To not simply destroy but to completely rip apart and tear the world itself asunder. Accompanying his voice the tides themselves in the Seal Dimension began to churn, slowly their calm appearance would twist as if a storm brewed above. Yet Angra refused to acknowledge the Knight of Havoc's shouting. "You are weak! This is exactly why your pathetic mind gave birth to my existence." Small waves began forming and tossing themselves throughout in all directions. Naru remained silent. Her gaze focused on the stars above.

Finally Angra's eyes cracked open and broke his meditative silence. Avenger's scowl shattered in the same instance; shocked that the original personality had finally decided to speak. It had been months since Angra had spoken or even interacted with the Knight of Havoc or Naru. He largely left their plan to eradicate humanity to the two devious personalities so to keep himself pure and free of their transgressions. As his eyes fully opened he stared off into the distance and took a deep, relieving sigh. As he exhaled, calmly, the tides which had churned immediately silenced and calmed down. The chaos which was brewing within the Seal Dimension died even faster than it had been created. "Can you not take him, Avenger?" Angra plainly asked, no emotion riddling his voice. Avenger was visibly taken aback. Had Angra doubted him? Before Avenger could respond Angra continued. "You bear my hatred, Avenger. You bear the burden of murder, slaughter, and bloodshed. It was you who crafted our Imperial Chaos so we may deliver humanity from evil by purging them from existence. It matters little what your former King believes." Angra's eyes closed yet again, returning to his meditative stance.

Within an instant, a simple blink, Avenger once again found himself locked in gaze with the Black King. His rage, the very rage which fueled his powers and emotions, had returned. His scowl wiped itself away and was replaced by a blank stare across his countenance. Focusing Explosive chakra in his dominant hand Avenger forms a new sword. It radiated crimson explosive energy with scattered black specks indicating its Senjutsu infusion. It was a generic longsword roughly one meter in length with a cross guard hilt. Along with this Avenger activated the Imperial Radiance infusing his techniques with additional Explosive chakra causing their detonations to produce bright and blinding flashes of light. Still looking up toward Berserker Avenger leaps into the air to reach the former King. Leaping diagonally towards him he quickly closes the gap. "AHHHHHHHHHHHHHHHHH!" he screams at the top of his lungs as he brings the sword down diagonally along Berserker's metallic chest.

(Bakuton: Teikoku Kagayaki) – Explosion Release: Imperial Radiance
Type: Supplementary
Rank: C
Range: N/A
Chakra: N/A (+5 chakra to applied techniques)
Damage: N/A
Description: Imperial Radiance is an uncharacteristically passive and tame technique compared to the nature of Explosion Release. This technique, instead of aiding in spreading further destruction, aids in tactical applications to cause confusion to opposing forces. Through the use of Bakuton chakra the user is capable of manipulating explosions which they will produce over the next three turns. This added manipulation allows the user to cause the inferno produced by the explosions to manipulate the natural light of the battlefield and explosion causing the explosions to work similarly to flash bombs. The radius of the affected area varies depending on the power and size of the explosion. Essentially, explosions which extend to short range will be capable of blinding those within mid-range. Thus the technique is capable of causing a flash within one range higher than the explosion itself. Of course, in the case of long-range explosions this matters little. While this technique is active the user is able to determine whether an explosion will produce a flash. The blinding effects of an explosion under Imperial Radiance simply last for the duration equivalent to that of an average flash bomb. Because the explosions occur at the user’s volition they are able to briefly close their eyes and time it with the flash of light in order to prevent their own blinding. Imperial Radiance can be used three times per battle and lasts for three turns.
(Bakuton: Teikoku Busō) – Explosion Release: Imperial Armament
Type: Offensive, Defensive, Supplementary
Rank: C – S (A)
Range: Short – Long
Chakra: 15 – 40 (-10 per turn) (30 + 5 = 35)
Damage: 30 – 80 (60 + 20 + 15 = 95)
Description: This technique allows the user to produce Explosive chakra from their body or within short-range around their location. The chakra typically will take an orange, yellow, or crimson color in its form; although this color characteristic is largely cosmetic and can be influenced by external techniques which influence light or coloration in explosions. The Explosive chakra can be shaped and formed in accordance to the user’s wishes. Like all Explosion Release techniques the chakra will detonate when coming in contact with an opposing force or solid matter. Alternatively the user can keep the chakra inert allowing it to interact with matter and forces without detonating. This requires the user to be aware of the interaction though. The explosions produced by Imperial Armament can be angled away from the user’s position to negate damage and recoil. A and S-Rank applications of this technique require the use of ten chakra per turn for their sustainment. S-Rank explosions produced by Armament create an explosion spanning mid-range from its impact location. The user is also capable of producing multiple objects through the usage of Imperial Armament; their collective strength always being equivalent to the applied rank. A-Rank application can only be used four times per battle. S-Rank applications can be used three times per battle and cannot be used in consecutive turns. When the S-Rank version is used, no S-Rank or above Blast Release techniques in the user's next turn.

Rage of the Firelands: 3/3
Imperial Radiance: 1/3
Cursed Seal of Heaven Level 1: 2/5
 
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Negative Knight

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[video=youtube;91i7tXtB0fk]https://www.youtube.com/watch?v=91i7tXtB0fk&spfreload=5[/video]​

The Black King watches intently as his look of disdain is returned with an impassive stare. Such serenity in the face of contempt was uncharacteristic of Avenger. It symbolized just how much he had changed. In the past, the wrong look could have sent him into a violent frenzy. Now he could calmly receive a glare of scorn from the man he used to revere. His train of thought is interrupted by the Knight of Havoc equipping himself with a saber of crimson energy. The implication was clear, he wished to lock swords with him. It was a challenge Berserker was all too happy to accept, brazen as it might be. He felt a measure of respect for Avenger's audacity. Recklessly opposing his King in the land where his power was strongest and then challenging him to a duel in which he possessed unparalleled mastery. It had been years since he had fought with a sword but even his dulled skills would be enough to overwhelm his adversary. In appreciation of his opponent's dauntlessness, he decides to bring even greater power to bear. After passively creating openings on the palm of his right gauntlet and his middle finger, he presses them together in order to apply a seal with the kanji for "Steel" onto his body. This would limit him to a few elemental affinities and in exchange the strength of his techniques would be boosted considerably. In the same frame of time, he closes the openings and creates another sword in his right hand. He detaches it from his armour while dropping the one in his left hand towards the ground. He then assumes a two-handed grip on his remaining weapon before surrounding the steel blade in sheathe of black flames. Fleck of crimson are scattered throughout the obsidian fire and the infernal coating quickly envelops the crossguard as well.

