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<p>[QUOTE="Akasha, post: 20888896, member: 198725"]</p><div style="text-align: justify; max-width: "><p style="text-align: center"><span style="font-family: 'Courier New'"><span style="color: #b5392a">W I N D</span> </span></p></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>(Futon: Do~ūmu no kuiirimasu) - Wind Release: Doom's Devour</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B</div> <div style="text-align: justify; max-width: ">Range: Short - Mid</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: N/A (+20 to hot/cold techniques)</div> <div style="text-align: justify; max-width: ">Description: Doom's Devour is a wind technique which is used to supplement techniques of elements which traits are one of heat or coolness within reason. It can be applied to both basic and advanced elemental natures. By knowing that each body that produces heat creates an air-cloak around themselves as to be capable of protecting from being affected by real temperature by feeling one which is eather few degrees cooler or hotter, user would use wind chakra as to eliminate it before the intial techniques reaches them. With performance of a single hand seal, user would coat a technique with wind chakra which function would be the one of affecting the air-cloak which is produced around entites. By doing this, the temperature that is felt by the technique intially sent would either increase or decrease (depending on the element used) due to opposing technique/entity not being in possession of the air-cloak which they are creating as to cushion the climate. So if a scorching technique is affected by the wind, it will not increase its size, flames and similar, however temperature which is felt by the opposing party would increase due to them not possessing the usual air-cloak which protects them from the said conditions. This technique is initiated with a performance of a single hand seal and due to its nature being the one to supplement other techniques once used it will happen in corresponding time-frame to the technique which it was used with. This would increase the damage of hot/cold techniques due to the increase in heat or coolness which is felt by those who are not enveloped by the air cloak.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Note: Can only be used three times per battle</div> <div style="text-align: justify; max-width: ">Note: Can only be Taught by Akasha</div> <div style="text-align: justify; max-width: ">Note: Cannot be used with streaming techniques unless the user possesses a kekkei genkai which allows them to mold wind and x-element simultaneously or YY.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>ind Release- Pressure Bullet Blast</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Rank:B</div> <div style="text-align: justify; max-width: ">Type:Short-Long</div> <div style="text-align: justify; max-width: ">Chakra:20</div> <div style="text-align: justify; max-width: ">Damage:40</div> <div style="text-align: justify; max-width: ">Description: The user focuses his fuuton chakra and builds it all up. The User then channels all the energy into his fist. By putting both fist together, the user fuuton chakra forms a wind ball around their fist. The wind ball can be shot at someone and on impact, the ball explodes releasing a hurricane like feeling of wind.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Note- can only be taught by ~Jellal.F~</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>(Fuuton:Senpuku Senbon)-Wind Release:Whirlwind Needles</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Type:Attack</div> <div style="text-align: justify; max-width: ">Rank:A</div> <div style="text-align: justify; max-width: ">Range:Mid</div> <div style="text-align: justify; max-width: ">Chakra:30</div> <div style="text-align: justify; max-width: ">Damage:60</div> <div style="text-align: justify; max-width: ">Description:The user will perform a single hand seal and exhale his wind chakra into his into his hand.The exhaled chakra will continue to flow around the users hand.Then the user will slash through the air horizontally with the hand in which he had exhaled his wind chakra to and launch dozens of sharp wind senbons from the pattern he had slashed the air.</div> <div style="text-align: justify; max-width: ">~Note:No A rank or above wind techniques in the same turn.</div> <div style="text-align: justify; max-width: ">~Note:Can be used twice per battle.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>(Fuuton: Yari Longinous ) - Wind Release: Spear of Longinous</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Type: Offensive</div> <div style="text-align: justify; max-width: ">Rank: S</div> <div style="text-align: justify; max-width: ">Range: Short - Mid</div> <div style="text-align: justify; max-width: ">Chakra: 40</div> <div style="text-align: justify; max-width: ">Damage: 80</div> <div style="text-align: justify; max-width: ">Description: After a short sequence of two handseals, the user releases their chakra out into the battlefield, manipulating the wind allowing them to create a two meter long spear of wind anywhere within mid range of the user and outside of a three meter radius distance of the opponent. The spear of wind propels itself forwards at high speeds using wind currents, which is a saving grace for the opponent as it creates small drafts of air that a particularly alert opponent should be able to feel and then react to allowing them a small period of time before the Spear hits them. The spear of wind also creates a faint yet barely audible swishing sound as it travels and is a bright radiant lime green colour due to being comprised of compressed air and dense chakra making it clearly visible.