"I would describe myself as a human being who could not become a complete puppet, I am an unfinished puppet, whose lifeless frame still contains a beating heart at its core. I am neither dead, nor am I alive"
Basic Information | 基本情報
╔ Name ╠Nickname ╠ Gender ╠ Age ╚ Clan
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Sasori
Sasori of The Red Sand
Male
35
N/A
Looks | 外見
Sasori had wide greyish brown eyes which he inherited from his mother, and short, mousy red hair which he inherited from his father. He was usually seen with a hazy, dreamy look to his appearance. As a child, Sasori wore dark green robes with a pale poncho around them. As a teenager, while living in Sunagakure, he wore a purplish robe with the forehead protector
After leaving the village he was seen wearing the Suna flak jacket with a sleeveless undershirt, bandages around both arms, brown pants with an attached colster where he held his puppet summoning scroll, and brown shinobi sandals. After joining the Akasuki and conversing himself into a puppet in the likeness of his original body, Sasori's hair became slightly more messy, and wore his Akatsuki robe along with a purple Akatsuki ring on his left thumb that bears the kanji for "jewel" or "sphere" (玉, gyoku). He also wore teal nail polish on his fingernails. Even though Sasori still possessed his Sunagakure forehead protector that was slashed out in the middle, he kept it on his person instead of wearing it
Sasori's puppet body consisted of a pair of spinning claws attached to his lower back, a holder for four scrolls on his back, a stinger in the empty and open stomach cavity, a compartment in his right chest, and a 'core of living flesh' (生身の核, namami no kaku) in the left which had the kanji for "scorpion" (蠍, sasori) painted on it. In his exposed state, Sasori's eyes would also be wide open in a maniacal way, as opposed to his normal calm looking eyes.
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Personality | 性格
Sasori grew up in a sad and lonely environment due to the absence of parental love. When introduced to the art of puppetry by his grandmother, Chiyo, he grew a little happier. He eventually created puppets in the likeness of his parents, but when he realised that the puppets couldn't give him the actual love that he desired, he became cold and aloof. This led to his maintaining little regard for human life. Sasori even went so far as to state that he would feel nothing if Chiyo died, as he claimed that his heart had become like his puppet body: without any emotions. Neither did Sasori had any loyalty for his village, as he defected to pursue personal interests and even kidnapped the Third Kazekage, the latter act causing severe consequences for Sunagakure, and then attacking the village again twenty years after leaving. Despite his cruel and nihilistic nature, Sasori was also known to possess a very down-to-earth outlook on life, rarely getting worked up over obstacles that impeded his way. He rarely gave way to any strong emotions, and such instances that happened were often short-lived.
Sasori was also known for his impatience, as he repeatedly noted that he did not wish to wait or keep others waiting. Despite this, he took his time in battling Kankuro when they first met due to his interest in fighting his old creations, handed down to a puppet master of the next generation.
Sasori and his second partner in Akatsuki, Deidara, both had conflicting views on art, and they frequently argued about their differing perspectives. Deidara maintained his belief that art was something transient that departs quickly, where as Sasori believed that fine art was everlasting and remained far into the future. This reflected their individual natures; Deidara made clay sculptures which exploded, while Sasori created long lasting human puppets that never died. Nevertheless, although Deidara outwardly seemed to respect Sasori's beliefs, Sasori never respected Deidara's. .
"Since I don't like to wait or make people wait… I'll end this quickly."
History | 歴史
Chapter Title
When Sasori was young, his father and mother were killed by Sakumo Hatake in battle, leaving him in the care of his grandmother, Chyo. When Chiyo attempted to cheer him up by teaching him puppetry at age five, Sasori's innate aptitude for the art became apparent, and he even began to devise masterful ways of eliminating a puppet master's weaknesses in battle. His skills even allowed him to create two puppets in the image of his parents in an attempt to discard the terrible loneliness he felt. However, as the puppets were unable to give him the real parental love that he desired, Sasori lost interest in them, and they later fell into Chiyo's possession. Sasori created many other ingenious puppets, including Kuroari, Karasu, and Sanshou
During the Third Shinobi World War, the effectiveness of his puppets in spilling enemies' blood on the sand gave rise to Sasori's moniker "Sasori of the Red Sand". However, motivated by his desire to make works that last forever, Sasori began experimenting to create puppets out of people In the anime, his only friend, Komushi, lost his right arm during his border control duty, so Sasori gave him a new puppet arm. After Komushi perished, having accidentally ingested some of Sasori's poison, Sasori proceeded to turn him into one of his first human puppets. Twenty years before his introduction in the series, Sasori left Sunagakure at age fifteen. Over ten years before his own death, Sasori secretly kidnapped the Thid Kazekafe and made him into one of his human puppets
After joining the Akatsuki, he utilised his skills to create numerous spies like Yura and Mukade from Suna as sleeper agents. Sasori was paired with Orochimaru, who shared his desire of an everlasting existence. Later, Sasori joined his group in recruiting Deidara into Akatsuki. After Orochimaru left the Akatsuki following his failed attempt to take Itachi Uchiha's body, Sasori bore a grudge towards his former partner and sent Kabuto Yakushi to be his spy in Otogakure. Nevertheless, Sasori was unaware that Kabuto was working for Orochimaru long before he posed as an Akatsuki spy, with him and the rest of the Akatsuki made to think that Kabuto joined Orochimaru's side after being dispelled of Sasori's brainwashing.
Other | その他
Other Information
Repeatedly, Sasori has demonstrated to be a highly analytical and cunning man, able to handle situations with various traps and misdirection. He is also shown to be a highly analytical man, quickly determining his opponent's strengths and combat methods. Like his grandmother, Sasori has a great knowledge of the human body, as shown from his brainwashing technique and his mastery over creating different types of poisons. His unique poisons, that he laced nearly every weapon in his arsenal with, took effect instantly, and one such poison could kill the target after three days of suffering; according to Sakura, this poison is refined with heavy metals, which intrude the muscles and destroy healthy cells. This poison was so complex that Sasori himself acknowledged that no one in Sunagakure could counter it and believed its complexity made it incurable altogether. However, to his surprise, Sakura came up with a successful antidote for the poison; Sasori even noted that creating the antidote requires extreme precision, with no room for failure, something difficult even for himself.
