[CJ] Afro & Nathan.

Nathan

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Sorry I got really lazy.

(Genjutsu: Ōkami Shōkōgun) Illusionary Arts: Werewolf Syndrome
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage points: N/a
Descriptions: The user of this technique will weave two handseals and clap his hands together, placing his opponent under a genjutsu. In this illusion, the opponent will begin to suffer from the effects of Hypertrichosis, commonly known as Werewolf Syndrome. This will make the opponent start to experience rapid hair growth on the entirety of their body. This can make the opponent struggle to breathe or move due to the binding of the mass of hair they believe they are covered in.
-Used thrice per battle

Simple a genjutsu where makes the target think they are growing hair everywhere, which places them in shock thus giving themselves a panic attack of sorts.
 

Nathan

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(Doton: Joka Ressha) - Earth Release: Joker Train
Type: Supplementary/Offensive
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: Following a foot stomp or placing the hands to the ground, the ninja will change the composition of the earth beneath the target to form a linear track Starting where the target is and extending up to mid range in any direction. First, the distance of the track will turn into a slick mud for the entire distance other than what the opponent is standing on. This would take a moment but once the path takes the properties of the slick mud, the casting ninja would dislodge the patch of earth the target is standing on and launch it down the path at fast enough speeds to cause the target to lose footing.
-Can only be used 3x times

It is merely a technique that causes the target to lose their balance/footing. Due to you changing the earth into mud.
 

Nathan

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The following:

(Hansen aura into) - Inverted Flamingo
Type: Offensive
Rank: A
Range: Short
Chakra: N/a
Damage: 60
Description: Forcing taijutsu to act in unison with flamboyance, Inverted Flamingo is a simple but effective close quarters maneuver focusing on switching the standard roles of a shinobis hands and feet. Starting from an upright stance or already lacking footing, a fighter who uses Inverted Flamingo would flip into a stance where they are supporting their body with their hands, or simply put a handstand. Capable of covering a few meters quickly by shuffling the hands, a Shinobi would not be at a major disadvantage using this style. Specialists would be able to function easily on their hands as demonstrated by Might Guy often embracing a handstand. The body now inverted, this style would allow a Shinobi to embody flare to deliver powerful strikes with their legs. An example would be a concussive flurry of 3 spinning kicks as the user spun on his hands or even using the "Inverted Flamingo" to leap above the opponent using only the arms and then proceeding to deliver a kick to the top of the opponents head.
-Usable 4 times
-Limited to A rank taijutsu same turn

(Gorira Sukuwatto) - Ape Squat
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/a
Description: This body technique would focus on the improvement of one of the most basic compound movements, the squat. The technique would initiate by the Shinobi dropping their butt low, as if they were about to squat, and then exploding into the motion of a squat. Instead of the ninjas upper body rising, their legs would inversely drive down with great force into the ground beneath them. This would dismantle the earth beneath them and create a crater with a radius of 3m, the force from the technique sending a shock throughout the ground beginning with them and ending at Short range, strong enough to cause a Shinobi to fall down. If the Shinobi using the technique was standing over a substance like water or mud, then the force from this technique would displace the substance up to 10m away in the direction of the force applied from 'Ape Squat'. This technique is not offensive in nature but logically could cause damage, for example if an opponent was burrowed in the ground beneath a practitioner who uses Ape Squat, they could be crushed by rocks.
-Can be used 3 times
-Only A rank and below taijutsu in the same turn

(Genjutsu: Hason Shita Me) - Illusionary Arts: Brutal Mental Reversal
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/a
Description: This technique is a counter illusion applied by a Shinobi who understands and makes use of the necessity of pain to be released from an illusion. After using a logical deduction to figure out they are in an illusion, the caster of this technique will place an illusion on themselves. Affecting their own chakra flow, the caster would fool his brains nerve receptors through the illusion to amplify the sense of self-imposed pain. This illusion would serve the purpose of aiding the Shinobi to escape an illusion by making their brain believe they are under more pain then they really are. Falsifying what they really experience, the pain imposed for example by a kunai simply nicking the the users skin would now feel more like the kunai was just stabbed into them. While the user is under this illusion, it could backfire if an opponent lands a technique, as the user would feel a false pain far beyond what the opponents technique actually delivered. The illusion would immediately end after its use in conjunction with a source of pain to escape an illusion, the illusion itself dispersing from the faux pain it enabled.
-Usable 4 times
- User could not use S rank Genjutsu the subsequent turn to this one

