CUSTOMS JUTSU?S
TRADED
Allowed By Uzumaki Jake
(Mizu kata: Mizu ken) Water style: Water blade ( DONE )
Type: Attack
Rank: A
Chakra: 30
Damage: 60
Description: Focusing chakra into your hand you can make water spin and create a razor blade that you can then throw. You can also make it follow your opponent but it would take (-15) chakra for every time you move it in a new direction.
( TAUGHT BY JAKE )
Name: (Suiton: chinetsu ) Water style: 1,000 Fevers
Rank: Forbidden
Type: Suplementary
Range: Short/Medium/Long
Chakra: 50
Damage:
Discrtiption: Germs live inside your body until cold temperatures awaken them, so cooling the water molocules in the air you can awaken all these germs and make an illness so deadly that both the user and the opponent have 3 turns till they both die.
Note: A med ninjutsu that can cure all diseases can cure it or a cure for every disease at once. Plus it can also be prevented if you body tempature is high
Note: Effects both the user and the opponent and effect wares off when user dies.
( TAUGHT BY JAKE )
Raiton dendou shouheki: Lightning electric barrier v2
Rank: S
Type: deffensive
Chakra: 40
Damage: N/A
Discription: This Jutsu I use water Chakra to crate a dome around me as one of my clones uses his lightning to Make the Dome an even Stronger defense while Keeping the Jutsu around us and not touching us so we dont feel its effects. So It can repel Any element Except B-S rank wind Jutsu's Because elemental combination.
Note: Can only be used 2 times in a battle
( TAUGHT BY JAKE )
(Fuuton:kazesora) Wind style: Windy Skies
Rank: A
Type: Supplementary
Chakra: 30
Damage: NA
Discrition: Using the wind you can make its current faster and stronger, making all the clouds blow away. Making Rain Jutsu Impossible.
Note: Only lasts for 3 turns.
( TAUGHT BY JAKE )
(Fuuton: kazekai )Wind Style: Wind Shell
Rank:A
Type: Deffence
Chakra: 30
Damage: NA
Discription: Forming a shell of wind over your head which can stop lightning attacks from above but not from the sides. ex. lightning blots it can block. Chidori it cannot
( TAUGHT BY JAKE )
Name: (Katon: douatsusa) Fire Style: Body Heat
Rank: B
Type: Supplementary
Chakra: 25
Damage: 50
Discription: using Fire style to bring up yours and/or enemies body tempreture this can create extreme fatigue or heat stroke.
( allowed by Jake)
(Kyochees hima) Summon Be gone
Rank: A
Chakra: 30
Damage: N/A
Discription: By focusing your chakra into the palm of your hand and slaming it into any solid surface you can then disrupt the summoning of a creature thats being summoned on that same surface.
Note: only usable 1 times in battle.
( allowed by Jake)
(mizu yooshiki: kage kurai) Water style: Shaddow?s darkness ( DONE )
Rank: C
Type: Water
Range: Long/short/medium
Chakra cost: 30
Damage: N/A
Description: Using water to make clouds in the sky and create darkness.
( TAUGHT BY JAKE )
Mizu fuukaku naito bijon: Water style Night vision ( DONE )
Rank: D
Chakra: 30
Damage: N/a
Range: Short/medium
Desciption: Using water to create a lens film over your eye?s it amplifies the light in your eyes to create temporary nightvision.
( TAUGHT BY JAKE )
(Suiton: shiomizu)Water style: Salt water
Rank: A
Type: Deffence/suplementary
Chakra: 30
Damage: NA
Discription: Using the salt from your water source. you can make all the salt rise to the surface which will amplify the salt already in the air making ice jutsu impossible.
Note: Only Ice Jutsu that requires water will be unfreezable
Note: Only lasts 3 turns.
( allowed by uzumaki jake )
(Katon)Fire style Solar Flare
Type: attack
Rank: Forbidden
Chakra: 50
Damage: 80
Dicription: By focusing your fire chakra and making the sun's temperature making it unstable you can create a solar flare that can wipe a place the size of newyork.
