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Naruto Role Playing
Jutsu
Custom Jutsu Users
✘ The Eye of the Storm ✘
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<p>[QUOTE="Noni, post: 18834919, member: 174639"]</p><p style="text-align: center"><img src="http://i.imgur.com/oYlG6m9.png" data-url="http://i.imgur.com/oYlG6m9.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><strong><span style="font-size: 12px"><p style="text-align: center">Custom Fighting Styles</p></p> <p style="text-align: center"></span></strong>[HR][/HR]</p> <p style="text-align: center"><span style="color: #800000"><span style="font-size: 12px">Football Arts</span></span></p><p>[HR][/HR]</p><p>[SPOILER]</p><p></p><p></p><p>[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=485115">Learned here</a></p><p></p><p></p><p><span style="color: #800000">Football Arts: Gouenji's Legacy (Shuukyuu Geijutsu: Izou no Gouenji ) </span></p><p>Type: Offense</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user begins dribbling the ball, and suddenly kicks it high into the air and jumps. As he jumps, he surrounds his leg with fire chakra, and at the same time spins creating a flame tornado. Using the momentum, the user kicks the ball as hard as he can, transferring the fire chakra to the ball so that it is on fire and flies forward at the opponent.</p><p></p><p><span style="color: #800000">Football Arts: Curve Ball-(Shuukyu Geijutsu: Sori Butokai)</span></p><p>Type: Offense</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will either create a ball made up of pure chakra or use a pre-existing soccer ball (CW). They will kick the ball with the inside of their foot, while swinging their leg in a large arc with a heavy follow through. This will cause the ball to have a massive lateral spin. The ball will race towards the opponents location, but due to the heavy follow through the ball will actually pass the opponent during flight, not harming them whatsoever in this stage, but due to the massive spin and force delivered, the ball will make a sudden curve during flight, where it will change direction and had back towards the opponent, by making a circular curve, hitting them from behind. This jutsu makes for a powerful deceptive attack. The user is able to perform the kick in almost any position due to having excelled acrobatic abilities because of the fighting style, the user would just have to make sure they kick the ball correctly.</p><p></p><p>Note: Can only be used three times</p><p>Note: Requires a two turn break between usage.</p><p>Note: Must be a practitioner of Football Arts</p><p></p><p><span style="color: #800000">Knuckle Ball-(Fushi Butoukai)</span></p><p>Type: Offense</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will either create a ball made up of pure chakra or use a pre-existing soccer ball (CW). The user will simply deliver a powerful kick aiming towards the middle of the ball but the leg will swing in a low arc, quickly recoiling his leg back after making contact with the ball, this also means there is little to no follow through after the kick. This causes the ball to race towards the opponent in a very awkward and confusing motion, with the ball seemingly moving from all directions in a short direction as it makes its way towards the opponent, this makes it very difficult for the opponent to predict where the ball is heading or where the user aimed, but as it goes close to the opponent it will make a sudden curve and head straight towards the opponent (about 2 meters within the opponents range) which will knock the opponent back and inflicting blunt force damage. The user is able to perform the kick in almost any position due to having excelled acrobatic abilities because of the fighting style, the user would just have to make sure they kick the ball correctly. If used with a CW soccer ball, this can be added with wind release to match its unpredictable movement and even slice through the opponent.</p><p></p><p>Note: Can only be used three times</p><p>Note: Must be a practitioner of Football Arts</p><p>Note: Must have wind release mastered to perform the skill with the CW</p><p></p><p><span style="color: #800000">Football (Shuukyuu)</span></p><p>Type: Weapon</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: N/A (10 to fill the ball)</p><p>Damage: N/A</p><p>Description: At first appearing to be a minature soccerball about the size of your thumb. This is simply for the purpose of easy transportation. The weapon itself is primarily wind based. The user can expand it in size by filling it with air by channeling wind chakra into the ball through physical contact with the user's skin. This doesen't take much time at all, and it can reach the size of a normal ball. When in normal size, the ball can do extreme blunt damage to the opponent if it hits him, and is able to bounce a very far distance. It is extremely difficult to pop the ball, normal weapons won't do the trick. It takes an elemental jutsu of at least A rank, or a regular ninjutsu of S rank to pop. The ball also has the ability to return to the user whenever he wills it to, and it moves at the speed of a thrown kunai. This ball is usually used in the application of Football Arts.</p><p></p><p>Restrictions</p><p></p><p>Can only be wielded by those trained in Football Arts</p><p>Can only be taught by Vex</p><p>[HR][/HR]</p><p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 12px"><span style="color: #696969">Graceful Fist</span></span></p><p>[HR][/HR]</p><p>[SPOILER]</p><p></p><p></p><p>[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=484933">Learned here</a></p><p></p><p><span style="color: #696969">Yūgana Ken: Kamino Sonci | Graceful Fist: The God's Respect</span></p><p>Type: Defensive, Supplementary, Offensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This is one of the basic counters of the fighting style. When an opponent is attempting a kick towards the user in any directions or area of the users body, the user due to their flexible motion is able to move around to position himself properly to ready is counter. The user will gather fuuton chakra towards one of their hands and sharpen the chakra around their hand to increase its cutting efficiency. The moment an opponent attempts to use a upper body attack, they will use the hand that gathered the fuuton chakra, to block the attack. Now only does the opponent block the attack but since the style revolves around always countering an opponents movement, the user will immediately severe a muscle of the opponents hand located around the wrist. An example is, if the opponent is attempting a hook punch, the user will simply raise their hands to block the hand that the opponent is using to punch the opponent, but as they block they will keep their palm open and slice the muscle as they block the punch. The block and cut is basically done at the same time when contact is made, thus allowing this jutsu to keep true with one of the rules of the fighting style. This counter only works with upper body attacks (Punches, palm thrusts, etc)</p><p>Note:</p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p>- Can only be used four times per-match</p><p></p><p><span style="color: #696969">Yūgana Ken: Kamino Ai | Graceful Fist: The God's Love</span></p><p>Type: Defence/Supplementary/Offensive</p><p>Rank: B-rank</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This is one of the basic counters of the fighting style. When an opponent is attempting a kick towards the user in any directions or area of the users body, the user due to their flexible motion is able to move around to position himself properly to ready is counter. The moment an opponent attempts to kick the user, the user will gather fuuton chakra towards one of their hands and sharpen the chakra around their hand to increase its cutting efficiency. They will then use the hand that gathered the fuuton chakra, to block the attack. Not only does the opponent block the attack but since the style revolves around always countering an opponents movement, the user will immediately severe a wound of the opponents foot located around the ankle. For example if they are trying a round house kick to the users head, the user will block the kick while severing the wound located on the foot (around the ankle) by raising their hand to level with the wound, since that was the area attempting to make contact with the opponents head. The block and cut is basically done at the same time when contact is made, thus allowing this jutsu to keep true with one of the rules of the fighting style. This counter only works towards the lower body of the opponent, specifically their legs (Spinning kick, straight kick, etc). The severing of the wound will inflict an annoying, pinch type pain. Not only will this slow down the opponents movement but also it will begin to spill blood (though it will not necessarily kill them).