[Approved] Aoki (Iori) Kazunori

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Name: Aoki Kazunori
Nickname: Iori
Gender: Male
Age: 35
Birthday: Unknown
Clan: Yakuza

Looks: Iori is an average man with black hair that is brushed back into a wide tail, and some hanging in the front. He has thin eyebrows and a hawkish nose. He wears a sleeveless coat with black shoulders, over a white overshirt with the Ogame School symbol on his sleeves, over a black undershirt, dark colored pants, white socks, sandals, and carries two sword on his hip.

Personality:
Iori is shown to be carefree and laid back, if a bit rude and aloof. He has also shown to enjoy fighting and will even seek out strong opponents just to fight them. He has the habit of judging the warriors he comes across, gauging their strength in a range of 0 to 10 or even from a range of 0 to 100, if the opponent is really worthy. Iori also has a strong desire to defeat Jinsuke and become the strongest swordman. Shinnojou has also mentioned that Iori can be a little extreme, as seen when he nearly kills Ichou during their battle while fighting unarmed. Iori despises weakness and outrightly states that he'll refuse to work for a leader weaker than himself, but he knows that he's not suited for being a leader himself .

Village Info//Ninja Statistics
Land of Birth: Land Of Iron
WSE Clan: N/A

Rank//Chakra Info

Ninja Rank:
Sage

Chakra: 2000
Health: 200


2 Primary + 1 Secondary, in addition to 1 Extra AND 1 CFS specialties.
Primary 1: Samurai have Increased Speed Specialists, moving at an additional 3 speed levels.
Primary 2: Personal Summoning Specialist (Olm - Noteleks), summoned through the use of a tool (shown below) - Beacon.
Secondary: Advanced Speed Specialist
Extra: Mechanic (if not possible, pls replace with Lifeline)

History:
He hit his head and forgot who he was, but he knew he was a Samurai, from the Yakuza clan.

(Bīkon) Beacon
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: As the Kote has gained notoriety among Shinobi, Samurai too have looked at the technology as a way to expand their arsenal. The Beacon is an altered Kote, capable not of using Ninjutsu, but of preforming Summoning in place of the user, intended for use by Samurai. A beacon has a disk inside it upon which a summoning contract is inscribed, much like how one would sign a traditional contract. Unlike Kote, to use the Beacon does require chakra - an equal amount as would be required to normally preform a Summoning, but unlike traditional summons, the Beacon acts as its namesake, allowing Summons to pull themselves to the wielder's location.
*Note: Allows Summoning to be preformed by Samurai.
*Note: Chakra Cost and Damage are dependent on the Summoning being used.
*Note: Use of the Beacon itself is passive, but the Summoning still consumes a moveslot.
*Note: The Beacon can only be attuned to one Contract at a time.

(Olm Kuchiyose no Jutsu: Noteleks ) - Olm Summoning Technique: Noteleks
Type: Supplementary/Defence
Rank: B
Range: Short (Summoned on self)
Chakra Cost: 20
Damage Points: N/A
Description: The user summons an Olm whose exoskeleton is padded enough to appear visible on the outside of their body. The exoskeleton has a slimy yet thick consistency, and is equal in size to the size of the user, covering them from head to toe, leaving mouth, nose and eyes just uncovered. The summoned Olm has many uses, allowing physical attacks of up to B-rank to slide off the user (depending on size, as something bigger than the user himself cannot just slide off), with the thickness of the layer of skin aiding in the user in close quarter combat, lessening damage, and making the users own attack heavier in a sense (no added damage but if used against equally ranked opponent, the user of this would have the upper hand). Apart from this basic addition, this jutsus main use comes from its ability to allow the user to fuse with one of his summonings. Upon having used this, the user can summon an Olm at any point after, which he then chooses to fuse directly within him as its summoned, allowing the summoned beings to become one in an instant, giving the user a surge of foreign chakra which can be used to release genjutsu. Of course it cannot be used to release paralysis based jutsus if the user needs to move in order to summon the Olm to begin with. Moreover, the fusion allows the user access to the summoned Olms' abilities, which in most cases is basic elemental jutsus, and also allows the user to contact and communicate with them.

