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Never underestimate your opponent, no matter how small they may seem
Basic Information
Name: Shino Aburame
Nickname: Shino (Can't think of anything good)
Gender: Male
Age: 15-16
Clan: Aburame
Looks:
Shino is a fair-skinned ninja and the tallest member of his graduating class. He has dark, bushy, brown hair and dark, narrow eyes. Shino is regularly seen sporting the same style as the rest of his clan, consisting of dark sunglasses and a sea-green jacket with a high, upturned collar.
When he became a Chūnin, his appearance became even more mysterious, with his jacket hanging down to his knees and the addition of a hood that obstructs his face even more and a satchel on his back. This current appearance makes it harder for people like Naruto to recognise him right away. During the Fourth Shinobi World War, he wears a flak jacket under his jacket.
While Shino was in the Academy, he wore a similar outfit to the one he does now in Part II.
Personality:

Since his early childhood, Shino has been a calm, collected, and solitary person, who is quite mysterious. Shino is portrayed as being somewhere between merely stoic and matter-of-fact, rarely ever smiling or showing emotion at all; rather than thank his team-mates for congratulating him on his victory in the preliminaries, he told them that he expected them to do the same. He also has a tendency of holding grudges and being rather intimidating, such as seen when Naruto failed to recognise him when he came back(which is fair as the only visible part of his face were his sunglasses), but easily recognised Kiba and Hinata. He still holds that grudge to this day.
Shino seems to be aware of these odd personality traits; when he ate food poisoned with a chemical that forced him to laugh, he menacingly told Naruto to forget it had ever happened. His interest in insects only helps him strengthen this viewpoint; by spending most of his spare time watching them, and often making analogies to insects when talking, people have come to identify Shino as "creepy", and tend to dislike being in his company for prolonged periods of time.
Despite occasionally arguing with Kiba, Shino has a very strong sense of connection with his team-mates and allies, first seen when he regretted being unavailable and therefore unable to help with retrieving Sasuke Uchiha. From that point onwards, he resolved to work on his teamwork skills with Kiba and Hinata. He even helped Hinata to improve her abilities, and is one of the few people, besides Naruto, who openly professes confidence in her. The fruits of his efforts are seen in the anime, where Shino was able to carry out a mission successfully while also keeping others safe. He also proves to be able to understand his team-mates' inner workings, sensing when the slightest of things is wrong with either of them. During the Fourth Shinobi World War, he also went out of his way to keep his team-mate's chakra flow active through the use of his insects.
Shino speaks in a curious fashion, as noted by both Naruto and Kiba. He speaks in a manner most simply described as "nitpicking" and uses the word 'because' (なぜなら, nazenara) a great deal. To others, his manner of speaking seems like over concern with the trivial points of a conversation which could be left unsaid, or, providing information that will leave questions that could possibly be asked — already answered.
Village Info
Village of Birth: Konohagakure
Village of Alliance: Konohagakure
Rank//Chakra Info
Ninja Rank: Chūnin
Specialty: N/A
Elements:
Fire ~Needs Training
Wind ~Needs Training
Your ninjutsu:
(Kikaichu Misairu no Jutsu) - Destruction Bug Projectile Technique
Rank: D
Type: Offensive
Range: Mid
Chakra cost: 10
Damage points: 20
Description: The user will send a cloud like projectile of destruction bugs at the enemy.
Note: Must be a member of the Aburame Clan.
(Mushi Bashira no Jutsu) - Insect Pillar Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will turn themselves into a pillar that will then be directed to strike the opponent before returning to their normal form.
Note: Must be a member of the Aburame clan.
(Kikaichu Masu Misairu no Jutsu) - Destruction Bug Mass Projectile Technique
Rank: C
Type: Offensive
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user sends a bigger version of Destruction Bug Projectile Technique dealing more damage to the target.
Note: Must be a member of the Aburame clan.
(Kikaichu Kaku no Kagai) - Destruction Bug Aerial Assault
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user creates a cloud of bugs underneath the opponent lifting them up into the air and then many spheres of bugs will strike the opponent sending them crashing into the ground.
Note: Must be a member of the Aburame Clan.
(Jinteki Mayu no Justu) - Human Cocoon Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damge points: N/A
Description: The user will create a cocoon around themselves to either spy or hide themselves from the enemy. Note: Must be a bug user and use this technique in a forest for best use.
(Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will control their insects and send them underneath their opponent and then cover the target, sucking their chakra dry.
Note: Must be a member of the Aburame clan
(Kikaichu Enkai no Jutsu) - Destruction Bug Ocean Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The User manipulates the destruction Bugs to form a large airborne cloud that decends on the enemy and beats them on impact.
Note: Must be a member of the Aburame Clan.
(Kikaichū Tsumoji no Justu) - Destruction Bug Typhoon Technique
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will use their destruction bugs to form a funnel that traps the victim, spining them around violently and then throws them away.
Note: Must be a member of the Aburame clan.
(Mushi Kame no Jutsu) - Insect Jar Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will use Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin.
The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Note: Must be a member of the Aburame clan.
(Hijutsu: Mushi Miyu) - Secret Technique: Insect Cocoon
Rank: B
Type: Supplementary
Range: N/A
Chakra cost: 20
Damage points: N/A
description: After performing the required hand seals the user to increase the speed of insects' development. As the user's body is already a hive of sorts for the insects, the user will encase himself in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable.
Note: Must be a member of the Aburame clan and wait 1 turn for development of Bugs.
(Hijutsu: Mushi Tsukene) Secret Technique: Insect Root
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will send their insects that form roots and entangle the opponent. The insects will then explode causing damage to the target.
Note: Must be a member of the Aburame clan.
(Mushi Jamingu no Jutsu) – Wicked Insect Folk Tools Technique
Rank: B
Type: Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: N/A
Description: The user utilizes a large amount of their Kikaichū and has them spread over a wide area around the user. The bugs then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type ninjas' chakra-sensing ability, as the insects' irregular distribution and large grouping of the bugs result in the creation of numerous 'false images', making it more difficult to distinguish the user's exact and actual location.
Note: Can only be used by a member of the Aburame clan.
(Hijutsu: Mushidama) - Secret Technique: Insect Sphere
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs, making a globe of bugs around the opponent beforehand to completely trap them. Once trapped, the bugs would normally drain the chakra and swallow their victim. The bugs covering the victims body prevent movement, but if they escape, the bugs will follow them.
Note: Must be a member of the Aburame clan.
(Kikaichu Hisame no Jutsu) -Destruction Bug Hail Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects turn coalesce into a large cloud and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.
(Kikaichū Kumo no Jutsu) - Destruction Bug Cloud Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user will cause a large amount of destruction bugs to swarm around the target creating a thick barrier that then swallows the target into a whirlpool of destruction bugs that drive the enemy into the ground.
Note: Must be a member of the Aburame clan.
(Kikaichū Dōmu no bakuhatsu no Jutsu ) - Destruction Bug Dome Explosion Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user will send a large swarm of destruction bugs towards the target that then surrounds them in a circle wall before then moving in and covering the enemy in a dome that then explodes upon the target.
Note: Must be a member of the Aburame clan.
(Bunshin No Jutsu) - Clone Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)
Rank: D
Type: Offensive
Range: Mid
Chakra cost: 10
Damage points: 20
Description: The user will send a cloud like projectile of destruction bugs at the enemy.
Note: Must be a member of the Aburame Clan.
(Mushi Bashira no Jutsu) - Insect Pillar Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will turn themselves into a pillar that will then be directed to strike the opponent before returning to their normal form.
Note: Must be a member of the Aburame clan.
(Kikaichu Masu Misairu no Jutsu) - Destruction Bug Mass Projectile Technique
Rank: C
Type: Offensive
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user sends a bigger version of Destruction Bug Projectile Technique dealing more damage to the target.
Note: Must be a member of the Aburame clan.
(Kikaichu Kaku no Kagai) - Destruction Bug Aerial Assault
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user creates a cloud of bugs underneath the opponent lifting them up into the air and then many spheres of bugs will strike the opponent sending them crashing into the ground.
Note: Must be a member of the Aburame Clan.
(Jinteki Mayu no Justu) - Human Cocoon Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damge points: N/A
Description: The user will create a cocoon around themselves to either spy or hide themselves from the enemy. Note: Must be a bug user and use this technique in a forest for best use.
(Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will control their insects and send them underneath their opponent and then cover the target, sucking their chakra dry.