</p><p>Notes:</p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p>- Can only be used four times</p><p></p><p><span style="color: #696969">Yūgana Ken: Mitsukai Yabureme | Graceful Fist: Angel's Tear </span></p><p>Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will gather a large amount of fuuton chakra towards both of their hands create a semi-transparent aura around their hand. The same process is done towards the users knees as well. The user will then dash towards the opponent and attempts to deliver a jumping knee thrust but the moment the opponent begins to react towards the knee thrust, because of the users clarity and reactive ability will then snap that same knee back basically faking the knee thrust and instead delivering a sharp finger slash in a horizontal manner while still in the air, towards the wound of the opponents neck, cutting that area completely which will generate serious pain towards the neck while at the same time the opponent will be unable to move their head around while blood spilling heavily from the area cut . The user will then land on the ground and once again deliver a finger slash but towards the solar plexus cutting it in half, finishing the opponent off.</p><p>Notes: </p><p>- Can only be used three times per-match.</p><p>- Must wait two turns before using this technique again. </p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p></p><p><span style="color: #696969">Yūgana Ken: Warai Doukeshi | Graceful Fist: The Laughing Court Jester</span></p><p>Type: Offense</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: A deceptive move for the fighting style. The user will gather fuuton chakra towards each of their hands. The user will use one of their hands, by opening their palm, and having their fingers face towards the eye of the opponent, the user will attempt to deliver a straight eye jab. The hand though, progresses at a normal pace, similar to regular ninjas. The main purpose is not to necessarily strike the eyes of the opponent but to force their attention towards the fingers. As the opponent focused towards the hand coming at their eyes, basically after the first hand jabs the opponent in their eye's at a normal pace track-able by normal ninjas, the user will right after hitting the opponent with the eye jab use their other hand to deliver a much quicker (matching the basic speed of the fighting style) and aggressive hit aiming towards the opponents chest, delivering a slash which is quite deep and a large amount of blood will begin to spill, inflicting serious pain. The opponent will be severely harmed if they take a full hit from this attack. It becomes extremely difficult for the opponent to notice the slash due to the distraction and pain from the finger jab which makes it a formidable technique, and difficult to deduce.</p><p>Notes:</p><p>- Can only be used twice in battle</p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p>- Must wait one turn before use again</p><p></p><p><span style="color: #696969">Yūgana Ken: Buuto wo Houki Shimasu | Graceful Fist: Relinquishing the Boot</span></p><p>Type: Offense-Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: A corresponding combo similar to the other combos displayed by the fighting style. The user will take a basic stance and channel fuuton chakra towards each of their hands increasing its cutting proficiency and accuracy. The user will squat low or try to position his body in a way where he is level with the opponents legs. The user will thrusts both their hands towards the muscle of the opponents thigh, this muscle is located right on the hip flexor of the opponent and severe the muscle. After severing these muscles, the opponent will begin to shake starting from their feet and feel slight pain. In quick succession the user will lower their hands and thrusts both hands at the same time once again towards another muscle located on the thigh, that is located right in front of the quadriceps. After this the opponent will be unable to stay on both feet, they will likely fall over due to the fact they will not be able to stand properly because of the severed muscles on their legs. The opponent of course would not be able to even move around with their legs whatsoever, the blood spilling will not kill the opponent neither though but it will inflict sharp, pinch like pain.</p><p>Notes:</p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p>- Can only be used three times per-match</p><p>- Must wait one turn before using this technique again and no Graceful Fist jutsu the next turn </p><p></p><p><span style="color: #696969">Yūgana Ken: Tenkei Songu | Graceful Fist: Heaven's Song</span></p><p>Type: Supplementary, Offensive</p><p>Rank: S-Rank</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Heaven's song is considered the basic form of the Graceful Fist. The user will gather a large sum of fuuton chakra towards every point of their body and release it forward to create a semi-transparent white aura around the users body (finger tips, limbs, stomach area, etc.). When releasing this style the users take up the properties of fuuton chakra that corresponds with Graceful fist. The user will feel much lighter and fluid when using the style, especially in hand to hand combat where the user will be able to react with ease. This is because Graceful fist allows the user to watch the opponents every move with high level of clarity, this allows the user to counter an opponents attack in hand to hand combat. Due to being much lighter with the wind chakra around their body the user will be able to leap further and move around quicker. The user will also obtain a higher attack potency in battle. The user, whenever they deliver a attack towards the opponent it will cause serious sharp cutting pain because of the attributes the fighting style takes up. The sharp pain is precise and accurate furthermore since the user has high knowledge of the human body, knowing where every muscle and ligament are located they can use this cutting property to cut the muscles because of the sharpness this fighting style grants towards the user. This means the user can rip a muscle of the opponents biceps for example and completely render that arm useless or move with serious pain. </p><p>Notes:</p><p>- Can only be used three times per-match.</p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p>- Can only be used in conjunction with Graceful Fist techniques.</p><p></p><p><span style="color: #696969">Yūgana Ken: Kenwo Houki Shimasu | Graceful Fist: Relinquishing the Sword</span></p><p>Type: Offensive/Supplementary</p><p>Rank: S-Rank</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: A efficient and fast pace combo attack, the user will take a basic stance and channel fuuton chakra towards each of their hands increasing its cutting proficiency and accuracy. The user will first start off with aiming towards the wound of the opponents hand, severing it, and in quick succession the user will use their other hand to severe the wound of the other hand of the opponent. After severing that wound, the user will lift both their hands and slice the wound of the lower arm, this for each arm, done one after the other, similar to how the user severed the wounds of the opponents hand. Then with the same exact pattern but this time lifting their hands higher, they will severe the wounds of the upper arm located slightly under the shoulder, slicing the wounds one after the other. Due to the accuracy of each slice delivered, the user will be sure to slice only the wounds, basically leaving deep cuts (three on each arm) that will begin to spill blood slowly (though not something that will kill them). Due to having all the wounds of the opponents arms severed they will be completely rendered useless (the opponents arms). This means using hand seals or wielding weapons with the use of their hands would be impossible.</p><p>Notes:</p><p>- Must be a practitioner of Yūgana Ken | Graceful Fist</p><p>- Can only be used three times per-match</p><p>- Must wait one turn before using this technique again</p><p>[HR][/HR]</p><p style="text-align: center"><span style="font-size: 12px"><span style="color: #FFA07A">Order of the Warrior Monks</span></span></p><p>[HR][/HR]</p><p>[SPOILER]</p><p></p><p></p><p>[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=501067">Learned here</a></p><p></p><p><span style="color: #FFA07A">(Sōhei no Junban: Roki no sagi) ✖ Order of the Warrior Monks: Loki's Deception ✖ </span></p><p>Rank: C</p><p>Type: Defense | Attack</p><p>Range: Short</p><p>Chakra Cost: N/A</p><p>Damage Points: 30</p><p>Description: The user begins by spinning one staff in front of themselves at high speeds, the rotating action acting as a type of barrier to keep incoming attacks from landing. The user will then toss their spinning staff into the air, thrusting their other staff forwards to jab the opponent in the gut. Finally, as the user thrusts the second staff, they will reach up with their free hand and grab near the end of their first, now-airborne staff, swinging it down as a second attack to hit the opponent in the head.