1st Premium Tournament Round 1: ᴍᴏᴏғʏ vs Zekken

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ᴍᴏᴏғʏ

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Darui's Rules and Regulations
- You can choose only 3 of the basic 5 elements to compete with
- KGs (Sharingan, Byakugan), KKGs (Dust, Lava, etc.) Custom/CanonClan jutsu are disallowed
- Only A Ranks and below jutsu are usable
- Genjutsu and Fuuinjutsu are forbidden, Ninjutsu(Including Medical), Kenjutsu, and Taijutsu (Not Including EIG)are usable
- Customs are allowed in agreement with the above rules
- Each round lasts a week, meaning from the time the thread is started, 1 week later it will be ended and checked by a sensei or myself and a winner will be picked.
- I won't do any checks unless it's for the winner, so decide among yourselves the outcome, although I will take in mistakes whenever I decide a winner.
- Special Round Stipulations: Every 3rd turn elements above B Rank are unusable.
- Mid Range
- Grassy Plain Field
 

Mirai 👑

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You may start the brawl U_U
 

ᴍᴏᴏғʏ

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It was destiny to meet again! ^_^

__

Kushimaru casually reaches behind him with both hands and grabs an explosively tagged kunai and a shuriken with either hand. He leaves his hands inside his pouch as he manipulates his water chakra and materializes a source of water beneath his target that forcefully launches him into the air. Kushimaru timed it correctly so that he would release his projectiles as the target is launched and disoriented from the sudden shift, most likely. He would swipe his hands out in front of him as the shuriken traveled in a circular motion from the left and right and the kunais had their tags burning, set to explode on the target's close range, directly above and beneath him, roughly 1 meter from him respectively. All projectiles were accurately aimed to take into account the target's rising momentum from the pillar thurst. In unison with everything he had done, Kushimaru also began to dash forward in a circular motion around his target's location, maintaining a mid range distance from the time being so that he could gauge his target's ability.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

 

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Eroi was not one to get into fights with ninjas now a days knowing how strict there code of life was, though himself being a past shogun he knows the stress of living a life under the stress of work all the time. Sigh, what a life he must live now. Entering a ninja tournament was his idea of some fun. Enjoying his sweet strawberry parfait as he made his why to the assigned combat grounds, suddenly feels odd. The water as it formed under him starts launching him into the air. Eroi's attention shifting from the sweet cake to the sizzling sound of the ignited paper bombs is what alerted him of the fight beginning without him even getting to know his enemy.

Psh pesky shinobi

Eroi thought to himself, grabbing a hold of this katana at the hilt. Using his chakra into the blade of Kageyoshi(simple name for a standard sword), Eroi channels chakra outwards from the blade, into a circular shape around his body, this creates a barrier of chakra around Eroi as the explosive tags set off. The explosion would recoil with Eroi sending him flying towards the ground, much into his favor. Skidding across the ground, Eroi reshapes the chakra blade into a normal one, but not long afterwards he reshapes the blade again, firing and releasing 2 bolts of chakra towards the enemy, one coming from the left and one from the right towards the man who was moving around so frankly. Eroi was not a fan of people carrying swords but being so far away. Eroi after releasing the bolts of chakra(each would be B-rank) he starts to run towards the enemy with not haste in his movements.

As he approached him, roughly 5 metres away, Eroi grunted and shouted to the man.

Your a swordsman, yet you keep far distance?! Your a disgrace to wield such a tool!


Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is unique to samurai, which employs the concept of chakra flow techniques similar to the flying sparrow and Kusanagi: Chidori katana. Through the use of chakra flow the user channels their chakra through their swords his extends the reach and the cutting ability of the blade, and also allows the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction as shown from how it destroyed a stone pillar. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.(The technique is capable of countering Ninjutsu of A rank and below due to the chakra charge technique).
Note: Can only be taught and used by a Samurai Bio

 

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Eroi was not one to get into fights with ninjas now a days knowing how strict there code of life was, though himself being a past shogun he knows the stress of living a life under the stress of work all the time. Sigh, what a life he must live now. Entering a ninja tournament was his idea of some fun. Enjoying his sweet strawberry parfait as he made his why to the assigned combat grounds, suddenly feels odd. The water as it formed under him starts launching him into the air. Eroi's attention shifting from the sweet cake to the sizzling sound of the ignited paper bombs is what alerted him of the fight beginning without him even getting to know his enemy.

Psh pesky shinobi

Eroi thought to himself, grabbing a hold of this katana at the hilt. Using his chakra into the blade of Kageyoshi(simple name for a standard sword), Eroi channels chakra outwards from the blade, into a circular shape around his body, this creates a barrier of chakra around Eroi as the explosive tags set off. The explosion would recoil with Eroi sending him flying towards the ground, much into his favor. Skidding across the ground, Eroi reshapes the chakra blade into a normal one, but not long afterwards he reshapes the blade again, firing and releasing 2 bolts of chakra towards the enemy, one coming from the left and one from the right towards the man who was moving around so frankly. Eroi was not a fan of people carrying swords but being so far away. Eroi after releasing the bolts of chakra(each would be B-rank) he starts to run towards the enemy with not haste in his movements.

As he approached him, roughly 5 metres away, Eroi grunted and shouted to the man.

Your a swordsman, yet you keep far distance?! Your a disgrace to wield such a tool!


Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is unique to samurai, which employs the concept of chakra flow techniques similar to the flying sparrow and Kusanagi: Chidori katana. Through the use of chakra flow the user channels their chakra through their swords his extends the reach and the cutting ability of the blade, and also allows the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction as shown from how it destroyed a stone pillar. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.(The technique is capable of countering Ninjutsu of A rank and below due to the chakra charge technique).
Note: Can only be taught and used by a Samurai Bio


A reference to the sword you saw on my back.

Za Kiri's Keiri Katana ⋩ The Mist's Executioner
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: ZKKK is a blade crafted out of a very rare and indestructible white alloy, however that does not mean it can defend against anything/everything. The sword itself is eight inches wide, consisting of a single sided sharp edge however the dull side of the blade contains two small curved teeth that stick out two inches. The teeth are evenly spaced apart between a hollow opening the blade has near the lower end, the opening is large enough to fit a human head/neck, designed mostly for decapitations with it's inner sharp edges. The sword's blade is five feet in length, having the one foot handle covered in a layer of rubber which is laced by a bandage to disguise it, this would prevent the conduction of electricity. The end of the handle consists of a small rectangle ring big enough to fit two fingers comfortably. A small chain of six inches in length is attached to the rectangular ring, something that could be used to handle the blade in various acrobatic ways by spinning it. At the end of the chain there is a small crest with the symbol of Water, displaying it's origins. The blade's decapitating core/opening can be fueled with chakra and use the sword itself as a water-natured catalyst in order to fill it with a syrup-like substance that could be manipulated to perform special water related abilities;

Syrup Core - The user is able to shape manipulate the source and extend it to create various constructs, up to the user's imagination and within reason, most in the theme of limbs or whips of water that can extend up to mid range and are no thicker than a human's arm. The constructs can be condensed enough to bind targets or even release as projectiles. up to two whips of Syrup-based water that could be used to deal whip/blunt force damage or bind a target(s) causing them to be trapped within the Syrup. With the usage of a single hand seal the user can cause the syrup to expand upon a captured target(s) in order to bind them in place, this ability is C-Rank.

Elastic String - By focusing chakra through the Water crest, the user can materialize a string of elastic water syrup. The string is long enough to reach up to a long distance and can be used to further enhance the manipulation of the blade in combat. B rank in strength.

Inner Mist - By feeding -5 chakra per turn, the sword is able to produce a mist of water vapor in a short range radius around the user, the vapor would escape from the core of the blade. Just like the Hidden Mist technique, this mist can vary in terms of thickness, being able to manipulate it at will with the influx of chakra released, although it will always remain at -5 no matter how thick or thin the mist is. The mist produced by the blade can be treated the same as the Hidden in the Mist technique and be used as a source for possible attacks. Not only can the sword produce a mist but it can also turn itself mist. This ability is in order to avoid certain tangible situations or to retrieve the sword from a distance, using mental commands and chakra manipulation to control the sword in it's mist form. The sword can either turn fully or partially into a mist.

⋩ All abilities count as the user's techniques per turn
⋩ All abilities can be used active at the same time



____________________

Kuukuku, oh how you amuse me, dear Samurai.​

Kushimaru's attention analyses the situation as he sees the target manipulating the chakra from his katana in a very versatile way in order to fend off from the explosions. Moments later two projectiles of extending chakra are launched towards Kushimaru's location. In response to them, he stops running and weaves a single hand seal, thereafter releasing a vast source of water from his mouth that is shape manipulated into a circular defense to avoid the incoming attack.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.



Kushimaru would then take advantage of the scattering water defense in order to compress and manipulate it into a sword made entirely of water on his left hand. Moments later, he did the same with his opposite hand, creating two identical swords of water almost crystalline in nature as he charged full force towards his target.

(Takigakure-Ryū: Mizukiri no Yaiba) Hidden Waterfall Style: Water Slicing Blade x2
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A (up to 60 when used to attack)
Description:
A secret technique of Takigakure that allows the user to manipulate nearby water into the form of a sword, by compressing it to incredible amounts, making it seem solid and sharp, almost crystalline in nature. The sword is very resilient and extremely useful against Fire attacks or Fire enhanced weaponry. The sword, once formed, can be thrown as a projectile or wielded. If thrown, it will do menial damage (C-Rank) but it can be wielded as any other sword and due to its incredible sharpness, can be quite dangerous. It can be used for melee based Kenjutsu attacks.
Note: While the sword is being sustained, the user can only mold Water Techniques.

 
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Mirai 👑

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Impressed was the words that came out of the Shogun's mouth. To use such a jutsu to stop the chakra blasts as well as create them into water swords. Eroi was glad he made contact with such a ninja of great feats but this was a fight that was ended the moment he was allowed to get into close range. As the man converted the water into sword, Eroi at this moment resleathed his katana into his scabbard, to which at the given moment Eroi sees the ninja traveling full force towards him. This was the biggest mistake of the ninja's life.

Eroi with a push of his foot, kicks off the ground even faster then normal, at speeds the young one could not be able to easily see, Eroi closed off the distance, entering into the breathing space of the enemy on his right side, but with a grab of the hilt, Eroi swings his blade in a horizontal path, slashing through the center most torso of the enemy, but the speed and precise cut at first to the naked eye may seem like nothing happened, but as Eroi walked passed him, swing his blade to the right side of him wiping off the small amount of blood from his blade. As Kageyoshi resleathes into the sccabard, a quick white line appeared through your stomach as the instant and swift death of Kushimaru was the objective of Eroi. Prolonging a fight with a shinobi is troublesome as it is.

