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<p>[QUOTE="Axle, post: 13741410, member: 2089"]</p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px"><p style="text-align: center">Taijutsu</p><p></span></span></p><p>[SPOILER]</p><p></p><p><span style="font-size: 18px"><strong><p style="text-align: center">N/A</p><p></strong></span></p><p>Kung Fu | Chinese Martial Arts</p><p>Type: Taijutsu</p><p>Background: Kung Fu being the first styles of martial and also reformed as the deadly was made a long long time ago. It was from a man who had trained in the way of fighting from a very young age. His way of fighting was unorthodoxed, taking bits and pieces of many different styles and using them all in one fight. It was revered as a legend in the fighting world and on his death they asked him what his styles were called and with his last breath he slowly uttered the words "Kung Fu" and then past.</p><p>Description on the Abilities and Inner Workings of the Style: kung fu are a number of fighting styles that have developed over the centuries in China. These fighting styles are often classified according to common traits, identified as "families" , "sects" or "schools" of martial arts. Examples of such traits include physical exercises involving animal mimicry, or training methods inspired by Chinese philosophies, religions and legends. Styles which focus on qi manipulation are labeled as internal (内家拳, nèijiāquán), while others concentrate on improving muscle and cardiovascular fitness and are labeled external (外家拳, wàijiāquán). Geographical association, as in northern and southern , is another popular method of categorization.The genesis of Chinese martial arts has been attributed to the need for self-defense, hunting techniques and military training in ancient China. Hand-to-hand combat and weapons practice were important in training.</p><p></p><p>There are many different styles to Kung Fu such as -Kung Fu Style: Chángquán - 长拳長拳</p><p>The forms of the Long Fist style emphasize fully extended kicks and striking techniques, and by appearance would be considered a long-range fighting system. In some Long Fist styles the motto is that "the best defense is a strong offense," in which case the practitioner launches a preemptive attack so aggressive that the opponent doesn't have the opportunity to attack. Others emphasize defense over offense, noting that nearly all techniques in Long Fist forms are counters to attacks. Long Fist uses large, extended, circular movements to improve overall body mobility in the muscles, tendons, and joints. Advanced Long Fist techniques include qin na joint-locking techniques and shuai jiao throws and takedowns.[citation needed]</p><p>The Long Fist style is considered to contain a good balance of hand and foot techniques, but in particular it is renowned for its impressive acrobatic kicks.[citation needed] In demonstration events, Long Fist techniques are most popular and memorable for their whirling, running, leaping, and acrobatics. Contemporary changquan moves are difficult to perform, requiring great flexibility and athleticism comparable to that of gymnastics.</p><p>Long Fist's arsenal of kicks covers everything from a basic front toe-kick to a jumping back-kick, from a low sweep to a tornado-kick.</p><p></p><p>Additional effects and Restrictions:</p><p>*Only Mugen Ryukyu can teach this</p><p>*Must have a Mastery over Taijutsu</p><p>* Users of kung fu have slightly enhanced speed and agility when compared to a normal Strong Fist user</p><p>(All the jutsu have been previously approved swell)</p><p></p><p>15. (Kentou Sensu) - Boxing Style</p><p>Rank: N/A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: (Taijutsu rules)</p><p>Description: The user raises their fists up close to their face and begins jogging in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user move a little faster than average (nothing compared to gates speed). The user also is ready to block at will, since his fists are already raised to do so. In this style the user only uses punches and constantly shifts their feet to move at lightning fast speed around the opponent when in elbow range.</p><p>Note: Can only be taught/used by Axle</p><p>Note: being in this style involves a strong cardio system, so it's very difficult to maintain without getting exhausted.</p><p>1- training session let's the user maintain for 2 turns </p><p>2:3 - training sessions lets the user maintain for 5 turns</p><p>5-training sessions lets the user maintain for 10 turns</p><p>Note: takes 3 turns to use this style again in the same match.