[Nin] Becoming the best puppetry user on the base..

Lance..

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Puppetry is basically a type of fighting style utilize by Puppeteers who originated from Sunagakure. They use chakra threads attached to puppets, which controls their joints and allows the user to manipulate the puppet to do their bidding. In our case, we use puppets to attack and defend against enemies. Puppeteers are usually fighting in long range, they suffer in close range but Sasori came over that by wearing a puppet, I think. There are also techniques developed to counteract being defeated in short range..Kankuro and Sasori and Chiyo are all the puppeteers that I know of. Thats basically all I know about Puppetry. Can you give me a good definition of puppetry? Im not really sure how we can work and use it narutobase, trying to learn that in this training. D:
 

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Puppetry is basically a type of fighting style utilize by Puppeteers who originated from Sunagakure. They use chakra threads attached to puppets, which controls their joints and allows the user to manipulate the puppet to do their bidding. In our case, we use puppets to attack and defend against enemies. Puppeteers are usually fighting in long range, they suffer in close range but Sasori came over that by wearing a puppet, I think. There are also techniques developed to counteract being defeated in short range..Kankuro and Sasori and Chiyo are all the puppeteers that I know of. Thats basically all I know about Puppetry. Can you give me a good definition of puppetry? Im not really sure how we can work and use it narutobase, trying to learn that in this training. D:
If you wanna be the best you gotta learn from the best u_u

Seems you pretty much get the gist of it, but a few things. Sasori overcame it by making himself into a puppet allowing him to fight close range too, Hiruko was simply a shell he used to protect his real body you can see it like a sort of armor.

So I'll now give you my definition of puppetry. Puppetry is one of the most open minded and ambiguous fields on the base which isn't necessarily a bad thing, but actually a great thing. You aren't forced to stick with one style of fighting meaning you can create puppets which can be used to help further help in ways such a repairing puppets. Also, you are able to create puppet designs that are only limited to your mind's imagination. Hey! What's stopping you from creatng a puppet design based off of pokemon or Yugioh its all up to you. Puppetry is probably one of the fields that involves details when manipulating puppets. For example, with your chakra threads say you only have one chakra attached to a puppet, and that thread is attached to the puppet's head then you would only be able to mainly perform actions that involve movement of the head. The method of chakra threads is the main medium that is used in order to control puppet's actions through their joints, threads which are usually generated through your finger tips. Some say that a puppeteer's skill comes from the amount of puppets he or she control which is normally ten for the average person, but Sasori was first to manipulate 100 puppets a time making him a true puppet master. Puppet usually are stacked with all sorts of mechanism that the user can manipulate through out battle, but remember custom wise that your puppets aren't allowed to have too many abilites, and if you do give them a lot they usually have to made into a seperate Custom jutsu.

Additionally, puppetry is a field that dates back ages ago from when the Otsutsuki where the first to manipulate puppets. One of the main puppet users is Toneri who was obviously an advanced puppet user because of his innate ability to manipulate puppets without chakra threads, and could simply channel his chakra into them creating dolls controlled at his will. Skilled puppet users also hold the ability to supress control of their chakra threas making it hard for it to be visibly seen to the naked eye. On Narutobase puppet users are generally seen using chakra threads (I'll go into the detail when we get to that one) and manipulating puppets with all sorts of hidden mechanims. Let's not forget about Sasori who had the ability to turn himself into a Human puppet so he couldn't feel pain anywhere but his core which is both a advantage and disadvantage. Sasori can also turn others into puppets and use their kekkei gekai though only a select few can be turned into puppets. Lastly Sasori created a poison which when inhaled or scratched from will do damage over time I'll post links to what you need to know RP Wise on Naruto Base, and.... last thing is how Sasori can't have summonings because he can't draw blood. There is also other stuff to go into, but I'll talk about it as we go on.

Details on Sasori Specific stuff you need to know:

Btw do you want to do this Rp style or Analysis where you explain the jutsus to me?
 

Lance..

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If you wanna be the best you gotta learn from the best u_u

Seems you pretty much get the gist of it, but a few things. Sasori overcame it by making himself into a puppet allowing him to fight close range too, Hiruko was simply a shell he used to protect his real body you can see it like a sort of armor.