Note: takes 1 turns to gather enough chakra to preform and even then, it takes time for the fire to get to the battle field.
Note: Does damage to every one on the field incuding the user.
Note: Cant use S-rank fire Jutsu's after this jutsu is preformed
( taught by uzumaki jake )
Katon: Doragon kokyuu) Dragons Breath
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: Using 2 clones; the user creates a massive wind burst, the other 2 clones will hit that wind burst with a fire jutsu to make a massive fire wave. So massive it will be hard to avoid. it even melts the rock underneath it
Note - Only useable twice per match
( taught by uzumaki jake )
Type: Attack
Rank: A
Chakra: 30
Damage: 60
Description: Focusing chakra into your hand you can make water spin and create a razor blade that you can then throw. You can also make it follow your opponent but it would take (-15) chakra for every time you move it in a new direction.
( TAUGHT BY JAKE )
Name: (Suiton: chinetsu ) Water style: 1,000 Fevers
Rank: Forbidden
Type: Suplementary
Range: Short/Medium/Long
Chakra: 50
Damage:
Discrtiption: Germs live inside your body until cold temperatures awaken them, so cooling the water molocules in the air you can awaken all these germs and make an illness so deadly that both the user and the opponent have 3 turns till they both die.
Note: A med ninjutsu that can cure all diseases can cure it or a cure for every disease at once. Plus it can also be prevented if you body tempature is high
Note: Effects both the user and the opponent and effect wares off when user dies.
( TAUGHT BY JAKE )
Raiton dendou shouheki: Lightning electric barrier v2
Rank: S
Type: deffensive
Chakra: 40
Damage: N/A
Discription: This Jutsu I use water Chakra to crate a dome around me as one of my clones uses his lightning to Make the Dome an even Stronger defense while Keeping the Jutsu around us and not touching us so we dont feel its effects. So It can repel Any element Except B-S rank wind Jutsu's Because elemental combination.
Note: Can only be used 2 times in a battle
( TAUGHT BY JAKE )
(Fuuton:kazesora) Wind style: Windy Skies
Rank: A
Type: Supplementary
Chakra: 30
Damage: NA
Discrition: Using the wind you can make its current faster and stronger, making all the clouds blow away. Making Rain Jutsu Impossible.
Note: Only lasts for 3 turns.
( TAUGHT BY JAKE )
(Fuuton: kazekai )Wind Style: Wind Shell
Rank:A
Type: Deffence
Chakra: 30
Damage: NA
Discription: Forming a shell of wind over your head which can stop lightning attacks from above but not from the sides. ex. lightning blots it can block. Chidori it cannot
( TAUGHT BY JAKE )
Name: (Katon: douatsusa) Fire Style: Body Heat
Rank: B
Type: Supplementary
Chakra: 25
Damage: 50
Discription: using Fire style to bring up yours and/or enemies body tempreture this can create extreme fatigue or heat stroke.
( allowed by Jake)
(Kyochees hima) Summon Be gone
Rank: A
Chakra: 30
Damage: N/A
Discription: By focusing your chakra into the palm of your hand and slaming it into any solid surface you can then disrupt the summoning of a creature thats being summoned on that same surface.
Note: only usable 1 times in battle.
( allowed by Jake)
(mizu yooshiki: kage kurai) Water style: Shaddow?s darkness ( DONE )
Rank: C
Type: Water
Range: Long/short/medium
Chakra cost: 30
Damage: N/A
Description: Using water to make clouds in the sky and create darkness.
( TAUGHT BY JAKE )
Mizu fuukaku naito bijon: Water style Night vision ( DONE )
Rank: D
Chakra: 30
Damage: N/a
Range: Short/medium
Desciption: Using water to create a lens film over your eye?s it amplifies the light in your eyes to create temporary nightvision.
