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<p>[QUOTE="BlacKing, post: 19412400, member: 43979"]</p><p style="text-align: center"><img src="http://fc06.deviantart.net/fs71/f/2012/008/6/b/mf_naruto_battle_38_by_manga_wolf-d4lq23d.png" data-url="http://fc06.deviantart.net/fs71/f/2012/008/6/b/mf_naruto_battle_38_by_manga_wolf-d4lq23d.png" class="bbImage " style="" alt="" title="" /></p><p></p><p></p><p>Yondaime Kazekage</p><p>Kage (S) Ranked Puppet</p><p>Username: Mathias</p><p>Description: Yondaime Kazekage, upon being beaten by Sasori was turned into a human puppet in the same exact fashion that Sasori previously made Sandaime Kazekage, which is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Yondaime Kazekage, having been added to Sasori's arsenal and giving him possession of a puppet that controls Gold dust, has created a fierce trio of Sand (Sasori), Iron Sand (Sandaime Kazekage), and Gold Dust (Yondaime Kazekage), such that when they are used together, leaves for near limitless potential when both puppets are used at the same time. As a puppet, Yondaime Kazekage maintains the ability to manipulate Gold Dust, just as the Yondaime Kazekage did, due to it being a human puppet. This puppet, also has the Thousand Hands Manipulation like Sandaime Kazekage. The puppet is able to release Gold Dust from its mouth, allowing it to Gold Dust jutsu with that as a source. Unlike Sandaime Kazekage, the Yondaime has the magnetic apparatus in its right chest compartment</p><p></p><p>Belongs to Luka</p><p></p><p>[spoiler]</p><p>(Sakin Nami no Jutsu) - Gold Dust Technique</p><p>Rank: D</p><p>Type: Supplementary/Attack/Defense</p><p>Range: Short – Mid</p><p>Chakra cost: 10</p><p>Damage points: 20 </p><p>Description: Use to create small objects made of gold for Attacking or Defense. No handseals required.</p><p>Note: Can only be used by the 4th Kazekage.</p><p>Note:Can only be taught by Luka</p><p></p><p>(Sakin Nami no Jutsu) - Golden Senbon Showers</p><p>Rank: C</p><p>Type: Attack</p><p>Range: Short - Mid</p><p>Chakra cost: 15</p><p>Damage points: 30 </p><p>Description: Golden Senbon rain from the sky, which can attack the opponent from above from different angle's and because of the heaviness of Gold dust, the user will duck slowly on his knees because of the pressure getting on him from above. Requires 3 handseals.</p><p>Note: Can only be used by the 4th Kazekage.</p><p>Note: Can only be taught by Luka</p><p></p><p>(Kogane chiri: Kanchiki) - Sensor Gold dust technique</p><p>Rank: B</p><p>Type: Supplementary</p><p>Range: Short - Long</p><p>Chakra cost: 20</p><p>Damage points: N/A</p><p>Description: The user will release a special type of sensory Gold dust across the whole terrain after making 4 handseals and then upon contact with an enemy target the gold dust can alert the user of the location and presence of an enemy target. The gold dust can even detect invisible targets and stick to their body.</p><p>Note: Can only be used by the Fourth kazekage</p><p>Note: Can only be taught by Luka.</p><p>Note: -10 Chakra per turn</p><p></p><p>(Sakin Nami no Jutsu) - Greater Gold Dust Technique</p><p>Rank: B</p><p>Type: Supplementary/Attack/Defense</p><p>Range: Short – Mid</p><p>Chakra cost: 20</p><p>Damage points: 40 </p><p>Description: Use to create Medium to large sized objects made of gold for attacking or Defense. No handseals required.</p><p>Note: Can only be used by the 4th Kazekage.</p><p>Note:Can only be taught by Luka</p><p></p><p>(Sakin: Go-ruden Ame) - Gold Dust: Golden Rain</p><p>Rank: B</p><p>Type: Attack</p><p>Range: Short - Long</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: By focusing on the magnetic energy around the field, the user can manipulate the gold dust particles around the battle field. Then by doing so.. the user will turn the gold dust particles into small needle-like rain drops made of gold, that rain upon the target from above. If the technique is used during a sunny day then the sun light will reflect off the gold and cause the target to be momentarily blinded if he looks at the rain.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> One turn waiting period to re-use.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used by the Fourth Kazekage.