Eroi turns to the body of the now dead ninja only to sigh in regret as he walked off into the distant area as he waited on his next opponent.


Type: Defense/Supplementary
Rank: B
Range: Short
Chakra Cost: N/A
Damage: N/A
Description: The form of the void is a style of the Ogame school in which the swordsman makes quick movements to simultaneously dodge an attack and close the distance on their target. With this technique the swordsman rotates their body to narrowly avoid an incoming attack while simultaneously stepping forward to close the distance to their opponent. By doing this they move into extremely close range while the opponent over extends themselves, creating an opening for attack while the opponent is incapable of defending themselves. This can only be used to avoid certain techniques such as other kenjutsu or taijutsu, or even narrow elemental techniques. Larger techniques such as large fireballs would be too large to avoid.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used twice per battle.



Rank: A
Type: Offensive, Defensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Iaidō is a form of kenjutsu where the user quick draws the blade extremely fast to strike, then re-sheathing it. This method prevents enemies from using hand seals, thus preventing them from using Ninjutsu making it highly effective against enemy ninja. General Mifune of the Land of Iron is a master of this style, making him highly effective against even ninja of caliber of Sasuke Uchiha and Hanzō the Salamander. (The speed of the technique is equivilant to that of the rank of the user)
Note: Can only be used by Samurai biographies



Your legend will be remembered Kusimaru...


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Impressed was the words that came out of the Shogun's mouth. To use such a jutsu to stop the chakra blasts as well as create them into water swords. Eroi was glad he made contact with such a ninja of great feats but this was a fight that was ended the moment he was allowed to get into close range. As the man converted the water into sword, Eroi at this moment resleathed his katana into his scabbard, to which at the given moment Eroi sees the ninja traveling full force towards him. This was the biggest mistake of the ninja's life.

Eroi with a push of his foot, kicks off the ground even faster then normal, at speeds the young one could not be able to easily see, Eroi closed off the distance, entering into the breathing space of the enemy on his right side, but with a grab of the hilt, Eroi swings his blade in a horizontal path, slashing through the center most torso of the enemy, but the speed and precise cut at first to the naked eye may seem like nothing happened, but as Eroi walked passed him, swing his blade to the right side of him wiping off the small amount of blood from his blade. As Kageyoshi resleathes into the sccabard, a quick white line appeared through your stomach as the instant and swift death of Kushimaru was the objective of Eroi. Prolonging a fight with a shinobi is troublesome as it is.

Eroi turns to the body of the now dead ninja only to sigh in regret as he walked off into the distant area as he waited on his next opponent.


Type: Defense/Supplementary
Rank: B
Range: Short
Chakra Cost: N/A
Damage: N/A
Description: The form of the void is a style of the Ogame school in which the swordsman makes quick movements to simultaneously dodge an attack and close the distance on their target. With this technique the swordsman rotates their body to narrowly avoid an incoming attack while simultaneously stepping forward to close the distance to their opponent. By doing this they move into extremely close range while the opponent over extends themselves, creating an opening for attack while the opponent is incapable of defending themselves. This can only be used to avoid certain techniques such as other kenjutsu or taijutsu, or even narrow elemental techniques. Larger techniques such as large fireballs would be too large to avoid.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used twice per battle.



Rank: A
Type: Offensive, Defensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Iaidō is a form of kenjutsu where the user quick draws the blade extremely fast to strike, then re-sheathing it. This method prevents enemies from using hand seals, thus preventing them from using Ninjutsu making it highly effective against enemy ninja. General Mifune of the Land of Iron is a master of this style, making him highly effective against even ninja of caliber of Sasuke Uchiha and Hanzō the Salamander. (The speed of the technique is equivilant to that of the rank of the user)
Note: Can only be used by Samurai biographies



Your legend will be remembered Kusimaru...


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*Smirks* "Just as I expected.."

Kushimaru couldn't help but smirk as his target took the bait of rushing in towards him. The moment he vanished from sight, Kushimaru had already analyzed the user's ability with a sword, and began to narrow down the possibilities of assault. Nearly instinctively, he transformed his body into liquid as the man reappeared to deliver what could have been a lethal slash. Naturally, he would have been forced to drop his previously created water swords, however the focus was still maintained as they pierced into the ground and stayed besides Kushimaru.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.



Kushimaru quickly reformed his body whilst turning around to look at his target as only a partial section of his body had been sliced through. As soon as he was able to, he infused the core of his ZKKK blade which was attached to his back and manipulated the source to create two whips from it. One would aim to bind the target around the arms, forcefully squeezing him, while the other whip grabbed one of the previously dropped water swords (The one to his right) in order to deliver a horizontal slash in front of Kushimaru's location and across the target's throat. In one fluid motion and unison with everything, Kushimaru gets into a very low position as he launches forward and grabs the water sword to his left with his right hand attempting to deliver a low horizontal slash, aiming to slash through the target's knees.