( TAUGHT BY JAKE )
(Suiton: shiomizu)Water style: Salt water
Rank: A
Type: Deffence/suplementary
Chakra: 30
Damage: NA
Discription: Using the salt from your water source. you can make all the salt rise to the surface which will amplify the salt already in the air making ice jutsu impossible.
Note: Only Ice Jutsu that requires water will be unfreezable
Note: Only lasts 3 turns.
( allowed by uzumaki jake )
(Katon)Fire style Solar Flare
Type: attack
Rank: Forbidden
Chakra: 50
Damage: 80
Dicription: By focusing your fire chakra and making the sun's temperature making it unstable you can create a solar flare that can wipe a place the size of newyork.
Note: takes 1 turns to gather enough chakra to preform and even then, it takes time for the fire to get to the battle field.
Note: Does damage to every one on the field incuding the user.
Note: Cant use S-rank fire Jutsu's after this jutsu is preformed
( taught by uzumaki jake )
Katon: Doragon kokyuu) Dragons Breath
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: Using 2 clones; the user creates a massive wind burst, the other 2 clones will hit that wind burst with a fire jutsu to make a massive fire wave. So massive it will be hard to avoid. it even melts the rock underneath it
Note - Only useable twice per match
( taught by uzumaki jake )
Allowed By ~Madara~
Ketsueki Gisei-Blood Sacrifice
Rank: S
Type: Suplementary
Chakra: 45
Damage: 30(to the user)
Range: N/A
Description: This Technique requires the 3 tomoe sharingan to be activated. When the user is trapped in a genjutsu, the 3 tomoes start rotating, and the user's eyeball it's damaged.The user loses some blood from his eyeball and takes 30 damage. The pain is able to wake the user from the illusion It does not require any hand signs and can release any genjutsu
( taught by ~Madara~ )
Rank: S
Type: Suplementary
Chakra: 45
Damage: 30(to the user)
Range: N/A
Description: This Technique requires the 3 tomoe sharingan to be activated. When the user is trapped in a genjutsu, the 3 tomoes start rotating, and the user's eyeball it's damaged.The user loses some blood from his eyeball and takes 30 damage. The pain is able to wake the user from the illusion It does not require any hand signs and can release any genjutsu
( taught by ~Madara~ )
Allowed By Goro Kaguya
(Genjutsu: Kuro Arashi Kanshiki )- Black Storm Judgement
Rank:S
Type: Supplementary
Range: Short-Mid
Chakra:40 (-10 per turn to keep active)
Damage: N/A
Description: User casts an illusion were the opponent thinks that they are trapped in the middle pitch black cloud. The cloud is releasing a constant barrage of thunderous booms and extremely fast pulsating flashes of lightning. This distorts the opponents senses, impairing sight, sound. User then adds water chakra to simulate wet sensation making the opponent immensely wet. Opponent feels caught in a heavy down pour while inside the cloud.Opponent thinks they're so wet they become afraid to use lightning jutsu. Opponent can attempt to defend themselves in the genjutu but with much diffculty. Only use of 2 jutsu per turn due to disorientation. Jutsu lasts 3 turns.
Note
*Can only be used once per battle*
( ALLOWED BY GORO KAGUYA )
(Zatoichi Taijutsu: Teikiatsu Ashige)- The Blind One's Fighting Art: Cyclone Kick
Rank: B
Type: Attack
Range:Short-Mid
Chakra:25
Damage:40
Description: User spins around their opponent in rapid session kicking them from all sides. User is spinning around so frequently and so fast, they resemble a cyclone surrounding their opponent. User can charge elemental chakra around their feet for elemental variations of the kick.
Note
*Elemental variations cannot be combined by same user*
Elemental Variations:
Lightning/Raiton chakra:Slight paralysis may take effect if kick(s) connect.
