A new dawn

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Rules: LOK's R&R
Status: Official
Range: Mid (12m)
Terrain: Grass Field w/ treeline at long range.
Time: Noon


Drizzt Do Urden post your bio and who takes first move.
 

Python

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Drizzt was carrying out some tasks for the elves but then this stranger would appear before him using his intent sensing he wouldnt sense any negativity currently but would be aware the moment Tristen is. "Who is this? seems like we carnt attend to our homeland in peace anymore... such a pity Now whats your name stranger?" Drizzt may of not sensed any negative intent but intended to go on the offensive regardless. The clans standard bow was already formed by having the two swords already formed. forming an handseal Drizzt would form an handseal and release a pure desrructive wave of holy fire at Tristen this was just send a warning at Drizzt holy fire though until the foe meant to harm Drizzt most of his holy fire wouldnt burn him.

The wave destructive nature would set Tristen alight though Drizzt would follow up by gathering his lighting charka and forming drums behind his back while his arms are outstretched "begone i havent got time for this i gotta do the cleansing" Vincent would utter this and then clap his hands together calling forth a giant column of energy about 5 meters in diameter down upon the Battlefield obliterating Tristen but even if he survived the initial attack the justu wasnt finished as it makes contact with the ground it would then the lighting branches outwards, through the ground, will rise up as lightning walls that look like flames. The lightning walls do not necessarily spread out omnidirectionally, there will just be many of them scattering around while paralysing lighting courses through the ground paralysing Tristen if hit by the ground lighting and again damaged bad if hit by any of the walls that all rising up.

Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns

(Raiton: Shunkō - Raijin Senkei) - Lightning Release: Flash War Cry - Thunder God War Form
Type: Offensive
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description:
The User Forms a Lightning in the Shape of Raijin's Drums behind their back and stretch their arms and hands in front of themselves as if about to clap vertically, calling forth a giant column of energy about 5 meters in diameter down upon the Battlefield to smash into the earth/water surface or directly onto their target. This would easily tear the earth apart, however the technique does not finish here, once it hits the ground, it spreads out while conducting lightning through the battlefield up to a 15 meter radius rapidly due to its nature. The Lightning that branches outwards, through the ground, will rise up as lightning walls that look like flames. The lightning walls do not necessarily spread out omnidirectionally, there will just be many of them scattering around, so the user can have the walls of lightning miss their mark. However, what those within the area of effect cannot evade is the omnidirectional paralysis caused by the harmless lightning travelling through the ground which spreads out at the same pace as the lightning walls the moment this giant column of energy touches the ground. This also effects those within range once the giant column hits the ground, causing their body to be paralyzed. It is only the lightning with paralysis effect traveling through the ground that causes no actual harm beside the paralysis. The giant column of energy and the rising walls of lightning do cause actual harm.

- Usable twice.
- No A-Rank and above lightning in the same turn
- Has a two turn Cooldown
- Paralysis doesn't work on Lightning Specialists
 

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Tristen opened his long-closed eyes.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill [Passive]
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

Being able to hear everything around him including the vibrations of certain techniques, he patiently listened to the man speak, as Tristan was in no rush. The man, at this point, was rambling about a "cleansing" and some other non-important things. Tristan thought he would have more to say than this. He had no idea who this man was, or why this man was, where this man was... But his orders were clear, and that was to clear out the area of any hostile entities. And sure enough, the one person he landed upon was a hostile entity. Oviously, as the man shot what appeared to be a unique fire at Tristan, which highly displeased him. His Djinn was in the chain of his cloak, ready and waiting. And such, as the flames came within the vicinity of Tristan's rukh, the Borg of Rejection activated, dissipating the flames entirely within an instant and leaving Tristan unaffected.

Kyozetsu no bogu ✽ Borg of Rejection
Type: Defensive | Supplementary
Rank: A / S
Range: Short
Chakra: 30 / 40 (-10 to repair)
Damage: 60 / 80
Description: Borg is the only rukh technique that acts on its own, as it responds to the rukh around the user if they are in any danger. The user activates the protection by spending chakra (30 or 40), the rukh would then remain dormant only activating when the user is in danger. Once an attack is launched towards the user (Outside of the user's range of awareness), the rukh will respond in order to protect the user and form/erect a borg, or what others may perceive as a spherical barrier yellow in color. The borg however only reacts to non rukh techniques. The borg expands several feet outwards(up to 5 meters) in all directions protecting the user from oncoming threats, if enemies are caught in the range they'd be damaged and sent flying backwards. This allows for attacks of equal rank or below to be easily defeated. The borg can alternatively be activated by a user to defend an attack or as a means of transportation, allowing it to float and/or soar through the air by controlling it. Should the borg not be completely destroyed, it'd leech 10 chakra from the user to repair itself before remaining dormant once more.

