[CE] Adamantine with Typhon Darling ^_^

Typhon

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Aw shucks, you know I'm prone to flattery. :blush:

Now lets get started!

Tell me what you know of adamantine. Explain how its created, what its properties are, its uses, strengths/weaknesses, elemental makeup, etc.
 

Delta

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I know you too well sensei ;)

Umm well lets get started.

How its created: Well its created just like all metals, you combined your fire and earth chakra together to form the metal and then, from what i know you expell it from your body or through the ground.

Uses: it seems like it'd be more used for defense than offense due to the nature of its sturdiness and strength. Being immune to almost all blunt impacts makes its a good defense against most elements. Although like all metals it can be shaped into an offensive property but i mainly see this as a CE that relies heavily on its defensive properties more then its offensive.

S/W: Adavanced fire elements such as Hell fire and Sun fire would be, to my knowledge capable of burning hot enough and fast enough to melt the metal.

Magnetism: Well thats self explanatory, its a metal

Ice: Although ice lacks the pure strength to over power Adamantine, it does hold the ability to freeze adamantine thus making it brittle. Id say only ice jutsu focussed around actually freezing the metal and less overpowering it could win. So really its weakness to ice is more dependant on the form of technique the opponent uses more than the ice itself.

Advanced Lightning: Well like most Metals Adamantine conducts electricity, but advanced lightning not only is extremely hot but has alot of destructive properties, by breaking down the bond inside adamantine and then hitting it with destructive force would cause the element to crumble.

Other CE: It seems that Adamantines main strength is its density and overall strength, putting it on par with Diamond and Ali's Tungsten means its one of the strongest metal known.

Str: Water: Well water would no only lack the ability to pierce through adamantine, but it also lacks the solidarity to stop Adamantine in its tracks thus making water a useless element in its presense.

Earth: Self explanatory as this is an Advanced earth and Fire based element, it goes without saying that in comparison to strength and power, Earth doesn't hold a candle to adamantine.

LIghtning: It seems you've reasoned that normal lightning would be unable to break the bonds of Adamantine, im assuming this is due to its overall density and structure that make normal lightning unable to break the bonds and thus stop the element.

Wood: Well wood, like earth lacks the density and defensive properties needed to withstand a brunt attack of Adamantine, thus making the wood its weaker.

Hows that Darling?
 

Typhon

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Very good my son!

Now, stand back!

*uses super secret mod powers to summon Enma despite not having the Monkey contract*

(Kuchiyose no Jutsu: Enkōō Enma) - Summoning Technique: Monkey King Enma
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra Cost: 40
Damage: N/A
Description:
The personal summon of the Third Hokage, Hiruzen Sarutobi, Enma is the king of Monkeys. Like Hiruzen himself, Enma is very old and has a very keen mind. As a companion for Hiruzen, Enma acts as a both a battle partner but also an adviser, taking complete advantage of his experience and skills in battle. His main fighting abilities are his hand to hand fighting skills and his ability to transform into the nearly indestructible Adamantine Staff. His hand to hand fighting skills are such that he was able to fight on par with both Tobirama and Hashirama, keeping them at bay. His speed is comparable to a Sage Ranked Taijutsu master but his strength is easily comparable to that of Hashirama with chakra enhanced strength, being capable of using Taijutsu techniques, mostly those from Strong Fist and not taking damage from Ninjutsu and Taijutsu attacks C-Rank and below.
Note: requires monkey contract.
Note: can only be summoned once

Do your thing Monkey King!

( Henge: Kongōnyoi ) - Transformation: Adamantine Staff
Rank: A-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 30 (-10 per turn transformed)
Damage points: N/A (60 if hit by the extension)
Description: Enma the monkey king transforms into a staff, which is characterized by the hardness of diamond and its at-will extensibility. The weapon is named the Adamantine Staff and it is the Third Hokage's "weapon of choice". When Enma is transformed into the Adamantine Staff, it is possible for him to attack on his own free will, with his claws and fangs adding an element of surprise and irregularity. Forged in the fire of battle, its at-will transformation-based attack and defense go beyond the scope of proficiency, to attain the realm of shinobi "godhood". The main method of attack consists in strikes and thrusts that take advantage of its ability to extend. The hardness of diamond also translates into destructive power. Despite its hardness, Enma stated that he could still suffer damage from weapons such as the Kusanagi wielded by Orochimaru, though in reality his resistance to damage is near infinite.
Note: Can only be used by the Enma summon.