Like all other Olms, the summoned Olm is blind, but however has the sense of smell equal to that of an Inuzuka and hearing capabilities equal to someone who has the D-ranked sound jutsu (Inner Sonar Skill) activated.

Note: Can only be used 3 times, once activated, the layer of Skin lasts until destroyed or three turns have passed, whichever comes first. However, the slime dries out after 3 turns, not allowing the user protection from B-rank and below physical attacks, meaning the layer of skin left can only deflect basic weapons but nothing more for the remaining turns.

Note: When fused with summoned beings, this jutsu would last as long as the being with the most turns left on field, before the skin sheds, leaving the user as he was before this was summoned. This means if this technique is on its fourth turn, and a summoning which lasts 3 turns is summoned and fused with, then the technique will remain for those three turns. However, this can also be a disadvantage, since if a summoning is fused with early on, and lasts shorter than the five turns this jutsu allows, the user is forced to release this jutsu once that summoning has ran out of turns.
Note: Cannot last more than 8 turns per usage. | Two-turn cooldown.

Kenjutsu + Yakuza clan

Aoki's mastery of the Sword Arts allows him to have quick reflexes when swinging a sword. Aoki carries four Katanas with him at all times, two on his right side the other two on his left. These are normal Katanas and have no special abilities, though he keeps them close in case a close quarter Kenjutsu battle breaks out during his travels or missions. In addition to that, he also has a Bow on his back with specially made arrows along with it, the arrows can bend and attack an opponent in an arc, rather than heading straight towards them (I have customs for the bow and arrows.)
  • The Samurai Saber Technique, due to its chakra flow ability, is capable of aiding a samurai in fighting against ninjutsu techniques equal to that of the samurai saber and thus helps them effectively fight against ninja.
  • Samurai gain a passive +20 to Kenjutsu attacks, and elemental Nin/Ken.
  • Should they wear the traditional Samurai armor and helmet, they are capable of being immune to gas based Poisons and reduces 20 damage from physical attacks. However, use of this armor counts as two of the allowed Ninja Tools - Aoki wears a bigger version this.
  • Iaidō (居合道) is a samurai-skill where the user quick draws the blade extremely fast to strike, then re-sheathing it after every attack, allowing them to interrupt Ninjutsu handseals.
  • Samurai can utilize EIG, SHB and any other Mode, barring Sage Mode.
  • Samurai have Increased Speed Specialists, moving at an additional 3 speed levels.
Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike)
Rank: S
Type: Offensive
Range: Short-long
chakra: N/A
Damage: 80
Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter.
Note: Can only be used 2 times.
Note: Can only be taught by Erzo

Yumita Geijutsu: Tadai Kujo- (Bow and Arrow arts: Heavy Destruction)
Rank: S
Type: Offensive
Range: Short-Mid
chakra: N/A
Damage: 80
Description: The user shoots out a customized arrow which has a big arrow head as compared to a normal arrow. The arrow head has a circular base on the outside and grows bigger in size when you look it from the front, it also has two holes on it which can the air can go through instead of pushing against it and slowing it down. Due to the arrow heads size and because it’s made out of metal it has enough power to break bones if it connects. Despite its tremendous power it also has faster speed than a average arrow due to the weight of the arrow head making it even more difficult to deal with
Note: Can only be used once.
Note: Can only be taught by Erzo
Note: No other Bow and Arrow art jutsus can be used for 2 turns.

Yanguryu (Young Dragons)
- Samurais that are still learning the basics of the clan's abilities.
- Learn how to control chakra under dosages of drug. Drug endurance in order to have proper control of one's own body and chakra under influence of heavier dosages of drugs.


Dropping: https://animebase.me/threads/jacques-strap.743551/

Battles Won:
None
Battles Lost: None

Theme Music:

Credit to @Corazon for the image
Added Yakuza clan to the bio, permission here:

Approved
 
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