[Battle of the Worst Generation] Flash Vs Shady

Flash

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We are both standing on the Meteor, that is fast falling towards the ground. The Meteor has currently entered the Earth's orbit, where we have sufficient amount of oxygen to breathe. However, note that we are falling towards the ground at a very fast rate. Should any of us jump without caution, we would be hit by other meteors falling along with the one that we are standing on. The Meteor touches the ground on Post #12. And when it does, it (all the meteors falling) will create destruction equivalent to an F-Ranked Earth Blast. The Meteor can be used as a source for the Earth technique.
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Death lifts his head up, as he keeps his right hand on the hilt of his scythe on his hip.
Its time, my friend.
 

Shady Doctor

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Wow. Shunsui found himself in yet another crazy situation. He was standing on a meteor, using his right hand to hold his hat on his head. They were moving at an extremely fast rate and seemed like they'd hit the ground soon enough.

"Seems so, Death. Heh"





Goggles of Drishti on:

(Drishti go-guru) l Goggle's of Drishti
Type: Supplementary/ Defensive/Weapon
Rank: S
Range: Short - Long
Chakra: 10/ turn
Damage: N/a
Description: The goggles were created by the combined effort of the Third Mizukage and his council. In an effort to control and mimic the power of Bijuu, they created weapons and accessories. These goggles were one of those items, they were crafted from a strange dense yet light metal found in a mine near Kirigakure and from the denses most strongest glass in the village. The Third Mizukage and some of his chakra and a councilmen's aswell sealed within the glasses. The glasses however were a failure they did nothing to help control a jinchuriki, however the glasses gained a strange new power due to the what was sealed within them. The third mizukage decided to keep them as they would aid him in battle and they covered his eyes from being blinded by debris or dust and sand, etc.

They emit a chakra field mid range all around the user, the air and underground as well. An object that is within the field is known to the goggles. The Goggle's can know where the object or chakra signature is, how big it is and it's speed, if moving, but only if the user is able to perceive and track the speed of said object himself. This information is sent right to the user as the goggles are connected.

Note: Do not aid vision in anyway
Note: Goggles are very durable and can take one S ranked technique before disabling, but remain unbroken on the user, any further attack D rank and above will break them.
Note: Will not sync with opponent chakra
Note: Must be taught usage by Strawberry
 

Flash

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With Dust hovering around his head, Death didn't have much to worry about. He instead focused his attention towards his opponent.

Well, since we don't have much time left, let's just finish this quickly, shall we?

With two quick hand seals, Death initiated the attack, infesting the surface of the Meteor with his chakra. He creates small snakes made of earth to emerge from under Shunsui and enter his body. The snakes hold him in place while coiling around his legs. They slowly climb up his body while the snakes that entered his body disintegrate his muscles and tissues from inside, turning it into dust. Even if Shunsui could destroy the snakes outside, the ones inside his body would make his limbs quite heavy, weighing him down and making it very difficult for him to move around.

