Battle of the Seconds [Not Open]

Sharingdork

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The Second Mizukage stands ontop of the Mizukage's Mansion, staring at his opponent across form him.
Mizukage: Well, if it isn't Tobirama, the Second Hokage... Why don't we test who's better with the Suiton?
Rei's R&R
Mid-Range
Everything Allowed
Terrain: The Mizukage's Mansion rooftop which is circular and long-range in diamater
Talking and thinking have no effect on the timeframe
Any arguments or questions are to be done though VM

Mood-Setting Music:
The Mizukage makes five quick handseals, and slams his hand on the rooftop, summoning a Giant Clam. Instantly, the Clam opens up its shell and exudes a mist which messes with your mind and makes you think the clam and Mizukage are five feet to the right (your left). As the clam makes the genjutsu, the Mizukage creates a special clone of himself, which pushes the clam five feet to the left (your right) of where he was (making the image and the real thing ten feet apart). After that, the Mizukage sits behind the clam, leaning on the open shell, and the clone (invisible in the mist genjutsu) runs at you with the speed of Rock Lee without weights (as it dodged Gaara's sand, which Lee needed to take his weights off to do), getting bigger as it get's nearer.
(Kuchiyose: Ohamaguri) - Summoning: Giant Clam
Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: After using the required hand seals and slamming His hand to the ground the Second Mizukage summons his personal summmoning creature the Giant Clam. It bares the Kirigakure symbol on its back. It is capable of producing a deceptive mirage that completely renders observers unable to accurately locate the position of itself or its summoner, after firstly opening its shell and exuding a mist from its siphons throughout the duration of the technique. (must use the mirage technique to activate its ability)
Note: Can only be used by the Second Mizukage

(Shinkiro no Jutsu) - Mirage Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The Giant Clam manifests a realistic mirage of itself along with its summoner, the Second Mizukage, which is almost impossible for most observers to distinguish from the real thing. This property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, to maintain the illusion, the clam must continually exude a mist from its siphons throughout the entire duration of the ability.
Note: Can only remain active for 3 turns.

(Suiton: Joki Boi) - Water Release: Steaming Danger Tyranny Technique
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40 (+ 10 each time clone is reformed)
Damage points: 80
Description: The Second Mizukage creates a clone made from the oil and water in his body. The water in the clone is surrounded by a thin layer of oil that resembles a chibi version of himself once completed. Due to its structure, the clone's temperature can easily be altered to cold or hot. When it exerts itself the outer layer of oil heats up and evaporates the water inside. As the internal pressure builds, the clone expands until it explodes and the water vapour is released. This vapour then cools down as it rises and as a result, turns into hail which cools the clone, causing it to shrink to its original size and start the entire process again. Despite its size, the clone itself remains very fast throughout the technique, which not only allows it to heat up very quickly but also inflict damage using an axe-like liquid blade that forms on one of its arms. However, using this technique leaves the Mizukage in a very weak and vulnerable state.
Note: Can only be used by the second Mizukage and whilst in affect the user can only use A rank and below techniques
 

Omnom

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The Second Mizukage stands ontop of the Mizukage's Mansion, staring at his opponent across form him.
Mizukage: Well, if it isn't Tobirama, the Second Hokage... Why don't we test who's better with the Suiton?
Rei's R&R
Mid-Range
Everything Allowed
Terrain: The Mizukage's Mansion rooftop which is circular and long-range in diamater
Talking and thinking have no effect on the timeframe
Any arguments or questions are to be done though VM

Mood-Setting Music:
The Mizukage makes five quick handseals, and slams his hand on the rooftop, summoning a Giant Clam. Instantly, the Clam opens up its shell and exudes a mist which messes with your mind and makes you think the clam and Mizukage are five feet to the right (your left). As the clam makes the genjutsu, the Mizukage creates a special clone of himself, which pushes the clam five feet to the left (your right) of where he was (making the image and the real thing ten feet apart). After that, the Mizukage sits behind the clam, leaning on the open shell, and the clone (invisible in the mist genjutsu) runs at you with the speed of Rock Lee without weights (as it dodged Gaara's sand, which Lee needed to take his weights off to do), getting bigger as it get's nearer.
(Kuchiyose: Ohamaguri) - Summoning: Giant Clam
Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: After using the required hand seals and slamming His hand to the ground the Second Mizukage summons his personal summmoning creature the Giant Clam. It bares the Kirigakure symbol on its back. It is capable of producing a deceptive mirage that completely renders observers unable to accurately locate the position of itself or its summoner, after firstly opening its shell and exuding a mist from its siphons throughout the duration of the technique. (must use the mirage technique to activate its ability)
Note: Can only be used by the Second Mizukage

(Shinkiro no Jutsu) - Mirage Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The Giant Clam manifests a realistic mirage of itself along with its summoner, the Second Mizukage, which is almost impossible for most observers to distinguish from the real thing. This property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, to maintain the illusion, the clam must continually exude a mist from its siphons throughout the entire duration of the ability.
Note: Can only remain active for 3 turns.

