Amaterasu Uchiha vs ???

Kooljay

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Official Fight
5 Posts Each - Match decided by sensei grading or forfeit
Mid Range
Terrain: Uchiha Hideout - Amaterasu Sitting in Chair
I will be using Amaterasu
Post your bio and intention to move first or not.
Lastly, have fun.​
 

Joon

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We can, need some more practice. Don't go easy on me. Bio in signature. Will post everything later.
 

Kooljay

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Amaterasu felt a disturbance ripple through the room, pulling her from her meditation. Her eyes opened slowly to the sight of two men standing before her. “Do you two know where you are?” she asked coldly. “This is Uchiha territory… and you are trespassing.” Her Sharingan passively flared to life, the tomoe spinning as her gaze sharpened. “Unfortunately, I can’t allow you to live to tell the tale of how you infiltrated an Uchiha compound.” She rose to her feet, clad in her red armor, as her personal summon, Sparky, slithered quietly through her wardrobe. In the next instant, her eyes evolved once more, shifting into the Eternal Mangekyō Sharingan.

(Kuchiyose no Jutsu: Sparky) - Summoning Technique: Sparky ~ Personal Summon
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: Sparky is a 2 foot long black snake with white stripes with a strong affinity for Lightning Release. However Sparky is not a combat focused summon. Sparky is a personal summon known for its strong electrorecption abilities and ability to enhance Lightning Release attacks. If in contact with its summoner, Sparky can share these abilities with its summoner. It's electrorecption ability allows it and those it is physically connected to, to perceive all chakra based electrical fields within a landmark the moment they come into existence. Tracking limitations still apply. When in physical contact with its summoner it can also passively enhance their Lightning jutsus by +20 by charging them.

Note: Can only be taught by Kooljay
Note: Must be stated in bio or beginning of match

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye ~ Passive
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

Amaterasu quickly began weaving hand seals before slamming her hands against the ground. A powerful barrier erupted from the earth beneath the two men, forcing them downward as it pressed heavily against their bodies while steadily absorbing their chakra, making movement nearly impossible under its crushing weight.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.

Without wasting a moment, she invoked the power of her Eternal Mangekyo Sharingan. With both men firmly within her line of sight, she cast a genjutsu upon them. As they lay pinned to the ground, they would begin to see delicate feathers drifting from the ceiling like falling flowers. Their eyelids would grow heavier with each passing second, their consciousness slowly slipping away as they descended into a deep, unnatural slumber.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.




Amaterasu
Health: 160
Chakra: 1200-30-70-30-30
Speed: 10
Tracking: 84 = 12(2+5)
 

Joon

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Sun and Moon moved through the abandoned Uchiha hideout, filled with dust, memories, and the hope of finding something worthwhile among the desolate surroundings.

"Not much here," Shunsui sighed, shoulders slumping beneath his pink kimono, brushing against the cracked walls as his hat tilted precariously.

"Not even any corpses," Ukitake added with a gentle expression, emerging behind Shunsui like a pale ghost, his eyes scanning intently rather than wandering.

Then Amaterasu appeared, exuding a domineering presence and a chilling aura. Her red eyes reflected a divine authority—Sharingan—but there was something distinct about them.

Sun and Moon paid no attention to the ongoing conversation as they became focused on their goal. Suddenly, they found themselves trapped within a special barrier that restrained them and drained their chakra. Without hesitation, Shunsui took advantage of the forward momentum from falling. He gathered wind chakra in his chest and unleashed a powerful blast from his mouth that tore outward. "Wind Style: Pressure Damage!" The wind technique scattered debris and ripped open the structure of the barrier, neutralizing it.

As this unfolded, Ukitake swiftly reached into his pouch and threw a small flash bomb that arched through the air behind him. When it ignited, the flash was brilliant and overwhelming, blinding Amantaeru. They were ready to confront the Sharingan. Shunsui's shadow stretched across the fractured floor, sliding toward Amaerasu's feet and merging with her shadow in the deceptively lazy elegance for which he was known.








