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「Kurosaki Ichigo's Customs」
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<p>[QUOTE="Lucifer, post: 19428860, member: 66795"]</p><p><strong>Re: 「Tower of God」</strong></p><p></p><p style="text-align: center"><img src="http://www.myobokuzan.org/NB/up/a5620ca193dfbb38da885cd9dc4d0c42.png" data-url="http://www.myobokuzan.org/NB/up/a5620ca193dfbb38da885cd9dc4d0c42.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://www.servimg.com/u/f89/13/59/33/97/orotat13.gif" data-url="http://www.servimg.com/u/f89/13/59/33/97/orotat13.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 26px">[glow="cyan"]<strong>「<span style="color: royalblue">召喚一蛇</span>」</strong>[/glow]</span> </p><p></p><p style="text-align: right">F-Ranks</p><p><strong>(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda</strong></p><p>[SPOILER]Rank: Forbidden Rank</p><p>Type: Offensive/Defensive</p><p>Range: Short</p><p>Chakra cost: 50</p><p>Damage points: N/A (-10 to user upon summoning) </p><p>Description: </p><p>Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.</p><p>Note: requires snake contract</p><p>Note: can only be summoned once[/SPOILER]</p><p style="text-align: right">A-Ranks</p><p><strong>(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes</strong></p><p>[SPOILER]Rank: A-Rank</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: N/A </p><p>Description: </p><p>The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.</p><p>Note: requires snake contract. </p><p>Note: can only be summoned once[/SPOILER]</p><p><strong>(Hebi Risu no Jutsu) – Snake Explosion Technique</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack</p><p>Range: Short – Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user turns their hands into a number of huge snakes that hit the opponent upwards. Next, one snake grabs the opponent in its jaws and drags the opponent into the pile of snakes left below. The user then sends a pulse of chakra into the pile, detonating the snakes into a massive explosion.</p><p>Note: May only be used once per battle[/SPOILER]</p><p><strong>(Jagei Jubaku) – Snake Authority Spell</strong></p><p>[SPOILER]Rank: A</p><p>Type: Offensive/ Supplementary</p><p>Range: Short-Mid</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user extends Large snakes from their sleeves, which then coil around the target/s and then binds them. With the further addition of the users murderous intent they then can weaken their targets resolve and temporarily paralyze them in place.</p><p>Note: Must be able to summon Snakes[/SPOILER]</p><p><strong>(Mandara no Jin) – Myriad Snake Net</strong></p><p>[SPOILER]Rank: A</p><p>Type: Offensive</p><p>Range: Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them while biting them and crushing them.</p><p>Note: Must be able to summon snakes[/SPOILER]</p><p><strong>(Dakōmō) - Snake Steel Net</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage points: 60</p><p>Description: Once the user has used (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes, snakes emerge from the summoned snakes mouths in order of two's and from those ones others are summoned through the mouths in a continuous order in an attempt to capture their target. As the snakes continue to multiply, they become smaller and smaller the farther they are from the epicentre of this technique.</p><p>Note: Requires signing of the Snake contract</p><p>Note: can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/SPOILER]</p><p style="text-align: right">B-Ranks</p><p><strong>(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes</strong></p><p>[spoiler]Rank: B-Rank</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra cost: 20</p><p>Damage points: N/A </p><p>Description: </p><p>The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.</p><p>Note: requires snake contract. </p><p>Note: can only be summoned once[/spoiler]</p><p><strong>(Kuchiyose no Jutsu: Sōtōja) - Summoning Technique: Dual Headed Snakes</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B-Rank</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description:</p><p>The user summons a double-headed, snake to attack his enemies. The snake is not big but is very fast and dangerous. Its bite carries a B-Rank physical damage and its body is small and slippery. Its mass is somewhat larger than the user but not by much.</p><p>Note: Requires signing of the Snake Contract</p><p>Note: Can only be summoned once[/SPOILER]</p><p><strong>(Hebi o Kyūshū) - Chakra Absorbing Snakes </strong></p><p>[SPOILER]Type: Offensive/Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 20 (-50 chakra per turn)</p><p>Damage points: N/A </p><p>Description: The user restrains the target with snakes that he summons from his sleeves which will wrap around the target and steadily absorbs their chakra. The more the captured target increases their chakra, the tighter the grip from the snakes. The snakes however cannot absorb endless amounts of chakra and will eventually saturate. They are also susceptible to damage from techniques and their binding power is of B-Rank physical strength. While bound, the target will face a stead drain of chakra which will make it increasingly difficult to mold chakra for techniques (1st turn, no S-Ranks or above, 2nd turn, no A-Ranks or above, 3rd turn and onwards, no B-Rank or above). Senjutsu chakra or Bijuu chakra cannot be absorbed and will immediately end the technique, making the snakes either crumble into rocks or disintegrate. The chakra drained is lost.</p><p>Note: Binding can last up to 4 turns</p><p>Note: Can only be used by Snake Summoners and requires Fuuinjutsu knowledge.[/SPOILER]</p><p><strong>(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands</strong></p><p>[SPOILER]Rank:B</p><p>Type:Supplementary</p><p>Range:Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.</p><p>Note: Must be able to summon snakes[/SPOILER]</p><p><strong>(Kyodaija Kawarimi) - Snake Body Replacement</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Short-mid</p><p>Chakra cost: 20</p><p>Damage points: N/A</p><p>Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique while the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable.</p><p>Note: can only be used by Snake summons[/SPOILER]</p><p><strong>(Akai Shima Moyō no Hebi) - Red Banded Snake</strong></p><p>[SPOILER]Rank: B</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra cost: 20</p><p>Damage points: 40</p><p>Description: The user will release several snakes from his sleeve that attack the opponent and then lifts them into the air, where the snakes then detach from the user and then spins around the opponent whilst attacking them multiple times before dispersing.