赤砂のサソリ | Sasori of the Red Sand V6

Sasori

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""I would describe myself as a human being who could not become a complete puppet, I am an unfinished puppet, whose lifeless frame still contains a beating heart at its core. I am neither dead, nor am I alive""




Basic Information | 基本情報



Name
Nickname
Gender
Age
Clan







Sasori
Sasori of the Red Sand
Male
35
N/A



Looks | 外見
Sasori had wide greyish brown eyes which he inherited from his mother, and short, mousy red hair which he inherited from his father. He was usually seen with a hazy, dreamy look to his appearance. As a child, Sasori wore dark green robes with a pale poncho around them. As a teenager, while living in Sunagakure, he wore a purplish robe with the forehead protector​





After leaving the village he was seen wearing the Suna flak jacket with a sleeveless undershirt, bandages around both arms, brown pants with an attached colster where he held his puppet summoning scroll, and brown shinobi sandals. After joining the Akasuki and conversing himself into a puppet in the likeness of his original body, Sasori's hair became slightly more messy, and wore his Akatsuki robe along with a purple Akatsuki ring on his left thumb that bears the kanji for "jewel" or "sphere" (玉, gyoku). He also wore teal nail polish on his fingernails. Even though Sasori still possessed his Sunagakure forehead protector that was slashed out in the middle, he kept it on his person instead of wearing it

Sasori's puppet body consisted of a pair of spinning claws attached to his lower back, a holder for four scrolls on his back, a stinger in the empty and open stomach cavity, a compartment in his right chest, and a 'core of living flesh' (生身の核, namami no kaku) in the left which had the kanji for "scorpion" (蠍, sasori) painted on it. In his exposed state, Sasori's eyes would also be wide open in a maniacal way, as opposed to his normal calm looking eyes.


Personality | 性格

Sasori grew up in a sad and lonely environment due to the absence of parental love. When introduced to the art of puppetry by his grandmother, Chiyo, he grew a little happier. He eventually created puppets in the likeness of his parents, but when he realised that the puppets couldn't give him the actual love that he desired, he became cold and aloof. This led to his maintaining little regard for human life. Sasori even went so far as to state that he would feel nothing if Chiyo died, as he claimed that his heart had become like his puppet body: without any emotions. Neither did Sasori had any loyalty for his village, as he defected to pursue personal interests and even kidnapped the Third Kazekage, the latter act causing severe consequences for Sunagakure, and then attacking the village again twenty years after leaving. Despite his cruel and nihilistic nature, Sasori was also known to possess a very down-to-earth outlook on life, rarely getting worked up over obstacles that impeded his way. He rarely gave way to any strong emotions, and such instances that happened were often short-lived.​


Sasori was also known for his impatience, as he repeatedly noted that he did not wish to wait or keep others waiting. Despite this, he took his time in battling Kankuro when they first met due to his interest in fighting his old creations, handed down to a puppet master of the next generation.

Sasori and his second partner in Akatsuki, Deidara, both had conflicting views on art, and they frequently argued about their differing perspectives. Deidara maintained his belief that art was something transient that departs quickly, where as Sasori believed that fine art was everlasting and remained far into the future. This reflected their individual natures; Deidara made clay sculptures which exploded, while Sasori created long lasting human puppets that never died. Nevertheless, although Deidara outwardly seemed to respect Sasori's beliefs, Sasori never respected Deidara's.

(Fūinjutsu: Kyōshin) – Sealing Technique: Resonance
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+400 Maximum)
Damage: N/A
Description: Resonance is a unique application of Fūinjutsu created for those who possess multiple individualistic personalities; each with its own very unique set of beliefs, memories, emotions, and attributes. In its purest essence this sealing technique brings to life one’s own multiple personalities by enabling a form of organization and structure. A personality is generally defined as the individual characteristics which defines one; their memories, beliefs, ideas, personal skills, mannerisms, and habits. It has been shown throughout the series that various forms of Ninja Arts are capable of controlling, manipulating, transferring, and even changing memories. It has also been shown that chakra, Fūinjutsu, emotion, and memory all play intimately and are connected with one another. The most striking example of this is Minato Namikaze’s use of his chakra to seal his own personality within Naruto when he sealed the Nine Tails; this is at times called a ‘consciousness imprint.’ Karin Uzumaki noted that chakra carries the ability to reflect emotion and personality; she described Naruto’s chakra as warm while Sasuke’s was cold. There also exist techniques such as the Loss of Memory Technique which allows the user to block memory sets with their chakra. Fūinjutsu is also capable of sealing metaphysical phenomena such as chakra, souls, memories, and even emotions. With this in mind it is reasonable to extend the ability to seal entire personalities away into a vessel. Thus, Resonance is a seal which seals the users multiple personalities. It grants structure to chaos within one’s own mind; organization to a torrential storm of personalities, emotions, and beliefs.
Resonance is applied to one’s own personality; as such the seal must be stated in the user’s personality section of their biography. Resonance can seal up to seven individual personalities. These personalities are listed within the user’s biography. Each must have characteristics which are distinct from one another. For example, one personality can have a tendency toward violence and bloodshed while another can be prone to kindness. The user is granted great versatility with the customization of each personality, each being a cosmetic choice. Personalities can be named differently and even possess different perceived genders. This means that while the body’s physiological gender will remain static the personality can operate differently to the body; essentially the personality believes it is the opposite gender to the body. Personalities can also have distinct memories, skills, emotions, motivations, thought patterns, movement patterns, and mannerisms. The possibilities are nearly limitless in regards to defining traits of a separate personality. Personalities can also be structured into hierarchies with one typically dominant over the others; although this is largely a cosmetic feature. The inner workings of the seal itself are simple. The seal treats the user’s own body as the vessel for the sealed personalities. All of the user’s personalities are sealed by Resonance, including the original personality along with a portion of the user’s chakra before the seal is performed. Each personality, now sealed by Resonance, will be able to communicate with each other in an environment granted structure. This environment is much like Minato and Kushina’s communications with Naruto. Each happened within his imagination and mind allowing for numerous forms to be created. The user is able to shape the environment to take the appearance of anything the user so desires and all occurs within his or her mind. While sealed the personalities will be able to communicate with each other and watch each other, much like how Minato’s consciousness imprint was able to watch Naruto’s growth and development throughout his life. In terms of usage the seal possesses two release states. They are as followed:

Partial Release; The first state is a partial release state which is performed passively. Through this method the seal will be partially opened allowing for the fluid transitioning between separate personalities. It offers no true combat benefits and is purely a cosmetic ability which is inherent to the biography that Resonance is used on.

Full Release; The second state is a full release state which is performed at the cost of a move, but instantaneously, exempt or within the same timeframe. This second application is the combat-favored variant allowing for numerous benefits associated with the release of the user’s personalities. This state can be used for as many personalities as the user possesses, up to seven. As previously mentioned each personality is fully sealed with a portion of the user’s chakra, each laced with the personality’s essence of existence. Between all seven potentially sealed personalities a maximum of 400 chakra can be stored in Resonance. This chakra is split between each personality; each personality requiring a minimum of 50 chakra stored. The amount of chakra stored per personality is stated within the user’s biography in the personality section. When fully released the chakra will flow from the vessel of the user’s body back into his or her chakra network along with the personality; this effectively creates a full body surge equivalent to the quantity of chakra released. In addition to this the user will experience a refreshing surge of energy as their body is replenished and a personality is released; this is largely a cosmetic feature but can numb relatively moderate levels of pain and grant clarity to the mind.