(Fuuin: Akuma to no Dansu) - Sealing Technique: Dance with the Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle
A saber of dark light, a fitting weapon to trade blows with Avenger's blade of explosive energy. Bracing himself as the Knight of Havoc leaps into the air and roars a fierce battle cry, Berserker lifts his blade to protect the breastplate of his armour. He shifts his feet to acquire the optimum stance and secure his footing before swinging his blade in an upwards arc to account for his upside-down positioning. The slash carries the full strength of Berserker's body, accentuated even further by Lord Vile moving in tandem and perfectly in sync with his wearer. The armour's strength adds onto his creator's and the combined effect is akin to an effective doubling of the Black King's power. The two sabers of light clash, sparks fly and flashes of luminescence are evolved. An extremely weak explosion emanates from the black saber, it's scale and power negligible. Given the sheer difference in strength of the two fighters and Avenger's lack of a solid foothold, the clash pushes him backwards through the air. He's flung towards the far wall and Berserker uses this as an opportunity to descend from his lofty station. He allows himself to fall from the ceiling, gracefully flipping his body to orient it correctly before landing on the steel floor. No sooner does he charge towards his opponent in a burst of speed and assault him with a flurry of slashes. He repeatedly smashes his saber into the opponent's own, using Lord Vile to enhance the strength of each blow in same way as before. Using his greater stature and superior strength, he rains down a combination of hammering blows onto the opponent's blade in attempt to force him back. Every clash resounds like a thunderclap and generates flashes of light to accompany the deafening sound. The black flames release minor eruptions of the same scale as before upon each clash, their potency so diluted that the reduction of the flames' power is negligible.

(Katon: Aguni no Iki) | Fire Release: Angi's Breath
Type: Offensive/Supplementary
Rank: A (S)
Range: Short - Mid
Chakra: 30 (-10 per turn for contact based sustained usages)
Damage: N/A (+20) (60) + 20 + 15 = 95
Description: Through the rapid release of chakra, the user is capable of coating an object or weapon within their possession in a flow of pure fire chakra. Alternatively, through the formation of a single handseal, the chakra can be spewed towards a desired object - in which case it will neatly wrap around the intended target upon contact. The fire chakra can be created with two distinct properties.
The first is that the chakra can be made to radiate intense heat - all focused outwards so as to not compromise the integrity of the coated structure - with the heat allowing the structure in question to burn and melt through the opposition - adding to lethality. This usage adds +20 damage points to coated projectiles, constructs or weapons, and can be used on solids, and liquids.
The second usage is that, the chakra can be utilised to grant the explosive aspect utilised in some fire techniques to an object. In which case, the fire coating will have more physical substance; and upon contacting with opposition of significant resistance, or upon command, the chakra surrounding said object will erupt outwards to produce a forceful and sudden burst of flames. When utilised on a weapon that the user remains in contact with, the bursts can be adjusted so that the explosive potential is either released all at once in a single, larger and stronger burst - or a bit at a time in the form of multiple, individually weaker eruptions. In the case of being utilised on a object near or within the users possession, the eruptions will always be angled away from the user to prevent back-fire. This usage coats objects in eruptive chakra that is equivalent to 60 damage points, with damage split among multiple coated structures or explosions.

Note:
- Each usage can only be used 3x
- Same usages cannot be used on consecutive turns
- No fire techniques above S rank next turn.
- Both usages can also be applied to the human body.
- This technique is based off of the principles of Phoenix Nail Crimson - in which shurikens are coated in non-inflamed chakra to increase their lethality by manifesting the properties of fire.
- Can only be taught by Scaze
 

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Some may call it suicidal to engage the steel monolith in swordplay, but Avenger would simply call it morbid curiosity. He couldn't help but feel deeply curious about Berserker's physical strength in the rawest and purest of engagements, a clash of swords. He had never once seen his former king engage in such a fight; those who fought him either died too quickly or sought to fight him at a distance. Either as futile as the other. As he fell back from the initial clash he slid along the ground and quickly regained his footing placing both feet in an "L" formation while bending his blade at the elbow. In a flash he braced himself for impact as he sensed the Black King's immense burst of speed through his sensory. The two clashed sending sparks flying as the volatile energies of both weapons fluctuated. The Black King's strength was indeed surprising, but what was more so was his agility and speed. Even Avenger, who had mentally prepared for such power, was taken aback by this. Within an instant the flow of the fight was already in Berserker's hands leaving Avenger completely on the defensive during the Black King's assault. Should Avenger wield a weighted blade he would be completely overwhelmed by Berserker's sheer speed and strength compared to his own. It was an engagement where he would need to rely on his smaller stature and crimson blade to out maneuver his opponent.

The engagement was thrilling. The haze and shroud clasping Berserker's body had somewhat enveloped Avenger and was illuminated only slightly by the crimson sword which he held. He began to sweat at his brow as the heat radiating from Lord Vile reached his body. After exchanging a handful of blows he began to feel out Berserker's strength and began to acclimate and create more efficient defenses. As the assault continued Avenger shifted his weight and center of gravity lower. He pulls his dominant elbow closer toward his chest and as Berserker launches his own strike during his flurry Avenger moves his sword to the inside of his opponent's warm blade. With alacrity he once again shifts his feet taking a step closer toward Berserker slightly closing the small gap between the two combatants. With all his might he presses firmly downward against Berserker's blade in a mighty clash releasing numerous sparks triggering Imperial Radiance from the crimson sword. An immense flash of light envelops the room. Knowing this would happen Avenger had already prepared and momentarily closed his eyes while focusing on his sixth sense. Then, in a burst of speed, he retorts pulling his blade free of Berserker's and lunging forward toward his chest cavity.

