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Gray- Let's have a nice battle Bruce
I simply start by gaining a low stance and sliding my left a little backward and moving my right hand in front of my chest with my palm open and facing my face.
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Gray- Let's have a nice battle Bruce
I simply start by gaining a low stance and sliding my left a little backward and moving my right hand in front of my chest with my palm open and facing my face.
*I turn with my right side facing yours, bending my knees slightly, m right forearm over my face diagonally with my left arm at my center, horizontally as you are taking your stance as well. Swiftly, I move right hand to your right wrist, knocking your arm back with my right wrist, knocking your arm away from your face. As soon as my wrist connects with yours, my left fist jolts forward, striking your nose as my right hand grabs the back of your head, and forces your head down a split second after I strike, as my right knee comes up and I slam my knee into your forehead, and kick you in the stomach away from me by 5 feet.*
Gray- I have been taught that it very important to feel your opponent's fist if you want to become a good close quarter fighter.
Having gained my stance, I notice a diagonal charge of your fist towards me and I quickly charge my left leg forward and place it right along my right foot, The same time I turn my palm towards you and charge it right into your fist and because of my open palm thrust and a new solid stance I hardly fell any torque from your smash and as soon as our hands make contact I close my palm and thus holding your fist in my hand and as soon as I do that, I pull you towards me and thanks to you forwards motion it becomes quite easy for me to do so and as soon as you get a little off balance because of my pull I swiftly bring my left fist jolting towards you and and land a upper cut on your right arm pit and thus dislocate your right land and then I push you back and awaits you reply.
Gray- I have been taught that it very important to feel your opponent's fist if you want to become a good close quarter fighter.
Having gained my stance, I notice a diagonal charge of your fist towards me and I quickly charge my left leg forward and place it right along my right foot, The same time I turn my palm towards you and charge it right into your fist and because of my open palm thrust and a new solid stance I hardly fell any torque from your smash and as soon as our hands make contact I close my palm and thus holding your fist in my hand and as soon as I do that, I pull you towards me and thanks to you forwards motion it becomes quite easy for me to do so and as soon as you get a little off balance because of my pull I swiftly bring my left fist jolting towards you and and land a upper cut on your right arm pit and thus dislocate your right land and then I push you back and awaits you reply.
*Suddenly, my movements increase, and In the blink of an eye, due to my Jeet Kune Do training, my right hand grabs your wrist just before you catch my fist, and I twist your wrist, causing your body to flip over, this as you may already know, is something that is uncontrolled by you. It is a body reflex to stop the wrist from breaking. You flip over onto your back where my right foot kicks your chest, knocking the air from your lungs, making you dazed for a few seconds. (Surely you've been punched in the stomach before so you get the idea xD). The instant after I kick your chest I raise my foot back up and kick the right side of your elbow, breaking your arm.*
*Suddenly, my movements increase, and In the blink of an eye, due to my Jeet Kune Do training, my right hand grabs your wrist just before you catch my fist, and I twist your wrist, causing your body to flip over, this as you may already know, is something that is uncontrolled by you. It is a body reflex to stop the wrist from breaking. You flip over onto your back where my right foot kicks your chest, knocking the air from your lungs, making you dazed for a few seconds. (Surely you've been punched in the stomach before so you get the idea xD). The instant after I kick your chest I raise my foot back up and kick the right side of your elbow, breaking your arm.*
Gray- Using something on me which I want so badly but for now I have got something up my sleeves too.
As soon as I notice a sudden burst of speed in your movement, I also pass chakra into my body and use my training in Kei-sekken and remember the great pain I went through during my training and the resistance that I had build to pain because of that
and by passing my chakra into my right palm to degrade the level of injury and I also keep my cool during the blow because of my training in kei-sekken and instead of flipping over I quickly jump over and perform a hand stand on your head and mainly use my left hand for that purpose and while doing so I even squeeze your head thus resulting in agony and then I spin in place and while doing so charge my leg with chakra and land in front of you and I quickly deliver a straight kick on your head and create enough force to send you back flying.
I am basically using this jutsu but instead of using my palm to degrade the level of attack, I am using my Kei-sekken art to degrade the level of injurt to my fist.