</p><p>Notes and Restrictions:</p><p>- The "barrier" created by the spinning action of the staff is able to intercept projectiles like kunai's and shurikens, and other weapons, like swords and daggers, provided that they do not exceed the size of the barrier itself and must follow elemental S/W. (Therefore, if it is a sword enhanced by lightning, depending on the rank of the lightning, it cannot be intercepted.) The barrier can also defend against C-rank and below Tai and Ken and D-rank and below solid elements (Like Earth and Water)</p><p><span style="color: #FFA07A"></span></p><p><span style="color: #FFA07A">(Sōhei no Junban: Anemoi Ridairekuto) ✖ Order of the Warrior Monks: Anemoi's Redirection ✖</span></p><p>Type: Offense-Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user will start with a basic stance, holding each staff with both hands. One of the staffs will be held at the waist while the other will be held higher toward's shoulder height. Both ends facing toward's there target, the user will dash toward's their intended target and as they get within close range the user will start focusing wind chakra toward's the staff on the lower end at the waist while twirling it around in a clock wise formation, what happens is a small vortex that just covers the end of the staff which was pointed toward's the opponent will appear, the vortex with a lime green color no larger then three feetlong but very small in width, no larger then one foot high vortex, this way the staffs don't intertwine with one another , will produce a sudden but forceful suction which will momentarily attract the opponent inward closer toward's the user but also they will lose balance slightly. As the opponent is sucked in toward's the user, simultaneously with the staff being held at shoulder height, the user will thrust the end of the staff at the opponent aiming for the opponent's head causing mild damage and pain.</p><p></p><p>Note: Teacheable by Ace only</p><p>Note: Can only be used 5x</p><p></p><p><span style="color: #FFA07A">(Sōhei no Junban: Hephaestus Kougake) ✖ Order of the Warrior Monks: Hephaestus Gauntlets ✖</span></p><p>Type: Defense-Offense</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Staying true to the fighting style, this incorporate's the usage of defending with a straight forward attack right after. The user will cross their two staffs forming an "X" shape by swinging each towards one another and interlocking them, this can be used to catch the opponent's limbs or weaponry attacks. After catching any type of material as mentioned above, the user will channel a significant amount of fire chakra toward's the upper end of the staffs where the material will be caught, one fire gauntlet (hand) will appear on both ends of the staff, so two in total, each gauntlet/hand is around one feet long with a high burning effect and are quite thin. The moment they make contact with the material it will clutch onto the material and be damaged but mainly depending upon the material caught. Metal materials (Non-Chakra infused) will easily be burned and melt rendering them useless, while body limbs will suffer from severe burns by the gauntlets.</p><p></p><p>Note: Can only be used thrice</p><p>Note: Must have fire up to A-Rank</p><p>[HR][/HR]</p><p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 12px"><span style="color: #cc0033">Combat Yo-Yo Style</span></span></p><p>[HR][/HR]</p><p>[SPOILER]</p><p></p><p>[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=486172">Learned here</a></p><p></p><p> <span style="color: #cc0033"> (Sentō Yōyōsutairu: Nurie Hon no Jinsei)Combat Yo-Yo Style: Coloring Book of Life</span></p><p> Type:Supplementary</p><p> Rank:C-Rank</p><p> Range:Short - Mid</p><p> Chakra:15</p><p> Damage:N/A</p><p> Description:</p><p> The user will channel his chakra into his Yo-Yo, allowing him to change the color of the yo-yo to match the surrounding areas. Both the strings and Yo-Yo itself are changed to camouflage together, allowing the user to produce surprise attacks. When used, these yo-yos cause a ripple like effect when moving.</p><p></p><p><span style="color: #cc0033">(Sentō yōyōsutairu: Sumakkuchikyū)- Combat Yo-Yo Style: Earth Smack</span></p><p>Type: Offensive</p><p>Rank: B-Rank</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: Manipulating chakra into the yo-yo, the user will fling the yo-yo while manipulating chakra into the string, then the user will use their earth chakra to lighten the weight of the yo-yo to travel faster. When in range, the user will manipulate it again, this time causing the yo-yo to turn heavy, along with creating small earth spikes around it.</p><p>-Cannot perform handseals while in use</p><p>-Usable 5 times</p><p></p><p> <span style="color: #cc0033"> (Sentō Yōyōsutairu: Sekai no Tate)Combat Yo-yo Style: The World Shield</span></p><p> Type<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" data-shortname=":D" />efensive</p><p> Rank:C-S Rank</p><p> Range:Short</p><p> Chakra:20-40</p><p> Damage:N/A</p><p> Description:</p><p> One of the defensive jutsu of Combat Yo-Yo Style. The user will take a Yo-Yo and begin to spin it in a circular motion, doing the “round the world” trick. The user will manipulate his chakra into the Yo-yo and creating a thick layer of chakra,that can be used to defend against ninjutsu. The layer looks similar to that of a shield, and depending on how much chakra is used, will determine its strength. The S-Rank version can be used once per battle, the A- ranks Twice and B and C Ranks four times each.</p><p>[HR][/HR]</p><p style="text-align: center"></p> <p style="text-align: center"><span style="color: #cc0000"><span style="font-size: 12px">Fire Boxing</span></span></p><p>[HR][/HR]</p><p>[SPOILER]</p><p></p><p>[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=561304">Learned here</a></p><p></p><p><span style="color: #cc0000">Kaji Bokushingu | Fire Boxing - Bringer Of Hell</span></p><p>Rank: B</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user begins by hopping in place then dashes at the opponent, once at top speed the user than leaps into the air towards the opponent and comes down on top of him releasing a small ball of fire half the size of the user from his fist blasting the enemy backwards and resulting in serious burns. </p><p>[SPOILER]<img src="http://30.media.tumblr.com/tumblr_m1k6hjBIJq1r2wzymo6_500.gif" data-url="http://30.media.tumblr.com/tumblr_m1k6hjBIJq1r2wzymo6_500.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p></p><p><span style="color: #cc0000">Kaji Bokushingu | Fire Boxing - Shoryuken</span></p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user begins by hopping on his feet then rushing the opponent with extreme speed. As he becomes within arms reach he spontaneously ducks his upper body while slightly crouching so his head is where his opponents stomach is. Then while rising gaining strength from legs he pools large amounts of fire chakra into his right fist and punches the opponent in the chin yelling "Shoryuken" releasing the fire chakra all at once, enough fire chakra is released to severely burn the opponent.</p><p>Note: Can Only Be Taught By Mugen Ryukyu</p><p>Note: Usable only once per battle</p><p></p><p><span style="color: #cc0000">Kaji Bokushingu | Fire Boxing</span></p><p>Rank: S</p><p>Type: Supplementary/offensive/defensive</p><p>Range: Short</p><p>Chakra: 40 (-15 per turn to sustain)</p><p>Damage: 80</p><p>Description: The user raises their fists up close to their face and begins slightly hopping from left to right in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user moves a little faster than average. The user also is ready to block at will, since his fists are already raised to do so. In this style the user constantly shifts their feet, never staying in one place so their reaction time to oncoming taijutsu attacks is increased. After they get into stance, they begin to create reserves of fire chakra into their hands preparing themselves to use various fire type blasts. So when they punch they release fireballs from their fist.</p><p>Note: Can only be taught by Mugen Ryukyu</p><p>Note: the user must use this first before using fireboxing techs</p><p>Note: If the user molds other elements than fire after using this he needs to re-use the technique as it deactivates</p><p>Note: Can only be used 3 times</p><p>Note: The fireballs released are B-rank and take up 1/3 moves per turn</p><p>Note: While in this style only tai & elementaltai jutsu can be used</p><p>[HR][/HR]</p><p style="text-align: center"></p> <p style="text-align: center"><span style="color: #333333"><span style="font-size: 12px">Chinese Martial Arts</span></span></p><p>[HR][/HR]</p><p>[SPOILER]</p><p></p><p>[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=561515">Learned here</a></p><p></p><p><span style="color: #333333">(Washitsume: biribirigotai) - Eagle Claw Style: Ripping limbs</span></p><p>Rank: A</p><p>Type: Defense/Offense.