So I'll now give you my definition of puppetry. Puppetry is one of the most open minded and ambiguous fields on the base which isn't necessarily a bad thing, but actually a great thing. You aren't forced to stick with one style of fighting meaning you can create puppets which can be used to help further help in ways such a repairing puppets. Also, you are able to create puppet designs that are only limited to your mind's imagination. Hey! What's stopping you from creatng a puppet design based off of pokemon or Yugioh its all up to you. Puppetry is probably one of the fields that involves details when manipulating puppets. For example, with your chakra threads say you only have one chakra attached to a puppet, and that thread is attached to the puppet's head then you would only be able to mainly perform actions that involve movement of the head. The method of chakra threads is the main medium that is used in order to control puppet's actions through their joints, threads which are usually generated through your finger tips. Some say that a puppeteer's skill comes from the amount of puppets he or she control which is normally ten for the average person, but Sasori was first to manipulate 100 puppets a time making him a true puppet master. Puppet usually are stacked with all sorts of mechanism that the user can manipulate through out battle, but remember custom wise that your puppets aren't allowed to have too many abilites, and if you do give them a lot they usually have to made into a seperate Custom jutsu.

Additionally, puppetry is a field that dates back ages ago from when the Otsutsuki where the first to manipulate puppets. One of the main puppet users is Toneri who was obviously an advanced puppet user because of his innate ability to manipulate puppets without chakra threads, and could simply channel his chakra into them creating dolls controlled at his will. Skilled puppet users also hold the ability to supress control of their chakra threas making it hard for it to be visibly seen to the naked eye. On Narutobase puppet users are generally seen using chakra threads (I'll go into the detail when we get to that one) and manipulating puppets with all sorts of hidden mechanims. Let's not forget about Sasori who had the ability to turn himself into a Human puppet so he couldn't feel pain anywhere but his core which is both a advantage and disadvantage. Sasori can also turn others into puppets and use their kekkei gekai though only a select few can be turned into puppets. Lastly Sasori created a poison which when inhaled or scratched from will do damage over time I'll post links to what you need to know RP Wise on Naruto Base, and.... last thing is how Sasori can't have summonings because he can't draw blood. There is also other stuff to go into, but I'll talk about it as we go on.

Details on Sasori Specific stuff you need to know:

Btw do you want to do this Rp style or Analysis where you explain the jutsus to me?
Wow, awesome definition. I'd prefer the analysis bit better.
 

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So for each one just follow this Template:
How it works:
Advantages:
Disadvantages:
Interesting Facts if any:
Questions if Any:


(Kugutsu No Jutsu) - Puppetry Technique
Rank: D
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra Cost: 10(-4 each turn its used after wards)
Damage Points: N/A
Description: The user makes threads of chakra that are used to control puppets.

Probably one of the most basic puppetry techniques, and you can't do anything without it. You generate chakra into the tips of your fingers in order to attach thread like entities to a puppet's joints in order to control them. It is also important you notice things that are directly stated about this technique like how it is able to lift up weight such as puppets and it also has sticky properties making them easily attached to objects. With the knowledge they are sticky and can carry weght you can attach one to say a rock and fling it a target. Also in the Rp this how the ranges work:

Short: 0-5 meters
Mid: 6-10 meters
Long: >10 meters

But when dealing with puppets its actually a bit different because the range of a technique isn't measured fromt he user, but the puppet itself. Since the chakra threads reach up to Mid-range its pretty much extends the range of any of the puppet's attack. Say you launch an attack that is Mid-ranged then with the help up the chakra threads the attack would end up reaching Long range! Pretty cool.



Just a note for the below puppets, as long as your in suna you'll have automatic access to them.

(Karasu) Crow
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Crow is the very first puppet we see in the series. It was created by Sasori, but is later used by Kankurou. Crow is a three eyed, four armed humanoid. Crow is one of the more basic puppets, but he is able to detach any of its body parts for deadly attacks, almost every joint having a blade at the end, allowing Crow to shoot his arms towards the opponent, and then have them return back to it. Even his head has a blade that can be extended out from the bottom of its neck when detached. This ability made it and Black Ant a very deadly combination. It also has the ability, like most puppets do, to release poison-tipped darts and smokescreens, which sometimes have poisonous gas mixed with them.
Note: Can only be used by a Suna puppet user