</p><p>Note: Must have signed the snake summoning contract.[/SPOILER]</p><p><strong>(Hebi Kage Bushin) - Snake Clone Technique</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 20 </p><p>Damage points: N/A</p><p>Description: A jutsu develop for spying and gathering information which involves the user summoning a small snake from his sleeve. The user will then have the snake transform into a pure reflection of themselves. The user is able to know exactly what the clone is doing. The clone is only able to use basic snake ninjutsu and taijutsu up to B rank. The clone is linked to the user and is controlled at a distance through mental commands, unlike normal clones which can act independent from the user.</p><p>Note: Counts towards the users clone limit.</p><p>Note: Only one can be made at a time.[/SPOILER]</p><p style="text-align: right">C-Ranks</p><p><strong>(Jasenshi) Spinning Snake Thorn</strong></p><p>[SPOILER]Rank: C</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra cost: 15</p><p>Damage points: 30</p><p>Description: A technique exclusive to (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes in which they will release drill-like projectiles from their mouths at the target.</p><p>Note: Requires signing of the Snake contract</p><p>Note: Can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/SPOILER]</p><p><strong>(Senei Jashu) - Hidden Shadow Snake Hands</strong></p><p>[SPOILER]Rank: C</p><p>Type:Supplementary</p><p>Range:Short-Mid</p><p>Chakra Cost:15</p><p>Damage Points: 30</p><p>Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.</p><p>Note: Must be able to summon snakes[/SPOILER]</p><p></p><p style="text-align: center"><img src="http://www.myobokuzan.org/NB/up/f9f1ae83af330392553f311be2776c04.png" data-url="http://www.myobokuzan.org/NB/up/f9f1ae83af330392553f311be2776c04.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://www.myobokuzan.org/NB/up/3b3af382fcdd98f51720f6f5e3dd98c8.png" data-url="http://www.myobokuzan.org/NB/up/3b3af382fcdd98f51720f6f5e3dd98c8.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 26px">[glow="cyan"]<strong>「<span style="color: royalblue">召喚</span>」</strong>[/glow]</span></p><p></p><p><strong>Summoning Animal</strong>: Griffins</p><p><strong>Scroll Owner</strong>: Nathan</p><p><strong>Other Users who have signed contract</strong>: Lucifer, Yume, Hard, BlackCrow, </p><p><strong>Summoning Boss if existing</strong>: Hono</p><p><strong>Other Summoning Animals tied to contract</strong>: Amaymon, Belphegor, Lilith, Akame, Toothless</p><p></p><p><strong>Summoning Animals</strong>:</p><p></p><p>1. <strong>Kuchiyose: Hono Gurifin kōtei) Summoning: Hono, The Griffin Emporer.</strong></p><p>[SPOILER]Rank: S </p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A (60 w/ A-Ranked fire stream's)</p><p>Description: Hono is the emporer of all Griffin's. He is also known to be the most powerful of all Griffon's. Hono earned this title by defeating Tsume in an all out battle for the title. He has a very calm, nice, and forgiving personality. Hono mean's blaze, and Hono certainly live's up to his name. He is a very powerful creature, who does not have to rely on special ability's or ninjutsu in a battle. Hono is very capable physically, having a very muscular body and razor sharp claw's that can tear through flesh like butter. He can move and run with immense speed, and he can soar through the air even faster. Due to his speed he move's faster then a shinobi sage. But Hono earned his name through special ability. He can easily breathe stream's of fire that are capable of scortching anything in his path. </p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Can only be summoned once per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Must have signed Griffin Contract.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Fire Stream count's as a move.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Fire Stream's are A ranked, and reach up to mid range.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Lasts 4 turn's before dispersing.<p style="text-align: center"></p> <p style="text-align: center">[SPOILER]<img src="http://i608.photobucket.com/albums/tt164/Uzitachi/Bio_Engineered_Dragriph_by_ProlificPen-1.jpg" data-url="http://i608.photobucket.com/albums/tt164/Uzitachi/Bio_Engineered_Dragriph_by_ProlificPen-1.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/SPOILER]</p><p></p><p>2. <strong>(Kuchiyose No Jutsu: Berufegōru) - Summoning Technique: Belphegor</strong></p><p>[SPOILER]Type: Summoning</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Belphegor, the thunder emperor, Bell is a extremly large Gryphon and is able to carry a total of three people on his back, he is the exact same size as gamaken, but what makes him special is his fur/feathers it has gray-brown-blueish colors, with the tips of his feathers colored deep royalblue, and his eyes are completely blue with the round border being gray. Bell has the manipulation of the lightning affinity, from his birth he trained to master the lightning element and thus he become more accustomed to it, therefore he can use the lightning element upto S-rank, not to mention that his both wings are always covered with S-Ranked lightning when summoned he can use it in close combat, Belphegor does not need any handseals to perform lightning techniques, due to his mastery over the lightning element he even rivals the fire emperor. Belphergor is often refered to as the Lightning Emperor.</p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Bell can only be summoned once per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Belphegor can stay on the field for 5 turns per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Can only be taught by the holder of the gryphon contract.<p style="text-align: center">[SPOILER]<img src="http://img822.imageshack.us/img822/6251/f6da9a5c0f7628d7616bd76.jpg" data-url="http://img822.imageshack.us/img822/6251/f6da9a5c0f7628d7616bd76.