Note: Spending the initial chakra cost doesn't count as a move however forming the borg(A or S rank) does.
Note: The A rank version can be activated 5 times per battle however it can be made to lay dormant for up to 4 turns.
Note: The S rank version can be activated 3 times per battle. It can be made to lay dormant. This is achieved by spending the initial chakra cost and triggering it mid battle. This must be mentioned in the users bio to be valid
Note: When S rank version is used, no S rank and above djinn techniques can be performed in the same turn.

"I've been sent here to do some real cleansing." Tristan responded. "Not do whatever nonsense you are trying to achieve."

With his inner sonar skill, Tristan could hear as the opponent's chakra started to vibrate, insinuating a lighting technique. Tristan weaved three handseals and slapped the ground, creating a pool of Polystyrene under the shinobi and quickly pulling him under, allowing him to quickly sink into the pit of "white sand". as well as crushing and grinding him underneath the pressure of the pit and the surrounding earth.

(Porisuchiton: Jūryoku o Ushinau | Polystyrene Release: Gravity Forfeit)
Rank: S-rank
Range: Short-Long
Chakra: 40(-20/turn)
Damage: 80(+20/in combinations)
Description: The user performs three handseals and then slams their hands on the ground. They will then channel massive amounts of porisuchiton chakra through it to gather up a miniature sea of the material underneath a certain area. This amount of polystyrene will then replace the earth underneath the target and due to the lightness of pomystyrene, most targets will fall through the material down to a depth of several meters. As they fall, the surrounding pellets will smack into them with high speeds and crush them into a pulp, similar to some sand techniques. This technique can be sustained at the cost of additional chakra. The technique gains extra damage if the user adds weight into the crater to push the polystyrene down on the target harder and thus gains a +20 dmg boost if combined with earth/water or other heavy elements that can be concentrated into the pit.

Note: Can be sustained for up to three turns per use.
Note: The user is only able to use earth/fire/wind- based elements up to A-rank while sustaining this technique.
Note: Requires a cooldown of two turns and can only be used twice per battle.
Note: Can only be taught by Skorm.
Note: No Polystyrene Above A-rank after this technique ends.

After this, Tristan would snap his fingers while pointing at the other guy, creating a small explosion of sound in front of him and stopping whatever frontal technique he would muster if the pit of white sand didn't stop him as well as deafen his opponent.

(Ototon: Shu Ranmyaku) Sound Style: Lord Of Chaos
Type: Offensive | Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: Lord Of Chaos or sometimes spelled "Kaos" Is one of the signature styles of the sound style that the user uses utilizing only the snap of their fingers to initiate the technique. Overall the user by snapping his hands release sound chakra in the shape of a bubble that violently explodes. By pointing their finger in the direction they want the bubble to be made at, the user will snap their hand causing sound to take a translucent and transparent (Looking like a distortion in the air) circle shape next to the opponent, which will quickly explode dealing a very high pitch screech enough to damage said person ear drums distorting said person vision while causing the screech to vibrate on said opponent body causing a violent reaction to their bones dealing damage that way as well Another way the user can use this is The user will snap their fingers in the direction of a technique causing tiny sound bubbles to form inside (If its water or anything that can be penetrated) or on the layer (such as earth etc) which will then quickly explode, destroying said technique. The great thing about this technique is that once the sound orbs explode they let out a very devastating screech, bursting the ear drums of anybody within 3 meters of the explosion causing them to go deaf for 3 turns and -30 due to the eardrums bursting..
Note: Cant use this technique back to back
Note: No sound jutsu above A rank in the same turn
Note: Can only be used 1 meter and beyond from the opponent
The Damage come from both the screech and the vibrations from the sound to the opponents body.

This would happen right in front of the other guy's face while his arms would supposedly be bound by the pit of white sand.