(Kuroari) Black Ant
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Black Ant, created by Sasori, is a puppet that is often used in conjunction with Crow and, later on, Salamander. It has a bucket-shaped face with two red horns and a total of six arms. It, like Crow, has three eyes. Its body resembles a very large barrel, and it is hollow on the inside, making its main use to be that of trapping, while weapons enter the many slots on its body. At any time, Black Ant can literally open its stomach, and trap an opponent, able to extend the two halves of its stomach so that it stretches out and over the opponent from a very fair distance (approximately mid range) and then retracts the stomach back to its original form, closing it with the opponent inside. Its arm segments contain hidden saw-blades. Like Crow, Black Ant can detach its arms for attacks.
Note: Can only be used by a Suna puppet user

(Sanshōuo) Salamander
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Salamander is a defensive puppet, though not on the level of defense as that of Hiruko. Salamander, as its name suggests, is built in the form of a large salamander, being one of the largest puppets seen thus far, and though it is not more powerful defensively than Hiruko, it is larger than the other puppet. Salamander is able to rise up a large area on its back to be used as a shield, making a black shield over its head. It, like some other puppets, is hollow, and it can open its back at any time and then rise up its large tail over its head, stretching it out and therefore allowing the puppet user to jump inside of it for protection. Salamander can also spew out fire equal to C rank. Salamander can only be destroyed by one who knows its weak spots, being a weak joint on its side that holds the shield in place and afterwards simply striking it on its back, or by a move of A rank or higher.
Note: Can only be used by a Suna puppet user
So follow the template for the above four jutsu and I'll correct you on anything you miss.
 

Lance..

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Puppetry Technique

How it works: Using your chakra you create strands of chakra that are connected to your finger tips, you can use them to connect to puppets or human beings to move them around.
Advantages: Its how puppeteers use to manipulate their puppets, so its bound to be helpful for them.
Disadvantages: The strings can be cut using any elemental chakra, because raw chakra is weak to elemental chakra.
Interesting Facts if any: None.
Questions if Any: Do you have to use this technique, during the beginning of the battle to control your puppets?

Crow
How it works: Attach your chakra threads to the puppet, giving you full control over the puppet. This puppet has blades hidden all over its body, specifically its joints, some of them can be detached and returns to the puppet. Can use poison tipped darts and smokescreens.
Advantages: Able to detach its joints, allowing you to "zero" in onto opponent if they escape, gives you an edge if you want to corner your opponent in.
Disadvantages: The detached joints can easily be destroyed, very basic puppet, doesn't have much going for it besides the hidden blades which require you to get real close to the opponent.

Black Ant
How it works: Attach your chakra threads to the puppet, giving you full control over the puppet. You trap the opponent into the puppet and kill them via the blades inside the puppet.
Advantages: Detachable arm joints, can extend the two halves of its stomach to trap an opponent.
Disadvantages: It's mainly a trapping puppet, and from what I have seen in this rp, you either kill or dont, there is no in between. You can trap the opponent in but they can easily get out by like a lighting technique and break the rp from the inside out.

Salamander
How it works: Attach your chakra threads to the puppet, giving you full control over the puppet. Its able to raise up a shield for the user, protecting them, it can open itself up allowing the puppeteer to jump inside the puppet for protection.
Advantages: Defensive puppet, allows user to hide themselves in the puppet or raise a shield, can spew out fire.
Disadvantages: Can be destroyed via the joints of the puppet, prone to elemental attacks like every puppet.
 

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(Kugutsu Kemuridama no Jutsu) - Puppet Smoke Bombs Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: 10
Damage points: N/A
Description: The user jumps up in the air and then manipulates crow to release several smoke bombs towards the enemy target blinding them in the process.
Note: Can only be used by a Suna puppet user.

(Kugutsu Gorotama no Jutsu) - Puppet Scatter Shot Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user manipulates crow to release several kunai from his body at the enemy target.
Note: Can only be used by a Suna puppet user

(Ranbu no Jutsu) - Wild Dance Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user manipulates Crow to bolt towards the enemy and begin spinning, striking them with a rotational force.
Note: Can only be used by a Suna puppet user

These three are pretty self explanatory. I would give my input, but it 'd probably just be anything you say. So I'll leave these up to you and correct on anything.

Also, you have to use the puppet jutsu after you summon one of your puppets or whenever you do. From then on you can freely control your puppets unless the threads are broken.
 
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