</p><p></p><p>(Sakin: Shainingu Doragon) - Gold Dust: Shining Dragon</p><p>Rank: A</p><p>Type: Offense</p><p>Range: Short/Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: After performing a series of three hand seals, the user will send out a wave of gold dust in the shape of a big dragon. If used in a sunny day, the reflection of the gold from the dragon will momentarily blind the opponent as its heading towards him.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can be used three times per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used by the Fourth Kazekage.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Must be taught by Luka.</p><p></p><p>(Sakin: Go-ruden Supaiku) - Gold Dust: Golden Spikes </p><p>Rank: A</p><p>Type: Offense</p><p>Range: Short/Mid</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: After performing one hand seal the user will focus his magnetic energy and release it into the ground bringing forth condensed gold dust particles from the ground beneath the opponent and shape them into spikes that will protrude from the ground to skew the target. The spikes being made from gold can penetrate targets of greater density.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can be used three times per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used by the Fourth Kazekage.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Must be taught by Luka</p><p></p><p>(Sakin: Gourd Akutibe-shon) - Gold Dust: Gourd Activation</p><p>Rank: S</p><p>Type: Defense/Supplementary </p><p>Range: Short</p><p>Chakra Cost: 40 (-10 per turn)</p><p>Damage Points: N/A</p><p>Description: After performing a series of three hand seals, the user will “activate” his gold dust gourd to act as a shielding mechanism from incoming attacks. The gourd will instantly turn itself into gold dust and block any incoming attacks. The user can choose not to be shielded by the dust if he desires. The gold dust can block attacks from any direction even below ground. If the user looses his footing for example by a swamp or a river. The dust will turn into a floating platform to hold the user. Although in this state the dust can not be used to shield from any other incoming attacks. The gold dust can block A rank and blow techniques. Concentrated lightning techniques (A ranked) or powerful enough lightning techniques such as Kirin would easily get passed the defense. A ranked fire would be hot enough to melt the gold dust. If used to block an S rank technique it would work but the activation would end. The shield can't block S ranked concentrated lightning techniques or fire techniques.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> The activation can only be done once per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> The gourd stays active for 2 turns</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Every time the gourd shields the user it counts as one of the three turns</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> No gold dust techniques for two turns after the activation ends.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used by the Fourth Kazekage</p><p></p><p></p><p>(Jiton: Jishaku Bun'ya) - Magnetism Release: Magnetic Field</p><p>Rank: A</p><p>Type: Defensive/Supplementary </p><p>Range: Short - Long</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user will focus his magnetic energy and release it in a 360 degree wave spreading through the air and ground creating a magnetic field, magnetizing anything that it comes in contact with. This technique does not harm the opponent.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> The field stays active for two turns and must wait one turn before reactivating.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used three times per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be used by Magnetisim Release bios.</p><p>[/spoiler]</p><p></p><p><a href="http://www.narutobase.net/forums/showthread.php?t=286271&p=9386353#post9386353">Taught by Prof Sarutobi</a></p><p></p><p>[spoiler]</p><p></p><p></p><p>Magnetic Ninja Art: Ghost Army</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: User touches his bracelets and summons 30 long swords with his seals that he then spreads magnetism chakra into to take control of making the swords float in the air like they are being weilded by invisible men. The swords can't float higher then 2 meters above the ground and can't be controled past mid range from the user. User can only use Magnetism jutsu while this is active.