Years after Sasori transformed his body into a puppet he became obsessed with creating the perfect body. He was so fixated on creating an ideal body that would suit his needs that he went mad in the process. In the beginning, he tried to incorporate different puppets inside of his body until eventually he was able to seal several puppets inside of himself. It was because of how he continued to merge his body with different puppets that he began to develop split personalities. After, combining his body with so many puppets he eventually split mind into six different parts, each part representing a puppet he added to his body. The first three Personalities he developed were his SuperNova, Zeus, and Artemis personalities. SuperNova is a puppet that is modeled after one of Sasori's old partners known as Deidara. Due to how Sasori modeled the puppet after his former partner, he took on personality traits similar to that of his old friend. SuperNova is a personality that is very destructive and enjoys destroying things with the numerous bombs inside of its body. Similar to Deidara, SuperNova was a personality that saw explosions as a form of art. Zeus is a puppet that is modeled after an old god hence the reason why Zeus is a personality that behaves as the Greek God Zeus would. Next, there is Sasori's Annie personality which is named after a human that he killed and turned into a Human puppet. It is because Sasori implemented parts of them inside of his body that he began to take on the personality traits the real Annie exhibited when she were alive. Next, there is Fear which is probably one of the most destructive and dangerous personalities inside of Sasori. Fear is the product of a puppet Sasori created in order to replace his old puppet body. When he created this puppet he, however, did not foresee himself taking on the personality of the puppet. Sasori envisioned Fear as a monster who is unlike any human being. Fear is a creature who rarely speaks and when it does, it speaks in a hoarse voice. Fear is the most dangerous personality inside of Sasori because it is the epitome of rage, violence, and hatred. Fear is a being that has no love or compassion inside of it. Fear is a creature who does not consider itself a human being. Fear is a monster that consumes everyone its path... a monster that will kill indiscriminately... a monster that does not hesitate... a monster that has no other purpose, but to consumer others and only once that is done will it consume itself. Lastly, there is one more personality inside of Sasori that his dominant side, Fear, tries to suppress. It is the side of him that rivals even the monster known as Fear that inhabits his body. Fear tries to contain this side of Sasori because it knows that if it were to ever realize how much power he had then it could end up overpowering it. The personality that Fear tries to contain is the version of Sasori before he was a human puppet... before he was alone... before he went mad. This personality is Sasori when he was an innocent child. This younger version of Sasori acts as many children and does not speak much, and does not have a large vocabulary. This young personality of Sasori is where Sasori contains all of his compassion, love, and most importantly his humanity. If there is any personality someone would want to reach out to in order to remind Sasori of his past life, it is this one.


Chakra Count:
1) 100 - Fear
2) 50 - SuperNova
3) 50 - Zeus
4) 50 - Annie
5) 50 - SuperNova
6) 100 - Sasori (Child)




Village Information | 村の情報




Land of Birth

Great Wind Desert



WSE Clan

N/A





Rank and Chakra Information | ランクとチャクラ情報



Ninja Rank
Rank
Health
Chakra
Specialties

Primary Release:
Primary Release:
Elements

Fire Release
Wind Release
Lighting Release
Earth Release
Water Release
Steel Release
Storm Release
Magnet Release
Lithos Release
Scoria Release
Bleach Release
Phosphorous Release

Ninjutsu

忍 Ninjutsu
幻 Genjutsu
体 Taijutsu
剣 Kenjutsu
傀 Puppetry
封 Fuinjutsu
毒 Poison
技 Ninja Technology
毒 Medical Ninjutsu
Fighting Styles

蠍 Scorpion Fist
突 Mutation Fist
Other

関 Customs

X
Jounin
160
1600


Wind
X


Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered


Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered
Mastered


Mastered
Mastered





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Background Information | 基礎的な情報


"Since I don't like to wait or make people wait… I'll end this quickly."



History | 歴史

Origin
When Sasori was young, his father and mother were killed by Sakumo Hatake in battle, leaving him in the care of his grandmother, Chyo. When Chiyo attempted to cheer him up by teaching him puppetry at age five, Sasori's innate aptitude for the art became apparent, and he even began to devise masterful ways of eliminating a puppet master's weaknesses in battle. His skills even allowed him to create two puppets in the image of his parents in an attempt to discard the terrible loneliness he felt. However, as the puppets were unable to give him the real parental love that he desired, Sasori lost interest in them, and they later fell into Chiyo's possession. Sasori created many other ingenious puppets, including Kuroari, Karasu, and Sanshou​


During the Third Shinobi World War, the effectiveness of his puppets in spilling enemies' blood on the sand gave rise to Sasori's moniker "Sasori of the Red Sand". However, motivated by his desire to make works that last forever, Sasori began experimenting to create puppets out of people In the anime, his only friend, Komushi, lost his right arm during his border control duty, so Sasori gave him a new puppet arm. After Komushi perished, having accidentally ingested some of Sasori's poison, Sasori proceeded to turn him into one of his first human puppets. Twenty years before his introduction in the series, Sasori left Sunagakure at age fifteen. Over ten years before his own death, Sasori secretly kidnapped the Thid Kazekafe and made him into one of his human puppets

After joining the Akatsuki, he utilised his skills to create numerous spies like Yura and Mukade from Suna as sleeper agents. Sasori was paired with Orochimaru, who shared his desire of an everlasting existence. Later, Sasori joined his group in recruiting Deidara into Akatsuki. After Orochimaru left the Akatsuki following his failed attempt to take Itachi Uchiha's body, Sasori bore a grudge towards his former partner and sent Kabuto Yakushi to be his spy in Otogakure. Nevertheless, Sasori was unaware that Kabuto was working for Orochimaru long before he posed as an Akatsuki spy, with him and the rest of the Akatsuki made to think that Kabuto joined Orochimaru's side after being dispelled of Sasori's brainwashing.




Other Information | その他情報

Puppetry Techniques
As a Puppet Ninjutsu user, Sasori naturally developed his own unique techniques. Also, after experimenting with different materials Sasori was capable of developing a special type of wood that he would craft his puppets out of. This unique wood be a material that ordinary pupeteers would not be capable of getting their hands on. The Golden Teak essentially gives all of his puppet's unique properties.
(Kin Chiku-zai) — Golden Teak
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: Golden Teak is a specific type of wood utilized by the puppeteer, and is supplemented in their weapons. Also known as Dipteryx Odorata, it is a rare tree found in the dense forest areas of Konohagakure, cut down and worked with into the build of the puppets used. While it doesn't change any of the configuration of the puppet themselves, the treated wood gives the user some resistances to work with, allowing their puppets to brave the elements and fight on a much more even playing field. Despite the Golden Teak being tough and difficult to work with, puppeteers have managed to find an easy way to construct and improve their arsenal using this wood. The use of chakra has helped tremendously with augmenting the wood into an easy piece to treat and build puppets with.
Puppets made from the Golden Teak will have little to no difference in cosmetic appearance, except the wood when treated may have some red-purple hues to the grain. Physically speaking, the puppets are a lot stronger than those built from a standard tree. Their natural strength comes from the fact that they are hard to work with in construction thanks to the grain density. This alone makes the puppets incredibly strong and resistant to Taijutsu without the influence of chakra. Golden Teak being hard to work with was noted that the puppeteer's tools were going blunt faster than usual.

While not so resistant to chakra, the wood has a natural resistance to some of the elements. When treated properly, the material has excellent durability and weathering properties.Naturally the puppets constructed from the Golden Teak are stronger to Fire techniques and has a higher resistance against these elements. Golden Teak has properties which make the treated material flame-retardant. While still affected by the force and impact of these abilities, puppets can't be burnt to a crisp. Additionally, the material itself when worked has a repugnant smell which seems to negatively affect animals and insects, but surprisingly smells sweet to humans.