</p><p></p><p><span style="font-size: 18px"><strong><p style="text-align: center">B-rank</p><p></strong></span></p><p>Strike of the Devil Monkey = Dageki no Mashin Okane</p><p>Rank: B</p><p>Type: Offense</p><p>Range: Short</p><p>Chakra cost: 20</p><p>Damage Points: 40</p><p>A taijutsu attack that requires a leg sweep to knock the target off balance and then by slipping over onto their hands to deal two kicks downwards onto their chest and slaming them into the ground and they push themselves off the ground flipping in the air where they insert Doton chakra into ther knees to deal a double knee strike to the opponent whilst they hit the ground. Due to the Doton chakra charged within the knees, the hit deals extra brute strengh.</p><p></p><p><span style="font-size: 18px"><strong><p style="text-align: center">A-rank</p><p></strong></span></p><p>Tekken | Iron Fist</p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra cost: 40</p><p>Damage points: +10 to Taijutsu that involves using ones hands</p><p>Description: After spending years training in Taijutsu, the user has developed a way to push his fists to their maximum capability. By continuously having exposed his hands to extreme environments, (like training punches in hot coals and practicing hand movement in ice water) the users has made his hands incredibly strong. The user focuses chakra into his fists and uses it to amplify the effects of his training, with this the users hands will be close to indestructible, no amount of force or temperature will affect the user’s hands, only extreme amounts of continuously applied incredible damage will damage them. This technique doesn’t make the user stronger in general; it just allows him to deal with attacks more freely since he won’t have to think about his hands.</p><p></p><p>Forbidden Taijutsu Art: Lightning Eye Blinding = Rai Taijutsu Giijutsu: One Manako Buraindo</p><p>Type: Offense</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will concentrate Raiton chakra into his index and middle fingers. He will then thrust them into the opponent’s eyes, blinding him instantly. Due to the Raiton chakra the opponent's eyes would be blind and his whole face numbed for the following turn.</p><p>Note: No A rank or S rank Taijutsu and Lightning attacks for the next turn.</p><p>Note: Can only be used twice per battle.</p><p>Note: Can only be taught by PowerOfDarkness</p><p></p><p>Freestyle art Power legs = Furīāto Pawā ashi</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Self</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The first stage of the leg empowering freestyle tech, the user focuses big amounts of chakra into his legs, this technique allows the user to temporarily increase the strength in his legs, by pumping the muscles and tissue full of concentrated chakra. This technique gives the user 10+ damage to all Taijutsu, which involves using his legs, and a boost of speed, equal to Lee without weights. This technique does have some drawbacks, when it ends, the user will have used a big amount of power in his legs, making them weaker.</p><p>Notes:</p><p>• Can only be used twice per match.</p><p>• Lasts for three turns.</p><p>• After it ends, the user has -5 damage to all his Taijutsu, for the rest of the battle.</p><p>• No A-ranked or higher techniques in the next turn.</p><p>• Can only use two moves in the next turn</p><p>• Can only be taught by ZeroGarra. </p><p></p><p>Kung Fu style: Eagle Claw - 鷹爪派</p><p>A style of Chinese martial arts known for its gripping techniques, system of joint locks, takedowns, and pressure point strikes, which is representative of Chinese grappling known as Chin Na.</p><p>(Eagle Claw style: Ripping limbs)</p><p>Rank: A</p><p>Type: Defense/Offense.</p><p>Range: Short.</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: Once the target physically attempts to kick or punch you, you will use your upper body strength, andspeed to grab the opponents limb. Once you've got ahold of the limb, you will harshly twist it untill the bone is completely broken or out of place.</p><p></p><p>(Chángquán Style: Heavenly Wind Kicks)</p><p></p><p>Rank: A </p><p>Type: Attack </p><p>Range: short -mid </p><p>Chakra cost: 30 </p><p>Damage points: 60 (plus 10 every kick) </p><p>Description: The user begins by doing cartwheel into a high spinning corkscrew kick which he uses to jump over the opponent, ending up behind them. After the user successful lands behind them he begins backflipping into the opponent. The users puts his hands on the ground and flips backwards, successfully driving their feet into the opponents head. The user will do approximately 5-8 kicks and the last part ends with the user quickly flipping over the opponent again and placing one hand on the ground and kicks the opponent dead in their chin sending them backwards. With each kick the opponent gets pushed back, and with the last kick ends up in mid-range. </p><p>Note:The user can do however many kicks he likes with the maximum of 8. </p><p>* After the technique has been executed, the user is in pain from the strain it put on his legs and back. Slowing his movements down.