[Ancrath: The Dawn Tavern] - Madara Uchiha vs Isabella Uchiha

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Lili-Chwan

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As Madara raised his arm to attack, his Sharingan was able to pick up on the traces of foreign chakra around him, notably his extended arm. As the chakra, the same form of chakra he had just countered, formed into a more corporeal form, or rather a shape began to form, Madara knew he'd had little time to attack Isabella as well as defend against the attack so he decided to do both at the same time, using a tactic he utilized previously. Gathering chakra as he whistled, Madara inflicted such pain on Isabella that she was left unable to concentrate enough to continue stringing chakra together for the attack, causing them to wane in creation as their master was left paralyzed and in pain. This time however, Madara decided to not let up on his assault. As the jutsu ensnares Isabella and the flames decayed ( per your own description, Decay decays fire jutsu and other energy jutsu almost instantly ), Madara peers into Isabella's eyes and casts her into the Nightmare Realm. Despite being a Uchiha herself, without her MS active, she'd be unable to defend to release the jutsu, trapped in the inverted world for seemingly days on end. Trapped, all she can envision is herself being tormented by greater Uchiha than her, Akiza standing with a crimson sword in her hands with a black rose encrusted handle and stabbing her repeatedly through the eyes that had failed her. Izuna Uchiha, his Suiton mastery being shown as several spikes of water formed, sharp enough to pierce through her and the earth itself as the skewered her from every direction. Ragnaroc, casting the great flames of Amaterasu to burn not only her body but to superheat the water piercing her, causing even greater damage and last but the greatest of them all, Madara himself, the might that was his Perfect Susanoo calling down a massive meteor to decimate her body entirely.

For 3 days this process spanned, multiple Uchiha stabbing her broken bone. For three days she experienced this pain, or at least to her it seemed that long. After the actual second it took the jutsu to last was over, Madara channeled Raiton and Fuuton chakra to his lungs and released it towards Isabella while jumping backwards, aiming to finish her off as she lay extremely fatigued and unable to battle back.

Ongakupou: Kisei Tame Youmei)- Music Arts: Oath to Order
Type:Attack
Rank:S
Chakra Cost:45
Damage:80 (also causes 10 damage to user)
Description: The user plays a tune, on an instrument, called the Oath to Order. The Song immediately paralyzes the enemy, making them unable to move, and damages them from the inside. This jutsu does 10 damage to the user.

(Doujutsu: Tsukuyomi) - Eye Technique: Nightmare Realm
Rank: Forbidden rank
Range: Short-Mid
Chakra Cost: 70
Damage Points: 120 (-20 to user per use)
Description:
One of the basic techniques awoken with MS, this illusion renders the victim at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The only limitation of the technique is the users own imagination and skill, a fact proven by Itachi Uchiha who was must more masterful with its use than any other Uchiha before him. The technique itself only lasts for but a mere second in reality, but the one affected could have suffered through the equivalent of several weeks of torture which will manifest in severe mental damage and physical fatigue.
Note: Requires direct Eye Contact and the user to have MS active
Note: Each use reduces the duration of MS by 2 turns
Note: Its unblockable and unreleasable
Note: If the target doesn't possess at least a 3 Tomoe Sharingan, he is left unconscious
Note: Doesn't work on enemies who have MS/EMS active and use their own Tsukuyomi to counter

[Fuuton - Raiton: Metsuryū Mahō 滅竜魔法] Dragon Slayer Style: White Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases a tornado of both the wind and lightning element's from his mouth to attack the target. The attack possess highly destructive power, having causing great damage to the area it effects, ripping through the ground, and anything else in it's path. This jutsu is performed by spitting out a tornado of wind, this jutsu is performed be creating a tornado of wind, while also releasing lightning chakra causing the lightning to surround the wind tornado. The outer wind effect is not strong enough to overpower the lightning, so instead they mix in serenity, causing the lightning to become one with the wind turning it white. This roar can be done on the spot, and it does not require handseal's.

► Only Sting can perform this technique.
► Can only be used 3 times per battle.
► No A rank or above wind or lightning techniques in the next turn.

Hmph....guess you didn't want to dance anymore...

The creative juices of her opponent clearly weren't flowing. Not that he had been much of a brainer up until then. As soon as she heard the whistle, she knew it was the exact same tactic, the exact same jutsu, as it was before. She took in the pain, closing her eyes for a split of a second, taking a deep breath. And then there was silence, as fire erupted from within her auditory tract. With a twirl, she turned to a rotating sweeping kick, as her whole form became fluid like liquid flames of gold. The kick would slam into your knee cap, from her right, interrupting your whistle, even if it didn't work anymore.

±Ibiton: Gozentaru Dou Lucifer | Decay Release: The Proud Body of Lucifer±
Type: Defensive/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to maintain)
Damage: 60
Description:
Taking full use of the main release of Decay, the user channels raw, unspecific decay chakra throughout his whole body or even only in a single limb or body part. As he does so, his body transforms into the main release of Decay itself, manifesting itself in the flame-like energy that pertains to the main release of Ibiton and in the unique color specific to him. Since the users body loses substance and physical manifestation, the user can avoid taking direct physical damage or energy damage while on this form and when reforming can actually "regenerate" injuries that he might have sustained before, after or during the activation. However, the user can be restrained and forced back into his normal form by containement-like techniques. Not only that but while the user is unaffected by rocks or solid earth or other solid techniques (basicaly not taking damage), he's weak to Mud, Water or Sand techniques, being easily restrained and forced back into his normal form. While on this form the user can travel through the air in the battle field (and through energy barriers, although not solid ones) at great speed (similar to his full running speed). An unique ability is that the user is able to shape his raw form as he pleases, taking the shape of animals or appearing for example as simple geometrical forms or other even simpler forms. However, his overall size can't be smaller than that of his original flesh body and if, as a result of an attack, the user loses some part of him, he can regenerate it with pure decay and by returning to his normal form, be left unaffected. If used only on a selective part of the body, the user can shape it to attack or defend either by letting attacks go through him or by forming shields or other simpler weapons. Partially or totally transformed, the user is able to release free form streams or projectiles from the main form of decay out of his transformed parts/body (A-Rank). If the user is touched on this form, the enemy will suffer great damage (following the CE's description).
Note: Once activated, the user is unable to mold Water or Earth techniques or KG/CE's that use both Earth and Water chakra (although, if the technique was activated before, the user won't lose his coonection to it once entering this form)
Note: When deactivated has a 1 turn coldown time
Note: Free form attacks count as a move from the move count
Note: Can only be used 4 times per battle

Want me to find you a Sensei, Mandy? Or are you just acepting you aren't a good fighter?
 
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Lord of Kaos

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The creative juices of her opponent clearly weren't flowing. Not that he had been much of a brainer up until then. As soon as she heard the whistle, she knew it was the exact same tactic, the exact same jutsu, as it was before. She took in the pain, closing her eyes for a split of a second, taking a deep breath. And then there was silence, as fire erupted from within her auditory tract. With a twirl, she turned to a rotating sweeping kick, as her whole form became fluid like liquid flames of gold. The kick would slam into your knee cap, from her right, interrupting your whistle, even if it didn't work anymore.

±Ibiton: Gozentaru Dou Lucifer | Decay Release: The Proud Body of Lucifer±
Type: Defensive/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to maintain)
Damage: 60
Description:
Taking full use of the main release of Decay, the user channels raw, unspecific decay chakra throughout his whole body or even only in a single limb or body part. As he does so, his body transforms into the main release of Decay itself, manifesting itself in the flame-like energy that pertains to the main release of Ibiton and in the unique color specific to him. Since the users body loses substance and physical manifestation, the user can avoid taking direct physical damage or energy damage while on this form and when reforming can actually "regenerate" injuries that he might have sustained before, after or during the activation. However, the user can be restrained and forced back into his normal form by containement-like techniques. Not only that but while the user is unaffected by rocks or solid earth or other solid techniques (basicaly not taking damage), he's weak to Mud, Water or Sand techniques, being easily restrained and forced back into his normal form. While on this form the user can travel through the air in the battle field (and through energy barriers, although not solid ones) at great speed (similar to his full running speed). An unique ability is that the user is able to shape his raw form as he pleases, taking the shape of animals or appearing for example as simple geometrical forms or other even simpler forms. However, his overall size can't be smaller than that of his original flesh body and if, as a result of an attack, the user loses some part of him, he can regenerate it with pure decay and by returning to his normal form, be left unaffected. If used only on a selective part of the body, the user can shape it to attack or defend either by letting attacks go through him or by forming shields or other simpler weapons. Partially or totally transformed, the user is able to release free form streams or projectiles from the main form of decay out of his transformed parts/body (A-Rank). If the user is touched on this form, the enemy will suffer great damage (following the CE's description).
Note: Once activated, the user is unable to mold Water or Earth techniques or KG/CE's that use both Earth and Water chakra (although, if the technique was activated before, the user won't lose his coonection to it once entering this form)
Note: When deactivated has a 1 turn coldown time
Note: Free form attacks count as a move from the move count
Note: Can only be used 4 times per battle

Want me to find you a Sensei, Mandy? Or are you just acepting you aren't a good fighter?