Specifically, puppets treated with Golden Teak are strong and dense, capable of resisting Taijutsu and Kenjutsu (sans chakra) up toB-Rank, and cannot be destroyed by such means. The material has a heightened resistance to Fire Release. Strictly speaking, only the puppets' defensive abilities are reinforced with the wood, and serve to play on a higher ground with this nature. When going against the Fire element the puppets defensive abilities are increased by One Rank.The pungent smell of the treated material is worked into the puppet itself, and serves as a major defense against animals and insects. Causing any Aburame techniques that do enter short-range of the puppet to be reduced in strength by one rank

Note: This is a passive technique applied to the user's puppets and must be stated in the user's bio for them to use it.
Note: This only affects puppets with a wooden frame construction. Doesn't affect Human Puppets

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Puppets
Sasori uses several types of Puppets, each with their own design and functionality. He has even been able to go beyond creating artificial puppets and frightfully possesses Human Puppets. These puppets differ from ordinary as they are created from the remains of actual shinobi, yet retain their abilities.
(Sandaime Kazekage) — Third Wind Shadow
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
(Rudoga) — Ludger
Type: Human Puppet
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: Ludger is a fairly tall human puppet of Sasori’s collection. Being one of Sasori’s newest editions of Human puppets, Ludger was equipped with several mechanisms and modifications to make it unique from any other puppet. Ludger was most famed for his special kekkeigenkai, known as steel release. Along with the usage of the steel kekkeigenkai, Ludger also possessed the ability to use all 5 basic natures. Ludger’s entire body is covered with steel plates which offer extra defense and, supplementary usages for his steel release technique. Another modification of this puppet is that it has large wings made of metal plates.These wings would be capable of offering offensive support or defensive support from behind. Each wing both had the property of an B-Rank technique. Weapon wise, the puppet has holes in its palm just like Sasori which can be used to fire out chakra waves, due to it being a human puppet, and capable of forming chakra. Along with it being able to fire out chakra waves it was also capable of launching itself forward in a linear/upward pattern with the added holes which were placed on its feet, allowing for it to travel long distances by blasting chakra through the holes in its feet. Also there would be a hole in the middle of puppet’s chest allowing for Sasori to quickly switch into the puppet’s body. Its right hand would also be capable of launching off like a grappling hook allowing for it to drag around for long distance, along with that it could pull the puppet in the desired location. Lastly, another ability of the puppet was the heat generator (separate jutsu)within the puppet which allowed for the puppet to be heated to extreme temperatures. Ludger uses that form in order to power up his attacks, but it also has its drawbacks.
Note: Can only be used by Sasori
Note: Can use all basic puppetry attacks
Note: Can only use attacks up to S-rank
Note: Can only be two human puppets onfield at a time
Note: Grappling hook counts as a move
Note: Wings cant be used to fly
Note: Chakra waves and Chakra jets is a separatejutsu and are B ranks


Link to Battle: [ ]
Link to Biography: [ ]

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Fūinjutsu Seals
On top of his puppetry, Sasori is exceptionally talented in the art of seals. He has ordinary seals that are commonly seen, but also uses seals to augment the capabilities of his puppets. As one would fear, he possesses several unique seals, each of which can help in in a numerous amount of situations. He's also seen using the seals in tandem with his puppetry for devastatingly worrisome techniques.
(Fūinjutsu: Kyōshin) – Sealing Technique: Resonance
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+400 Maximum)
Damage: N/A
Description: Resonance is a unique application of Fūinjutsu created for those who possess multiple individualistic personalities; each with its own very unique set of beliefs, memories, emotions, and attributes. In its purest essence this sealing technique brings to life one’s own multiple personalities by enabling a form of organization and structure. A personality is generally defined as the individual characteristics which defines one; their memories, beliefs, ideas, personal skills, mannerisms, and habits. It has been shown throughout the series that various forms of Ninja Arts are capable of controlling, manipulating, transferring, and even changing memories. It has also been shown that chakra, Fūinjutsu, emotion, and memory all play intimately and are connected with one another. The most striking example of this is Minato Namikaze’s use of his chakra to seal his own personality within Naruto when he sealed the Nine Tails; this is at times called a ‘consciousness imprint.’ Karin Uzumaki noted that chakra carries the ability to reflect emotion and personality; she described Naruto’s chakra as warm while Sasuke’s was cold. There also exist techniques such as the Loss of Memory Technique which allows the user to block memory sets with their chakra. Fūinjutsu is also capable of sealing metaphysical phenomena such as chakra, souls, memories, and even emotions. With this in mind it is reasonable to extend the ability to seal entire personalities away into a vessel. Thus, Resonance is a seal which seals the users multiple personalities. It grants structure to chaos within one’s own mind; organization to a torrential storm of personalities, emotions, and beliefs.
Resonance is applied to one’s own personality; as such the seal must be stated in the user’s personality section of their biography. Resonance can seal up to seven individual personalities. These personalities are listed within the user’s biography. Each must have characteristics which are distinct from one another. For example, one personality can have a tendency toward violence and bloodshed while another can be prone to kindness. The user is granted great versatility with the customization of each personality, each being a cosmetic choice. Personalities can be named differently and even possess different perceived genders. This means that while the body’s physiological gender will remain static the personality can operate differently to the body; essentially the personality believes it is the opposite gender to the body. Personalities can also have distinct memories, skills, emotions, motivations, thought patterns, movement patterns, and mannerisms. The possibilities are nearly limitless in regards to defining traits of a separate personality. Personalities can also be structured into hierarchies with one typically dominant over the others; although this is largely a cosmetic feature. The inner workings of the seal itself are simple. The seal treats the user’s own body as the vessel for the sealed personalities. All of the user’s personalities are sealed by Resonance, including the original personality along with a portion of the user’s chakra before the seal is performed. Each personality, now sealed by Resonance, will be able to communicate with each other in an environment granted structure. This environment is much like Minato and Kushina’s communications with Naruto. Each happened within his imagination and mind allowing for numerous forms to be created. The user is able to shape the environment to take the appearance of anything the user so desires and all occurs within his or her mind. While sealed the personalities will be able to communicate with each other and watch each other, much like how Minato’s consciousness imprint was able to watch Naruto’s growth and development throughout his life. In terms of usage the seal possesses two release states. They are as followed:

Partial Release; The first state is a partial release state which is performed passively. Through this method the seal will be partially opened allowing for the fluid transitioning between separate personalities. It offers no true combat benefits and is purely a cosmetic ability which is inherent to the biography that Resonance is used on.

Full Release; The second state is a full release state which is performed at the cost of a move, but instantaneously, exempt or within the same timeframe. This second application is the combat-favored variant allowing for numerous benefits associated with the release of the user’s personalities. This state can be used for as many personalities as the user possesses, up to seven. As previously mentioned each personality is fully sealed with a portion of the user’s chakra, each laced with the personality’s essence of existence. Between all seven potentially sealed personalities a maximum of 400 chakra can be stored in Resonance. This chakra is split between each personality; each personality requiring a minimum of 50 chakra stored. The amount of chakra stored per personality is stated within the user’s biography in the personality section. When fully released the chakra will flow from the vessel of the user’s body back into his or her chakra network along with the personality; this effectively creates a full body surge equivalent to the quantity of chakra released. In addition to this the user will experience a refreshing surge of energy as their body is replenished and a personality is released; this is largely a cosmetic feature but can numb relatively moderate levels of pain and grant clarity to the mind.
. (Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 to the main two affinities of the user)
Damage:N/A (-10 to the main two affinities of the user)
Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.
-Can only be used or activated once per battle
-Can't be used on bios without two elemental specialties
-Can’t be used on S-Rank and above Fuuin
-Can’t be used on Multiple Infinite Embraces

