Clan: Shtealing Your Quirk Society
Basic Info:__________________________________________ _ _ _ _ _ _ _
Alucard always wears his iconic red hat. In battle, on the road well it doesn't really matter. He frikkin loves his hat and dare you touch it your hands will get cut off. Along with his hat, he has other head accessories such as a pair of rounded sun-glasses with a yellow tinted glass. He usually wear these in all occasions but sometimes he puts them in his pockets in battle to prevent harm to them. When Alucard remove the glasses one usually notices his black eyes and covers in fear. There are moments when his eyes also turns red, which marks his excitement. As for the rest, Alucard wears a white shirt under a black thin suit with a couple of black silk pants. Along with this he has a red tie that matches the colors of his hat, eyes and also his crimson-looking trench coat. The trench oat is normally just used outside rather than inside. He also wear a pair of white gloves with the Hellsing symbol on. The symbol usually starts glowing red when Alucard is channeling his chakra towards the hands. Alucard skin is pale as snow, he has sharp teeth which he uses to drain blood from his victims with. He has a long tongue and pitch-black hair. Alucard is also pretty tall and skinny yet strong.
Alucard is the absolute example of a sadistic and cruel man when it comes to his enemies. He is one of the most intimidating of characters of all time when it comes to battle, as he usually starts by letting his opponents turn him into shreds just so he can regenerate and imply as much fear as possible before striking back. When it comes to striking back, Alucard has his own ways of doing so. Being the cocky devil, he never takes precautions but simply takes his time with the opponent. Gnawing, biting and gutting them slowly while they scream their very lungs out. This is the climax of his battles, as it builds up to his very own liking of terror. His enemies usually bleed out or get cardiac arrests due to the extreme torture Alucard puts them under when he has them in his hands, which he always in the end does.
Aside from battle, Alucard is calm yet ironic and might seem very self-centred. The true side of Alucard is not something that anyone but himself really realizes however. He beams out a certain aura that reeks of mystique and secrets about something long lost.
Rank/Chakra: Jounin | 1,600
Specialties: Primary - Personal Summoning: [Akemi] | Secondary - Sourceless Materializing: Bisumaton | Unique: Apex Clone Specialist
Alucard, along Zora Akiyama was the one who created the signing contracts with these mighty and beautiful beasts. He and she has been with them for quite some time now after they discovered that they had been the chosen one to awaken their slumber. Having a deep connection with the vampire squids being their eternal master, it is their responsibility to make them combat ready once again. They had captured two summons so far, Nahla of the oceans and Kano of the deep.
Vampire Squid Ninjutsu:
There hasn't been any development in regards of combat/utility ninjutsu so far within the summoning. So far the vampire squids are getting used to mold chakra again after such a long time. In the future, Alucard and his companion Zora will have made many techniques that are utilized with cooperation with the vampire squids.
Alucard was able to sign the Thorny Dragon contract with his friend and companion and creator of the contract, Gajeel. He and Zora had captured one of the thorny dragons that later became Zora's personal summon. Kano was his name. Zora was more into the dragons than Alucard was, who was more interested in the vampire squid contract. Nevertheless, he was capable of summon from both contracts although not from both in one encounter.
Thorny Dragon Ninjutsu:
Alucard has not yet developed nor been taught any ninjutsu related to the summoning contract but the doors were always open. Within time, they would have an arsenal.
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.
(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
(Juuinjutsu: Kugutsu no Noroi) Cursed Seal: Puppet Curse
Range: Short (Short-Long on activation)
Chakra: N/A (70 to place the mark, 70 per turn to control)
Hiruko uses this technique to take control of people. It can be activated long after the technique is first applied. The appearance, once activated (which requires the confrontation hand seal), is a red eye with another circle in it resembling the pupil, with four lines stemming from the upper line of the eye and two big thick lines stemming from the side of the eye. This power seems to control the minds of others as it appeared on Kakashi's forehead, vanished, then took control over his body. The eyes of the person who get caught by this technique turn red while they are being controlled. The technique works in a manner similar to controlling a puppet; using hand motions to guide the target to its destination. To apply the technique, the user must have physical contact with the opponent in order to place the curse seal. Once placed, it takes 2 turns to be able to activated but once activated it cannot be broken.
Note: Can only be used once per battle and only by Hiruko bios
Note: Cannot control Jinchurikis.