Ah, I was waiting on this.

As Madara whistled, he witnessed his enemy turning into a flame like substance.

Right on time.

As the flames flickered and began to move, Madara's right hand moved across his left arm to touch a seal, instantly summoning his gunbai into his outstretched right hand, still moving fast outwards. As it appears, Isabella in her energetic form had already started spinning, being unable to physically see Madara as she turns. As the flames moved, Madaras gunbai was already moving outwards and intercepted it, Isabella never even seeing the gunbai moving as she was drawn into it's pull mid-spin, absorbing her body into the gunbai itself as nothing else remained. From her perspective, all that she would know is her turning into Decay and spinning as smoke erupted and she was sealed. After the flames are sealed into the gunbai, Madara continues moving his arm outwards and ends with placing the gunbai on his back.

For a moment, I started to think I'd have to actually try...well, one down.

Madara then dusted his shoulders and clothing, and exited out of the back of the tavern, walking towards the Southeast as he left.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

(Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios.​

(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40 ( 30 )
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.
 
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Lili-Chwan

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Ah, I was waiting on this.

As Madara whistled, he witnessed his enemy turning into a flame like substance.

Right on time.

As the flames flickered and began to move, Madara's right hand moved across his left arm to touch a seal, instantly summoning his gunbai into his outstretched right hand, still moving fast outwards. As it appears, Isabella in her energetic form had already started spinning, being unable to physically see Madara as she turns. As the flames moved, Madaras gunbai was already moving outwards and intercepted it, Isabella never even seeing the gunbai moving as she was drawn into it's pull mid-spin, absorbing her body into the gunbai itself as nothing else remained. From her perspective, all that she would know is her turning into Decay and spinning as smoke erupted and she was sealed. After the flames are sealed into the gunbai, Madara continues moving his arm outwards and ends with placing the gunbai on his back.

For a moment, I started to think I'd have to actually try...well, one down.

Madara then dusted his shoulders and clothing, and exited out of the back of the tavern, walking towards the Southeast as he left.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

(Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios.​

(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40 ( 30 )
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.

It's a fast twirl, not like she takes off her eyes from you for minutes. The time when I'm rotating to gain momentum would be more than enough to regain visual contact with your body while you're summoning the fan and swinging it downwards. She proceeds to release a mass of decay flames outwards, from her body, while still carrying on with the kick, the flames pushing back the gunbai while the kick busting your knee cap, melting flesh and bone into denatured proteins and calcium. The gunbai absorbs the A rank Decay instead of being pushed. It's even more relevant given all the cues you gave, such as smoke and a pull, prompting her to release the burst right away.
 

Lord of Kaos

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It's a fast twirl, not like she takes off her eyes from you for minutes. The time when I'm rotating to gain momentum would be more than enough to regain visual contact with your body while you're summoning the fan and swinging it downwards. She proceeds to release a mass of decay flames outwards, from her body, while still carrying on with the kick, the flames pushing back the gunbai while the kick busting your knee cap, melting flesh and bone into denatured proteins and calcium. The gunbai absorbs the A rank Decay instead of being pushed. It's even more relevant given all the cues you gave, such as smoke and a pull, prompting her to release the burst right away.

Yeeahhhhh your move wouldn't work. The "pull" isn't really a pull, it absorbs chakra it comes in direct contact with, doesn't pull anything to it. When I said pull, I meant that on contact, you'd feel yourself being "pulled" into the gunbai as you are just chakra. By admitting that it absorbs it while simultaneously mentioning the "pull" you're indirectly admitting to the Decay starting to be absorbed, meaning you're touching the gunbai...meaning you are being absorbed. In addition to that, your kick wouldn't be powerful enough to break bones, don't over-exaggerate; you did a normal kick with no extra momentum or force or anything behind it, the only reason it had any power last turn was due to the Decay chakra. Even if you weren't absorbed, your kick would be intercepted by the gunbai. Look at how I summoned it:

"As the flames flickered and began to move, Madara's right hand moved across his left arm to touch a seal, instantly summoning his gunbai into his outstretched right hand, still moving fast outwards. "

My right hand touched across the left arm while moving outwards. From this to work, my hand would have to be open, thumb pointing inwards. It's illogical to assume I would summon the gunbai in a reverse grip, the fan part being summoned on the outside of my hand from that position as it would fail to serve the purpose I used it for, to hit you. Meaning it'd be summoned with the fan part pointing inwards as my hand moves outwards. Meaning that as my arm moves outward, it's already pointing downwards to you so there is no swinging it downwards. The gunbai's movement is placed to hit you almost as it's summoned, given both our movements towards each other. You'd be absorbed into the gunbai as you'd touch it, it's not a lengthy nor drawn out process. Your move doesn't work.
 
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Scorps

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You guys are going to give me gray hairs...

Anywho, I must conceed to Lili but for a few reasons (btw, I didn't read your lenghty posts in the resolution thread...both were distracting from the main issues at hand):

1) Madara, you're assuming you can use two techniques before she can even move. Movement is faster than jutsu. You cannot summon the gunbai and use the technique to absorb her before she connects to you. She is even faster in terms of movement than you, being of a higher rank.

2) I don't agree you can absorb her, even if she is turned into decay same as I don't agree that the decay technique called power of belial can simply disperse someone into nothingness that has turned themselves into fire for example. At best, you'd absorb the technique itself, ending it and thus forcefully turn her back into her normal form.

3) Decay is not simple fire nor any other simple element. The moment it connects with something it corrodes, decays and reduces to nothing whatever it touches. Including chakra. Including a Gunbai. This is important for my f inal point:

4) As I find you cannot summon the gunbai in time to use the technique before she connects with you, I find you'd be able to summon the gunbai in time to perhaps block her contact with your body but not the gunbai. The gunbai, having touched Decay flames would erode into nothing. Its virtually indestructible but not completely.

5) you cannot summon the gunbai with that technique; you need to use the basic summoning technique. That technique works to summon basic weapons which the gunbai is not.



So, all cookies counted, I reason that you're being sent back after having received a powerful melee hit from Lili, which you received with the gunbai, which in turn is now rusting away into nothing. I suggest you quickly release your grip from it when you have a change...Decay is a nasty thing :)

Since the last move was Madara's (I didn't consider your following posts more than simple spam), its Lili's turn.

PS- Count your chakras please...
 

Lord of Kaos

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Alright, gunbai being decayed and I'm being hit backwards from the force of her kick striking gunbai, short range when hit and no pain dealt as the gunbai intercepted it. Guess I cant afford to fight for "fun" anymore, starting the clock now I suppose.


As the gunbai is hit and Madara begins to move backwards from the force, he doesn't let the contact distract him from the goal at hand, even if he is pushed backwards. Releasing the gunbai, Madara begins taking everything in with his Sharingan before he channels Fuuton chakra around Isabella. As the chakra forms, a 1 meter tornado forms around her that begins shrinking as soon as it forms fully.

(Doujutsu: Izanami) - Eye Technique: Izanami
Rank: Forbidden
Type: Offensive
Range: Short
Chakra Cost: 100
Damage: N/A (-30 to the user and loss of a Sharingan eye)
Description:
Izanami is one of the ultimate techniques of the Uchiha clan, said to have been created to deal with Izanagi users that went mad or abused it. It is a genjutsu which affects the target through physical sensations shared between them and the user. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is sealed away and loses its light forever, leftblind for the rest of the match. According to Itachi, this technique and Izanagi form a pair, but while Izanagi is a technique capable of altering destiny, Izanami is instead one that "decides" it. To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations and every detail that surrounds him and his opponent as well as the information gathered by all his senses and that of their opponent's during that instant like a photograph. The user must then intentionally replicate the same sensation, feeling and moment and in the same way, memorise it with their Sharingan. Then, upon casting the technique, Izanami overlaps and connects these two identical "moments" as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.
Note: Can only be used by Uchiha bios and the user must have mastered all Sharingan Genjutsu as well as gained access to MS or EMS, even if he doesn't need it to cast the illusion.
Note: Can only be used once per eye, after which the used eye loses its light for the rest of the fight.
Note: Doesn't require eye contact and takes 2 turns to set up and then trigger, during which the user can't use Genjutsu on the enemy.
Note: The user is left noticeably exhausted once the technique is fully triggered, while the target is left locked inside the illusion for up to 3 turns, unable to move or be aware of anything from the real world during that time. During those 3 turns, the user can make use of Genjutsu to interrogate the target freely without him knowing. After the 3 turns pass, the target is released but left in an exausted state, unable to fight or flee.
Note: Once triggered, target can't release himself from the illusion for the full 3 turns.

(Fuuton: Kaze o Yofun) Wind Style: Winds of Rage
Type: Attack
Rank: S
Range: All
Chakra cost: 40
Damage: 80
Description: The user will cause the wind around the opponent to spiral creating a tornado with the opponent in the middle, the wind is clear and is able to be seen thru, but has increadible pressure and will rip anything that comes in contact with it, user will then cause it to shrink and crush the opponent in the middle.
~Can only be used 2 times per battle.

After releasing the wind, Madara lands at the edge of short range, watching Isabella in the process.