(Yohane no Mokushirokunoyonkishi) ⎊ Sealing Arts/Puppet Arts: Sensations of a God
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: N/A (-20 each use)
Damage Points: N/A
Description: A relatively simple technique based off of Sasori’s puppet body. It is known that Sasori is capable of wielding and controlling a puppet to his will because of how he has a part of his chakra contained inside of the puppet. This chakra is known as his core or his heart which allows for chakra to flow through the puppet giving him full reign over his body. Due to the chakra flowing throughout the puppet he is able to move his body about. This technique is essentially a sealing tag that the user will place upon their inhumane frame just like any other puppet; therefore it will serve as a body seal. The thing that is so special about this seal is how it has a passive ability activate whenever the user is faced with Genjutsu Hindering Sound Waves or Hindering Sound waves if applicable at the time. Once activated in response to any of the previous terms the seal will begin seal a portion of the chakra from a select body part or area that is being targeted. The purpose of doing this is mainly to deal with sound waves based upon hearing; the chakra located in the users head for example will be drained of its chakra disabling the user from moving their head or seeing/hearing temporarily, but will prevent thegenjutsu from affecting them due to how they are based on their victims ability to hear; the effects last as long as the technique is in place, and once done will return the chakra to its original place. Considering the functions of how this works it is ineffective against destructive sound waves, and even though it activates on its own, it will cost move. Also, this technique can be adjusted to only seal certain parts of the user’s body if there are only selected parts being targeted.
Note: Can only be used by Sasori
Note: Must be Stated in user's biography.
Note: Can only be used three times

(Fuuin: Hitei-teki dōka) - Sealing Technique: Negative assimilation
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user has a seal on their body with the Kanji 否定的同化 that automatically activates upon the user being struck with a fuuinjutsu from an alternate chakra source to their own I.e an enemy sealing tech. A barrier will form almost instantly over the user taking the form of a rapidly spinning sealing script. The effect of the barrier is to reduce the power of other sealing techs by forcibly assimilating the users chakra in to them to undo the sealing. Much like the canon seal destruction. However this version is autonomous, should the enemy fuuin be equal to or below the rank of this tech it will be completely cancelled. However it will only lower the power of higher ranked fuuin by one rank. Lowering S to A for example.
Note: Can only be used thrice per battle
Note: Only applies to fuuinjutsu techniques
Note: Requires a two turn cooldown between uses.
Note: When activated, the user is unable to perform Fuuinjutsu above A-Rank in the same and following turn.
(Shīringu/Iryō Geijutsu) — Gluttonous Manifestation
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: N/A (+5 each time activate)
Damage Points: N/A
Description: A Mutation fist technique that involves the user summoning forth puppet limbs and things of that nature. This technique, however, involves basic puppetry and Fuinjutsu, something that the style is based on. Sasori created this technique to allow him to manipulate his puppets with greater control and precision without the need of chakra threads and without having to worry about another individual such as his puppets. Gluttonous Manifestation is a technique that involves the user sealing up to three puppets of their own inside of a sealing tag that will be placed on their body like any other Mutation seal. The thing so special about this seal is that the user will be able to passively spend five chakra points to activate up to three seals on their body and release one of the sealed puppet’s limbs. For example, if the user were to seal the Hiruko puppet inside of their seals, the user would be able to passively spend five chakra points to activate the seal and release from it one of Hiruko’s body parts like his tail. While the seal may be passively activated it still requires for the user to spend a move in order to actually utilize one of the sealed puppets abilities or limbs. The puppets that are sealed by this technique cannot be used by any other means so they cannot be summoned to the field and also the user must post this technique in their biography with the puppets that are sealed inside. Since this technique can be passively activated, up to three of the seals can be activated at once, but it would still cost a move for the user to utilize the attachments that emerge from them. Additionally, the strength and range of attachment simply depends on the puppet the user is utilizing. Essentially, this technique allows the user to become one with their puppets and fight along side them as they normally would. Since the seal is able to passively activate up to three seals it allows for them to logically release up to three puppet attachments at the same time, but if choosing to use three at the same time it would take up three moves. If choosing to release only, say, two seals passively the user could release those puppet attachments at the same time as they would be using one of their own ninjutsu attacks in the same manner as ordinary puppeteers would.

Note: Must be stated in the user’s biography as a seal
(Sūpānovu~a) — SuperNova
Type: Puppet
Rank: S
Range: NA
Chakra Cost: 40 (-30 for each exploding sphere )
Damage Points: NA
Description: Sasori was inspired to create this puppet because of one of his former teammates “Deidara”. While the two were together Sasori analyzed Deidara’s natural ability to create explosions at ease—which intrigued him. Fascinated by his explosions to a certain degree Sasori decided to create a puppet based off of several types of explosions. Inside of its body are a variety of exploding spheres that Sasori is capable of utilizing throughout a battle. SuperNova can also extend its body parts up to Mid- range in order to make using exploding sphere s more convenient. Also, exploding spheres can be launched from just about anywhere off of its body such as its: Back, arms, head, legs, chest etc. SuperNova itself is a seven foot tall puppet that is rather thick and rounded and, also is covered in layers of metallic plates and has its innards branched off into separate layers containing one of it's exploding spheres. due to the explosives it holds inside of its body. Sasori has also implemented a variety of Fūinjutsu tags inside of SuperNova in order to replicate the effect of an exploding sphere . All of the exploding spheres are essentially metallic balls with sealing tags on them which can be expelled from Supernova's body up to long range unless stated otherwise.


Cracker: This is one of SuperNova’s most rudimentary types of exploding spheres available in its arsenal. The Cracker exploding sphere is simply an exploding sphere that will in a way explode once it has made contact with a surface. While utilizing this sphere, the user is capable of catapulting this exploding sphere up to Long range. When the exploding sphere goes off it will cover such a large blast radius that it covers everything up to Short-range of where it exploded— making it dangerous for close combat. This exploding sphere works by putting several sealing tags on the metallic ball that contains explosion set to go off when the ball makes contact with a surface. This particular bomb is expelled from Supernova’s abdomen.
Timer: The user is capable of placing this exploding sphere underground for surprise attacks—if the user chooses to. The special ability of this one is that the user can set a certain activation time for the exploding to go off or to activate when someone steps on it. So if the enemy accidently steps on it will catch them in an explosion that covers everything up to Short-range of them. (Due to how this exploding sphere works it can also be used for Naruto World Purposes) With the Fūinjutus tag on this puppets exploding sphere contains a sealing tag containing an explosion set to go off upon interaction with Foreign Chakra. This particular bomb is expelled from Supernova’s right arm.
Implosion: The implosion exploding sphere can also be planted underground or anywhere else on the field. When this exploding sphere activates it swirls in on anything nearby and sucks it in. The exploding sphere can also be said to spiral in objects. Implosion is most useful when it is used against thick objects. Implosion sucks in all of its surroundings, and can even cause for the ground to swirl in or even be left like it has a large dent in it. The implosion exploding sphere suctions in everything up to Short-range around it when it goes off. Inside of this Fūinjutsu tag is an effect that has a suctioning sealing effect. Implosion has a seal that seals anything in the nearby vicinity of it as well as the ground so it appears as if it was imploded. This particular bomb is expelled from Supernova’s left arm.
Flammable Oil exploding sphere: Now this is an exploding sphere that only has four sides to it. Once the exploding sphere goes off from wherever it was located— it then spits fire into four directions that close in on the target, and attempts to surround them as well as limit their movement. Unlike all of the other exploding spheres this one doesn’t necessarily have an “exploding” impact as to say. Inside of the sealing tag is simply Fire. This particular bomb is expelled from Supernova’s left thigh.
Final Explosion: The last exploding sphere in SuperNova’s arsenal is one that the puppet user will only use when they are in a dire situation. Set aside in SuperNova is a large quantity of explosives that are specifically for setting off inside of SuperNova. Once the user activates SuperNova’s last ability the user will catapult SuperNova up to Long range at a target, and once it has reached the target, it will activate releasing a large explosion that covers everything up to Short-range and counts as a S-rank technique. Due to how this works it is only good for one go as SuperNova will be destroyed in the process. This particular bomb is expelled from Supernova’s body as a whole.