As the opponent sank Tristan would state "Out of my way." He could hear the opponent's heart racing in the heat of battle. Tristan had not felt like his opponent in a very long time as he closed his eyes once more, not wanting to see his opponent slowly dying.
 

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Drizzt's eyes would shift in disbelief as this man seemed to counter his clans sacred justu with no effort this person must of been the foe the light told Drizzt to cleanse. As Drizzt was about to do his lighting justu Tristan would make a white pool beneath him of an unknown substance quickly sending a full body surge of holy fire this would make a shell on Drizzt of pure holy fire which would be extremely bright blinding Tristen for a turn. But also as this happened Drizzt would smash the armour causing loads of shards to burst in all direction but unknown to Tristen who was blinded Drizzt would be among the shards. He would retreat to 10 meters to the right of Tristen from his previous position.

Being able to sense Tristen negative intent Drizzt would be able to track and sense his movements but still being blinded by seeing the bright light of the holy fire Drizzt now reformed as himself as the the former technique ended. Drizzt would do something silimar to what his opponent just pulled by gathering his charka and pooling his holy fire beneath Tristen making what appeared to be cracks of light appear but Tristen would still be blinded (10 meter diameter around you) "now be cleansed" Drizzt would weave a single handseal causing the pool of holy fire to shoot up and burn Tristen alive due to his negative intent.

Drizzt would follow up this by gathering his katon charka and performing a series of handseals inhaling and expelling 3 massive fireballs that would be launched into the sky but then all arc back down covering behind Tristen, in front and one hitting him directly leaving no room to dodge. But as they land they would explode blitzing the environment around Tristen causing the earth to be blown to bits and large shrapnel of earth to be blasted everywhere aswell all done while Tristen blinded.

Obliteration | Heisoku
Type: Supplementary/Defense
Rank: A
Range: Short-long (blast short range)
Chakra: 30
Damage: 60
Description: This is one of the unique jutsu of the Elves created for a quick retreat or counter in dangerous situations. The user will release a surge of holy fire around their body turning their skin to what looks like a solid layer of holy fire, almost like glass made of fire. This would be extremely bright like all other holy fire jutsu and so would blind any that look at this for one turn. At any point the user can release this shell, which would burst outwards like shattering glass, where the holy fire would be the tiny fragments of glass. This burst would be A rank damage hitting short range around the user and releasing a more intense burst of light for those who weren't initially blinded. Any who see this (apart from the elves) would be blinded for one turn afterwards. The main part of this jutsu isn't the blast, the blast is a distraction, where as the user turns them self into one of the shards of holy fire that is shot off in a chosen direction. In doing this the Elves were able to blind their targets, distracting them and escape in the process. The user can only remain in the holy fire form shard for one turn then they reform in a puff of light, a small light, but enough to give away their location to any who weren't blinded. In this form, they would be weak to the natural weaknesses of holy fire.
Note: Useable 4 times per battle
Note: Must wait two turns between uses.
Note: Cannot attack while in shard form.

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used


(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 70
Damage: 100+20=120
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.
 

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Drizzt's eyes would shift in disbelief as this man seemed to counter his clans sacred justu with no effort this person must of been the foe the light told Drizzt to cleanse. As Drizzt was about to do his lighting justu Tristan would make a white pool beneath him of an unknown substance quickly sending a full body surge of holy fire this would make a shell on Drizzt of pure holy fire which would be extremely bright blinding Tristen for a turn. But also as this happened Drizzt would smash the armour causing loads of shards to burst in all direction but unknown to Tristen who was blinded Drizzt would be among the shards. He would retreat to 10 meters to the right of Tristen from his previous position.

Being able to sense Tristen negative intent Drizzt would be able to track and sense his movements but still being blinded by seeing the bright light of the holy fire Drizzt now reformed as himself as the the former technique ended. Drizzt would do something silimar to what his opponent just pulled by gathering his charka and pooling his holy fire beneath Tristen making what appeared to be cracks of light appear but Tristen would still be blinded (10 meter diameter around you) "now be cleansed" Drizzt would weave a single handseal causing the pool of holy fire to shoot up and burn Tristen alive due to his negative intent.