Chakra Cost
( Initial chakra ) 1800
( Chakra used over last few turns) - 560
______
1240
140
- 30
______
1070​
 

Lili-Chwan

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Alright, gunbai being decayed and I'm being hit backwards from the force of her kick striking gunbai, short range when hit and no pain dealt as the gunbai intercepted it. Guess I cant afford to fight for "fun" anymore, starting the clock now I suppose.


As the gunbai is hit and Madara begins to move backwards from the force, he doesn't let the contact distract him from the goal at hand, even if he is pushed backwards. Releasing the gunbai, Madara begins taking everything in with his Sharingan before he channels Fuuton chakra around Isabella. As the chakra forms, a 1 meter tornado forms around her that begins shrinking as soon as it forms fully.

(Doujutsu: Izanami) - Eye Technique: Izanami
Rank: Forbidden
Type: Offensive
Range: Short
Chakra Cost: 100
Damage: N/A (-30 to the user and loss of a Sharingan eye)
Description:
Izanami is one of the ultimate techniques of the Uchiha clan, said to have been created to deal with Izanagi users that went mad or abused it. It is a genjutsu which affects the target through physical sensations shared between them and the user. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is sealed away and loses its light forever, leftblind for the rest of the match. According to Itachi, this technique and Izanagi form a pair, but while Izanagi is a technique capable of altering destiny, Izanami is instead one that "decides" it. To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations and every detail that surrounds him and his opponent as well as the information gathered by all his senses and that of their opponent's during that instant like a photograph. The user must then intentionally replicate the same sensation, feeling and moment and in the same way, memorise it with their Sharingan. Then, upon casting the technique, Izanami overlaps and connects these two identical "moments" as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.
Note: Can only be used by Uchiha bios and the user must have mastered all Sharingan Genjutsu as well as gained access to MS or EMS, even if he doesn't need it to cast the illusion.
Note: Can only be used once per eye, after which the used eye loses its light for the rest of the fight.
Note: Doesn't require eye contact and takes 2 turns to set up and then trigger, during which the user can't use Genjutsu on the enemy.
Note: The user is left noticeably exhausted once the technique is fully triggered, while the target is left locked inside the illusion for up to 3 turns, unable to move or be aware of anything from the real world during that time. During those 3 turns, the user can make use of Genjutsu to interrogate the target freely without him knowing. After the 3 turns pass, the target is released but left in an exausted state, unable to fight or flee.
Note: Once triggered, target can't release himself from the illusion for the full 3 turns.

(Fuuton: Kaze o Yofun) Wind Style: Winds of Rage
Type: Attack
Rank: S
Range: All
Chakra cost: 40
Damage: 80
Description: The user will cause the wind around the opponent to spiral creating a tornado with the opponent in the middle, the wind is clear and is able to be seen thru, but has increadible pressure and will rip anything that comes in contact with it, user will then cause it to shrink and crush the opponent in the middle.
~Can only be used 2 times per battle.

After releasing the wind, Madara lands at the edge of short range, watching Isabella in the process.


Chakra Cost
( Initial chakra ) 1800
( Chakra used over last few turns) - 560
______
1240
140
- 30
______
1070​

After hitting, Isabella returns back to her tangible form, while retaining a lowered, crouched position, watching closely as her opponent quickly take sin everything around him, flickering his atention between the surroundings and her eyes (to maintain the constant eye contact he's been keeping). She takes advantage of a time his eyes go to focus on something else and closes her eye, focusing chakra onto it. It is but a moment, but, when she opens her eyes again, the Accursed Sun shines through, dark and crimson.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Doujutsu: Mangekyou Sharingan) Eye Technique: Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 50 (-25 per turn to keep active)
Damage: N/A (-10 per turn)
Description:
The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.

Note: The user needs to have activated his 3T Sharingan beforehand
Note: Can only be activated twice, requiring a 2 turn coldown to activate again
Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.

Isabella slaps her hand on the ground, which casts a great barrier around Mandy, that restricts her chakra usage and saps her already quite beaten chakra. Which would happen as the wind chakra is forming around her.

(Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

While, simultaneously, she casts her most cruel Genjutsu. The pain is as sudden as it is gruesome. Your world becomes nothing more than flames, excrutiating and horrible. There aren't enough words, or even historical cruelties that could perfectly capture the pain the fire of the accursed sun is unleashing upon your body and soul. Everything is alight, yet nothing could be darker. You could feel every type of pain you've ever felt, many times over, and every pain you'll ever feel, all at once, as the horrid flames lick your every corner, touching your most intimate moments. Chakra is ingrained inside each fire that shoots from within you, as is outside your vision. The walls of the chakra enclosement retain the same feeling as you had in your childhood, when you were captured by the same technique, the same infinite embrace of chakra, and forced to watch your whole family burn, and yet you couldn't do anything for the Infinite Embrace was holding you, feeding on your chakra, the same chakra that now burned terribly and excrutiatingly inside your body, unbearable and overpowering. And so they scream, as you do as well, and so their muscles spasm, as so do yours, and their eyes cry out in despair, as do yours, for there is no hope that the pain will ever end, and the embrance just gets tighter and tighter, burning, hellishly burning, furiously burning.

In your torture, your wind technique fails, your hope fails, your power fails, you fail. There are only my eyes, my accursed eyes, the black sun in the blood tide.

(Doujutsu: Kamiranshi) - Eye Technique: Divine Immolation
Rank: Forbidden rank
Range: Short-Mid
Chakra Cost: 70
Damage Points: 120 (-20 to user per use)
Description: One of the basic techniques awoken with Accursed Sun MS, replacing Tsukuyomi. Kamiranshi is the ultimate torture genjutsu, even considering Tsukuyomi's time and space bending abilities. Kamiranshi is about delivering pain in it's most gruesome and excruciating way. It is the bending of pure and total pain. Although it would be described as being burned alive, both your body and your soul, but it deepens, burning everyone differently, as it would pain them the most, bringing or creating memories or emotions that intensify the burning. The pain created is so massive that it locks the mind of the opponent in itself, dwelling in fire, preventing the genjutsu's pain from releasing the genjutsu itself, despite surpassing lengths over the limit of illusionary pain, far more than any other genjutsu. Although having no power to bend time/space like Tsukyomi, Kamiranshi has unique parasitic properties, as it will latch to anything mentally connected to the target through chakra, such as Shadow Clones, Summoned Animals, Bijuu, or even people chakra linked to the opponent through a technique, such as Sakon and Ukon's KG or Yamanaka Clan's Ability. Because of these characteristics, this genjutsu can be disrupted by a third party, but only by the insertion of chakra of a person not linked to the target, after the genjutsu has been cast. If it's prior, the person will be affected as well. This is also accountable as a way to counter genjutsu placed on the opponent, or when the aforementioned abilities are placed on the user, burning them and the opponent simultaneously. This is how it stands against Tsukuyomi users, similar how Tsukuyomi users stand against others. Finally the bending of pain has effects stronger than mere genjutsu. All the emotions and memories created to enhance the pain instile a sense of phobia that is carved into the target's mind, against fire, sharingan and Isabella herself. This ranges from paralisis to only a slight hesitation (less or equal than 2 ranks lower than the user to less or equal than 1 rank higher than the user).
The effects felt inside the genjutsu are real-time. The target feels a general whole-body paralysis, especially in fears dealing with claustrophobia or being binded (up to Kage), accompanied by loud screaming and muscle-flexing (the urge to scream can be controlled by specific clan/cfs/Kg traits or by higher ranks (Sage and above)
Note: Requires direct Eye Contact and the user to have MS active
Note: Each use reduces the duration of MS by 2 turns
Note: If the target doesn't possess at least a 3 Tomoe Sharingan, he is left disabled. In the absence of a third party, the opponent needs to fight the genjutsu with equally strong techniques (Genjutsu preferrebly).
Note: Doesn't work on enemies who have MS/EMS active and use their own Tsukuyomi to counter
be able to release the user from this because it already makes more pain than that of any physical wound so you might want to add a note saying just that so no further confusion rises.

Using her Zero Ring, she takes the properties of the Jewel Ring, halving the damage from all forbidden techs ( Mangekyou and Kamiranshi ) and increasing the rank of Infinite Embrace to A.

Zero (Rei):
Worn on the right thumb. Used by the leader of the group. The primary function of the ring is to maintain control over the members and to provide support for them at all times.
The features are:
-Controls the abilities of other rings, limit them/disable them.
-Ring produces a hidden frequency received by other ones: Hidden communication.
-Can share / control chakra across ring owners transferred in the form of frequencies.
-Once per turn, the user can acquire one ability from one of the other rings for the duration of the turn. During this turn, the user cannot use abilities of the Rei ring. The user cannot use abilities of one ring for consecutive turns and must wait a full turn before using abilities of another ring.

Jewel/Black King (Gyoku):
Worn on the left thumb. The most powerful stone in comparison: Reduces recoil damage by half on forbidden techniques and Increases a rank of all sealing techniques(With the exception of forbidden which reduces recoil damage).