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Human Puppets
Name: (Rudoga) Ludger
Rank: S Type: Human Puppet Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: Ludger is a fairly tall human puppet of Sasori’s collection. Being one of Sasori’s newest editions of Human puppets, Ludger was equipped with several mechanisms and modifications to make it unique from any other puppet. Ludger was most famed for his special kekkei genkai, known as steel release. Along with the usage of the steel kekkei genkai, Ludger also possessed the ability to use all 5 basic natures. Ludger’s entire body is covered with steel plates which offer extra defense and, supplementary usages for his steel release technique. Another modification of this puppet is that it has large wings made of metal plates.These wings would be capable of offering offensive support or defensive support from behind. Each wing both had the property of an B-Rank technique. Weapon wise, the puppet has holes in its palm just like Sasori which can be used to fire out chakra waves, due to it being a human puppet, and capable of forming chakra. Along with it being able to fire out chakra waves it was also capable of launching itself forward in a linear/upward pattern with the added holes which were placed on its feet, allowing for it to travel long distances by blasting chakra through the holes in its feet. Also there would be a hole in the middle of puppet’s chest allowing for Sasori to quickly switch into the puppet’s body. Its right hand would also be capable of launching off like a grappling hook allowing for it to drag around for long distance, along with that it could pull the puppet in the desired location. Lastly, another ability of the puppet was the heat generator (separate jutsu)within the puppet which allowed for the puppet to be heated to extreme temperatures. Ludger uses that form in order to power up his attacks, but it also has its drawbacks. Note: Can only be used by Sasori Note: Can use all basic puppetry attacks. Note: Can only use attacks up to S-rank Note: Can only be two human puppets on field at a time. Note: Grappling hook counts as a move. Note: Wings cant be used to fly. Note: Chakra waves and Chakra jets is a separate jutsu and are B ranks
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Name: (Ani) Annie
Rank: S Type: Human Puppet Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: This is a human puppet Sasori acquired when on his hunt for special kekkei genkai. It may have taken a long time to finally find a worthy specimen for his collection, but he had finally done it. Annie is capable of using all five basic elements as well as using the special kekkei genkai known as Storm release. Annie has had a lot of modifications done to her body in order to transform her into a more powerful form than when she was once alive. The first major modification of the puppet is that she no longer stands on two legs, but instead has a pair of arms spreading out of her abdomen which allow for her to place her body on the ground on all Six. When in this state it is similar to how the salamander puppet stands. Her four arms are all capable of being protracted into long distances. On the puppet’s front arms are tags which are used to release four puppet arms which the user will launch at the target And are equal to a C-rank technique. The puppet’s front arms are also capable of launching off like a grappling hook and attach itself to whatever it grabs hold of.Annie is also capable burying herself underground up to long range. One ability of this puppet is that it is capable of utilizing its storm release ability to cover its body inside of a thick dark thundercloud with electricity running through it, which serves two purposes which are to attack the enemy or provide cover. The cloud serves as a B-rank defense and the lightning attacks are equal to B-rank. In the middle of the puppet’s chest is a hole for Sasori heart compartment where he can change into the puppet quickly.
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Notes: Can only be used by Sasori Notes: Grappling hook count as a move Notes: Can use all basic puppetry techniques. Notes: Can only be two human puppets on field at a time. Notes: Can only use attacks up to S-rank. Note: Storm cloud is separate jutsu Note: Puppet tags counts as a jutsu
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Sandaime Kazekage
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
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Egyptian God Puppets
(Oshirisu no Tenkūryū) Slifer The Sky Dragon
Type: Puppet
Rank: S
Range: Short-Long
Chakra: 40 (-15 per turn while airborne)
Damage: N/A
Description: Slifer The Sky Dragon was once known as a majestic flying beast in ancient days. One day coming across rumors of a crimson flying beast, Sasori set out to recreate this famed beast. Along with Slifer there were two other Gods: The Winged Dragon of Ra and Obelisk The Tormentor. With all three of them together they made for a force to be reckoned with in any puppeteers arsenal. Each of the Egyptian Gods are about the same size as a large summoning such as Gamabunta. Also, even though, it may have taken a longer time to complete than any of Sasori’s other puppets, the end result was worth it. It is possible for Sasori to get inside of it to manipulate it or resort to using his 100 chakra threads in his chest to use it or any other puppet controlling methods besides ordinary ones. Slifer is a massive dragon which takes the appearance of a serpentine dragon with wings. Running along its back are many sharp spikes that could pierce someone if they touched them with their bare hand which is just a side affect of them. There are also its razor sharp claws (C-rank | Short-Range) that can be used to cut enemies down when needed. On the front side of the wings are flaps which can be used to generate chakra through them, and will allow the user to propel Slifer into the sky. Due to the chakra being used to sustain the flying, the user will be taxed a part of their chakra each turn. With the wings it allows for the user to maneuver Slifer throughout the battle in any way they see fit. Located inside of Slifer’s eyes is a telescope that allows the user to see up to 360 degrees when inside the puppet.
Slifer is different from most dragon creatures for one main reason and, that is because it has two mouth entity on its body. Right below the first mouth is a second one. Both of Slifer’s mouth are used as a medium to release powerful techniques at the enemy. From its top mouth it is capable of releasing a thick concentrated blast of blazing hot fire at the enemy (A-rank | short to mid-range). With the bottom mouth it is capable producing another concentrated blast, but this time it is an lighting blast (S-rank | short to mid-range). The lightning and fire blasts work in the same way that Sasori’s flamethrowers work. Its tail can also be extended up to mid-range to attack the enemy from the sky or buried underground if currently ground level. (C-rank | Mid-Range). Also, Slifer is capable of manipulating its wings to strike the enemy from short-range (C-rank). By flapping its wings the user can produce a wide scale blast of wind at the enemy which with brute force blow them away and reaches up to mid-range (B-rank). Due to the reinforced metal Slifer was created from it made it so that it couldn’t be destroyed by ordinary tools. Lastly, on Slifer’s back are flaps the user is capable of releasing multiple gray smoke bombs which create a large gray cloud in the sky or ground where Slifer can move around hidden inside of.
Note: Slifer must be summoned to the field.
Note: No other puppet can be summoned or used while Slifer is on the field.
