(Raiton: Kaminarino Kanakirigoe) Lightning Release: Lightning Screech
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description:
The user will focus lightning chakra in his hands, and then will slam the ground with them, sending small harmless lightning surges through the ground, they will travel in a specific direction, chosen by the user. The surges will electrify small rocks underground that are part of the earth, causing any weight that touches the ground on top of the electrified rocks, to result in a loud pop noise from the small rocks as they get slightly shattered. The sound will alarm the user of that position. The surges will only be visible as they are being released from the user's hands. Any rocks that were shattered because of this ability, will lose the lightning charges in them.
~Notes:
-Can only be used when the ground is normal Earth.
-This ability lasts 4 turns.
-This ability has a 1 turn cooldown after each use.
-Can only be taught by Bobokittyduck.
(Doton: Yakiire neiruzu) Earth Release: Hardened Nails
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user makes a single hand seal and then slamming their hand on the ground, while channeling their chakra into the ground below the opponent, causing two spikes to protrude from the ground and stab into the opponents heels. The spikes stop just after they pierce through the ankles of the opponent and 4 more spikes extend out of the spikes (2 from each spike), stabbing through the left and right sides of the opponents ankles, leaving them unable to move properly for the rest of the fight/event. This appears as though claws made of earth have grabbed the opponents feet stabbing into them to cripple them, pinning them in place leaving permanent damage.
~Notes:
- Can only be used four times per battle.
- The ground must be made out of Earth.
Sandā Kiba | Thunderfang Type: Weapon Rank: S Range: Short Chakra: N/A Damage: N/A Description:
Thunderfang is an ancient Sword, about 50 cms long, it is light enough to allow it's wielder to carry it with one hand.The blade is black, with two sharp edges. The handle is also black, with yellow patterns on it that look like thunder. It was known among the old clans of the land of Lightning. It is said that it has been forged from an ancient metal that was found after lightning struck the ground multiple times in a row. A lightning master from the land of lightning, who took part in the forging of this sword, fused and sealed his chakra inside of it, making it specifically stronger for any Lightning user.
Thunderfang is usually carried on the back of its owner inside a black sheath made specifically for it.
Thunderfang has an ability that mostly revolve around the Lightning element.
Picture:
You must be registered for see images
Ability of Thunderfang:
(Zeusu no ikari) Wrath of Zeus:
By channeling their lightning chakra into the sword, the wielder can activate this ability, causing the sword glow a light yellow color, and it allows the sword to absorb lightning jutsus of A-Rank and below, only if the wielder was able to block the jutsus with the sword, which might be hard for a normal Shinobi to do, but if the wielder possesses the Sharingan, they can use this ability more perfectly. The blade of the sword can absorb up to 3 lightning jutsus. After a lightning jutsu was absorbed, the user will have the ability to channel more of his lightning chakra and focus it into the blade, which causes it to overcharge, releasing the lightning that was absorbed and causing a very bright Lightning Flash to shine from the blade. The flash can blind anyone that has vision of the blade up to long range.
The power of the Lightning Flash depends on how many jutsus were released at once:
Releasing 1 jutsu causes bright light to occur. (a slight blindness, quicker to recover from) Requires 25 chakra.
Releasing 2 jutsus causes a stronger blindness. (similar to a flash bomb) Requies 20 chakra.
Releasing 3 jutsus causes stronger blindness followed by unclear vision for 1 turn. Requies 15 Chakra.
~Notes:
-This ability requires 40 Chakra to activate + 25/20/15 if the wielder performs the Lightning Flash.
-The sword must make contact with the jutsus before absorbing them.
-This ability ends after 3 turns of its activation, or if the wielder performs the Lightning flash. The ability to use the Lightning flash remains active one extra turn if not used.
-Absorbing lightning jutsu or releasing it, takes a move slot.
-Can only be used 2 times per battle.
-This ability has 5 turns cooldown between uses.