Bahamut vs. Seven Scaled Boy

Typhon

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Terrain: Where Sasori fought against Kankuro
(reference: )

Range: Mid


Testing out my Sasori bio in my sig.



I crawl through the desert from inside Hiruko when an enemy appears!

Hiruko
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Created by Sasori, Hiruko is the ultimate defensive puppet, hence why Sasori often stays inside of it, being hollow on the inside. From the inside of the puppet, Hiruko can still be freely controlled. Hiruko looks a lot like a normal human when wearing the Akatsuki outfit, his eyes even seeming realistic. Hiruko’s most notable feature is his extremely long iron tail, that Sasori, from inside the puppet, can extend, questionably allowing it to reach an opponent from almost all ranges. The tail extends from the mouth of what seems to be a mask on Hiruko’s back. Hiruko rarely moves in battle, however, during the brief fight with Kankurou, it has been shown that he has decent speed, though it is short-lived, having had sidestepped his attack easily. Hiruko cannot be broken by normal weapons. When he had been impaled by approximately eight of Crow’s knives, they failed to make even a scratch on him. When outside of the Akatsuki uniform, when he seems to take a more spider-like appearance, Hiruko’s speed is greatly increased, allowing him to scurry across the battlefield. Hiruko can only be destroyed by an attack of at least A rank, or by someone with strength such as Sakura’s, Tsunade’s, or Kakuzu’s. Hiruko’s left arm is shaped like a torpedo, and can be shot out towards the opponent, exploding and releasing needles in all directions when it does so.
Note: Only Usable by a Sasori character.
 

The Seven-Scaled boy

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Oh, by the way, no puppet turning nor bio stealing lol.

I'm fighting with Nadare but well, whatever, he was gonna get the pills anyways so i'll settle that later.

As we're on the desert the sun hit's on choza's head, as he sees the characteristic akatsuki cloak and see the monstrous tail of sasori shinning in the sun. As he's notice me I quickly use:

Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

In order to hit him strongly, breaking the first armour. Noteworthy is that it picks up sand partciles, making it a kind of two element combo of wind and earth. But before it picks enough sand particles, I quickly follow it up with:

(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.

Making them clash and form a fire-wind-earth combo(earth would take care of the water from a certain suiton jutsu). Then, in one handseal, I use:

Kagebunshin(must I look for it?)

mkaing 3 clones.
 

Typhon

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Since you used the wind jutsu first and wind travels must quicker than fire, the two techniques wouldn't actually combine. It would be a wind technique (mixed with some earth, but most likely not enough to cause a difference) followed by a fire technique.

So when the ball of wind is released I create a couple of hand seals and release a large ball of fire through Hiruko's mouth. The ball of fire consumes your wind technique and becomes stronger while continuing towards you. Because I started this at around the same time you started yours they would be completed around the same time. My fire technique would overpower yours due to being powered up by the wind and continue towards you, preventing you from completing the clones.


(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.


Then from directly behind the ball of fire I fire off Hiruko's left arm which begins to spin rapidly and release wooden cylinders that explode, releasing hundreds of poison tipped needles. This of course is unknown to you because its being blocked by a large fire/wind combo.
(for reference: )

I then jump out of the back of Hiruko moving myself to long range while controlling Hiruko is is still at mid-range.
 

The Seven-Scaled boy

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Do you think your zukkoku would be weaken? anyways As I shoot The zukkoku and it begins to be over powered I decide to defend. As it's useless to continue my strategy and you wind-fire combo's coming, I quickly use:

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

As you begin to shoot your arm, our fire-wind and wind-water combo's collide.(remember you said the sand made no difference so...) Once it is in range, I hear the needles being shot, and whiz through the air I use:

(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Making the needles hit me but with no effect. being them made out of simple metal, they can't even scracth me as I'm covered under the effect of domu. Then, as manage to see you getting to long range(takes some time) I utilize:

(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.

creating the antilon in the space between you and your puppet sukcing you both quickly.(How long does domu last?)
 

