Battle of the Fairies - Natsu vs Gray

Akisha

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-All out
-Mid-range
-Grassy plain.

appears out of the shadows in his usualy half naked outfit, wearing just his pants along with a weapon.*
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NATSU get your arse over here...


Hyourinmaru – Ice Ring
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage points: N/A
Description: A sword that has been passed down through Yuki clan for ages. It was broken before, in the war where the Yuki Clan almost became extinct. The sword is said to be made out of the heart of a special meteor that fell in the village. The meteor was as cold as ice, and had all the properties of ice. The Yuki Clan took the meteor, and forged a sword out of the core of this heavenly rock. As the sword was formed, it gleamed heavily and continued to send out a soft blue light. The user of this sword gets a +5 damage point boost on every Ice Release jutsu used, as well as slowly freezing anything it comes in contact with. Of course not the wielder, considering it must be one of the Yuki Clan to wield this. The sword also comes with a most secret technique. Once per battle, the user can channel Hyouton chakra through the sword and let a spear extend from it, up till mid range (much like Chidori Eiso). The second way to channel Hyouton chakra through it gives the user the ability to send out a wave of ice from the tip of the sword. (The same as Hitsugaya when he swings his sword in Bleach) This wave can be used as a shield from incoming jutsus.

Note: The spear is formed as rapidly as Chidori Eiso, but can only be used once per battle.
Note: The "Wave of Ice" can only be used twice and defend up to A-rank attacks.
Note: The "Wave of Ice" counts as on of the 3 jutsus used per turn.
Note: Only one of the Yuki clan can wear this sword (especially Wesobi).
 

Akisha

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Natsu: Then i'll just have to break to...

Gray: Yosh...Time to freeze you Natsu!

*Gray shots himself at Natsu, running at him at fast speeds as he shots out a large amount of ice swallows that surround natsu from all sides, bombarding him severely.*​

(Hyouton: Tsubame Fubuki) Ice Release: Swallow Snow Storm
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will shoot out a cluster of needles, shaped like swallows, which will fly out toward their target with great speed. The swallows are unable to be dodged as they can change direction in mid-air, redirecting themselves to hit their target. This jutsu is also highly resistant to fire attacks, unable to be destroyed by fire jutsu unless it is higher than C ranked.

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Pervyy

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Gray: Yosh...Time to freeze you Natsu!

*Gray shots himself at Natsu, running at him at fast speeds as he shots out a large amount of ice swallows that surround natsu from all sides, bombarding him severely.*​

(Hyouton: Tsubame Fubuki) Ice Release: Swallow Snow Storm
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will shoot out a cluster of needles, shaped like swallows, which will fly out toward their target with great speed. The swallows are unable to be dodged as they can change direction in mid-air, redirecting themselves to hit their target. This jutsu is also highly resistant to fire attacks, unable to be destroyed by fire jutsu unless it is higher than C ranked.

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As Gray begins to run forwards, so does Natsu as a grin crosses his face as he activates his 3 tomoe sharingan to help percieve your motions. As you release your swallows, he leeps at them, punching the first one with a first covered in fire. As he punches it, a blast of fire is released forwards to destroy the rest with ease. As he hits them you would be infront of him as he swings his leg around kicking you in the face, with his leg covered in fire.

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time

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Akisha

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As Gray begins to run forwards, so does Natsu as a grin crosses his face as he activates his 3 tomoe sharingan to help percieve your motions. As you release your swallows, he leeps at them, punching the first one with a first covered in fire. As he punches it, a blast of fire is released forwards to destroy the rest with ease. As he hits them you would be infront of him as he swings his leg around kicking you in the face, with his leg covered in fire.

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time

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Gray: Fire as expected...Good thing Juvia taught me some tricks...​

*Upon seeing Natsu performing the flaming kick, Gray immediately covers his hands in water, making them extremely resistable to fire and adding a cutting edge to his taijutsu. So as Natsu performs the kick, Gray dashes a bit backwards while putting his hand forwards and upwards forming a plus formation between Natsu's leg and Gray's hand (+ like this), effectively blocking the kick while at the same time, Gray perofrms a thrusting motion with his other hand, releasing a huge blast of water that blasts Natsu backwards and extinguish the fire.*

(Soshi Taijutsu) Elemental Taijutsu

Type: Attack
Rank: A
Range: Short-Medium
Chakara Cost: 40
Damgae: +15 to all Taijutsu(-5 per turn active)
Description: By focusing on the different elemental chakara's the user is able to manipulate them to fight in hand to hand combat while using their power. This jutsu is considered to be taijutsu and not ninjutsu.
Fire: The user hands and feet become fiery and burn with intense heat, giving the user flaming strikes. And can fire blast of fire opponent.
Wind: The users hands and feet become covered in wind chakara and gain immense cutting power. And can fire wind blasts at the opponent.
Water: The user hands and feet become covered with water and now have cutting power and have the user's hands have the abilty to handle immense heat. And can fire blast of water at the opponent.
Lightning: The user's hands and feet become covered with lightning and can use this to cut stronger, shock the opponent, and can send blast of lightning.
Earth: The user's hands and feet become much harder and give a stronger impact when meeting contact and allow the user to fire needles or rocks of earth at the opponent.
~This jutsu does not have a time limit itself for its not just a jutsu but a method of fighting. It can be activated at any period of time and released at any period of time. As long as its active the user is damaged in small amounts. The user can switch between elements, but the user cannot use jutsus of that element they are controlling~
 