Note: Must be a member of the Aburame clan
(Kikaichu Enkai no Jutsu) - Destruction Bug Ocean Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The User manipulates the destruction Bugs to form a large airborne cloud that decends on the enemy and beats them on impact.
Note: Must be a member of the Aburame Clan.
(Kikaichū Tsumoji no Justu) - Destruction Bug Typhoon Technique
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will use their destruction bugs to form a funnel that traps the victim, spining them around violently and then throws them away.
Note: Must be a member of the Aburame clan.
(Mushi Kame no Jutsu) - Insect Jar Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will use Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin.
The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Note: Must be a member of the Aburame clan.
(Hijutsu: Mushi Miyu) - Secret Technique: Insect Cocoon
Rank: B
Type: Supplementary
Range: N/A
Chakra cost: 20
Damage points: N/A
description: After performing the required hand seals the user to increase the speed of insects' development. As the user's body is already a hive of sorts for the insects, the user will encase himself in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable.
Note: Must be a member of the Aburame clan and wait 1 turn for development of Bugs.
(Hijutsu: Mushi Tsukene) Secret Technique: Insect Root
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will send their insects that form roots and entangle the opponent. The insects will then explode causing damage to the target.
Note: Must be a member of the Aburame clan.
(Mushi Jamingu no Jutsu) – Wicked Insect Folk Tools Technique
Rank: B
Type: Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: N/A
Description: The user utilizes a large amount of their Kikaichū and has them spread over a wide area around the user. The bugs then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type ninjas' chakra-sensing ability, as the insects' irregular distribution and large grouping of the bugs result in the creation of numerous 'false images', making it more difficult to distinguish the user's exact and actual location.
Note: Can only be used by a member of the Aburame clan.
(Hijutsu: Mushidama) - Secret Technique: Insect Sphere
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs, making a globe of bugs around the opponent beforehand to completely trap them. Once trapped, the bugs would normally drain the chakra and swallow their victim. The bugs covering the victims body prevent movement, but if they escape, the bugs will follow them.
Note: Must be a member of the Aburame clan.
(Kikaichu Hisame no Jutsu) -Destruction Bug Hail Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects turn coalesce into a large cloud and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.
(Kikaichū Kumo no Jutsu) - Destruction Bug Cloud Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user will cause a large amount of destruction bugs to swarm around the target creating a thick barrier that then swallows the target into a whirlpool of destruction bugs that drive the enemy into the ground.
Note: Must be a member of the Aburame clan.
(Kikaichū Dōmu no bakuhatsu no Jutsu ) - Destruction Bug Dome Explosion Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user will send a large swarm of destruction bugs towards the target that then surrounds them in a circle wall before then moving in and covering the enemy in a dome that then explodes upon the target.
Note: Must be a member of the Aburame clan.
(Bunshin No Jutsu) - Clone Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)
Background Info
History:

Shino at one time grew up alongside Torune as his family took him in under guardianship after Torune's father passed away. Despite their different views about friendship, Shino grew close to Torune, viewing him as an older brother. Torune even revealed to Shino his unique breed of microscopic insects. One day, Danzō Shimura approached the two young Aburame with the desire to recruit another young member of a secret technique-using clan for Root. While Danzō had the authority to do so and expressed interest in Shino, not wanting Shino to live a life of loneliness, Torune offered himself, appealing to Danzō by revealing who his father was.
Knowing that he would probably never see Torune again but wanting to remain close to his brother-figure in some way, Shino harvested some of Torune's insects and spent years refining his bug breeding technique to produce new beetles that inherited traces of Torune's insects.
During a training session at the Academy, he watched on alongside Kiba and Akamaru as Shikamaru and Chōji refused to fight each other even during training. When Kiba commented that Shikamaru, who had found the process to be too troublesome, would be a genin for the rest of his life, Shino noted that that may not be so as Shikamaru could go on to live a long life and many things could happen, but before he could finish his statement, he was cut off by Kiba who had become annoyed with the young Aburame's nitpicking.
Other
Picture
See above.
Theme Song and Background Music:
Sail - Awolnation
Battles
Won:
Lost:
Notes:
Dropping Sekushon Kobayashi in signature due to outdatedness
~Declined~
You'll need to go to Adachi or Vincent to request Aburame techniques auto. Not sure if there is a teacher, none the less, get permission from them first. If not, you'll have to leave the techniques out of your bio.
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