Imperial Radiance: 2/3
Cursed Seal of Heaven Level 1: 3/5
 

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It was a brilliant maneuver for an amateur swordsman. Blinding a foe in close proximity to deliver a fatal strike during his moment of disorientation. However his adversary had failed to account for one thing. His steel form rendered him immune to all of the disadvantages a biological body entailed. The Black King could not be blinded and so he sees through the plan with laughable ease. As the Knight of Havoc projects his entire body forward in a lunge, Berserker rotates his body 90 degrees anti-clockwise to avoid the strike. The result is the opponent's blade passing mere centimeters in front of his armour's breastplate. While the sudden turning motion was performed, Lord Vile began to extend the blade of a sword from it's chest region. The result was the weapon extending outwards a split second after the impromptu twist, stabbing straight through the wrist wielding the crimson blade. His battle-hardened mind begins to account every possibility, even as the severed hand and the energy blade it once held fall towards the floor. He was no genius but in combat alone he excelled like no other. In an instant he performs three separate movements, though the first two occur almost simultaneously. First he twists his body 90 degrees anti-clockwise once again though he keeps his gaze fixed on the opponent. He then smoothly transitions into a sideways kick aimed at Avenger's upper arm in an attempt to kick him towards the left side of the throne room.

Due to his legs being twice their usual speed and his mastery of Taijutsu, the swiftness of these two consecutive maneuvers would appear impossibly fast to the untrained eye. These two factors more than anything enable him to perform his third movement before the opponent's blade hits the floor. In an effort to combat the detonation that could occur any second, he hurls his sword of black flame in a sudden and jerky motion towards the blade of energy; the throw being ultra-low so that it's capable of intercepting the weapon just before it touches down. The two collide and Berserker focuses on the clash with a deadly concentration, willing the black flames to explode if the other blade of energy did the same. If such an eventuality came to pass, the two eruptions would cancel each other out. His explosion would naturally be angled away from his body, shielding him from the other. Even if the opponent's blast overpowered his own, his armour would withstand the remnants of the clash. However an important question remained. If an explosion was going to occur, why had he bothered to kick his opponent towards the far side of the room? Had some subconscious part of him moved his body involuntarily to save his former knight's life? No, the answer was simple. Now that his blood was boiling, he would not tolerate a quick death. He would exploit the Knight of Havoc for all the entertainment he could provide and then he would bring a painful end to Avenger's life. Once the dust settles, he begins striding towards his fallen enemy. He walks slowly, intentionally giving his opponent a chance to regain his composure. Each step resounds powerfully off the steel floor, permeating the previously silent chamber with an ominous melody.
 

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[video=youtube;utujHPkjfwI]https://www.youtube.com/watch?v=utujHPkjfwI[/video]​

A vital piece of information had been gathered: Berserker could resist the effects of Radiance. He had been unsure of it knowing that his former king could transform himself into solid steel. As Berserker turned Avenger could sense the chakra within Lord Vile churning and producing a blade from the chest of the armor. Alarmed Avenger quickly acts. Still sustaining the crimson blade he adjusts the shape applied to it just moments before the blade could strike at his wrist. Instantaneously it reshapes itself into a crimson dome surrounding the arm wielding it allowing the black blade erected from vile to strike it. In that instant a second flash and explosion are produced. With Avenger's manipulation over Explosion Release the resulting explosion is angled away from him, negating damage. However, the sheer force of the close ranged explosion unleashes enough devastation to both engulf Berserker as well as launch Avenger backwards diagonally into the air. With a graceful flip to control his flight path Avenger lands just at the edge of short-range of Berserker, remaining outside of it and placing him within mid-range.

Cursed Seal of Heaven Level 1: 4/5
95 damage explosion used. So my sword is destroyed. The flash was more for dramatic effect.
 

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Everything happens in the blink of an eye. The steel blade that extends from his breastplate strikes the dome of crimson energy and an enormous eruption ensues. However before the blast can cover the minuscule distance between them, Berserker instinctively activates a technique which occurs instantly. Twin barriers expand from the chest region of his armour and sap half of the chakra contained within the explosion, diminishing it's strength by the same degree. The force of the impact still hurls him to the other side of the room but Lord Vile isn't weakened in the slightest by the clash. Neither the blinding light nor the concussive force phase the Black King due to his transformation into steel. Not even his proximity to the deafening sound is a hindrance. Even though he could feel no pain, he lets out a howl of exultation. It was these scarce moments that he lived for. To stare death in the face without flinching. With the thrill of the battle rising within him, he kicks off the wall to his back with both feet just as he reaches it. This halts his backwards movement and instead projects him forwards, towards the floor. He lands on both feet with a metallic crash as his armour collides with the cold, steel floor.

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is use
With his saber of black flame intact and still within his grasp, he resumes his two-handed grip of the hilt of the weapon before raising it in front of his head. He then slams it down into the ground with a sudden motion. Once again, he wills it not to explode with it's full power but with a negligible portion instead. However the heat of the infernal blade burns a small hole in the metallic floor, transforming it into it's molten state. The motion with the sword appeared as a makeshift summoning ritual and it's intended purpose was decidedly similar. Through Lord Vile's symbiotic ability, the Black King replaced the necessary handseal with the physical movement. This led to the materialization of a colossal lion composed entirely of black flame, flecks of crimson adorning it's majestic form. The feline is created in the air directly in front of Berserker, around two meters in the air. The king of creatures descends with a resounding boom and the ground beneath it starts to give way to it's oppressive heat. The steel surface begins to melt into lava and the lion of shadow and flame leaps into the air in pursuit of it's prey. Streaking across the sky in all it's brilliant fury, tendrils of fire trail the beast's form like the tail of a blazing comet. It charges over the air, unshackled by the restraints of gravity and surges towards Avenger to feast.

