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"Saru, you must protect those who have faith in you and who love the village, and train up to those to whom you can entrust the next generation… from tomorrow, you will be the Hokage…!"
Basic Information
Name: Senju Tobirama
Nickname: Nidaime
Gender:♂ Male
Age:21
Clan: Senju
Looks: Tobirama was a tall, fair-skinned man with white, shaggy hair, red eyes, and three red markings on his face — one under each of his eyes, and one on his chin. In most cases, he wore the wartime attire of kin: armor emblazoned with the Senju symbol worn over a simple black suit, with a distinctive white fur collar. This armor was constructed from numerous blue metal plates, formed into multiple protective guards along his body, in particular: chest, waist, shoulders and upper arms. This clothing was accompanied by sandals and a happuri engraved with the Konoha emblem, in the place of the more traditional forehead protector. Before Konoha was created, his forehead protector bore the Senju clan's emblem. Beneath his shoulder armor he wore two bands on each arm. Outside of this outfit, Tobirama wore a simple, short-sleeved, blue shirt kimono with mesh armor underneath and held closed by a pale yellow sash, as well as blue pants and a bracelet of sorts on his left hand. In his youth, he wore a pair of pin-striped pants and shirt which left his arms exposed. He also did not have the markings on his face.
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Personality: Even as a child, Tobirama was a stoic and composed individual with a logical and pragmatic approach to life. He was very obedient to his father, as well as loyal towards his clan, but not to the extent where it clouded his judgment, as he was able to envision a rational way for the shinobi clans to achieve peace. As a Hokage like his older brother, he felt a great deal of loyalty and devotion to the village, and placed its well-being above all else. He was willing to fight for the sake of his village against both Orochimaru and Sasuke when the latter claimed he is going to destroy the village. Tobirama was also described as being strong-spirited, and passionate. During the First Shinobi World War, Tobirama was also willing to sacrifice himself by acting as a decoy to protect his own comrades. He taught Hiruzen to love the village and protect all those who have faith in him as the next Hokage.
More straight-laced than his exuberant and idealist elder brother, Tobirama was a realist by nature, traits displayed during the First Shinobi World War when he, and his small battalion were surrounded by the Kinkaku Squad, Tobirama realized the only way out for his subordinates, and acted accordingly. This was also displayed in his attitude towards the Uchiha whom he believed were almost all intrinsically cursed, based on his knowledge of them, as well as his own personal interactions with them. Such a logic-based personality led him to believe firmly in laws above anything else in terms of keeping peace and order, displayed in his youth where he came to the logical conclusion that if the adults wanted to stop the constant wars, all they had to do was create laws and abide by them no matter what. Not afraid to deal with all aspects of village life, both the good and bad, Tobirama himself noted that his role as the Second revolved around mediating their new-found lifestyle, getting shinobi who had once before lived and fought only for themselves or their own clans to not only care for, but work with each other.
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Between him and his brother, Tobirama had the more assertive, directive and authoritative personality, and would often take time to talk to his eldest brother in this manner who would proceed to sulk and obey his commands. Despite viewing him as an idiot and generally soft, Tobirama nonetheless loved his brother dearly and followed his commands when he saw how serious he was about an equally dire situation. He also openly admitted his inferiority to his brother during the battle with Obito when he stated Naruto might one day become an even greater Hokage than Hashirama. Tobirama also cares greatly for the village and, being pragmatic by nature, Tobirama valued peace and balance. Owing to his belief in the ability of laws and establishments to keep things in order, tried in his own way to help the Uchiha from falling prey to their curse by placing them in charge of the Konoha Military Police Force, giving them a duty to focus their emotions into, so that history would not repeat itself and create another person like Madara Uchiha. Ultimately Tobirama noted that while he was wary of the Uchiha, he held neither hatred nor grudge towards them and noted that there were several Uchiha who transcended the mentality of their clan and also placed the well-being of the entire village and peace above all else. Citing one of his own subordinates Kagami who had inherited the Will of Fire. He would also later plead for Sasuke's life after a failed surprise attack. Tobirama was willing to use kinjutsu in order to help Sasuke. He went on to note that he actually kept a wary eye on all clans with potential that threatened to upturn the establishment of the village — noting that this mediation was what predominantly filled his role as Hokage, and that he was especially wary of the Uchiha only because they were exceptionally powerful. He was often misunderstood in this respect due to his serious nature, chiefly by Madara, who thought that Tobirama would eliminate the Uchiha to settle scores as soon as he was made Hokage. Tobirama in a battle is also a quite fearsome and brutal opponent as he, witnessed by his battle tactics: taking advantage of any lapse in defense of his enemies, crudely and calculatingly attacking them at moments they were vulnerable. This was displayed in his intentions to deal the killing blow to Madara after he had been defeated.