( Sōma no Kō) Twin Demons Technique [Passive] [Separate]
Type: Supplementary
Rank: C
Range: Short
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: This technique allows the user’s primary body to inhabit his secondary body, moving within it freely and emerging from the primary body at will. This allows the user to engage in combat in ways that a single body would not be able to do alone, such as emerging from the primary’s back to intercept surprise attacks or producing hands from the head to attack from angles that the primary body cannot. Alternatively, the secondary body can passively add his limbs to the primary’s Taijutsu attacks, dealing 20 additional damage. Until opponents become aware of Ukon's presence, they are likely to be confused by Sakon's inexplicable and unpredictable combat ability. This merging also allows the user to heal at 10 health per turn but costs the same amount of Chakra per turn. Should the user’s main body ever need to heal, he is able to be housed within the secondary body and heal at the same accelerated rate as before. However, doing this reduces the user’s chakra at triple the normal rate per turn and prevents the Secondary’s body from using above A rank for 2 turns. Should the user's main body be or secondary body be put in a Genjutsu, merging with one another will cause the illusion to end. However, if they are merged initially, both will be placed in the illusion even if they separate.
Note: Can only be used by SNK bios.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.


( Kage Mane ) - Shadow Imitation
Type: Supplementary
Rank: D
Range: Short - Mid
Chakra cost: 10 ( -10 per turn )
Damage Points: N/A
Description: The user extends their shadow on any surface to merge with a target's shadow, thereby forcing them to imitate the user's movements. The major downside of the Shadow Imitation is that it is tiring to sustain; draining 10 chakra every turn, the user can only keep it active for a max of 3 turns. Opponents one rank and higher than the opponent will be able to partially resist the shadows, freely moving at half his speed while "captured".




HEALTH 160
CHAKRA 1600 - 30 - 10 + 1560
TRACKING 10
SPEED 10

(before battle) Reference:
(Rikudō Sennin no Hōgu) - Treasured Tools of the Sage of the Six Paths
Type: Weapon
Rank: S
Range: N/A
Chakra: 100 (-40 per turn to wield)
Damage: N/A
Description: Treasured Tools of the Sage of the Six Paths are a set of powerful tools said to have once been wielded by the Sage of Six Paths himself. They are considered the most powerful ninja tools, and it is said those who demonstrate their power surpass even the Five Kage. However, their usage consumes an enormous amount of chakra, so much so that a normal human could die if they used them. These Treasured Tools consist of five weapons that can all be unsealed from within the users onto the battlefield simultaneously or brought into battle with the user. These tools are (Bashōsen ) - Banana Palm Fan, ( Kōkinjō ) - Golden Canopy Rope, ( Shichiseiken ) - Seven Star Sword, ( Benihisago ) - Crimson Gourd, and ( Kohaku no Jōhei ) - Amber Purifying Pot. Each of these legendary weapons carry their own powerful effects and when used in combination with each other are capable of devastating feats.
  • (Bashōsen ) - Banana Palm Fan
The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession. The blasts from this fan can vary in size and reach but at its maximum can reach into Long Range and deals 120 damage.
  • ( Kōkinjō ) - Golden Canopy Rope
The Kōkinjō is a thick length of rope. The tool, when in direct physical contact with someone, will activate a sealing process. It draws out a portion of the target's soul from their mouth, which is then used to set up the second part of the sealing ritual for the seven-star sword. This tool, however, doesn't affect the wielder's soul and can be coiled around their arm. Much like the Banana Palm Fan, The Golden Canopy Rope can also reach into Long Range and on contact draws the opponent's soul of their body. While this does no physical damage to the opponent, having their soul drawn out results in a loss of -300 chakra. This can only be used once every two turns.
  • ( Shichiseiken ) - Seven Star Sword
The Shichiseiken is a light blue broad and flat You must be registered to see links with a brown talisman hanging from the bottom. This sword is capable of severing the soul of the opponent's body after being drawn out of Golden Canopy Rope. As a result, once the opponent's soul has been severed they suffer 120 damage worth of mental/spiritual damage and are only capable to using 2 techniques per turn for the following three turns. Due to the main ability of this sword needing the Golden Canopy Rope, Shichiseiken can be utilized to sever the soul of the opponent in the same time frame as the Golden Canopy Rope usage. Due to this being a sword, it is capable of being used for Kenjutsu and other related techniques, naturally.
  • ( Benihisago ) - Crimson Gourd
Crimson Gourd is a giant brown-colored gourd with a red cloth around it. It is capable of sealing a target's soul only after they have first been struck by the Golden Canopy Rope to extract their soul and then used the Seven Star Sword to cut their soul. The sealing of the opponent's soul results in death. However, this sealing process does take time, needing two turns to be completed. To escape the sealing process, the opponent must either kill the user before the sealing is complete or obtain the gourd from the user and seal it away. Space-Time techniques such as Kamui can also stop the sealing ritual.
  • ( Kohaku no Jōhei ) - Amber Purifying Pot
A large pot that has the ability to seal anyone within it, the pot has a stylized kanji for "lightning" (雷, kaminari) on it and a thick rope tied around its rim. It is filled with a dark liquid. The Amber Purifying Pot is used similarly to the Benihisago, but in a more advanced way as leds preparation is required. When within short range of the opponent, the user is able to form a hand seal, causing the liquid within the pot to rise out and swamp the opponent, covering them as they become pulled into the pot. A person that is sealed into the pot merges with the liquid, becoming part of it essentially. This function is similar to the Benihisago, but more advanced as less preparation is required. Though powerful, there are limitations to its use; the Amber Purifying Pot can only be used against Bijuu, Edo Tensei's, and other Summonings, but not against other Ninjas. This is the trade-off between it and the Benihisago, which can only seal normal ninjas. This tool can only be used once every two turns with a total of three usages in all.