(Meiton: Kurōbāfīrudo) Dark Arts: Cloverfield
Description: A dark technique that utilises stored chakra in the users dark mark after having absorbed a technique of equal strength. The user will then press their hand(s) against a surface of an object, could be the ground, a summon, a person, a sword etc and coats it with 1 mm thick dark chakra. The coating itself will retain the visuals of regular dark chakra. If a coated object is touched by foreign chakra or physical touch(not the user of the technique's) it will explode with dark chakra and blast it away like a bomb. This is very useful to coat rocks or swords or even clones to make them into walking bombs of dark chakra. Covering the ground can also be done by slamming the dark mark on the surface and extend it to a large field of dark chakra that will work as a minefield. Albeit not being able to trigger the explosion itself by mistake, the user of the technique is by no means resistant to the technique itself and will have to use it with extreme precaution. Each blast will cover up to short-range but the reach of the technique is mid-range. The coating will remain intact til detonated or destroyed but costs 10 chakra per turn to maintain.
Note: Can only be used twice per battle with a 3 turn cool-down.
Note: Must have absorbed a technique of equal strength before-hand.
Note: Can only be taught by Skorm.
(Meiton/Raiton: Ordnitaulin) - Dark/Lightning Arts: Ordnitaulin
Description: Ordnitaulin is an advanced application of dark and lightning release where the user needs to use both of the releases in a fast succession of the other. The user begins by making 4 handseals and creating an immense omni-directional blast of lightning that is designed to paralyse anyone it makes contact with, stretching out up to mid-range from the user. The user will then place their palms with the dark marks on said target and use the lightning current that remains inside of them to absorb it into dark chakra, directly piercing them from inside out with powerful dark chakra.
Note: Can only be used twice per battle
Note: No dark release technique A rank and above for one turn
Note: Can only be taught by Skorm
Note: Counts as 2 out of 3 Jutsu per turn.
Description: She is the smallest vampire squid that has so far been discovered by him and Zora and is also the latest to join their band of vampire squid summons. Akemi similar of her brothers and sisters within the contract. She has black skin with red patterns and her mucus glows red. When submerged, her bio-luminescent spots on her body glows crimson in color. She is about 5 meters tall, which is nothing compared to the sizes of the other vampire squids. This doesn't make her weak though. Akemi has the ability to user her mucus flawlessly to incapacitate opponents and her tentacles can deal quite the blow. She can use her tentacles to immobilize her targets by wrapping them around their legs. The suction cups increases the strength of the grip. Unlike the other specimen, Akemi can harness the lightning release up to S rank. Her special rubbery body makes her incapable of being damaged by lightning while submerged underwater. She can swim very fast and use her tentacles to perform a jet propulsion. Her speeds underwater are twice the default speed of jounin.
Note: Getting struck by her tentacles or crushed under her body counts as S-ranked blunt damage (counts as a move).
Note: Must have signed the Vampire Squid contract and can only be summoned through the contract tattoo(smearing blood) or through a scroll.
Note: Can only be taught by Skorm
Damage: N/A(80, if used aggressively and slam a shinobi into the ground for instance)
Description: The tractor cannon is a device placed inside the hand of the wielder and is about the size of a cent. The tractor cannon uses sound frequenciez to attract an object in question by surrounding it in a concentrated high-pitch and constantly controlled loud sound which in turn creates a force field around the object. This gives the properties of manipulating foreign objects without actually touching them, however the technology of this device is very underwhelming and is in a very early state of scientific research but the limits of the sonic tractor beam is that it can only move objects that are the same weight or less than the wielder of the tool. If the user wants to remain gripping an object for more than one turn, additional chakra needs to be put into the device and they may not close their one hand where the device is on since that would disrupt the tractor beams sound-waves. Therefore, techniques that requires handseals cannot be used at the same time as the tractor beam is used for an object(pulling, lifting etc). A way to neutralise being lifted up in the air and smashed into the ground is to simply disrupt the soundwaves by using wind. The user must also always focus the device on the object they are lifting. If an object is caught in the force-field of the tractor beam that is of much greater weight than the user, it will only partially slow it down. The tractor beam can push and drag objects in pretty decent speeds(up to the users own speed base). The minimal weight the tractor beam can influence is the weight of a feather.
Note: Objects that are to be manipulated cannot exceed the weight of the user or a regular human to have lift-off from the ground. They may only be partially slowed down.
Note: The maximum reach for the tractor beam, or as far as it can push objects is long-range.
Note: The tractor beams hold only lasts for a maximum of 3 turns and can only be used twice per battle for holding objects that long.
