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<p>[QUOTE="Mockingbird, post: 13080205, member: 47640"]</p><p style="text-align: center"><span style="font-family: 'Georgia'"><span style="font-size: 22px"><span style="color: #008080">Wind Release</span></span></span></p><p></p><p>[border=]<strong>(Fuuton: Koshokeidai ) - Wind Release: Gallows Frame</strong></p><p><strong>Type: </strong>Offensive</p><p><strong>Rank:</strong> B</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra:</strong> 20</p><p><strong>Damage:</strong> 40</p><p><strong>Description:</strong>A simple but effective wind technique for assassinations, the user makes three handseals causing the wind around the target's throat to form itself into a noose that suddenly binds the target's throat and lifts them up a metre, leaving them dangling - much like they have been hanged. This technique is particularly useful for taking out weak opponents or clones, but any experienced ninja will have enough time even after he is "hanged" to pull off a technique of some sort to free himself. The Byakugan can spot the chakra forming around the throat, and hence Hyuuga have more time to prepare a counter. Also, the Sharingan can spot the chakra forming - but unlike the Byakugan, since they cannot see in every direction and are likely to be staring at their opponent instead of at their own neck, still only have the same time as normal ninja - though this is, as stated before, sufficient.</p><p style="text-align: right"><strong>[Allowed]</strong></p><p>[hr][/hr]<strong>(Fuuton: Babironu no Koshusenzai ) - Wind Release: Hanging Gardens of Babylon</strong></p><p><strong>Type:</strong> Offensive/Defensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra: </strong>30</p><p><strong>Damage: </strong>60</p><p><strong>Description:</strong> An advanced version of the Wind Release: Gallows Frame, the user makes five handseals and causes nooses of wind chakra to form and remain suspended in the air around the battlefield at all heights. The nooses by themselves do not do much, but if an unsuspecting opponent is moving, there is a good possibility of him being caught in one of the nooses and forcibly stopped and injured. Indeed, the faster the opponent is moving, the more damage his neck will take due to the sudden stop he is brought to by the noose.The nooses cannot harm a stationary opponent, nor one who is coated in fire ( wind's weakness ) or any suitably strong defense; neither can they harm larger than human sized opponents, such as summons. The user must also be wary, when he moves, to avoid the nooses; since he knows their positions he can still move around, but only at normal speeds. Dojutsu users will be able to see the nooses, and avoid them; although it is hard to do when moving at Gates-level speeds. This technique lasts for three turns.</p><p><strong><p style="text-align: right">[Allowed]</p><p></strong>[hr][/hr]<strong>(Fuuton: Bunseki Hajikiro ) ɸ Wind Release: Analysis Disassemble</strong></p><p><strong>Rank:</strong> A</p><p><strong>Type:</strong> Supplementary/Offensive</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra cost:</strong> 35</p><p><strong>Damage Points:</strong> 70</p><p><strong>Description:</strong> A useful defense-bypassing technique, it can be used to expose a weak spot in even the strongest defense. The user points at an opponent whose body is covered in some defense, or at a defensive wall or the like. The air next to the defense forms itself into six sharp points that slice into the defense, regardless of its thickness or density. They do not penetrate the defense and attack the opponent, but once stabbed firmly into the defense, in a hexagonal shape, they move away from each other, literally "peeling" the defense open, leaving a gap through which another attack may pass. If the defense is regenerative in nature, such as an Uchiha's Susano'o, then the hole is opened only for a few seconds, before closing shut again. It can be used offensively, however, at an unguarded opponent to peel his skin away from his body, leaving him writhing in pain and bleeding.</p><p></p><p>The technique does possess some inherent weaknesses and restrictions -</p><p></p><p>• This technique may be used only thrice per battle.