Za Kiri's Keiri Katana ⋩ The Mist's Executioner
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: ZKKK is a blade crafted out of a very rare and indestructible white alloy, however that does not mean it can defend against anything/everything. The sword itself is eight inches wide, consisting of a single sided sharp edge however the dull side of the blade contains two small curved teeth that stick out two inches. The teeth are evenly spaced apart between a hollow opening the blade has near the lower end, the opening is large enough to fit a human head/neck, designed mostly for decapitations with it's inner sharp edges. The sword's blade is five feet in length, having the one foot handle covered in a layer of rubber which is laced by a bandage to disguise it, this would prevent the conduction of electricity. The end of the handle consists of a small rectangle ring big enough to fit two fingers comfortably. A small chain of six inches in length is attached to the rectangular ring, something that could be used to handle the blade in various acrobatic ways by spinning it. At the end of the chain there is a small crest with the symbol of Water, displaying it's origins. The blade's decapitating core/opening can be fueled with chakra and use the sword itself as a water-natured catalyst in order to fill it with a syrup-like substance that could be manipulated to perform special water related abilities;

Syrup Core - The user is able to shape manipulate the source and extend it to create various constructs, up to the user's imagination and within reason, most in the theme of limbs or whips of water that can extend up to mid range and are no thicker than a human's arm. The constructs can be condensed enough to bind targets or even release as projectiles. up to two whips of Syrup-based water that could be used to deal whip/blunt force damage or bind a target(s) causing them to be trapped within the Syrup. With the usage of a single hand seal the user can cause the syrup to expand upon a captured target(s) in order to bind them in place, this ability is C-Rank.

Elastic String - By focusing chakra through the Water crest, the user can materialize a string of elastic water syrup. The string is long enough to reach up to a long distance and can be used to further enhance the manipulation of the blade in combat. B rank in strength.

Inner Mist - By feeding -5 chakra per turn, the sword is able to produce a mist of water vapor in a short range radius around the user, the vapor would escape from the core of the blade. Just like the Hidden Mist technique, this mist can vary in terms of thickness, being able to manipulate it at will with the influx of chakra released, although it will always remain at -5 no matter how thick or thin the mist is. The mist produced by the blade can be treated the same as the Hidden in the Mist technique and be used as a source for possible attacks. Not only can the sword produce a mist but it can also turn itself mist. This ability is in order to avoid certain tangible situations or to retrieve the sword from a distance, using mental commands and chakra manipulation to control the sword in it's mist form. The sword can either turn fully or partially into a mist.

⋩ All abilities count as the user's techniques per turn
⋩ All abilities can be used active at the same time

 

Mirai 👑

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What seems like a victory to Eroi was short lived when he quick slashed trhough the target, only to see that the body of the Kushimaru turned to water, but Eroi was not in the favor of losing to a ninja. As the body of the ninja starts to reform, Eroi jumps backwards away from him but not out of short range, only to find whips of some kind heading towards him as he moved, but Eroi wasnt going to allow this to happen. Channeling his chakra into his sword, Eroi allows the whips to grab onto him but unknown to Kushimaru, the chakra that flowed into the sword of Eroi became a mode instead as it spreads around his body creating a type of barrier.

The chakra around Eroi made it possible, using the chakra he disrupted the flow of chakra from the the whips, causing them to release him. As Eroi is released, he can see Kushimaru making a pace towards him with the water sword again. Eroi was already pissed off, but he will subdue to this. As the man tries to slash at Eroi's knees, Eroi taking Kageyoshi's tip, and slants the blade to the left side of his body, lowering the position and due to the prayers being active, his natural strenght is now better then before, he parries the blow with ease. Turning the hilt of Kageyoshi(which would be facing skyward) onto a flat plane(horizontal) in order to forcefully bring up the water sword of the enemy, causing the blade to be released from the grasp of Kushimaru(my strenght is higher then yours so I assume I can) and with you now dissarmed, I jump back to get some breathing space in order to contemplate on a next move.

Rank: A
Type: Offense/Supplementary/Defense
Range: Self
Chakra: 30
Damage: N/A
Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their speed and strength by 25%. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it, allowing the user to protect themselves and then counter-attack. The method of blocking attacks is based upon the concept of an immovable pillar.
*The First Prayer can only shield the user from attacks of an equal or lower rank.
*Blocking an attack counts against one of the three allotted moves in a turn.




Rank:B
Type: Supplementary/Defense
Range: Self
Chakra: 20
Damage: N/A
Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique turns it into a full on “Mode”, covering the entirety of the user’s body and thoroughly saturating it with the same effect; This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.
*Cannot be used unless the First Prayer is active.
*Remains active until the First Prayer wears off.
*Can only be used twice in a battle.
*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense.




You awakened the beast U_U
[video=youtube;YtE-rNLgyl8]https://www.youtube.com/watch?v=YtE-rNLgyl8[/video]​
 

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- Special Round Stipulations: Every 3rd turn elements above B Rank are unusable.
(My crystalline water swords and your First Prayer would both deactivate.)

What seems like a victory to Eroi was short lived when he quick slashed trhough the target, only to see that the body of the Kushimaru turned to water, but Eroi was not in the favor of losing to a ninja. As the body of the ninja starts to reform, Eroi jumps backwards away from him but not out of short range, only to find whips of some kind heading towards him as he moved, but Eroi wasnt going to allow this to happen. Channeling his chakra into his sword, Eroi allows the whips to grab onto him but unknown to Kushimaru, the chakra that flowed into the sword of Eroi became a mode instead as it spreads around his body creating a type of barrier.

