大蛇丸(Orochimaru)

Punk Hazard

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Basic Information
Name: Orochimaru
Nickname: The Great White Snake
Gender: Male
Age: 54
Clan: Who knows?

Looks:
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Personality:
Orochimaru's various human experiments took place so as to serve two purposes, most prominent of which was his desire to learn every technique in the world. He was often described as "twisted" by a large number of people, including Tsunade. Jiraiya speculated that this was due to the fact that both of his parents died when he was at a very young age, and flashbacks shown during his battle with the Third Hokage spoke to this effect. Perhaps he wanted to see his parents, or as a means of avenging their deaths. Another reason might be that he witnessed the deaths of Tsunade's younger brother, Nawaki, and her lover, Dan, and the pain that it caused her first-hand. He seemed saddened by the fragility of human life and how it affected those still living, which lead him to desire immortality.
Above all else, Orochimaru cared only for himself. He grew bored when there was no conflict or violence in the world, and immediately struck fear into others when they first met him. Though he had a number of followers who would do anything for him, Orochimaru treated them as mere pawns. He did not hesitate to send them to their deaths for his own personal benefit, and only found remorse in their loss if they were unable to properly complete a task. To win over these followers to their disposable status, Orochimaru approached them with promises of making their dreams come true. He applied a cursed seal to many of his stronger subordinates in order to corrode their body and mind, making them more susceptible to his influence and control. According to Sasuke, Orochimaru has lost his purpose over time and was merely playing with other people's lives, as though he (Orochimaru) thought of himself as a god.
Orochimaru has a deep hatred of his former affiliation, Akatsuki. Throughout Part II, if Orochimaru was not busy with Sasuke's development, he would try to cripple the Akatsuki operation, seen in the "Sai and Sasuke Arc" as well as the "Three-Tails Arc". He is shown to be happy when he found out that Sasori was dead, and the only reason why he prevented Sasuke from killing Team Yamato is because he hoped that they would thin out the Akatsuki membership. Orochimaru also hated his former home village, Konohagakure, and has attempted several times to destroy the village.

Village Info.
Village of Birth: Konoha
Village of Alliance: None

Rank//Chakra Info.
Ninja Rank: Sannin
Specialty: Snakes, Wind, Lightning
Elements: Wind(Mastered), Fire(B-rank), Lightning(A-rank), Earth: (C-rank), Water (C-rank)
Your ninjutsu:

Raiton No Jutsu (Lightning Technique)
Type: Defence/Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Small static bolts for attack and defense.


(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.
(Raiton: Shichu Shibari) -Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short -Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs a single hand seal the user summons Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

Raiton: Raijingu Sanda (Lightning Style: Raging Thunder)
Type: Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user hits the opponent with an electric field shield that covers the users body.


Raiton: Sandaa Saaburu (Lightning Style: Thunder Saber)
Type: Attack
Rank: D
Range:Short
Chakra cost: 10
Damage Points: 20
Description: Hits opponent with an electric field shield that explodes and can blow back the enemy.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.


(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.


(Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user generates lightning-based chakra in his/her palms that they can whip around in order to attack their opponent.

(Raiton: Rai Ryouken) - Lightning Release: Lightning Hound
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: TThe user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting.

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target.

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs a single hand seal the user summons Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration

Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning

Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

Raiton: Dai Denki hōden no Jutsu ) - Lightning Release: Large Electrical Discharge Technique

Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By Performing the ram hand seal the user will manipulate their chakra and they then raise their hand to the sky and an electrical discharge is triggered shocking the target.

(Raiton: Chidori) - Lightning Release: One Thousand Birds
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: A lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.




Raiton: Sandan (Lightning Release: Scatter Shot)
Rank: S
Type: Offense
Range: Long- Short
Chakra Cost: 40
Damage Cost: 80
Description: The user firsts channels Raiton to his finger tip and moves in hand horizontally in front of him, creating a horizontal line of Raiton in front of him. On the user's command, the horizontal line shatters into thousands of tiny blades of Raiton that is launched forward at high speeds, shredding the opponent's skin apart.
~Can only be thought by Rikerslade~
~Only usable twice per battle~




(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.

(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user projects a stream of sticky, syrupy liquid which can be spit onto a surface to form an adhesive trap or onto a person to inhibit their mobility.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.

(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.

Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: Utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. Can only be performed if there is a water source near by.

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.