Fire/Katon chakra: releases a small flame from soles of the feet that produces a small wall of fire around opponent
Wind/Futon chakra: produces a slicing wind current
Earth/Doton chakra: Earth wraps around feet + 5 damage {if kick(s)connect}
( ALLOWED BY GORO KAGUYA )
(Zatoichi Taijutsu:Koushin Enkou Doragon)- The Blind One's Fighting Art: Rise of the Flaming Dragon
Rank: B
Type: Attack
Range: Short
Chakra:25
Damage: 40
Description: User bends down and quickly charges chakra into their fist, and instantaneously rises up, with great force, uppercutting their opponent in the chin, raising both 10 ft into the air. While rising users fist appears to be on
fire resembling a flaming dragon.
( ALLOWED BY GORO KAGUYA )
Rank:S
Type: Supplementary
Range: Short-Mid
Chakra:40 (-10 per turn to keep active)
Damage: N/A
Description: User casts an illusion were the opponent thinks that they are trapped in the middle pitch black cloud. The cloud is releasing a constant barrage of thunderous booms and extremely fast pulsating flashes of lightning. This distorts the opponents senses, impairing sight, sound. User then adds water chakra to simulate wet sensation making the opponent immensely wet. Opponent feels caught in a heavy down pour while inside the cloud.Opponent thinks they're so wet they become afraid to use lightning jutsu. Opponent can attempt to defend themselves in the genjutu but with much diffculty. Only use of 2 jutsu per turn due to disorientation. Jutsu lasts 3 turns.
Note
*Can only be used once per battle*
( ALLOWED BY GORO KAGUYA )
(Zatoichi Taijutsu: Teikiatsu Ashige)- The Blind One's Fighting Art: Cyclone Kick
Rank: B
Type: Attack
Range:Short-Mid
Chakra:25
Damage:40
Description: User spins around their opponent in rapid session kicking them from all sides. User is spinning around so frequently and so fast, they resemble a cyclone surrounding their opponent. User can charge elemental chakra around their feet for elemental variations of the kick.
Note
*Elemental variations cannot be combined by same user*
Elemental Variations:
Lightning/Raiton chakra:Slight paralysis may take effect if kick(s) connect.
Fire/Katon chakra: releases a small flame from soles of the feet that produces a small wall of fire around opponent
Wind/Futon chakra: produces a slicing wind current
Earth/Doton chakra: Earth wraps around feet + 5 damage {if kick(s)connect}
( ALLOWED BY GORO KAGUYA )
(Zatoichi Taijutsu:Koushin Enkou Doragon)- The Blind One's Fighting Art: Rise of the Flaming Dragon
Rank: B
Type: Attack
Range: Short
Chakra:25
Damage: 40
Description: User bends down and quickly charges chakra into their fist, and instantaneously rises up, with great force, uppercutting their opponent in the chin, raising both 10 ft into the air. While rising users fist appears to be on
fire resembling a flaming dragon.
( ALLOWED BY GORO KAGUYA )
Allowed By Zeus K
Raiton: Kiri( Lightning style: lightning drill)
Rank: S
Type: attack
Range: short
Chakra Cost: 40
Damage Points: 80
Description: user does hand seals then users hand begin to glow like one is doing chidori then the lightning is shaped into a perfect and sharp drill.
( taught by kbb a.k.a. zeus k )
Hydro Dendou Arashi(Hydro electric storm)
Type: Attack
Rank: forbbiden
Range: long/mid/short
Chakra Cost: 45
Damage Points: 85 + 5 if opponent is out in the open and ? 25 damage to the user
Description: user makes it rain water and lightning combined in droplets and bolts of lightning come and strike the opponent as the droplets fall.
Note: this jutsu is unavoidable in a dome or in the chunin exams arena.
( taught by kbb a.k.a. zeus k )
Doton: DotonBenda mo-do (Earth style: Earth bender Mode)
Type: supplementary
Rank: S
Range: short
Chakra Cost: 40
Damage Points: N/A
Description: user becomes one with earth. In this mode the user can use only earth jutsu and every earth jutsu the user performs +10 attack/defense is added. The user can also sense the opponent by sensing the opponent?s foot chakra when ever it touches the ground.
Note: This jutsu lasts for 3 turns.