Total Chakra: 1385

Also, your chakra expenses are 835, thus you're at 965 ( minus the 50 just now, 915 )
 
Last edited:

Lord of Kaos

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After hitting, Isabella returns back to her tangible form, while retaining a lowered, crouched position, watching closely as her opponent quickly take sin everything around him, flickering his atention between the surroundings and her eyes (to maintain the constant eye contact he's been keeping). She takes advantage of a time his eyes go to focus on something else and closes her eye, focusing chakra onto it. It is but a moment, but, when she opens her eyes again, the Accursed Sun shines through, dark and crimson.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Doujutsu: Mangekyou Sharingan) Eye Technique: Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 50 (-25 per turn to keep active)
Damage: N/A (-10 per turn)
Description:
The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.

Note: The user needs to have activated his 3T Sharingan beforehand
Note: Can only be activated twice, requiring a 2 turn coldown to activate again
Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.

Isabella slaps her hand on the ground, which casts a great barrier around Mandy, that restricts her chakra usage and saps her already quite beaten chakra. Which would happen as the wind chakra is forming around her.

(Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

While, simultaneously, she casts her most cruel Genjutsu. The pain is as sudden as it is gruesome. Your world becomes nothing more than flames, excrutiating and horrible. There aren't enough words, or even historical cruelties that could perfectly capture the pain the fire of the accursed sun is unleashing upon your body and soul. Everything is alight, yet nothing could be darker. You could feel every type of pain you've ever felt, many times over, and every pain you'll ever feel, all at once, as the horrid flames lick your every corner, touching your most intimate moments. Chakra is ingrained inside each fire that shoots from within you, as is outside your vision. The walls of the chakra enclosement retain the same feeling as you had in your childhood, when you were captured by the same technique, the same infinite embrace of chakra, and forced to watch your whole family burn, and yet you couldn't do anything for the Infinite Embrace was holding you, feeding on your chakra, the same chakra that now burned terribly and excrutiatingly inside your body, unbearable and overpowering. And so they scream, as you do as well, and so their muscles spasm, as so do yours, and their eyes cry out in despair, as do yours, for there is no hope that the pain will ever end, and the embrance just gets tighter and tighter, burning, hellishly burning, furiously burning.

In your torture, your wind technique fails, your hope fails, your power fails, you fail. There are only my eyes, my accursed eyes, the black sun in the blood tide.

(Doujutsu: Kamiranshi) - Eye Technique: Divine Immolation
Rank: Forbidden rank
Range: Short-Mid
Chakra Cost: 70
Damage Points: 120 (-20 to user per use)
Description: One of the basic techniques awoken with Accursed Sun MS, replacing Tsukuyomi. Kamiranshi is the ultimate torture genjutsu, even considering Tsukuyomi's time and space bending abilities. Kamiranshi is about delivering pain in it's most gruesome and excruciating way. It is the bending of pure and total pain. Although it would be described as being burned alive, both your body and your soul, but it deepens, burning everyone differently, as it would pain them the most, bringing or creating memories or emotions that intensify the burning. The pain created is so massive that it locks the mind of the opponent in itself, dwelling in fire, preventing the genjutsu's pain from releasing the genjutsu itself, despite surpassing lengths over the limit of illusionary pain, far more than any other genjutsu. Although having no power to bend time/space like Tsukyomi, Kamiranshi has unique parasitic properties, as it will latch to anything mentally connected to the target through chakra, such as Shadow Clones, Summoned Animals, Bijuu, or even people chakra linked to the opponent through a technique, such as Sakon and Ukon's KG or Yamanaka Clan's Ability. Because of these characteristics, this genjutsu can be disrupted by a third party, but only by the insertion of chakra of a person not linked to the target, after the genjutsu has been cast. If it's prior, the person will be affected as well. This is also accountable as a way to counter genjutsu placed on the opponent, or when the aforementioned abilities are placed on the user, burning them and the opponent simultaneously. This is how it stands against Tsukuyomi users, similar how Tsukuyomi users stand against others. Finally the bending of pain has effects stronger than mere genjutsu. All the emotions and memories created to enhance the pain instile a sense of phobia that is carved into the target's mind, against fire, sharingan and Isabella herself. This ranges from paralisis to only a slight hesitation (less or equal than 2 ranks lower than the user to less or equal than 1 rank higher than the user).
The effects felt inside the genjutsu are real-time. The target feels a general whole-body paralysis, especially in fears dealing with claustrophobia or being binded (up to Kage), accompanied by loud screaming and muscle-flexing (the urge to scream can be controlled by specific clan/cfs/Kg traits or by higher ranks (Sage and above)
Note: Requires direct Eye Contact and the user to have MS active
Note: Each use reduces the duration of MS by 2 turns
Note: If the target doesn't possess at least a 3 Tomoe Sharingan, he is left disabled. In the absence of a third party, the opponent needs to fight the genjutsu with equally strong techniques (Genjutsu preferrebly).
Note: Doesn't work on enemies who have MS/EMS active and use their own Tsukuyomi to counter
be able to release the user from this because it already makes more pain than that of any physical wound so you might want to add a note saying just that so no further confusion rises.

Using her Zero Ring, she takes the properties of the Jewel Ring, halving the damage from all forbidden techs ( Mangekyou and Kamiranshi ) and increasing the rank of Infinite Embrace to A.

Zero (Rei):
Worn on the right thumb. Used by the leader of the group. The primary function of the ring is to maintain control over the members and to provide support for them at all times.
The features are:
-Controls the abilities of other rings, limit them/disable them.
-Ring produces a hidden frequency received by other ones: Hidden communication.
-Can share / control chakra across ring owners transferred in the form of frequencies.
-Once per turn, the user can acquire one ability from one of the other rings for the duration of the turn. During this turn, the user cannot use abilities of the Rei ring. The user cannot use abilities of one ring for consecutive turns and must wait a full turn before using abilities of another ring.

Jewel/Black King (Gyoku):
Worn on the left thumb. The most powerful stone in comparison: Reduces recoil damage by half on forbidden techniques and Increases a rank of all sealing techniques(With the exception of forbidden which reduces recoil damage).

You cant cast a gen at the same time you use the barrier, it'd be afterwards btw. o-o

As Isabella opens her eyes Madara is able to see the MS pattern within her eyes. So she finally uses it.... Knowing that he has little time and even less chakra remaining, he begins by diverting his eyes to her chin as she moves to slam her hand to the earth and causes a barrier to form around Madara. As the barrier appears, Madara is able to note his chakra beginning to drain from his body, and smirks as he continues his move from before, the tornado still forming around Isabella's person.

(Fuuton: Kaze o Yofun) Wind Style: Winds of Rage
Type: Attack
Rank: S
Range: All
Chakra cost: 40
Damage: 80
Description: The user will cause the wind around the opponent to spiral creating a tornado with the opponent in the middle, the wind is clear and is able to be seen thru, but has increadible pressure and will rip anything that comes in contact with it, user will then cause it to shrink and crush the opponent in the middle.
~Can only be used 2 times per battle.

Edit: Where do you get that from? You cancelled a lot of my moves you know o-o but sure, 835 is fine with me.

Edit2: Wasn't sure if I needed to post the wind jutsu or not since my move went unchanged but posted it anyway just in case.
 
Last edited:

Lili-Chwan

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You cant cast a gen at the same time you use the barrier, it'd be afterwards btw. o-o

As Isabella opens her eyes Madara is able to see the MS pattern within her eyes. So she finally uses it.... Knowing that he has little time and even less chakra remaining, he begins by diverting his eyes to her chin as she moves to slam her hand to the earth and causes a barrier to form around Madara. As the barrier appears, Madara is able to note his chakra beginning to drain from his body, and smirks as he continues his move from before, the tornado still forming around Isabella's person.

(Fuuton: Kaze o Yofun) Wind Style: Winds of Rage
Type: Attack
Rank: S
Range: All
Chakra cost: 40
Damage: 80
Description: The user will cause the wind around the opponent to spiral creating a tornado with the opponent in the middle, the wind is clear and is able to be seen thru, but has increadible pressure and will rip anything that comes in contact with it, user will then cause it to shrink and crush the opponent in the middle.
~Can only be used 2 times per battle.

Edit: Where do you get that from? You cancelled a lot of my moves you know o-o but sure, 835 is fine with me.

Edit2: Wasn't sure if I needed to post the wind jutsu or not since my move went unchanged but posted it anyway just in case.

Yeah, you had to. You changed the time frame, the wind now happens after the Barrier is deployed, since that was my first move.
_____________________________


Isabella smirked as her opponent lowered his eyes. So much for the smug talk, when it comes to it, there is only one true Uchiha here. With her hand placed on the ground, and the wind forming around her, she focuses on your right eye, instead of casting the Kamiranshi. Since no eye contact was done, there was absolutely no indication whatsover of her next move, a drop of blood growing in the corner of her eye, becaming heavier. And, suddenly, 3 black needles pierce through your pupil, the heat bursting and deflating your eye, instantly blinding it. Although they appeared first, the multitude of Bachihari, in multiples of three, exponentially more numerous, would grow in an instant, spreading through the surface, piercing into your eye and growing across your face to the other eye. She choses spread over depth, as the needles puncture your eyes, before she shifts her focal point from the face to your right arm, and then the left arm, and then the belly, now going for depth instead of spread, amputating you in mere moments.