Dust
Rank : A
Type : Weapon
Range : Short
Chakra cost : Depends on the
technique used.
Damage points : N/A
Description : Seven years ago, Azrael tracked down an ancient artifact, a crystal ball which was long forgotten in an ancient war in a cave near the now-Kirigakure borders. Designed by the Elves of Valinor in the Uttermost West, the crystal ball is meant to be used both as a weapon and a tool of disguise on journeys. It contains all the knowledge that the owner and the previous owners acquired throughout their journeys. That is why it is known to be omniscient to an extent. The legends about this crystal ball say that it had a living soul of the original user in it. No one ever questioned it, as the crystal ball would simply move on its own accord and not listen to its owner, if he were weak or deemed unworthy of controling it. But atleast it was safe to assume that the crystal ball was a sentinent weapon. This spherical crystal ball, with the size of a human head had a snowy-cloudy white color and it would change its color and appearence inside it to show whatever the user wished. This helped Azrael to infiltrate various villages, disguising himself as fortune-teller. Azrael would ask the enemies to concentrate in the crystal ball, which would capture them off-guard in genjutsus reliant on the orb and allow him to pass through freely. The crystal ball, is capable of communicating telepathically with the user. Also, being a sentinent tool, it could see the world through its crystal surface and transmit the information to the owner as the owner's vision was directly linked to it. It could also telepathically communicate with the user, in order to share its wisdom. However, this is secondary to its main ability, which is to hover in the air. By passively absorbing chakra from the user (10 chakra per turn), the crystal ball could float in the air, near and far from the user according to his wishes. The ball, carries the user's chakra in it and so, can perform various elemental and non-elemental techniques. Being made of some unknown material, this ball is quite strong and is indestructible.
Note: Can only be taught by Azráel
(Doton: Tatsujin no shibō majutsu) | Earth Style: Death Magick for Adepts
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms two handseals (Boar > Dragon) and channels his chakra into the ground in the entire battlefield. The user creates small snakes made of mud that act as parasites to emerge from the ground and capture the opponent. Initially these snakes are not visible as they are hidden just below the surface of the ground. They activate only when they sense the original source of the foreign chakra (the opponents) in their vicinity (short-range). The moment they emerge, these snakes coil around the opponent and hold them in place as the mud starts to solidify around the opponent's body as they travel up. The opponent would be unable to move around with his legs being covered in mud. Now this is not what they were primiraly made for. These mud snakes when they come in contact with the user's skin, it tries to enter the user's body through the pores of the skin. Tiny molecules of this mud enter the body and starts disintegrating the flesh by destroying the cells. But since it is a slow process, it takes 2 turns to actually destroy a limb.
- Single turn of exposure will cause the limb to be filled with mud, making it heavy, causing minor damages.
- This jutsu does not differentiate between allies and enemies.
- Can only be used twice.
- Cannot use any Earth jutsu above S-rank in the same and next turn.
- Can only be taught by Azráel
Death quickly follows the attack by throwing three special kunais that he channels with shadow chakra, aiming it at Shunsui's throat, belly, and the ground under him.
 

Shady Doctor

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With Dust hovering around his head, Death didn't have much to worry about. He instead focused his attention towards his opponent.

Well, since we don't have much time left, let's just finish this quickly, shall we?

With two quick hand seals, Death initiated the attack, infesting the surface of the Meteor with his chakra. He creates small snakes made of earth to emerge from under Shunsui and enter his body. The snakes hold him in place while coiling around his legs. They slowly climb up his body while the snakes that entered his body disintegrate his muscles and tissues from inside, turning it into dust. Even if Shunsui could destroy the snakes outside, the ones inside his body would make his limbs quite heavy, weighing him down and making it very difficult for him to move around.

Dust
Rank : A
Type : Weapon
Range : Short
Chakra cost : Depends on the
technique used.
Damage points : N/A
Description : Seven years ago, Azrael tracked down an ancient artifact, a crystal ball which was long forgotten in an ancient war in a cave near the now-Kirigakure borders. Designed by the Elves of Valinor in the Uttermost West, the crystal ball is meant to be used both as a weapon and a tool of disguise on journeys. It contains all the knowledge that the owner and the previous owners acquired throughout their journeys. That is why it is known to be omniscient to an extent. The legends about this crystal ball say that it had a living soul of the original user in it. No one ever questioned it, as the crystal ball would simply move on its own accord and not listen to its owner, if he were weak or deemed unworthy of controling it. But atleast it was safe to assume that the crystal ball was a sentinent weapon. This spherical crystal ball, with the size of a human head had a snowy-cloudy white color and it would change its color and appearence inside it to show whatever the user wished. This helped Azrael to infiltrate various villages, disguising himself as fortune-teller. Azrael would ask the enemies to concentrate in the crystal ball, which would capture them off-guard in genjutsus reliant on the orb and allow him to pass through freely. The crystal ball, is capable of communicating telepathically with the user. Also, being a sentinent tool, it could see the world through its crystal surface and transmit the information to the owner as the owner's vision was directly linked to it. It could also telepathically communicate with the user, in order to share its wisdom. However, this is secondary to its main ability, which is to hover in the air. By passively absorbing chakra from the user (10 chakra per turn), the crystal ball could float in the air, near and far from the user according to his wishes. The ball, carries the user's chakra in it and so, can perform various elemental and non-elemental techniques. Being made of some unknown material, this ball is quite strong and is indestructible.
Note: Can only be taught by Azráel
(Doton: Tatsujin no shibō majutsu) | Earth Style: Death Magick for Adepts
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms two handseals (Boar > Dragon) and channels his chakra into the ground in the entire battlefield. The user creates small snakes made of mud that act as parasites to emerge from the ground and capture the opponent. Initially these snakes are not visible as they are hidden just below the surface of the ground. They activate only when they sense the original source of the foreign chakra (the opponents) in their vicinity (short-range). The moment they emerge, these snakes coil around the opponent and hold them in place as the mud starts to solidify around the opponent's body as they travel up. The opponent would be unable to move around with his legs being covered in mud. Now this is not what they were primiraly made for. These mud snakes when they come in contact with the user's skin, it tries to enter the user's body through the pores of the skin. Tiny molecules of this mud enter the body and starts disintegrating the flesh by destroying the cells. But since it is a slow process, it takes 2 turns to actually destroy a limb.
- Single turn of exposure will cause the limb to be filled with mud, making it heavy, causing minor damages.
- This jutsu does not differentiate between allies and enemies.
- Can only be used twice.
- Cannot use any Earth jutsu above S-rank in the same and next turn.
- Can only be taught by Azráel
Death quickly follows the attack by throwing three special kunais that he channels with shadow chakra, aiming it at Shunsui's throat, belly, and the ground under him.
Even though Shunsui and Death were moving at extreme speeds on the meteor, with the use of the goggles Shunsui can clearly feel the snakes the moment they are created in the ground. Before they could emerge fully and attach themselves to him, he released a current of electricity from his legs/feet to cancel the chakra within the earth and halt the progression of the snakes altogether.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