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Note:</div> <div style="text-align: justify; max-width: ">- Can only be used 2x</div> <div style="text-align: justify; max-width: ">- No Fuuton jutsu above S rank for the next two turns.</div> <div style="text-align: justify; max-width: ">- Can only be taught by Scaze</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Wind Release: Testament of Fūjin-(Fūton: Yuigo no Fūjin)</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: S</div> <div style="text-align: justify; max-width: ">Range: Short-Long</div> <div style="text-align: justify; max-width: ">Chakra: 40</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: The user concentrates wind chakra, and focuses upon an already existing tornado, dust storm, hurricane, gust, etc. Using his chakra, the user first figures out the main direction that the winds are blowing in this type of jutsu, before quickly producing an equal and opposite force of wind to combat and cancel out the existing one. For example if the user has an A rank wind tornado, the user can use this jutsu to reverse the tornado by creating winds which rotate in the opposite dorection near the tornado. This equalizes and cancels out the tornado's original force, and causes the area to clear. This jutsu is mainly used in order to combat the opponent's vortexes, and such by creating an equal and opposite force. This can be used even if the opponent produces multiple wind vortexes or tornadoes. If the user makes two tornadoes of B rank, instead of one tornado of A rank, this jutsu can still be used to disrupt them both. Although, if the collective power of the tornadoes is greater than S rank, then this jutsu will not work.</div> <div style="text-align: justify; max-width: ">Note: Can only be taught by Vex</div> <div style="text-align: justify; max-width: ">Note: Only usable thrice per battle</div> <div style="text-align: justify; max-width: ">Note: Must wait at least one turn before using again</div> <div style="text-align: justify; max-width: ">Note: Works on same rank Wind ninjutsu and below</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>(Fuuton: Mojiretsu kurōn) | Wind Release: String Clone</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Type: Offensive </div> <div style="text-align: justify; max-width: ">Rank: A rank</div> <div style="text-align: justify; max-width: ">Range: Short - Mid range</div> <div style="text-align: justify; max-width: ">Chakra: 30</div> <div style="text-align: justify; max-width: ">Damage: 60</div> <div style="text-align: justify; max-width: ">Description: The user form three hand seals and focuses his Wind based chakra before himself, to create a clone which forms from thin wires of Wind, into a copy of the user. A slight shine is given off by the clone, which differentiates the clone from the user. However, this clone is much different from a usual elemental variation. Due to being made of thin wires of Wind, rather than just unfocused Wind, this clone is capable of forming his hands into thin wires that can extend towards the opponent (up to Mid range), and can inflict cutting damage, due to the sharpness of the wires. The clone is also capable of grabbing onto opponent with said wires, and constricting their movement, and cutting them. With another hand seal, the clone is capable of exploding into the thin wires that creates an omni-directional blast, releasing said wires in all directions around. This explosion spans up to Short range around the area where the clone is. The power of the explosion is also B rank in power. The clone is capable of using all of the wind techniques the user knows and non-elemental abilities such as Nin, Gen, Tai, Ken, etc.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Illustration of how string clone forms:</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Show</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Notes:</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">-Can only be taught by Detective L.</div> <div style="text-align: justify; max-width: ">-Can only make 2 clones per fight, though not at the same time.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>(Fūton/Katon: Aiorosu `Ikari ) - Wind/Fire Release: Aeolus' Wrath</strong></div> <div style="text-align: justify; max-width: "><strong></strong>Show</div> <div style="text-align: justify; max-width: ">Type:Attack</div> <div style="text-align: justify; max-width: ">Rank: A</div> <div style="text-align: justify; max-width: ">Range:Short - Long</div> <div style="text-align: justify; max-width: ">Chakra Cost: 30 </div> <div style="text-align: justify; max-width: ">Damage Points: 60</div> <div style="text-align: justify; max-width: ">Description: The user releases their Wind chakra from mouth or through hand movements (short ranged release when used in either of these forms), or from the skies above. This releases what appears to be little light-green rain drops (ranging from 3-10 inches in size) which are extremely sharp and naturally fast due to the nature of Wind, and the way they are