Fuuton: Fuusajin (Wind Style: Dust Wind)
Type:Attack/Supplementary
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: A gust of wind with added sand from the environment capable also of throwing away objects towards the opponent. Requires handseals and some time for the user to collect the sand. The user will form the handseals and as the Fuusajin rises, it will collect the dust or sand before it gets directed towards the opponent.


Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall)
Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the
spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.



(Fūton: Kaze Ogawa) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.

(Fūton: Reppushou) - Wind Style: Wind gale
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjunction, the speed of the weapon gets increased. The jutsu requires handseals.

(Fūton: Kaiten Shuriken) - Wind Style: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikens, which will engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent..

(Fūton: Daitoppa) - Wind Style: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throat and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

(Fūton: Kamaitachi) - Wind Style: Cutting Whirlwind
Rank: C
Type:Attack
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with her fan, there is a way to create this jutsu without a weapon. Performing quickly handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp gust of wind, which in conjunction with the handseals will create a gust of violent slashing wind. The wind created is strong enough to push the opponent back or create 2 inch deep slashes to his body, however the user cannot direct slashes.



(Fūton: Goukuuhou) - Wind Style: Great Air Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

(Fūton: Kami Kaze) - Wind Style: Divine Wind
Rank: C
Type:Attack/Supplementary
Range:Short
Chakra Cost:15
Damage Points:30(+10 if used with a fire type)
Description: After gathering Wind chakra, the user will use it to generate 4 pillars of spinning wind around him. Then he can direct them towards the opponent or by using a suitable fire jutsu, the user can create a strong wind-fire elemental combination attack.

(Fūton: Kami Oroshi) - Wind Style: Divine Wind From The Mountain
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling vortex of wind. The vortex moves fast and has the sharpness of the wind element; it can be directed towards the opponent directly or it can be directed to hit the opponent from behind. However, a strong opponent will see through the sneaking attack.

(Fūton: Juuha Shou) - Wind Style: Beast Wave Strike
Rank: C
Type:Attack
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a slicing crescent shaped wind, able to destroy small objects or create small slashes at the opponent.

(Fūton: Kaze Kiri) - Wind Style: Wind Cutter
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.

(Fūton: Hanachiri no Mai) - Wind Style: Falling Petal Dance[/B]
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15(+3)
Damage Points:30(+5 for each addition wind vortex)
Description: User creates a vortex of wind that can be shaped into an average sized ball to be thrown towards the opponent or a spiraling jets stream that can pushed to blow away medium sized objects.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user unleashes a wave of wind that slashes at the opponent.

(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Fūton: Kaze Kyōka no Tsūru) - Wind Release: Wind Enhanced Tools
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: the user exhales wind chakra onto a weapon in order to increase it's sharpness, range and lethality. For example, they can infuse a kunai to resemble a make-shift scimitar or infuse shuriken to increase their range and cutting power.

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind

Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40(+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

(Fūton: Senpuuken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A bigger version of the cutting whirlwind.

(Fūton: Juuha Reppou Shou) - Wind Style: Beast Wave Violent Wind Strike
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A combo of a wind gut shaped like a claw with cutting wind that push and slice at the same time.

Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.

(Fūton: Shinkūha) – Wind Release: Bullet Blades
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and spins his body around while exhaling. This releases a wide blade of wind that can slice through multiple targets.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

(Fūton: Sakūgen Sebiti) - Wind Release: Slashing Tornado
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A stronger version of the original Wind Release: Great Slashing Tornado technique. The user creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to death with razor sharp wind pinions. This technique can be performed by ninja who do not wield the Giant fan but require to make a sequence of 7 hand seals to perform the technique.

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing a single hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: User will concentrate on his wind chakra and then send it into the sky. Originally Gaara's technique, different characters will need to perform handseals in order to imbue their chakra in the air. In conjunction with the wind primary sent to the sky, a huge spiraling sphere of wind is created than is strong enough to do major damage to even a Summoning like Gamabunta.

Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’ s bones.

(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.




(Katon: Komakai Kaki) - Fire Style: Small fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.

(Katon: Kasumi Endu no Jutsu) - Fire Style: Mist Covering Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.

(Katon: Gokakyu no Jutsu) - Fire Style: Fireball Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

(Katon: Kimuchi Amura) - Fire Style:
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

(Katon: Hibashiri) - Fire Style: Racing Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User utilizes his fire chakra and then creates jets of fire which will race towards his target and surround him or he can generate a rotating ring made of fire which he will launch towards his target. It can be used in combination with a wind jutsu to make the attack more powerful.