</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: Once the target physically attempts to kick or punch you, you will use your upper body strength, and speed to grab the opponents limb. Once you've got ahold of the limb, you will harshly twist it untill the bone is completely broken or out of place.</p><p></p><p><span style="color: #333333">(Chángquán Style: Heavenly Wind Kicks)</span></p><p>Rank: A</p><p>Type: Attack</p><p>Range: short -mid</p><p>Chakra cost: 30</p><p>Damage points: 60 (plus 10 every kick)</p><p>Description: The user begins by doing cartwheel into a high spinning corkscrew kick which he uses to jump over the opponent, ending up behind them. After the user successful lands behind them he begins backflipping into the opponent. The users puts his hands on the ground and flips backwards, successfully driving their feet into the opponents head. The user will do approximately 5-8 kicks and the last part ends with the user quickly flipping over the opponent again and placing one hand on the ground and kicks the opponent dead in their chin sending them backwards. With each kick the opponent gets pushed back, and with the last kick ends up in mid-range.</p><p>Note:The user can do however many kicks he likes with the maximum of 8.</p><p>* After the technique has been executed, the user is in pain from the strain it put on his legs and back. Slowing his movements down. </p><p></p><p><span style="color: #333333">(Chángquán: Kagehandō) - Long Fist Style: Shadowless Kick Technique</span></p><p>Rank: S</p><p>Type: Attack</p><p>Range: Mid - short</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user from mid-range(or short) Quickly dashes in front of the opponent, to the opponent to his surprise and assumes the crane stance where he then jumps and kicks the opponent in the chin with the upper most top part of his foot. The opponents head will be forced upwards and thats when the user quickly dashes around the opponent, ending up behind him. Where he then delivers a strong kick to the opponents side, connecting his shin to opponents rib cage. The user then dashes around the opponent again, back to front and kicks them dead in the chest with a chakra infused foot. Quickly incapacitating the opponent or among certain situations brings upon death.</p><p>Note: This can only be attempted twice per battle.</p><p>Note: Can only be landed once.</p><p>Note: Since the user uses all of his speed, he is exhausted and can only preform two jutsus in the next turn.</p><p></p><p><span style="color: #333333">(Wing Chun: Bakushindou) - Eternal Springtime Style: Explosive impact</span></p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: In a close range battle, or during hand to hand combat, the user will pull both of his/her arm's back while squatting as if he were pulling back a samurai sword. While this is happening the user is focusing massive amounts of chakra within each arm. In a split second the user will thrust his/her arm's forward with great force with the bottom of the wrists together and the hands open (second knuckle's bent down). When you're hands make impact with the target the concentrated chakra is released at the same time, this causes a fierce impact that could even level Doton.</p><p>Note: Can only be used once per battle.</p><p>Note: Cannot use your hands for anything in the next two turns, including handseals.</p><p></p><p><span style="color: #333333">(Wing Chun style: Deadly 3 hit combo)</span></p><p>Rank: S</p><p>Type: Offensive.</p><p>Range: Short.</p><p>Chakra cost: 40.</p><p>Damage points: 80.</p><p>Description: When the user has a perfect opening, he will punch the opponents face downward diagnally with jaw crushing power. The user will do this at an angle, to where the opponents face will go in the desired location, and that location is headed for the knee, once the opponents face gets low enough the user will bring up his knee with great force making impact with the the targets face sending it back upward. Quickly after the knee in the face the user completely spins around while infusing his leg with chakra, you will see the chakra surrounding the users leg, this is how much power is put in to the final blow. The user kicks the opponents torso in the desired location with sheer force. This will knock the life out of any opponent an send the flying, and may even go through a weak enough opponent.</p><p>*Can only be attempted twice in one battle.</p><p>*Can only be landed once.</p><p>*The user is exhausted after this move, can only use two jutsu in the next turn.</p><p>[HR][/HR]</p><p><strong><p style="text-align: center"><span style="font-size: 12px"><span style="color: #8B4513">Way of the Sai</span></span></p><p></strong>[HR][/HR]</p><p>[SPOILER]</p><p><strong>Way of the Sai (Sai no michi)</strong></p><p><strong>Type</strong></p><p>NinKenjutsu</p><p><strong>Background</strong></p><p><strong>After Travelling the Ninja World Sokka learned to be able to use the Sai in a style kept between a group of Shinobi that resided in the Land of Lightning. This group didn't live inside Kumogakure, but inside a village - the shinobi of this village seemed to only know of this style and nothing else, a traditonal technique taught among them.</strong></p><p><strong>Description on the Abilities and Inner workings of the Style</strong></p><p>[SPOILER]<p style="text-align: center"><img src="http://www.shotokai-egami-do.fr/wp-content/uploads/2005/03/sai3.png" data-url="http://www.shotokai-egami-do.fr/wp-content/uploads/2005/03/sai3.png" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</p><p>The Sai is split into different parts and all of the parts of the Sai have a use in this style (Labels shown in diagram above). The tsuka being the handle of the blade allows the normal grip that is made with the Sai, it is usually held in a reverse grip and with one in each of the user’s hand - this is the ordinary and the first stage of Sai Practice along with the use of the Saki. The Saki is the pointed tip on the end of the Sai, because it is a rounded blade, this is the main method of attack, <strong>it is primarily used as a striking weapon for short jabs into the solar plexus but it also has many defensive techniques. Users of this style with have the knowledge to be able to strike an enemy in the abdomen and cause collateral damage - instead of most people going for the head or neck, users of this style will aim for the area of nerves behind the stomach. If this area is hit it just with one jab it can cause spasms, harsher breathing and extreme pain. The Element of Wind can be used in combination with this to cause sever damage, expelling it through the Sai like a needle and shredding the opponent’s body.</strong> </p><p>The next part of this style is the use of the monouchi - this is the rounded part of the blade which means the user can hold it without it hurting himself. After practising in this style the user can freely switch from a Tsuka grip to a Monouchi grip, this allows the user to counter attacks quickly with great effect, by hooking the yoku over a blade and yanking it out of the way, this allows the user to then slash or thrust their opponent freely with the other Sai. This Monouchi grip also allows the user to block Taijutsu based attacks but also cause damage to limbs, by plunging the Yoku into the opponent’s arm or leg and again yanking it out of the way so you can freely attack your target and cause some damage (especially if you hit a muscle). <strong>The Butt end of the Tsuka is called the Tsukagashira and become a weapon that deals blunt damage when in the monouchi grip - though for extra damage, Lightning can be used in combination to cause a Paralysing smash, leaving the opponent open for a switch of the grip and a slit throat.</strong></p><p>The Spinning Technique of the <strong>Sai is mainly used to switch from Tsuka Grip to the Monouchi grip in very quick speeds allowing a quick defence and then a quick switch to counter. The users of the style will be able to use this spin at very quick speeds, spinning them using the tip of his finger in the gap between the yoku and monouchi to manipulate this spin. There is also the fact that if a Sai is thrown, users of the style will throw it in a spinning motion so that the tip of the blade is affecting a bigger radius - this is just a simple technique.</strong></p><p><strong>Example Techniques</strong></p><p style="margin-left: 20px"><strong><strong>(Sai no Michi : Kitei no injekushon) Way of the Sai : Prescribed Injection</strong></strong></p> <p style="margin-left: 20px"><strong><strong>Type:</strong> Offensive</strong></p> <p style="margin-left: 20px"><strong><strong>Rank:</strong> S</strong></p> <p style="margin-left: 20px"><strong><strong>Range:</strong> Short</strong></p> <p style="margin-left: 20px"><strong><strong>Chakra:</strong> 40</strong></p> <p style="margin-left: 20px"><strong><strong>Damage:</strong> 80</strong></p> <p style="margin-left: 20px"><strong><strong>Description:</strong> </strong></p> <p style="margin-left: 20px"><strong>The User deals multiple blows towards the opponent’s torso with one of the Sai’s as a distraction, these blows don’t have to be offensive and it could be defensive again the opponent’s close combat attacks. They would then channel Wind into their spare Sai and step immediately to the side, stabbing the Wind Sai into the side of the abdomen and injecting the Wind Chakra through it and shredding the opponent from the inside of their stomach hitting their solar plexus, causing extreme pain and muscle spasms.