Note: Each and every ability with a rank counts as a move.
Note: The puppet cannot use the elemental blasts simultaneously and each has a one-turn cooldown.
Note: The puppet can only be destroyed by A-rank or higher techniques.
Note: The smoke bombs also count as a move and last four turns.
Note: Can only be used by Sasori bios.
Note: Can only be taught by Sasori.
(Oberisuku no Kyoshinhei) Obelisk The Tormentor
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Obelisk The Tormentor is another puppet out of Sasori’s collection of Egyptian Gods. This is just one out of the trio of gods. Obelisk was sometimes known for being a tyrant of amongst the gods due to the strength he possessed. Obelisk is a massive puppet just like the other two, about the same size as a summoning such as Gamabunta. Obelisk has a darkish blue color to it, a cosmetic design Sasori decided to add to it. He comes off as a tough muscular being. Obelisk is a puppet that dwarfs many other lesser puppets in comparison. Not on many occasions would Sasori be able to take out one of his famed God Puppets. Also, due to the large structure of the puppet it cannot be controlled by ordinary puppeteers that means, but Sasori’s can use his 100 chakra threads to manipulate it. Obelisk can also be manipulated through other means that allow the user to control puppets.
Simply, from looking at its structure one can tell that this puppet is based on using physical force. Obelisk is capable of physically attacking with its fists at the opponent in order to deal massive physical damage to them, which usually leaves a crater afterwards of everything up to short-range. ( S-rank). From its mouth the user is capable of emitting a blast of wind that is wide scale and covers a mid-range, and it appears almost as if Obelisk is yelling when doing so (A-rank). Obelisk also holds the ability to launch off one of its body parts such as: arms or legs at the enemy to attack long-range instead of close range. When doing so, the body part is quite flexible and shortly after the arm lands an array of sturdy strings will pull it back to the host body. There are also wings on Obelisk back that cannot be used to fly, but offer protection from behind and from the front when the user manipulates them in front of Obelisk (each wing is equal to B-rank). From its eyes Obelisk can release a bright white light that illuminates everything in a cone trajectory, and affects things up to short-range. The light can last for a full turn, but there no other effect other than it would be hard for the enemy to s ee through the light.
Note: Obelisk must be summoned to the field.
Note: No other puppet can be summoned or used while Obelisk is on the field.
Note: Each and every ability with a rank counts as a move.
Note: The puppet can only be destroyed by A-rank or higher techniques.
Note: The puppet's ability to emit blinding light is passive, and has a three-turn cooldown.
Note: Can only be used by Sasori bios.
Note: Can only be taught by Sasori
(Rā no Yokushinryū) The Winged Dragon of Ra
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Signature Jutsu
(no gijutsu, ōkibona sureddo no kōhai) Puppet Technique/Ninja Arts: Massive Thread Devastation
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user will begin to rotate their hands in a circular manner. As the user is doing this chakra is being molded into their hands. Along with the chakra a plethora of chakra strings are being forced together creating a medium sized ball consisting of chakra strings. Once the ball has been formed it will take the appearance of a light ,blue ball due to it consisting of chakra strings. The main thing the user will due with the ball is throw it at a target like a baseball. Once the ball has made contact with a target the ball will erupt into wide array of chakra strings which begin to encircle the enemy wrapping them up with a powerful binding strength.Works by taking advantage of the force and strength chakra threads have when they are pulling objects such as puppets. The target will become so wrapped up in the chakra strings that they will be unable to be seen as they are covered in hundreds of chakra threads. The chakra strings cause the target to be wrapped up with tremendous force. This technique also involves the usage of ninjutsu, considering how the user is molding chakra and using it to restrain or bind the enemy with this chakra based attack. Once contact with the target has been made they wrap them up in a binding force so strong that it will pierce right through their flesh and crush them which can severely hurt them as well as cause death. The initial effect of the jutsu will pierce the enemy with a bone crushing force of wires. If wanted the user can also perform a single hand seal to activate the ball if it is currently in Mid-air. Also, when it activates it can encompass everything surrounding where it erupted up to Short-range if wanted or just manipulate so that it is just a full body wrap of said person or object.
Note: Can only be used twice. Two turns between uses
Note: Can only be taught by Sasori
Note: Must have mastered Puppetry ,and Ninjutsu
Note: No A-rank or higher jutsu technique next turn
Name: (Ōkui) Gluttony
Type: Supplementary/Offensive
Rank: S
Range: N/A
Chakra Cost: 40 ( If summoning)
Damage Points: N/A
Description: This is one of Sasori’s most useful puppets that he is able to use in battle which comes in handy. It is very convenient for one to use this puppet to give one of their puppets an enhanced form. Basically, Gluttony is a puppet that involves enhancing and strengthening the defensive properties of puppets that happen to need it while in combat, and due to the ability Gluttony possesses it allows for the user’s puppet to be used harder to destroy. Gluttony has an abundance of metallic parts which makes it possbie. Sasori got the idea to name this creation Gluttony because of how the name resembles “devouring.” On to how the puppet works, once a puppet is in need of strengthening the user is capable of having this puppet extend its arms up to mid range or opening its mouth to unleash a suction wave up to mid range to drag the puppet inside. When the puppet is dragged inside or sucked in it will cause for the puppet to activate its enhancing mode when the puppet gets inside. When Gluttony activates its arms or suction to get a puppet inside it acts as one move which will serve as the one to reform the puppet. Once the puppet in need of enhancement has come closer to the Gluttony, Gluttony’s stomach will open up revealing a place for the puppet to reside in. As the puppet enters Gluttony’s stomach the puppet will expand to fit certain puppets and the puppet will then use it as a protective armor. Inside the puppet is being protected by Gluttony, and enhanced to a state greater than its previous form. Gluttony serves as a way to greatly enhance a puppet’s body by reinforcing it with strong metallic plates giving it the ability to survive up to S-rank attacks but only A- rank lightning. Each puppet enhanced has also been treated with oil refined wood found inside Gluttony strengthening its structure. After the puppet has been put inside the user is capable of propelling the puppet from Short-Mid range with the springs located inside. If the puppet is out the user can use prexisilting chakra threads or create them to drag a puppet inside. The suction wave inside of the puppet is useful for getting puppets who need enhancements inside , and the suction wave can even be used in reverse to unleash a small scale mid range, compressed wind blast from the puppets mouth or even draw objects closer towards the user. Due to how the puppet is made for enhancing other puppets Sasori made sure to have Gluttony reinforced with sturdy materials making it rather hard to destroy. The user of this puppet can also enter battle with the puppet attached so it doesn't cost a move