( Doujutsu: Bachihari ) Eye Technique: Accursed Acunpuncture
Rank: Forbidden Rank
Type:Attack
Range: Short-Long
Chakra cost: 70
Damage Points: 120 (-30 to the user)
Descripton: Isabella's Mangekyo Sharingan's physical ninjutsu is know as Bachihari, the ability to materialize endless and numerous absolute-piercing needles. The jet-black needles of the Bachihari, said pierce the death itself, are materialized at the focus of the user's vision. This depiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as Isabella closes her eyes and prepares to use Bachihari, tears of blood flow through her face.
The black needles lack momentum and, contrary to Amateratsu, parasitic abilities, but have a very high physical tangibility, able to pierce through any and all materials, energy or physical alike with enormous ease. Instead of working by igniting the focal point and have it spread, the Bachihari works by creating a fast succession of endless needles, which quickly spread outwards the more time the user focus on a point, thus increasing the affected area to human-length diameter holes in a pair of seconds, as the needles spawn and de-spawn in a fast succession, in a spherical manner around the focal point, directly related to the amount of time the user keeps the focus on a certain point
Though the needles seem unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas with enhanced speed and reactions (such as Third and Fourth Raikage in Lightning Armor) when facing the user can move out of the focal point before the needles materialize as a whole or in enough number and length to cause harm. This is related to the short size and pinpoint area of effect of each needle. The needles will always begin to appear in a constricted and superficial area of the target, before that area is spread out and deepen by the materialized mass of needles that follow.
Also, its been noticed that Dojutsu users (3 Tomoe Sharingan, Rinnegan, Byakugan) and skilled chakra sensors can see/feel the overflow and increasing chakra pressure in the eye, right before Bachihari is used, but that in itself is not enough to dodge or block it, as the target would need to move faster than the user can focus her eye on it. Another thing that has been shown capable of blocking Bachihari are "sentient" automated defenses, like Gaara's sand shield. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black needles, as long as it and completely blocks the users line of sight.
Although the black needles spread in a spherical manner, restarting it's growth once the focal point changes, the user may choose to limit the spread, allowing for a more concetrated and deeper effect, sacrificing wide-spreadage of damage.
Note: Requires the user to have his MS active
Note: Can only be used 2 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: Sentient beings experience excruciating pain and damage as if they're being pierced by blazingly hot needles.

The barrier continues in effect. Sapping 50 more chakra, and returning 30 to Isabella. THe excrutiating pain interrupts the wind, leavign her unharmed.

You don't look so well

She says, as the blood drips down her cheek.
 

Lord of Kaos

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Yeah, you had to. You changed the time frame, the wind now happens after the Barrier is deployed, since that was my first move.
_____________________________


Isabella smirked as her opponent lowered his eyes. So much for the smug talk, when it comes to it, there is only one true Uchiha here. With her hand placed on the ground, and the wind forming around her, she focuses on your right eye, instead of casting the Kamiranshi. Since no eye contact was done, there was absolutely no indication whatsover of her next move, a drop of blood growing in the corner of her eye, becaming heavier. And, suddenly, 3 black needles pierce through your pupil, the heat bursting and deflating your eye, instantly blinding it. Although they appeared first, the multitude of Bachihari, in multiples of three, exponentially more numerous, would grow in an instant, spreading through the surface, piercing into your eye and growing across your face to the other eye. She choses spread over depth, as the needles puncture your eyes, before she shifts her focal point from the face to your right arm, and then the left arm, and then the belly, now going for depth instead of spread, amputating you in mere moments.

( Doujutsu: Bachihari ) Eye Technique: Accursed Acunpuncture
Rank: Forbidden Rank
Type:Attack
Range: Short-Long
Chakra cost: 70
Damage Points: 120 (-30 to the user)
Descripton: Isabella's Mangekyo Sharingan's physical ninjutsu is know as Bachihari, the ability to materialize endless and numerous absolute-piercing needles. The jet-black needles of the Bachihari, said pierce the death itself, are materialized at the focus of the user's vision. This depiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as Isabella closes her eyes and prepares to use Bachihari, tears of blood flow through her face.
The black needles lack momentum and, contrary to Amateratsu, parasitic abilities, but have a very high physical tangibility, able to pierce through any and all materials, energy or physical alike with enormous ease. Instead of working by igniting the focal point and have it spread, the Bachihari works by creating a fast succession of endless needles, which quickly spread outwards the more time the user focus on a point, thus increasing the affected area to human-length diameter holes in a pair of seconds, as the needles spawn and de-spawn in a fast succession, in a spherical manner around the focal point, directly related to the amount of time the user keeps the focus on a certain point
Though the needles seem unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas with enhanced speed and reactions (such as Third and Fourth Raikage in Lightning Armor) when facing the user can move out of the focal point before the needles materialize as a whole or in enough number and length to cause harm. This is related to the short size and pinpoint area of effect of each needle. The needles will always begin to appear in a constricted and superficial area of the target, before that area is spread out and deepen by the materialized mass of needles that follow.
Also, its been noticed that Dojutsu users (3 Tomoe Sharingan, Rinnegan, Byakugan) and skilled chakra sensors can see/feel the overflow and increasing chakra pressure in the eye, right before Bachihari is used, but that in itself is not enough to dodge or block it, as the target would need to move faster than the user can focus her eye on it. Another thing that has been shown capable of blocking Bachihari are "sentient" automated defenses, like Gaara's sand shield. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black needles, as long as it and completely blocks the users line of sight.
Although the black needles spread in a spherical manner, restarting it's growth once the focal point changes, the user may choose to limit the spread, allowing for a more concetrated and deeper effect, sacrificing wide-spreadage of damage.
Note: Requires the user to have his MS active
Note: Can only be used 2 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: Sentient beings experience excruciating pain and damage as if they're being pierced by blazingly hot needles.

The barrier continues in effect. Sapping 50 more chakra, and returning 30 to Isabella. THe excrutiating pain interrupts the wind, leavign her unharmed.

You don't look so well

She says, as the blood drips down her cheek.

I'm looking at your chin, I'd be able to see the trail of blood before the jutsu is released. o-o And by choosing to use another jutsu, you end the barrier automatically, as you need to focus on the jutsu in order to keep it's effects working. o-o


As Madara formed the wind jutsu, his Eternal Mangekyou Sharingan deactivates and he's able to see a trail of blood beginning to flow from Isabella's eye. A telltale sign of a Mangekyou Sharingan jutsu, Madara reasons it to either be the dark flames of Amaterasu or the eternal genjutsu that is the Nightmare Realm. As Tsukiyomi requires eye contact, Madara deduces it to be Amaterasu as the two of them do not share eye contact. He also knows that the flames erupt on line of contact, so it will obviously have to be a jutsu that hits either the front or side of his body, his back guarded from her. Knowing this, he still knows he has no time at all to physically move out of the way of the jutsu before it is launched, but that doesn't deter him at all. As he sees the trail of blood, he closes his eyes and releases a burst of chakra from his body to create a massive and thick armor of earth shaped in large spikes all over his body in order to cover his person completely as he begins pushing off his left foot, moving to the side as black needles instead of black flames impact the right side of his body, Isabella's eye snapping back open in the process. As the needles impact the armor, Madara releases his control over the armor, it breaking as he moves outwards away from both the needles and the rock. As this happens, Madara lands and moves forward at doubled speeds, his hand outstretched as he comes in contact with Isabella, his hand snatching both her Sharingans out as she is looped in an unending process of activating her Mangekyou and recasting her own jutsu endlessly. Given her jutsu follows the same basic mechanics behind Amaterasu, the armor would block her direct line of contact with his own body while he counters attack. Even if the needles begin to grow in a parasitic method, the initial blocking and releasing of the earth would take the initial hit and given that he makes it in a thick manner, it gives him sufficient time to both release the earth and, well, release it before the needles would have enough time to strike him.

I bet you thought you were good enough to win, didn't you? I think your expertise in Genjutsu has only fooled yourself; your Buzz's Lightyears from here, you're telling Toy Stories.

As Madara takes the eyes of Isabella, his own left eye's light begins to fade, going blind in that eye as he places them into a jar, placing it in his pocket.

I can probably get a few coins for these on the Black Market...I might be able to get a rusty kunai for both. Had to hurt myself just to feel some pain in this fight, aint that about a...

Leaving Isabella standing in the kitchen blinded, Madara turns and begins walking around the kitchen. Going to the refrigerator, he opens it and is sadly let down that there isn't even any orange juice. What type of bar doesn't serve Gin and Juice was besides him. Closing the door before walking off mumbling, Madara walks outside into the backyard and looks up at the sky over the vineyard. Reaching in his pocket to pull out a cigar, Madara sighs as he sits near the door, pulling a small brown bag out. Cutting the cigar, Madara wonders how much it would cost to build a new gunbai. Maybe he could use those eyes to buy half the supplies. Cigar now rolled, Madara raises it and inhales greatly, clearing his mind. Repeating this for a few more minutes, Madara ashes the half smoked cigar and walks back in the kitchen, seeing Isabella still crouched low. Taking another hit, he ashes it on her as he raises her hand and pulls the Rei Ring from his thumb and walks around

Ain't really my style, but I can buy a chain to match this. Maybe get it engraved with a real ninja's name or something, add some diamonds to it. I need to visit Jacob the Jeweler soon.