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/SPOILER]</p><p></p><p>3. <strong>(Kuchiyose No Jutsu: Amaimon) - Summoning Technique: Amaymon</strong></p><p>[SPOILER]Type: Summoning</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Amaymon, the earth emperor, Amaymon is a very large Gryphon and is able to carry a total of five people on his back, he is the exact same size as gamahiro, Amaymon usualy wears silver armor, which protects him from kunai's and basic weapons, as seen in the picture, but what makes him special is his looks his fur/feathers are goldish/silver of color, with the tip of his feathers colored light brown, and his eyes are the color of the desert repersenting his elemental affinity, he has a very interesting body strucutre which is very well build even amongs the Gryphon's it's muscular and just as hard as stones. Amaymon has the manipulation of the Earth affinity, from his birth he trained to master the earth element in Iwagakure and thus he became more accustomed to it, therefore she can use the earth element upto S-rank, without any use of hand seals (counting towards the users moves), and he can only perform his jutsu's while he is on the ground. Amaymon is often refered to as the Earth King, Amaymon.</p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Amaymon can only be summoned once per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Amaymon can stay on the field for 5 turns per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Can only be taught by the holder of the gryphon contract.<p style="text-align: center">[SPOILER]<img src="http://www.myobokuzan.org/NB/up/1bb0518f164d8cc515255d54c406ef01.png" data-url="http://www.myobokuzan.org/NB/up/1bb0518f164d8cc515255d54c406ef01.png" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/SPOILER]</p><p></p><p>4. <strong>(Kuchiyose No Jutsu: Ririsu) - Summoning Technique: Lilith</strong></p><p>[SPOILER]Type: Summoning</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Lilith, the sky empress, Lilith is a fairly large gryphon and is able to carry a total of three people on her back, she is the exact same size as sasuke's hawk, but the thing that makes her special is her looks, her fur is completely sky blue, with the tip of her feathers colored light orange-blue, and her eyes are the color of the skies resembeling her elemental affinity, Lilith's both wings are always covered with a sort of s-ranked wind barrier which cuts everything that comes near it, this comes handy in close combat, Lilith has a very interesting bone strucutre which is hollow from the inside and very thin, thus it makes her lighter allowing her to be the most fastest gryphon of her kind to ever exist, a normal ninja could easly loose track of her in the skies, and she is also very hard to spot due to her effective camouflage. Lilith has the manipulation of the wind affinity, from her birth she trained to master the wind element and thus she became more accustomed to it, therefore she can use the wind element upto S-rank (counting towards the users moves), without the use of any handseals. Lilith is often refered to as the Sky Empress, or simply Sora.</p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Lilith can only be summoned once per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Lilith can stay on the field for 5 turns per battle.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Note: Can only be taught by the holder of the gryphon contract.<p style="text-align: center">[SPOILER]<img src="http://img194.imageshack.us/img194/300/93514065559d5acb418fa6c.jpg" data-url="http://img194.imageshack.us/img194/300/93514065559d5acb418fa6c.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/SPOILER]</p><p></p><p>5. <strong>(Kuchiyose No Jutsu: Akame) - Summoning Technique: Akame</strong></p><p>[SPOILER]Type: Summoning</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: The user must bite his thumb and wipe the bloood on his tattoo and snaps his fingers to summon Akame, Prince Of The Griffins. Akame meaning Red eyes was given that name by his Dad, The Griffin King. He is a Griffin chick, he is about the same size as a bear cub. Due to the fact that he has no fur yet he is placed in jet black looking armor which is given to all baby Griffins.The armor protects him from projectiles.The armor is made of strong yet very light material still allowing Griffins to fly at fast speeds. He has extremely sharp talons that can be used to cut and tear into the opponent. Being the son of the Griffin King he has a natural affinity to fire and can shoot out small C-rank fireballs that move extremely fast due to their size. He has an extremely heightened sense of smell which allows him to pinpoint the enemy locations. He has been training with Mugen ever since Akame was born, due to the special bond they have developed a fighting style with each other making them the ultimate tag-team.</p><p>*Can only be taught by Mugen Ryukyu </p><p>* Fireball counts as 1/3 moves a turn </p><p>* Fireball is short-mid range<p style="text-align: center">[spoiler]<img src="http://i609.photobucket.com/albums/tt173/Mugen_Ryukyu_some_live_some_die/Griffin.jpg" data-url="http://i609.photobucket.com/albums/tt173/Mugen_Ryukyu_some_live_some_die/Griffin.jpg" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p>[/SPOILER]</p><p></p><p>6. <strong>(Gurifin Kuchiyose no Jutsu: Hanuke) – Griffin Summoning Technique: Toothless</strong></p><p>[SPOILER]Type: Summoning</p><p>Rank: S</p><p>Range: Short </p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: Toothless is young among the Griffin population. Yet his young age does not hinder his abilities in combat nor his personality or intelligence. Toothless is an intelligent Griffin capable of easily communicating with his summoner and his fellow Griffins. He boats a friendly personality with his dry humour, teasing, and playfulness. In his home Toothless is very popular with his friends and children. All appreciate his playful behaviour. In heated combat however Toothless allows his intelligence to take over and put him into a calm and collected state. Toothless boasts a large size with a wingspan of 8.5 meters. His feathers are nearly all black allowing him to easily blend in with dark surroundings such as caves and the night sky. In flight, he is incredibly graceful and can fly as fast as any Griffin regardless of size. As a mature Griffin Toothless is highly capable of manipulating his chakra like any other living being. Toothless is noted for his unique saliva and its properties when he infuses his chakra into it. His saliva offers both offensive and supplementary purposes to the summoner allowing them to access either of its abilities depending on the situation. The first use is the usage of the saliva as a powerful adhesive. Normally, water can take on a glue