Description: The triton mask is an advanced yet tiny mouthpiece that lets the user breathe under water and in other hazardous environments where gases that chokes humans could be a threat. The mask simply converts water into breathable air when used under water, while in other situations store enough oxygen for the user to survive in hazardous instances for one hour before getting too low. Warnings are always given to the user whenever the mask starts to run low on oxygen and will start run the same type of program as when submerged underwater, which is to convert the surrounding gases or liquids into breathable oxygen. Obviously this doesn't work for the most potent poisons but up to B rank it could still be very dependable. The mask will always work underwater though until the device is either broken or faced with enough water pressure that it breaks. The users needs to spend chakra constantly to convert gases into breathable oxygen but not for water.
Note: Can counter poisonous gases or other hazards that affects the users breathing up to B rank at the cost of chakra per turn.
Note: Lets the user breathe under water indefinitely.
Description: Mercy of Ahamkara is an external miniature plate and classed as an advanced ninja tool that is placed behind the ear right on the skin on the wie
lder. The device is linked with the brain and uses ultra-sound to detect fluctuations and abnormal activity in the wielders mind. This means that it can detect mind altering techniques and classify them as abnormalties. While it cannot be used to break free from such techniques it can help the user realize their under one. This is done by sending very specific electrical stimulations that are coded to reveal the state of their brain. Even though they are still trapped in an illusion they can now determine the rank of a manipulative technique and the fact that they are manipulated. It occurs in the same timeframe as the illusion has been casted.
Note: Can only be used 2 times per battle with a 3 turn cooldown period after each use.
Note: Can detect up to S rank techniques.
Description: Skorm’s Bow is a heavy-duty modernized high caliber chakra gun with blood/black thorn patterns and a red glowing holster. The gun has two types of rounds it can fire but both of them are purely composed out of lightning chakra. The gun has two different types of rounds that are all loaded in the magazine at all times but cannot be fired more than once per round. The first round is called explosive rounds, dealing 80 damage in total but is split into 40-40 whereas 40 damage is inflicted on contact where the bullet actually lands and the other 40 damage is spread up to mid-range in an omni-directional burst where the bullet ended up. This type of bullet is made up by fire chakra.
The second type of bullet is the armor piercing bullet, consisting of typhoon (or wind if the user cannot use typhoon) chakra it is extremely sharp but also very small. This bullet causes 80 damage and can penetrate up to S rank targets which are neutral to typhoon/wind. Up to forbidden if weak towards wind or typhoon. This bullet will continue through a target unless they carry armor(up to A rank) and hit whatever is behind it as well(directly behind that is and in the bullets trajectory).
Note: Can only be taught by Skorm. Each Bullet can only be utilized 3 times each.
Description: The Eye of Riven is an advanced tech that is in the form of a very modernly designed monocle that is on the user either at all times or whenever they feel like using it. As the tool is small and easy to put on, it doesn't cost the user a moveslot to activate it. It draws from the users chakra immediately as it activates. The Eye of Riven is actually a spectrum of advanced technology that lets the user see different patterns through the monocle if they are behind a wall, behind a raging storm, mist or even underground.
The system works not unlike aircraft radar. But instead of bouncing off planes and returning to the ground, the signal here travels through the wall, bounces off a human (as we’re full of water), and comes back through the wall and into a detector, which is in this case the monocle. By using chakra, the user can interpret the signals coming through the monocle and browse through layers of material they are looking at through the monocle.
Note: Can only be made by Skorm.
Description: An emerald pendant owned by the late 34th Daijō-daijin, Naomitsu Fujiwara. The pendant is appropriately called the Last Memory because Fujiwara’s death marked the beginning of a terrible plague of influenza, which would usher in the Time of Troubles that ended the Freehold’s Golden Age. After Fujiwara’s death the pendant was preserved by a guild of Hangurian priestesses. As the virulent influenza gripped the nation the Hangurian priestesses infused it with chakra, believing that they could obtain the blessing and protection of Fujiwara’s spirit from the afterlife. Through complex trial and error, and through the use of arcane sealing techniques, the priestesses managed to infuse the pendant with a recoil-like ability. When worn, the pendant infuses the user’s body with latent chakra that reacts when touched by foreign living beings, essentially creating a feedback mechanism. This mechanism can be triggered by any form of foreign contact, everyone bar the user, anywhere on the user’s body and clothes. This causes the pendant to release a small shock of chakra, passively, through the target who touches the user causing them to take 5 damage. Another side effect of this shock is that the victim will have their last memory essentially erased, or “blocked,” from their mind. This is limited to brief memories, like a thought, reaction, or strategy in the few moments within touching the user. When used against summonings, this causes the summoning to lose all memories of aggression against the user causing them to become docile in combat.