(Genjutsu: Warui Me) - Illusionary Arts: Corrupted Ocular Prowess
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/a
Description: This illusion is triggered when the user claps his hands together as the opponent watches. This illusion affects the opponents ability to make accurate ocular calculations. More specifically, the illusion has an affect on the opponents depth perception and the nerves synchronizing the eyes, making it impossible for the opponent to attack with accuracy with techniques that are projectiles or anything else requiring accuracy to strike. Specifically, through the effects of the illusion the opponents depth perception would continuously change, the minor adjustments making it impossible for the victim to judge distance. On top of the hindrance to their perception, the illusion would work to offset the synchronization between the victims left and right eyes. For example, while under the illusion the opponents left eye would not be focused on the exact spot as the right eye anymore, throwing off accuracy. The opponents eyes would fail to work together, each eye slightly misaligned from its opposite, a necessity to use the eyes to measure anything or work to their full potential. The techniques subtle effects would be what makes it so useful to its caster, the opponents would see the same stuff, but the slight disturbances would not give a true representation of the measurements and calculations a Shinobi would have to make.
-Usable Thrice
-No Genjutsu could be layered over this
 

Kung Fro

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The following:

(Hansen aura into) - Inverted Flamingo
Type: Offensive
Rank: A
Range: Short
Chakra: N/a
Damage: 60
Description: Forcing taijutsu to act in unison with flamboyance, Inverted Flamingo is a simple but effective close quarters maneuver focusing on switching the standard roles of a shinobis hands and feet. Starting from an upright stance or already lacking footing, a fighter who uses Inverted Flamingo would flip into a stance where they are supporting their body with their hands, or simply put a handstand. Capable of covering a few meters quickly by shuffling the hands, a Shinobi would not be at a major disadvantage using this style. Specialists would be able to function easily on their hands as demonstrated by Might Guy often embracing a handstand. The body now inverted, this style would allow a Shinobi to embody flare to deliver powerful strikes with their legs. An example would be a concussive flurry of 3 spinning kicks as the user spun on his hands or even using the "Inverted Flamingo" to leap above the opponent using only the arms and then proceeding to deliver a kick to the top of the opponents head.
-Usable 4 times
-Limited to A rank taijutsu same turn

(Gorira Sukuwatto) - Ape Squat
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/a
Description: This body technique would focus on the improvement of one of the most basic compound movements, the squat. The technique would initiate by the Shinobi dropping their butt low, as if they were about to squat, and then exploding into the motion of a squat. Instead of the ninjas upper body rising, their legs would inversely drive down with great force into the ground beneath them. This would dismantle the earth beneath them and create a crater with a radius of 3m, the force from the technique sending a shock throughout the ground beginning with them and ending at Short range, strong enough to cause a Shinobi to fall down. If the Shinobi using the technique was standing over a substance like water or mud, then the force from this technique would displace the substance up to 10m away in the direction of the force applied from 'Ape Squat'. This technique is not offensive in nature but logically could cause damage, for example if an opponent was burrowed in the ground beneath a practitioner who uses Ape Squat, they could be crushed by rocks.
-Can be used 3 times
-Only A rank and below taijutsu in the same turn

(Genjutsu: Hason Shita Me) - Illusionary Arts: Brutal Mental Reversal
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/a
Description: This technique is a counter illusion applied by a Shinobi who understands and makes use of the necessity of pain to be released from an illusion. After using a logical deduction to figure out they are in an illusion, the caster of this technique will place an illusion on themselves. Affecting their own chakra flow, the caster would fool his brains nerve receptors through the illusion to amplify the sense of self-imposed pain. This illusion would serve the purpose of aiding the Shinobi to escape an illusion by making their brain believe they are under more pain then they really are. Falsifying what they really experience, the pain imposed for example by a kunai simply nicking the the users skin would now feel more like the kunai was just stabbed into them. While the user is under this illusion, it could backfire if an opponent lands a technique, as the user would feel a false pain far beyond what the opponents technique actually delivered. The illusion would immediately end after its use in conjunction with a source of pain to escape an illusion, the illusion itself dispersing from the faux pain it enabled.
-Usable 4 times
- User could not use S rank Genjutsu the subsequent turn to this one

