There's also something I need lok to confirm, when he does I'll lyk about what it is.
Now. There are several types of Arali, some restricted and some more accessible. Why do they differ and how do they differ? And because they differ so much from mankind, they have some inherent limitations. What are they and why do you think this is the case? For the abilities you can have, what are some of the limitations of those, such as attributes as well as abilities?
You really making me explain the family tree of the cousins we don't care about... I see how it is...
Ight so RP wise the Arali are split into angels and demons, 2 of each making up 4 playable races. Two don't count towards your bio loadout, 2 do:
The Asag: The creations of Marduk, children of the mountain and have stone line skin for it. They often have 3-4 arms and are often called stone men. Due to this they are slightly better with earht and 10, each gaining 10 damage while they have a 10 physical DR.
The Sulpae: The pretty ones, made by Inanna or Ishtar. These were the ones being nice to the souls going to Irkalla. With everything going to shit with the cataclysm, they lost their purpose and are free. They look human like but they got small frame, light grey skin etc. They are dope healers with their "Empyreal rememberence" where they extend their Arali heal over time effects, making them last 2 turns longer. Their healing is 25% better just cause. They can learn medjutsu, yang healing etc. I'm going to assume they can heal humans but pumping your Siris into a human, when fuuin can't keep it sealed....
The Lilin: This is what I've gone for, the shape changing demons that haunted humans at night. They were created by Nergal. Basically great shape shifters and when they do shapeshift they can enhance their bodies in the process. They are usually casters, good with spiritual side of shit (suits me going Uzumaki when I mix shit up). They have more Siris than their weaker bretheren. their gen have 10 more chakra than normal.
The Utukku: Lastly trhe big boys with the scary voices, shadowy look and basically like apparitions. Some demonic looking shit. These are the most rare due to them being made with the combined efforts of Marduk and Nergal. The Utukku were a pain in the ass control, they got locked away and were freed when the moon went boom. They are a cross between bestial and humanoid, even with their scary look on top. Abilities wise they are great at supressing chakra, and they reflect light around them to give them the shadowy look. You need a mission for one of these boys, have a huge Siris boost and some AP too. Now, the biggest thing about these is their sound getting boosted by 20 damage and they get their own unique suppressive abilities. Top it off with their higher damage customs and you're pretty hench.
Now. There are several types of Arali, some restricted and some more accessible. Why do they differ and how do they differ? And because they differ so much from mankind, they have some inherent limitations. What are they and why do you think this is the case? For the abilities you can have, what are some of the limitations of those, such as attributes as well as abilities?
1. They all differ in their appearance mostly and their unique abilities. Where ones take the form of beauty to comfort the dead, another shifts form to induce terror, another a simple stone warrior and the last being a ready made warrior to fight an enemy if they should return. Each have their own abilities unique to their role they had when they were originally created and their appearance reflects that.
2. Compared to mankind, Asag got more arms, others got grey skin, others looking like damn ghosts you can clearly tell an Arali from another. Limitations come in the form of they can't gain any bloodline abilities, they can only learn stuff, not inject into them. They don't have a chakra system so their goes gates. Senjutsu is chakra and natural energy, not siris and natural energy so there goes that. Karma wont work on them. So most modes are out the window. Lastly some have a lot less siris than others.