</p><p>• The area opened is not large, merely a hexagonal hole three feet end to end. Only a portion of large attacks can pass through.</p><p>• Being composed of wind, the arrows cannot peel apart a fire-based armour.</p><p>• No Wind element techniques for the next turn.</p><p style="text-align: right"><strong>[<a href="http://narutobase.net/forums/showthread.php?t=153559"><span style="color: #008080">Learned</span></a>]</strong></p><p>[hr][/hr]<strong>(Sukai Doragon no Hōkō) Roar of the Sky Dragon</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description:</strong> The user will perform the Dragon Seal, then they will begin inhaling the air around them, while manipulating the chakra into their mouth, the user will then exhale will actually roaring it outwards, a razor sharp twister of wind destroying everything within range. The twister travels only in a straight path. This jutsu can also serve as a medium to gather natural wind and revert it into the users chakra flow.</p><p></p><p><strong>Note:</strong>Can only be taught by -Ian-~</p><p><strong>Note:</strong>Can only be used 3 times per battle~</p><p><strong><p style="text-align: right">[<a href="http://narutobase.net/forums/showthread.php?t=261320"><span style="color: #008080">Learned</span></a>]</p><p></strong>[hr][/hr]<strong>Fuuton: Yokaku Tatsumaki | Wind Release : Foreboding Tornadoes</strong></p><p><strong>Type: </strong>Offensive/Defensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - Long.</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description: </strong>The user release their Fuuton chakra, and by performing the "Snake" handseal creates four tornadoes in a square formation around the opponent; the Tornadoes being capable of being as big as "Four Pillar Bind". The four tornadoes generate a fair amount of pushing force that is all released center-wards towards the opponent. The pushing wind has little offensive capabilities but it does make it much harder for the opponent to move as they're constantly being pressured by opposing conflicting winds. The tornadoes quickly begin to release the Wind blades that they are comprised of towards the opponent, over the space of a few seconds the Tornadoes release all of their wind blades, resulting in the Tornadoes completely disappearing. The countless blades slicing through the practically immobilized opponent leaving nothing but minced meat. Projectiles that enter the Tornadoes domain are sped up due to the pushing winds. By performing the "Ox" handseal, the user can make the Tornadoes move, they all move along the "square" either to the left or the right. Alternatively this can be used as a defense, creating the tornadoes around yourself, in which case the Tornadoes wind pushes outwards, while the blades are also released outwards.</p><p></p><p><strong>Note:</strong></p><p>- Can only be used 3x</p><p>- No wind jutsu above S rank for the next two turns</p><p>- Projectiles speeds are still traceable by the naked eye, albeit it might be just barely and only affects basic ninja weapons</p><p><strong><p style="text-align: right">[<a href="http://narutobase.net/forums/showthread.php?t=427531"><span style="color: #008080">Learned</span></a>]</p><p></strong>[hr][/hr]<strong><a href="http://narutobase.net/forums/showthread.php?t=28339&page=229&p=5495861&viewfull=1#post5495861">(Fuuton: Gokei) Wind Release: Mawscape</a></strong></p><p><strong>Type:</strong> Attack</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra points:</strong> 40</p><p><strong>Damage points:</strong> 80</p><p><strong>Description:</strong> This jutsu requires the utmost chakra control to perform, and the user begins by performing three handseals to imbue their chakra into the air first. It begins with the user releasing large amounts of Fuuton chakra into the air surrounding the intended target. This chakra then materializes and takes the form of innumerable wind blades in the form of Sakura Flower Petals (Just like Wind Release: Flower Scattering Dance) The countless wind blades swirl around the opponent on all sides, surrounding them like a heavy cloud looming low over the ground engulfing everything in its path. Over the course of a few seconds, The flower petals then converge on the opponent in the center of the technique, leaving no blind spots or possibility of escape once the technique has been initiated. It then proceeds to collapse in on itself, obliterating the opponent inside, due to the countless razor like "flower" blades cutting deep into the flesh.