</p><p>-Swords can be controled for up to 2 turns.</p><p>-2 times per battle.</p><p>-Only Magnetism bios can use</p><p>-Only Professor Sarutobi can use</p><p></p><p>(Jishaku Ninpou:magunetto zonbi) Magnetic Ninja Art: Magnet Zombies</p><p>Type: Attack</p><p>Rank: D-Forbidden</p><p>Range: Short</p><p>Chakra Cost: 10-50</p><p>Damage Points: 20-90</p><p>Description: the user unrolls one of the 5 scrolls that contain his Magnet Zombie creations and uses the scroll to summon one of his "Zombies" to the field, where he then uses his Magnetism powers to control it like a puppet by using different polarities and metals to move their bodies at will. These Magnet Zombies vary in build and abilities and each contain their own limits and an increase in the amount of concentration it takes for the user to control them the more advanced the summoned creation is. Once a Magnet Zombie is destroyed the remaining metal from them isn't poofed away and can be used for other attacks.</p><p>-Can't use anything but magnetism ninjutsu while controling a Magnet Zombie.</p><p>-D Rank Summons have no turn limit but are very slow and weak can have up to 4 out at a time due to barely empowering them with movement. have a simple ability that can be used once per zombie.</p><p></p><p>-Magnet Zombie: Mindless One</p><p>Type: Attack</p><p>Rank: D</p><p>Range: Short</p><p>Chakra Cost: 10</p><p>Damage Points: 20</p><p>Description: User unrolls his first scroll and summons up to 4 Mindless Ones. They move slowly and are armed only with a single bomb tag inside their mouth and sharp iron claws and teeth,the user can make a single hand seal to set off the tag inside the mindless one(s) head, reducing it to a headless heap of scrap</p><p>-Scrap stays on field for the rest of the battle</p><p>-Only Magnetism bios can use</p><p>-Only used by Professor Sarutobi.</p><p></p><p>Magnet Zombie: Wretched Ones</p><p>Type: Attack</p><p>Rank: C</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: User unrolls his 2nd scroll and summons up to 2 Wretched Ones. They move slowly but each carry an iron ball filled with bomb tags (size of a watermelon)</p><p>-Can't throw iron ball but user can set it off with a single hand seal, destroying the ball and zombie in a large explosion.</p><p>-Scrap remains on the field for the rest of the battle</p><p>-Only Magnetism bios can use</p><p>-Only used by Professor Sarutobi.</p><p></p><p>(Jishaku Ninpou: Magunetto Zonbi: Dendou Ichi) Magnetic Ninja Art: Magnet Zombie: Electric One</p><p>Type: Attack</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra Cost: 25</p><p>Damage Points: 40 ( damage of b rank jutsu )</p><p>Description: User unrolls his 3rd scroll and summons an Electric One. These are Magnet Zombies that contain 3 seals in it, 1 located in the head like other magnet zombies that can be used to turn the zombie into a shrapnel bomb when needed. The other 2 with B rank lightning jutsus sealed in them, one on the chest another on the tongue and are both able to be used with a single hand seal by kid.</p><p>*The chest seal contains: - Lightning Style: Lightning Beast Running</p><p>*The tongue seal contains: - Lightning Style: False Darkness Spear</p><p>-One use per seal</p><p>- chest seal jutsu stays connected by a lightning bolt to the tag itself.</p><p>-Using lightning jutsu through the zombie counts towards the users 3 turns.</p><p>-Only Magnetism bios can use</p><p>-After both electric seals are used, the Zombie becomes useless and falls apart</p><p>-Only Professor Sarutobi can use.</p><p></p><p></p><p>(Jishaku Ninpou: Magunetto Zonbi: Bruno)Magnetic Ninja Art: Magnet Zombie: Bruno</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: User unrolls his 4th scroll and summons Bruno. Bruno is a heavily built Magnet Zombie that is made with dense metals that can't be pierced by normal weapons. this zombie moves slowly but its design lets it perform most strong arm taijutsu and deal bone breaking punches. Slow due to its heavy metal but very hard to destroy. Bruno also has a compartment in his chest that can open and fire 40 bomb tag kunai out from a spring loaded mechanism as well as several bomb tags in his head set so the user can turn his head into a bomb like other zombies.</p><p>- one use for chest tags and counts towards users 3 moves</p><p>- Size of A the 4th raikage and head has a slightly similar design with yellow gold attached to Bruno head to look like A's hair and beard.