(Suiton: Joki Boi) - Water Release: Steaming Danger Tyranny Technique
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40 (+ 10 each time clone is reformed)
Damage points: 80
Description: The Second Mizukage creates a clone made from the oil and water in his body. The water in the clone is surrounded by a thin layer of oil that resembles a chibi version of himself once completed. Due to its structure, the clone's temperature can easily be altered to cold or hot. When it exerts itself the outer layer of oil heats up and evaporates the water inside. As the internal pressure builds, the clone expands until it explodes and the water vapour is released. This vapour then cools down as it rises and as a result, turns into hail which cools the clone, causing it to shrink to its original size and start the entire process again. Despite its size, the clone itself remains very fast throughout the technique, which not only allows it to heat up very quickly but also inflict damage using an axe-like liquid blade that forms on one of its arms. However, using this technique leaves the Mizukage in a very weak and vulnerable state.
Note: Can only be used by the second Mizukage and whilst in affect the user can only use A rank and below techniques

*As you do the hand seals, Tobirama prepares himself for anything. As soon as the summon poofs, he makes a single hand seal, creating Righty and Lefty on each side:

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

As soon as they appear, your summon begins spewing out it's mist. Before it reaches us, Righty preforms a single hand seal, using:

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

Burning away the mist and continuing towards you. While at the same time, Lefty quick preforms:

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Forming the Swamp extremely deep underneath both you and your summoning, while simultaneously Righty sends the fire at you. The entire time, Tobirama watches closely for any hint of movement from you.*
 

Sharingdork

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As the earth beneath the Mizukage, the clam, and his clone (which was made at the same time as the mist) becomes swampy, the clone jumps onto the clam with heightened speed, and then reaches to the Mizukage, grabbing his elbow as he's weaving handseals. The clone does his best to pull the Mizukage out of the swamp, and the Mizukage pounds his stomach with his free arm to release a ball of wind into the ground, which in combination with the leverage gained via his clone pulls him out of the swamp and into the air, straight up. At about the time the Mizukage goes up into the air, the flames reach the clone and the clam. The Mizukage makes one handseal and expels a large amount of water from his mouth, aimed at an angle to the ground and in front of him. As the Mizukage makes the water, the Joki Boi clone jumps onto the upright shell of the clam and then back ontop of the crest of the wave (he jumps up just after the Mizukage uses his wind jutsu). As the Mizukage expels the wave, he leaps backwards off of the water, continuing this action until he's outside of the swamp's boundaries. As the wave moves towards the flames, Joki Boi (who is riding the wave) expands, and explodes as his oily skin meets the flames, which occurs just after the wave itself touches the flames. The water-based steam explosion, along with the wave of water which begins to form into a bubble via the extra water curving upwards like a second wave as the Mizukage lands outside of the swamp, cancel the flames. A combination of intense heat, flooding, and the explosion has caused the clam to reverse-summon iteslf. While the steam from the water, fire, and Joki Boi obstructs our vision of each other, the Mizukage covers his head with eyes, giving him effectivly 360 degree vision.
Mizukage: You call yourself a master of the Suiton!? There was nothing water-related about that! If there is any place to prove your abilities with the Suiton, it would be here; in Kirigakure against the Mizukage himself!!
(Futon: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Dokomo Metsuki no Jutsu) - Water Release: Everywhere Eyes Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost:30(+10every turn active)
Damage points: N/A
Description: The user concentrates chakra into his head and using the Hozuki's unique anatomy creates 4 eyes made of water that emerge from his skull,1 eye on each temple and one on the back of his head and finally one on the top of his head looking straight up, these are all connected giving the user 360 degree vision.
-Only lasts for 3 turns.
-Can only be used twice per match.
-Can only be used by members of the Hozuki Clan.
 