Drizzt would follow up this by gathering his katon charka and performing a series of handseals inhaling and expelling 3 massive fireballs that would be launched into the sky but then all arc back down covering behind Tristen, in front and one hitting him directly leaving no room to dodge. But as they land they would explode blitzing the environment around Tristen causing the earth to be blown to bits and large shrapnel of earth to be blasted everywhere aswell all done while Tristen blinded.

Obliteration | Heisoku
Type: Supplementary/Defense
Rank: A
Range: Short-long (blast short range)
Chakra: 30
Damage: 60
Description: This is one of the unique jutsu of the Elves created for a quick retreat or counter in dangerous situations. The user will release a surge of holy fire around their body turning their skin to what looks like a solid layer of holy fire, almost like glass made of fire. This would be extremely bright like all other holy fire jutsu and so would blind any that look at this for one turn. At any point the user can release this shell, which would burst outwards like shattering glass, where the holy fire would be the tiny fragments of glass. This burst would be A rank damage hitting short range around the user and releasing a more intense burst of light for those who weren't initially blinded. Any who see this (apart from the elves) would be blinded for one turn afterwards. The main part of this jutsu isn't the blast, the blast is a distraction, where as the user turns them self into one of the shards of holy fire that is shot off in a chosen direction. In doing this the Elves were able to blind their targets, distracting them and escape in the process. The user can only remain in the holy fire form shard for one turn then they reform in a puff of light, a small light, but enough to give away their location to any who weren't blinded. In this form, they would be weak to the natural weaknesses of holy fire.
Note: Useable 4 times per battle
Note: Must wait two turns between uses.
Note: Cannot attack while in shard form.

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used


(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 70
Damage: 100+20=120
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.
Being that i misread your post and didn't give you a chance to explain, both my fault, I'll opt to proceed with your move being successful and taking damage from Heisoku because of it.




The man had attempted to turn into his fire element, and from this, shot shard at Tristan. In this case, him taking the form of one of the shards as Tristan was blinded and the opponent landing 10 meters to the right of Tristan. With the shards impaling Tristan and the light blinding him, he took a collective of -60 damage. However, even without his eyes, Tristan had heard the man land around him and took up the defensive. The man had obviously landed on the ground so something had to come from the opponent or from underneath, Tristan would reckon. Tristan talked to his Djinn, commanding: "Protect me." in which the Djinn's rukh would form under Tristan and lift him up, simultaneously making a bird twice the size of Tristan to support his weight and frame ad would lift him just above the pit of flames to where they would not make contact with Tristan.

Dorīmukonbājon ✽ Dream Conversion
Type: Offensive |Defensive
Rank: C-S
Range: Short - Long
Chakra: 15-40 (- 10 to sustain) (-5 to add elemental chakra for affect)
Damage: 30-80
Description: Dream Conversion is one of the most used techniques in both offensive and even defensive ways. By utilizing the rukh in the area and/or from their body they will create a technique that can be used against their opponent. The user is able to manipulate and constrict the rukh in such way where it can take on shapes of animals the size of manda, physical constructs as big as mountain smash, or even energy techniques the size of majestic annihilation.. Due to the structure and color of rukh taking the colors of black and light colors, the user is able to fool their opponents into thinking its elements such as regular lightning, black lightning, or even black fire (amateratsu). The unique thing about this technique is that, the user (If they have access to the base elements) can add elemental chakra inside said technique giving it affects of the element. Fire like rukh would have a burning affect, lightning will have an electrocuting affect, water will have a wet affect, and earth would have a blunt/impale affect. The only thing that is not able to be created or mimicked is wind techniques. If the user dont want to add elemental affects, it does simple damage depending on the description of the technique.
Note: A and S rank can be used a max of 5 times collectively with one turn cool down
Note: Cant create below the earth but is able to be created above the ground, and even under water.
Note: A Rank requires two handseals, S rank requires three handseals

While in flight above the opponent, and pinpointing his footsteps due to his sonar skill Tristan raised his hand while above the opponent and in his original position, concentrated chakra into the sky. This would release a lightning bolt from the sky and strike the opponent in the forehead.

(Raiton: Hiraishin) - Lightning Release: Lightning Rod
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.

"You're better than I anticipated..." Tristan stated. The opponents were now within short range of each other.