Note: Each exploding sphere s counts as an A-rank technique except for Final Explosion.
Note: Can only be taught by Sasori.
Note: Up to two exploding sphere s can be used at once; except for any combination with Final Explosion.
Note: Each exploding sphere requires a turn cool down a
fter each usage.
Note: If using the same exploding sphere twice at once then it requires a two turn cool down.
(Jupiter) Zeus
Type: Puppet
Rank: A
Range: NA
Chakra: 30
Damage: NA
Description: Zeus is a puppet based off of Greek mythology. Zeus was the sky and thunder god in ancient Greek religion, who rules as king of the gods of Mount Olympus. Zeus is a fairly tall puppet being around six feet tall making it taller than most ordinary puppets. Zeus wears a torn white cloth around his body that covers his legs, but keeps his chest exposed. One of its most unique characteristics is that it holds a metallic lightning rod in its left and right hands. Most of Zeus’s abilities are derived off of lightning hence the reason for the lightning rod.
Abilities:
The first ability that Zeus has is based off using the two lightning rods that are in its hand. By activating a seal on the lightning rods the user can release form them a lightning bolt that can extend up ten meters of wherever the rods where pointed. With this ability, it is possible for the user to adjust the puppet’s arms in order to release the lightning bolt into different directions, but the overall damage caused by this attack is equivalent to A-rank. When releasing the lightning bolt directly at an opponent, it is possible for the user to cause electricity to branch off of the main bolt in order to hit multiple targets. It is also possible for the user to place the rods on the ground and activate the seal and release underground a stream of lightning and once it reaches its designated location the user can cause lightning to erupt from the ground in a ten meter radius of wherever the lightning bolts go off at and can extend up to ten meters in the sky once it has been done.


The second ability of the rods is that the user has the ability to activate another sealing tag in response to an incoming lightning up to S-Rank. Zeus will then place the rods in a vertical position and emit a golden barrier five meters around itself. This next ability comes into action upon a lightning attack coming within five meters of the barrier and will then begin to seal/drag the lightning based attack inside of the rods. Once this is done, the rods will become charged with electricity and this can be seen as lightning currents branching off of it. Once the user has charged the rods with an incoming attack electricity can be seen flowing through it and will allow the user to boost the next attack used by rods by +20. Alternatively, it is possible for the user to release the sealed technique in the form of a lightning bolt/stream towards an opponent that is up to long range. As always the user can opt to point the rods in different directions in order to allow the lightning currents to attack different opponents.

Lastly, the user can infuse ten chakra points into a seal on Zeus’s body causing its body to emit a bright white light up to five meters around itself. This light does not harm anyone’s eyesight but does prevent the opponent from seeing what is happening around Zeus and what is happening to Zeus directly. Essentially, this light will block the opponent’s line of vision with a bright light. This ability can last up to one turn and can only be used three times. Additionally, it is possible for Zeus to own up to its name as a god because on the soles of Zeus’s feet are holes that the user can pour chakra into. By spending five chakra points every time the user can passively activate an ability of Zeus that allows it to move throughout the field and scale the skies with the help of the chakra pushing him around.
Note: The first ability has a one-turn cooldown whereas the second ability has a two-turn cooldown.
Name: (Ani) Annie
Rank: S
Type: Human Puppet
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: This is a human puppet Sasori acquired when on his hunt for special kekkei genkai. It may have taken a long time to finally find a worthy specimen for his collection, but he had finally done it. Annie is capable of using all five basic elements as well as using the special kekkei genkai known as Storm release. Annie has had a lot of modifications done to her body in order to transform her into a more powerful form than when she was once alive. The first major modification of the puppet is that she no longer stands on two legs, but instead has a pair of arms spreading out of her abdomen which allow for her to place her body on the ground on all Six. When in this state it is similar to how the salamander puppet stands. Her four arms are all capable of being protracted into long distances. On the puppet’s front arms are tags which are used to release four puppet arms which the user will launch at the target And are equal to a C-rank technique. The puppet’s front arms are also capable of launching off like a grappling hook and attach itself to whatever it grabs hold of.Annie is also capable burying herself underground up to long range. One ability of this puppet is that it is capable of utilizing its storm release ability to cover its body inside of a thick dark thundercloud with electricity running through it, which serves two purposes which are to attack the enemy or provide cover. The cloud serves as a B-rank defense and the lightning attacks are equal to B-rank. In the middle of the puppet’s chest is a hole for Sasori heart compartment where he can change into the puppet quickly.
Link to Battle:
(Agreement: )
Link to Biography:
Notes: Can only be used by Sasori
Notes: Grappling hook count as a move
Notes: Can use all basic puppetry techniques.
Notes: Can only be two human puppets on field at a time.
Notes: Can only use attacks up to S-rank.
Note: Storm cloud is separate jutsu
Note: Puppet tags counts as a jutsu
Approved
(Kigen) Genesis
Type: Offensive/Defensive/Supplementary
Rank: D-A
Range: Short-Mid
Chakra: 10-30
Damage: 20-60
Description: A Mutation Fist technique that incorporates a basic and advanced application into the style. This technique is essentially another basic application that allows the user to adjust their body as they see fit. By simply sending chakra into seals across their body up to four at max the user is able to resummon a limb if wanted and replace it with an appendage to further suit their needs or just summon an appendage from anywhere on their body. The capabilities of this technique is near limitless, but the attachments must still be logical. At most the attachments can deal up to A-rank damage however, if the user has more than one limb then the rank will be split between said limbs. If desired the user can choose to coat said limb into any elemental nature they know with the help of sealing tags that the style is composed of. The user is also able to create attachments that can act as a shield or other supplementary tasks. An example of this technique in action would be the user using it to replace one of their arms with a snake entity that can be protracted up to a foot in length and replace their other arm with one that has a sword in it; the snake can be used to restrain or grapple on to opponents depending on its rank. Like what Mutation Fist is based on it essentially allows the user to direct attacks at the enemy giving them little time to counter. Let it be noted, that these replacements will essentially become physically modified onto the user’s body and can be permanent. However, the user can always choose to passively return their body back to its original state if wanted, but if choosing to keep their modified body the user can always choose between wielding their body as freeform tools or by spending a move they can apply the damage of the rank of the technique they originally used. The user can also send chakra in up to four tags located on their limbs and resummon them, but can only last one turn and can't be used on the user's heart itself, and if doing so then the usage is equal to D-rank and five additionally chakra point are required for each limb resummoned. There is also another version of the D-rank ability that allows for the user to resummon their limbs. Instead of resummoning the limbs themselves, the user can choose to adjust the sealing tag with Fuinjutsu and with their skills in Mutation Fist and adjust the seal so that it activates on its own. The user will set the seal to activate whenever the user is faced with an opponent or attack that is moving faster than they can track and in response to this the seal will resummon the limbs that are in the way of the attack, but the user must is still only able to resummon up to four limbs. Without input from the user, the seal will have the limbs resummoned for up to one turn, but they will/can be resummoned back sooner if the threat that activate it vanishes. This version of the technique, must be posted in the user's biography as a seal and if the user decides to use this version then they are unable to resummon limbs on their own anymore. This version also takes chakra equivalent to the original version. If wanted, the user can choose to passively start a battle with certain attachments as long as it is stated in the user's biography or beginning of a battle. There is also a passive function of this technique that enables the user to produce limbs such as hands or legs in order to perform hand seals or jutsu requirements. For example, if the user's hands are preoccupied they can use this to passively produce hands in order to perform the hand seals requires for the jutsu to be activated. In no way can this be used in order to use another jutsu at the same time as the user is currently performing one. This will only allow the user to more conveniently perform the requirements for certain techniques and the process of summoning the hands and performing the jutsu requirements happens pretty smoothly. With this version the user can also create passive attachments equivalent to free form, but the attachments must still follow the rules stated above.
Note: A-rank version can only be used four times with a turn cool down between usages.
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Puppet Utilities
Aside from his puppets and techniques, Sasori also has several utilities for his puppets that boast an array of abilities. These make even ordinary puppets extremely dangerous. He prides himself in the way these utilities are put to use, and placed them with certain puppets of his for maximum control in a battle.(Kimera) — Chimera V
Type: Puppet
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: N/A
Description: A muscular puppet shaped in the form of a four legged beast with several unique limbs attached to its body. Sasori has assembled here a grotesque monster holding several unique limbs of several animals. The reason this puppet was considered a special was because of how it possessed characteristics of a wide array of animals merged into one entity. Due to some of the features it is composed up of it gave this puppet a slight advantage over others. Most people when they witness this creature on first sight are shocked by its physique and stature almost thinking it’s the real thing. This specific Chimera has four legs with two hind legs in the back that resemble goat legs. The goat legs in the back almost look as if they are preparing to pounce or jump, and they are capable of it with the springs located along both of its hind legs allowing for it to jump to Mid range in specific directions if the user desires. Emerging from its abdomen would be an extendable snake with a bluish tint that has the reach of up to Mid-range. The snake possesses lithe and flexible movements making it maneuverable throughout the field.
From inside of the snake's mouth it holds the capability for it to release a small circular sphere which contains a grayish smoke bomb that covers everything up to mid-range (counts as a move). Using the snake’s mouth the user can cause for the snake to unleash a wide array ofsenbon up to C-rank strength and, can be fired for as long as the user has chakra to sustain it but, if sustained more than one turn it takes up one of the user’s move next turn. On its neck would be a long pair of finely modeled goat horns that holds the ability for the user to manipulate them in order to defend the puppet from incoming attacks or to lower them down so that the puppet could possibly charge and penetrate a target with C-rank strength in horizontal sort of manner. Also, Chimera has three notable heads growing from its neck/nape: a lion on the left, a goat in the middle, and a dragon’s head on the right. Each of the heads was designed with the intention of specific elemental functions. The lion head is capable of releasing a thin, pressurized stream of water. The dragon’s head is capable of opening its mouth to release a scorching hot stream of fire from its mouth. On to the goat’s head, it has the ability to release a thin blast of compressed air with the ability to easily blow or destroy sturdy objects. Each of these attacks is equivalent to an A-rank technique, in addition to following the strengths and weaknesses for basic elements.
The user while manipulating the heads can rotate their heads like a knob while using their ability in order to turn the blast into a thin or thick blast version. All of the heads have the ability to release said attacks due to a small circular valve located along the lining of their napes which offeredfor a place for the attacks to be released. Lastly, from each of their heads they have the ability to launch forward a thin and lithe tongue used as a grappling hook of sorts by looping around an object and is equal to D-rank which can extend to mid-range. User can manipulate the puppets functions together as they see fit. Once per battle the user can release two simultaneous blasts with any combination of the heads three heads to unleash one powerful attack at the enemy.
Note: Can only be taught by Sasori.
Note: Every attack or ability counts as a move
Note: Using two elemental attacks simultaneously will require a two-turn