( taught by kbb a.k.a. zeus k )
DotonBenda mo-do: Soujuu Doton( Earth bender mode: Manipulation of Earth)
Type: supplementary
Rank: A
Range: short/mid/long
Chakra Cost: 30
Damage Points: N/A
Description: user can manipulate earth in this mode at will and to do the user?s bidding.
Note: This jutsu lasts for 2 turns and must be in earth bender mode.
( taught by kbb a.k.a. zeus k )
Rank: S
Type: attack
Range: short
Chakra Cost: 40
Damage Points: 80
Description: user does hand seals then users hand begin to glow like one is doing chidori then the lightning is shaped into a perfect and sharp drill.
( taught by kbb a.k.a. zeus k )
Hydro Dendou Arashi(Hydro electric storm)
Type: Attack
Rank: forbbiden
Range: long/mid/short
Chakra Cost: 45
Damage Points: 85 + 5 if opponent is out in the open and ? 25 damage to the user
Description: user makes it rain water and lightning combined in droplets and bolts of lightning come and strike the opponent as the droplets fall.
Note: this jutsu is unavoidable in a dome or in the chunin exams arena.
( taught by kbb a.k.a. zeus k )
Doton: DotonBenda mo-do (Earth style: Earth bender Mode)
Type: supplementary
Rank: S
Range: short
Chakra Cost: 40
Damage Points: N/A
Description: user becomes one with earth. In this mode the user can use only earth jutsu and every earth jutsu the user performs +10 attack/defense is added. The user can also sense the opponent by sensing the opponent?s foot chakra when ever it touches the ground.
Note: This jutsu lasts for 3 turns.
( taught by kbb a.k.a. zeus k )
DotonBenda mo-do: Soujuu Doton( Earth bender mode: Manipulation of Earth)
Type: supplementary
Rank: A
Range: short/mid/long
Chakra Cost: 30
Damage Points: N/A
Description: user can manipulate earth in this mode at will and to do the user?s bidding.
Note: This jutsu lasts for 2 turns and must be in earth bender mode.
( taught by kbb a.k.a. zeus k )
Allowed By Kirabi
Doton: Resshin)- Earth Style: Earthquake. ( DONE )
Rank: B
Type: Offensive/Defensive
Chakra Cost: 25
Damage: 15(above) 50 (below Ground)
Desription: The User Preforms the needed handseals and then stomps onto the ground, causing a massive earthquake that may unbalance an oncoming opponent, or if the opponent is underground Cause massive damage
( TAUGHT BY LGRAY )
Rank: B
Type: Offensive/Defensive
Chakra Cost: 25
Damage: 15(above) 50 (below Ground)
Desription: The User Preforms the needed handseals and then stomps onto the ground, causing a massive earthquake that may unbalance an oncoming opponent, or if the opponent is underground Cause massive damage
( TAUGHT BY LGRAY )
Allowed By Emperor
(Ninpou : Fushidara Chakra Denka ) Ninja Art : Fast Chakra Charge
Rank : S
Range : N/A
Type: Supplementary
Chakra Cost: 40
Damage : N/A
Description: The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow. This means that any jutsu that is performed by the focussing and expelling of chakra ( without handseals ) becomes so fast that the opponent cannot perform jutsus between the users attacks.
Note : 1. Can only be used once per battle
Note : 2. Lasts only for one turn
Note : 3. Does not increase the user?s movement speed or the speed of attacks that require handseals.
( taught by emperor of water )
( Katon : Shiro Uyoku no Tsuki Megami ) Fire Style : White Wings of the Moon Goddess
Rank : S
Type : Supplementary/Defense
Range : N/A
Chakra : 40 ( +10 per turn )
Damage : N/A
The user makes for themself a pair of wings made of white hot flame that allows them to fly. These wings can also be used as a defense against wind attacks or be used to carry other people and fly while still leaving the users hands free.