</strong></p> <p style="margin-left: 20px"><strong>(Sai no Michi : Monouchi gurippu ) Way of the Sai : Monouchi Grip</strong></p> <p style="margin-left: 20px"><strong>Type:</strong> Supplementary / Defensive</p> <p style="margin-left: 20px"><strong>Rank:</strong> A</p> <p style="margin-left: 20px"><strong>Range:</strong> Short</p> <p style="margin-left: 20px"><strong>Chakra:</strong> N/A</p> <p style="margin-left: 20px"><strong>Damage:</strong> 60</p> <p style="margin-left: 20px"><strong>Description:</strong> </p> <p style="margin-left: 20px">The User utilizes the Way of the Sai fighting style and switches from their ordinary grip to a grip where they hold the rounded part of the blade (also known as the Monouchi), they will quickly counter a Kenjutsu / Weapon attack by hooking the Yoku around the blade and yanking it away from them, this gives the user and opening to strike the target with the other blade. They can also block Taijutsu attacks by plunging the tip of the Yoku into the attacking limb and again, yank it away so it gives them an opening to strike with the other Sai.</p><p><strong>Additional Effects and Restrictions</strong></p><p>-Can only be taught by Shino500</p><p>-To be taught in this style you must have <strong>mastered elements lightning and wind</strong></p><p>-Arm movements are slightly faster than the average Shinobi’s</p><p style="text-align: center">____________________</p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 18px"><span style="color: red">P a t e n t C e r t i f i c a t e</span></span></span></p><div style="text-align: justify; max-width: ">-Shino-, our loyal member, gave on the date the 13th of July 2014 a request for a Patent on Custom Fighting Style (Way of the Sai). I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</div></p> <p style="text-align: center"><strong>Sai no Michi</strong></p> <p style="text-align: center">Powered by Caliburn</p> <p style="text-align: center">Copyright 2014, Madāra Uchiha, NarutoBase.net</p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=635176">Learned here</a></p><p></p><p><span style="color: #8B4513">(Sai no Michi : Fōku fukushū ) Way of the Sai : Fork Vengeance</span></p><p>Type: Offensive / Defensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: N/A (+20 Lightning)</p><p>Damage: 40</p><p>Description:</p><p>The User utilizes the Way of the Sai fighting style and switches from their ordinary grip to a grip where they hold the rounded part of the blade (also known as the Monouchi), and more adept users of this style can switch the grip instantly by spinning it on their finger in between the Yoku and Monouchi. The user can then counter a Kenjutsu/Weapon attack by hooking the 'Yoku' of the Sai around the blade and yanking it out of the way leaving them free to strike with the other Sai OR even disarming them by twisting it out of the opponent's grip and catching it for them self with a free hand (if they are only using one Sai) leaving their enemy completely defenseless.</p><p>This Grip can also be used to counter Taijutsu moves, the tips of the Yoku on the Sai are point and can easily pierce the human skin with enough force - and so by stabbing it into the attacking limb the user can move it out the way, putting their opponents in awkward unbalanced positions and leaving them open to being struck with the other Sai. This way of using the can be accompanied by lightning, it doesn't add any damaging properties and only comes into effect once the limb has been stabbed, it paralyzes whatever limb is stabbed and makes it useless for a number of turns (one).</p><p>~ Must Know Way of the Sai</p><p>~ Can only be taught by -Shino-</p><p>~ Can only be used 4 times</p><p></p><p> <span style="color: #8B4513">(Sai no Michi : Kuikkuhanmā) Way of the Sai : Quick Hammer</span></p><p> Type<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" data-shortname=":D" />efensive/Offensive</p><p> Rank:A</p><p> Range:Short</p><p> Chakra:30</p><p> Damage:N/A</p><p> Description:</p><p> Similar to Fork Vengeance this is a very quick counter attack switching to the Munouchi grip with BOTH Sai and using the Yoku to stab the attacking limb whilst at the same time striking with the other Sai and hitting the opponent with an electrified Tsukagashiri (butt end of the Sai) like a hammer to slam into the body of the opponent which sends a quick pulse of lightning through the enemies body paralyzing them for a turn leaving a big opening for attack.</p><p> - Must know Way of the Sai CFS</p><p> - can only be taught by -Shino-</p><p> - Can only be used twice</p><p>[HR][/HR]</p><p><strong> Yari no Sōzōryoku - Spear of the Imagination</strong></p><p><strong>Type:</strong> Genbukijutsu</p><p><strong>Background:</strong> Lancer one of the great warriors of the ninja world was an unorthodox fighter, compared to other ninjas. He didn't use much weapons like swords or kunais, instead he decided to work on spears. Through out the years of training he would soon improve his abilities with the spear extremely well. Lancer would become recognized universally simply by noticing his spear(s) and fighting style with them. He had a aggressive form with the spears, far beyond what most people have recognized. </p><p></p><p>However, his spears alone would soon be challenged. Lancer would get into a fight with a stranger who threatened to kill him. Lancer's had supreme confident over this opponent, but this opponent excelled greatly in close combat as well. Through out the battle, Lancer would be unable to even scrap his opponent. He would leave and run away from the battle, because of how futile it was. This was the first time Lancer decided to re-think and improve his style even more.</p><p></p><p>After experimenting with different ideas and material, Lancer figured out a way to make his style much more deceptive, tougher to figure out, and even more lethal then before. </p><p></p><p><strong>Description on the Abilities and Inner Workings of the Style:</strong></p><p></p><p>Concept of the fighting style is to allow the user with a spear, to have brute force delivering due to the heaviness and size a spear has, a longer weapon would naturally increase the time it takes to attack as well so it is feasible. But because of their size and weight, changing direction of the spear is a disadvantage, however, this style is meant to give a user openings to attack, but also timing to change direction of the spear as well by utilizing the genjutsu effects. This grants the spear unpredictable movement and attacks for the opponent to counter. There is two main genjutsu abilities within the style.</p><p></p><p>[The Thrust]- Revolves around optical illusion (Leaf Ninja Art: Willow inspired). The user will perform a genjutsu with a hand seal (triggers the actual genjutsu) before initiating the attack, the effect will be presented through user's spear and how the opponent sees it. Two main effects would be the spear change physically (size changes, spear curvature, etc), or add onto the staff, example of that would be one thrust of the spear, seem like 100 thrust coming at the opponent. When changing the spear physically environmental changes do not occur (such as shadows, light reflections, sounds of the spear moving through the air, etc) which can help deduce the genjutsu. When adding onto the spear, the additions would seen through as a illusionary projection of the spear, eye's can notice the hazy, unstable images, plus again it doesn't effect environmentally. </p><p></p><p>[The Parry]- This is triggered when the user makes a move to counter the opponent. Basically, what occurs, when the opponent starts his attack, the user through movement of his spear, will set a genjutsu on the target, depending on how the user moves their spear, will depend on the genjutsu set onto the opponent. The opponent will begin to experience optical illusions, based on the direction or, movement from the spears, creating visual interchangeable shapes and patterns, to distort the vision of the opponent. This correlates with the style since it is meant to alter the opponent's vision and how they perceive the spears, only difference is it isn't the spear itself, but the spears movement pattern. It is meant to slightly harm the opponent's vision, and easier to decipher their attack for counters.</p><p></p><p>[SPOILER]</p><p>[SPOILER]<img src="http://www.newopticalillusions.com/wp-content/uploads/2007/09/moving_optical_illusions-3.gif" data-url="http://www.newopticalillusions.com/wp-content/uploads/2007/09/moving_optical_illusions-3.