</p><p>-Only Magnetism bios can use</p><p>-Only Professor Sarutobi can use</p><p>[/spoiler]</p><p></p><p>Mine</p><p></p><p>[spoiler]</p><p></p><p></p><p>1. <a href="http://www.narutobase.net/forums/showthread.php?t=157594&p=8939825&viewfull=1#post8939825"><strong>Jiton: Sakin Midasu No Te Funsai (Magnetism Release: Gold Dust Crushing Hand of Midas)</strong></a>: </p><p>Type: Supplementary/Attack</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: 60 (+5 to taijutsu)</p><p>Description: The user channels magnetic chakra into their hands and coats them with condensed Gold Dust like a glove. The user then controls the Gold Dust in the surrounding area (and if there isnt any then the user extracts it from the ground) to raise two large hands of condensed Gold Dust out of the ground to crush their opponent(s). The user manipulates the Gold Dust using their hands. The Gold Dust stays on the user's hands, increasing the user's taijutsu damage for the duration of the technique. </p><p>Note: No Magnetism techniques can be used in the same turn. </p><p>Note: Can only be used 3x per battle.</p><p></p><p>2. <a href="http://www.narutobase.net/forums/showthread.php?t=157594&p=9671259&viewfull=1#post9671259"><strong>Raiton/Jiton: Jiki Shōgekiha (Lightning/Magnetism Combo: Magnetic Shockwave)</strong></a> </p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user channels lightning chakra into the ground and then begins charging Magnetism chakra into one of his hands. The Magnetism chakra gives off a purplish color while it surrounds the user's hand like an orb. The user punches his hand towards the ground and uses the magnetism chakra to direct the lightning chakra in geyser like force upwards. The Lightning chakra forms into lightning bolts that are wrapped with Magnetic chakra, giving off the appearance of a purple beam of energy that is charged with lightning. The geysers can range from one large or 3 alternating geysers that go out to Mid range and reach up to 10 meters in height, and five meters in width. The user can charge the geysers with either positive or negative magnetic chakra. If a target is successfully hit by this technique, they are paralyzed with users nerves being affected by the magnetic charge preventing proper motor functions (For 3 turns).</p><p>Note: No other Magnetism or Lightning techniques can be used in this turn. </p><p>Note: No Magnetic or Lightning techniques above A ranked next turn</p><p>Note: Can only be used 3x per battle. </p><p>Note: If used 3x, the user cannot use Magnetism Above A Ranked for the remainder of the battle</p><p></p><p>[/spoiler]</p><p></p><p style="text-align: center"></p> <p style="text-align: center"><img src="http://i53.tinypic.com/2v1xn5g.png" data-url="http://i53.tinypic.com/2v1xn5g.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><img src="http://images2.wikia.nocookie.net/__cb20100919225107/naruto/images/thumb/7/7a/Nature_Icon_Magnet.svg/18px-Nature_Icon_Magnet.svg.png" data-url="http://images2.wikia.nocookie.net/__cb20100919225107/naruto/images/thumb/7/7a/Nature_Icon_Magnet.svg/18px-Nature_Icon_Magnet.svg.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=77832"><strong><span style="color: #000000">Magnetism Release</span></strong></a></p> <p style="text-align: center"></p><p>[/QUOTE]</p>
[QUOTE="BlacKing, post: 19412400, member: 43979"] [center][img]http://fc06.deviantart.net/fs71/f/2012/008/6/b/mf_naruto_battle_38_by_manga_wolf-d4lq23d.png[/img][/center] Yondaime Kazekage Kage (S) Ranked Puppet Username: Mathias Description: Yondaime Kazekage, upon being beaten by Sasori was turned into a human puppet in the same exact fashion that Sasori previously made Sandaime Kazekage, which is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Yondaime Kazekage, having been added to Sasori's arsenal and giving him possession of a puppet that controls Gold dust, has created a fierce trio of Sand (Sasori), Iron Sand (Sandaime Kazekage), and Gold Dust (Yondaime Kazekage), such that when they are used together, leaves for near limitless potential when both puppets are used at the same time. As a puppet, Yondaime Kazekage maintains the ability to manipulate Gold Dust, just as the Yondaime Kazekage did, due to it being a human puppet. This puppet, also has the Thousand Hands Manipulation like Sandaime Kazekage. The puppet is able to release Gold Dust from