like state. However, this takes that to the next level. The adhesive properties of Toothless’s saliva make it almost an instant glue (similar to Water Style: Starch Syrup Capture Field but slightly different) when it connects with the target. The glue is incredibly powerful and makes it nearly impossible to break without the use of a high ranked internal technique (S-rank raw chakra based technique, or A-rank elemental technique). In this state his saliva also has a burning property to it, this burning is produced by the very small amount of fire that resides within his mouth and due to that, the fire and his saliva merge together when Toothless needs it. While the glue hardens quickly it will also burn the target causing 2nd degree burns on contact causing immense pain. Toothless’ saliva can also take on a supplementary use as well allowing him to heal his summoner when he covers the summoner’s wounds in the saliva. The saliva is not an accurate or precise heal. It will simply stop the bleeding of surface wounds, anything deeper than that the saliva will have no effect on. It cannot repair severed limbs or anything of that degree. Simply it can stop any immediate danger and allow the summoner to fight on longer. Toothless creates this supplementary saliva by dividing the bad types of bacteria from the good ones, so he doesn't harm the user. Toothless’s final ability is one that allows him to change the colour of his black feathers to anything he wishes allowing him a potent camouflage which takes advantage of his surroundings. This is incredibly versatile and makes it so anyone outside of short range of Toothless will have great difficulty in seeing him, if one is to pay attention though, they will be able to see the ripples that Toothless will cause though the use of movement.</p><p>Notes:</p><p>- Can only be summoned once.</p><p>- Will remain on the field for a maximum of four turns. </p><p>- Toothless’s saliva ability counts as two different abilities – an offensive burning glue or a supplementary healing technique. Both are S-Rank techniques. Both techniques have a mid-range reach. Each technique can be used twice. </p><p>- The camouflage technique is an A-Rank technique. Lasts for two turns unless he uses another one of his abilities. </p><p>- The fire within Toothless' mouth cannot be used for attacks on its own, it can only be used in conjunction with the saliva.</p><p>- Each one of Toothless abilities count as a move. </p><p>- Must have signed the Griffin contrac</p><p style="text-align: center">[spoiler]<img src="http://33.media.tumblr.com/20d4d3529ecc0d431284237dbad2be9c/tumblr_nbwatoeT2x1tkgnj6o1_1280.png" data-url="http://33.media.tumblr.com/20d4d3529ecc0d431284237dbad2be9c/tumblr_nbwatoeT2x1tkgnj6o1_1280.png" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p>[/SPOILER]</p><p></p><p>7.</p><p></p><p>8.</p><p></p><p>9.</p><p></p><p>10.</p><p></p><p></p><p><strong>(Gurifon Gijutsu: Targaryen no chi) - Griffin Art: The Blood of a Targaryen</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: A-Rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: One of the greatest abilities of Griffins is, their immunity to fire. They can blaze through storms of fire, without even a scratch on their body. Their skin is so tough, that it can withstand even the hottest temperatures of fire. Users of the Griffin Contact can take advantage of this ability, by forming the seal of confrontation, to summon the Griffin's skin from their homeland (similar to summoning Toad stomach). As soon as the seal is formed, the user's body undergoes changes. From the pores of his skin, the skin of griffin emerges all over their body, like fungus taking over a piece of bread. The skin, red-black in color, creates a tight mesh over the user's body, to a form a coating over their existing skin, that provides certain qualities to the user's body. The Griffin skin serves two purposes: The first being the obvious, that it renders the user immune to all flame type fire attacks S-rank and below. However, the user will take damage if the fire attacks contain rocks or other debris (only impact damage). The second purpose is that, the skin helps the body to maintain homeostasis. Any changes in temperature outside, will not affect the body of the user. However, both these properties only work as long as the user is covered in the Griffin Skin. The skin being so tough, also allows the user to take lesser damage from taijutsu based attacks (-20 damage).</p><p>Note: The skin reverts to homeland after 4 turns.</p><p>Note: Can only be used once per battle/twice per event.</p><p>Note: Must have signed the Griffin contract.[/spoiler]</p><p><strong>(Gurifin Kuchiyose no Jutsu: Benzaiten & Idaten) - Griffin Summoning Technique: Benzaiten & Idaten</strong></p><p>[spoiler]Type: Summoning</p><p>Rank: S-Rank</p><p>Range: Short </p><p>Chakra: 40</p><p>Damage: N/A </p><p>Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll in order to summon Benzaiten and Idaten, the Harmonic Twins. As twins, they share similar appearances, voices, abilities, etc, however they have radically differing personalities, which is how one can usually tell them apart. As a result of their "unique" birth, being hatched from the same egg, the twin Griffins developed a special equilibrium of Chakra natures, a delicate balance of Element's and applications for those Elements that should have been inherited by a single Summon, but were split amongst the Twins in this case. Not only has this bonded the twins out of a sense of necessity, it's also made them one of the best duos in the Summoning Animal community.</p><p></p><p>Idaten: The eldest of the twins, Idaten is also the more dangerous of the two as his brash, hotheaded nature and headstrong personality always seems to get himself into danger, simply for the fun he finds in it. A majestic beast to behold, he is six foot tall, eleven feet in length and both his feathers and fur have a dark striped pattern running through them. Idaten also possesses a large plumage of feathers and hair rolling from his head to his tail, which he displays with great pride and zeal whenever the opportunity arises. Idaten is known for his affinity to perform offensive forms of Sound Release, such as "(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill" and "(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill" up to A-Rank. In addition to this, Idaten also possesses an affinity for Lightning Release Jutsu up to B-Rank and of course, usage of any Jutsu by Idaten counts towards the users 3 moves per turn.