</p><p></p><p><strong>Note:</strong>Can only be used twice</p><p><strong>Note:</strong>Cannot be used two turns consecutively </p><p><strong>Note:</strong>Can only use B Rank and below Wind techniques next turn.</p><p><strong><p style="text-align: right">[Approved]</p><p></strong>[hr][/hr]<strong><a href="http://narutobase.net/forums/showthread.php?t=28339&page=140&p=3419091&viewfull=1#post3419091">(Fuuton: Ikedzukuri Chokuritsu Dorafu) Wind Release: Slicing Vertical Draft</a></strong></p><p><strong>Rank:</strong> S</p><p><strong>Type:</strong> Attack</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra Cost:</strong>40</p><p><strong>Damage Points:</strong>80</p><p><strong>Description:</strong> After performing the 5 needed handseals to imbue their chakra into the air, the user creates a vertical updraft of wind quickly moving massive amounts of warmer, less dense air upwards. This updraft causes the opponent to rise with the air. Since the wind is infused with the users chakra, the enemy is also being sliced by the wind. They are thrown into the air, and sliced by the powerful winds at the same time.</p><p></p><p><strong>Note:</strong>Can only be taught by Ruiz..</p><p><strong>Note:</strong>Can only be used 3 times per battle</p><p><strong><p style="text-align: right">[Approved]</p><p></strong>[hr][/hr]<strong>(Futon: Riborubingu Itami) Wind Release: Revolving Pain</strong></p><p><strong>Rank:</strong> S</p><p><strong>Type:</strong> Attack/Defense</p><p><strong>Range:</strong> Short/Mid</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack (of equal or lower rank) is launched against it will surround the dome, getting caught in the spinning vortex.</p><p></p><p><strong>Note:</strong>Can only be taught by Icemyster</p><p><strong>Note:</strong>Can only be used 3 times per Battle</p><p><strong><p style="text-align: right">[Allowed]</p><p></strong>[hr][/hr]<strong>(Fuuton: tora no Kamikaze) Wind Release: Tigers of the Divine Winds </strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Mid-Long</p><p><strong>Chakra Cost:</strong> 40</p><p><strong>Damage Points:</strong>80</p><p><strong>Description:</strong> After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target.</p><p></p><p><strong>Note:</strong>Can only be used twice per battle</p><p><strong>Note:</strong>No other wind related techniques on the same turn and the following</p><p><strong>Note:</strong>Can only be taught by Gin-San</p><p><strong><p style="text-align: right">[Allowed]</p><p></strong>[/border]</p><p>[/QUOTE]</p>
[QUOTE="Mockingbird, post: 13080205, member: 47640"] [CENTER][FONT=Georgia][SIZE=6][COLOR="#008080"]Wind Release[/COLOR][/SIZE][/FONT][/CENTER] [border=][B](Fuuton: Koshokeidai ) - Wind Release: Gallows Frame[/B] [B]Type: [/B]Offensive [B]Rank:[/B] B [B]Range:[/B] Short-Long [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B]A simple but effective wind technique for assassinations, the user makes three handseals causing the wind around the target's throat to form itself into a noose that suddenly binds the target's throat and lifts them up a metre, leaving them dangling - much like they have been hanged. This technique is particularly useful for taking out weak opponents or clones, but any experienced ninja will have enough time even after he is "hanged" to pull off a technique of some sort to free himself. The Byakugan can spot the chakra forming around the throat, and hence Hyuuga have more time to prepare a counter. Also, the Sharingan can spot the chakra forming - but unlike the Byakugan, since they cannot see in every direction and are likely to be staring at their opponent instead of at their own neck, still only have the same time as normal ninja - though this is, as stated before, sufficient. [RIGHT][B][Allowed][/B][/RIGHT][hr][/hr][B](Fuuton: Babironu no Koshusenzai ) - Wind Release: Hanging Gardens of Babylon[/B] [B]Type:[/B] Offensive/Defensive [B]Rank:[/B] A [B]Range:[/B] Short-Long [B]Chakra: [/B]30 [B]Damage: [/B]60 [B]Description:[/B] An