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[SPOILER]<img src="http://www.opticaliillusions.com/flip3.GIF" data-url="http://www.opticaliillusions.com/flip3.GIF" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[SPOILER]<img src="http://www.opticaliillusions.com/Optical_Illusion-wavy-lines.gif" data-url="http://www.opticaliillusions.com/Optical_Illusion-wavy-lines.gif" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p></p><p>Alternately, the user can also use this style with two spears. They are more restricted with hand seals, and use of other jutsu. Nothing changes, but quicker changes to defense to attack. </p><p></p><p><strong>Example Techniques:</strong></p><p>[SPOILER]</p><p><strong>(Yari no Sōzōryoku: Yokotawaru Sunēku)- Spear of the Imagination: The Lying Snake</strong></p><p>Type: Offense</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will take out their spear and slash at the opponent, however, during the slash, a genjutsu will be set on the opponent, where it will begin to curve outward, then inward, aiming to hit the opponent in the back, in reality the user is trying to slash the opponents chest. Moving similar to a slithery snake. </p><p></p><p><strong>(Yari no Sōzōryoku: Uso o tsuku surasshu)- Spear of the Imagination: The deceitful Slash</strong></p><p>Type: Offense</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: As an opponent is making an attack with their sword, specifically when aimed for the body, the user will swing their spear laterally as it attempts to meet with the opponents spear, when this happens, the opponent will be set in a genjutsu, mid-attack, where they will begin to see shapes of optical illusions, slash laterally towards the direction of the opponent where the spear was, over and over again, this is meant to confuse and distort the opponents vision, making their initial attack more sloppy and easy to decipher.</p><p>[/SPOILER]</p><p><strong>Additional effects and Restrictions:</strong> </p><p>- User must have mastered basic genjutsu, taijutsu, and kenjutsu </p><p></p><p>- When using the first genjutsu [The Thrust] the spears movement and direction becomes more difficult to decipher for the average ninja. This is meant to combat opponents with impressive reactive abilities and bring them down to equal terms.</p><p></p><p>- The second genjutsu [The Parry], when set on the opponent, makes their movement easier to decipher and counter-attack, due to its harm on optical illusions. Great to combat against fighters who are exceptionally faster.</p><p></p><p>- Can not mix these two genjutsu abilities in the same turn</p><p></p><p style="text-align: center"><span style="color: #333333"><span style="font-family: 'Century Gothic'"><span style="font-size: 18px"><span style="color: red">P a t e n t C e r t i f i c a t e</span></span></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #333333">Noni, our loyal member, gave on the 27th of July 2015, a request for a Patent on the Custom Fighting Style Yari no Sōzōryoku | Spear of the Imagination. I, Lord of Kaos of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</span></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Yari no Sōzōryoku | Spear of the Imagination </strong></p> <p style="text-align: center">Powered by Lord of Kaos</p> <p style="text-align: center">Copyright 2015, Noni, NarutoBase.net </p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p><p>[/QUOTE]</p>
[QUOTE="Noni, post: 18834919, member: 174639"] [CENTER][IMG]http://i.imgur.com/oYlG6m9.png[/IMG] [B][SIZE=3][CENTER]Custom Fighting Styles[/CENTER][/SIZE][/B] [HR][/HR] [COLOR="#800000"][SIZE=3]Football Arts[/SIZE][/COLOR][/CENTER] [HR][/HR] [SPOILER] [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=485115"]Learned here[/URL] [COLOR="#800000"]Football Arts: Gouenji's Legacy (Shuukyuu Geijutsu: Izou no Gouenji ) [/COLOR] Type: Offense Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: The user begins dribbling the ball, and suddenly kicks it high into the air and jumps. As he jumps, he surrounds his leg with fire chakra, and at the same time spins creating a flame tornado. Using the momentum, the user kicks the ball as hard as he can, transferring the fire chakra to the ball so that it is on fire and flies forward at the opponent. [COLOR="#800000"]Football Arts: Curve Ball-(Shuukyu Geijutsu: Sori Butokai)[/COLOR] Type: Offense Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user will either create a ball made up of pure chakra or use a pre-existing soccer ball (CW). They will kick the ball with the inside of their foot, while swinging their leg in a large arc with a heavy follow through. This will cause the ball to have a massive lateral spin. The ball will race towards the opponents location, but due to the heavy follow through the ball will actually pass the opponent during flight, not harming them whatsoever in this stage, but due to the massive spin and force delivered, the ball will make a sudden curve during flight, where it will change direction and had back towards the opponent, by making a circular curve, hitting them from behind. This jutsu makes for a powerful deceptive attack. The user is able to perform the kick in almost any position due to having excelled acrobatic abilities because of the fighting style, the user would just have to make sure they kick the ball correctly. Note: Can only be used three times Note: Requires a two turn break between usage. Note: Must be a practitioner of Football Arts [COLOR="#800000"]Knuckle Ball-(Fushi Butoukai)[/COLOR] Type: Offense Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user will either create a ball made up of pure chakra or use a pre-existing soccer ball (CW). The user will simply deliver a powerful kick aiming towards the middle of the ball but the leg will swing in a low arc, quickly recoiling his leg back after making contact with the ball, this also means there is little to no follow through after the kick. This causes the ball to race towards the opponent in a very awkward and confusing motion, with the ball seemingly moving from all directions in a short direction as it makes its way towards the opponent, this makes it very difficult for the opponent to predict where the ball is heading or where the user aimed, but as it goes close to the opponent it will make a sudden curve and head straight towards the opponent (about 2 meters within the opponents range) which will knock the opponent back and inflicting blunt force damage. The user is able to perform the kick in almost any position due to having excelled acrobatic abilities because of the fighting style, the user would just have to make sure they kick the ball correctly. If used with a CW soccer ball, this can be added with wind release to match its unpredictable movement and even slice through the opponent. Note: Can only be used three times Note: Must be a practitioner of Football Arts Note: Must have wind release mastered to perform the skill with the CW [COLOR="#800000"]Football (Shuukyuu)[/COLOR] Type: Weapon Rank: S Range: Short Chakra: N/A (10 to fill the ball) Damage: N/A Description: At first appearing to be a minature soccerball about the size of your thumb. This is simply for the purpose of easy transportation. The weapon itself is primarily wind based. The user can expand it in size by filling it with air by channeling wind chakra into the ball through physical contact with the user's skin. This doesen't take much time at all, and it can reach the size of a normal ball. When in normal size, the ball can do extreme blunt damage to the opponent if it hits him, and is able to bounce a very far distance. It is extremely difficult to pop the ball, normal weapons won't do the trick. It takes an elemental jutsu of at least A rank, or a regular ninjutsu of S rank to pop. The ball also has the ability to return to the user whenever he wills it to, and it moves at the speed of a thrown kunai. This ball is usually used in the application of Football Arts. Restrictions Can only be wielded by those trained in Football Arts Can only be taught by Vex [HR][/HR] [CENTER] [SIZE=3][COLOR="#696969"]Graceful Fist[/COLOR][/SIZE][/CENTER] [HR][/HR] [SPOILER] [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=484933"]Learned here[/URL] [COLOR="#696969"]Yūgana Ken: Kamino Sonci | Graceful Fist: The God's Respect[/COLOR] Type: Defensive, Supplementary, Offensive Rank: B Range: Short Chakra: 20 Damage: 40 Description: This is one of the basic counters of the fighting style. When an opponent is attempting a kick towards the user in any directions or area of the users body, the user due to their flexible motion is able to move around to position himself properly to ready is counter. The user will gather fuuton chakra towards one of their hands and sharpen the chakra around their hand to increase its cutting efficiency. The moment an opponent attempts to use a upper body attack, they will use the hand that gathered the