(Fūin Geijutsu: Shinseina Enjo) —Sealing Arts: Divine Aid (Fire)
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A or 60
Description: This is a Fūinjutsu tag that will be applied directly on one of the user's puppets. Imbued inside of each tag is one of the five elemental natures that can be called upon by the user. With this tag it can be passively placed upon one of their puppets as along as it has been stated along with the summoning of said puppet or in the user's biography. When the user activates this seal it coats, said puppet in a thick layer of whichever elemental the user decides. The aurora can be utilized to give a puppet offensive or defensive capabilities. The main purpose of this technique will be to act as a shield or offensive attack; which can be done by using the seal to expel a skintight barrier infused with whichever element was selected, in order to block an attack (up to and including a single A-rank attack). Each time it is activated the aurora can span up to short range of the puppet or be placed skin tight around it. On the other hand this technique can be used as an offensive attack by slamming into targets hitting them with the blunt elemental force of whichever element was chosen. Also, each usage only lasts one turn unless counteracted. When using this technique in battle only when activating the seal does it cost a move.
Note: Can only be taught by Sasori.
Note: Can only be used four times.
Note: Only four puppets can have this seal attached.
Note: Each puppet can have only one seal on it, and only this particular seal once applied, per event.
Note: The element must be determined at the moment it is applied.
[/Spoiler](Mamushi) Viper
Type: Puppet
Rank: S
Range: Short
Chakra Cost: 40
Damage Cost: N/A
Description: Viper is one of Sasori’s more advanced types of puppets that he has in his collection because of its framework. It is around seven feet tall quite taller than the average ninja. Viper has a futuristic look and is a humanoid shaped puppet due to how Sasori modeled it. The puppet is most dominantly covered in onyx, metal platings with a wooden core. From several different areas on the puppet cyan colored lining can be seen which represents the chakra flowing into the puppet when the user is controlling it. With the chakra flowing through the puppet it greatly resembles the appearance of veins. Connected to its head, left shoulder, and right shoulder are onyx colored, ordinary metallic disks that can easily have chakra flow through them when the user is using them via a chakra method, which the user can use to throw at a target to mutilate their body. On its back it possesses two sword like wings which have three spikes emerging from them, somewhere along the lining of each wing are three small circular holes about an inch wide.
On to the puppets abilities, with the small holes on the soles of the puppet it enables the user to release a concentrated blast of chakra from them which allows for the puppet to move swiftly through the battlefield which includes moving into the air, this ability can be sustained as long as the user chooses as long as they spend a move to do so. (C-rank | Mid-Range) With the help of the wings on its back the user can control it to protect the puppet from frontal attacks or even use the wings as swords by flipping them into a horizontal manner allowing them to pierce a target ( C-rank | Short- Range). As it was stated before the puppet has three circular disk which can be used to slice through objects. However, throwing the disk is a one time thing, but concealed in the puppet is one extra set of the disks for the user to manipulate as they see fit. Three disks together collectively equals A-rank (Short-Mid | A-rank) By controlling each of the circular disk at the same time with the help of the chakra already flowing through them the user can connect them together by locking them together sort of a like a clip on to each other intertwining them to form a spherical orb. As the sphere is being formed the chakra that was flowing in them will then be focused into a powerful sphere of chakra. The chakra can either be released as a concentrated blast of chakra in a linear manner or a wide scale version and both of great strength, and requires a turn cool down after each usage. (S-rank | long) Since there are blue chakra veins following through the puppet the user can manifest them into blades coated in chakra which can skewer close range targets or be controlled to attack the enemy in several directions (B-rank | Short-Range). Another form of this technique is where the user will use the vein-like pathways to create a chakra based weapon which can be used to act as a weapon throughout the battle for as long as the user chooses as long as they pay -5 chakra each turn, and is about a meter long. It’s head has the ability to release a blue colored flash beam which covers a large array of land up to Mid range blinding anything that gets in it path, but is just an ordinary flash so it can be blocked by relatively simple methods, but counts as a move. Lastly, the puppet has the ability to use the three disks and connect them to form a powerful version of the chakra shield technique that can be used to block external attacks from the front or they can be manipulated to cover the front, side, and back in order to create a chakra shield everywhere except for thegroun ( A-rank | Short Range). In the middle of its chest is a place Sasori's core.
Note: Can only be taught by Sasori.
Note: Each function of the puppet takes up chakra equal to the rankofit.