</p><p></p><p>Benzaiten: Younger brother to Idaten, Benzaiten is more relaxed and timid, preferring to take a more tactical approach to battle than his brother. Benzaiten's fur and feathers are a lighter shade than Idaten's, with dark brown spots speckling his entire coat and plumage. His lithe figure and generally slimmer frame would make one believe he is weaker than Idaten, however this is not the case. Just like Idaten, Benzaiten is known for his special equilibrium of Nature Affinities. Benzaiten is well known for his usage of "covert" and Supplementary forms of Sound Release. Idaten has such a highly tuned sense of hearing that he always has the "(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill" activated passively, allowing him to keep his Summoner updated on specific details, such as the location of their opponent/ target, should other methods of detection be unavailable. Benzaiten also has access to other indirect Sound Release skills, such as "(Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines" or "(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness". Benzaiten has access to like Sound Related skills up to A-Rank. In addition to this, Benzaiten is also able to perform Wind Release Jutsu up to B-Rank and besides the aforementioned case of "(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill", each count as a usage towards the users 3 moves per turn.</p><p></p><p>Note: Can only be summoned once.</p><p>Note: Each Griffin can remain on the field for a maximum of four turns.</p><p>Note: Cannot summon any other Griffin for the next two turns.</p><p>Note: Must have signed the Griffin contract.[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Lucifer, post: 19428860, member: 66795"] [b]Re: 「Tower of God」[/b] [CENTER][IMG]http://www.myobokuzan.org/NB/up/a5620ca193dfbb38da885cd9dc4d0c42.png[/IMG] [IMG]http://www.servimg.com/u/f89/13/59/33/97/orotat13.gif[/IMG] [SIZE=7][glow="cyan"][b]「[COLOR="royalblue"]召喚一蛇[/COLOR]」[/b][/glow][/SIZE] [/CENTER] [right]F-Ranks[/right] [B](Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda[/B] [SPOILER]Rank: Forbidden Rank Type: Offensive/Defensive Range: Short Chakra cost: 50 Damage points: N/A (-10 to user upon summoning) Description: Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once. Note: requires snake contract Note: can only be summoned once[/SPOILER] [right]A-Ranks[/right] [B](Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes[/B] [SPOILER]Rank: A-Rank Type: Supplementary Range: Short Chakra cost: 30 Damage points: N/A Description: The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage. Note: requires snake contract. Note: can only be summoned once[/SPOILER] [B](Hebi Risu no Jutsu) – Snake Explosion Technique[/B] [SPOILER]Rank: A Type: Attack Range: Short – Mid Chakra cost: 30 Damage points: 60 Description: The user turns their hands into a number of huge snakes that hit the opponent upwards. Next, one snake grabs the opponent in its jaws and drags the opponent into the pile of snakes left below. The user then sends a pulse of chakra into the pile, detonating the snakes into a massive explosion. Note: May only be used once per battle[/SPOILER] [B](Jagei Jubaku) – Snake Authority Spell[/B] [SPOILER]Rank: A Type: Offensive/ Supplementary Range: Short-Mid Chakra cost: 30 Damage points: N/A Description: The user extends Large snakes from their sleeves, which then coil around the target/s and then binds them. With the further addition of the users murderous intent they then can weaken their targets resolve and temporarily paralyze them in place. Note: Must be able to summon Snakes[/SPOILER] [B](Mandara no Jin) – Myriad Snake Net[/B] [SPOILER]Rank: A Type: Offensive Range: Mid Chakra cost: 30 Damage points: 60 Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them while biting them and crushing them. Note: Must be able to summon snakes[/SPOILER] [B](Dakōmō) - Snake Steel Net[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra Cost: 30 Damage points: 60 Description: Once the user has used (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes, snakes emerge from the summoned snakes mouths in order of two's and from those ones others are summoned through the mouths in a continuous order in an attempt to capture their target. As the snakes continue to multiply, they become smaller and smaller the farther they are from the epicentre of this technique. Note: Requires signing of the Snake contract Note: can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/SPOILER] [right]B-Ranks[/right] [B](Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes[/B] [spoiler]Rank: B-Rank Type: Supplementary Range: Short Chakra cost: 20 Damage points: N/A Description: The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage. Note: requires snake contract. Note: can only be summoned once[/spoiler] [B](Kuchiyose no Jutsu: Sōtōja) - Summoning Technique: Dual Headed Snakes[/B] [SPOILER]Type: Supplementary Rank: B-Rank Range: Short Chakra: 20 Damage: N/A Description: The user summons a double-headed, snake to attack his enemies. The snake is not big but is very fast and dangerous. Its bite carries a B-Rank physical damage and its body is small and slippery. Its mass is somewhat larger than the user but not by much. Note: Requires signing of the Snake Contract Note: Can only be summoned once[/SPOILER] [B](Hebi o Kyūshū) - Chakra Absorbing Snakes [/B] [SPOILER]Type: Offensive/Supplementary Rank: B Range: Short Chakra Cost: 20 (-50 chakra per turn) Damage points: N/A Description: The user restrains the target with snakes that he summons from his sleeves which will wrap around the target and steadily absorbs their chakra. The more the captured target increases their chakra, the tighter the grip from the snakes. The snakes however cannot absorb endless amounts of chakra and will eventually saturate. They are also susceptible to damage from techniques and their binding power is of B-Rank physical strength. While bound, the target will face a stead drain of chakra which will make it increasingly difficult to mold chakra for techniques (1st turn, no S-Ranks or above, 2nd turn, no A-Ranks or above, 3rd turn and onwards, no B-Rank or above). Senjutsu chakra or Bijuu chakra cannot be absorbed and will immediately end the technique, making the snakes either crumble into rocks or disintegrate. The chakra drained is lost. Note: Binding can last up to 4 turns Note: Can only be used by Snake Summoners and requires Fuuinjutsu knowledge.