Health = 160 - 60 = 100
 
Last edited:

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Drizzt shown the man it was dangerous to underestimate him after all he hailed from the Noldor a once great and proud clan but now the numbers was thin he hasn't seen one of his own kind in years. As Tristen formed the entity to lift him up and appear as an bird he would change his plan of attack he would gather his holy fire and clap while the foe was in the air and release a massive amount of holy fire charka that would begin to fall that would burn the opponent as the bird took off burning her skin as she had negative intent as she shot her lighting this would burn her skin if they had any negative intent and would burn her alive if she thought about doing the lighting bolt thus stopping her from performing any justu that would have the intent to harm Drizzt as the holy fire would burn immedility as she thought of harm.

Drizzt would then follow this move up by already using the large amount of holy fire within the sky and as it dropped, Though Tristen had the advantage in the sky Drizzt was about to show him he had set a trap. Also his overall prowess with fire forming two handseals Drizzt would clap his hands together "Yes and now you are right where i want you be cleansed and accept your fate your lesser creature" Drizzt would open a portal as his hands clapped and would release a large torrent of fire snakes from the sky that was solid but very capable of leaving third degree burns and force tristen to stay within the holy fire as he would be able to go up with the portal being 10 meters above his position in the holy fire storm.

Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.

Note: Useable 3 times, lasting 3 turns, 2 turns between uses
Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.
Note: Will not harm the user as the holy fire just becomes one with them once more

(Katon: Moeru hebi no kiba) - Fire Release: Burning Snake Fang

Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+20=100
Description: This unique fire technique can be performed in two ways, as a single stand alone technique which requires two handseals, dragon and tiger followed by the clapping of the hands. Using it in this form allows the user to manifest a fiery portal similar to the earth release mud drop. However instead of mud forming in this portal a large torrent of fire shaped as snakes will pour out surrounding a target or targets and wrapping around them. The fire while not sentient can be controlled by hand gestures making it very difficult to avoid. The snakes are solid in nature much like the dragon head fireballs making their binding ability quite impressive preventing an enemy wrapped in them from moving freely. The second method of using this technique functions as more of a boosting enhancement performed by clapping the hands. This method of use is performed as a follow up to another fire or wind technique and will cause the snakes to burst forth from the user merging with the preexisting technique adding to the overall power of the former technique by adding additional chakra to the technique and a degree of versatility to the technique by making it function in a solid way. Essentially the previous technique will experience a change in power and ability by becoming the flaming snakes. This usage is considered as an active boost and follows the rules and restrictions of such.

Note: May be used two times per battle overall.
Note: If combined with a wind technique in it's second form it will be considered a fire/wind combo. Combined with a fire technique just creates a stronger fire.
Note: No fire jutsu above A rank in the following turn.
Note: The portal is made in the sky like the mud drop technique atleast 10m above the opponent
Note: May only be taught by Jhin
 

Troi

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As Tristan heard the man clap, again he asked his Djinn to protect him knowing the opponent was going to be on the offensive and try to take advantage of his non sight. However, all he needed was his ears. , forming a shield of Rukh around him but spending a little more chakra this time as to repair it. But working just as good as the first time against the holy fire. The man would still be on his bird, both him and his bird unaffected. The difference between now and last time was that while his opponent was now in close range, Tristan would expand the borg of rejection and fly his bird to smack the opponent while he weaved his seals with the circular shield, causing brute force impact.

Kyozetsu no bogu ✽ Borg of Rejection
Type: Defensive | Supplementary
Rank: A / S
Range: Short
Chakra: 30 / 40 (-10 to repair)
Damage: 60 / 80
Description: Borg is the only rukh technique that acts on its own, as it responds to the rukh around the user if they are in any danger. The user activates the protection by spending chakra (30 or 40), the rukh would then remain dormant only activating when the user is in danger. Once an attack is launched towards the user (Outside of the user's range of awareness), the rukh will respond in order to protect the user and form/erect a borg, or what others may perceive as a spherical barrier yellow in color. The borg however only reacts to non rukh techniques. The borg expands several feet outwards(up to 5 meters) in all directions protecting the user from oncoming threats, if enemies are caught in the range they'd be damaged and sent flying backwards. This allows for attacks of equal rank or below to be easily defeated. The borg can alternatively be activated by a user to defend an attack or as a means of transportation, allowing it to float and/or soar through the air by controlling it. Should the borg not be completely destroyed, it'd leech 10 chakra from the user to repair itself before remaining dormant once more.

