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二代目水影, Nidaime Mizukage
Nickname: Clam Boy
Gender: Male
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Age: Unknown
Clan: Hozuki
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Looks: He is of tall and slender stature. His face is accentuated by his relatively long light-coloured hair, worn in a combed back style, a small dark-coloured goatee, a thin moustache, no eyebrows, and very prominent lines at the sides of his mouth.
His typical attire consists of a long sleeved, high collared robe, which has the pin-striped pattern that is common amongst the shinobi of Kirigakure. This article is worn over a dark-coloured suit, with an equally dark sash wrapped around his waist and a pair of sandals.
Personality: The Second Mizukage is typically laid back, jovial and has a somewhat carefree attitude at times. He is also very charismatic and not averse to praising other people in their skill or techniques. In spite of this carefree attitude towards the particulars of his own circumstances, the Second Mizukage still expresses deep concern over the fates of the shinobi originating from his own village. At times he can be short tempered usually when in the presence of his Mu the Second Tsuchikage whom during his lifetime he had an mutual enmity with which ended in both men killing each other during battle. From this rivalry, he knew Ōnoki when the latter was a child and had constantly picked on him
Village Info.
Village of Birth: Kirikagure
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Village of Alliance:
Rank//Chakra Info.
Ninja Rank: Sannin
Specialty: Hydrification, Affinity to Water
Elements: Master of the Basic 5
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Your ninjutsu:
(Suiton: Suika no Jutsu) – Water Release: Hydrification Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to liquefy the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. As this technique turns the body into water, the user is vulnerable to lightning techniques. The Second Mizukage when using this technique has a more oily state allowing it to into Gaara's sand element and nullify the techniques. (this oily ability can only be used by the Second Mizukage).
Note: Can only be used by members of the Hozuki Clan.
(Suiton: Gen'yu Mizu no Jutsu) - Water release: Oily Water Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Unique to the second mizukage where he creates a special type of oily water that is capable of causing gaara's sand techniques to crumble.
Note: can only be used by the 2nd Mizukage.
(Kuchiyose: Ōhamaguri) - Summoning: Giant Clam
Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: After using the required hand seals and slamming His hand to the ground the Second Mizukage summons his personal summmoning creature the Giant Clam. It bares the Kirigakure symbol on its back. It is capable of producing a deceptive mirage that completely renders observers unable to accurately locate the position of itself or its summoner, after firstly opening its shell and exuding a mist from its siphons throughout the duration of the technique. (must use the mirage technique to activate its ability)
Note: Can only be used by the Second Mizukage
(Shinkirō no Jutsu) - Mirage Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The Giant Clam manifests a realistic mirage of itself along with its summoner, the Second Mizukage, which is almost impossible for most observers to distinguish from the real thing. This property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, to maintain the illusion, the clam must continually exude a mist from its siphons throughout the entire duration of the ability.
Note: Can only remain active for 3 turns.
(Suiton: Jōki Bōi) - Water Release: Steaming Danger Tyranny Technique
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40 (+ 10 each time clone is reformed)
Damage points: 80
Description: The Second Mizukage creates a clone made from the oil and water in his body. The water in the clone is surrounded by a thin layer of oil that resembles a chibi version of himself once completed. Due to its structure, the clone's temperature can easily be altered to cold or hot. When it exerts itself the outer layer of oil heats up and evaporates the water inside. As the internal pressure builds, the clone expands until it explodes and the water vapour is released. This vapour then cools down as it rises and as a result, turns into hail which cools the clone, causing it to shrink to its original size and start the entire process again. Despite its size, the clone itself remains very fast throughout the technique, which not only allows it to heat up very quickly but also inflict damage using an axe-like liquid blade that forms on one of its arms. However, using this technique leaves the Mizukage in a very weak and vulnerable state.
Note: Can only be used by the second Mizukage and whilst in affect the user can only use A rank and below techniques.
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to liquefy the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. As this technique turns the body into water, the user is vulnerable to lightning techniques. The Second Mizukage when using this technique has a more oily state allowing it to into Gaara's sand element and nullify the techniques. (this oily ability can only be used by the Second Mizukage).
Note: Can only be used by members of the Hozuki Clan.
(Suiton: Gen'yu Mizu no Jutsu) - Water release: Oily Water Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Unique to the second mizukage where he creates a special type of oily water that is capable of causing gaara's sand techniques to crumble.
Note: can only be used by the 2nd Mizukage.
(Kuchiyose: Ōhamaguri) - Summoning: Giant Clam
Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: After using the required hand seals and slamming His hand to the ground the Second Mizukage summons his personal summmoning creature the Giant Clam. It bares the Kirigakure symbol on its back. It is capable of producing a deceptive mirage that completely renders observers unable to accurately locate the position of itself or its summoner, after firstly opening its shell and exuding a mist from its siphons throughout the duration of the technique. (must use the mirage technique to activate its ability)
Note: Can only be used by the Second Mizukage
(Shinkirō no Jutsu) - Mirage Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The Giant Clam manifests a realistic mirage of itself along with its summoner, the Second Mizukage, which is almost impossible for most observers to distinguish from the real thing. This property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, to maintain the illusion, the clam must continually exude a mist from its siphons throughout the entire duration of the ability.
Note: Can only remain active for 3 turns.
(Suiton: Jōki Bōi) - Water Release: Steaming Danger Tyranny Technique
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40 (+ 10 each time clone is reformed)
Damage points: 80
Description: The Second Mizukage creates a clone made from the oil and water in his body. The water in the clone is surrounded by a thin layer of oil that resembles a chibi version of himself once completed. Due to its structure, the clone's temperature can easily be altered to cold or hot. When it exerts itself the outer layer of oil heats up and evaporates the water inside. As the internal pressure builds, the clone expands until it explodes and the water vapour is released. This vapour then cools down as it rises and as a result, turns into hail which cools the clone, causing it to shrink to its original size and start the entire process again. Despite its size, the clone itself remains very fast throughout the technique, which not only allows it to heat up very quickly but also inflict damage using an axe-like liquid blade that forms on one of its arms. However, using this technique leaves the Mizukage in a very weak and vulnerable state.
Note: Can only be used by the second Mizukage and whilst in affect the user can only use A rank and below techniques.
Background Info.
History: The Second Mizukage (二代目水影, Nidaime Mizukage; Literally meaning "Second Water Shadow") was the leader of Kirigakure and a member of the Hōzuki clan. He was the rival of Muu, of whom they killed each other. He has a summoning of a Giant Clam. This Giant clam also uses a special genjutsu technique that creates a mirage of the clam and the summoner infront of them making it hard to their targets to properly fight them.
Other
Picture
Theme Song and Background Music:
Battles
Won: N/A
Lost: N/A
~Approved~
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