Omnom

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As the earth beneath the Mizukage, the clam, and his clone (which was made at the same time as the mist) becomes swampy, the clone jumps onto the clam with heightened speed, and then reaches to the Mizukage, grabbing his elbow as he's weaving handseals. The clone does his best to pull the Mizukage out of the swamp, and the Mizukage pounds his stomach with his free arm to release a ball of wind into the ground, which in combination with the leverage gained via his clone pulls him out of the swamp and into the air, straight up. At about the time the Mizukage goes up into the air, the flames reach the clone and the clam. The Mizukage makes one handseal and expels a large amount of water from his mouth, aimed at an angle to the ground and in front of him. As the Mizukage makes the water, the Joki Boi clone jumps onto the upright shell of the clam and then back ontop of the crest of the wave (he jumps up just after the Mizukage uses his wind jutsu). As the Mizukage expels the wave, he leaps backwards off of the water, continuing this action until he's outside of the swamp's boundaries. As the wave moves towards the flames, Joki Boi (who is riding the wave) expands, and explodes as his oily skin meets the flames, which occurs just after the wave itself touches the flames. The water-based steam explosion, along with the wave of water which begins to form into a bubble via the extra water curving upwards like a second wave as the Mizukage lands outside of the swamp, cancel the flames. A combination of intense heat, flooding, and the explosion has caused the clam to reverse-summon iteslf. While the steam from the water, fire, and Joki Boi obstructs our vision of each other, the Mizukage covers his head with eyes, giving him effectivly 360 degree vision.
Mizukage: You call yourself a master of the Suiton!? There was nothing water-related about that! If there is any place to prove your abilities with the Suiton, it would be here; in Kirigakure against the Mizukage himself!!
(Futon: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Dokomo Metsuki no Jutsu) - Water Release: Everywhere Eyes Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost:30(+10every turn active)
Damage points: N/A
Description: The user concentrates chakra into his head and using the Hozuki's unique anatomy creates 4 eyes made of water that emerge from his skull,1 eye on each temple and one on the back of his head and finally one on the top of his head looking straight up, these are all connected giving the user 360 degree vision.
-Only lasts for 3 turns.
-Can only be used twice per match.
-Can only be used by members of the Hozuki Clan.

I stated the swamp was very deep, and when shown against Oro's snakes, it shows how fast the swamp is. Your clam should been 100% submerged, leaving your clone with nothing to provide help to pull you out. Regardless, I will continue.
_____________

*As Tobirama sees the Mizukage flying up into the air over the fire, he nearly instantly preforms:

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Summoning the water all around you in short range, 10 meters above you. This should happen immediately after your wind, but before your water technique. The water crashes you back down in to danger of the fire and the swamp again. While Tobirama is doing this, Lefty quickly uses the hand seals and preforms:

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.

shooting two fireballs directly to the sky. All at the same time, Righty watches intently to see any sign of defense or counter offense.*
 

Sharingdork

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As water appears above the Mizukage (shadows and somewhat great distance to fall), he turns his body into water to avoid the blunt of the attack. With the clam sunk, the Joki Boi moves about in an attempt to remain above the level of the swamp, while at the same time expanding himself. As the water from your jutsu lands on the swamp, the Mizukage begins to form himself out of water (it's the shape of his body made of water, as if he were just about to completely reform), and your flames hit Joki Boi, causing a steam explosion which reduces the 2nd Mizukage back to a puddle. The puddle reforms itself, and then the Mizukage returns to normal.
Mizukage: This has been a blast!
As the swamp begins to take the Mizukage downwards, he slams his hands on the muddy earth to causes a platform to rise upwards out of the swamp for him to stand on. Then, with his hands still on the platform, it begins to shoot needles in every direction. As the needles are being shot, hail begins to fall and Joki Boi cools down, getting smaller. He then runs at you, dodging the needles with Rock Lee-like speed.
(Suiton: Suika no Jutsu) – Water Release: Hydrification Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to liquefy the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. As this technique turns the body into water, the user is vulnerable to lightning techniques. The Second Mizukage when using this technique has a more oily state allowing it to into Gaara's sand element and nullify the techniques. (this oily ability can only be used by the Second Mizukage).
Note: Can only be used by members of the Hozuki Clan.

(Doton/Fuuton: Nīdorutaretto)- Earth/Wind Release: Needle Turret
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.
-Can be created 3 times per battle
-No A-rank or higher wind and earth the turn after use
 
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