At this point Shunsui notices the kunai being thrown so he runs to his right in a large arc whilst channeling wind Chakra into his right hand. This allows him to completely avoid the kunai while a demonic wind claw materialized on the right hand. The wind claw is extended with haste, aimed upwards over Shunsui's immediate vicinity. This allows the wind claw to snatch a meteorite out of the storm and pitch it towards death with immense power. The meteorite would be aimed to smack Death's upper body off while the claw follows its throwing momentum in order to lunge towards his legs to rip them up.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.




My bad for the wait
 

Flash

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Even though Shunsui and Death were moving at extreme speeds on the meteor, with the use of the goggles Shunsui can clearly feel the snakes the moment they are created in the ground. Before they could emerge fully and attach themselves to him, he released a current of electricity from his legs/feet to cancel the chakra within the earth and halt the progression of the snakes altogether.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

At this point Shunsui notices the kunai being thrown so he runs to his right in a large arc whilst channeling wind Chakra into his right hand. This allows him to completely avoid the kunai while a demonic wind claw materialized on the right hand. The wind claw is extended with haste, aimed upwards over Shunsui's immediate vicinity. This allows the wind claw to snatch a meteorite out of the storm and pitch it towards death with immense power. The meteorite would be aimed to smack Death's upper body off while the claw follows its throwing momentum in order to lunge towards his legs to rip them up.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.




My bad for the wait
As the meteorite is pitched towards Death, 4 huge ass arms erupt from Death's torso that catch the meteorite. This happens very fast as the technique doesn't really require any hand seals. Death would hurl the meteorite back at Shunsui, with the exact same speed he threw with.