(Katon: Ryuka no Jutsu) - Fire Style: Dragon Flame Jutsu
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user breathes fire along a cord, string or any other type of long object.

(Katon: Boya Kasui ) – Fire Release: Small Fire Stream
Rank: C
Type: Offense
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user releases a small short ranged stream of flame at the opponent, cuasing them to collapse. The move requires no hand seals.

(Katon: Karyudan) - Fire Style: Fire Dragon Bomb
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating.

(Katon Ninpo: Hibashiri) - Fire Style: Jet Flare
Rank: C
Type: Offense
Range: Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu will create jets of fire that can be manipulated into several forms such as rings of fire to strike a target. Can also encircle the opponent in fire.

(Katon: Hosenka no Jutsu) - Fire Style: Phoenix Flower Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: This jutsu sends multiple balls of fire at a target. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.

(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

(Katon: Bakuhatsu Enhogan) – Fire Style: Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Katon: Hiendan) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fire Ball technique.

(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

(Katon:Gouenka)-Fire Style:Fire Flower
Rank: B
Type: Attack
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.




(Doton: Shinju Zanshu no Jutsu) - Earth Style: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.

(Doton: Gansetsukon) - Earth Release: Rock Staff
Rank: D
Type: Supplementary/Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. A variation of this jutsu allows the user to create several staffs and launch them at the target, but with less accuracy.

(Doton: Ganban Kyu) - Earth Style: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.

(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.




Background Info.
History:
For a while, Orochimaru left Konoha alone, plotting to destroy them when he was ready. The opportunity presented itself with the start of the Chūnin Exams. With this, Orochimaru saw both a chance to destroy his former home and acquire Sasuke Uchiha, Itachi's younger brother. Acquiring Sasuke's body would give him the Sharingan, which would aid him greatly in his ultimate goal. To this end, Orochimaru enlisted the help of Sunagakure, since his own village lacked the necessary strength to defeat Konoha. Although the village gladly accepted, Orochimaru later killed the Fourth Kazekage and assumed his place to make controlling Sunagakure easier. He also had the Kazekage's bodyguards killed off and had the Sound Four impersonate them.
During the second part of the Chūnin Exams, he killed a team of Kusagakure genin and impersonated them so that he could infiltrate the Forest of Death. During a confrontation with Naruto, Sasuke, and Sakura, he sealed Naruto's Nine-Tailed Demon Fox chakra and branded Sasuke with his Cursed Seal of Heaven. Orochimaru was discovered by Anko, but the exams continued due to his threat of retaliation. His genin team was sent to kill Sasuke, but the three were unaware that they were just measuring posts for Sasuke's power. They failed in their effort, as Sasuke proved compatible with the Cursed Seal and used its power to drive them off.

During the preliminary rounds of the Chūnin Exams, Orochimaru disguised himself as the leader of his genin team. There he watched Sasuke's performance against Yoroi Akadō. While initially hoping Sasuke's emotional state would further release the Cursed Seal, he instead watched in shock at Sasuke's will being strong enough to suppress it, ironically making Orochimaru become awestruck and desire Sasuke even more. After Kakashi was able to seal away the mark on Sasuke, Orochimaru confronted him. He made no attempt to hide his envy of Kakashi's Sharingan, and noted before leaving that despite Kakashi's best efforts, Sasuke will eventually come to him seeking power.

During the final round matches, Orochimaru disguised himself as the Fourth Kazekage so that he could sit next to the Third Hokage. When the invasion of Konoha began, this gave him an easy opportunity to capture his former master. He isolated the Third from the other Konoha ninja, and had the Sound Four erect a barrier to prevent any interference. The Third, regretting letting Orochimaru escape years earlier, agreed to battle. Exhilarated that he could finally fight his former teacher, Orochimaru used Impure World Resurrection to revive the First and Second Hokage to give Hiruzen the same feeling.