Once transformed he makes a prison surrounding you


(Kongou Rouheki) - Indestructible Prison Wall
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A (60 if the user has the cage spiral down and smash into the ground)
Description: After using his ability to transform into his Kongou-nyoi form, Enma can create multiple copies of his staff form to create a protective or restrictive prison. Because of his virtually indestructible form, the prison can withstand great damage.
Note: Can only be used by the Enma summon.





Now, meditate within that prison of adamantine! Feel its strength, its sturdiness. Become one with it!
 

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Sitting inside the prison i allow my chakra to expand outwards and touch the adamantine. It merges with it and unmerges feeling it density and its overall feel. The metal is hard and cold to the touch, i can feel my chakra struggling as it penetrates the walls letting me know this metal is very hard. I sit like this for many many hours allowing my chakra to examine and become one with the prison until i am confident in my ability to create such a structure myself.
 

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Alright, good. You now understand the soul of adamantine!

Now that your mind is ready lets begin. Raise a pillar of adamantine from the ground before you. Make it the same height as yourself with 1ft x 1ft sides.
 

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Channeling my earth and fire chakra through my body i channel it into the ground infront of me moulding it to match the adamantine chakra that i had just become intune with. Front of me slowly rises a large pillar of black adamantine which stops just before going above me and stand strong infront of me
 
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Delta

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Channeling earth and fire chakra i create many different tools from shields to spears and even a tear cup cause im fancy like that.

Do all these tools come from the ground or can i create them from my body? Aside from that no questions.
 

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They come from the ground.

(Kongoton: Kongo Kigu) - Adamantine Release: Adamant Tools
Type: Supplementary/Defense/Attack
Rank: B
Range: Short
Chakra Cost: 25
Damage: N/A
Description: This is one of the most basic adamanitine techniques. The user creates small structures of adamantine. These things could include small pillars, poles, shields, weapons, etc. Nothing larger than a person can be created through this technique.
~The creations must be simple, nothing complex like a cage or statue.
~Can only be used four times per battle.

Gimme a strength and a weakness, and then use it.

Also, I don't know what a tear cup is....so I don't know if that's too complex to use. >.>
 

Delta

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Strength, its a quick easy and very versitle defence offence.
Weakness: Only limited to 4 times per battle which sucks for a b rank

Channeling earth and fire chakra into the ground i summon up a large pillar of black adamantine. From there i then create a sword which rises up handle first and then a shield and equip them.

I ment tea cup
 

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Not sure what a ment is.

NEXT!

We're going to use what you've learned, and expand. This time you'll make a more complex shape. Raise two arms of adamantine from the ground and keep focusing your chakra in them. Then have them mimic the movement of your arms.
 

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Channeling my Earth and Fire chakra into the ground i manipulate it into two large arms behind the clone. As they rise up i open my hands up causing the large hands to open up. I then thrust my forearms forward and grab the clone. By then slamming my palms together i crush the clone.

Comes from behind so can be used as a good distraction jutsu.
It would make alot of noise so it wouldnt ben very stealthy.

Question! How large are they, would i be able to make them big enough to rise from the ground and grab an opponent in mid air? Also can i rise them infront of me like a golem style to block a jutsu and then move them forward to attack then opponent?

Can you post these jutsu so i can see them, might save alot of stupid questions <_<
 

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About the same size as the arm/hand that Sasuke used to crush Danzo during their fight. So if you grab a person using it the hand would wrap around their body and their head/feet would be sticking out.

Grabbing an opponent out of mid air is probably a no go.

You can make them wherever you want, but you can't move them. In that scenario what you could do is create one hand in font of you to defend, and the other near the enemy to attack.