</p><p></p><p><span style="font-size: 18px"><strong><p style="text-align: center">S-rank</p><p></strong></span></p><p>Name: Ninpou: Kyojin no Jutsu (Ninja Art: Juggernaught Technique)</p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra cost: 60 (10 every turn to keep it activated)</p><p>Damage points: N/A</p><p>Description: This technique allows the user to increase his toughness and strength by a great amount, for a certain amount of time. By diverting a great amount of their chakra into their muscles tissue and skin, the user can harden his body and muscles with a great amount. The technique itself takes a few seconds to fully activate, but in those few seconds the user will grow in a rapid rate, and approximately become twice as big as he was before. The user’s skin will be close to Corundum in hardness, (or what would be a 9 on the Mohs scale) and his bones just as hard, his strength will rival that of Tsunades at her best. The great physical growth comes with some disadvantages, the user cannot use any elemental ninjutsu or any Genjutsu while this technique is activated, aswell as their speed becoming considerably slower due to the bulky mass and he cannot use any S-ranked and above techniques the turn after this technique has been deactivated.</p><p>Notes:</p><p>• Can lasts for 5 turns.</p><p>• When this technique ends the user will not shrink back to his normal size, but his muscles bones and skin will return to its former state.</p><p>• Can only be taught by ZeroG.</p><p>• Can only be used twice per match.</p><p></p><p>Name: The Adrenaline Rush (Kōfun jōtai)</p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra cost: 40 (20 every turn)</p><p>Damage points: N/A</p><p>Description: To activate this technique, the user must focus chakra into the disaster centers in the brain, to forcefully activate the state known as adrenaline rush. The disaster centers in the users brain will react to the chakra as if it was a real disaster situation, the centers will therefore immediately jumpstart the user’s body. The disaster center sends a message to the glands just above the user’s kidneys, to release a great amount of adrenaline into the user’s body. The adrenaline will boost the user’s heart rate and his blood flow. The adrenaline also signals the user’s liver to flood the body with glucose blood sugar for fuel. But what really makes the users body reach its limit is instant energy, which is released along with the glucose and the adrenaline. Instant energy, (ATP or Adenosine triphosphate) is energy stored in all muscles, which is released in a crisis situation to boost the user’s body. All these biochemical reactions happen extremely fast, it takes less than a second for the users body to fully unleash the effects of the technique. These reactions causes the users body to peak and reach it’s absolute limit for a short amount of time, but since the effects are chakra caused, and since the user during this technique continuously floods his veins with chakra, the effects lasts longer. The effects are:</p><p>Heightened senses: Stronger sense of smell, hearing and thought processing.</p><p>Pain reduction: All feelings of pain and numbness are almost nullified.</p><p>Faster reaction time: This doesn’t make the user faster generally.</p><p>Superhuman strength: Adrenaline rush causes the body to peak in performance, a big adrenaline rush can give a regular mother the strength to lift a car easily, it is estimated that a full adrenaline rush gives a boost of strength which equals 400%</p><p>Notes:</p><p>• Lasts for 5 turns.</p><p>• The user cannot use any elemental ninjutsu while this is active.</p><p>• The user cannot use any Genjutsu or clones of any kind when this is active.</p><p>• Because of the energy burn the user cannot use A-ranked or above technique for 1 turn after this technique ends, and he cannot use any S-ranked or above for 2 turns after this technique ends.</p><p>• Because of the strain this technique puts on the user, he cannot use any Genjutsu for next 5 turns.</p><p>• No summoning while this is active.</p><p>• Can only be used Once per match.