Note: Puppet can only be summoned Once
Note: The suction and air wave is equal to a B-rank technique and can only be used five times
Note: Can only be destroyed by an S-rank or higher technique or A-rank lightning
Name: (Mede~yūsa no me) Eyes of Medusa
Type: Supplementary Rank: B
Range: Short
Chakra: 20 (to summon)
Damage: NA
Description: This puppet is focused on attaching itself to the user's body and increasing their prowess. More importantly the user will attach it to a human puppet or regular puppet. The Eyes of Medusa are actually an attached group of four different snake like entities. At the end of each snake were there should be a mouth is actually a wooden puppet eye. Sasori manipulates this puppet similar to how he is able to control different parts of his body that are actually not even limbs. For example he can control a Cable Cord because it is attached to his body and in a sense his chakra system is connected to it. Also, Sasori does not possess any nerves that would allow him to see, but instead it is inferred that since he has chakra flowing through his body it enables him the ability to see through a pair of wooden eyes. When the user summons this puppet they will attach it by clamping it to their body usually around the neck area or head. Due to the snakes being connected to the user's body it means that they're chakra is connected to it which means they can control it as a part of their body having full reign over them up to short range. Kinda like how Sasori can control add ons such as his cable cord he has full reign over the snake’s movements. However the snakes do not possess many offensive qualities and can be placed upon ordinary puppets. The real function of the eyes is to use the narrow flash beam located inside of each of the eyes that the user can use to either temporarily blind the enemy or disorientate them. It possible for the user to use either all of the eyes or just a select few when using the flash ability. Every time the flash beam is being used it has the potential to reach up to short-range while the eyes can already protract up to short-range of the puppet. When the flash beam is being used that specific eye will begin to flow a bright white light. Also, the eyes can be used offensively to target the enemy from just about any angle like the flash and slam into them. Located in each of the eyes are small explosives, which can be detonated by the user to strike the enemy with D-rank strength. Like the flash beam, the bombs can be used individually or all together, with the strength equal to however many eyes are used. If the user uses the explosion that eye can no longer be used. Lastly, each eye, while one connected to the user, can use free form in order to grapple on to objects such as kunai or Shuriken or even the enemy's body parts.
Note: Can only be taught by Sasori
Note: Can only up be attached to Puppets or the user like Sasori
Note: Can only be summoned twice and not at the same time
Note: Can be attached before battle and if so it doesn't cost a move
Note: Flash and bomb counts as move
(Abadon) Abaddon
Type: Supplementary/Offensive
Rank: S
Range: Short-Mid
Chakra: 40 (If Summoning)
Damage: N/A
Description: Abbadon is a puppet possessed of a ghoulish appearance—as if it came straight out of the nightosphere. Its body frame followed one that was different from Sasori’s usual puppets, which were usually modeled after human anatomy. Abbadon has a dense and strong metal body frame; the material that it is composed of is quite similar to that of Hiruko’s shell. Furthermore, it has six sets of legs. Its upper body has an opening located along its rib cage, which allows the user to directly attach themselves to the puppet and thereby, completely conceal their primary vessel. Emerging from its head, which is separate from the user's when connected and its upper body are four metallic, pincers with two arms below them which the user can manipulate throughout the battle for whatever purpose. Additionally, it has a very lengthy tail. The user can either enter the battle with it attached so it doesn’t count as a move or summon it first, and then connect it. While connected the user’s chakra will flow through the puppet giving them added defenses as well offenses. The six pincers used as legs give the user more stability than the ordinary two. Emerging from just beneath the user's front, while they are attached to this puppet, are two behemoth like puppet mouths that can be extended up to mid-range, and are quite flexible.
Ability-wise, the head of the puppet is able to be extended up to mid-range by extending itself and holds the ability to release a condensed blast of chakra that can be exectued even if the user isn't connected (A-rank | short-mid range). In regards to its limbs, Abaddon’s two pincer-esque arms are strong enough to crush most physical matter of B-rank and below (counts as a move), and easily maim human bodies if left improperly guarded. These pincers are also capable of extending up to mid-range in order to attack enemies from far away. Moving on down, the user can manipulate the puppet's tail in order to attack enemies by piercing them (C-rank | short-range). If wanted the user can submerge it under ground in order to attack. Lastly, the two aforementioned behemoth-like heads can act a medium for basic puppetry techniques if applicable. If using such techniques through the extra heads, then the user can keep sustained for more than one turn like in the jutsu description but it will take up one of their moves while active or two if using both heads.
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Note: Can only be destroyed by an A-rank or higher technique.
Note: Everything ability associated with a rank counts as one of the user's allotted moves.
Note: Can use all applicable basic puppetry ninjutsu.
Note: Can only be summoned once.
Note: Functions of the Puppet can be done in the same time frame of each other and long as it is logically feasible.