Kei Sekken: Strong World Break Away
Rank:A
Type:Supplementary|Defense|Attack
Range:Short
Chakra:30
Damage:60
Description: When confronted by a dangerous taijustu "that the person can follow and counter", the strong world user counters by blocking the attacking limb with an opened palmed thrust through exerting chakra to slow down and degrade the force of the attack while hopping above and performing a hand stand on the opponent's head; grabbing the opponent's head with all their might to keep them in place while not being shooken off, also giving a little agony to the opponent. The user spins in place above the opponent, building up force while charging their attacking leg with chakra. The user then hops off the oponent's head while turning and flipping 180 degrees(to bring the user infront of the opponent and bring his/her leg closer to the opponent), performing a straight forward kick to the opponent's head while releasing that chakra creating a force capable of sending the opponent flying a range back, also dealing sever damage capable of breaking someone's neck.
Notes:
-Only able to counter A-rank taijustu "That the user can follow and counter effectively"
-Doesn't work if the first phase of the taijutsu is already a deathly blow.
-Usable 4x
*Suddenly, my movements increase, and In the blink of an eye, due to my Jeet Kune Do training, my right hand grabs your wrist just before you catch my fist, and I twist your wrist, causing your body to flip over, this as you may already know, is something that is uncontrolled by you. It is a body reflex to stop the wrist from breaking. You flip over onto your back where my right foot kicks your chest, knocking the air from your lungs, making you dazed for a few seconds. (Surely you've been punched in the stomach before so you get the idea xD). The instant after I kick your chest I raise my foot back up and kick the right side of your elbow, breaking your arm.*
Gray- Using something on me which I want so badly but for now I have got something up my sleeves too.
As soon as I notice a sudden burst of speed in your movement, I also pass chakra into my body and use my training in Kei-sekken and remember the great pain I went through during my training and the resistance that I had build to pain because of that
and by passing my chakra into my right palm to degrade the level of injury and I also keep my cool during the blow because of my training in kei-sekken and instead of flipping over I quickly jump over and perform a hand stand on your head and mainly use my left hand for that purpose and while doing so I even squeeze your head thus resulting in agony and then I spin in place and while doing so charge my leg with chakra and land in front of you and I quickly deliver a straight kick on your head and create enough force to send you back flying.
I am basically using this jutsu but instead of using my palm to degrade the level of attack, I am using my Kei-sekken art to degrade the level of injurt to my fist.
Kei Sekken: Strong World Break Away
Rank:A
Type:Supplementary|Defense|Attack
Range:Short
Chakra:30
Damage:60
Description: When confronted by a dangerous taijustu "that the person can follow and counter", the strong world user counters by blocking the attacking limb with an opened palmed thrust through exerting chakra to slow down and degrade the force of the attack while hopping above and performing a hand stand on the opponent's head; grabbing the opponent's head with all their might to keep them in place while not being shooken off, also giving a little agony to the opponent. The user spins in place above the opponent, building up force while charging their attacking leg with chakra. The user then hops off the oponent's head while turning and flipping 180 degrees(to bring the user infront of the opponent and bring his/her leg closer to the opponent), performing a straight forward kick to the opponent's head while releasing that chakra creating a force capable of sending the opponent flying a range back, also dealing sever damage capable of breaking someone's neck.
Notes:
-Only able to counter A-rank taijustu "That the user can follow and counter effectively"
-Doesn't work if the first phase of the taijutsu is already a deathly blow.
-Usable 4x
Utilizing chakra? A tad unfair in a tai match, so I hope you don't mind me doing the same.
*When you break my grip (since you would have to xD) I notice the force behind your movements, and the fact that you were able to keep your arm steady through my twist. So I send chakra throughout my body in an instant, gaining increased speed and impact of strikes. My speed is now comparable to lee without weights. And as you are in mid jump, at a nose dive angle for the hand stand, I move 12 inches bck and uppercut your chin with my right foot, all in one motion, no stopping in between movements. You are sent flying into the air forcing you into a vulnerable aerial position much like the opening to "Shadow of the Dancing Leaf". I charge at you, aiding my momentum and I appear grabbing you in a "falcon drop" position as you are in the air. Due to my momentum, I am able to immediately shift my body weight to the ground and slam you head first into the ground.*
(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.
Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.
Gray- And what about those fasten movement's, I need to save my ass, right and why would I mind it as it is a fair deal. ^_^
While being in mid air I realize that there has been a sudden increase in your movements and a notice your right foot jolting towards me so I without wasting a single second quickly bring both by arm right in front of my face as it is the the only point you could be aiming at my present position and and as I am hit in the arm I am sent in air and notice you jumping in the air too and without wasting a single second, I pass a lot of chakra in dormant hand and punch the air in front of me and by doing so I create a cannon and use it to knock it off and because of your heightened speed you will more likely be in short range of me and are dealt with great damage and are shoot back towards the ground in an unconscious manner and while I land on ground.
Gray- I hope you don't mind it just trying to make things a bit spicy.
|Kei-Sekken| Strong World Long Shot
Rank:B
Type:Attack|Defend
Range:Short-Mid
Chakra:20
Damage:40 (20 mid-range)
Description: The only ranged technique within the Kei-Sekken style. The user channels a nice amount of chakra into the arm that will be delivering the punch. The user will aim for the target and punch the air at a fast rate. As they punch, they release the chakra like a sling shot in the form of a condensed burst that shoots through the air like a cannon before laying an impact on the enemy capable of knocking them back with a serious injury on the impacted spot. The impact is capable of breaking small boulders,walls or other small obstacles. (Terrain created from a C-rank doton can be broken with this move [within reason])
Notes:
-Usable 5x
Gray- And what about those fasten movement's, I need to save my ass, right and why would I mind it as it is a fair deal. ^_^
While being in mid air I realize that there has been a sudden increase in your movements and a notice your right foot jolting towards me so I without wasting a single second quickly bring both by arm right in front of my face as it is the the only point you could be aiming at my present position and and as I am hit in the arm I am sent in air and notice you jumping in the air too and without wasting a single second, I pass a lot of chakra in dormant hand and punch the air in front of me and by doing so I create a cannon and use it to knock it off and because of your heightened speed you will more likely be in short range of me and are dealt with great damage and are shoot back towards the ground in an unconscious manner and while I land on ground.
Gray- I hope you don't mind it just trying to make things a bit spicy.
|Kei-Sekken| Strong World Long Shot
Rank:B
Type:Attack|Defend
Range:Short-Mid
Chakra:20
Damage:40 (20 mid-range)
Description: The only ranged technique within the Kei-Sekken style. The user channels a nice amount of chakra into the arm that will be delivering the punch. The user will aim for the target and punch the air at a fast rate. As they punch, they release the chakra like a sling shot in the form of a condensed burst that shoots through the air like a cannon before laying an impact on the enemy capable of knocking them back with a serious injury on the impacted spot. The impact is capable of breaking small boulders,walls or other small obstacles. (Terrain created from a C-rank doton can be broken with this move [within reason])
Notes:
-Usable 5x
I have taijutsu chakra based attacks as well. However, constantly using chakra based techniques to counter in something that's supposed to be freeform is a bit boring
*As I hear the chakra as well as force of wind current the chakra would make coming towards me as you punch I rear my right hand back, with chakra radiating from my body and my hand and I chop through the incoming blast with chakra radiating from my hand and now both sides of me. My hand making it's way towards you where it strikes you. Since we are in short range, this means instant death with the chop causing your body to rip apart.*
Kongou Koku Retsu Zan| Country Destroying Adamantine Slash
Rank: Forbidden
Type: Attack
Range: Short-Mid
Chakra: 50
Damage: 90
Description: The user first applies chakra to most of his body until it radiates off of his skin, then by rearing back the user then preforms a powerful chop to the earth itself with a subsequent wave blast surrounding him on both sides. Although the wave increases the range of it somewhat, the true damage property is a point-blank range. If the opponent is near when this move takes place it means near instant death as the chakra pressure seems to crush there bodies once released.
(Usable once)
(User can't manipulate his chakras for three turns afterwards