its mouth, allowing it to Gold Dust jutsu with that as a source. Unlike Sandaime Kazekage, the Yondaime has the magnetic apparatus in its right chest compartment Belongs to Luka [spoiler] (Sakin Nami no Jutsu) - Gold Dust Technique Rank: D Type: Supplementary/Attack/Defense Range: Short – Mid Chakra cost: 10 Damage points: 20 Description: Use to create small objects made of gold for Attacking or Defense. No handseals required. Note: Can only be used by the 4th Kazekage. Note:Can only be taught by Luka (Sakin Nami no Jutsu) - Golden Senbon Showers Rank: C Type: Attack Range: Short - Mid Chakra cost: 15 Damage points: 30 Description: Golden Senbon rain from the sky, which can attack the opponent from above from different angle's and because of the heaviness of Gold dust, the user will duck slowly on his knees because of the pressure getting on him from above. Requires 3 handseals. Note: Can only be used by the 4th Kazekage. Note: Can only be taught by Luka (Kogane chiri: Kanchiki) - Sensor Gold dust technique Rank: B Type: Supplementary Range: Short - Long Chakra cost: 20 Damage points: N/A Description: The user will release a special type of sensory Gold dust across the whole terrain after making 4 handseals and then upon contact with an enemy target the gold dust can alert the user of the location and presence of an enemy target. The gold dust can even detect invisible targets and stick to their body. Note: Can only be used by the Fourth kazekage Note: Can only be taught by Luka. Note: -10 Chakra per turn (Sakin Nami no Jutsu) - Greater Gold Dust Technique Rank: B Type: Supplementary/Attack/Defense Range: Short – Mid Chakra cost: 20 Damage points: 40 Description: Use to create Medium to large sized objects made of gold for attacking or Defense. No handseals required. Note: Can only be used by the 4th Kazekage. Note:Can only be taught by Luka (Sakin: Go-ruden Ame) - Gold Dust: Golden Rain Rank: B Type: Attack Range: Short - Long Chakra Cost: 20 Damage Points: 40 Description: By focusing on the magnetic energy around the field, the user can manipulate the gold dust particles around the battle field. Then by doing so.. the user will turn the gold dust particles into small needle-like rain drops made of gold, that rain upon the target from above. If the technique is used during a sunny day then the sun light will reflect off the gold and cause the target to be momentarily blinded if he looks at the rain. ♦ One turn waiting period to re-use. ♦ Can only be used by the Fourth Kazekage. (Sakin: Shainingu Doragon) - Gold Dust: Shining Dragon Rank: A Type: Offense Range: Short/Mid Chakra Cost: 30 Damage Points: 60 Description: After performing a series of three hand seals, the user will send out a wave of gold dust in the shape of a big dragon. If used in a sunny day, the reflection of the gold from the dragon will momentarily blind the opponent as its heading towards him. ♦ Can be used three times per battle. ♦ Can only be used by the Fourth Kazekage. ♦ Must be taught by Luka. (Sakin: Go-ruden Supaiku) - Gold Dust: Golden Spikes Rank: A Type: Offense Range: Short/Mid Chakra Cost: 20 Damage Points: 40 Description: After performing one hand seal the user will focus his magnetic energy and release it into the ground bringing forth condensed gold dust particles from the ground beneath the opponent and shape them into spikes that will protrude from the ground to skew the target. The spikes being made from gold can penetrate targets of greater density. ♦ Can be used three times per battle. ♦ Can only be used by the Fourth Kazekage. ♦ Must be taught by Luka (Sakin: Gourd Akutibe-shon) - Gold Dust: Gourd Activation Rank: S Type: Defense/Supplementary Range: Short Chakra Cost: 40 (-10 per turn) Damage Points: N/A Description: After performing a series of three hand seals, the user will “activate” his gold dust gourd to act as a shielding mechanism from incoming attacks. The gourd will instantly turn itself into gold dust and block any incoming attacks. The user can choose not to be shielded by the dust if he desires. The gold dust can block attacks from any direction even below ground. If the user looses his footing for example by a swamp or a river. The dust will turn into a floating platform to hold the user. Although in this state the dust can not be used to shield from any other incoming attacks. The gold dust can block A rank and blow