Note : User cannot use wind attacks while using this jutsu
Takes 10 chakra every turn
( Allowed By Emperor )
Rank : S
Range : N/A
Type: Supplementary
Chakra Cost: 40
Damage : N/A
Description: The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow. This means that any jutsu that is performed by the focussing and expelling of chakra ( without handseals ) becomes so fast that the opponent cannot perform jutsus between the users attacks.
Note : 1. Can only be used once per battle
Note : 2. Lasts only for one turn
Note : 3. Does not increase the user?s movement speed or the speed of attacks that require handseals.
( taught by emperor of water )
( Katon : Shiro Uyoku no Tsuki Megami ) Fire Style : White Wings of the Moon Goddess
Rank : S
Type : Supplementary/Defense
Range : N/A
Chakra : 40 ( +10 per turn )
Damage : N/A
The user makes for themself a pair of wings made of white hot flame that allows them to fly. These wings can also be used as a defense against wind attacks or be used to carry other people and fly while still leaving the users hands free.
Note : User cannot use wind attacks while using this jutsu
Takes 10 chakra every turn
( Allowed By Emperor )
Allowed By Naruto..
(Fuuton: Ryuushi Bunsan)- Wind Style: Particle Dispersion
Rank: S
Type: Supplementary
Chakra Cost: 40
Description: The user draws wind element chakra and concentrates it in every part of his body. He can then mix his particles with the wind, allowing him to disappear and then reappear somewhere else, dodging the opponent?s attack.
( allowed by NARUTO.. )
Rank: S
Type: Supplementary
Chakra Cost: 40
Description: The user draws wind element chakra and concentrates it in every part of his body. He can then mix his particles with the wind, allowing him to disappear and then reappear somewhere else, dodging the opponent?s attack.
( allowed by NARUTO.. )
Allowed By Archie
?Name:SuitonMizu Benkai): Water Defence
?Rank:S
?Type: defence/Attack
?Range:Short-Mid
?Chakra cost:40
?Damage Points:80
?Descripton: The user Concentrates his chakra to bring out the water from the ground around him (large amount of water is formed), he can then manipulate the water to take the forum of ether a snake or a dragon, when this is done he then controls the beast to surround him forming a circular water sheild, this jutsu can stop any fire attack of the same rank and lower. Once this has happend a large amount of steam is formed from the fire and water connecting and this alows the user to choose to hide or attack within it,(this move works well against Keshi Makugahara).
?Note: can only be used 3 times per battle
( taught by levaz )
?Rank:S
?Type: defence/Attack
?Range:Short-Mid
?Chakra cost:40
?Damage Points:80
?Descripton: The user Concentrates his chakra to bring out the water from the ground around him (large amount of water is formed), he can then manipulate the water to take the forum of ether a snake or a dragon, when this is done he then controls the beast to surround him forming a circular water sheild, this jutsu can stop any fire attack of the same rank and lower. Once this has happend a large amount of steam is formed from the fire and water connecting and this alows the user to choose to hide or attack within it,(this move works well against Keshi Makugahara).
?Note: can only be used 3 times per battle
( taught by levaz )
Allowed By ~KRF~
(Doton: yurasu dzuki deido) Earth style: rock to mud
Rank: S
Type: Supplementary
Chakra: 40
Damage: N/A, but opponent can drown in the mud and die
Description: the user uses a nearby water supply to infuse the ground with water, transforming the hard ground into mud. This changes hard ground to mud (which contains a lot of water) coated soft ground and allows user use the mud for any kind of mud jutsu and water jutsus (not stronger than A-rank)
Note: there must be a big water source nearby
( allowed by ~KRF~ )
Rank: S
Type: Supplementary
Chakra: 40
Damage: N/A, but opponent can drown in the mud and die
Description: the user uses a nearby water supply to infuse the ground with water, transforming the hard ground into mud. This changes hard ground to mud (which contains a lot of water) coated soft ground and allows user use the mud for any kind of mud jutsu and water jutsus (not stronger than A-rank)
Note: there must be a big water source nearby
( allowed by ~KRF~ )