</p><p></p><p>(Chángquán Style: Shadowless Kick Technique)</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Mid - short</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user from mid-range(or short) Quickly dashes in front of the opponent, to the opponent to his surprise and assumes the crane stance where he then jumps and kicks the opponent in the chin with the upper most top part of his foot. The opponents head will be forced upwards and thats when the user quickly dashes around the opponent, ending up behind him. Where he then delivers a strong kick to the opponents side, connecting his shin to opponents rib cage. The user then dashes around the opponent again, back to front and kicks them dead in the chest with a chakra infused foot. Quickly incapacitating the opponent or among certain situations brings upon death.</p><p>*This can only be attempted twice per battle.</p><p>*Can only be landed once.</p><p>* Since the user uses all of his speed, he is exhausted and can only preform two jutsus in the next turn.</p><p></p><p>Kung Fu style: Wing Chun - 永春</p><p>A concept-based Chinese martial art and form of self-defense utilizing both striking and grappling while specializing in close-range combat.</p><p>(Wing Chun style: Explosive impact)</p><p>Rank: S.</p><p>Type: Attack.</p><p>Range: Short.</p><p>Chakra cost: 40.</p><p>Damage points: 80.</p><p>Description: In a close range battle, or during hand to hand combat, the user will pull both of his/her arm's back while squatting as if he were pulling back a samurai sword. While this is happening the user is focusing massive amounts of chakra within each arm. In a split second the user will thrust his/her arm's forward with great force with the bottom of the wrists together and the hands open (second knuckle's bent down). When you're hands make impact with the target the concentrated chakra is released at the same time, this causes a fierce impact that could even level Doton.</p><p>*Can only be used once per battle.</p><p>*Cannot use your hands for anything in the next two turns, including handseals.</p><p></p><p>(Wing Chun style: Deadly 3 hit combo)</p><p></p><p>Rank: S</p><p>Type: Offensive.</p><p>Range: Short.</p><p>Chakra cost: 40.</p><p>Damage points: 80.</p><p>Description: When the user has a perfect opening, he will punch the opponents face downward diagnally with jaw crushing power. The user will do this at an angle, to where the opponents face will go in the desired location, and that location is headed for the knee, once the opponents face gets low enough the user will bring up his knee with great force making impact with the the targets face sending it back upward. Quickly after the knee in the face the user completely spins around while infusing his leg with chakra, you will see the chakra surrounding the users leg, this is how much power is put in to the final blow. The user kicks the opponents torso in the desired location with sheer force. This will knock the life out of any opponent an send the flying, and may even go through a weak enough opponent.</p><p>*Can only be attempted twice in one battle.</p><p>*Can only be landed once.</p><p>*The user is exhausted after this move, can only use two jutsu in the next turn.</p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Axle, post: 13741410, member: 2089"] [FONT=Book Antiqua][SIZE=5][CENTER]Taijutsu[/CENTER][/SIZE][/FONT] [SPOILER] [SIZE=5][B][CENTER]N/A[/CENTER][/B][/SIZE] Kung Fu | Chinese Martial Arts Type: Taijutsu Background: Kung Fu being the first styles of martial and also reformed as the deadly was made a long long time ago. It was from a man who had trained in the way of fighting from a very young age. His way of fighting was unorthodoxed, taking bits and pieces of many different styles and using them all in one fight. It was revered as a legend in the fighting world and on his death they asked him what his styles were called and with his last breath he slowly uttered the words "Kung Fu" and then past. Description on the Abilities and Inner Workings of the Style: kung fu are a number of fighting styles that have developed over the centuries in China. These fighting styles are often classified according to common traits, identified as "families" , "sects" or "schools" of martial arts. Examples of such traits include physical exercises involving animal mimicry, or training methods inspired by Chinese philosophies, religions and legends. Styles which focus on qi manipulation are labeled as internal (内家拳, nèijiāquán), while others concentrate on improving muscle and cardiovascular fitness and are labeled external (外家拳, wàijiāquán). Geographical association, as in northern and southern , is another popular method of categorization.The genesis of Chinese martial arts has been attributed to the need for self-defense, hunting techniques and military training in ancient China. Hand-to-hand combat and weapons practice were important in training. There are many different styles to Kung Fu such as -Kung Fu Style: Chángquán - 长拳長拳 The forms of the Long Fist style emphasize fully extended kicks and striking techniques, and by appearance would be considered a long-range fighting system. In some Long Fist styles the motto is that "the best defense is a strong offense," in which case the practitioner launches a preemptive attack so aggressive that the opponent doesn't have the opportunity to attack. Others emphasize defense over offense, noting that nearly all techniques in Long Fist forms are counters to attacks. Long Fist uses large, extended, circular movements to improve overall body mobility in the muscles, tendons, and joints. Advanced Long Fist techniques include qin na joint-locking techniques and shuai jiao throws and takedowns.