(Katon: Basuteto no Tsume) | Fire Release: Bastest's Claw
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40 (-10 Per turn)
Damage: 80 + 20 + 15 = 115
Description: A technique in which the user is capable of rapidly expelling fire chakra from their body, and with the formation of a single handseal converting the fire natured chakra to flames; sculpted to take the form of dense, almost solid in nature, felines with streaming lower-bodies of flame. The amount, and size of felines is subject to the users discretion, but could be enough to send gigantic waves - rivalling that of larger water techniques (EG. 'Water Bullet Technique') - of flame to the opponent, led by the almost tangible charging cats, which would be capable of delivering more than ample impact force thanks to their constitution, before allowing the streaming flames that comprise the majority of their mass to burn the opposition from existence. Likewise the user could also focus this technique to sizes equivalent to that of the tiniest of domestic kittens, in aims to produce pinpoint, smaller attacks so as to deal a precise offence. The felines aren't necessarily sentient, thus aside from their life-like moving bodies, they simply act as a projectile attack. Although, the user can choose to sustain control of the technique, manipulating the manner in which the flames move and attack, sometimes through the aid of hand-gestures, however doing so means that the user becomes limited to manipulating Fire Nature Chakra until they finally relinquish control. The sustained manipulation however, comes with the bonus of allowing the size of the flames to be changed, whether it be combining and shrinking the felines and flames so as to make the attack more concentrated, or allowing the felines to divide and grow so as to cover a larger area. Despite being given form, the felines can be made to charge along the ground or through air alike, though they will always be created short range from the user and move outwards towards the target.

Note:
- Can only be used 3x
- No Fire techniques above S rank for the rest of the turn.
- Can only be taught by Scaze
 

Drackos

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As Berserker is hurled toward the far end of the room widening the gap between the two Avenger forcefully tears open the Cursed Seal on his hand fully. Quickly his body is overcome by Senjutsu chakra saturating his very physiological structure. While a dramatic transformation, he remained largely humanoid. His tan skin darkens further becoming stony and grey. Protrusions of flesh erect around his neck as razor sharp spikes capable of piercing the flesh of those who attempt to strike him from behind. His eyes flash golden while his glyphs and tattoos illuminate themselves. Finally, a long appendage grows from his left arm with full range of motion and incredibly versatile movement. Instantly Avenger activates one of his most powerful Fire Release techniques along with the reactivation of the Rage of the Firelands. His golden tattoos pulsate a golden glow as it expands from his body surrounding short-range from his position.

As the raging fireborne lion pounces toward him mid-air it is met by the golden glow of the Dragon Breath engulfing it in a torrent of neutralizing flames. The flames rush forward collapsing upon the corrupted beast snuffing out its life in a devastating maelstrom. The crimson explosive flames are coated in black specks signifying their saturation with Senjutsu chakra. Avenger's head crooks toward Berserker. "Was that all, king?" his words dripped with venom, egging on the steel monolith ever so slightly. Yet they were silent, as if inspired by another. Within the Resonance seal Naru smiled. Ready to reveal herself soon.

(Ten no Juin: Ni) - Heaven's Cursed Seal: Level 2
Type: Supplementary
Rank : S
Range: Short
Chakra: 40 (+ 200 chakra; -15 to user per turn)
Damage: N/A (-10 to user per turn )
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +30 damage to his elemental Ninjutsu and +20 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out), it leaves the user drained of stamina for 2 turns as well as unable to mold chakra above A-Rank or use Taijutsu above B-Rank for 2 turns. His speed drops drastically (2 base ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 2 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold.