Note: Can only be used by Kinkaku, Ginkaku, Tenten and Hagoromo Otsutsuki. Only Hagoromo Otsutsuki can use the Amber Purifying Pot.
 

Kooljay

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The fuinjutsu’s crushing pull dragged the men downward while siphoning their chakra. As one of them exhaled a large scale Futon technique to shatter the jutsu and the flash bomb was tossed into the air in an attempt to blind her vision, Amaterasu’s expression remained unfazed. “Trying to blind the Sharingan? Pointless.” Calmly molding a vast amount of chakra within her lungs, she expelled a gargantuan torrent of flames that erupted outward in a sweeping inferno, its sheer scale expanding across the chamber to engulf the ceiling and walls alike. The blazing curtain of fire threatened both men while also acting as a visual veil. Concealed by the flames, Amaterasu silently moved upward, channeling chakra to her feet and adhering to the ceiling, her presence masked by the sheer size of her Katon jutsu.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+15=95
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

Now firmly anchored to the ceiling and no longer in motion, Amaterasu allowed her chakra to surge outward as her Eternal Mangekyo Sharingan pulsed with power. In the next moment, the ethereal form of her Susanoo manifested around her, its colossal frame forming as a protective avatar that encased her suspended position above the battlefield. Without hesitation, the construct’s third arm shaped a chakra arrow along its crossbow, drawing it back with deliberate precision before releasing it downward at high speed, the projectile tearing through the air from above toward the two men below.

( Doujutsu: Susano'o ) - Eye Technique: Sasuke's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 +10 due to Chakra Fortitude ( +30 per additional turn )
Damage: N/A +25 due to SPRT ( -10 to user per turn )
Description: Susano'o is a gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susano'o is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susano'o, being brought with it as it moves. This connection allows Susano'o to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Standard:
In its initial form (requires EMS), Sasuke's Susano'o has S-rank durability and for combat, employs either a sabre or a bow (S-rank constructs). With regards to the latter, it is able to produce arrows of chakra to use in tandem with said bow via an orb held by its third hand. Up to two arrows can be shot per turn with each retaining the same damage output and traveling quickly (2x Sage base speed). Alternatively, the arrows can be used as makeshift melee weapons. More notably, its own abilities can be used in conjunction with Blaze Release, which occurs passively. At this level, it becomes able to use Yasaka Magatama as well.