shaped, being extremely slimline. After these little rain-drops of Wind form, the user would add his Fire chakra into them, causing them to become extremely heated. Their colour would change into one extremely similar to the colour given off by '( Katon: Onidōrō ) - Fire Release: Demon Lantern', giving off a yellowish colour as the light-green and red from the Fire chakra mix together. Upon colliding with any other jutsu, regardless of whether it's Energy, or Matter based, the Rain drops would explode outward, releasing heated Wind which has blowing force with the addition of scalding effects. The jutsu is designed to always explode in the direction of the point of contact with the foreign chakra. Due to their size, each outburst of heated Wind would be quite small but since they always rain down/travel as a group of heated wind 'raindrops' the damage done is nothing but. Moreover, the addition of Fire also allows the jutsu to travel towards bodies of heat which do not belong to the user, making this a double edged sword if used in a fight alongside allies. Moreover, upon the creation of the Wind, a screeching and deafening sound can be heard, making the source of it's creation quite obvious. The screech can not do much damage other than causing a slight discomfort, unless coupled with another jutsu which can amplify it. The user can avoid the discomfort caused by sending chakra to his ears moments before the use of this jutsu.</div> <div style="text-align: justify; max-width: ">~ Can only be taught by Erzo. Usable three times per battle. After each usage the user must wait a turn before being able to use again.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> [/QUOTE]</p>
[QUOTE="Akasha, post: 20888896, member: 198725"] [font=palatino linotype][justify][center][font=courier new][color="#b5392a"]W I N D[/color] [/font][/center] [B](Futon: Do~ūmu no kuiirimasu) - Wind Release: Doom's Devour [/B]Type: Supplementary Rank: B Range: Short - Mid Chakra: 20 Damage: N/A (+20 to hot/cold techniques) Description: Doom's Devour is a wind technique which is used to supplement techniques of elements which traits are one of heat or coolness within reason. It can be applied to both basic and advanced elemental natures. By knowing that each body that produces heat creates an air-cloak around themselves as to be capable of protecting from being affected by real temperature by feeling one which is eather few degrees cooler or hotter, user would use wind chakra as to eliminate it before the intial techniques reaches them. With performance of a single hand seal, user would coat a technique with wind chakra which function would be the one of affecting the air-cloak which is produced around entites. By doing this, the temperature that is felt by the technique intially sent would either increase or decrease (depending on the element used) due to opposing technique/entity not being in possession of the air-cloak which they are creating as to cushion the climate. So if a scorching technique is affected by the wind, it will not increase its size, flames and similar, however temperature which is felt by the opposing party would increase due to them not possessing the usual air-cloak which protects them from the said conditions. This technique is initiated with a performance of a single hand seal and due to its nature being the one to supplement other techniques once used it will happen in corresponding time-frame to the technique which it was used with. This would increase the damage of hot/cold techniques due to the increase in heat or coolness which is felt by those who are not enveloped by the air cloak. Note: Can only be used three times per battle Note: Can only be Taught by Akasha Note: Cannot be used with streaming techniques unless the user possesses a kekkei genkai which allows them to mold wind and x-element simultaneously or YY. [B]ind Release- Pressure Bullet Blast [/B]Rank:B Type:Short-Long Chakra:20 Damage:40 Description: The user focuses his fuuton chakra and builds it all up. The User then channels all the energy into his fist. By putting both fist together, the user fuuton chakra forms a wind ball around their fist. The wind ball can be shot at someone and on impact, the ball explodes releasing a hurricane like feeling of wind. Note- can only be taught by ~Jellal.F~ [B](Fuuton:Senpuku Senbon)-Wind Release:Whirlwind Needles [/B]Type:Attack Rank:A Range:Mid Chakra:30 Damage:60 Description:The user will perform a single hand seal and exhale his wind chakra into his into his hand.The exhaled chakra will continue to flow around the users hand.Then the user will slash through the air horizontally with the hand in which he had exhaled his wind chakra to and launch dozens of sharp wind senbons from the pattern he had slashed the air. ~Note:No A rank or above wind techniques in the same turn. ~Note:Can be used twice per battle. [B](Fuuton: Yari Longinous ) - Wind Release: Spear of Longinous [/B]Type: Offensive Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: After a short sequence of two handseals, the user releases their chakra out into the battlefield, manipulating the wind allowing them to create a two meter long spear of wind anywhere within mid range of the user and outside of a three meter radius distance of the opponent. The spear of wind propels itself forwards at high speeds using wind currents, which is a saving grace for the opponent as it creates