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Though not knowing each other for long, the dynamics between Tobirama and the Fourth Hokage Minato Namikaze are very unique. Both men seem to have a great level of respect for one another especially since they seem to operate the same in battle in terms of thinking. The fact that they are both users of the Flying Thunder God Technique also seems to factor into this as each has lauded the other's speed and quick-thinking. Tobirama also finds Minato's quirk of giving techniques odd names amusing and noted that if they were under different circumstances he might have laughed at a name like Spiraling Flash Super Round Dance Howl Participate Formula, and later chided Minato when during battle he decided to reiterate the name of Naruto and Sasuke's technique. Though initially noting he was not one to laugh during battle, Tobirama later became comically irritated at Naruto when the young man casually noted that Tobirama knew a lot about what he dubbed "his" Shadow Clone Technique, leading the Hokage to tell him that he was also the inventor of this technique.
Village Information
Village of Birth:
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Village of Alliance:
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Rank//Chakra Information
Ninja Rank:Grim
Elements:
✘ Suiton → Mastered
✘ Katon → Mastered
✘ Fūton → Mastered
✘ Raiton → Mastered
✘ Doton → Mastered
Your ninjutsu:
✘ Ninjutsu → Mastered
✘ Genjutsu → Mastered
✘ Taijutsu → Mastered
✘ Kenjutsu → Mastered
✘ Jikūkan Ninjutsu → Mastered
✘ Tomahōku no Michi(CFS) → Complete(Student)
✘
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Background Information
History: Tobirama was born into the Senju clan to its then-leader Butsuma. Tobirama along with his elder brother Hashirama and their younger brothers Kawarama, and Itama all grew up in the Warring States Period where they were surrounded by constant wars. One of these battles would lead to the early death of Kawarama, and several other of his clansmen, whose funeral he attended alongside his father and siblings. Hashirama later ended up in an altercation with his father over the senseless killing of innocent children. This led to his father almost striking him again, but Tobirama intervened advocating that Hashirama was grief-stricken. Later, as the three siblings met up, they spoke of peace for the future and Tobirama stated his opinion about ending the conflict by giving the shinobi a code of conduct to stop the endless killing. He later admonished Itama for his way of thinking — which sounded a great deal like the way the adults thought. Some time later, Itama was killed on the battlefield. Some time after this, Tobirama was tasked by his father to find out where Hashirama was disappearing to. When Hashirama returned from one of these extended leaves of absence, Tobirama confronted him, informing him that their father requested to speak with him.
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When Hashirama questioned how Butsuma knew that he was meeting with Madara, Tobirama pointed out that he had tracked him down using his sensory abilities, which were far superior to that of Hashirama. He would later accompany his father to where Hashirama met up with Madara; here they were confronted by Tajima and Izuna Uchiha, the latter of whom Tobirama acknowledged by name.As Tobirama and Izuna clashed, unbeknownst to Tobirama, Tajima prepared to land a would-be fatal attack on him, which was deflected by Hashirama who returned to the battlefield. Shocked by this, the two sides reached an impasse, and Tobirama listened on as Madara turned down Hashirama's offer to broker peace between the two sides. He later watched on shocked when Madara manifested his Sharingan. The two sides would part ways from this altercation without any bloodshed.