This is fun, playing with meteorites like we are Gods

(Kage no Sento: Akuma no fujiyu amuzu) | Shadow Combat: Crippled Arms of a Demon
Type: Supplementary/Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This is one of the abilities that the practioners of Shadow Combat learn when they are introduced to the fighting style. A text book ability that it is, it involves using the user's shadow to shape manipulate it to form huge grey-black demonic hands that emerge from the user's body. The user channels his shadow chakra throughout his body before releasing it from the sides of his body and back, to create huge arms that extends from the body. The arms are larger than normal human hands (twice their length) and are located two on the user's either sides and two on his back. They look more like a giant's arm. The arms being composed of shadow chakra, are made quite strong; in a sense that they have similar properties of strength like "Earth Spear Technique" enabling them an upper hand in close range combat. Using a technique to pierce or destroy the arms would be quite difficult. The hands are all webbed, allowing the user to swim in water at very high speeds. Normal human have a very slow swimming speed as their body is not specifically made for such activities. However with these additional webbed limbs, the user can easily compete the fastest mammals in water. Each hand can easily cover up the user's half body, protecting him against the opponent's techniques. Once the user grabs the opponent, he can form a handseal and cause multiple shadow spikes (up to 2 meters) to emerge from these hands that would pierce the opponent's skin, into his body and cause more harm (20 chakra, 40 damage, requires another move slot). These spikes are similar to "Shadow Sewing Technique", in the sense that they can bend and twist according to the user's wishes. These spikes can reach up to long range from the the shadow arm (20 meters) so as to catch the target.
Note:
Arms last for 3 turns.
The user needs to wait 3 turns before using it again.
Can only be used twice.
Can only be taught to Shadow Combat Students
Death would run towards his opponent as he hurls the meteorite back, while placing Shunsui in a genjutsu. As the meteorite flies towards Shunsui, he would see a large hole forming under his leg, on the meteor he is standing on. He would feel as if he is falling in the hole, and thereby losing his concentrating and balance. As he falls to his death, he would feel helpless and lost (which would make him take on the mental damage). Of course, this would make him vulnerable to the meteorite that was thrown, making him take the damage to his torso. During this time, Death would run towards Shunsui, while unsheathing Harvester with left arm. Once he reaches close enough, he would swing it vertically to slice off Shunsui's right arm, before kicking him on his chest, that would take him off the ground (the meteor) and into the air, where he would be hit by many smaller meteorites.

Genjutsu: Shi no pitto o owaru koto no nai|Genjutsu: Never Ending Pit Of Death
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user cast a genjutsu on the opponent to make it seem as if a huge hole formed under him and he is falling to his death. While the opponent is in the midst of the jutsu, the user may finish him quickly or slowly torture him until he dies.
Tip: It is best used when your opponent is making handseals
* Can only be used once a match*
*Can Only Be Taught By ROTM*
Dust would simply stay behind Death for now.
 

Shady Doctor

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Ah, Interestingly enough Death was able to counter attack and throw a meteorite directly back at Shunsui. What awesomeness was this? Guess it was to be expected from someone from his generation. Just as Shunsui was about to go on his own counter attack something else happened. Suddenly a pit opened up beneath him in which he began to fall into. Of course, he was quick on thinking up an escape from such a fate as dying like this. Grabbing wire connected to a kunai from his tool pouch, Shunsui threw the kunai upwards aiming to his a meteorite passing by, and to give ita boost in speed and piercing power he released wind from his body to create a massive pushing force.

To his surprise, as soon as this happens he notes the fact he isn't falling and was instead still standing in the same spot; it was an illusion. Besides that, he continued to release the wind, which of course would push the meteorite directly back at Death, but this time Shunsui threw a boomerang behind it so it can be lodged into the meteorite as it is heading at Death. Of course this would be unseen because of the meteorite blocking the path of the kunai.

"We gonna play catch, or you gonna step it up before i let you die with this meteors impact?"


(Futon: Shou Keiteki) Wind Style: Devastating Whistle
Type: Defense/Supplamentary
Rank:S
Range: Short
Chakra:40 (-10 pr turn)
Damage: N/a
Description: This is a very useful jutsu to keep enemies from getting into close range, and blowing away weapons/items. The user will gather up large amounts of wind chakra into every single pore into their body. Once done, they will release it all at once, creating an immense and powerful breeze of wind from their body in every single direction up to short range. The breeze is so powerful that if one person is in short range, the wind pressure would blow them back into mid range with ease, and even then the opponent can still feel the breeze all the way up to long range (It would feel as if its simply windy from Mid-Long range) It is able to blow away objects giving them more speed (If a kunai was to be thrown at the user and this jutsu is active. It would blow the object back twice as fast due to the wind propelling the weapon backwards) This justu essentially makes it extremely hard to get within short range without being blown back violently. Luckily this jutsu does no physical damage except the small blunt impact of being blown back but that isnt strong enough to do damage. This jutsu is very unique, cause just like chidori has the chirping sound, this jutsu gives off a loud whistling noise, to give off its unique nature of a jutsu as the air currents makes the noise from the users body. This jutsu is in no way offensive so it does no damage whatsoever.

-Can use 2 times max
-Last 1 turn
-Cant use any jutsu while this is active or else it will cancel
 

Flash

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Not gonna catch it this time, friend.