The chakra around Eroi made it possible, using the chakra he disrupted the flow of chakra from the the whips, causing them to release him. As Eroi is released, he can see Kushimaru making a pace towards him with the water sword again. Eroi was already pissed off, but he will subdue to this. As the man tries to slash at Eroi's knees, Eroi taking Kageyoshi's tip, and slants the blade to the left side of his body, lowering the position and due to the prayers being active, his natural strenght is now better then before, he parries the blow with ease. Turning the hilt of Kageyoshi(which would be facing skyward) onto a flat plane(horizontal) in order to forcefully bring up the water sword of the enemy, causing the blade to be released from the grasp of Kushimaru(my strenght is higher then yours so I assume I can) and with you now dissarmed, I jump back to get some breathing space in order to contemplate on a next move.

Rank: A
Type: Offense/Supplementary/Defense
Range: Self
Chakra: 30
Damage: N/A
Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their speed and strength by 25%. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it, allowing the user to protect themselves and then counter-attack. The method of blocking attacks is based upon the concept of an immovable pillar.
*The First Prayer can only shield the user from attacks of an equal or lower rank.
*Blocking an attack counts against one of the three allotted moves in a turn.




Rank:B
Type: Supplementary/Defense
Range: Self
Chakra: 20
Damage: N/A
Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique turns it into a full on “Mode”, covering the entirety of the user’s body and thoroughly saturating it with the same effect; This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.
*Cannot be used unless the First Prayer is active.
*Remains active until the First Prayer wears off.
*Can only be used twice in a battle.
*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense.




You awakened the beast U_U
[video=youtube;YtE-rNLgyl8]https://www.youtube.com/watch?v=YtE-rNLgyl8[/video]​

Awesome to witness two of the Command Art techniques first hand, ty! :win:

___



Upon noticing his syrup whips dispersing, Kushimaru quickly re-manipulates another pair of them as the target in front of him disarms Kushimaru. Noticing the target jumping backwards Kushimaru would let out a few words as he continued with his combination.

"Your a swordsman, yet you keep far distance?! Your a disgrace to wield such a tool!" I believe those were your words, did I say it correctly? Kukukuku.

In one fluid motion and in unison, a whip coming from the right would aim to wrap all around the target's body, from the neck all the way to the toes. The whip would compress greatly at am attempt to slowly suffocate the target. Meanwhile, the other whip would come from the opposite side having a spiked club on the tip. Although not sharp, the club was thin enough to delivering piercing damage if enough force was applied. The club'd whip would be manipulated to forcefully slam against the side of the target's right temple, lodging itself through the skull in that sensitive area and sending them onto the ground, if successful. In combination, Kushimaru would release two explosively tagged kunais with each hand, having them detonate in the target's 0.5 meter range. Anticipating this, Kushimaru would had done a quick backflip to create some distance to stay safe from the explosion.

Za Kiri's Keiri Katana ⋩ The Mist's Executioner
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: ZKKK is a blade crafted out of a very rare and indestructible white alloy, however that does not mean it can defend against anything/everything. The sword itself is eight inches wide, consisting of a single sided sharp edge however the dull side of the blade contains two small curved teeth that stick out two inches. The teeth are evenly spaced apart between a hollow opening the blade has near the lower end, the opening is large enough to fit a human head/neck, designed mostly for decapitations with it's inner sharp edges. The sword's blade is five feet in length, having the one foot handle covered in a layer of rubber which is laced by a bandage to disguise it, this would prevent the conduction of electricity. The end of the handle consists of a small rectangle ring big enough to fit two fingers comfortably. A small chain of six inches in length is attached to the rectangular ring, something that could be used to handle the blade in various acrobatic ways by spinning it. At the end of the chain there is a small crest with the symbol of Water, displaying it's origins. The blade's decapitating core/opening can be fueled with chakra and use the sword itself as a water-natured catalyst in order to fill it with a syrup-like substance that could be manipulated to perform special water related abilities;

Syrup Core - The user is able to shape manipulate the source and extend it to create various constructs, up to the user's imagination and within reason, most in the theme of limbs or whips of water that can extend up to mid range and are no thicker than a human's arm. The constructs can be condensed enough to bind targets or even release as projectiles. up to two whips of Syrup-based water that could be used to deal whip/blunt force damage or bind a target(s) causing them to be trapped within the Syrup. With the usage of a single hand seal the user can cause the syrup to expand upon a captured target(s) in order to bind them in place, this ability is C-Rank.

Elastic String - By focusing chakra through the Water crest, the user can materialize a string of elastic water syrup. The string is long enough to reach up to a long distance and can be used to further enhance the manipulation of the blade in combat. B rank in strength.

Inner Mist - By feeding -5 chakra per turn, the sword is able to produce a mist of water vapor in a short range radius around the user, the vapor would escape from the core of the blade. Just like the Hidden Mist technique, this mist can vary in terms of thickness, being able to manipulate it at will with the influx of chakra released, although it will always remain at -5 no matter how thick or thin the mist is. The mist produced by the blade can be treated the same as the Hidden in the Mist technique and be used as a source for possible attacks. Not only can the sword produce a mist but it can also turn itself mist. This ability is in order to avoid certain tangible situations or to retrieve the sword from a distance, using mental commands and chakra manipulation to control the sword in it's mist form. The sword can either turn fully or partially into a mist.