[citation needed] The Long Fist style is considered to contain a good balance of hand and foot techniques, but in particular it is renowned for its impressive acrobatic kicks.[citation needed] In demonstration events, Long Fist techniques are most popular and memorable for their whirling, running, leaping, and acrobatics. Contemporary changquan moves are difficult to perform, requiring great flexibility and athleticism comparable to that of gymnastics. Long Fist's arsenal of kicks covers everything from a basic front toe-kick to a jumping back-kick, from a low sweep to a tornado-kick. Additional effects and Restrictions: *Only Mugen Ryukyu can teach this *Must have a Mastery over Taijutsu * Users of kung fu have slightly enhanced speed and agility when compared to a normal Strong Fist user (All the jutsu have been previously approved swell) 15. (Kentou Sensu) - Boxing Style Rank: N/A Type: Supplementary Range: Short Chakra: N/A Damage: (Taijutsu rules) Description: The user raises their fists up close to their face and begins jogging in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user move a little faster than average (nothing compared to gates speed). The user also is ready to block at will, since his fists are already raised to do so. In this style the user only uses punches and constantly shifts their feet to move at lightning fast speed around the opponent when in elbow range. Note: Can only be taught/used by Axle Note: being in this style involves a strong cardio system, so it's very difficult to maintain without getting exhausted. 1- training session let's the user maintain for 2 turns 2:3 - training sessions lets the user maintain for 5 turns 5-training sessions lets the user maintain for 10 turns Note: takes 3 turns to use this style again in the same match. [SIZE=5][B][CENTER]B-rank[/CENTER][/B][/SIZE] Strike of the Devil Monkey = Dageki no Mashin Okane Rank: B Type: Offense Range: Short Chakra cost: 20 Damage Points: 40 A taijutsu attack that requires a leg sweep to knock the target off balance and then by slipping over onto their hands to deal two kicks downwards onto their chest and slaming them into the ground and they push themselves off the ground flipping in the air where they insert Doton chakra into ther knees to deal a double knee strike to the opponent whilst they hit the ground. Due to the Doton chakra charged within the knees, the hit deals extra brute strengh. [SIZE=5][B][CENTER]A-rank[/CENTER][/B][/SIZE] Tekken | Iron Fist Rank: A Type: Supplementary Range: Self Chakra cost: 40 Damage points: +10 to Taijutsu that involves using ones hands Description: After spending years training in Taijutsu, the user has developed a way to push his fists to their maximum capability. By continuously having exposed his hands to extreme environments, (like training punches in hot coals and practicing hand movement in ice water) the users has made his hands incredibly strong. The user focuses chakra into his fists and uses it to amplify the effects of his training, with this the users hands will be close to indestructible, no amount of force or temperature will affect the user’s hands, only extreme amounts of continuously applied incredible damage will damage them. This technique doesn’t make the user stronger in general; it just allows him to deal with attacks more freely since he won’t have to think about his hands. Forbidden Taijutsu Art: Lightning Eye Blinding = Rai Taijutsu Giijutsu: One Manako Buraindo Type: Offense Rank: A Range: Short Chakra cost: 30 Damage points: 60 Description: The user will concentrate Raiton chakra into his index and middle fingers. He will then thrust them into the opponent’s eyes, blinding him instantly. Due to the Raiton chakra the opponent's eyes would be blind and his whole face numbed for the following turn. Note: No A rank or S rank Taijutsu and Lightning attacks for the next turn. Note: Can only be used twice per battle. Note: Can only be taught by PowerOfDarkness Freestyle art Power legs = Furīāto Pawā ashi Type: Supplementary Rank: A