Tucking it into his pocket, Madara finishes smoking before turning to face Isabella once.

Now...what to do with you....

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Ashura Senku|Asura Flashing Sky
Type: Defense/Supplementary
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: N/A (+10 if struck while Ashura Senku is active; -10 to user when Ashura Senku is active)
Description: After activating the Satsui no Hadō, the user focuses a large amount of chakra throughout his/her body, using his rage and anger to 'warp' the chakra, so to speak, causing the characteristic red chakra flares around his/her body to bend around his body, creating a coat of chakra that manifests itself as a kind of after-image when the user moves, making it harder for the enemy to strike him head-on. The increase of chakra throughout his body also increases his speed sharply, effectively doubling it (note: this only applies if the user has not used any other jutsu/mode that enhances his strength, meaning it can't be used in conjunction to EIG, Sage Mode, etc. and only works DURING the Ashura Senku, thus making it an ideal jutsu for quick escape) during the time the jutsu is used. Once he has activated the Satsui no Hadō, the user widens his stance, and his enhanced chakra-cloak glows red. He then lifts one knee and quickly "glides" along the ground to another location with his eyes aglow. Where he glides depends on whether the user choices to move forward, backwards, or any other direction, so long as it is in a straight line from his starting position and no item (i.e. tree, giant rock, building, etc) is in his path. The glide can be used to get away from an opponent bearing down on him, to suddenly launch an attack (often from behind), or perhaps to simply psych out the opponent and keep them guessing. Due to the dark nature of the Satsui no Hadō, the red chakra around the user is imbibed with such an evil intent, that it actually hurts the user's skin and burns his skins slightly as he uses it, similar to how Naruto's skin is burned when using the 4-tailed transformation; however it works on both ends of the spectrum: as long as the Ashura Senku technique is active, the user's skin will be in intense pain but if an enemy were to strike him while it is active, they will feel the same pain, though on a greater scale when compared to the user. However, given all the perks of the jutsu, the user has much to be wary about. Only able to use the jutsu 3 times per fight, shall the user use it all three times, he runs the risk of the dark nature of the Satsui no Hadō taking over, causing him to become enraged and lose control of his sanity, making him unable to use jutsus higher than C-rank for two turns and no taijutsu for the rest of the fight due to intense physical pain. After using it, he speed is also dramatically decreased by half, causing him to severally be limited in terms of movement. Furthermore, the user is unable to use the jutsu in rapid succession. It takes a minimal of three turns in between before he is able to use the jutsu again.
Notes:
*Can only be used three times at a most, with a three turn waiting period in between.
*After using once, the user cannot use any jutsus higher than A-rank that turn and no taijutsu of A-rank and higher for two turns.
*After using twice, the user cannot use any jutsus higher than B-rank that turn and no tai of B-rank and higher for 5 turns.
*After using all three times, the user cannot use any jutsus higher than C-rank for 3 turns and no taijutsu for the rest of the fight.
*The user can only move uni-directionally, meaning he can only glide in straight lines. He also can only glide from one range to the next, meaning he can move from short range to mid range, mid range to long range and vice-versa but not short range to long range or long range to short range.
*After the technique has ended, the user's speed is severely cut in half, causing him to move at speeds that make Gaara's running speed seem fast (Gaara is used as a reference, due to him being considered one of the slowest in-manga characters). This effect only lasts the turn the user uses the Ashura Senku. However, if the user uses this technique at the end of his turn, then his NEXT turn, he will have this lowered speed the entire turn.
*Can't be used with any other mode or speed-enhancing jutsus.
*Can only be used after the Satsui no Hadō has been activated.
*Must have learned Satsui no Hadō and be at least 'User' rank within the Satsui no Hadō ranking system (See CFS for details).
*Gilding isn't the same as flying or hovering. The user "kicks/jumps" into a direction so fast that he "glides" until he reaches the destination. As such, this technique can't be used in mid-air.
 
Last edited:

Lili-Chwan

Kage in the Making 👑
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I'm looking at your chin, I'd be able to see the trail of blood before the jutsu is released. o-o And by choosing to use another jutsu, you end the barrier automatically, as you need to focus on the jutsu in order to keep it's effects working. o-o


As Madara formed the wind jutsu, his Eternal Mangekyou Sharingan deactivates and he's able to see a trail of blood beginning to flow from Isabella's eye. A telltale sign of a Mangekyou Sharingan jutsu, Madara reasons it to either be the dark flames of Amaterasu or the eternal genjutsu that is the Nightmare Realm. As Tsukiyomi requires eye contact, Madara deduces it to be Amaterasu as the two of them do not share eye contact. He also knows that the flames erupt on line of contact, so it will obviously have to be a jutsu that hits either the front or side of his body, his back guarded from her. Knowing this, he still knows he has no time at all to physically move out of the way of the jutsu before it is launched, but that doesn't deter him at all. As he sees the trail of blood, he closes his eyes and releases a burst of chakra from his body to create a massive and thick armor of earth shaped in large spikes all over his body in order to cover his person completely as he begins pushing off his left foot, moving to the side as black needles instead of black flames impact the right side of his body, Isabella's eye snapping back open in the process. As the needles impact the armor, Madara releases his control over the armor, it breaking as he moves outwards away from both the needles and the rock. As this happens, Madara lands and moves forward at doubled speeds, his hand outstretched as he comes in contact with Isabella, his hand snatching both her Sharingans out as she is looped in an unending process of activating her Mangekyou and recasting her own jutsu endlessly. Given her jutsu follows the same basic mechanics behind Amaterasu, the armor would block her direct line of contact with his own body while he counters attack. Even if the needles begin to grow in a parasitic method, the initial blocking and releasing of the earth would take the initial hit and given that he makes it in a thick manner, it gives him sufficient time to both release the earth and, well, release it before the needles would have enough time to strike him.

I bet you thought you were good enough to win, didn't you? I think your expertise in Genjutsu has only fooled yourself; your Buzz's Lightyears from here, you're telling Toy Stories.

As Madara takes the eyes of Isabella, his own left eye's light begins to fade, going blind in that eye as he places them into a jar, placing it in his pocket.

I can probably get a few coins for these on the Black Market...I might be able to get a rusty kunai for both. Had to hurt myself just to feel some pain in this fight, aint that about a...

Leaving Isabella standing in the kitchen blinded, Madara turns and begins walking around the kitchen. Going to the refrigerator, he opens it and is sadly let down that there isn't even any orange juice. What type of bar doesn't serve Gin and Juice was besides him. Closing the door before walking off mumbling, Madara walks outside into the backyard and looks up at the sky over the vineyard. Reaching in his pocket to pull out a cigar, Madara sighs as he sits near the door, pulling a small brown bag out. Cutting the cigar, Madara wonders how much it would cost to build a new gunbai. Maybe he could use those eyes to buy half the supplies. Cigar now rolled, Madara raises it and inhales greatly, clearing his mind. Repeating this for a few more minutes, Madara ashes the half smoked cigar and walks back in the kitchen, seeing Isabella still crouched low. Taking another hit, he ashes it on her as he raises her hand and pulls the Rei Ring from his thumb and walks around

Ain't really my style, but I can buy a chain to match this. Maybe get it engraved with a real ninja's name or something, add some diamonds to it. I need to visit Jacob the Jeweler soon.

Tucking it into his pocket, Madara finishes smoking before turning to face Isabella once.

Now...what to do with you....