Note: Lasts for 6 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used twice.
(Bakuton: Gekido no Kaenryōiki) – Explosion Release: Rage of the Firelands
Type: Supplementary
Rank: B
Range: N/A
Chakra: N/A (+10 chakra cost to applied technique)
Damage: N/A
Description: A type of activated infusion technique designed to manipulate specialized Fire Release techniques. The user will instantly activate this technique which allows them to infuse their Explosion chakra into a Fire Release natured technique which can cause explosive damage. This technique effectively creates a Fire/Explosion combination through the infusion allowing for the explosion produced by the aforementioned Fire techniques to become Bakuton natured. Techniques influenced by this infusion will retain their weakness to Water Release while gaining an effective strength against Earth Release, due to the nature of Explosion Release. Additionally, the technique will forfeit its neutrality with lightning becoming naturally weak to it. Because of the highly specialized nature of this technique it can only be applied to Fire techniques which cause Explosive damage, such as Fire Release: Hellfire Technique or Great Blaze Ball. It will have no effect on techniques consisting of regular non-explosive/volatile fire. When activated this technique will last for three turns; Rage of the Firelands can be used three times per battle and can be deactivated instantly according to the user’s will.
(Katon: Doragonburesu) | Fire Release: Dragon Breath
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: 80 + 10 + 30 = 120
Description: This technique deviates from the primarily offensive usages of Fire release in that it is, uncharacteristically of the element, used for defence. This technique involves the release of chakra into the users surroundings so as to saturate the environment surrounding the user with fire chakra (Its creation is initially visible as a subtle soft gold glowing pulse) The released fire chakra then settles into a defence that is thereafter undetectable to anyone but Doujutsu users or those with some kind of sensing until triggered. When an enemy attack enters into the area of effect of the fire chakra, the conditions for the activation of this technique will be met. The first condition is oxygen - essentially the surrounding air, which is easily met - the second is an opposing force which, when it enters into the atmosphere that the fire chakra occupies will act as a firestarter - triggering a violent combustion that'll rapidly expand outwards, consuming the intruder and neutralizing the threat. (This is visually represented by the initial soft glow returning to the trigger area that then immediately gives way to a fiery explosion.) Naturally, as a defensive technique, this technique is highly specialised in that the explosions can never harm the user, instead they are always angled away from the user, thus preventing their harm. This essentially mimics the tetrahedron of fire, oxygen from the air, with the fire chakra acting as fuel and, when an opposing object enters its field of influence it greatly amplifies the thermal energy created by the friction, vibration, air resistance and also heat of the intruder, thus creating a combustion with sufficient power to neutralize the invading object. Naturally the strength and size of combustion will increase proportionally to the speed, size and power of the incoming object, thus in response to a Kunai invading, an explosion the strength of say, an explosive tag will be created - just strong enough to destroy the kunai, likewise an S ranked burst of fire will form for the invasion of an S ranked earth boulder. Naturally this technique will not interfere with the actions of the user or their technique as it is their own chakra, similarly the actions of allies can be permitted so that they can perform as usual without triggering the defence so long as the user is aware of, and permits their actions. (Unknown or unwanted actions by an ally may result in their termination).
Notes:
- This jutsu can be be used twice, last for four turns, during which time this defense will be capable of producing 80 damage points worth of force each turn - essentially allowing it to neutralize the equivalent of one S ranked attack per turn (Respects elemental weaknesses/strengths/boosts and infusions), during turns that the combustion activates to neutralize an enemy jutsu the user can only utilise two other techniques, and this technique can only be used twice. During this time the user is incapable of using wind, lightning, earth or water techniques above S rank, this technique saps 30 chakra per turn for maintenance, and once it ends the user will be incapable of using it again for three turns, similarly they won't be able to use fire techniques above A rank for that same and the next turn. The created 'barrier' of fire chakra extends short range from the user, and moves along with them - with the soft glow that signifies the borders of this defence returning each time the barrier moves, so if they move to a new area so will the fire chakra, centering on their position - unless the user wishes for it to stay in a certain position in which case they can make it go there.
Cursed Seal of Heaven Level 2: 1/6
Dragon Breath: 1/4
Rage of the Firelands: 1/3
 

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[video=youtube;kB3bGnu-wp8]https://www.youtube.com/watch?v=kB3bGnu-wp8[/video]​

Almost as if in answer to Avenger's mocking question, Berserker relays a certain thought to his suit of armour. Meanwhile he cancels his steel transformation and proceeds to enter the second stage of the Cursed Seal. The mark is fully released and a vast quantity of Senjutsu chakra begins to flood his body, darkening his skin to a pitch-black. A pair of demonic wings burst forth from his upper back while the lower portion releases several draconic tails. The anterior side of his head grows a pair of horns and the tip of his fingers lengthen into sharp talons. He allows the black fire surrounding his sword to go out and discards it, no longer requiring it now that he had become a human weapon. To facilitate the release of the appendages, Vile passively creates several opening across it's steel body. He then unwinds the excess portions of the armour into wires and wraps them around all of the new body parts. The visor revealing his now crimson eyes is also sealed, so that nothing but a monstrous exterior of metal remains.

(Ten no Juin: Ni) - Heaven's Cursed Seal: Level 2
Type: Supplementary
Rank : S
Range: Short
Chakra: 40 (+ 200 chakra; -15 to user per turn)
Damage: N/A (-10 to user per turn )
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +30 damage to his elemental Ninjutsu and +20 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out), it leaves the user drained of stamina for 2 turns as well as unable to mold chakra above A-Rank or use Taijutsu above B-Rank for 2 turns. His speed drops drastically (2 base ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 2 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold.

Note: Lasts for 6 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used twice.
While the transformation occurred, the sentient suit of armour performed it's own technique. Focusing it's chakra into the steel above and below it, to it's right and to it's left, Lord Vile imbues the entirety of the Tower with it's koton chakra. Then without any warning, the colossal skyscraper explodes into billions of steel bullets. The deadly projectiles span out in every direction, clashing with everything from each other, the opponent and even their creator. The initial explosion sounds like thousands of metal bars being torn apart, as if the gates of hell themselves were opening. To liken the noise to a thunderclap would not do it's magnitude justice. The comparison could only hold true if you were thousands of feet off the floor, in the very of the eye of the storm, with lightning and thunder raging all around you. The cacophony of metal that follows is no less formidable but it has no particular intonation. The noise is like bullets being fired as they fly and blades clashing when they collide. The clamour is like hail on the infernal planet Venus, where it rains metal, when they strike the floor. The armour he's clad in allows the Black King to withstand the indiscriminate carnage and his visor remains closed until the commotion comes to an end. However, the Knight of Havoc is not so lucky. To elaborate on the damage such a tempest of steel would have on the human body would be pointless. The outcome would always be certain death.

(Kōton: Urami no Mordred) – Steel Release: Malevolence of Mordred
Type: Offensive
Rank: A
Range: Mid-Long (Explosion is Short)
Chakra Cost: 30
Damage Points: 60
Description: The will focus their Kōton chakra into any structures of steel outside their body to unleash a violent outburst of hardened steel bullets from every point on those objects/tools/constructs as projectiles in all directions. Any structure this technique is used upon will effectively "detonate" into an explosion of metallic bullets that move as fast as arrows and they will travel outwards radially to cover the full scope of short-range around the initial position of "detonated" structure. In terms of shape and size, they do not differ from ordinary bullets but logically the number of bullets released will depend on the scale of the structure this is used upon. When used on steel devoid of chakra, the rank of the explosion will reflect this technique's rank/power. When used upon techniques, it will take on the power of technique this was applied to. If the user is in contact with the steel technique in question (e.g. an armour), they can "control" the explosion. For example, the shards can be directed outwards and away from the user to prevent them from being harmed.