⋩ All abilities count as the user's techniques per turn
⋩ All abilities can be used active at the same time

 
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Mirai 👑

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The blasted kid was not giving up so easy huh? This is going to be troublesome , Eroi thought to himself as the man started to reform the whips yet again, much to the annoyence of Eroi. The creation of the whips made it harder for him to get to close without risking getting caught out by those things, but the shogun still had more tricks of his own. Using the already active Command Art, creating a haze like layer of chakra around his body, Eroi rotates the phantom to his left side, where he is now caught by the whip and being wrapped up. The clone was fine with it as Eroi made haste towards the man yet again as the spiked club shaped whip came into his direction.

The swing of the club was small and well arced towards the original if he was caught but he was prepared. Using chakra into his feet, Eroi simply pushed off the ground and sided stepped to his right side, moving out of the range of clubbed whip.

Now angling his blade, being about 5 metres away from the phantom, channels his chakra into his sword creating a long extended blade from it, using this to extend the blade of Kageyoshi outwards towards the enemy. The aim of the atatck of the club would slightly as well be off due to the motion of the phantom copying the original.

The phantom as well, unleashing an extended blade from its as well cuts through the whip and extends coming straight from him. The two attacks now going full force towards the enemy.


Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage: N/A
Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Psuedo-bunshin developed specifically for Kenjutsu. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect.
*Cannot be used unless the first “Prayer” has been activated.
*The doppelganger remains for five turns.
*Can only be used once per turn.
*Can only be used three times.
*Every jutsu that the clone uses counts as an additional move per-turn with the exception of the Command Art Mirage Blade (Kamei Gigei: Kougenjin).
*The distance the clone can move is as follows: T1: Short; T2: Between Mid-Short; T3: Mid; T4: Between Mid-Long; T5: Long




Rank; A
Range; Short-Very Long
Type; Attack
Chakra Cost; 30
Damage points; 60
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.

*Can only be used 4 times per battle

 
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The blasted kid was not giving up so easy huh? This is going to be troublesome , Eroi thought to himself as the man started to reform the whips yet again, much to the annoyence of Eroi. The creation of the whips made it harder for him to get to close without risking getting caught out by those things, but the shogun still had more tricks of his own. Using the already active Command Art, creating a haze like layer of chakra around his body, Eroi rotates the phantom to his left side, where he is now caught by the whip and being wrapped up. The clone was fine with it as Eroi made haste towards the man yet again as the spiked club shaped whip came into his direction.

The swing of the club was small and well arced towards the original if he was caught but he was prepared. Using chakra into his feet, Eroi simply pushed off the ground and sided stepped to his right side, moving out of the range of clubbed whip.

Now angling his blade, being about 5 metres away from the phantom, channels his chakra into his sword creating a long extended blade from it, using this to extend the blade of Kageyoshi outwards towards the enemy. The aim of the atatck of the club would slightly as well be off due to the motion of the phantom copying the original.

The phantom as well, unleashing an extended blade from its as well cuts through the whip and extends coming straight from him. The two attacks now going full force towards the enemy.


Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage: N/A
Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Psuedo-bunshin developed specifically for Kenjutsu. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect.
*Cannot be used unless the first “Prayer” has been activated.
*The doppelganger remains for five turns.
*Can only be used once per turn.
*Can only be used three times.
*Every jutsu that the clone uses counts as an additional move per-turn with the exception of the Command Art Mirage Blade (Kamei Gigei: Kougenjin).
*The distance the clone can move is as follows: T1: Short; T2: Between Mid-Short; T3: Mid; T4: Between Mid-Long; T5: Long




Rank; A
Range; Short-Very Long
Type; Attack
Chakra Cost; 30
Damage points; 60
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.

*Can only be used 4 times per battle


Kushimaru's eye's widen behind his mask as he noticed the target easily side stepping out of the way of his whip without showing any signs of the technique. However he also smirked as the target had rushed directly into the path of his previously thrown explosively tagged kunais, causing the explosion to blast him backwards with some injury. (When I manipulated the whips I had also thrown explosively tagged kunais which I mentioned.) Kushimaru continued by performing a single hand seal in order to both summon and manipulate some of the pre-existing water around the floor from his initial water defense. He proceeded to create a large enough dome prison of water to enhance both target and the hazey replica, aiming to drown them within.

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.



Kushimaru proceeds by manipulating that very same source of water and violently exploding it, most likely causing the haze replica to disperse as the target is sent airborne with some disorientation from the sudden explosion, and the previous damage from the tag's blast. Kushimaru would follow suit by jumping into the air above his target whilst extending his left arm as he shape manipulated chakra in order to create a large whirlpool in order to strike the enemy directly in the face. This would cause a large explosion of water to be released, sending the samurai crashing towards the ground.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

 

Mirai 👑

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Shit! Was the words that Eroi shouted when he realized he forgot the explosives on the tags he side stepped to dodge. The explosion was near his blind spot as he turned just in time to see the explosion. Taking Kageyoshi, he raised his arm in a X formation, guarding himself from the explosion and thanks the active mode slightly protecting him , he slides across the ground. Kageyoshi was filled with chakra prior to the explosion and Eroi continued with the chakra.