techniques. Concentrated lightning techniques (A ranked) or powerful enough lightning techniques such as Kirin would easily get passed the defense. A ranked fire would be hot enough to melt the gold dust. If used to block an S rank technique it would work but the activation would end. The shield can't block S ranked concentrated lightning techniques or fire techniques. ♦ The activation can only be done once per battle ♦ The gourd stays active for 2 turns ♦ Every time the gourd shields the user it counts as one of the three turns ♦ No gold dust techniques for two turns after the activation ends. ♦ Can only be used by the Fourth Kazekage (Jiton: Jishaku Bun'ya) - Magnetism Release: Magnetic Field Rank: A Type: Defensive/Supplementary Range: Short - Long Chakra cost: 30 Damage points: N/A Description: The user will focus his magnetic energy and release it in a 360 degree wave spreading through the air and ground creating a magnetic field, magnetizing anything that it comes in contact with. This technique does not harm the opponent. ♦ The field stays active for two turns and must wait one turn before reactivating. ♦ Can only be used three times per battle. ♦ Can only be used by Magnetisim Release bios. [/spoiler] [URL="http://www.narutobase.net/forums/showthread.php?t=286271&p=9386353#post9386353"]Taught by Prof Sarutobi[/URL] [spoiler] Magnetic Ninja Art: Ghost Army Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: User touches his bracelets and summons 30 long swords with his seals that he then spreads magnetism chakra into to take control of making the swords float in the air like they are being weilded by invisible men. The swords can't float higher then 2 meters above the ground and can't be controled past mid range from the user. User can only use Magnetism jutsu while this is active. -Swords can be controled for up to 2 turns. -2 times per battle. -Only Magnetism bios can use -Only Professor Sarutobi can use (Jishaku Ninpou:magunetto zonbi) Magnetic Ninja Art: Magnet Zombies Type: Attack Rank: D-Forbidden Range: Short Chakra Cost: 10-50 Damage Points: 20-90 Description: the user unrolls one of the 5 scrolls that contain his Magnet Zombie creations and uses the scroll to summon one of his "Zombies" to the field, where he then uses his Magnetism powers to control it like a puppet by using different polarities and metals to move their bodies at will. These Magnet Zombies vary in build and abilities and each contain their own limits and an increase in the amount of concentration it takes for the user to control them the more advanced the summoned creation is. Once a Magnet Zombie is destroyed the remaining metal from them isn't poofed away and can be used for other attacks. -Can't use anything but magnetism ninjutsu while controling a Magnet Zombie. -D Rank Summons have no turn limit but are very slow and weak can have up to 4 out at a time due to barely empowering them with movement. have a simple ability that can be used once per zombie. -Magnet Zombie: Mindless One Type: Attack Rank: D Range: Short Chakra Cost: 10 Damage Points: 20 Description: User unrolls his first scroll and summons up to 4 Mindless Ones. They move slowly and are armed only with a single bomb tag inside their mouth and sharp iron claws and teeth,the user can make a single hand seal to set off the tag inside the mindless one(s) head, reducing it to a headless heap of scrap -Scrap stays on field for the rest of the battle -Only Magnetism bios can use -Only used by Professor Sarutobi. Magnet Zombie: Wretched Ones Type: Attack Rank: C Range: Short Chakra Cost: 20 Damage Points: 40 Description: User unrolls his 2nd scroll and summons up to 2 Wretched Ones. They move slowly but each carry an iron ball filled with bomb tags (size of a watermelon) -Can't throw iron ball but user can set it off with a single hand seal, destroying the ball and zombie in a large explosion. -Scrap remains on the field for the rest of the battle -Only Magnetism bios can use -Only used by Professor Sarutobi. (Jishaku Ninpou: Magunetto Zonbi: Dendou Ichi) Magnetic Ninja Art: Magnet Zombie: Electric One Type: Attack Rank: B Range: Short-Long Chakra Cost: 25 Damage Points: 40 ( damage of b rank jutsu ) Description: User unrolls his 3rd scroll and summons an Electric One. These are Magnet Zombies that contain 3 seals in it, 1 located in the head like other magnet zombies that can be used to turn the