Note: Can only be used four times per battle and every 2 turns
Note: Cannot be used on opponent's clothing or attire
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[video=youtube;sYcVZ4wsWUA]https://www.youtube.com/watch?v=sYcVZ4wsWUA[/video]​

Chaos manifested itself as the infamous spire exploded into a torrential storm of steel bullets. With little warning, only a slight moment by his own sensory, even Avenger was caught by surprise as the wide spread explosion shattered the tower and returned the two to the bright outside world. Had Avenger not been clad in his shroud of golden chakra he would have been instantly shredded in the torrernt. Yet, he was safe. As the countless bullets rained in all directions those that came in contact with the golden shroud were met by a neutralizing explosion. Small fiery bursts littered the golden aura as he descended from his original position, free falling downward. Momentarily after he recovered from the surprise his eyes refocused themselves on Berserker's own remarkable transformation.

With haste he releases chakra and produces a highly malleable translucent white barrier. However, instead of forming it separate from his body, he forms it as a second form of tangible armor within the golden shroud. Because he is aware of the interactions happening within his shroud it does not trigger an explosion. Instead the two exist harmoniously with the barrier as it is formed. The white familiar shapes itself into an angelic body coated atop Avenger's and quickly halts his freefall with its ability to fly while its color shifts to Magenta, signaling the infusion of additional chakra to empower the barrier further with special qualities. The now remarkably beautiful angelic figure becomes able to crush and seal any physical elemental techniques known. With its elegant wings it gently lifts him slightly upwards as he watches Berserker's free fall continue. He instantly wills the familiar to redirect its path downward in a nose dive diagonally toward Berserker. His goal would be to act as a flying bomb; the moment when Berserker would enter short-range of Avenger he would be met by a titanic and devastating explosion from the golden shroud encasing his body. The explosion, given the nature of Dragon Breath, would not harm Avenger, being simply angled away.

(Fūinjutsu: Mukei Hogosha) – Sealing Technique: Ethereal Guardian
Type: Offensive, Defensive, Supplementary
Rank: A
Range: Short – Long
Chakra: 30 (-10 per turn) + 20 = 50
Damage: 60 + 20 = 80
Description: Ethereal Guardian is an advanced Fūinjutsu utilizing common principles found in Barrier Techniques. Typically barriers are thought of as static, geometric and defensive constructs. However this preconceived notion has been proven false through barrier techniques such as the Four and Six Red Yang Formations. Both barriers were made to be highly malleable to shape themselves in order to relieve pressure from offensive techniques and redirect them. They were also able to be shaped in accordance with the user’s needs; this is further supported through other Fūinjutsu techniques, such as Sealing Technique: Abhorrence. Thus, by extension, it is reasonable to produce familiars with natural shapes such as a dog, bird, snake, or even humanoid. With this notion of malleability and versatility in mind Ethereal Guardian also applies the common principle of familiars – semi-sentient creations which feed off of the user’s chakra reserves. Through the combination of the two this technique allows the user to create familiars composed of barriers which undergo advanced shape manipulation. These familiars, as previously mentioned, are granted the same form of sentience granted to normal elemental familiars. This is done through the passive siphoning of chakra from the user to allow for their sustainment. Through this sentience the familiar is capable of operating independently from the user’s concentration freeing the user to perform tasks independent from the familiar. Ethereal Guardian’s primary strength is its incredible versatility in shape transformation and applications – essentially limiting the user to only what his imagination is able to produce and conceive. For instance, the user is able to create a bird composed of a barrier shaped into its form; due to its shape the bird would be capable of flight and able to move independently of the user. A second example is the creation of an average humanoid shaped familiar. This familiar would be capable of running and granted normal full range of movement. However, while logically a bird is able to fly and a humanoid is able to run, this technique allows for the user to break those logical limitations. Because of the nature of the technique all creations are able to attain a form of flight or levitation to some degree, all moving as fast as the user’s current speed. Thus, a humanoid with no wings is capable of levitation and flight. The greatest limitation to this is the amount of chakra put into the technique. The user is only able to create familiars at a maximum of twice their current size, exceeding no more than that. Additionally, the user is capable of creating multiple familiars. In this case, the familiars will follow the normal splitting rules. Two familiars created will be equivalent to B-Rank and granted equivalent capabilities while four familiars created will be equivalent to C-Rank and granted the same. These familiars are created within short-range of the user. By default, the barrier which composes them only possesses static characteristics. Meaning it will deal damage based upon the shape it is in, always equivalent to A-Rank. Thus, a bird with a talon can cut and pierce, equivalent to A-Rank damage. While a human with a fist can punch, equivalent to A-Rank damage. By default the creation(s) will possess a translucent white color. Creations can be sustained for four turns. This technique can be used twice per battle and cannot be used in consecutive turns. Cannot create new creations from a second usage unless the creations previously created were destroyed.
(Fūinjutsu: Seishin Iyashi) – Sealing Technique: Spiritual Acquiescence
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+20 chakra cost to applied technique)
Damage: N/A
Description: This supplementary infusion technique can only be used in conjunction with Sealing Technique: Ethereal Guardian. Barriers have been shown to possess numerous characteristics; these range from reactive damage on physical contact to barriers which are intangible in nature able to drain chakra or produce high levels of physical pressure to restrict movement and resourcefulness in combat. Working in conjunction with Ethereal Guardian this technique simply acts to endow the familiar with specialized barriers. By default, Ethereal Guardian employs a barrier which is only able to inflict blunt or sharp damage on contact. Through an infusion of chakra within the same timeframe the user is able to endow the created Ethereal Guardian with a specialized barrier allowing for different types of damage or effects. Regardless of the barrier characteristics infused this technique will empower the Ethereal Guardian by an additional rank, or an effective +20 damage. This technique, like Ethereal Guardian, can be used twice. Only one barrier can be infused into one application of Ethereal Guardian. When multiple familiars are created through Ethereal Guardian then their rank will be split as normal as will the potency of the barriers; all Guardians will possess the same barrier type. The barriers are as listed:

Violet; perhaps the simplest infused barrier. This barrier acts in a similar manner to Shishienjin. When infused the Ethereal Guardian’s default color will instead become a violet/purple. Like Shishienjin when the Ethereal Guardian comes into contact with solid matter or an opposing force it will burn the target with violet flames. Much like Amaterasu the violet flames will spread and consume the target, should they fail to be dealt with. While the barrier itself will produce violet flames on contact the Ethereal Guardian will retain its default tangible abilities allowing it to still produce physical damage on contact. While potent and highly aggressive in nature the flames, to the user, remain inert allowing the user to come into contact with his or her Guardian without repercussions.