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Ashura Senku|Asura Flashing Sky
Type: Defense/Supplementary
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: N/A (+10 if struck while Ashura Senku is active; -10 to user when Ashura Senku is active)
Description: After activating the Satsui no Hadō, the user focuses a large amount of chakra throughout his/her body, using his rage and anger to 'warp' the chakra, so to speak, causing the characteristic red chakra flares around his/her body to bend around his body, creating a coat of chakra that manifests itself as a kind of after-image when the user moves, making it harder for the enemy to strike him head-on. The increase of chakra throughout his body also increases his speed sharply, effectively doubling it (note: this only applies if the user has not used any other jutsu/mode that enhances his strength, meaning it can't be used in conjunction to EIG, Sage Mode, etc. and only works DURING the Ashura Senku, thus making it an ideal jutsu for quick escape) during the time the jutsu is used. Once he has activated the Satsui no Hadō, the user widens his stance, and his enhanced chakra-cloak glows red. He then lifts one knee and quickly "glides" along the ground to another location with his eyes aglow. Where he glides depends on whether the user choices to move forward, backwards, or any other direction, so long as it is in a straight line from his starting position and no item (i.e. tree, giant rock, building, etc) is in his path. The glide can be used to get away from an opponent bearing down on him, to suddenly launch an attack (often from behind), or perhaps to simply psych out the opponent and keep them guessing. Due to the dark nature of the Satsui no Hadō, the red chakra around the user is imbibed with such an evil intent, that it actually hurts the user's skin and burns his skins slightly as he uses it, similar to how Naruto's skin is burned when using the 4-tailed transformation; however it works on both ends of the spectrum: as long as the Ashura Senku technique is active, the user's skin will be in intense pain but if an enemy were to strike him while it is active, they will feel the same pain, though on a greater scale when compared to the user. However, given all the perks of the jutsu, the user has much to be wary about. Only able to use the jutsu 3 times per fight, shall the user use it all three times, he runs the risk of the dark nature of the Satsui no Hadō taking over, causing him to become enraged and lose control of his sanity, making him unable to use jutsus higher than C-rank for two turns and no taijutsu for the rest of the fight due to intense physical pain. After using it, he speed is also dramatically decreased by half, causing him to severally be limited in terms of movement. Furthermore, the user is unable to use the jutsu in rapid succession. It takes a minimal of three turns in between before he is able to use the jutsu again.
Notes:
*Can only be used three times at a most, with a three turn waiting period in between.
*After using once, the user cannot use any jutsus higher than A-rank that turn and no taijutsu of A-rank and higher for two turns.
*After using twice, the user cannot use any jutsus higher than B-rank that turn and no tai of B-rank and higher for 5 turns.
*After using all three times, the user cannot use any jutsus higher than C-rank for 3 turns and no taijutsu for the rest of the fight.
*The user can only move uni-directionally, meaning he can only glide in straight lines. He also can only glide from one range to the next, meaning he can move from short range to mid range, mid range to long range and vice-versa but not short range to long range or long range to short range.
*After the technique has ended, the user's speed is severely cut in half, causing him to move at speeds that make Gaara's running speed seem fast (Gaara is used as a reference, due to him being considered one of the slowest in-manga characters). This effect only lasts the turn the user uses the Ashura Senku. However, if the user uses this technique at the end of his turn, then his NEXT turn, he will have this lowered speed the entire turn.
*Can't be used with any other mode or speed-enhancing jutsus.
*Can only be used after the Satsui no Hadō has been activated.
*Must have learned Satsui no Hadō and be at least 'User' rank within the Satsui no Hadō ranking system (See CFS for details).
*Gilding isn't the same as flying or hovering. The user "kicks/jumps" into a direction so fast that he "glides" until he reaches the destination. As such, this technique can't be used in mid-air.

Lots of new things learned in this fight. I asked Scorps about the two turns and the barrier. It's a barrier that prevents Forbidden jutsu, but he doesn't consider the recording part of Izanami to be Forbidden aswel. It would only be sufficient counter if you were still in the barrier after the two turns, as the looping part is indeed Forbidden. Since Bachihari would interrupt the barrier and it's probable that the looping happens after I cast Bachihari, then it means Izanami is cast. Let's try something out, shall we?

___________________________________________________

As soon as Bachihari is cast, Isabella sees her opponent erupt earth chakra that gives way to an encircling vortex of wind. Since it's a tactic she employs quite often, she notices the repetition, but what really triggers the awareness is the fact that she doesn't perceive her MS active, clearly noticeable by a sudden change in visual dexterity. With the repetition working at a level that her perception of herself also changes, her mind quickly alerts to the possibility of a genjutsu, of higher rank than S rank, or she would have known it. Using the mastery of Surreal Palm, all three forms work in unison. One behaves in the mind realm, casting a genjutsu on both herself and her opponent. In this form, as the "illusionary" Madara creates a vortex of wind 1 meter around Isabella, a fetus erupts from her back, exponentially growing to form a new Isabella, which appears like flying in mid-air, over the sub-formed vortex, open armed like catwoman, arching in the air before freezing, marvellous and sublime with free flowing crismon hair. From her head, a new fetus is born, continuing the arch, growing in a blink of an eye to a curling ball of hair, red, with a body enveloped in the feathers of a black bird. From it, yet another fetus appears, growing to become a lean bird-like humanoid, covered in beautiful red and black feathers, finishing the roll in mid hair, preparing for a glorious landing. The last fetus grows into a a beautiful avian man, which looks exactly like Madara, with perfect glorious black hair and red armour covered in feathers, with his cute feminine shape, in inner edge of short range from where the first Isabella is frozen, crushed by the wind. The only thing should just appear as if Isabella is turning into chicken version of Madara, though as feminine as he always was.

( Shu-rute: Sanpo Jinrui ⋔ Shinka ) Surreal Palm: Humanity's Hymn ⋔ Evolution
Rank: C
Type: Supplementary/Defensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: Allows the divergence of chaos through the continuous rebirth of the self. Charging chakra through the body, the practitioner is able to empower his/her motions, moving up to mid-range from the point of casting, by running, jumping or rolling. Within the illusion, the user will appear to continuously rebirth, separated from each reincarnation, which appear more and more eccentric in appearance and size. The first avatar will look exactly like the practitioner before the start of the technique, carrying every damage and restraints, while the following reincarnations may appear much different, and free. The practitioner as enough freedom to give each reincarnation as much detail as wished, creating copies of himself or others, or merely creating deformed humanoids or various colors. With the exception of the transitions between each rebirth, every avatar follows the exact same movement and position of the practitioner, neither can move independently.

*The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one*
*Can only be used once every three turns*

The other form is in the physical realm as Isabella, masked by the illusion, jumps backwards in a backflip, curling her body in mid air to land within short range from where she stood. She witnesses her illusionary clone being crushed by the vortex, but it matters not, as she is not the one being hit by the it. That is all possible due to the intermediary form, as every technique of Surreal Palm force the link between the consciousness and the body, surpassing the warping of the illusionary that disconnects the mind from the physical realm, further empowered by the still active Mangekyou Sharingan. All this happens without releasing the Izanami, as per the rules of the style itself and the genjutsu layering. She still perceives everything as Izanami shows her, but she is still able to alter what Izanami isn't altering (which is, her actions within the illusion, not the consequence they have on the opponent and the battle), and allows moving inside the physical realm, despite blind to what is happening, empowering her motion with chakra.

She moves away from Madara as he is releasing the shell, and lands in the inner edge of short range from him. The whole motion should be a short pair of seconds, more or less, as it is empowered by chakra.
 
Last edited:

Lord of Kaos

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11 days
Lots of new things learned in this fight. I asked Scorps about the two turns and the barrier. It's a barrier that prevents Forbidden jutsu, but he doesn't consider the recording part of Izanami to be Forbidden aswel. It would only be sufficient counter if you were still in the barrier after the two turns, as the looping part is indeed Forbidden. Since Bachihari would interrupt the barrier and it's probable that the looping happens after I cast Bachihari, then it means Izanami is cast. Let's try something out, shall we?

___________________________________________________

As soon as Bachihari is cast, Isabella sees her opponent erupt earth chakra that gives way to an encircling vortex of wind. Since it's a tactic she employs quite often, she notices the repetition, but what really triggers the awareness is the fact that she doesn't perceive her MS active, clearly noticeable by a sudden change in visual dexterity. With the repetition working at a level that her perception of herself also changes, her mind quickly alerts to the possibility of a genjutsu, of higher rank than S rank, or she would have known it. Using the mastery of Surreal Palm, all three forms work in unison. One behaves in the mind realm, casting a genjutsu on both herself and her opponent. In this form, as the "illusionary" Madara creates a vortex of wind 1 meter around Isabella, a fetus erupts from her back, exponentially growing to form a new Isabella, which appears like flying in mid-air, over the sub-formed vortex, open armed like catwoman, arching in the air before freezing, marvellous and sublime with free flowing crismon hair. From her head, a new fetus is born, continuing the arch, growing in a blink of an eye to a curling ball of hair, red, with a body enveloped in the feathers of a black bird. From it, yet another fetus appears, growing to become a lean bird-like humanoid, covered in beautiful red and black feathers, finishing the roll in mid hair, preparing for a glorious landing. The last fetus grows into a a beautiful avian man, which looks exactly like Madara, with perfect glorious black hair and red armour covered in feathers, with his cute feminine shape, in inner edge of short range from where the first Isabella is frozen, crushed by the wind. The only thing should just appear as if Isabella is turning into chicken version of Madara, though as feminine as he always was.

( Shu-rute: Sanpo Jinrui ⋔ Shinka ) Surreal Palm: Humanity's Hymn ⋔ Evolution
Rank: C
Type: Supplementary/Defensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: Allows the divergence of chaos through the continuous rebirth of the self. Charging chakra through the body, the practitioner is able to empower his/her motions, moving up to mid-range from the point of casting, by running, jumping or rolling. Within the illusion, the user will appear to continuously rebirth, separated from each reincarnation, which appear more and more eccentric in appearance and size. The first avatar will look exactly like the practitioner before the start of the technique, carrying every damage and restraints, while the following reincarnations may appear much different, and free. The practitioner as enough freedom to give each reincarnation as much detail as wished, creating copies of himself or others, or merely creating deformed humanoids or various colors. With the exception of the transitions between each rebirth, every avatar follows the exact same movement and position of the practitioner, neither can move independently.