[/SPOILER] [B](Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands[/B] [SPOILER]Rank:B Type:Supplementary Range:Short-Mid Chakra Cost: 20 Damage Points: 40 Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Note: Must be able to summon snakes[/SPOILER] [B](Kyodaija Kawarimi) - Snake Body Replacement[/B] [SPOILER]Rank: B Type: Supplementary Range: Short-mid Chakra cost: 20 Damage points: N/A Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique while the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable. Note: can only be used by Snake summons[/SPOILER] [B](Akai Shima Moyō no Hebi) - Red Banded Snake[/B] [SPOILER]Rank: B Type: Offensive Range: Short Chakra cost: 20 Damage points: 40 Description: The user will release several snakes from his sleeve that attack the opponent and then lifts them into the air, where the snakes then detach from the user and then spins around the opponent whilst attacking them multiple times before dispersing. Note: Must have signed the snake summoning contract.[/SPOILER] [B](Hebi Kage Bushin) - Snake Clone Technique[/B] [SPOILER]Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage points: N/A Description: A jutsu develop for spying and gathering information which involves the user summoning a small snake from his sleeve. The user will then have the snake transform into a pure reflection of themselves. The user is able to know exactly what the clone is doing. The clone is only able to use basic snake ninjutsu and taijutsu up to B rank. The clone is linked to the user and is controlled at a distance through mental commands, unlike normal clones which can act independent from the user. Note: Counts towards the users clone limit. Note: Only one can be made at a time.[/SPOILER] [RIGHT]C-Ranks[/RIGHT] [B](Jasenshi) Spinning Snake Thorn[/B] [SPOILER]Rank: C Type: Offensive Range: Short-Mid Chakra cost: 15 Damage points: 30 Description: A technique exclusive to (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes in which they will release drill-like projectiles from their mouths at the target. Note: Requires signing of the Snake contract Note: Can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/SPOILER] [B](Senei Jashu) - Hidden Shadow Snake Hands[/B] [SPOILER]Rank: C Type:Supplementary Range:Short-Mid Chakra Cost:15 Damage Points: 30 Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Note: Must be able to summon snakes[/SPOILER] [center][IMG]http://www.myobokuzan.org/NB/up/f9f1ae83af330392553f311be2776c04.png[/IMG] [IMG]http://www.myobokuzan.org/NB/up/3b3af382fcdd98f51720f6f5e3dd98c8.png[/IMG] [SIZE=7][glow="cyan"][b]「[color=royalblue]召喚[/color]」[/b][/glow][/SIZE][/center] [B]Summoning Animal[/B]: Griffins [B]Scroll Owner[/B]: Nathan [B]Other Users who have signed contract[/B]: Lucifer, Yume, Hard, BlackCrow, [B]Summoning Boss if existing[/B]: Hono [B]Other Summoning Animals tied to contract[/B]: Amaymon, Belphegor, Lilith, Akame, Toothless [B]Summoning Animals[/B]: 1. [b]Kuchiyose: Hono Gurifin kōtei) Summoning: Hono, The Griffin Emporer.[/b] [SPOILER]Rank: S Type: Supplementary Range: Short Chakra: 40 Damage: N/A (60 w/ A-Ranked fire stream's) Description: Hono is the emporer of all Griffin's. He is also known to be the most powerful of all Griffon's. Hono earned this title by defeating Tsume in an all out battle for the title. He has a very calm, nice, and forgiving personality. Hono mean's blaze, and Hono certainly live's up to his name. He is a very powerful creature, who does not have to rely on special ability's or ninjutsu in a battle. Hono is very capable physically, having a very muscular body and razor sharp claw's that can tear through flesh like butter. He can move and run with immense speed, and he can soar through the air even faster. Due to his speed he move's faster then a shinobi sage. But Hono earned his name through special ability. He can easily breathe stream's of fire that are capable of scortching anything in his path. ♦ Can only be summoned once per battle. ♦ Must have signed Griffin Contract. ♦ Fire Stream count's as a move. ♦ Fire Stream's are A ranked, and reach up to mid range. ♦ Lasts 4 turn's before dispersing.[center] [SPOILER][IMG]http://i608.photobucket.com/albums/tt164/Uzitachi/Bio_Engineered_Dragriph_by_ProlificPen-1.jpg[/IMG][/SPOILER][/center][/SPOILER] 2. [b](Kuchiyose No Jutsu: Berufegōru) - Summoning Technique: Belphegor[/b] [SPOILER]Type: Summoning Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Belphegor, the thunder emperor, Bell is a extremly large Gryphon and is able to carry a total of three people on his back, he is the exact same size as gamaken, but what makes him special is his fur/feathers it has gray-brown-blueish colors, with the tips of his feathers colored deep royalblue, and his eyes are completely blue with the round border being gray. Bell has the manipulation of the lightning affinity, from his birth he trained to master the lightning element and thus he become more accustomed to it, therefore he can use the lightning element upto S-rank, not to mention that his both wings are always covered with S-Ranked lightning when summoned he can use it in close combat, Belphegor does not need any handseals to perform lightning techniques, due to his mastery over the lightning element he even rivals the fire emperor. Belphergor is often refered to as the Lightning Emperor. ♦ Note: Bell can only be summoned once per battle. ♦ Note: Belphegor can stay on the field for 5 turns per battle. ♦ Note: Can only be taught by the holder of the gryphon contract.[CENTER][SPOILER][IMG]http://img822.imageshack.us/img822/6251/f6da9a5c0f7628d7616bd76.jpg[/IMG][/SPOILER][/CENTER][/SPOILER] 3. [b](Kuchiyose No Jutsu: Amaimon) - Summoning Technique: Amaymon[/b] [SPOILER]Type: Summoning Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Amaymon, the earth emperor, Amaymon is a very large Gryphon and is able to carry a total of five people on his back, he is the exact same size as gamahiro, Amaymon usualy wears silver armor, which protects him from kunai's and basic weapons, as seen in the picture, but what makes him special is his looks his fur/feathers are goldish/silver of color, with the tip of his feathers colored light brown, and his eyes are the color of the desert repersenting his elemental affinity, he has a very interesting body strucutre which is very well build even amongs the Gryphon's it's muscular and just as hard as stones. Amaymon has the manipulation of the Earth affinity, from his birth he trained to master the earth element in Iwagakure and thus he became more accustomed to it, therefore she can use the earth element upto S-rank, without any use of hand seals (counting towards the users moves), and he can only perform his jutsu's while he is on the ground. Amaymon is often refered to as the Earth King, Amaymon. ♦ Note: Amaymon can only be summoned once per battle. ♦ Note: Amaymon can stay on the field for 5 turns per battle. ♦ Note: Can only be taught by the holder of the gryphon contract.