Blue; the Blue barrier represents the peace which water emulates and possesses no innately offensive qualities. The barrier will change the Ethereal Guardian into a magnificent ocean blue instead of its default translucent white. The Blue barrier sheds all tangible characteristics and thus will deal no direct damage on contact with an opponent becoming effectively intangible. Like the ocean’s ability to sap the strength of unsuspecting swimmers caught in rip tides the Guardian will become able to sap the chakra of those it phases through. For each turn or instance that the Guardian phases through a target this technique will effectively drain 100 chakra. Should the user make contact with their own familiar it will not drain chakra from the user. If the familiar has drained chakra prior to contact it will be able to return the chakra to its user. When used against summonings of equivalent rank instead of draining chakra the familiar will cause the summoning to disperse.

Black; based on the Barrier Shatter Technique the Black barrier possesses the default offensive tangible abilities that the Ethereal Guardian is created with. When infused the Guardian’s default color will become absolute black, much like a cosmic black hole. The Black barrier creates a twist of the Barrier Shatter Technique allowing it to interact with barriers and, instead of shattering them, absorb them like a black hole. The Black barrier is able to absorb S-Rank and below barriers regardless of their nature and will increase the familiar’s effective strength by +20 for the duration of the technique. Should the familiar come in contact with a barrier of the user’s it will remain inert at the user’s volition allowing the familiar to pass without absorption.

Magenta; based on the Elemental Sealing Method technique this familiar will retain its default offensive tangible abilities while also gaining specialized sealing abilities. When infused the Guardian’s default color will become magenta. The Magenta barrier creates a specialized pressure within the technique which allows it to interact with tangible elements (water, earth, steel, etc) in a unique way. The barrier will exert extreme pressure allowing it to pulverize the physical element within and then seal it within. This sealing method is capable of sealing up to Forbidden ranked physical-based techniques. Against intangible elements (wind, lightning, etc) the familiar will retain its normal S-Rank strength.

Crimson; perhaps the most violent barrier infusion the Crimson barrier provides certain explosive qualities. When infused the Guardian’s default color will become a blood red crimson. The Crimson barrier is a twist on the Sealing Trap Explosion technique. When the familiar detonates it will effectively end its life producing an explosion spanning a mid-range radius from its location. The explosive nature of this barrier can be used in multiple ways. The first is by default when an opponent comes within short-range of the barrier, like the Sealing Trap Explosion, it will cause the familiar to explode. Alternatively the user can prevent this by willing the familiar to remain inert and detonate at a time of their choosing. This requires the user to be aware of the familiar’s location and interactions, however. The familiar will retain its default tangible abilities.
Cursed Seal of Heaven Level 2: 2/6
Dragon Breath: 2/4
Rage of the Firelands: 2/3
Ethereal Guardian: 1/4
 
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Watching intently as the angelic familiar wraps around Avenger like an armour, the Black King instructs Lord Vile to do two things. First, to create a dagger of steel on the inside of the vambrace and extend it inwards. This is done to stab in his inner arm and activate one of his dormant defenses. The seal activates of it's own volition and proceeds to harden his whole body into steel, it's effects manifesting in a literal instant. This prevents him from being harmed as the dagger is unable to penetrate his metallic skin. Lord Vile then retracts the dagger completely to restore it's shape but Berserker maintains the steel transformation. In tandem with this maneuver, the sentient armour also extended a platform from it's sabatons. Meanwhile, as soon as Logia had activated, Berserker began molding his katon chakra. This would release streams of ash and fire on the outside of his armour, both of them swirling around his steel form. Monstrous in appearance, trailed by wisps of dark smog and wreathed in black fire, he had come to resemble something truly demonic. The technique was named for the plasma that surrounded the stars like a celestial crown. However it's nature had been twisted, instead transforming it's wielder into a star that emitted only darkness. The Black King's form had become a stark contrast to the Knight of Havoc's. While the former resembled a demon made of metal and shrouded in shadow, the latter bore an angelic body wreathed in a golden aura of light. The sight sickened him. Did he truly believe he was some kind of avenging angel punishing humanity for their actions?

(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn
It is then that Lord Vile detaches the platform from his feet and in the same instant, uses it as a jumping board to project himself high into the air. The armour itself performs this movement on it's creator's behalf due to his inability to move, the cost of maintaining Logia. It also manipulates the steel wrapped around the wings to flap them manually while Berserker uses the fire around his hands and feet to act as a propellant, increasing the speed of his ascent even further. The two opposing forces charging at one another parallels the clash of an archangel and a demon, each trying to invade the other's domain. The demon attempting to breach the doors of heaven, the angel storming the gates of hell. With his hands raised before his face, Berserker ruptures the aura of golden flame with his infernal shroud. Since the ash surrounding him is already intermingled with his own flames, it does not explode or detonate upon this collision. The clash destroys the divine aura and he continues on unabated. Soon after it strikes into magenta barrier and in response to this solid-like resistance, the shroud explodes outwards. This annihilates the angelic body and the one underneath in the blink of an eye, as the barrier is dwarfed and overwhelmed by the explosion's superior power.