Complete Body:
Two turns after it initially manifests, the user stabilizes their chakra and hence induces their Susano'o to advance to its final form. In its final form, Susano'o acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a Bijuu. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (100 damage). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains.
Indra Susano'o:
When drawing on the power of the Rinnegan, the armor surrounding the Complete-Body form is reduced somewhat while the size of the Susano'o nearly doubles, exposing the humanoid within. The humanoid form below glows like lightning and emits this lightning from it's body like Chidori. This Susano'o gains a significant power increase, allowing it to reduce up to 120 damage. It can also use it's blades to deal damage on the same scale, dealing 120 damage with the sword it generates. Sasuke is also able to perform his Chidori through this Susano'o as well as Susano'o: Great Fireball Technique and Indra's Arrow. This form can only be activated once per event and only after Complete Body form has been reached, being able to trigger it at any point after. However, this form only lasts 3 turns due to it's tremendous chakra burn, requiring 100 to activate and 40 per turn to sustain.
Note: Counts as a move each turn it is active; moreover, Izanagi and Izanami cannot be used.
Note: For Sasuke with EMS, Susano'o is usable twice and lasts up to six turns, with a three-turn cooldown after EMS is reactivated.
Note: For Sasuke with Rinnegan, Susanoo is usable twice and lasts up to eight turns, with a three-turn cooldown.




Amaterasu
Health: 160
Chakra: 810 = 1070-20-40-120-80
Speed: 10
Tracking: 84 = 12(2+5)
 

Joon

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The massive wall of flames was stunning as it rolled across the ceiling and down the walls like liquid light, becoming a room-consuming eruption. WHUMP!!

Ukitake's eyes widen softly: "Is she mad we didn't speak!?"

Shunsui, with a serious look, shoulders relax: "Ukitake!!"

Given the signal, Ukitake did not panic and moved with unbreakable conviction.

"I'll claim the field with Water Style: Water Encampment Pillar!" With a smooth motion, he gathered water chakra within his body. Then, with a swift release, he unleashed it outward in a dense, curved torrent, instantly creating a circular barrier that defended against the wide array fire jutsu, effectively absorbing the heat. However, Shunsui wasn’t satisfied with just that; his instincts urged him to assist. He released his own Water Style: Water Encampment Pillar, expelling the surging water and creating an instantaneous barrier as well.

Ukitake's eyes narrowed slightly and focused, and Shunsui, who, with his shoulders relaxed, continued to defend against the Susano'o arrows, neutralizing its destructive power.










(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Type: Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near-instantaneous barricade that can be used to intercept incoming attacks.

Water Release: Water Encampment Pillar
Type: Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near-instantaneous barricade that can be used to intercept incoming attacks.







HEALTH 160
CHAKRA 1560-40-40-30 = 1450
TRACKING 10
SPEED 10
 
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Kooljay

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Still hanging from the ceiling within her Susano'o, the guardian would swing its powerful sword, unleashing a large wave of chakra aimed at the two men.

( Susano'o: Tsuin Ken no Mai ) - Susano'o: Twin Blade Dance )
Type: Offensive
Rank: S - Forbidden
Range: Short - Long
Chakra: 40 +10
Damage: 80+25=105
Description: The user channels chakra through the blades of his Susano'o. Swinging the blades forward, the user releases waves of raw chakra released from the swords with great force and power, cut through mountains. These waves are capable of crippling large buildings with ease, leaving behind only shattered remains of items as they impact it.
Note: Can only be done with either stabilized Standard Susano'o or a Complete Susano'o ( Perfect Susano'o form ). When used by Complete Susano'o, it is capable of delivering 100 damage to attacks per use.
Note: Susano'o with Rinnegans are able to use the next highest damage variant, dealing 120 damage three times per fight.
Note: Sasuke is capable of using the highest level when in his Indra Susano'o up to 3 times per battle with a turn break in between.