(Shīru Geijutsu: Shokunin no Tedzukuri) — Sealing Arts: Craftsman's Handiwork
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: NA
Description: Here we have a sealing tag that the user will have attached to one of their puppets during battle. This sealing tag works upon a principle shown when Sasori's puppet body was disassembled, but due to his core which contained his chakra was capable of retracting its pieces back together. Located inside of the seal is an abundance of chakra from the user. Whenever a puppet that this seal has been placed upon has been broken or destroyed this seal is triggered causing for the user's chakra to radiate throughout the puppet. With the user's chakra it can retract back the pieces of the broken puppet allowing for the puppet to reassemble itself. Only up to a certain amount of times can this seal be used and even then it can only aid the puppet from a proportionate amount of damage (always ineffective against S/F-rank damage). Any attack exceeding the damage threshold of the puppet by one or more ranks will leave the puppet rendered immobile and the user cannot activate the seal due to how damaged the puppet has become. Essentially this seal enables each puppet the ability to recover from one attack that would overcome their respective durability.before being rendered unusable and useless. Also, the seal activates upon any damage being dealt to the puppets so while the puppet is being damaged this seal will have already went into place healing any ailments placed upon the puppet; fixing it until it has been refurbished to its prime state. Lastly, with this seal the user must clearly state which puppet it has been passively placed upon the moment that said puppet is summoned to the field. While it may not cost a move to place the seal on a puppet it does cost one to activate it.
Note: Can only be taught by Sasori.
Note: Up to four puppets can have this seal attached.
Note: Each puppet can have only one seal on it, and only this particular seal, per event
(Ōkui) — Gluttony
Type: Supplementary/Offensive
Rank: S
Range: N/A
Chakra Cost: 40 (If Summoning)
Damage Points: N/A
Description: This is one of Sasori’s most useful puppets that he is able to use in battle which comes in handy. It is very convenient for one to use this puppet to give one of their puppets an enhanced form. Basically, Gluttony is a puppet that involves enhancing and strengthening the defensive properties of puppets that happen to need it while in combat, and due to the ability Gluttony possesses it allows for the user’s puppet to be used harder to destroy. Gluttony has an abundance of metallic parts which makes it possible. Sasori got the idea to name this creation Gluttony because of how the name resembles “devouring.” On to how the puppet works, once a puppet is in need of strengthening the user is capable of having this puppet extend its arms up to mid range or opening its mouth to unleash a suction wave up to mid range to drag the puppet inside. When the puppet is dragged inside or sucked in it will cause for the puppet to activate its enhancing mode when the puppet gets inside. When Gluttony activates its arms or suction to get a puppet inside it acts as one move which will serve as the one to reform the puppet. Once the puppet in need of enhancement has come closer to the Gluttony, Gluttony’s stomach will open up revealing a place for the puppet to reside in. As the puppet enters Gluttony’s stomach the puppet will expand to fit certain puppets and the puppet will then use it as a protective armor. Inside the puppet is being protected by Gluttony, and enhanced to a state greater than its previous form. Gluttony serves as a way to greatly enhance a puppet’s body by reinforcing it with strong metallic plates giving it the ability to survive up to S-rank attacks but only A- rank lightning. Each puppet enhanced has also been treated with oil refined wood found inside Gluttony strengthening its structure. After the puppet has been put inside the user is capable of propelling the puppet from Short-Mid range with the springs located inside. If the puppet is out the user can use prexisilting chakra threads or create them to drag a puppet inside. The suction wave inside of the puppet is useful for getting puppets who need enhancements inside , and the suction wave can even be used in reverse to unleash a small scale mid range, compressed wind blast from the puppets mouth or even draw objects closer towards the user. Due to how the puppet is made for enhancing other puppets Sasori made sure to have Gluttony reinforced with sturdy materials making it rather hard to destroy. The user of this puppet can also enter battle with the puppet attached so it doesn't cost a move
Note: Puppet can only be summoned Once
Note: The suction and air wave is equal to a B-rank technique and can only be used five times
Note: Can only be destroyed by an S-rank or higher technique or A-rank lightning


(Shīru Geijutsu: Shokunin no Tedzukuri) — Sealing Arts: Craftsman's Handiwork
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: NA
Description: Here we have a sealing tag that the user will have attached to one of their puppets during battle. This sealing tag works upon a principle shown when Sasori's puppet body was disassembled, but due to his core which contained his chakra was capable of retracting its pieces back together. Located inside of the seal is an abundance of chakra from the user. Whenever a puppet that this seal has been placed upon has been broken or destroyed this seal is triggered causing for the user's chakra to radiate throughout the puppet. With the user's chakra it can retract back the pieces of the broken puppet allowing for the puppet to reassemble itself. Only up to a certain amount of times can this seal be used and even then it can only aid the puppet from a proportionate amount of damage (always ineffective against S/F-rank damage). Any attack exceeding the damage threshold of the puppet by one or more ranks will leave the puppet rendered immobile and the user cannot activate the seal due to how damaged the puppet has become. Essentially this seal enables each puppet the ability to recover from one attack that would overcome their respective durability.before being rendered unusable and useless. Also, the seal activates upon any damage being dealt to the puppets so while the puppet is being damaged this seal will have already went into place healing any ailments placed upon the puppet; fixing it until it has been refurbished to its prime state. Lastly, with this seal the user must clearly state which puppet it has been passively placed upon the moment that said puppet is summoned to the field. While it may not cost a move to place the seal on a puppet it does cost one to activate it.
Note: Can only be taught by Sasori.
Note: Up to four puppets can have this seal attached.
Note: Each puppet can have only one seal on it, and only this particular seal, per event
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Scientific Technology
Finally, as the shinobi world advanced in development, Sasori made sure to keep with the times. Technology became widespread and he realized he would be caught off guard if he did not at least prepare himself with the technology. His ninja technology pairs quite well with his puppet body, making for a natural extension of what he was already used to.(Abusōbu Ude) — Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra Cost: N/A (40 Chakra per Use)
Damage Points: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Rījentoāmā | Regent Armor
Type: Tool
Rank: A
Range: Self
Chakra: (-10 per turn)
Damage: N/A
Description: The Regent Armor is a scientifically modified underarmor worn by shinobi, fitted and designed to supplement the body while also monitoring the chakra source within, linking the suit and its user together. It resembles a divers suit in appearance, all black hugging the body close, but this armor leaves the hands and head exposed. Woven from a lightweight, flexible metal that is also highly dense and durable, this scientifically modified suit is further altered to passively negate paralyzation factors via electrical currents due to its minor ability to seperate and ground itself to the earth with small cable like cords that extends from the feet area. However, that feat is only accessible when in contact with the ground. The suit is embedded with a CPU integration system that allows the armor to easily connect to other systems, not only on a processing level, but physically to the suits surface as an attachment if desired. Once foreign chakra enters the user's system from another source, the suits defense protocols activates and releases a repetitive beeping sound from a part of the suit near the neck area, alerting the user to the imminent threat within. That is when the user has the ability to activate the suits defensive feat. Holding pre-stored water chakra within, the Regent Armor's defense system upon activation releases the held water chakra out into the user's circulatory system, infiltrating it as it cycles throughout the enitre body cleansing the system before releasing out from the body via the suit as a force of expelled mist. This water ninjutsu acts as a body cleansor from all foreign sources like Kai, able to combat illusions of all ranks, excluding the usually higher bared illusions via MS.
NOTES
►Defense activation counts as a move and can be done 4x per battle
►Fueling the suit contributes to the armors ability to register the body's vital signs, and stops when ceased

( Kote ) - Forearm
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: As its name suggests, this tool is worn on the forearm. After choosing one Ninjutsu to seal within the scroll, the user seals it within the seal after using it or having another person utilize it. The user initiates one of their techniques before sealing them into a scroll. The scroll is then shrunken to pill-size and is put inside the Kote. Afterwards, they can release the scroll and use the sealed technique. To use some elemental technique, the user apparently needs to form the corresponding seal first. Because using the Kote doesn't require chakra, the user can gain an advantage in battle by releasing normally chakra-taxing techniques while saving their chakra or continuing to use techniques when low on chakra, thereby keeping the user rested and less-likely to endure exhaustion; it can even be used by a non-ninja person.
Note: Academy Student to Genin Ninja can seal up to Forbidden ranked Ninjutsu techniques, which must be noted within the bio. Chunin can seal up to S ranks and Jounin and up ninja can only seal A ranks and below within a Kote.
Note: Only up to 3 Kotes can be owned, counting as a Tool slot.
Note: Only Ninjutsu, Elemental Ninjutsu, and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique

Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
(Kemuri Senkōdama) — Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra Cost: N/A
Damage Points: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: User can have up to 3 max while Cyborgs have up to 6
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The Perfect Body
After devoting a lot of his time to developing a new host body, Sasori created Fear which will serve as his host body whenever he enters a battle. Fear is a grotesque and monstrous puppet that does not resemble a human in the slightest. Fear is also more advanced and advantageous for Sasori hence the reason Sasori decided to abandon his old body and create anew.