As he was about to move however, he noticed the man making a hand seal, causing the water from underneath Eroi to form, similar to one around the hazy clone as well. Eroi was tempted enough to disrupt the flow of chakra inside the water, causing it to fall flat onto the ground. The clone didn’t have the prayers active so it remains in the water, but due to it not being a real clone, it wasn’t really worried.

As the man jumped into the sky, Eroi channeled chakra into his sword again, and using it to release the blade he originally intended to do. The blade of Kageyoshi extends upwards in a diagonal path. The clone who is in the water still, unleashes the same attack, the blade extending from the sword. The power of the blade was sharp enough to release the whips around his upper body and the real Eroi swinging his hand, performs a downward strike, causing the extended blade to slam Kushimaru into the ground. The hazy clone does so as well, dropping it onto the other blade, causing the two to explode on contact, and cut through the dome of water.


Rank; A
Range; Short-Very Long
Type; Attack
Chakra Cost; 30
Damage points; 60
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.

*Can only be used 4 times per battle

 

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- Special Round Stipulations: Every 3rd turn elements above B Rank are unusable.
Had accidentally miss-counted the turns on the previous 3 turns. ;sweat;

Shit! Was the words that Eroi shouted when he realized he forgot the explosives on the tags he side stepped to dodge. The explosion was near his blind spot as he turned just in time to see the explosion. Taking Kageyoshi, he raised his arm in a X formation, guarding himself from the explosion and thanks the active mode slightly protecting him , he slides across the ground. Kageyoshi was filled with chakra prior to the explosion and Eroi continued with the chakra.

As he was about to move however, he noticed the man making a hand seal, causing the water from underneath Eroi to form, similar to one around the hazy clone as well. Eroi was tempted enough to disrupt the flow of chakra inside the water, causing it to fall flat onto the ground. The clone didn’t have the prayers active so it remains in the water, but due to it not being a real clone, it wasn’t really worried.

As the man jumped into the sky, Eroi channeled chakra into his sword again, and using it to release the blade he originally intended to do. The blade of Kageyoshi extends upwards in a diagonal path. The clone who is in the water still, unleashes the same attack, the blade extending from the sword. The power of the blade was sharp enough to release the whips around his upper body and the real Eroi swinging his hand, performs a downward strike, causing the extended blade to slam Kushimaru into the ground. The hazy clone does so as well, dropping it onto the other blade, causing the two to explode on contact, and cut through the dome of water.


Rank; A
Range; Short-Very Long
Type; Attack
Chakra Cost; 30
Damage points; 60
Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used.

*Can only be used 4 times per battle


Kushimaru deactivates the vortex of water around his arm as he notices his target easily defending against the binding technique. In response to the sword swing and as Kushimaru begins to fall back towards the ground, he shape manipulates the water beneath his target's location, releasing two pillar-like blasts of water. One would be directly beneath the samurai's left foot, most likely causing their body to launch itself towards the right side, making it lopsided which naturally also divert the incoming strike's aim. The other blast of water would come somewhere from the target's side on his blind spot, aiming to strike the target's hand in order to try and forcefully release the grip on his blade. (Unsure which hand you are holding it as I couldn't find out. Depending on the hand, it will come from the necessary angle that could strike the top of your hand.)

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.



Kushimaru continues by performing a single hand seal, thereafter releasing an unworldly volume of water, causing him to go airborne from the release of it. The source would cause the terrain to be completely drowned into a miniature ocean.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

 

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Eroi's attention diverted for a short second when a sudden blast of water erupts from underneath his left foot, causing him to be caught unbalanced, but this wasnt going to be the case this time. As the he loses his balance, Eroi fixes his upper torso to lean back. This caused his spine to bend and allowing him to flip over , but as he flips over he notices the water pillar again underneath him, and using the chakra blade already deactivated, he allows the water hit him, but it strikes his back. The active prayer makes his body much more ready for combat due to tapping into his natural body strength, making the blow less of a pain.

Now fully over, Eroi slides across the ground, as he deactivates his third prayer ability, causing the whole thing to disappear. As the hand seal of the shinobi is made, Eroi watches carefully as he released a massive amount of water around them. Eroi simply jumps onto the water and lands on the top of it, not worried about it too much. Walking on the surface of this water is not a problem due to it belonging to the ninja. Eroi had to finish this soon.

Taking his sword, he places it infront of himself and begins to rotate the blade in a complete circle. As he does this, Eroi magnetizes his chakra into his sword, creating a magnetic field around himself as he prepared to go on the assault. Noticing his target who is current(should be) descending from the sky, he runs of the water and jumps into the sky. As he reaches above Kushimaru, he places his sword into a downward slash, coming from above with a descending vertical strike.

This is it!

Rank: A
Type: Supplementary
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The Kenjutsu technique allows Swordsmen to more easily fight against Shinboi attacks of all sorts; the user will activate this technique by quickly focusing chakra into their weapon and spinning it in a complete circle in front of them. After this simple ritual is completed, a “magnetic” burst of chakra is released all around the user that causes all foreign chakra to be condensed as it approaches the user. Ultimately, the “magnetized” chakra will be drawn into the user’s weapon, effectively concentrating even large scale jutsu into simple, yet still equally powerful, streams or orbs, depending on the incoming techniques composition. This technique can easily be described as turning the user's weapon into a "Chakra Lightning-rod", thus the name.
*The strength of drawn in techniques does not diminish at all, and if the user doesn’t counter the techniques, the chakra will flow into the user’s body via the weapon and do full damage or preform its intended purpose
*Once activated, this remains active for four turns, but it’s effect is only valid while the user is holding a weapon.
*Only useable 4 times per battle.
*This jutsu only effects "non-solid" techniques like Wind, Fire, Lightning, Water, or objects like mud. Techniques with a sturdy molecular composition won't be affected by this technique, such as Earth or Ice, but does nothing to change their effects if they are not dealt with.