As time went by and the battles between the two clans continued, on one of these occasions, Tobirama was able to mortally wound Izuna, forcing Madara to retreat from the battlefield with his wounded brother. The next time the Senju brothers encountered Madara again, he informed them that Izuna had succumbed to his injuries and had left him his eyes to continue protecting the clan. Despite revealing that he had acquired the Eternal Mangekyō Sharingan, Madara was still defeated. As Tobirama was about to deliver the final blow, he was stopped by his brother who still wanted to seek peace. However, the jaded Uchiha noted that the price Hashirama had to pay for the Uchiha to regain his trust was either that Hashirama had to kill himself, or his brother.Decrying Madara as a crazed person, Tobirama questioned whether or not his brother intended to kill him. However, Tobirama was shocked when Hashirama — fully intent on going through with this — prepared to kill himself, but not before telling everyone present to swear that the feud between Senju and Uchiha would end. Though the act was stopped by Madara, and Tobirama later watched on as, Hashirama struck a peace treaty with the Uchiha and its then-leader Madara Uchiha and with Konohagakure's creation following soon after. Tobirama never became any less wary of Madara for his actions, and the other Uchiha by extension. After retrieving his brother from what would become the Hokage Monument — notably sparing no word of greeting for, nor even acknowledging Madara — and hearing of the position of Hokage and his brother's intent to give it to the Uchiha, Tobirama noted that Hashirama could not arbitrarily make unilateral decisions like their father had, and that things had to be discussed and agreements reached through democracy. However, during their conversation where the topic of the impending threat of the Uchiha was broached by Tobirama, Hashirama noted that he felt as though they were being watched, but Tobirama noted that as he was not molding chakra at the moment, he had not sensed anything. After the battle between Hashirama and Madara that created the Valley of the End, Tobirama used Madara's corpse in his research of the Sharingan. Madara would later escape and leave behind a copy of himself in the unmarked grave. When Hashirama later convened the first ever meeting of the five Kage, Tobirama apprehended his brother for bowing to the other Kage so easily despite being overwhelmed by the gathering. Addressing the Kage on Konoha's plans to distribute the tailed beasts to balance the power of the nations, he reprimanded his brother once again when he questioned if they could not give the beasts away for free after Tobirama noted that they would essentially have to buy the beasts from them. When threats of war were thrown around, Tobirama looked on stern-faced as his brother tried to quell the arguing Kage, sharing his hopes for the future.
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When Hashirama, who was appointed the First Hokage, died, Tobirama was appointed as the Second Hokage. During his reign he was primarily responsible for establishing Konoha's organisational system. He established various organizations such as the Academy, the Anbu, the Chūnin Exams and the Konoha Military Police Force, the latter of which he created as a sign of trust towards the Uchiha who made up the majority of that organization. However, a few members of the Uchiha clan would come to believe that this was just an elaborate way to ostracize them from the village, and its government. This led them to secretly follow the will of Madara Uchiha and decades later, be massacred after plotting to stage a coup d’etat. At some point during his era, he and the Second Raikage met to form a formal alliance between Kumogakure and Konohagakure; however, Kinkaku and Ginkaku, Kumo's Gold and Silver Brothers, attempted a coup d’etat against them. Tobirama was able to survive in that coup, but it left him near death during the fiasco. He also trained a three-man team of his own, which consisted of Hiruzen Sarutobi, Homura Mitokado, and Koharu Utatane. In the anime, another one of his students was Kosuke Maruboshi. On one mission during the First Shinobi World War, Team Tobirama alongside three of his other hand-picked elite ninja: Danzō Shimura, Kagami Uchiha, and Torifu Akimichi, found themselves surrounded by twenty elite Kumo ninja known as the Kinkaku Force. Tobirama then realized that the only way any of them could escape alive was for one of them to be a decoy and sacrifice themselves; therefore having faith that he had trained his students well, he chose to sacrifice himself after he selected his prized student Hiruzen for the position of Third Hokage. Homura and Koharu would later become Hiruzen's advisers. After giving the title of Hokage to Hiruzen, Tobirama went off to fight the Kin-Gin brothers.
Other Information
Of all his elemental capabilities, Tobirama was most well-known for his legendary mastery of Water Release. He could use his water technique at any time, even if lacking a pre-existing water source by instead creating considerable quantities of water or else use the moisture in the surrounding area to follow up with other techniques. He could further manipulate water by isolating areas within it and evaporating it at will. His control was so refined, he could produce and maintain a protective shield on others while directly engaging his enemies. This, along with many other reasons is why Tobirama Senju was revered as the greatest user of the water element.
(Hiraishingiri) Flying Thunder God Slash
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where Senju Tobirama combines the use of kenjutsu and his unique space–time ninjutsu. After marking an enemy with the Seal of the Flying Thunder God, the user will teleport to him, with a sword in hand, to deliver a swift, devastating slash. The technique is so fast that its virtually unavoidable unless through the use of similar Space Time techniques. The slash, however, can only be defined as a horizontal, mid abdomen slash, which limits the type of damage it can do, although it has the potential to be fatal.
Note: Can only be used 3 times
Note: Can only be used by Senju Tobirama bios.
(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Off course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: This version can only be used by Minato and Tobirama bios once every 2 turns, a maximum of 3 times.