Note: Spending the initial chakra cost doesn't count as a move however forming the borg(A or S rank) does.
Note: The A rank version can be activated 5 times per battle however it can be made to lay dormant for up to 4 turns.
Note: The S rank version can be activated 3 times per battle. It can be made to lay dormant. This is achieved by spending the initial chakra cost and triggering it mid battle. This must be mentioned in the users bio to be valid
Note: When S rank version is used, no S rank and above djinn techniques can be performed in the same turn.

As the man would be hit with the borg of rejection, the borg and bird both dispelled afterwards, letting the man fall onto the ground unharmed and as he did this, he exerted chakra into the ground up to the opponent while weaving a seal. This would cause several molten-looking spikes to form minimum range from the opponent coming from the ground east, west, north and south directions, aiming to piercing him at an angle from all angles.


(Kazan Arashi: Ikari no Orinposu)Volcanic Storm Release: Wrath of Olimpos
Type:Offensive/Defensive/Supplementary
Rank: D-S (B)
Range:Short-Long
Chakra:10-40 (20)
Damage:20-80 (40)
Description:Volcanic Storm release: Wrath of Olimpos is the basic usage technique of the Element. The user will channel their chakra, weaving the necessary hand seals for each rank, and produce various constructs, waves, blasts ect of Volcanic storm, either from their hands/body, from pre-existing Volcanic Storm entities, or through the ground. The shape and size of these various constructs can be anything you user imagines, so long as the necessary requirements have been produced.

Notes:
A-rank constructs can be created four times per battle, and S-rank constructs can be created thrice
-B rank requires 1 Handseal, A rank 2 handseals, and S rank 3 Handseals.
-S rank constructs require One turn cooldown between usages
-Constructs Cannot exceed a 10x10m overall size.

Tristan did not appreciate the man calling him a lesser, but decided to keep quiet and focus in on his battle tactics.
 

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Drizzt would see the man skilful managed to effectively block without having a any negative intent thus being safe from the holy fire and began to descend onto Drizzt closing the range between them. "hmmm seems like u wanna get close i could do with a tai match must of been eons since ive had a proper fight" Drizzt handsome face would be delighted at the thought though he had no actual intention of doing this more making the foe fall into the false lullaby after all the elves was more craftier and superior beings and having the humans play into there hands. Drizzt would see the bird approach and grab his clans ceremonial weapon as his hands gripped the bow a bright light of holy fire would form and a string would materlise, Drizzt would form a single strong powered arrow and would fire at the bird as it was in motion. The arrow hitting the bird and bursting out with a strong burst of holy fire which would burn the bird and damage Tristen badly.

"Seems like your in a hurry to be killed so let me make this the reality you need to amp this up or your finished... thats right whats your name lesser one? i feel like i give you the respect to ask my opponents name" Drizzt natural elven heritage would make him arrogant and snobby to others that wasnt his kind. Drizzt would stick to his natural prowess and continue to use fire soley until he was pressured otherwise and gather his katon charka in his right hand and would swing his arm at an arc and releasing a blood red net made of pure fire being large enough to enclose something of the size of the bird previously was (or if still there if u counter previous technique) and would entrapp something similar sized if reshaped again and Tristen binding them both. after the net lands Drizzt would form a further handseal and this would cause fire orbs to form on the net burning both Tristen and the bird ceasing the bird into nothing (if there from the initial arrow attack)

Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S)
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range


(Katon: Juzutsunagi) - Fire Release: Beaded Mesh
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60+20=80
Description: The user launches condensed fire chakra in the form of a tangible blood-red colored net, generated from a weapon's length or body part (hand or foot), and simply throws it over the intended target(s) with a simple slashing motion from the weapon or waving motion from the body part. The net further binds and restricts opponents' movements by constricting to their form. This net appears elongated and somewhat narrow and can vary in size depending on what the user sees fit (cannot imprison something larger than half the size of Gamabunta). After throwing the net, the user can stab the net with the tip of their weapon by, for example, throwing the weapon towards the net or alternatively perform the tiger hand seal. Doing so will create orbs of fire on the constricted parts of the net that soon after erupt into a large and devastating explosion.
Note: Can only be used thrice per battle

Note: Courtesy of Tsūki.
 
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