_ _ _ _ _ _ _ __________________________________________Background Info:__________________________________________ _ _ _ _ _ _ _
Alucard was born in the village of old Kirigakure and its exact location isn't fully known. What is known is that he was born to the Meiton users of old and both his parents shared the ability to create this rather controversial chakra nature. This dark embodiment of destruction wouldn't be revealed to Alucard until later in his life. His childhood had two chapters, one where he would try to survive the shinobi world-war and one where he would try to find himself in all of the chaos. Like many orphan, or suggested orphans, Alucard was brought into military school at the age of 5 and was forced into combat by the now new Village of the Bloody Mist. Since most of the adult shinobi had perished in the war, the government sent out children as a last resort. This was considered inhumane by the conflicting forces but it didn't stop them from killing the children and many bodies of them where scattered across the borderlands for years to come. The conflict wasn't of a territorial dispute as much as it was because of the chakra beasts, the Bijuus. Nations wanted more Bijuus that they could control and turn into Jinchuurikis. The bloody mist had captured the three-tails and many volunteered to try become it's Jinchuuriki, but it wasn't something that you just became. You where chosen for it. As a witness of many failed Jinchuuriki attempts and the piles of bursted out bodies of hosts, Alucard swore never to have anything to do with the Bijuus and his hate for them became permanent even to the present days. Survival was the important thing to him. As the years went by, Alucard had successfully assassinated dozen of adult military shinobi using his first elemental affinities he discovered; Raiton & Katon. He had learned how to survive in the wilderness of the border islands of the water country by himself. Food was always easy to get as long as you knew how to fish and with his intrisic Katon release he could make a light fire with the snap of his fingers. One day the war was over and things would turn into how they where before, but Alucard was still alone..
Alucard excelled in the ninja academy, he was always keen to learn more. He had already extraordinary knowledge of Raiton, Katon and Taijutsu along with some basic ninjutsu techniques such as shadow clones and substitution. At the age of 7, Alucard graduated the ninja academy and took on the chūnin exams a year after the graduation where he'd be appointed to his team after becoming a genin. The chūnin exams of the village of the mist was quite controversy.. Many of the children who applied for it had already killed people in the war and so trying to restrict them into not killing their opponents was almost impossible, therefore it wasn't set as a rule. The chūnin exams would later become as the death exams throughout the world, ironically though the one who finished at first place didn't kill a single one of his opponents(or well..). The exams would teach Alucard how to engage every single natural element but also hidden abilities that where unique for different families around the world. Out of the 5 battles that laid before him his first one was against a doton user who had the capabilities of mending with stones. She was no match for Alucards Raiton release though and was quick to submit defeat although she was probably the most salty one. A natural inferior element against the Raiton release indeed. His second battle was against a boy with the Hozoki blood line and thus being an extremely profound Suiton user. This was probably the engagement Alucard had to come up with the most original strategy yet and using his fire chakra to the extremes to constantly boil his opponents water techniques. While his opponent was a Suiton prodigy, he was younger and hadn't quite reached the same levels of his water release as Alucard had reached with his fire release. They were on par. Ultimately the younger one submitted as his chakra pool was smaller and he had to save whatever was left to avoid death. The third battle was against a Fuuton user who also could use the sound release with incorporated sound genjutsu. Alucard hadn't faced anything like this before, he knew his fire release was surperior naturally towards the wind release but how to counter soundwaves was a bit of a different story. He didn't know how sound worked until he realised that every-time he used fire to try and counter it it lost momentum as if it was travelling through something that was being destroyed by the fire release. It was then he came to realize that sound is actually just air that is vibrating in a certain way. Nevertheless, Alucard would ultimately defend himself against his opponents sound release and sound genjutsu by creating flame pillars and other flaming shapes that would hinder sound from travelling towards his ears and affect him. He would then use his fast taijutsu style to get in close and force his opponent to surrender. It was the fourth battle that changed everything though.. His opponent this time was a water and earth user that could combine the two to create the fabled wood release. But it didn't stop there, this kunoichi was also able to utilise her Kekkei Genkai - the Byakugan. Alucard thought he faced an easy defeat on her behalf but then something awoken inside him. Marks began to shape on the inside of his palms with the same color as his very blood. Having zero time to focus on it though, Alucard used the pain to enter a rampage. The aftermath of the battle was that of a scorched forest with the two combatants locked in a taijutsu fight. Her Byakugan was very handy in this situation though as she knew exactly where to strike Alucard to disable his chakra flow. She managed to block him from using both his releases and left him stranded in a corner, hoping he would yield. But then his marks began to shine with dark light and Alucard felt his chakra stream forming into the marks. They had a personality, they where hungry. Hungry for chakra... Alucard rushed towards his opponent in such a speed that she, even with her byakugan, would have a hard time readying herself into a combat stance. It was too late for her though, Alucard had slammed his hands around her neck and chocked out her chakra into his marks and at the same time convert it into dark release chakra. She tried to yield but she couldn't speak because of the strangling grip Alucard was holding. All of the sudden, he could feel the grip of an adult jounin trying to get him off her. He released his grip but the marks acted on their own and released a blast of black flames on the adult shinobi trying to wrestle him down. Only a scorched three quarters of a man was left. The exams continued but Alucard was in detention with a very mixed reaction from the village leaders. Some of them wanted him executed while the majority was extremely impressed of the prowess of his poweres and through that he was a Jinchuuriki from the war. Ultimately his final opponent was chosen and his final obstacle was going to be defeated, but as soon as the finalist of the third branch faced him, he submitted..