advanced version of the Wind Release: Gallows Frame, the user makes five handseals and causes nooses of wind chakra to form and remain suspended in the air around the battlefield at all heights. The nooses by themselves do not do much, but if an unsuspecting opponent is moving, there is a good possibility of him being caught in one of the nooses and forcibly stopped and injured. Indeed, the faster the opponent is moving, the more damage his neck will take due to the sudden stop he is brought to by the noose.The nooses cannot harm a stationary opponent, nor one who is coated in fire ( wind's weakness ) or any suitably strong defense; neither can they harm larger than human sized opponents, such as summons. The user must also be wary, when he moves, to avoid the nooses; since he knows their positions he can still move around, but only at normal speeds. Dojutsu users will be able to see the nooses, and avoid them; although it is hard to do when moving at Gates-level speeds. This technique lasts for three turns. [B][RIGHT][Allowed][/RIGHT][/B][hr][/hr][B](Fuuton: Bunseki Hajikiro ) ɸ Wind Release: Analysis Disassemble[/B] [B]Rank:[/B] A [B]Type:[/B] Supplementary/Offensive [B]Range:[/B] Short-Long [B]Chakra cost:[/B] 35 [B]Damage Points:[/B] 70 [B]Description:[/B] A useful defense-bypassing technique, it can be used to expose a weak spot in even the strongest defense. The user points at an opponent whose body is covered in some defense, or at a defensive wall or the like. The air next to the defense forms itself into six sharp points that slice into the defense, regardless of its thickness or density. They do not penetrate the defense and attack the opponent, but once stabbed firmly into the defense, in a hexagonal shape, they move away from each other, literally "peeling" the defense open, leaving a gap through which another attack may pass. If the defense is regenerative in nature, such as an Uchiha's Susano'o, then the hole is opened only for a few seconds, before closing shut again. It can be used offensively, however, at an unguarded opponent to peel his skin away from his body, leaving him writhing in pain and bleeding. The technique does possess some inherent weaknesses and restrictions - • This technique may be used only thrice per battle. • The area opened is not large, merely a hexagonal hole three feet end to end. Only a portion of large attacks can pass through. • Being composed of wind, the arrows cannot peel apart a fire-based armour. • No Wind element techniques for the next turn. [RIGHT][B][[URL="http://narutobase.net/forums/showthread.php?t=153559"][COLOR="#008080"]Learned[/COLOR][/URL]][/B][/RIGHT][hr][/hr][B](Sukai Doragon no Hōkō) Roar of the Sky Dragon[/B] [B]Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short-Long [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user will perform the Dragon Seal, then they will begin inhaling the air around them, while manipulating the chakra into their mouth, the user will then exhale will actually roaring it outwards, a razor sharp twister of wind destroying everything within range. The twister travels only in a straight path. This jutsu can also serve as a medium to gather natural wind and revert it into the users chakra flow. [B]Note:[/B]Can only be taught by -Ian-~ [B]Note:[/B]Can only be used 3 times per battle~ [B][RIGHT][[URL="http://narutobase.net/forums/showthread.php?t=261320"][COLOR="#008080"]Learned[/COLOR][/URL]][/RIGHT][/B][hr][/hr][B]Fuuton: Yokaku Tatsumaki | Wind Release : Foreboding Tornadoes[/B] [B]Type: [/B]Offensive/Defensive [B]Rank:[/B] A [B]Range:[/B] Short - Long. [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description: [/B]The user release their Fuuton chakra, and by performing the "Snake" handseal creates four tornadoes in a square formation around the opponent; the Tornadoes being capable of being as big as "Four Pillar Bind". The four tornadoes generate a fair amount of pushing force that is all released center-wards towards the opponent. The pushing wind has little offensive capabilities but it does make it much harder for the opponent to move as they're constantly being pressured by opposing conflicting winds. The tornadoes quickly begin to release the Wind blades that they are comprised of