*The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one*
*Can only be used once every three turns*

The other form is in the physical realm as Isabella, masked by the illusion, jumps backwards in a backflip, curling her body in mid air to land within short range from where she stood. She witnesses her illusionary clone being crushed by the vortex, but it matters not, as she is not the one being hit by the it. That is all possible due to the intermediary form, as every technique of Surreal Palm force the link between the consciousness and the body, surpassing the warping of the illusionary that disconnects the mind from the physical realm, further empowered by the still active Mangekyou Sharingan. All this happens without releasing the Izanami, as per the rules of the style itself and the genjutsu layering. She still perceives everything as Izanami shows her, but she is still able to alter what Izanami isn't altering (which is, her actions within the illusion, not the consequence they have on the opponent and the battle), and allows moving inside the physical realm, despite blind to what is happening, empowering her motion with chakra.

She moves away from Madara as he is releasing the shell, and lands in the inner edge of short range from him. The whole motion should be a short pair of seconds, more or less, as it is empowered by chakra.

Alright, finally got around to this. Sorry for the hold up. As your move wouldn't work for reasons we discussed over Skype, I think my last move would go through uninterrupted, which would leave you eyeless and ringless.

Flicking the rest of the cigar away, Madara walks back towards Isabella, stretching his arms as he walks. The fight had indeed taken it's toll on him, his wrist was still dripping blood and his chest hurt as well, a negative side effect from his celebratory toking. Coughing, Madara closes his eyes and reopens them slowly, his 3T Sharingan forming as the tomoe's begin to swirl into his Eternal Mangekyo Sharingan. Looking around the kitchen, it had sustained a lot of damage, namely from Madara's reckless attacking. He hadn't even had a chance to eat and the kitchen was already burning slowly, any chance of a good meal was lost. If you need a place to stay while you are here or wish to go see the springs or simply visit the rest of the town....I live three roads down, next door to the Sushi shop. We can go for inarizushi if you want.....Kokoa's words rang in Madara's head just as his stomach growled; he had a place to eat, after all.

Well, Isabella. It was fun as it always is when we hang out. Had a ball, really. Hey I got a joke before I leave: What's the difference between Tobirama and Michael Phelps? Phelps can finish a race. Eh, eh? Get it? Because if Tobirama finished, we wouldn't be here...you could laugh you know? Oh wait...nevermind.

Walking towards the burning fridge, Madara draws a bottle of wine and sake before storing it in his cloak. I could probably use this later... Opening the back door of the tavern, Madara turns to look at Isabella once more, placing a box in the doorway to keep the door open as he walked back over and grabs her still body, throwing it over his shoulder, walking out towards the forest behind the tavern. Reaching the center of the forest, he lays her down in a small clearing. Although the fight had neared cost him his own life, he didn't feel the need to kill her....maybe it was a fleeting moment of weakness, but as an old friend and Akatsuki member, he couldn't kill her. Mentally cursing himself, it reminded him of his bouts with Hashirama and the chance he had to kill him but he didn't. He knew this would come back to haunt him eventually....

It was nice seeing you, Bella. Until next time, have fun.

Walking back towards the tavern, Madara draws a kunai, twirling it between his fingers of his right hand as he reaches his left hand into a bag and pulls out a sealing tag, placing it on the kunai before stopping and turning towards the door, 5 meters away from him. Throwing it forward, Madara forms a short string of handseals as the kunai enters the room, multiplying rapidly as it begins to set off a chain explosion, detonating and destroying the already ruined building, causing it to sink on itself as the massive explosions occur. As the explosions continue, the walls collapse in and the ruins of the building fall into the earth, into the basement below, leaving behind a massive sinkhole as the explosions destroy the Dawn Tavern.

The building in ruins, and smoke filling the area, Madara knew it was time to leave. The end of an era was here and now, the future was unclear. He still had other feuds he needed to attend to...one in Konoha that must be dealt with soon. Turning to walk, Madara stumbled and dropped to a knee. He was becoming lightheaded and the effects of the battle were starting to kick in....he had to get away from here... raising and moving as swift as he could, Madara took off.


(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Doujutsu: Eien no Mangekyou Sharingan) Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 (-30 per turn to keep active)
Damage: N/A
Description:
The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through A-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by Sasuke Uchiha or Madara Uchiha bios after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.


(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

535 chakra left ( 835 - 40 - 80 - 150 )

And now....the game of chess begins.
 
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Lili-Chwan

Kage in the Making 👑
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Activity Streak
Alright, finally got around to this. Sorry for the hold up. As your move wouldn't work for reasons we discussed over Skype, I think my last move would go through uninterrupted, which would leave you eyeless and ringless.

Flicking the rest of the cigar away, Madara walks back towards Isabella, stretching his arms as he walks. The fight had indeed taken it's toll on him, his wrist was still dripping blood and his chest hurt as well, a negative side effect from his celebratory toking. Coughing, Madara closes his eyes and reopens them slowly, his 3T Sharingan forming as the tomoe's begin to swirl into his Eternal Mangekyo Sharingan. Looking around the kitchen, it had sustained a lot of damage, namely from Madara's reckless attacking. He hadn't even had a chance to eat and the kitchen was already burning slowly, any chance of a good meal was lost. If you need a place to stay while you are here or wish to go see the springs or simply visit the rest of the town....I live three roads down, next door to the Sushi shop. We can go for inarizushi if you want.....Kokoa's words rang in Madara's head just as his stomach growled; he had a place to eat, after all.

Well, Isabella. It was fun as it always is when we hang out. Had a ball, really. Hey I got a joke before I leave: What's the difference between Tobirama and Michael Phelps? Phelps can finish a race. Eh, eh? Get it? Because if Tobirama finished, we wouldn't be here...you could laugh you know? Oh wait...nevermind.

Walking towards the burning fridge, Madara draws a bottle of wine and sake before storing it in his cloak. I could probably use this later... Opening the back door of the tavern, Madara turns to look at Isabella once more, placing a box in the doorway to keep the door open as he walked back over and grabs her still body, throwing it over his shoulder, walking out towards the forest behind the tavern. Reaching the center of the forest, he lays her down in a small clearing. Although the fight had neared cost him his own life, he didn't feel the need to kill her....maybe it was a fleeting moment of weakness, but as an old friend and Akatsuki member, he couldn't kill her. Mentally cursing himself, it reminded him of his bouts with Hashirama and the chance he had to kill him but he didn't. He knew this would come back to haunt him eventually....

It was nice seeing you, Bella. Until next time, have fun.

Walking back towards the tavern, Madara draws a kunai, twirling it between his fingers of his right hand as he reaches his left hand into a bag and pulls out a sealing tag, placing it on the kunai before stopping and turning towards the door, 5 meters away from him. Throwing it forward, Madara forms a short string of handseals as the kunai enters the room, multiplying rapidly as it begins to set off a chain explosion, detonating and destroying the already ruined building, causing it to sink on itself as the massive explosions occur. As the explosions continue, the walls collapse in and the ruins of the building fall into the earth, into the basement below, leaving behind a massive sinkhole as the explosions destroy the Dawn Tavern.

The building in ruins, and smoke filling the area, Madara knew it was time to leave. The end of an era was here and now, the future was unclear. He still had other feuds he needed to attend to...one in Konoha that must be dealt with soon. Turning to walk, Madara stumbled and dropped to a knee. He was becoming lightheaded and the effects of the battle were starting to kick in....he had to get away from here... raising and moving as swift as he could, Madara took off.


(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Doujutsu: Eien no Mangekyou Sharingan) Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 (-30 per turn to keep active)
Damage: N/A
Description:
The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through A-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by Sasuke Uchiha or Madara Uchiha bios after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.


(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

535 chakra left ( 835 - 40 - 80 - 150 )

And now....the game of chess begins.


The battle in her mind continued to rage on, with a crescendo of fantasy blasting through the Izanami. The mind realm was truly hers, she turned into marvellous birds and insects, hybrids and chimeras, as the futile atempts of the illusion to attack her kept coming one after another, in a constant loop. She knew she had lost, she knew what technique was used on her. yet she kept on exercising her control, gripping to the one thing she still had access to. While unable to remove the chaos of her mind onto another, the Surreal teachings allowed her take over the cacofony of her mind, and rule over it as a Queen.

But while her mind was in control, her body was completely and utterly detached. She had absolutely no control over the physical realm. She was incomplete and defeated. As her opponent took out of the tavern and left her standing at the edge of the clearing, she felt not the ripping of her eyes. She felt not the stealing of her rings. She felt not the destruction of her tavern. She felt nothing. She stood there, propted against a tree, facing the tall flames, immobile, abscent. She felt nothing, as Izanami continued, excising control where she couldn't, where she wasn't.

And she felt nothing. Until she felt everything at once.

And her scream echoed in all corners of the island, filling the hearts of every being, living and dead, with the most terrifying horror. It was but one scream, until she fell on her knees, blind and weak. And when the exhaustion took over her, she passed out in the grass.
There was only one lingering presence. A white skinned hand caressed the crimson Uchiha, as black hair covered a tear that felt through a slitted-mouth. The last moment of the guardian atempted only to soothe her master, allowing her body's chakra to start the healing process, regenerating her chakra as she slept on.
 
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