[CENTER][SPOILER][IMG]http://www.myobokuzan.org/NB/up/1bb0518f164d8cc515255d54c406ef01.png[/IMG][/SPOILER][/CENTER][/SPOILER] 4. [b](Kuchiyose No Jutsu: Ririsu) - Summoning Technique: Lilith[/b] [SPOILER]Type: Summoning Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and mighty Lilith, the sky empress, Lilith is a fairly large gryphon and is able to carry a total of three people on her back, she is the exact same size as sasuke's hawk, but the thing that makes her special is her looks, her fur is completely sky blue, with the tip of her feathers colored light orange-blue, and her eyes are the color of the skies resembeling her elemental affinity, Lilith's both wings are always covered with a sort of s-ranked wind barrier which cuts everything that comes near it, this comes handy in close combat, Lilith has a very interesting bone strucutre which is hollow from the inside and very thin, thus it makes her lighter allowing her to be the most fastest gryphon of her kind to ever exist, a normal ninja could easly loose track of her in the skies, and she is also very hard to spot due to her effective camouflage. Lilith has the manipulation of the wind affinity, from her birth she trained to master the wind element and thus she became more accustomed to it, therefore she can use the wind element upto S-rank (counting towards the users moves), without the use of any handseals. Lilith is often refered to as the Sky Empress, or simply Sora. ♦ Note: Lilith can only be summoned once per battle. ♦ Note: Lilith can stay on the field for 5 turns per battle. ♦ Note: Can only be taught by the holder of the gryphon contract.[CENTER][SPOILER][IMG]http://img194.imageshack.us/img194/300/93514065559d5acb418fa6c.jpg[/IMG][/SPOILER][/CENTER][/SPOILER] 5. [B](Kuchiyose No Jutsu: Akame) - Summoning Technique: Akame[/B] [SPOILER]Type: Summoning Rank: B Range: Short Chakra Cost: 20 Damage Points: N/A Description: The user must bite his thumb and wipe the bloood on his tattoo and snaps his fingers to summon Akame, Prince Of The Griffins. Akame meaning Red eyes was given that name by his Dad, The Griffin King. He is a Griffin chick, he is about the same size as a bear cub. Due to the fact that he has no fur yet he is placed in jet black looking armor which is given to all baby Griffins.The armor protects him from projectiles.The armor is made of strong yet very light material still allowing Griffins to fly at fast speeds. He has extremely sharp talons that can be used to cut and tear into the opponent. Being the son of the Griffin King he has a natural affinity to fire and can shoot out small C-rank fireballs that move extremely fast due to their size. He has an extremely heightened sense of smell which allows him to pinpoint the enemy locations. He has been training with Mugen ever since Akame was born, due to the special bond they have developed a fighting style with each other making them the ultimate tag-team. *Can only be taught by Mugen Ryukyu * Fireball counts as 1/3 moves a turn * Fireball is short-mid range[CENTER][spoiler][IMG]http://i609.photobucket.com/albums/tt173/Mugen_Ryukyu_some_live_some_die/Griffin.jpg[/IMG][/spoiler][/CENTER][/SPOILER] 6. [b](Gurifin Kuchiyose no Jutsu: Hanuke) – Griffin Summoning Technique: Toothless[/B] [SPOILER]Type: Summoning Rank: S Range: Short Chakra: 40 Damage: N/A Description: Toothless is young among the Griffin population. Yet his young age does not hinder his abilities in combat nor his personality or intelligence. Toothless is an intelligent Griffin capable of easily communicating with his summoner and his fellow Griffins. He boats a friendly personality with his dry humour, teasing, and playfulness. In his home Toothless is very popular with his friends and children. All appreciate his playful behaviour. In heated combat however Toothless allows his intelligence to take over and put him into a calm and collected state. Toothless boasts a large size with a wingspan of 8.5 meters. His feathers are nearly all black allowing him to easily blend in with dark surroundings such as caves and the night sky. In flight, he is incredibly graceful and can fly as fast as any Griffin regardless of size. As a mature Griffin Toothless is highly capable of manipulating his chakra like any other living being. Toothless is noted for his unique saliva and its properties when he infuses his chakra into it. His saliva offers both offensive and supplementary purposes to the summoner allowing them to access either of its abilities depending on the situation. The first use is the usage of the saliva as a powerful adhesive. Normally, water can take on a glue like state. However, this takes that to the next level. The adhesive properties of Toothless’s saliva make it almost an instant glue (similar to Water Style: Starch Syrup Capture Field but slightly different) when it connects with the target. The glue is incredibly powerful and makes it nearly impossible to break without the use of a high ranked internal technique (S-rank raw chakra based technique, or A-rank elemental technique). In this state his saliva also has a burning property to it, this burning is produced by the very small amount of fire that resides within his mouth and due to that, the fire and his saliva merge together when Toothless needs it. While the glue hardens quickly it will also burn the target causing 2nd degree burns on contact causing immense pain. Toothless’ saliva can also take on a supplementary use as well allowing him to heal his summoner when he covers the summoner’s wounds in the saliva. The saliva is not an accurate or precise heal. It will simply stop the bleeding of surface wounds, anything deeper than that the saliva will have no effect on. It cannot repair severed limbs or anything of that degree. Simply it can stop any immediate danger and allow the summoner to fight on longer. Toothless creates this supplementary saliva by dividing the bad types of bacteria from the good ones, so he doesn't