(Genjutsu: Warui Me) - Illusionary Arts: Corrupted Ocular Prowess
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/a
Description: This illusion is triggered when the user claps his hands together as the opponent watches. This illusion affects the opponents ability to make accurate ocular calculations. More specifically, the illusion has an affect on the opponents depth perception and the nerves synchronizing the eyes, making it impossible for the opponent to attack with accuracy with techniques that are projectiles or anything else requiring accuracy to strike. Specifically, through the effects of the illusion the opponents depth perception would continuously change, the minor adjustments making it impossible for the victim to judge distance. On top of the hindrance to their perception, the illusion would work to offset the synchronization between the victims left and right eyes. For example, while under the illusion the opponents left eye would not be focused on the exact spot as the right eye anymore, throwing off accuracy. The opponents eyes would fail to work together, each eye slightly misaligned from its opposite, a necessity to use the eyes to measure anything or work to their full potential. The techniques subtle effects would be what makes it so useful to its caster, the opponents would see the same stuff, but the slight disturbances would not give a true representation of the measurements and calculations a Shinobi would have to make.
-Usable Thrice
-No Genjutsu could be layered over this
Okay will you perform the two tai techs together? An analysis for the genjutsus should be enough
 

Nathan

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Okay will you perform the two tai techs together? An analysis for the genjutsus should be enough
I can just do a simple analysis for all of them?

Pretty much a handstand where the user fights with their feet rather with their hands, which could be very useful and all that.

Ape squat is a technique where the user uses their body and bends down in a fast manner to cause a shockwave type of move, that deals damage around a certain area.

Next, this genjutsu merely is a self induced gen, where it times normal pain but a huge amount, making it easier to rid genjutsu cast on you, this technique is best used for users that have trouble feeling pain.

And finally, this technique messes up users eyes, they are unable to make correct judgements, and all that. Would really mess up people with doujutsu. This technique could save you by a few cms, or meters since the opponent will have trouble calculating things that would usually do with their eyes.
 

Kung Fro

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I can just do a simple analysis for all of them?

Pretty much a handstand where the user fights with their feet rather with their hands, which could be very useful and all that.

Ape squat is a technique where the user uses their body and bends down in a fast manner to cause a shockwave type of move, that deals damage around a certain area.

Next, this genjutsu merely is a self induced gen, where it times normal pain but a huge amount, making it easier to rid genjutsu cast on you, this technique is best used for users that have trouble feeling pain.

And finally, this technique messes up users eyes, they are unable to make correct judgements, and all that. Would really mess up people with doujutsu. This technique could save you by a few cms, or meters since the opponent will have trouble calculating things that would usually do with their eyes.
Good job, just have a few things to point out. Ape Squat is still more of a supplementary/defensive technique it just rides on the creativity used with it. The damage aspect is just a logical explanation of the force behind it really. Ocular prowess is that simple and its uses are limitless, just watch for people breaking it in a cheap manner. Your analysis of the counter illusion was correct, just be careful in instances where the illusion could backfire, such as someone using a genjutsu that causes a certain type of pain or whatever as the counter would only amplify the one layered on you.
 

Nathan

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Good job, just have a few things to point out. Ape Squat is still more of a supplementary/defensive technique it just rides on the creativity used with it. The damage aspect is just a logical explanation of the force behind it really. Ocular prowess is that simple and its uses are limitless, just watch for people breaking it in a cheap manner. Your analysis of the counter illusion was correct, just be careful in instances where the illusion could backfire, such as someone using a genjutsu that causes a certain type of pain or whatever as the counter would only amplify the one layered on you.
Okay sweet! Thank you, kindly!
 
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