Typhon

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It most likely lasts for the length of that turn or maybe just that move, not really sure. And the reason why my fire jutsu would get stronger and not be weakened is because fire is empowered by wind. Its elemental advantage is that fire consumes wind and becomes stronger, like adding oxygen to flames. Wind disrupts lightning, water drowns fire, lightning pierces earth, earth withstands water and fire consumes wind. Or at least thats my understanding of it. ^_^


Heres the Jutsu for Sasori's body in case you wanted to check it out:

Sasori
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40 (if summoning)
Damage: N/A
Description: Sasori, after leaving the village, made himself into a puppet, his most powerful one. Sasori, has many compartments on himself that hold scrolls inside of him that allow him to summon other puppets. In its right arm, there is a large retractable scythe. In place of his stomach, there is a compartment with a long, thick cable wrapped around a pole that can be used as a singer, able to be retracted and lengthened at will. On the back of Sasori’s hips is a pair of poles, which are equipped with five large blades each that can spin like a propeller, allowing a great defense from behind, as well as a deadly maneuver for any opponent trying a surprise attack. There are pipes on the palm of each of Sasori’s hand that can spew out powerful fire like a flamethrower or water jets (both equal to A rank). In the right part of his chest, there is a compartment filled with 100 chakra strings. In the left part of Sasori is his heart container, though this is not there, of course, when used by Kankurou. Sasori is immune from being hurt in anywhere but his heart, which would take a very direct attack. When hit anywhere else, he can simply retract the broken area back together, even able to withstand powerful poison. His entire body, besides his heart, is a puppet, and so he cannot feel anything anywhere other than his heart. Within a split second, the heart container in Sasori is able to be transferred from one puppet to another.
Note: Only usable by a Sasori or Kankurou character.


As the ant lion pit is created I use the two extensions with propeller like blades on my back to fly above it safely. I then just control Sasori with chakra threads to keep him floating safely above the pit. I use the propellers to fly to the right of the pit and land safely on the edge. While I'm flying Hiruko opens its mouth and releases a flurry of poison needles in your direction.

(Endless Rain of Senbon) - Senbon Ame
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.


Then as soon as I land and the shower of senbon are headed towards you and you're distracted I quickly create a fissure underneath you that causes you to drop in. Hiruko continues to spew the deadly senbon at you as you fall into the pit.


(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.
 

The Seven-Scaled boy

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I was talking about you intense pain clashing against mine. but well. I think the antilon is already gone.

As I'm concentrated in the senbons, i feel the earth cracking below me and, as quickly as I can, I use:

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

So as the senbons are coming, it would take a bit more of time for them to reach me as I'm falling. Now, I make a bridge from each of the walls of the cervice. Stoping my fall and make one earthen shield tall, wide and strong enough to protect me from your senbons. But let me tell you I fall into the cervie enoguh for you not to see me( I hope you get my point)

(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

Getting inside my bridge and into the cervice. Since I know where you are, because I easily saw you landing and where, I stealkthly emerge behind you and use:

(Go Ryuu Assai Fungeki) � 5 Dragon Crushing Fury

Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge the elbow's knee's and leg with fire chakra and deal a total of 5 strikes to the enemy. The first two strikes the user jump up at the opponent dealing two knee strikes to the stomach and chest knocking them up into the air slightly and then deal the next two strikes to the face with their elbows and finally strike with a hi-kick to the throat of the enemy and causing it to collapses on them making it hard to breathe and each strike will leave burns from the charged fire chakra.

Summary:
-You order sasori to shoot the needles as he(as heavy as he is I wonder if he can fly but W/E) is flying and land making the cervice as i was concentrated on the needles, but I see you land and where as the senobon are coming.
-I fall into the cervice, you lose sight of me thinking you won as the sonbone are coming right to me.
-But I utilize doton no jutsu in order to create a bridge below me and as the senbon are coming, I make a earthen shield to cover me enough time for me to UFP and fuse into the cervice.
-Since I know your position, I take a gamble and appear behind where you would be, and use that NB taijutsu thingy.

Timeframe:
You fly and so(-_-) does sasori, you order him to shoot the senbons(take some time to reach me, they fly diagonally). > You quickly land, I see where, and use the fissure I'm surprised as I fall into the cervice deeply and the senbon keep on coming but now, take a bit longer to reach me and you lose sight of me > with the little time I have I use doton no jutsu to make a bridge and shield to protect me form the senbon > The doton shield manages ot give me enough time to fuse utilizing UFP > I appear behind u and use taijutsu thing.
 

Typhon

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As soon as I lose sight of you I release the cable from my stomach digging the tip into the ground and pushing myself into the air with it so that I can gain a better view. (for reference: but higher).