(Osore) Fear
Type: Puppet
Rank: S
Range: N/A
Chakra: 40 (if summoning)
Damage: N/A
Description: After deciding it was time he made some major updates to his core body, Sasori created Fear. Fear is essentially another host body for Sasori to use as he pleases hence the reason why it can only function while he is inside. Once inside, the user’s core will be positioned inside of Fear’s chest. Unlike Hiruko, which served the purpose of being a protective armor, Fear instead will serve the purpose of acting as an enhanced main body. Appearance wise, Fear is composed of some of the most endurant and sturdy puppet materials available, giving it a metallic look and allowing it to sustain up to B-rank damage. On its body, it has two pairs of arms giving it a total of four arms. Other noteworthy characteristics of this puppet, would be that it has a tail emerging from its rear and a pair of horns on top of its head. The most noteworthy characteristics, however, would be how Sasori’s main body now resembles that of a grotesque monster. While in this form Sasori will be able to passively hover above the ground with the help of chakra being poured out of his feet and is active as a battle starts and costs five chakra points each turn to sustain. When moving around in this form, the user is only as fast as his base speed, and if wanted the user can passively deactivate it. Additionally, on its head is a compartment that the user is capable of opening and allows the user to produce One Hundred Chakra threads which allow Sasori to utilize any techniques that require them, but still follows the same rules and stipulations for the technique. Additionally due to Fear’s unique body structure it does not possess ordinary human body parts which makes it difficult for the opponent to discern which parts of him they are looking at.
Abilities:
One of the main abilities of Fear is how, due to its wide body it is possible for there to be channels inside of its body. These channels serve the purpose of moving around Sasori’s heart container. By utilizing a sealing tag that will be placed inside of Fear, Sasori will be able to move his heart container around whenever his heart is about face a pinpoint strike. For example, when an attack, such as a sword, is about to strike his heart container, the seal will activate and release a surge of chakra that will push his heart container down one of Fear’s channels. The channels are essentially, Fear’s limbs such as his head, legs, or arms which are all places the user can send his heart. Let it be noted, that this ability counts as a move and drains the user of ten chakra points each time. Also, due to Fear’s inhumanoid body it does not possess a normal human face, more specifically, it does not possess human eyes. Its face or rather its head is simply an agglomeration of puppet materials assembled to resemble a head. This makes it impossible for someone to look Fear in the eyes and Sasori does not suffer from this since his chakra is still flowing through the puppet and he basically sees things through openings in Fear’s head that acts as a sort of screen. This simply means that it becomes impossible for someone to make eye contact with Fear. Fear also has the passive ability to close all parts of its body similar to closing a vent and this will prevent any sound from entering the user’s body. This ability allows the user to become immune to sound based techniques that depends on the user hearing them, but comes at the cost of the user being unable to hear anything while its body is closed. The user can passively open them again, but let it be noted, that the closing of Fear’s body cannot be used to counter a sound attack, it would have to be done beforehand. This feature can become useful when it is necessary for the opponent to make eye contact with the user. Offensive wise, Fear has several scrolls on his body similar to Sasori’s flamethrowers, and with these scrolls the user will be capable of releasing a concentrated elemental blast from anywhere on their body up to Mid range with A-rank damage. This ability can also be used to release up to four projectiles of the designated element which can be as small as a senbon otherwise they are the same width of Sasori’s flamethrowers. The elements stored inside are Bleach and Lightning
Note: Fear can be destroyed by an A-rank attack.
Note: The ventilation technique lasts three turns and has a two-turn cooldown after the third turn.
Note: This functions just as Sasori core body mainly does.
Note: Must be stated in the user’s biography or the beginning of a battle if the user is choosing to use this as his replacement of his main body.
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Crimson Demon of War
Sasori holds in his possession the Crimson Demon, a powerful sword, that he thought was fitting considering his own moniker as Sasori of the Red Sand.
It allows the user to preform all his handseals for basic elemental ninjutsu at a faster rate.


It can sense chakra and as a result it can locate the opponent with pinpoint accuracy. It can even sense the different type's of chakra (doton, suiton, etc.) and the ranks of jutsu's that are used.

It consists of two identical dual swords and both of them can be infused with chakra. When infused shark like teeth appear on the edges of the blade that can be spinned like a chainsaw. Even though it can't cut through metal, it can cut through stuff like trees and rocks. Two times per battle it can destroy any C-rank and below basic elemental jutsu's.

Three times per battle the user can call a rank and the opponent can't use any jutsu's of that rank in his next turn (the user can only activate this at the end of his turn).

A-rank and below genjutsu does not work on the user.

Once per battle the user can release a white bright light from the swords by focusing chakra into them. This light does not hurt your eyes, but is of the nature that it simply makes the entire battlefield look like a white void for one turn, hence whether you wear sunglasses or not is irrelevant.

(Seirei Toku) - Spirit Shields
Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user points Sanada Yukimura downwards and focuses chakra in it. The chakra is then released and forms several large, round shields, effectively making a Greek Phalanx. These shields can be positioned in several ways, for instance close together in a crescent shape on top of each other (similar how they did it in the movies 'Troy' and '300') or all of them can be positioned in front of the user, creating a straight wall of shields. The shields are strong enough to protect against any offensive jutsu's of the same rank and below.
(Shiroi Raikou) - White Lightning
Type: Offensive
Rank: A
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra into Sanada Yukimura. When the user then swings the swords, the chakra is released in the form of a white lightning bolt (only in looks, it's still normal chakra and doesn't numb nor shock the opponent). At the same time the user can make a small, round flat plate of chakra, which can be used to divert the course of the lightning bolt. For instance by aiming the bolt at the sky, but placing the plate above it, it can be redirected back to the ground.
☛ The user can maximum shoot two lightning bolts and create two white plates
(Tenkyuu) - Celestial Spheres
Type: Defensive
Rank: S
Range: Short
Chakra Cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two orbs that hover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.
☛ Can only be used twice per battle
☛ The two orbs can be sacrificied at once to stop one forbidden-rank jutsu
This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends
(Funkei: Hou Ken Fuubi) - Decapitation: Divide And Conquer
Type: Defensive/Supplementary
Rank: Forbidden
Range: Short/Medium/Long
Chakra Cost: 60
Damage Points: N/A (-30)
Description: The user focuses a large amount of his chakra into Sanada Yukimura. This chakra is released from the blades in a shockwave which distort one of the opponents offensive jutsu. The result is that the user can lower the strength of the incoming jutsu, with other words the rank of it. For example he can change an S-rank into a jutsu with the strenght of a B-rank.
This can be done while the user himself is doing an elemental jutsu at the same time as the sword does the most work, though it still counts as one of the three moves per turn.
☛ Can only be used once per battle
☛ The user takes -30 damage due to enormous chakra-drain

Pictures | 写真


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Theme Song | テーマソング


[video=youtube;nYyE2ItjRHE]https://www.youtube.com/watch?v=nYyE2ItjRHE[/video]






Battle Record | バトルレコード




Won
X

Lost
X


Ending Notes
Updating
Credits to &


Sasori has the following specialties in Wind Release.
(Single Handseal Specialist)
(Efficient Chakra Control Specialist)
(Apex Handseal Specialist)






[/spoiler]


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