Name: (Yōji) The Infant
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30 (If Summoning)
Damage Points: N/A
Description: The infant is a rather useful puppet that Sasori or any human puppet can attach to their body. While it is not mainly used for offensive reasons it has great ways to aid the user in battle. It is a puppet that appears as if it has only the top part of its body in tact from the waist on up. Summoning this puppet into battle without it being attached to something is usually not what the user will mainly use it for. Once a battle has begun it will remain attached to the user's back like a sort of add on to their body. With its impartial body it looks as if it is deformed or at the least a conjoined twin of the user. In its hands it holds two long swords both of which as along as the user is in contact with the puppet can generate chakra through them in order to slice through structures up to C-rank (counts as a move each time used). If the user is currently faced with an enemy from behind and he has become aware of it he will be able to manipulate it in order to slice at the target from up to short range. Not only does it possess two hands there is also a second set of hands below it for a total of four. Also while in battle the user can also manipulate the puppet’s limbs to strike through any of the user's body parts such as their waist which can be used to surprise attack enemy or catch them off guard. However if the puppet is using their swords to attack it costs a move but the user can also manipulate their arms to use basic free form to attack the enemy and the user can simply regenerate from hole in their body. If the puppet currently attached to this puppet has Sasori’s core in danger Sasori is able to send his core into a sort of back route in his body and into the infant in just the nick of time to switch bodies. At the very moment his core will have been transplanted, with the help of the springs inside of the infant the user will propel themselves up to mid-range away from their original body. While in midair the puppet will release its previously concealed lower body, including a pair of legs (within the upper body). This whole process counts as a move towards the user's jutsu slots. Along with being propelled out the puppet will have gathered all of the user's scrolls and tools into their body. The last ability of the puppet would be its ability to release a hot blazing fire from one palm, just like Sasori, with A-rank power and mid-range reach (counts as a move and requires a turn cool down after each usage). The fire can only be used four times. While connectected the puppet can use the fire to attack from behind or the front by thrusting its hands through the user at a point on their body. Also, since it was serving as a puppet with reinforced metal it could survive up to C-rank attacks making for a good defense from behind when connected. Lastly, due to Sasori's heart being transferred into the puppet it enables the puppet to use just about all techniques and jutsu the user could use from before.
Note: Can only be taught by Sasori
Note: Can only be summoned twice and not at the same time
Note: User can enter with it attached (must be clearly stated)
Note: User can summon the puppet into battle with entire body in tact and not connected.
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(Jikohozon)- Self-Preservation
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (+250 chakra)
Damage: N/A
Description: Jikohozo is a human puppet technique focused on the self-preservation of their creator, Sasori. Jikohozo is a technique that allows Sasori to sacrifice a human puppet to replenish his own chakra reserves to that he may be able to keep on fighting. Human puppets are puppets that are made from human beings and have retained their abilities as well as their chakra. Through the use of chakra strings connecting Sasori to his human puppet at all times, he forms two handseals Bird and Dragon and the process begins. Sasori manipulates the chakra inside the puppet to trail up the chakra string and into Sasori's body. Sasori begins extracting the chakra from the human puppet into himself to replenish his own chakra reserves. Once the chakra has been taken out of the human puppet, it becomes useless and falls apart. The duration it takes to completely transfer the chakra takes only a few seconds at most. The human puppet cannot be used for the remainder of the battle. Sasori can only sacrifice two human puppets and thus this technique can only be performed twice
Name: (Ningyō no geijutsu: Chakura no sureddo setsuzoku) Puppet Arts: Chakra Thread Attachment
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 20
Damage Points: N/A
Description: The user starts off by making contact with a physical object, and connect a chakra thread to the object. This technique can also be done to elemental techniques such as Earth or steel, but has to be tangible. Basically the user attaches a chakra thread to an object and will either attack directly or throw a projectile at the target. If the attached object with a chakra thread makes contact with the enemy, the chakra threads will move on to enemy’s body restricting their body movement. Chakra threads can be attached to any object such as: Kunai, Shuriken or even the user’s body parts. An example of this technique is when Chiyo launched a Kunai with chakra threads attached at Hiruko’s tail which resulted in Hiruko being unable to move its tail anymore. If the chakra thread makes contact with the opponent it will restrict that body part with B-rank strength. When the chakra thread collides with a weapon the thread will move on to the enemy’s weapon, and further up on to their arm binding it as well as that part of their body. The threads work by coiling around that part of the enemy’s body when contact has been made, and bind their movement. It is also possible for the user to stealthily perform this jutsu if they have their chakra threads already attached to an object such as a puppet. Also, the chakra thread is near invisible as the user has suppressed their chakra enough so it wouldn't be visible unless said object has been brought to an abrupt stop or if the opponent is a chakra sensor or has a doujutsu. Once a chakra thread has been attached to an enemy they will not know that it has attached itself to themselves until the moment they try to move that body part again which could end up being deadly if the enemy needs that body part at a certain moment. If using in combination with a taijutsu or kenjutsu strike it can be done in the same time frame as the attack by generating the chakra thread in that part of their body or through an object as they are attacking.
Notes: Can only be taught by Sasori
Notes: Only one chakra thread can be attached to an object.
Notes: User must first make contact with object.
Notes: Can only be used five times.
Notes: While binding costs one of the users moves per turn. http://narutobase.net/forums/showthread.php?t=157594&page=325
(Keiro) - Path
Type: Puppet
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: Path is a puppet built primarily for supplementary and defensive uses to aid the user and other puppets in battle. Path's design is similar to the design of Sanshouo(Salamander), a hollow puppet with great defensive abilities being able to defend against B rank and lower attacks with ease. Path's chest compartment opens into a hollow chamber littered with puppet parts(such as heads, legs etc) along the wall. where things such as other puppets, seals, or weapons can be stored there. Path also has dozens of arms stored within the walls of his chest that can be easy used on the user's command. With a tug of a chakra thread, the user can command Path to open up its chest and extend these internal arms to latch on to a puppet or target and bring them within the hollow chest of path. The doors are closed and the puppet/target is protected. Path has a secondary function, a more hidden one. With the formation of a boar handseal, the user can command Path once again to extend its internal arms to grab onto a target but in this case the target is a destroyed/dismantled puppet. At this point the user injects their chakra into Path through chakra threads and Path will feverishly rebuild and repair the broken puppet with the spare parts that are contained in its large chest. After finishing, Path ejects the puppet, ready to be used again by the user. However, Path can only repair puppets a select number of times due to a shortage on parts. Path can only repair puppets 3 times per battle. Path is made of oil treated wood for extreme durability and has a light weight steel frame that travels throughout his body. These two materials together are what give its defense against B ranks and below that was mentioned earlier in the puppet description.