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Pervyy

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Gray: Fire as expected...Good thing Juvia taught me some tricks...​

*Upon seeing Natsu performing the flaming kick, Gray immediately covers his hands in water, making them extremely resistable to fire and adding a cutting edge to his taijutsu. So as Natsu performs the kick, Gray dashes a bit backwards while putting his hand forwards and upwards forming a plus formation between Natsu's leg and Gray's hand (+ like this), effectively blocking the kick while at the same time, Gray perofrms a thrusting motion with his other hand, releasing a huge blast of water that blasts Natsu backwards and extinguish the fire.*

(Soshi Taijutsu) Elemental Taijutsu

Type: Attack
Rank: A
Range: Short-Medium
Chakara Cost: 40
Damgae: +15 to all Taijutsu(-5 per turn active)
Description: By focusing on the different elemental chakara's the user is able to manipulate them to fight in hand to hand combat while using their power. This jutsu is considered to be taijutsu and not ninjutsu.
Fire: The user hands and feet become fiery and burn with intense heat, giving the user flaming strikes. And can fire blast of fire opponent.
Wind: The users hands and feet become covered in wind chakara and gain immense cutting power. And can fire wind blasts at the opponent.
Water: The user hands and feet become covered with water and now have cutting power and have the user's hands have the abilty to handle immense heat. And can fire blast of water at the opponent.
Lightning: The user's hands and feet become covered with lightning and can use this to cut stronger, shock the opponent, and can send blast of lightning.
Earth: The user's hands and feet become much harder and give a stronger impact when meeting contact and allow the user to fire needles or rocks of earth at the opponent.
~This jutsu does not have a time limit itself for its not just a jutsu but a method of fighting. It can be activated at any period of time and released at any period of time. As long as its active the user is damaged in small amounts. The user can switch between elements, but the user cannot use jutsus of that element they are controlling~
Natsu percieves the motion of the water as his kick his blocked as he releases chakra all around his body in an instant. This chakra repels water from Natsu as he hates it, pushing the water away, and not him as he releases his chakra into the sky. As you're shocked by the water not pushing him back, you can't see him because the water would be in your way, when he appears behind you hitting you with dragon kick. As he hits you flying he calls down a bolt of lightning on you combining his two dragon slayer elements in his style.

( Suiton: Mizushusha ) - Water release: Water Rejection
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note: Can be used only twice per battle.

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.​
 

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Natsu percieves the motion of the water as his kick his blocked as he releases chakra all around his body in an instant. This chakra repels water from Natsu as he hates it, pushing the water away, and not him as he releases his chakra into the sky. As you're shocked by the water not pushing him back, you can't see him because the water would be in your way, when he appears behind you hitting you with dragon kick. As he hits you flying he calls down a bolt of lightning on you combining his two dragon slayer elements in his style.

( Suiton: Mizushusha ) - Water release: Water Rejection
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note: Can be used only twice per battle.

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.​
*As you use your water rejection, the water around you would be pushed away into both of the sides so I would know that you have not been blast away, so I try to keep track of your movements so as you "appear" behind me I can clearly see your shadow and since you are not actually teleporting there, you are just traveling at high speeds I can most likely track your movements. Furthermore I will be able to see a kick coming from one of my sides. As you perform the kick, I side step at the opposite side of where your kick comes, putting some distance between us while drawing Hyorinmaru, my faithful sword which I spin as I concentrate chakra, creating a shield that blocks your kick easily. Though upon making contact, I immediately swing the sword, releasing a layer of ice that rips you to shreads as I follow up with 2 more.*

(Pa-fekuto-shi-rudo) Perfect Shield
Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:While the user is in possesion of his sword he holds it with one of his hand and tranfers pure chakra in it and rotates it in a circular motion and a shield of pure chakra is formed which is capable enough of blocking all the elemental jutsu upto A rank(shield is broken completely)
and below (Shiel suffers a little damage but can take on one more attack)
~need to be taught by gitanshu~
~can only be used 2 times~

(Hyougo: Doragontsume)- Glacier Style: Dragon Claw

Type: Attack
Rank: A
Range: Mid
Chakra Cost: 30
Damage Points: 60
Description: The user focuses his water and wind chakra into a sword then slashs at the opponent three times, once from the right the left then again from the right, releasing layers of ice towards the opponent, two from the right and one from the left.
- Can be used 4 times per battle.
- Must have Yuki Bio
- Must have permission from -Tauburn- to use.
 
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