 

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Eroi's attention diverted for a short second when a sudden blast of water erupts from underneath his left foot, causing him to be caught unbalanced, but this wasnt going to be the case this time. As the he loses his balance, Eroi fixes his upper torso to lean back. This caused his spine to bend and allowing him to flip over , but as he flips over he notices the water pillar again underneath him, and using the chakra blade already deactivated, he allows the water hit him, but it strikes his back. The active prayer makes his body much more ready for combat due to tapping into his natural body strength, making the blow less of a pain.

Now fully over, Eroi slides across the ground, as he deactivates his third prayer ability, causing the whole thing to disappear. As the hand seal of the shinobi is made, Eroi watches carefully as he released a massive amount of water around them. Eroi simply jumps onto the water and lands on the top of it, not worried about it too much. Walking on the surface of this water is not a problem due to it belonging to the ninja. Eroi had to finish this soon.

Taking his sword, he places it infront of himself and begins to rotate the blade in a complete circle. As he does this, Eroi magnetizes his chakra into his sword, creating a magnetic field around himself as he prepared to go on the assault. Noticing his target who is current(should be) descending from the sky, he runs of the water and jumps into the sky. As he reaches above Kushimaru, he places his sword into a downward slash, coming from above with a descending vertical strike.

This is it!

Rank: A
Type: Supplementary
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The Kenjutsu technique allows Swordsmen to more easily fight against Shinboi attacks of all sorts; the user will activate this technique by quickly focusing chakra into their weapon and spinning it in a complete circle in front of them. After this simple ritual is completed, a “magnetic” burst of chakra is released all around the user that causes all foreign chakra to be condensed as it approaches the user. Ultimately, the “magnetized” chakra will be drawn into the user’s weapon, effectively concentrating even large scale jutsu into simple, yet still equally powerful, streams or orbs, depending on the incoming techniques composition. This technique can easily be described as turning the user's weapon into a "Chakra Lightning-rod", thus the name.
*The strength of drawn in techniques does not diminish at all, and if the user doesn’t counter the techniques, the chakra will flow into the user’s body via the weapon and do full damage or preform its intended purpose
*Once activated, this remains active for four turns, but it’s effect is only valid while the user is holding a weapon.
*Only useable 4 times per battle.
*This jutsu only effects "non-solid" techniques like Wind, Fire, Lightning, Water, or objects like mud. Techniques with a sturdy molecular composition won't be affected by this technique, such as Earth or Ice, but does nothing to change their effects if they are not dealt with.


In reaction towards the target jumping towards him, Kushimaru quickly crossed his fingers out in front of him to weave a hand sign, causing a poof of smoke to scatter around his location thereafter, concealing his presence momentarily. This in turn allowed him to create two shadow clones of himself towards his right side. (Koofy & Moofy, respectively.) Nearly instantaneously, Koofy, the one in between the other two would raise his elbows as he placed the back of his hands against his ribs with open palms. In the same time, both Kushimaru and Moofy utilized the clone's palms as a stepping ground as they pushed themselves off of him whilst Koofy simultaneously and forcefully extended his arms outwards, launching his team-mates out of the way of the incoming Samurai.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



Koofy responded to the incoming sword strike by rising his left hand, grabbing a hold of the samurai's wrist whilst simultaneously weaving the sign of confrontation with his opposite hand, allowing him to activate one of the explosive tags inside of his ninja pouches. This would cause a large explosion to occur that would try to catch it's prey as well as disperse the clone in the process. If successful the target would more than likely be sent upwards slightly with burn damage.

(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short-Long
Chakra cost: 15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.



Meanwhile as heis launched to the side, Moofy reaches into his pouch and throws two explosively tagged kunais towards his target, one 1m above him while the other 3meters. Both kunais would have their tags burning so that they explode around that area, attempting to catch the target as they are sent skyward from the previous explosion, in turn causing them to be sent forcefully towards the surface of the water with more damage.

In unison and rhythm with his shadow clones, Kushimaru had weaved a single hand seal, thereafter landing on the surface of the water facing his target as gigantic vortex of surging water in the form of a ring was created in front of him. The vortex was then shape manipulated into a devastating torrent that would expand mid range to either side, forcefully washing everything with it. The torrent would come from the samurai's right side, aiming to swallow it along with both unfortunate clones. (User's and Samurai's.) Kushimaru would maintain the technique active for it to complete its purpose, ending in a cascade of water that damages everything caught inside it.

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

 

Black Butler

Kage in the Making 👑
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This battle was quite even in terms of battle flow and counters, except one thing stood out to me. Moofy only used Water to combatant a pretty powerful Samurai. That impressed me further than Zekken's use of basically Kenjutsu. The creativeness overall in this battle was pretty good on both sides. I wish I could pass both of you, but there may only be on and it is Moofy. Moofy moves on.
 
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