In his old age, the Third was little match for Orochimaru and two of the Hokage, something made all the more difficult when the Hokage regenerated from any damage they received. In the end, the Third decided to use the Dead Demon Consuming Seal to seal away the souls of the two Hokage, before turning on Orochimaru. Sensing what was happening, Orochimaru stabbed the Third in the back with his Kusanagi Sword. Unconcerned with the wound, since he would die anyway, Hiruzen struggled to seal Orochimaru's soul as well, but only had the strength to seal his arms. To do what little he could, he robbed Orochimaru of the use of his arms, in turn taking away his ability to use techniques. The Third died, and Orochimaru cursed him. Unable to proceed with his plans, Orochimaru and the invaders retreated. Afterwards, Sunagakure broke ties with Orochimaru, after discovering that he killed the Fourth Kazekage.

After barely being able to stand the pain from his rotting arms, Orochimaru plans to have his condition healed by appealing to his old teammate, Tsunade, a legendary medical ninja. He offered to revive her brother and lover, in the hopes that it would persuade her to cooperate. Although it seemed as though he had succeeded at first, it turned out that Tsunade had actually intended to kill him rather than heal him, in order to prevent another attack on Konoha. Kabuto intervened before she could do so, and Orochimaru expressed disappointment in the betrayal, even going so far as to say that he "would have kept his promise". Kabuto engaged Tsunade in an attempt to capture her and force her to help, but Jiraiya and Naruto soon arrived to help her.
Orochimaru and Jiraiya (having earlier been drugged by Tsunade and thus unable to properly perform techniques) faced off, but could do little to each other. Kabuto, meanwhile, dealt with Naruto and Tsunade. When Naruto defeated Kabuto, Orochimaru, concerned that Naruto and the Nine-Tails might become a problem in the future, tried to kill him. Tsunade stopped him, having decided to become the Fifth Hokage, and teamed up with Jiraiya against Orochimaru. Despite summoning Manda, Orochimaru was defeated. Healing his arms no longer being an option, Orochimaru retreated with Kabuto, deciding it was time that he took a new host body.

Even though he had hoped to wait for Sasuke to grow older, Orochimaru sent his Sound Four to retrieve and bring Sasuke to him. He held out for as long as he could, anticipating Sasuke's arrival, but the pain in his arms became too much, and he was forced to switch to the body of Gen'yūmaru, a host Kabuto had prepared earlier. While still waiting for Sasuke, Orochimaru and Kabuto pondered about Kimimaro's skills and potential, and lamenting on the fact that were he not terminally ill, he would have made a perfect vessel.




Two and a half years later, Team Yamato, hoping to find Sasuke, learned of an opportunity to meet with a spy in Orochimaru's organisation. Kabuto turned out to be this spy, having come to meet with Sasori, Orochimaru's former partner, who had been keeping tabs on Orochimaru. Yamato disguised himself as Sasori and met with Kabuto, but Orochimaru soon interrupted. Having switched sides, Kabuto attacked Sasori, finding it to be Yamato. He called the rest of his team for back up and they faced off with Orochimaru and Kabuto. Although he was surprised to see Yamato, a former test subject of his, he showed more interest in Naruto. He expressed interest in seeing if Naruto was as strong as "his Sasuke", provoking Naruto to change into his three-tailed form.

In this form, Orochimaru was able to elude Naruto, finding the battle extremely enjoyable. When Naruto progressed to his four-tailed form, Orochimaru took the battle seriously, recognising that Naruto's Tailed Beast Ball could kill him. After evading the attack, he used his Kusanagi to force Naruto away while he collapsed; a sign that his body was beginning to reject him. While he briefly recuperated, he was approached by Sai, who made an offer on behalf of Danzō to work together in destroying Konoha. Intrigued, Orochimaru and Kabuto took him back to their base.

Later, after the rest of Team Yamato arrived at the lair and Sai teamed up with them, Orochimaru confronted Sai and Naruto to question Sai about his loyalties. He fled before he could be drawn into another fight, and later kept Sasuke from killing the team, noting that they might kill another Akatsuki member like they had done with Sasori.



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Battles

Won: :shrug:
Lost:
:rolleyes:
 

Kamishiro

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you need nexus's permission to make an oro bio
 

Punk Hazard

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dropping kazekage bio and hermit crab summon
 

Migualon J.J.

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no, you need permission for Oro even without Kinjutsus :|

 
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Kamishiro

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no, you need permission for Oro even without Kinjutsus :|


kuzan tried too and cali told him that he must take nexus's permission to make oro bio i can give you the link
 

Heister

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Nexus wont give you approval
 

Punk Hazard

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since i cant get Nuxus's permission, forget this
 
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