(Goshun Mawashi no Jutsu) Mutually Instantaneous Revolving Technique
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The Mutually Instantaneous Revolving Technique is a technique which requires two persons that are able to use the Flying Thunder God Technique or two clones. Both users will mark each other with their respective seals which grants them the ability to use this technique to switch their positions at any point in time during a battle. As the users swap places, they can bring with them anything that they are touching with them, including some techniques such as the rasengan. The technique can also be used on inanimate targets instead, by first marking oneself and then the target, using the technique to switch places with the target.
Note: Can only be used by Namikaze Minato and Senju Tobirama bios
Note: Can only be used 4 times and requires the user to have used the Seal of the Flying Thunder God beforehand as explained.
(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Ram hand seal, while holding a small object marked with a seal of the thunder god mark, to form a barrier that will teleport away incoming attacks that are sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away, the user has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato or Tobirama bios.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
(Chakra Yokuatsu no Jutsu) - Chakra Suppression Technique
Rank: C
Type: Supplementary
Range: short
Chakra cost: 15 (-10 per turn to keep active)
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent doujutsu users from detecting them.
(Ninpo: Ichi ni Jutsu) - Ninja Art: Tracking Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate their chakra and by placing two of their fingers on a surface they can then track and locate their target. This technique is even capable of telling the user exactly how many targets there are and if they are very skilled also.
Note: User must remain stationary and can only be used by Tobirama Senju and Minato Namikaze biograhies.
(Suiton: Setsuna Mizu no Jutsu) – Water Release: Instant Water Technique
Rank: C
Type: Supplementary
Range: Short – Long
Chakra cost: 15
Damage points: N/A
Description: Tobirama using his water mastery will jets towards his opponent at a high rate of speed. Without moving his feet, water forms under them, as if he is skiing across a body of water. (The speed in which this technique uses can be followed by normal sight)
Note: Can only be used by Tobirama biographies.
( Suiton: Sāfu Ashige ) - Water Release: Surf Strike
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Using his ability to create water instantaneously, Tobirama creates water underneath his feet like a wave and then proceeds to ride it directly towards the enemy sending crashing wave after wave to attack them.
Note: Can only be used by Tobirama Senju biographies.
( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.
(Raijin no Ken) Sword of the Thunder God
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where Senju Tobirama combines the use of kenjutsu and his unique space–time ninjutsu. After marking an enemy with the Seal of the Flying Thunder God, the user will teleport to him, with a sword in hand, to deliver a swift, devastating slash. The technique is so fast that its virtually unavoidable unless through the use of similar Space Time techniques. The slash, however, can only be defined as a horizontal, mid abdomen slash, which limits the type of damage it can do, although it has the potential to be fatal.
Note: Can only be used 3 times
Note: Can only be used by Senju Tobirama bios.
(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Off course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: This version can only be used by Minato and Tobirama bios once every 2 turns, a maximum of 3 times.
(Goshun Mawashi no Jutsu) Mutually Instantaneous Revolving Technique
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The Mutually Instantaneous Revolving Technique is a technique which requires two persons that are able to use the Flying Thunder God Technique or two clones. Both users will mark each other with their respective seals which grants them the ability to use this technique to switch their positions at any point in time during a battle. As the users swap places, they can bring with them anything that they are touching with them, including some techniques such as the rasengan. The technique can also be used on inanimate targets instead, by first marking oneself and then the target, using the technique to switch places with the target.
Note: Can only be used by Namikaze Minato and Senju Tobirama bios
Note: Can only be used 4 times and requires the user to have used the Seal of the Flying Thunder God beforehand as explained.
(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Ram hand seal, while holding a small object marked with a seal of the thunder god mark, to form a barrier that will teleport away incoming attacks that are sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away, the user has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato or Tobirama bios.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
(Chakra Yokuatsu no Jutsu) - Chakra Suppression Technique
Rank: C
Type: Supplementary
Range: short
Chakra cost: 15 (-10 per turn to keep active)
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent doujutsu users from detecting them.
(Ninpo: Ichi ni Jutsu) - Ninja Art: Tracking Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate their chakra and by placing two of their fingers on a surface they can then track and locate their target. This technique is even capable of telling the user exactly how many targets there are and if they are very skilled also.
Note: User must remain stationary and can only be used by Tobirama Senju and Minato Namikaze biograhies.