harm the user. Toothless’s final ability is one that allows him to change the colour of his black feathers to anything he wishes allowing him a potent camouflage which takes advantage of his surroundings. This is incredibly versatile and makes it so anyone outside of short range of Toothless will have great difficulty in seeing him, if one is to pay attention though, they will be able to see the ripples that Toothless will cause though the use of movement. Notes: - Can only be summoned once. - Will remain on the field for a maximum of four turns. - Toothless’s saliva ability counts as two different abilities – an offensive burning glue or a supplementary healing technique. Both are S-Rank techniques. Both techniques have a mid-range reach. Each technique can be used twice. - The camouflage technique is an A-Rank technique. Lasts for two turns unless he uses another one of his abilities. - The fire within Toothless' mouth cannot be used for attacks on its own, it can only be used in conjunction with the saliva. - Each one of Toothless abilities count as a move. - Must have signed the Griffin contrac [CENTER][spoiler][img]http://33.media.tumblr.com/20d4d3529ecc0d431284237dbad2be9c/tumblr_nbwatoeT2x1tkgnj6o1_1280.png[/img][/spoiler][/CENTER][/SPOILER] 7. 8. 9. 10. [B](Gurifon Gijutsu: Targaryen no chi) - Griffin Art: The Blood of a Targaryen[/B] [spoiler]Type: Supplementary Rank: A-Rank Range: Short Chakra: 30 Damage: N/A Description: One of the greatest abilities of Griffins is, their immunity to fire. They can blaze through storms of fire, without even a scratch on their body. Their skin is so tough, that it can withstand even the hottest temperatures of fire. Users of the Griffin Contact can take advantage of this ability, by forming the seal of confrontation, to summon the Griffin's skin from their homeland (similar to summoning Toad stomach). As soon as the seal is formed, the user's body undergoes changes. From the pores of his skin, the skin of griffin emerges all over their body, like fungus taking over a piece of bread. The skin, red-black in color, creates a tight mesh over the user's body, to a form a coating over their existing skin, that provides certain qualities to the user's body. The Griffin skin serves two purposes: The first being the obvious, that it renders the user immune to all flame type fire attacks S-rank and below. However, the user will take damage if the fire attacks contain rocks or other debris (only impact damage). The second purpose is that, the skin helps the body to maintain homeostasis. Any changes in temperature outside, will not affect the body of the user. However, both these properties only work as long as the user is covered in the Griffin Skin. The skin being so tough, also allows the user to take lesser damage from taijutsu based attacks (-20 damage). Note: The skin reverts to homeland after 4 turns. Note: Can only be used once per battle/twice per event. Note: Must have signed the Griffin contract.[/spoiler] [B](Gurifin Kuchiyose no Jutsu: Benzaiten & Idaten) - Griffin Summoning Technique: Benzaiten & Idaten[/B] [spoiler]Type: Summoning Rank: S-Rank Range: Short Chakra: 40 Damage: N/A Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll in order to summon Benzaiten and Idaten, the Harmonic Twins. As twins, they share similar appearances, voices, abilities, etc, however they have radically differing personalities, which is how one can usually tell them apart. As a result of their "unique" birth, being hatched from the same egg, the twin Griffins developed a special equilibrium of Chakra natures, a delicate balance of Element's and applications for those Elements that should have been inherited by a single Summon, but were split amongst the Twins in this case. Not only has this bonded the twins out of a sense of necessity, it's also made them one of the best duos in the Summoning Animal community. Idaten: The eldest of the twins, Idaten is also the more dangerous of the two as his brash, hotheaded nature and headstrong personality always seems to get himself into danger, simply for the fun he finds in it. A majestic beast to behold, he is six foot tall, eleven feet in length and both his feathers and fur have a dark striped pattern running through them. Idaten also possesses a large plumage of feathers and hair rolling from his head to his tail, which he displays with great pride and zeal whenever the opportunity arises. Idaten is known for his affinity to perform offensive forms of Sound Release, such as "(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill" and "(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill" up to A-Rank. In addition to this, Idaten also possesses an affinity for Lightning Release Jutsu up to B-Rank and of course, usage of any Jutsu by Idaten counts towards the users 3 moves per turn. Benzaiten: Younger brother to Idaten, Benzaiten is more relaxed and timid, preferring to take a more tactical approach to battle than his brother. Benzaiten's fur and feathers are a lighter shade than Idaten's, with dark brown spots speckling his entire coat and plumage. His lithe figure and generally slimmer frame would make one believe he is weaker than Idaten, however this is not the case. Just like Idaten, Benzaiten is known for his special equilibrium of Nature Affinities. Benzaiten is well known for his usage of "covert" and Supplementary forms of Sound Release. Idaten has such a highly tuned sense of hearing that he always has the "(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill" activated passively, allowing him to keep his Summoner updated on specific details, such as the location of their opponent/ target, should other methods of detection be unavailable. Benzaiten also has access to other indirect Sound Release skills, such as "(Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines" or "(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness". Benzaiten has access to like Sound Related skills up to A-Rank. In addition to this, Benzaiten is also able to perform Wind Release Jutsu up to B-Rank and besides the aforementioned case of "(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill", each count as a usage towards the users 3 moves per turn. Note: Can only be summoned once. Note: Each Griffin can remain on the field for a maximum of four turns. Note: Cannot summon any other Griffin for the next two turns. Note: Must have signed the Griffin contract.[/spoiler] [/QUOTE]
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