zombie into a shrapnel bomb when needed. The other 2 with B rank lightning jutsus sealed in them, one on the chest another on the tongue and are both able to be used with a single hand seal by kid. *The chest seal contains: - Lightning Style: Lightning Beast Running *The tongue seal contains: - Lightning Style: False Darkness Spear -One use per seal - chest seal jutsu stays connected by a lightning bolt to the tag itself. -Using lightning jutsu through the zombie counts towards the users 3 turns. -Only Magnetism bios can use -After both electric seals are used, the Zombie becomes useless and falls apart -Only Professor Sarutobi can use. (Jishaku Ninpou: Magunetto Zonbi: Bruno)Magnetic Ninja Art: Magnet Zombie: Bruno Type: Attack Rank: A Range: Short-mid Chakra Cost: 30 Damage Points: 60 Description: User unrolls his 4th scroll and summons Bruno. Bruno is a heavily built Magnet Zombie that is made with dense metals that can't be pierced by normal weapons. this zombie moves slowly but its design lets it perform most strong arm taijutsu and deal bone breaking punches. Slow due to its heavy metal but very hard to destroy. Bruno also has a compartment in his chest that can open and fire 40 bomb tag kunai out from a spring loaded mechanism as well as several bomb tags in his head set so the user can turn his head into a bomb like other zombies. - one use for chest tags and counts towards users 3 moves - Size of A the 4th raikage and head has a slightly similar design with yellow gold attached to Bruno head to look like A's hair and beard. -Only Magnetism bios can use -Only Professor Sarutobi can use [/spoiler] Mine [spoiler] 1. [URL="http://www.narutobase.net/forums/showthread.php?t=157594&p=8939825&viewfull=1#post8939825"][B]Jiton: Sakin Midasu No Te Funsai (Magnetism Release: Gold Dust Crushing Hand of Midas)[/B][/URL]: Type: Supplementary/Attack Rank: A Range: Short - Long Chakra: 30 Damage: 60 (+5 to taijutsu) Description: The user channels magnetic chakra into their hands and coats them with condensed Gold Dust like a glove. The user then controls the Gold Dust in the surrounding area (and if there isnt any then the user extracts it from the ground) to raise two large hands of condensed Gold Dust out of the ground to crush their opponent(s). The user manipulates the Gold Dust using their hands. The Gold Dust stays on the user's hands, increasing the user's taijutsu damage for the duration of the technique. Note: No Magnetism techniques can be used in the same turn. Note: Can only be used 3x per battle. 2. [URL="http://www.narutobase.net/forums/showthread.php?t=157594&p=9671259&viewfull=1#post9671259"][B]Raiton/Jiton: Jiki Shōgekiha (Lightning/Magnetism Combo: Magnetic Shockwave)[/B][/URL] Type: Attack Rank: A Range: Short - Mid Chakra: 30 Damage: 60 Description: The user channels lightning chakra into the ground and then begins charging Magnetism chakra into one of his hands. The Magnetism chakra gives off a purplish color while it surrounds the user's hand like an orb. The user punches his hand towards the ground and uses the magnetism chakra to direct the lightning chakra in geyser like force upwards. The Lightning chakra forms into lightning bolts that are wrapped with Magnetic chakra, giving off the appearance of a purple beam of energy that is charged with lightning. The geysers can range from one large or 3 alternating geysers that go out to Mid range and reach up to 10 meters in height, and five meters in width. The user can charge the geysers with either positive or negative magnetic chakra. If a target is successfully hit by this technique, they are paralyzed with users nerves being affected by the magnetic charge preventing proper motor functions (For 3 turns). Note: No other Magnetism or Lightning techniques can be used in this turn. Note: No Magnetic or Lightning techniques above A ranked next turn Note: Can only be used 3x per battle. Note: If used 3x, the user cannot use Magnetism Above A Ranked for the remainder of the battle [/spoiler] [center] [IMG]http://i53.tinypic.com/2v1xn5g.png[/IMG] [IMG]http://images2.wikia.nocookie.net/__cb20100919225107/naruto/images/thumb/7/7a/Nature_Icon_Magnet.svg/18px-Nature_Icon_Magnet.svg.png[/IMG] [URL="http://narutobase.net/forums/showthread.php?t=77832"][B][COLOR="#000000"]Magnetism Release[/COLOR][/B][/URL] [/center] [/QUOTE]
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