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(Aka himitsu gijutsu: Seigen) Red Secret Technique: Restriction
Type: Offensive/Supplementary Rank: S Range: Short-Long Chakra: 40 Damage: N/A (80 if used to injure) Description: Sasori starts off by opening his chest compartment holding his storage of 100 chakra strings. Once open the user will launch a large array of 100 chakra strings at a target in order to bind them. The chakra threads will all be aimed to wrap themselves around a certain part of the target’s body to restrict their movement all together. If the user tries to physically block one of the strings it would lead to them getting that specific body part trapped in the sticky substance of the strings. Also, when trying to block one of the strings it possible for the other strings of the technique to surround, and reach for the opponent from behind. The chakra threads also cover a wide range making it difficult to try and block/evade them. If the technique makes contact with the target it will wrap around them trapping them in a binding force requiring S-rank or higher strength to break them.By using the same force used to move puppets around with a good amount of force the user channels the same strength into their threads, and from their will cause devastating results if wanted. If necessary the user can cause for the chakra threads to close in on the target injuring them. The chakra threads can be used to render rather large objects or creatures immobile. Due to how the technique it is best to avoid all of them or counter them. Once the threads have entirely wrapped around the target it would appear as if they are inside of a cocoon of strings. Note: Can only be used twice Note: Can only be taught by Sasori Note: Must Know Puppetry Note: No S-rank or higher attacks next turn. Note: No other puppet jutsu or controlling of other puppets at the same time due to the sheer control it takes for 100 threads
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(Soto kokkaku) Exoskeleton
Type: Puppet
Rank: S
Range: NA
Chakra: 40 ( If summoning)
Damage: N/A
Description: Here we have an exoskeleton puppet which Sasori occasionally wears for the protection of himself. This puppet that Sasori will normally call his Exoskeleton is a thick and white colored puppet that has a resemblance to the human cartilage. While inside of the puppet the host's body is completely submerged inside of it making their core body unable to be seen, and it is greatly protected inside of it due to the puppets protective shell. Sasori created this puppet mainly to strengthen his endurance with it's sturdy and dense shell like body that rivals Hiruko's. Like most exoskeletons this one is quite rigid and tough which just means it's not flexible, but it will still allow the user the ability to move their body parts as they see fit. This puppet increases the user's body prowess so that it isn't fragile and inclined to damage. While inside, the armor covers the user's body and acts in the same way as an actual one in the sense it is one entity with the user giving them heightened prowess, and even though the user is one with it this exoskeleton just serves as a nerveless defense wall. If you were to drop a rock on a turtle's shell its exoskeleton would help to reduce the impact to the animals main body and instead allowing the shell to absorb the damage and in the same principles this exoskeleton works the same way. A side effect of wearing it is that , the user will have their taijutsu prowess increased because of how the puppet covers the user's limbs in a dense and hardened material therefore increasing the force done by an attack because it has increased the weight and mass behind said attack and Vice Versa Taijutsu from an enemy will be decreased in the amount of force because of the fact of how the user is surrounded in a structured defense so the user is protected up to a certain amount of damage considering the enemy's attacks would fall short of breaking through the exoskeleton and similar to a turtle's shell it cannot feel damage on its shell and serves as a second wall to protect the main body. It has material making it harder to actually have the damage or force of an attack reach the user. Since Sasori formed the puppet casing out of tough metals and other hard materials with oil refined and lasting wood qualities it enhanced the users prowess greatly.
On to the abilities of this puppet which would be to strengthen the user's attacks as well as body frame. What is meant by this is that since the puppet is layered over every limb of the user it will effectively increase the strength of all of their taijutsu by plus +10, this also works vice versa which just means that ordinary taijutsu from the enemy (A-rank and below) will deal minus -10 damage to their frame. Also, considering that the frame of the puppet acts as one and is connected with their chakra it gives them in a sense enhanced strength. This enhanced frame and strength gives the user ability to move their body even when placed under a great amount of strain or pressure and, can prevent the user from being crushed from objects. That ability is however only able to protect the user from up to B-rank forces or pressures. Overall, the armor can be used to protect the user from one A-rank attack which would lead to its demise.
Note: Can only be taught by Sasori.
Note: Can only be summoned/used once.
Note: User can enter battle with it attached, but must state so in their initial post.
Note: Not stackable with other armor-like puppets and can only be equipped to Sasori's core body.
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Puppets
(Akahigi: Chika Kindachi) – Red Secret: Underground Kings
Rank: S
Type: Puppets
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The Underground Kings are a series of 7 puppets owned by Sasori of the Red Sand. These puppets are a collection of grey puppets that all have gold crowns on their head and each of them have unique weaponry and techniques. Each puppet is draped in an akatsuki cloak with inverted colors(red Cloak with black clouds). Each of the puppets have a name: Rei, Ichi, Ni, San, Shi, Go and Roku. These puppets belong to the 298 puppet collection Sasori has accumulated and only uses them in dire times.
Rei: Rei is a puppet the size of a average human in height (176 cm). It is a slender puppet modeled after a female body. It has long Red synthetic hair with dark blue pupils. Rei's arms are covered in what seems to be "dragon scales" with a single command, Sasori is able to open up the compartment in a similar fashion to the chakra shield technique but in reverse direction. "Zero" is written on the flaps of the openings. Through the users chakra, She is able to release a burst of raw unfocused chakra. This blast is A rank in strength, reaches up to Mid range and counts toward the allotted moves per turn. Further into her weaponry, with one command the palm of Rei opens and releases a sharp blade that is the length of a katana at great speeds jutting out out like it was compressed by a spring.
Ichi: Ichi is a short puppet standing at 132.62 cm. Because of the puppet's small stature, it can be maneuvered quickly, moving twice as fast as any normal puppet would. Ichi is a young boy with short red hair and covered in an inverted akatsuki cloak. Ichi's arms can extend to mid range and have a flexibility towards them allowed them to be wrapped around enemies and restrain them. With the formation of one handseal, Ichi opens his mouth and reveals a pipe from his mouth with a diameter twice as wide as the pipes Sasori contains in his palms. This pipe can release a large compressed sphere of wind that can reach up to long range and deal A rank damage (This counts as one move). Much like normal puppets, his head just snaps on and can be rotated on its axis, 360 degrees.
Ni and San: Ni and San are twin puppets that function as one entity. Witnessing the kekkei genkai, souma no Kou, these puppets are summoned together under one body that can be separated into two. With the motion of a handseal the user can detach this two from each other by disconnecting their joints from each other and using his chakra strings to control these parts and form then into individual puppets. This counts as a move. These puppets,however can be summoned separated meaning if one wants to put them together it would require a move. While separated, Ni and San are rather large puppets with the bulky bodies. Their hands are plated with a thick piece of metal to increase their impact with physical hits. By focusing lightning chakra throughout the puppets, their fists become electrically charged due to the metal in their hands retaining that lightning. When the lightning chakra is focused into them, their hands give off a distinctive blue,erratic hue. These two puppets are meant to be used for close quarter combat to overpower the opponent. Their punches have enough force behind them to level a large boulder(40 damage; 60 only with lightning chakra added). Focusing lighting chakra into their fists also count as a move per turn. While combined the user cannot imbue them with lightning chakra. These puppets are large in stature standing at 193 cm.