(Kongoton: Kongote no Kyojin) - Adamantine Release: Adamant Hands of the Giant

Type: Attack
Rank: A
Range: Short- Long
Chakra Cost: 30
Damage: 60
Description: The user will form two hand seals and stomp on the ground rising two arms from the ground in a desired location. The arms will begin to mimic the movements of the user's arms allowing them to be controlled. The arms themselves are fairly large capable of holding a large man with only their heads sticking out in a similar way to how Susanoo had grabbed Danzo.
-Can only be used twice per battle.
-Can't use other techniques while controlling the arms.
-Once control of the arms is lost, the technique ends causing the arms to freeze in place.

Done!


Next one is a little more simple. You'll stomp on the ground and raise a hollow sphere of adamantine around the target to trap them. The sphere forms by the two halves rising up to the side of the target and clamping closed around them.
 

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channeling fire and earth chakra into my leg i stomp it onto the ground and cause a hollow dome to rise up around me. It rises in two halfs creating a complete defence from every angel besides below.

A good defence and quick to use.
No real weakness its a basic technique.

No questions besides, can i rise half infront of me and half behind my opponent?
 

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No, the halves have to be raised together.

(Kongoton: Adamant-hamasuta) - Adamantine Release: Adamant Hamster
Type: Defense/Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: N/A
Description: The user stomps on the ground causing adamantine to rise up and enclose a target within a hollow sphere. This could be used to create a defensive barrier for the user, or trap the opponent within a prison. The sphere can be returned to the ground with another hand seal, if the user so chooses.
~Can only be used twice per battle.
~Can be broken through using the normal methods that destroy adamantine. (weaknesses listed in the submission, don't want to put them into the description since that would basically be telling the opponent how to break out of the technique.
-Done-


Nexties.

This one is pretty simple. Slam your palms on the ground and create a pillar of adamantine. Have the pillar wrap around the target and squeeze them. Make sure it squeezes with enough pressure to break their bones.
 

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Channeling fire and earth chakra into my palms i slam them onto the ground and cause a pill of Adamantine to rise up beneath my opponent. As it does this is constricts them and upon reachinf 7m in the air the compression is enough to break their bones from the pressure.

Strength. I think the strength of this technique is more the Element then the jutsu, its hard to counter as it comes below and lightning doesnt affect it.

Weakness. None i can think of

Can i use this below myself to rise myself into the air and away from a jutsu like an evasion without crushing myself?
 

Typhon

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I don't see why not.

(Kongoton: Etoku Ijin) - Adamantine Release: Grasp of the Devil
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 40
Damage Points: 60 (-10 to user)
Description: The user slams their palms on the ground causing a pillar of adamantine to shoot out of the earth and wrap around the target. The pillar rapidly wraps around the target and binds them with enough pressure to crack bone. As is with most adamantine techniques it strains the user.
~Can only be used twice per battle.
-Done-



Next is a defensive technique. You'll channel fire/earth chakra to your skin and create scales of adamantine. Since its scales rather than a single sheet, your movements are unhindered, though the weight of the metal makes you slower.
 

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Channeling earth and Fire chakra throughout my entire body i cause Adamantine to form small dragon like scales all over my body. The armor, being more like chainmail doesnt hinder my moving but is heavy and hard to move with.

Strength. A great defence.

Weakness: Slows you down.

Can this be used with Adamantine Release: Adamant Devastation?
 

Typhon

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Eh, I'd say its too small an amount for that. And why would you want to? You'd kill yourself. o_O

(Kongoton: Kongo Hakari) - Adamantine Release: Adamant Scales

Type: Supplementary/Defense
Rank: S
Range: N/A
Chakra Cost: 45
Damage: N/A
Description: The user focuses large amounts of chakra to their skin causing it to form scales of adamantine metal in the desired location. As adamantine is incredibly hard this boosts their defensive capabilities. Due to the metal forming as scales rather than a single layer, the user's movements at the joints are unhindered, but due to the weight their speed is reduced by 2 (based off the new speed chart posted by Mugi).
~Reduces user's speed by 2.
~Lasts a maximum of four turns when used.
~Can only be used twice per battle.
-Done-

Next.

Make three hand seals and stomp on the ground raising up a large gate of adamantine. It is similar in appearance to the Rashomon gates, though with less demonic designs.
 
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