towards the opponent, over the space of a few seconds the Tornadoes release all of their wind blades, resulting in the Tornadoes completely disappearing. The countless blades slicing through the practically immobilized opponent leaving nothing but minced meat. Projectiles that enter the Tornadoes domain are sped up due to the pushing winds. By performing the "Ox" handseal, the user can make the Tornadoes move, they all move along the "square" either to the left or the right. Alternatively this can be used as a defense, creating the tornadoes around yourself, in which case the Tornadoes wind pushes outwards, while the blades are also released outwards. [B]Note:[/B] - Can only be used 3x - No wind jutsu above S rank for the next two turns - Projectiles speeds are still traceable by the naked eye, albeit it might be just barely and only affects basic ninja weapons [B][RIGHT][[URL="http://narutobase.net/forums/showthread.php?t=427531"][COLOR="#008080"]Learned[/COLOR][/URL]][/RIGHT][/B][hr][/hr][B][URL="http://narutobase.net/forums/showthread.php?t=28339&page=229&p=5495861&viewfull=1#post5495861"](Fuuton: Gokei) Wind Release: Mawscape[/URL][/B] [B]Type:[/B] Attack [B]Rank:[/B] S [B]Range:[/B] Short-Mid [B]Chakra points:[/B] 40 [B]Damage points:[/B] 80 [B]Description:[/B] This jutsu requires the utmost chakra control to perform, and the user begins by performing three handseals to imbue their chakra into the air first. It begins with the user releasing large amounts of Fuuton chakra into the air surrounding the intended target. This chakra then materializes and takes the form of innumerable wind blades in the form of Sakura Flower Petals (Just like Wind Release: Flower Scattering Dance) The countless wind blades swirl around the opponent on all sides, surrounding them like a heavy cloud looming low over the ground engulfing everything in its path. Over the course of a few seconds, The flower petals then converge on the opponent in the center of the technique, leaving no blind spots or possibility of escape once the technique has been initiated. It then proceeds to collapse in on itself, obliterating the opponent inside, due to the countless razor like "flower" blades cutting deep into the flesh. [B]Note:[/B]Can only be used twice [B]Note:[/B]Cannot be used two turns consecutively [B]Note:[/B]Can only use B Rank and below Wind techniques next turn. [B][RIGHT][Approved][/RIGHT][/B][hr][/hr][B][URL="http://narutobase.net/forums/showthread.php?t=28339&page=140&p=3419091&viewfull=1#post3419091"](Fuuton: Ikedzukuri Chokuritsu Dorafu) Wind Release: Slicing Vertical Draft[/URL][/B] [B]Rank:[/B] S [B]Type:[/B] Attack [B]Range:[/B] Short-Long [B]Chakra Cost:[/B]40 [B]Damage Points:[/B]80 [B]Description:[/B] After performing the 5 needed handseals to imbue their chakra into the air, the user creates a vertical updraft of wind quickly moving massive amounts of warmer, less dense air upwards. This updraft causes the opponent to rise with the air. Since the wind is infused with the users chakra, the enemy is also being sliced by the wind. They are thrown into the air, and sliced by the powerful winds at the same time. [B]Note:[/B]Can only be taught by Ruiz.. [B]Note:[/B]Can only be used 3 times per battle [B][RIGHT][Approved][/RIGHT][/B][hr][/hr][B](Futon: Riborubingu Itami) Wind Release: Revolving Pain[/B] [B]Rank:[/B] S [B]Type:[/B] Attack/Defense [B]Range:[/B] Short/Mid [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack (of equal or lower rank) is launched against it will surround the dome, getting caught in the spinning vortex. [B]Note:[/B]Can only be taught by Icemyster [B]Note:[/B]Can only be used 3 times per Battle [B][RIGHT][Allowed][/RIGHT][/B][hr][/hr][B](Fuuton: tora no Kamikaze) Wind Release: Tigers of the Divine Winds [/B] [B]Type:[/B] Offensive [B]Rank:[/B] S [B]Range:[/B] Short-Mid-Long [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B]80 [B]Description:[/B] After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target. [B]Note:[/B]Can only be used twice per battle [B]Note:[/B]No other wind related techniques on the same turn and the following [B]Note:[/B]Can only be taught by Gin-San [B][RIGHT][Allowed][/RIGHT][/B][/border] [/QUOTE]
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