Death watched as the sudden release of wind from Shunsui's body pushed away the meteorite back at him, with greater speed. He knew he couldn't afford to simply catch it this time, and neither could he continue ahead with his former speed. So he extended two of his shadow arms to volley the meteorite into the sky above both of them, where it would crash into other meteorites and crumble, before making debris that rain on both of them.
At the same time that he extends his arms, Death would take out his scythe using one of his free shadow hands while channeling his earth chakra into the ground underneath Shunsui whilst performing the snake seal with his real hands. The ground would suddenly burst open and throw Shunsui into the air, before small spikes hit him from below, damaging his back. At this time, the debris would also fall from above, disturbing his concentration every moment.

Doton: Haretsu no Cho'gath | Cho'gath's Rupture
Type: Offensive/Supplementary
Rank: B
Range: Short - Long
Chakra Cost: 20
Chakra Damage: 40
Description: The user does the snake hand seal and at the same time focuses his doton chakra under the opponent. This causes the ground to silently burst the opponent into the air (not very high, maximum 2 meter). This will happen quite rapidly, and due to the silence of the technique is extremely hard to detect. The user will then go into the second phase by using his chakra to manipulate the ground beneath the opponent (were he will land), which will cause small spikes (they would fit in a normal sized palm) to shoot out of the ground (they will leave the ground as projectiles with great force), and hit the opponent from underneath. These spikes shoot out as silently as the earth rises.
Note: Can only be taught by Wesobi
Note: This is an very silent jutsu, despite being an earth jutsu, and is very sudden.
The moment Shunsui is thrown up, Death spins 360 degrees. Once the spikes are launched, he releases his chakra along with the the scythe's trajectory. The chakra being molded so thin, wouldn't be easily visible to Shunsui; and as such, he will only see it as Death missing his attack, as the swing of the sword doesn't reach him. The chakra would actually cut Shunsui through his hips, dividing his body into two. At the same time that Death does his spinning, he uses his 4th shadow hand to throw a special kunai under Shunsui, at the place where he was shot up from.

You know what they say about scythes?

(Dracova no shinigami āto: Majin Hanto) Reaper Art Of Dracova: Genie Hunt
Type:Attack
Rank:S
Range:Short-Mid
Chakra:40
Damage:80
Description: This is one of the 3 main techniques of the Reaper art this being the second. By circulating mass amounts of chakra through the sycthe. This technique resembles a massive halberd-like blade, expanding to 3 meters wide and 2 meters long. This technique is very dangerous to use with others around in a 5meter diameter. The user will swing the sycthe in a 360 degree angle towards the opponent increasing the cutting capability to its fullest degree. As the scythe is swung it will release chakra as a powerful thin line that cuts through anything in a 5meter radius with ease, easily able to cut through human flesh with extreme ease and earth (A rank). The line of chakra is so thin that it can barely be seen by the normal human eye.
Note: Can only be used twice with a two turn break in between usages.
Note: Cant use reaper arts , kenjutsu, nor taijutsu for 2 turns
 

Shady Doctor

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As Shunsui is launched upwards by the blast from below, He has a generic Genki infuse with his pink cloak so that the cloak could come to "life". The cloak would become deformed almost instantly, taking on a monstrous form on Shunsui's body. The cloak even molded itself into a pair of wings which were used to help Shunsui fly and catch balance mid air. He'd constantly evade the incoming meteorites while moving towards Death (still staying about 10m high in the air) to attack.

At this point Death would be doing his 360 sweet slash with his scythe in attempts to hit Shunsui, but it would ultimately fail. Shunsui would once again use the deformed cloak to move himself in an elegant and swift movement (just costs a move) that allowed him to evade the incoming chakra slash that came from the scythe. Letting the scythe attack barely miss, Shunsui reaches out and grabs the scythe with his bare hands, though with the touch he transfered the infusion from his cloak and infused the scythe with a Genki. Suddenly the scythe becomes deformed and "alive" with a ethereal cloak to it, which was white in coloring. The scythe immediately extended a piece of the ethereal energy from near the shadow hand, creating dozens of 2inch thich spikes that pierces the side of Death's body before he knew what happened.

"Intriguing weapon, my friend."


(Keshin no Jorth) Δ Jorths Personification ×3
Rank: C-A (B)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain) (20)
Damage points: 30-60 (40)
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.
 
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