Range: Self Chakra Cost: 30 Damage Points: N/A Description: The first stage of the leg empowering freestyle tech, the user focuses big amounts of chakra into his legs, this technique allows the user to temporarily increase the strength in his legs, by pumping the muscles and tissue full of concentrated chakra. This technique gives the user 10+ damage to all Taijutsu, which involves using his legs, and a boost of speed, equal to Lee without weights. This technique does have some drawbacks, when it ends, the user will have used a big amount of power in his legs, making them weaker. Notes: • Can only be used twice per match. • Lasts for three turns. • After it ends, the user has -5 damage to all his Taijutsu, for the rest of the battle. • No A-ranked or higher techniques in the next turn. • Can only use two moves in the next turn • Can only be taught by ZeroGarra. Kung Fu style: Eagle Claw - 鷹爪派 A style of Chinese martial arts known for its gripping techniques, system of joint locks, takedowns, and pressure point strikes, which is representative of Chinese grappling known as Chin Na. (Eagle Claw style: Ripping limbs) Rank: A Type: Defense/Offense. Range: Short. Chakra cost: 30 Damage points: 60 Description: Once the target physically attempts to kick or punch you, you will use your upper body strength, andspeed to grab the opponents limb. Once you've got ahold of the limb, you will harshly twist it untill the bone is completely broken or out of place. (Chángquán Style: Heavenly Wind Kicks) Rank: A Type: Attack Range: short -mid Chakra cost: 30 Damage points: 60 (plus 10 every kick) Description: The user begins by doing cartwheel into a high spinning corkscrew kick which he uses to jump over the opponent, ending up behind them. After the user successful lands behind them he begins backflipping into the opponent. The users puts his hands on the ground and flips backwards, successfully driving their feet into the opponents head. The user will do approximately 5-8 kicks and the last part ends with the user quickly flipping over the opponent again and placing one hand on the ground and kicks the opponent dead in their chin sending them backwards. With each kick the opponent gets pushed back, and with the last kick ends up in mid-range. Note:The user can do however many kicks he likes with the maximum of 8. * After the technique has been executed, the user is in pain from the strain it put on his legs and back. Slowing his movements down. [SIZE=5][B][CENTER]S-rank[/CENTER][/B][/SIZE] Name: Ninpou: Kyojin no Jutsu (Ninja Art: Juggernaught Technique) Rank: S Type: Supplementary Range: Self Chakra cost: 60 (10 every turn to keep it activated) Damage points: N/A Description: This technique allows the user to increase his toughness and strength by a great amount, for a certain amount of time. By diverting a great amount of their chakra into their muscles tissue and skin, the user can harden his body and muscles with a great amount. The technique itself takes a few seconds to fully activate, but in those few seconds the user will grow in a rapid rate, and approximately become twice as big as he was before. The user’s skin will be close to Corundum in hardness, (or what would be a 9 on the Mohs scale) and his bones just as hard, his strength will rival that of Tsunades at her best. The great physical growth comes with some disadvantages, the user cannot use any elemental ninjutsu or any Genjutsu while this technique is activated, aswell as their speed becoming considerably slower due to the bulky mass and he cannot use any S-ranked and above techniques the turn after this technique has been deactivated. Notes: • Can lasts for 5 turns. • When this technique ends the user will not shrink back to his normal size, but his muscles bones and skin will return to its former state. • Can only be taught by ZeroG. • Can only be used twice per match. Name: The Adrenaline Rush (Kōfun jōtai) Rank: S Type: Supplementary Range: Self Chakra cost: 40 (20 every turn) Damage points: N/A Description: To activate this technique, the user must focus chakra into the disaster centers in the brain, to forcefully activate the state known as adrenaline rush. The disaster centers in the users brain will react to the chakra as if it was a real disaster situation, the centers will therefore immediately jumpstart the user’s body. The disaster center sends a message to the glands just above the user’s kidneys, to release a great amount of adrenaline into the user’s body. The adrenaline will boost the user’s heart rate and his blood flow. The adrenaline also signals the user’s liver to flood the body with glucose blood sugar for fuel. But what really makes the users body reach its limit is instant energy, which