Shi: Shi is the most unique puppet out of the Chika Kindachi. The puppet moves like a beast of burden, crawling on all its limbs much similar to Hiruko. Out of the side of the puppets body, two arms protrude from each side totaling 4 extra limbs(8 limbs in total of the whole puppet.) With the command of the puppeteer, Shi's mouth opens revealing a summoning tattoo on its mouth labeled "Explode." By channeling chakra throughout the puppet and activating that symbol, a carpet of numerous explosive tag balls are released from its mouth. All these explosive tag balls detonate at once creating a large explosion spanning up to mid range equivalent to A rank damage. This counts as a move. Much like a spider, daggers are placed in the middle of all its palms. This can be used for two applications: 1) as a defense measure to attack the opponent if they get to close. 2) The daggers can dig into the surfaces of objects and keep the puppet still securing it to that surface like a spider. These daggers can be shot at an opponent but it loses its ability to cling onto surfaces.
Go: Go is a tall slender puppet made out of black wood giving it a completely back appearance. Go does not have any facial features as he just has a blank face with no details on it; a clean slate. Much like Shi, Go has extra limbs but only found on his upper body. He has 4 arms, two on the front his his body and two on the back of his body much like the Tempestuous God of Valour. Each of these hands contain wire strings in them that can be shot out towards the enemy to bind them. As the wires are shot out, they are lubricated with a highly flammable oil that resides on the very edge of the exit. With the one movement of a chakra string, a compartment located within the wrist of the puppet. It reveals a small pipe that produces a small fire that is large enough to hit the wires and ignite them. This combo is of B rank damage and counts as a move. Once the wires wrap around their target, the puppet can firmly retract the wires to firmly grip and restrict the target(in some cases using the razor sharp wire to cut through flesh or other rather soft materials.)
Roku: Roku is a rather short puppet standing at 165.1 cm tall. Unlike other puppets, Roku's design is closely modeled after Sasori's even being the only puppet to contain a slot for Sasori's heart container. Roku is a puppet without any artificial hair on its head. He has 6 eyes two on the front, two in the back and one to either side of his head. After transitioning to this puppet, Sasori has two turns of blurry vision with slightly (3/4 normal) decreased tracking speed while adjusting to his new field of vision. With a flick of a chakra string, dual swords come out of his sleeves, both of them with jagged edges. A metal tail his hidden by his akatsuki cloak. It is an exact replica of the one that exists on Sasori's Hiruko puppet but the tail itself is black while the linking is gold. This tail can extend and attack the opponent from almost all ranges(Short-Mid). Focusing Earth chakra into this puppet will cause its body to harden giving it protection against B-Rank and below jutsu. This counts as a move.
Can only be taught by Daemon.
Can only be used by a Sasori bio
No other puppets can be active while these 7 are on the field(regardless of the chakra thread container Sasori has.)
They can only be summoned once per battle.
Can only use Puppetry based techniques while these puppets are active. (Taijutsu is allowed within reason) The user can summon 1 specific puppet from the set (Similar to the Sasori's Parent's jutsu). When summoning an individual puppet, the user is allowed to have another puppet in use as well as having full access to one's arsenal. While all 7 are on the battlefield at one time, no other puppets can be controlled as well as being limited to Puppetry techniques and taijutsu.
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Sasori
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40 (if summoning)
Damage: N/A
Description: Sasori, after leaving the village, made himself into a puppet, his most powerful one. Sasori, has many compartments on himself that hold scrolls inside of him that allow him to summon other puppets. In its right arm, there is a large retractable scythe. In place of his stomach, there is a compartment with a long, thick cable wrapped around a pole that can be used as a singer, able to be retracted and lengthened at will. On the back of Sasori’s hips is a pair of poles, which are equipped with five large blades each that can spin like a propeller, allowing a great defense from behind, as well as a deadly maneuver for any opponent trying a surprise attack. There are pipes on the palm of each of Sasori’s hand that can spew out powerful fire like a flamethrower or water jets (both equal to A rank). In the right part of his chest, there is a compartment filled with 100 chakra strings. In the left part of Sasori is his heart container, though this is not there, of course, when used by Kankurou. Sasori is immune from being hurt in anywhere but his heart, which would take a very direct attack. When hit anywhere else, he can simply retract the broken area back together, even able to withstand powerful poison. His entire body, besides his heart, is a puppet, and so he cannot feel anything anywhere other than his heart. Within a split second, the heart container in Sasori is able to be transferred from one puppet to another.
Note: Only usable by a Sasori or Kankurou character.
Sasori’s Hundred Puppet Army
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: This is a group of 100 of Sasori’s puppets, out of the 298 total. Every one of these puppets are made from humans he defeated, creating them into puppets. All of them hold some type of weapon, some have katanas, some have chains of kunai, others with large claws, etc. Sasori is said to have destroyed an entire country with these puppets. Sasori opens the compartment in his right chest, revealing a hundred chakra strings that each connect to one of these puppets. Though they lack teamwork, they make up for it by barraging their opponent to wear them down.
Note: Only usable by a Sasori character
Type: Supplementary/Offensive
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: N/A
Description: The cannibalistic insects are miniscule caterpillar sized creatures that the user can manipulate with a single thread on one of their fingers. They are capable of digging themselves underground up to long range to stealthily reveal themselves under the enemy’s ground. Another ability of the insects is that they can detonate themselves with the small explosives inside of them, and is equal to C-rank. Lastly, the caterpillars have small fangs on them which can be used to pierce a target dealing damage, but is a free form move so it would not do much damage at the most it could pierce flesh.
Note: Can only be taught by Sasori.
Note: Can use all basic puppetry attacks.
Note: Submerging counts as a move as well as exploding.