Amaterasu
Health: 160
Chakra: 720 = 810-20-30-40
Speed: 10
Tracking: 84 = 12(2+5)
 

Joon

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Shunsui had locked his gaze on Amataersu, who he discovered stood inverted on the ceiling, surrounded by a colossal chakra-like humanoid avatar. Is that Susanoo?! He thought, recalling a rumor he heard from a passerby. Within moments, the malevolent Susanoo drew back its ethereal sword and, with a mighty fling, a large wave of chakra. In that instance, Shunsui sprang into action, reaching to wield his Banana Fan, one of the Sage of the Six Path tereasured tools, from his hip to his hand and swung, flapping the fan towards Amaterasu. With a mental command of "Wind," Shunsui unleashes a blast of wind that would overcome the powerful wave of chakra and shatter Susanoo's defense. Ukitake would maintain his position to evaluate the damage and the situation.

Bashōsen ) - Banana Palm Fan
The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession. The blasts from this fan can vary in size and reach but at its maximum can reach into Long Range and deals 120 damage.
 

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Using a strange and unique weapon, one of the men unleashed an incredibly powerful blast of wind, the gale densely packed with chakra as it tore across the battlefield with violent pressure. Amaterasu’s gaze remained steady from within the looming frame of her Susano’o, now fully manifested in its complete form, its colossal presence radiating overwhelming chakra. “So you chose wind,” she murmured coolly. “I suppose you truly didn’t learn. Futon against an Uchiha is futile.” As the roaring current of wind surged toward her, the Susano’o moved in perfect harmony with her will. Amaterasu flew backward and upward in a single fluid motion, crashing through the roof above and causing it to cave inward in a thunderous collapse of debris and dust. While ascending through the destruction, the ethereal construct’s mouth began to glow, chakra rapidly condensing into an immense sphere of fire. In the next instant, a single colossal fireball was launched toward the man, its size comparable to that of a tailed beast or a massive summon. The blazing projectile surged forward with overwhelming heat and density, meeting the incoming fuuton headon. Already strained and naturally disadvantaged due to elemental interaction, the wind technique was forcibly overpowered, the inferno punching straight through the weakened gale with little resistance as it continued its destructive trajectory.

( Susano'o: Gōkakyū no Jutsu ) - Susano'o: Great Fireball Technique
Type: Offensive
Rank: S - Forbidden
Range: Short - Long
Chakra: 80
Damage: 160+15=175
Description: Using Complete Body - Susanoo as a medium, the user can fire a multitude of fireballs from the construct's mouth. The fireballs vary in size, capable of becoming as large as a Tailed Beast. As the technique doesn't explode on impact, the fireballs can be repelled with enough force. By launching the technique into the sky, it creates thunderclouds, making it possible to use Kirin.
Note: Can only be used by Sasuke Uchiha with Susano'o active.

Without hesitation, Amaterasu formed a single hand seal, her chakra flaring once more as she calmly exhaled another massive fireball straight into the sky. The blazing sphere ascended high above the battlefield before splitting apart overhead, its light illuminating the air for a brief, ominous moment. Then, the heavens answered. The fireball fragmented into eight separate blazing masses that rained down upon the two men from above, blanketing the entire area in a relentless shower of fire. Each descending sphere carried explosive and concussive force, ensuring widespread devastation with minimal room for escape as the battlefield was engulfed in cascading flames.

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 70
Damage: 100+15=115
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.




Amaterasu
Health: 160
Chakra: 520 = 720-20-30-80-70
Speed: 10
Tracking: 84 = 12(2+5)
 

Joon

DalbitEcho
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Defeated. I lost. Over Time Limit.
 
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