I see the small bridge in the fissure and the shield but no sign of you (barely missing you go underground).

I retract Hiruko to me and keep my head on a swivel looking for a sign of you. I see you emerge from the earth slightly behind where I used to be standing and quickly control Hiruko to slash at you with his tail, while using the wire I push myself back to mid range. The tail comes at you as soon as you're emerging from the earth so theres almost no time for you to react. Once I'm backed up to mid range I retract the cable and sever the connection between me and Hiruko and summon the 3rd Kazekage puppet.

Sandaime Kazekage
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
Note: Only usable by a Sasori character.


He hovers in the air about ten feet above me and releases a cloud of iron sand from his mouth while I wait for your move.
 

The Seven-Scaled boy

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As I begin to emerge, head first, I immedeately notice the cable going upwards. So, expecting an strike, I quickly defect from my earlier strategy and use:

(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Barely managing to turn hard enough to make hiruko's tail deflect from me As Your propelling yourself to mid-range, I make, in one handseal:

Kagebunshin no jutsu

Making 3 clones which, until the end of my turn, appear with the domu cloak. As one of them appears, it uses:

(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Sending one beam onto hiruko as you sever the connection, smashing him to bits and the other at you as the 3rd kazekage appears above you releasing the iron sand.
 

Typhon

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Seeing you're skin turn black and Hiruko's tail skim off of you, I quickly control him to coil the tail around your body several times pinning your arms at your side, the end of the tail digs into the space between the coils and your body creating a little knot sort of action. This prevents you from creating the shadow clones and continuing with the rest of your move. This would happen as I'm moving back to mid range so the chakra stings wouldn't have been detached yet.

My move then continues with me moving to mid range and severing Hiruko from my control. Since I knotted the tail before that the tail remains coiled around your body despite me not controlling it anymore. I then summon Sandaime Kazekage and have him float several feet above my head.


Sandaime Kazekage
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
Note: Only usable by a Sasori character.


As soon as he's summoned he releases a cloud of iron sand from his mouth and I then create a huge boulder of iron sand which I throw at you.

(Satetsu Kaihou) - Iron Sand: Iron Sand World
Rank: B
Type: Supplementary/Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: Used to create huge objects to smash opponent with or a connection of spikes take drops down onto the enemy turning them causing multiple injuries.



Sorry for late reply, drove 14 hours today. >.<
 

The Seven-Scaled boy

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As the tail of sasori wraps around me and it is about to knot I use:
(Chou Baika No Jutsu) - Super Expansion Tehnique

Rank: C
Type:Supplementary
Range:Short-MId
Chakra Cost:30
Damage Points:N/A(+ 12 damage to taijutsu moves)
Description:This expansion jutsu turn sthe user into a giant.This juts lasts for 4 turns.
NOTE:Only Akimichi Clan member scan use this jutsu.

In order to turn myself into a giant and breaking hiruko's tail to pieces. In one handseal, I use:

(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

I quickly stomp ,with one feet, hiruko breaking it. At the same time, you summon the kazekage(cutitng the chakra threads), I grab and crush it as it begins to go upwards from

Then I spit:
(Doton: Iwa Kyojin) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

To my right, creating a golem my size.( find it very unpleast having to make domu over and over and OVER again in order to not get poisoned. it's like a total waste of chakra.)
 

Typhon

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As you reach out to grab my Kazekage puppet your body suddenly freezes as a wave of magnetic energy disrupts your brain's ability to communicate with the rest of your body.


(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.


As you're frozen I release two powerful bolts of lightning that easily pierce through your Iron skin in two non-vital locations. Though they aren't vital spots, they're in serious enough locations to prevent you from continuing the battle.


(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

The Seven-Scaled boy

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I still manage to break your puppet as the magnetic field disrupts me. I may not be able to move, but, I manage to focus my suiton chakra throghout all of my body in order to turn it into water as you shoot the gian. Before it reaches me, I'm already water and collapse. In my water shape, I lose my chou baika(obviously otherwise it would be like a lake of water), and reshape safely at mid range ans await your move.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

I would like to ask a postpotion till I'm done with EIG test.
 
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Typhon

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I don't think you would be able to crush the puppet before the magnetic field prevented your movement.

But lets wait to finish this another time. I have my EIG test as well and I'm about to jump into the war.
 
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