✝Path to Jonin✝
Upon graduating from the chūnin exams, Alucard was set out on a complex mission at the age of 8. A mission that, if succeeded, would give Alucard the title of Jonin. His task was simple. He was to investigate as a spy in the village hidden in leaves, who recently had been brought to civil war due to a rampaging bijuu. The village's current alliance status was unknown and to be found out by using Alucard as a spy/informant. Alucard was set out for the journey, disguised as a hawk he flew away from Amegakure towards the land of fire. As he traveled, Alucard stopped by at some places. He was particularly interested in the forbidden arts and... Immortality.. There where infinite ways and paths to reach this goal. There were different meanings of immortality. It turned out that Alucards greatest gift was his own creation, his will to become the strongest being on the planet; the chimera technique. The technique allowed him to siphon Kekkei Genkais, Advanced Elements and also Dojutsu. As he grew in the dark and forbidden arts he also created the puppeteer's seal, allowing him to control other people with a single fuinjutsu seal that he could place on them. All of these acts didn't take place under just a couple of days though, he was roaming the world, conspiring against society and everyone. It was on the road he came up with the plan of creating a guild, and organisation that would gather him followers or associates. He would not be alone any longer. He couldn't... One of the ordinary days he would find himself in a blood tavern, gambling missing nins with self-confidence up to their tits would drink and play games with eachother. It was there he found her. The multi-talented Typhoon bender, Zora Akiyama. She wielded a sword, was dressed in grey and her eyes was fire. It was with her he fell complete, because for the first time in his life, he wasn't looking after just himself anymore. A year after they met they had already done multiple adventures together, the most spectacular of which, made them governors of the Moon Isle after they had claimed it for themselves. The Hellsing flag stood tall that day. It was on the shores of that very island that they started to spar with their advanced elements only. Not only was Zora's element that of wind but it was an enhanced version of it, so much so that darkness and her black winds where equal. They developed an amazing list of jutsus by inspiring eachother and pressing eachother to the limits. They claimed ownership of the fabled Vampire squids and created the first contract in history to the beasts. As a wave of technology washed over them from the mainlands, Alucard and Zora developed five incredibly powerful advanced tools. He would later return to the village of the mist and showcase his new abilities and tell them of his new empire. Out of fear they promoted him to Jonin without hesitation in the agreement he would lend them a hand with his new clan. They agreed.
Zora and Alucard was not just sitting idle on their thrones on the Moon Isle. They discovered the potentials of making their own element from scratch, a liquid metal called Bismuth. This element would prove to be the perfected combination of Alucards dark release as it repelled earth and water with ease. Two elements the dark release was having a hard time against. As a metal however, it was still weak against rust and lightning, but fortunately the dark release allows for the absorption of both wind and lightning. The two elements where match-made in heaven. It didn't take long for Zora and Alucard to create a lethal weapon, a sword made out of bismuth that could turn into a gun. This was perfect, Alucard now had one sword and two hand-cannons. Just like some of his dreams. He hadn't forgotten about his main ability though, siphoning other shinobi's hidden elements and bloodlines. His quest for power had only begun afterall. With his personal summon with him at all times, the female vampire squid Akemi, Alucard would leave the Moon Isle and take up challenges in the world. He was hungry.
Theme Song & Background Music
Won: Always ___...........___ Lost: Never
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