small drafts of air that a particularly alert opponent should be able to feel and then react to allowing them a small period of time before the Spear hits them. The spear of wind also creates a faint yet barely audible swishing sound as it travels and is a bright radiant lime green colour due to being comprised of compressed air and dense chakra making it clearly visible. Note: - Can only be used 2x - No Fuuton jutsu above S rank for the next two turns. - Can only be taught by Scaze [B]Wind Release: Testament of Fūjin-(Fūton: Yuigo no Fūjin) [/B]Type: Supplementary Rank: S Range: Short-Long Chakra: 40 Damage: N/A Description: The user concentrates wind chakra, and focuses upon an already existing tornado, dust storm, hurricane, gust, etc. Using his chakra, the user first figures out the main direction that the winds are blowing in this type of jutsu, before quickly producing an equal and opposite force of wind to combat and cancel out the existing one. For example if the user has an A rank wind tornado, the user can use this jutsu to reverse the tornado by creating winds which rotate in the opposite dorection near the tornado. This equalizes and cancels out the tornado's original force, and causes the area to clear. This jutsu is mainly used in order to combat the opponent's vortexes, and such by creating an equal and opposite force. This can be used even if the opponent produces multiple wind vortexes or tornadoes. If the user makes two tornadoes of B rank, instead of one tornado of A rank, this jutsu can still be used to disrupt them both. Although, if the collective power of the tornadoes is greater than S rank, then this jutsu will not work. Note: Can only be taught by Vex Note: Only usable thrice per battle Note: Must wait at least one turn before using again Note: Works on same rank Wind ninjutsu and below [B](Fuuton: Mojiretsu kurōn) | Wind Release: String Clone [/B]Type: Offensive Rank: A rank Range: Short - Mid range Chakra: 30 Damage: 60 Description: The user form three hand seals and focuses his Wind based chakra before himself, to create a clone which forms from thin wires of Wind, into a copy of the user. A slight shine is given off by the clone, which differentiates the clone from the user. However, this clone is much different from a usual elemental variation. Due to being made of thin wires of Wind, rather than just unfocused Wind, this clone is capable of forming his hands into thin wires that can extend towards the opponent (up to Mid range), and can inflict cutting damage, due to the sharpness of the wires. The clone is also capable of grabbing onto opponent with said wires, and constricting their movement, and cutting them. With another hand seal, the clone is capable of exploding into the thin wires that creates an omni-directional blast, releasing said wires in all directions around. This explosion spans up to Short range around the area where the clone is. The power of the explosion is also B rank in power. The clone is capable of using all of the wind techniques the user knows and non-elemental abilities such as Nin, Gen, Tai, Ken, etc. Illustration of how string clone forms: Show Notes: -Can only be taught by Detective L. -Can only make 2 clones per fight, though not at the same time. [B](Fūton/Katon: Aiorosu `Ikari ) - Wind/Fire Release: Aeolus' Wrath [/B]Show Type:Attack Rank: A Range:Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user releases their Wind chakra from mouth or through hand movements (short ranged release when used in either of these forms), or from the skies above. This releases what appears to be little light-green rain drops (ranging from 3-10 inches in size) which are extremely sharp and naturally fast due to the nature of Wind, and the way they are shaped, being extremely slimline. After these little rain-drops of Wind form, the user would add his Fire chakra into them, causing them to become extremely heated. Their colour would change into one extremely similar to the colour given off by '( Katon: Onidōrō ) - Fire Release: Demon Lantern', giving off a yellowish colour as the light-green and red from the Fire chakra mix together. Upon colliding with any other jutsu, regardless of whether it's Energy, or Matter based, the Rain drops would explode outward, releasing heated Wind which has blowing force with the addition of scalding effects. The jutsu is designed to always explode in the direction of the point of contact with the foreign chakra. Due to their size, each outburst of heated Wind would be quite small but since they always rain down/travel as a group of heated wind 'raindrops' the damage done is nothing but. Moreover, the addition of Fire also allows the jutsu to travel towards bodies of heat which do not belong to the user, making this a double edged sword if used in a fight alongside allies. Moreover, upon the creation of the Wind, a screeching and deafening sound can be heard, making the source of it's creation quite obvious. The screech can not do much damage other than causing a slight discomfort, unless coupled with another jutsu which can amplify it. The user can avoid the discomfort caused by sending chakra to his ears moments before the use of this jutsu. ~ Can only be taught by Erzo. Usable three times per battle. After each usage the user must wait a turn before being able to use again. [/justify][/font][justify][/justify] [/QUOTE]
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