(Suiton: Setsuna Mizu no Jutsu) – Water Release: Instant Water Technique
Rank: C
Type: Supplementary
Range: Short – Long
Chakra cost: 15
Damage points: N/A
Description: Tobirama using his water mastery will jets towards his opponent at a high rate of speed. Without moving his feet, water forms under them, as if he is skiing across a body of water. (The speed in which this technique uses can be followed by normal sight)
Note: Can only be used by Tobirama biographies.
( Suiton: Sāfu Ashige ) - Water Release: Surf Strike
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Using his ability to create water instantaneously, Tobirama creates water underneath his feet like a wave and then proceeds to ride it directly towards the enemy sending crashing wave after wave to attack them.
Note: Can only be used by Tobirama Senju biographies.
( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.
(Raijin no Ken) Sword of the Thunder God
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.
Tobirama has displayed a great deal of intellect. Even as a child, he took a rational and practical approach to situations such as when he noted that if adults wanted to end the senseless bloodshed, all they needed to do was enter into a treaty and adhere to it. His intelligence allowed him to contribute greatly to the creation of a lot of the village's infrastructure and organisations from the base Hashirama had left him: creating the Chūnin Exams, ANBU, and the Academy for example. He developed various advanced and innovative techniques into his own personal arsenal. In battle, Tobirama is highly perceptive and analytical and will employ these skills to create strategies and counter-measures while aiding his team mates as well. When he had been reincarnated by Orochimaru during the Fourth Shinobi World War, he deduced Orochimaru's plans of using Hashirama's cells to control himself, Hiruzen, and Minato. And during the battle with Obito Uchiha after the had became the Ten-Tails' jinchūriki he realised he was using Yin-Yang Release with his new weapons: thus it'd be impossible for even an reincarnated shinobi to regenerate after being hit. And like Naruto, realised the only way to injure Obito in his current form was to use senjutsu against him, after witnessing Gamakichi's attack.
Due to his Senju lineage, Tobirama inherited an extraordinary life force, as well as powerful physical energy. Likewise, his chakra was also shown to be remarkably strong as he was able to crack a wall by simply placing his hand on it and releasing his chakra through it. He was also able to resist the control of Orochimaru's Summoning: Impure World Reincarnation, until the latter used Hashirama's DNA to strengthen the control. Likewise, Tobirama had especially large reserves of stamina and chakra due to his lineage, and was shown capable of fighting for nearly an entire day against their rival clan, the Uchiha. Also, Tobirama had considerable chakra control, able to use the Water Release: Water Dragon Bullet Technique, with a single hand seal, while the technique usually requires a multitude of them.
Tobirama was also very skilled in the use of Space–Time Ninjutsu. As its creator, he was able to use the Flying Thunder God Technique with such skill that Minato Namikaze was shocked when he realised that Tobi was more adept at the use of Space–Time Ninjutsu than both Tobirama and himself. Tobirama's use of this technique involves a unique seal of his own which he uses to mark places or targets he wished to teleport to. He was fast enough to deflect one of Obito Uchiha's orbs before it expanded despite it being a shadow clone which were noted to be slower when using technique. Tobirama skills were later further displayed when he was able to teleport both Naruto and Minato while in their respective Tailed Beast Modes on the battlefield. Stemming from his use of this technique, Tobirama could also use the Flying Thunder God Slash, which incorporated the use of kenjutsu and a sword to teleport to a target instantly and inflict a devastating wound to the enemy in a single blow Tobirama is also capable of transporting himself, and multiple people at one time. Another one of these derived techniques is the Mutually Instantaneous Revolving Technique which allows him to switch places at any point in time with another Flying Thunder God Technique user that he has marked. This technique's use was demonstrated with his fellow practitioner Minato Namikaze and together, they were able to land a surprise attack on the Jinchūriki.
Aside from his battle prowess, Tobirama was also a very gifted sensor ninja since childhood. By simply touching the ground with his index finger, he could detect the presence and number of enemy shinobi. He was even able to detect Madara Uchiha's chakra on a battlefield countries away. His sensory skills were so refined and accurate that he could distinguish between different chakra signatures by clan, as upon sensing Karin, he determined she was an Uzumaki. He was also able to notice how Orochimaru's new body was made almost entirely of Hashirama's cells. He could use his abilities, along with his tracking skills, in order to follow a target undetected.
Picture(s): See bio
Theme Song And Background Music:
[video=youtube;g6as1szPdwE]https://www.youtube.com/watch?v=g6as1szPdwE[/video]
Battles
Won: :bdpf:
Lost: :bdpf:
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Permission:
Will drop Hashirama(in sig), if I pass
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Will drop Hashirama(in sig), if I pass
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