is released along with the glucose and the adrenaline. Instant energy, (ATP or Adenosine triphosphate) is energy stored in all muscles, which is released in a crisis situation to boost the user’s body. All these biochemical reactions happen extremely fast, it takes less than a second for the users body to fully unleash the effects of the technique. These reactions causes the users body to peak and reach it’s absolute limit for a short amount of time, but since the effects are chakra caused, and since the user during this technique continuously floods his veins with chakra, the effects lasts longer. The effects are: Heightened senses: Stronger sense of smell, hearing and thought processing. Pain reduction: All feelings of pain and numbness are almost nullified. Faster reaction time: This doesn’t make the user faster generally. Superhuman strength: Adrenaline rush causes the body to peak in performance, a big adrenaline rush can give a regular mother the strength to lift a car easily, it is estimated that a full adrenaline rush gives a boost of strength which equals 400% Notes: • Lasts for 5 turns. • The user cannot use any elemental ninjutsu while this is active. • The user cannot use any Genjutsu or clones of any kind when this is active. • Because of the energy burn the user cannot use A-ranked or above technique for 1 turn after this technique ends, and he cannot use any S-ranked or above for 2 turns after this technique ends. • Because of the strain this technique puts on the user, he cannot use any Genjutsu for next 5 turns. • No summoning while this is active. • Can only be used Once per match. (Chángquán Style: Shadowless Kick Technique) Rank: S Type: Attack Range: Mid - short Chakra cost: 40 Damage points: 80 Description: The user from mid-range(or short) Quickly dashes in front of the opponent, to the opponent to his surprise and assumes the crane stance where he then jumps and kicks the opponent in the chin with the upper most top part of his foot. The opponents head will be forced upwards and thats when the user quickly dashes around the opponent, ending up behind him. Where he then delivers a strong kick to the opponents side, connecting his shin to opponents rib cage. The user then dashes around the opponent again, back to front and kicks them dead in the chest with a chakra infused foot. Quickly incapacitating the opponent or among certain situations brings upon death. *This can only be attempted twice per battle. *Can only be landed once. * Since the user uses all of his speed, he is exhausted and can only preform two jutsus in the next turn. Kung Fu style: Wing Chun - 永春 A concept-based Chinese martial art and form of self-defense utilizing both striking and grappling while specializing in close-range combat. (Wing Chun style: Explosive impact) Rank: S. Type: Attack. Range: Short. Chakra cost: 40. Damage points: 80. Description: In a close range battle, or during hand to hand combat, the user will pull both of his/her arm's back while squatting as if he were pulling back a samurai sword. While this is happening the user is focusing massive amounts of chakra within each arm. In a split second the user will thrust his/her arm's forward with great force with the bottom of the wrists together and the hands open (second knuckle's bent down). When you're hands make impact with the target the concentrated chakra is released at the same time, this causes a fierce impact that could even level Doton. *Can only be used once per battle. *Cannot use your hands for anything in the next two turns, including handseals. (Wing Chun style: Deadly 3 hit combo) Rank: S Type: Offensive. Range: Short. Chakra cost: 40. Damage points: 80. Description: When the user has a perfect opening, he will punch the opponents face downward diagnally with jaw crushing power. The user will do this at an angle, to where the opponents face will go in the desired location, and that location is headed for the knee, once the opponents face gets low enough the user will bring up his knee with great force making impact with the the targets face sending it back upward. Quickly after the knee in the face the user completely spins around while infusing his leg with chakra, you will see the chakra surrounding the users leg, this is how much power is put in to the final blow. The user kicks the opponents torso in the desired location with sheer force. This will knock the life out of any opponent an send the flying, and may even go through a weak enough opponent. *Can only be attempted twice in one battle. *Can only be landed once. *The user is exhausted after this move, can only use two jutsu in the next turn. [/SPOILER] [/QUOTE]
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