Note: Up to four of this puppet can be summoned in a battle each time costing a move. http://narutobase.net/forums/showthread.php?t=157594&page=325
Name: (Dai sanji) Catastrophe
Type: Offensive/Defensive/Supplementary Rank: S Range: N/A Chakra: 40 ( If summoning) Damage: N/A Description: This is a puppet that Sasori will use similarly to his Hiruko puppet. Catastrophe is a puppet that Sasori will wear in battle, and will manipulate inside similar to how he is capable of using his Hiruko puppet to attack the enemy. By fighting inside of the puppet it allows for Sasori to be protected throughout the battle, and he doesn’t have to worry about using his main body. Catastrophe has also been modified to use puppetry attacks without difficulty. Sasori created this puppet in hopes of replacing his Hiruko body as the one he travels around in. Catastrophe greatly resembles a demonic knight. Catastrophe has two demonic horns on its head which are capable of being fired off at the opponent. The horns can reach up to mid range and counts as a B-rank, and will explode when it comes in contact with a target due to it having papers bombs coiled inside of it. From the inside of Catastrophe on its left and right sides there are valves with spare horns inside, and when the horns that was already in place have been used up they will begin to make their way upwards to the head which is also why it takes time for the horn to reload. After each usage the horns will automatically replace themselves. Spreading from his upper back are two large wings which give it added mobility as well can attack the enemy, and provide defense. Each individual wing is equal to a B-rank technique together equaling an A-rank attack/defense tool. If in short range the user can use the wings in order to attack the enemy due to their large length. The wings are also capable of unleashing a gust of wind by flapping them which would produce a blast of wind equal to a B-rank Justu. Attached to its left fore arm is a large golden shield. If the shield is used as a defensive weapon it is equal to a C-rank technique. It will also be capable of unleashing gray smoke bombs from inside of it which conceal everything up to mid range and is just regular smoke. On the bottom of its feet are holes capable of firing out chakra blast equal to an C-rank blast. The chakra blast allows for the puppet to fly in a horizontal or vertical manner. Metal chains are capable of beings launched from inside of Catastrophe from underneath it or from its sleeves with can be used to grapple onto objects or to bind an enemy but due to the fact they are just regular chains they can be broken through with rather ease.(up to four can be fired at a time) Catastrophe also hays an extra set on arms below its first pair, that Sasori can enable when he is inside of the puppet due to the user's body and chakra system being connected. From its eyes it holds the ability to shine a bright pink light that envelopes everything up to Mid range which causes blinding for up to two turns. On Catastrophes back is an array of weapons such as: Two long swords, and two long axes, there is however nothing special about the tools and are just regular weapons. Notes: Can only be destroyed by a B-rank or higher technique. Notes: Horns can only be launched four times and takes -20 chakra, requires a turn cool afterwards. Notes: Gust of wind takes -20 chakra for each usage. Notes: Chakra blasts take -15 chakra for each usage. Notes: The flash ability counts as a C-rank move an can be used every two turns. Notes: Gray Smoke bombs count as a move each time used. Notes: Must be stated at the beginning of the battle whether or not the user is inside. If so then it won't count as a move. Notes: Wings can't be used to fly. Notes: All chakra based attacks count as a move. ( So things like the chains and swords are free form) Approved Here:
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(Kimera) - Chimera V
Rank: S Type: Puppet Range: Short-Mid Chakra: 40 Damage: NA Description: A muscular puppet shaped in the form of a four legged beast with several unique limbs attached to its body. Sasori has assembled here a grotesque monster holding several unique limbs of several animals. The reason this puppet was considered a special was because of how it possessed characteristics of a wide array of animals merged into one entity. Due to some of the features it is composed up of it gave this puppet a slight advantage over others. Most people when they witness this creature on first sight are shocked by its physique and stature almost thinking it’s the real thing. This specific Chimera has four legs with two hind legs in the back that resemble goat legs. The goat legs in the back almost look as if they are preparing to pounce or jump, and they are capable of it with the springs located along both of its hind legs allowing for it to jump to Mid range in specific directions if the user desires. Emerging from its abdomen would be an extendable snake with a bluish tint that has the reach of up to Mid-range. The snake possesses lithe and flexible movements making it maneuverable throughout the field.
From inside of the snake's mouth it holds the capability for it to release a small circular sphere which contains a grayish smoke bomb that covers everything up to mid-range (counts as a move). Using the snake’s mouth the user can cause for the snake to unleash a wide array of senbon up to C-rank strength and, can be fired for as long as the user has chakra to sustain it but, if sustained more than one turn it takes up one of the user’s move next turn. On its neck would be a long pair of finely modeled goat horns that holds the ability for the user to manipulate them in order to defend the puppet from incoming attacks or to lower them down so that the puppet could possibly charge and penetrate a target with C-rank strength in horizontal sort of manner. Also, Chimera has three notable heads growing from its neck/nape: a lion on the left, a goat in the middle, and a dragon’s head on the right. Each of the heads was designed with the intention of specific elemental functions. The lion head is capable of releasing a thin, pressurized stream of water. The dragon’s head is capable of opening its mouth to release a scorching hot stream of fire from its mouth. On to the goat’s head, it has the ability to release a thin blast of compressed air with the ability to easily blow or destroy sturdy objects. Each of these attacks is equivalent to an A-rank technique, in addition to following the strengths and weaknesses for basic elements.
The user while manipulating the heads can rotate their heads like a knob while using their ability in order to turn the blast into a thin or thick blast version. All of the heads have the ability to release said attacks due to a small circular valve located along the lining of their napes which offered for a place for the attacks to be released. Lastly, from each of their heads they have the ability to launch forward a thin and lithe tongue used as a grappling hook of sorts by looping around an object and is equal to D-rank which can extend to mid-range. User can manipulate the puppets functions together as they see fit. Once per battle the user can release two simultaneous blasts with any combination of the heads three heads to unleash one powerful attack at the enemy. Note: Can only be taught by Sasori. Note: Every attack or ability counts as a move Note: Using two elemental attacks simultaneously will require a two-turn cooldown.
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Fūinjutsu Seals
(Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank Type: Offensive Range: Short – Mid Chakra cost: 40 Damage points: 80 Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body. Note: Can only be activated upon the users death. Note: The placement of this seal must be stated on the user's biography.