fuuton chakra, to block the attack. Now only does the opponent block the attack but since the style revolves around always countering an opponents movement, the user will immediately severe a muscle of the opponents hand located around the wrist. An example is, if the opponent is attempting a hook punch, the user will simply raise their hands to block the hand that the opponent is using to punch the opponent, but as they block they will keep their palm open and slice the muscle as they block the punch. The block and cut is basically done at the same time when contact is made, thus allowing this jutsu to keep true with one of the rules of the fighting style. This counter only works with upper body attacks (Punches, palm thrusts, etc) Note: - Must be a practitioner of Yūgana Ken | Graceful Fist - Can only be used four times per-match [COLOR="#696969"]Yūgana Ken: Kamino Ai | Graceful Fist: The God's Love[/COLOR] Type: Defence/Supplementary/Offensive Rank: B-rank Range: Short Chakra: 20 Damage: 40 Description: This is one of the basic counters of the fighting style. When an opponent is attempting a kick towards the user in any directions or area of the users body, the user due to their flexible motion is able to move around to position himself properly to ready is counter. The moment an opponent attempts to kick the user, the user will gather fuuton chakra towards one of their hands and sharpen the chakra around their hand to increase its cutting efficiency. They will then use the hand that gathered the fuuton chakra, to block the attack. Not only does the opponent block the attack but since the style revolves around always countering an opponents movement, the user will immediately severe a wound of the opponents foot located around the ankle. For example if they are trying a round house kick to the users head, the user will block the kick while severing the wound located on the foot (around the ankle) by raising their hand to level with the wound, since that was the area attempting to make contact with the opponents head. The block and cut is basically done at the same time when contact is made, thus allowing this jutsu to keep true with one of the rules of the fighting style. This counter only works towards the lower body of the opponent, specifically their legs (Spinning kick, straight kick, etc). The severing of the wound will inflict an annoying, pinch type pain. Not only will this slow down the opponents movement but also it will begin to spill blood (though it will not necessarily kill them). Notes: - Must be a practitioner of Yūgana Ken | Graceful Fist - Can only be used four times [COLOR="#696969"]Yūgana Ken: Mitsukai Yabureme | Graceful Fist: Angel's Tear [/COLOR] Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: The user will gather a large amount of fuuton chakra towards both of their hands create a semi-transparent aura around their hand. The same process is done towards the users knees as well. The user will then dash towards the opponent and attempts to deliver a jumping knee thrust but the moment the opponent begins to react towards the knee thrust, because of the users clarity and reactive ability will then snap that same knee back basically faking the knee thrust and instead delivering a sharp finger slash in a horizontal manner while still in the air, towards the wound of the opponents neck, cutting that area completely which will generate serious pain towards the neck while at the same time the opponent will be unable to move their head around while blood spilling heavily from the area cut . The user will then land on the ground and once again deliver a finger slash but towards the solar plexus cutting it in half, finishing the opponent off. Notes: - Can only be used three times per-match. - Must wait two turns before using this technique again. - Must be a practitioner of Yūgana Ken | Graceful Fist [COLOR="#696969"]Yūgana Ken: Warai Doukeshi | Graceful Fist: The Laughing Court Jester[/COLOR] Type: Offense Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: A deceptive move for the fighting style. The user will gather fuuton chakra towards each of their hands. The user will use one of their hands, by opening their palm, and having their fingers face towards the eye of the opponent, the user will attempt to deliver a straight eye jab. The hand though, progresses at a normal pace, similar to regular ninjas. The main purpose is not to necessarily strike the eyes of the opponent but to force their attention towards the fingers. As the opponent focused towards the hand coming at their eyes, basically after the first hand jabs the opponent in their eye's at a normal pace track-able by normal ninjas, the user will right after hitting the opponent with the eye jab use their other hand to deliver a much quicker (matching the basic speed of the fighting style) and aggressive hit aiming towards the opponents chest, delivering a slash which is quite deep and a large amount of blood will begin to spill, inflicting serious pain. The opponent will be severely harmed if they take a full hit from this attack. It becomes extremely difficult for the opponent to notice the slash due to the distraction and pain from the finger jab which makes it a formidable technique, and difficult to deduce. Notes: - Can only be used twice in battle - Must be a practitioner of Yūgana Ken | Graceful Fist - Must wait one turn before use again [COLOR="#696969"]Yūgana Ken: Buuto wo Houki Shimasu | Graceful Fist: Relinquishing the Boot[/COLOR] Type: Offense-Supplementary Rank: A Range: Short Chakra: 30 Damage: 60 Description: A corresponding combo similar to the other combos displayed by the fighting style. The user will take a basic stance and channel fuuton chakra towards each of their hands increasing its cutting proficiency and accuracy. The user will squat low or try to position his body in a way where he is level with the opponents legs. The user will thrusts both their hands towards the muscle of the opponents thigh, this muscle is located right on the hip flexor of the opponent and severe the muscle. After severing these muscles, the opponent will begin to shake starting from their feet and feel slight pain. In quick succession the user will lower their hands and thrusts both hands at the same time once again towards another muscle located on the thigh, that is located right in front of the quadriceps. After this the opponent will be unable to stay on both feet, they will likely fall over due to the fact they will not be able to stand properly because of the severed muscles on their legs. The opponent of course would not be able to even move around with their legs whatsoever, the blood spilling will not kill the opponent neither though but it will inflict sharp, pinch like pain. Notes: - Must be a practitioner of Yūgana Ken | Graceful Fist - Can only be used three times per-match - Must wait one turn before using this technique again and no Graceful Fist jutsu the next turn [COLOR="#696969"]Yūgana Ken: Tenkei Songu | Graceful Fist: Heaven's Song[/COLOR] Type: Supplementary, Offensive Rank: S-Rank Range: Short Chakra: 40 Damage: 80 Description: Heaven's song is considered the basic form of the Graceful Fist. The user will gather a large sum of fuuton chakra towards every point of their body and release it forward to create a semi-transparent white aura around the users body (finger tips, limbs, stomach area, etc.). When releasing this style the users take up the properties of fuuton chakra that corresponds with Graceful fist. The user will feel much lighter and fluid when using the style, especially in hand to hand combat where the user will be able to react with ease. This is because Graceful fist allows the user to watch the opponents every move with high level of clarity, this allows the user to counter an opponents attack in hand to hand combat. Due to being much lighter with the wind chakra around their body the user will be able to leap further and move around quicker. The user will also obtain a higher attack potency in battle. The user, whenever they deliver a attack towards the opponent it will cause serious sharp cutting pain because of the attributes the fighting style takes up. The sharp pain is precise and accurate furthermore since the user has high knowledge of the human body, knowing where every muscle and ligament are located they can use this cutting property to cut the muscles because of the sharpness this fighting style grants towards the user. This means the user can rip a muscle of the opponents biceps for example and completely render that arm useless or move with serious pain. Notes: - Can only be used three times per-match. - Must be a practitioner of Yūgana Ken | Graceful Fist - Can only be used in conjunction with Graceful Fist techniques. [COLOR="#696969"]Yūgana Ken: Kenwo Houki Shimasu | Graceful Fist: Relinquishing the Sword[/COLOR] Type: Offensive/Supplementary Rank: S-Rank Range: Short Chakra: 40 Damage: 80 Description: A efficient and fast pace combo