(Katon - Zangyaku no San) | Fire Release - Cruelty of Corona
Type: Offensive
Rank: Forbidden
Range: Short-Mid (Wave of Ash has Mid-Range Reach)
Chakra: 50
Damage: 90 + 20 + 30 = 140 (40 damage to the user)
Description: The user will channel a vast amount of chakra, more so then just regular jutsus, and manipulate the nature of the chakra into fire chakra. He will release/manipulate the chakra of fire from both their hand's and feet scorching the land; The user's hands and feet will then release a torrent of extremely dense and hot fire and ash. The ash begins to swirl around the areas where they reside and the user jumps high into the air (Approximately 20 meters). Once they reach the maximum altitude needed, the user will then perform a back flip and descend towards the surface, as he is heading down he uses the fire and ash around his hands to act as a propeller to accelerate his descent. What begins to happen is, as the user descends the fire and ash grow even larger in size by consuming/reacting with the air and continue to swirl but this time the ash will swirl all around the user's own body. When the user hits the ground, the impact produces a very large and violent explosion releasing all the fire and ash at once in every direction of the terrain completely engulfing it, as it travels the fire and ash move along the ground in a dense haze. As the ash is moving along the ground, it will begin to also mix in with the charred dust and debris on the ground, causing it to grow in size, basically it will look as if a huge wave of ash is heading toward's the opponent throughout the terrain in a radial direction. The ash will halt its movement, after it travels across a mid-range radius. It will no longer have any more momentum but the after effects are dreadful. The area will be reduced to nothing more then a crater and the sheer heat of the ash will even evaporate basic water source like lakes or pounds (non-chakra infused).The damage the user receives pertains to general first degree burns he will receive all over his skin, painful but not deadly, yet hindering just the same.

Note: Can only be used once
Note: No fire techniques A-Rank or above in the user's next two turns
Note: No taijutsu above A-Rank for the next turn
Note: No other Forbidden Ranked techniques in the user's same and next turn
Note: Will not be able to use ash variant fire techniques for a turn
Note: Can only taught by Ndlovu

After clashing with Dragon Breath and Ethereal Guardian, Corona would fall to 110 damage.
 

Drackos

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[video=youtube;xdKNAlylXsg]https://www.youtube.com/watch?v=xdKNAlylXsg[/video]​

Avenger could sense the quantity of chakra gathering in Berserker's extremities. Its magnitude was immense, far greater than the Dragon and Angelic aura could manage; yet he was unwilling to simply sacrifice them. Their fight had reached what felt like a height of sorts. Their powers, yet to be fully manifested, clashing. With haste Avenger wills the Command Seal located on the back of his left hand to open passively Its opening was accompanied by the fabled cross glowing crimson unshackling the bonds which restrained Avenger's elemental mastery due to the Dragon's aura. With his might now unbound and released to his full strength, barring his true form, he prepares his counterattack before Berserker could enter short-range. As the two raced toward each other Avenger clasped his hands together amassing huge quantities of chakra; with wind he shaped the chakra and with fire granted it form giving birth to a giant wolf head amassed around the golden aura.

With a thrust of his hands he sends the wolf forward to continue the nose dive while Avenger pulls back slightly and stations himself in the air as he watches it descend. It closes the gap between the two with incredible speed. Of course, the wolf itself is imbued with the Senjutsu chakra of the Curse Mark as well as Avenger's own Explosive chakra, through the Rage of the Firelands. As it descends it releases a blood curdling howl that even the bravest of souls would tremble before. From higher elevation Avenger spectated it while picturing Berserker's obliterated remains should they collide. Sheer destruction and devastation; that is what awaited the Black King at the hands of the avenging wolf. As the wolf departed Avenger's hands twitched in slight pain from the sheer chakra surge and pain of the technique.

(Fuinjutsu: Kamei no Gokuin) - Sealing Technique: Command Seal (Passive)
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal that look like one of the symbols below (see spoiler) on either of their hands that will lie dormant until passively activated. The seal only works on jutsu that transform or are donned on the user's body and can only be activated whenever one of these techniques are in use. On activation of the seal, the seal become linked to any jutsu present on the user's body and serve as link between it and the user thus making the seal be the one sustaining the jutsu for as long as the seal remains un-destroyed. This does not however add any power to the jutsu in question as the jutsu can still be negated like normal. The only work of the seal is to make the jutsu remain if not destroyed though as long as the user is able to sacrifice his chakra sustaining the seal itself. The seal passively leeches 20% chakra per turn of the jutsu it is sustaining from the user, meaning if the seal is sustaining an A-rank earth armor, then the seal leeches 20% of 30 chakra per turn to keep sustaining the armor. The seal does not work on basic weapons or body armor, but can work on techniques that forms or mimics them. Works well with techniques like the hardening technique, lightning plasma ball, chakra cloak, etc. Also since the fuin is now the one sustaining the jutsu, the user now have access to use another jutsu/element if the jutsu in question restricts it beforehand. In escence this seal allows the user to keep the armor and focus on other chakras for the duration.

Note: Can only be used on S-rank and below and it doesn't extend the duration of techniques (e.g. Plasma Ball would still last only last 3 turns)
Note: Can only be used once per battle
Note: Can not work on modes
(Baikingusutairu: Houkou sono Fenris Ookami) - Viking Style: Howl of the Fenris Wolf
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 60 + 10 = 70
Damage Cost: 120 + 10 + 30 = 160
Description: The user puts his palm infront of his face, facing the target and his other hand up infront of it, however closed together as a fist. He then punches it foward releasing a great amount of chakra, wind to shape and fire for the explosion, forming a giant wolf head around him which then gets sent at the target at a furious speed, so furious it leaves out a howl of terror. As the wolf head makes impact it ends up in a giant explosion.
Notes:
-The users arms are so exhausted after using the technique his unable to perform hand seals for this and the next turn.
-The takes 20 damage on the body due the heavy amount of chakra used for this technique.
-Useable twice.
Cursed Seal of Heaven Level 2: 3/6
Dragon Breath: 3/4
Rage of the Firelands: 3/3
Ethereal Guardian: 3/4
 
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