attack, the user will take a basic stance and channel fuuton chakra towards each of their hands increasing its cutting proficiency and accuracy. The user will first start off with aiming towards the wound of the opponents hand, severing it, and in quick succession the user will use their other hand to severe the wound of the other hand of the opponent. After severing that wound, the user will lift both their hands and slice the wound of the lower arm, this for each arm, done one after the other, similar to how the user severed the wounds of the opponents hand. Then with the same exact pattern but this time lifting their hands higher, they will severe the wounds of the upper arm located slightly under the shoulder, slicing the wounds one after the other. Due to the accuracy of each slice delivered, the user will be sure to slice only the wounds, basically leaving deep cuts (three on each arm) that will begin to spill blood slowly (though not something that will kill them). Due to having all the wounds of the opponents arms severed they will be completely rendered useless (the opponents arms). This means using hand seals or wielding weapons with the use of their hands would be impossible. Notes: - Must be a practitioner of Yūgana Ken | Graceful Fist - Can only be used three times per-match - Must wait one turn before using this technique again [HR][/HR] [CENTER][SIZE=3][COLOR="#FFA07A"]Order of the Warrior Monks[/COLOR][/SIZE][/CENTER] [HR][/HR] [SPOILER] [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=501067"]Learned here[/URL] [COLOR="#FFA07A"](Sōhei no Junban: Roki no sagi) ✖ Order of the Warrior Monks: Loki's Deception ✖ [/COLOR] Rank: C Type: Defense | Attack Range: Short Chakra Cost: N/A Damage Points: 30 Description: The user begins by spinning one staff in front of themselves at high speeds, the rotating action acting as a type of barrier to keep incoming attacks from landing. The user will then toss their spinning staff into the air, thrusting their other staff forwards to jab the opponent in the gut. Finally, as the user thrusts the second staff, they will reach up with their free hand and grab near the end of their first, now-airborne staff, swinging it down as a second attack to hit the opponent in the head. Notes and Restrictions: - The "barrier" created by the spinning action of the staff is able to intercept projectiles like kunai's and shurikens, and other weapons, like swords and daggers, provided that they do not exceed the size of the barrier itself and must follow elemental S/W. (Therefore, if it is a sword enhanced by lightning, depending on the rank of the lightning, it cannot be intercepted.) The barrier can also defend against C-rank and below Tai and Ken and D-rank and below solid elements (Like Earth and Water) [COLOR="#FFA07A"] (Sōhei no Junban: Anemoi Ridairekuto) ✖ Order of the Warrior Monks: Anemoi's Redirection ✖[/COLOR] Type: Offense-Supplementary Rank: B Range: Short Chakra: 20 Damage: 40 Description: The user will start with a basic stance, holding each staff with both hands. One of the staffs will be held at the waist while the other will be held higher toward's shoulder height. Both ends facing toward's there target, the user will dash toward's their intended target and as they get within close range the user will start focusing wind chakra toward's the staff on the lower end at the waist while twirling it around in a clock wise formation, what happens is a small vortex that just covers the end of the staff which was pointed toward's the opponent will appear, the vortex with a lime green color no larger then three feetlong but very small in width, no larger then one foot high vortex, this way the staffs don't intertwine with one another , will produce a sudden but forceful suction which will momentarily attract the opponent inward closer toward's the user but also they will lose balance slightly. As the opponent is sucked in toward's the user, simultaneously with the staff being held at shoulder height, the user will thrust the end of the staff at the opponent aiming for the opponent's head causing mild damage and pain. Note: Teacheable by Ace only Note: Can only be used 5x [COLOR="#FFA07A"](Sōhei no Junban: Hephaestus Kougake) ✖ Order of the Warrior Monks: Hephaestus Gauntlets ✖[/COLOR] Type: Defense-Offense Rank: A Range: Short Chakra: 30 Damage: 60 Description: Staying true to the fighting style, this incorporate's the usage of defending with a straight forward attack right after. The user will cross their two staffs forming an "X" shape by swinging each towards one another and interlocking them, this can be used to catch the opponent's limbs or weaponry attacks. After catching any type of material as mentioned above, the user will channel a significant amount of fire chakra toward's the upper end of the staffs where the material will be caught, one fire gauntlet (hand) will appear on both ends of the staff, so two in total, each gauntlet/hand is around one feet long with a high burning effect and are quite thin. The moment they make contact with the material it will clutch onto the material and be damaged but mainly depending upon the material caught. Metal materials (Non-Chakra infused) will easily be burned and melt rendering them useless, while body limbs will suffer from severe burns by the gauntlets. Note: Can only be used thrice Note: Must have fire up to A-Rank [HR][/HR] [CENTER] [SIZE=3][COLOR="#cc0033"]Combat Yo-Yo Style[/COLOR][/SIZE][/CENTER] [HR][/HR] [SPOILER] [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=486172"]Learned here[/URL] [COLOR="#cc0033"] (Sentō Yōyōsutairu: Nurie Hon no Jinsei)Combat Yo-Yo Style: Coloring Book of Life[/COLOR] Type:Supplementary Rank:C-Rank Range:Short - Mid Chakra:15 Damage:N/A Description: The user will channel his chakra into his Yo-Yo, allowing him to change the color of the yo-yo to match the surrounding areas. Both the strings and Yo-Yo itself are changed to camouflage together, allowing the user to produce surprise attacks. When used, these yo-yos cause a ripple like effect when moving. [COLOR="#cc0033"](Sentō yōyōsutairu: Sumakkuchikyū)- Combat Yo-Yo Style: Earth Smack[/COLOR] Type: Offensive Rank: B-Rank Range: Short Chakra: 20 Damage: 40 Description: Manipulating chakra into the yo-yo, the user will fling the yo-yo while manipulating chakra into the string, then the user will use their earth chakra to lighten the weight of the yo-yo to travel faster. When in range, the user will manipulate it again, this time causing the yo-yo to turn heavy, along with creating small earth spikes around it. -Cannot perform handseals while in use -Usable 5 times [COLOR="#cc0033"] (Sentō Yōyōsutairu: Sekai no Tate)Combat Yo-yo Style: The World Shield[/COLOR] Type:Defensive Rank:C-S Rank Range:Short Chakra:20-40 Damage:N/A Description: One of the defensive jutsu of Combat Yo-Yo Style. The user will take a Yo-Yo and begin to spin it in a circular motion, doing the “round the world” trick. The user will manipulate his chakra into the Yo-yo and creating a thick layer of chakra,that can be used to defend against ninjutsu. The layer looks similar to that of a shield, and depending on how much chakra is used, will determine its strength. The S-Rank version can be used once per battle, the A- ranks Twice and B and C Ranks four times each. [HR][/HR] [CENTER] [COLOR="#cc0000"][SIZE=3]Fire Boxing[/SIZE][/COLOR][/CENTER] [HR][/HR] [SPOILER] [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=561304"]Learned here[/URL] [COLOR="#cc0000"]Kaji Bokushingu | Fire Boxing - Bringer Of Hell[/COLOR] Rank: B Type: Offensive Range: Short Chakra: 20 Damage: 40 Description: The user begins by hopping in place then dashes at the opponent, once at top speed the user than leaps into the air towards the opponent and comes down on top of him releasing a small ball of fire half the size of the user from his fist blasting the enemy backwards and resulting in serious burns. [SPOILER][IMG]http://30.media.tumblr.com/tumblr_m1k6hjBIJq1r2wzymo6_500.gif[/IMG][/SPOILER] [COLOR="#cc0000"]Kaji Bokushingu | Fire Boxing - Shoryuken[/COLOR] Rank: S Type: Offensive Range: Short Chakra: 40 Damage: 80 Description: The user begins by hopping on his feet then rushing the opponent with extreme speed. As he becomes within arms reach he spontaneously ducks his upper body while slightly crouching so his head is where his opponents stomach is. Then while rising gaining strength from legs he pools large amounts of fire chakra into his right fist and punches the opponent in the chin yelling "Shoryuken" releasing the fire chakra all at once, enough fire chakra is released to severely burn the opponent. Note: Can Only Be Taught By Mugen Ryukyu Note: Usable only once per battle [COLOR="#cc0000"]Kaji Bokushingu | Fire Boxing[/COLOR] Rank: S Type: Supplementary/offensive/defensive Range: Short Chakra: 40 (-15 per turn to sustain) Damage: 80 Description: The user raises their fists up close to their face and begins slightly hopping from left to right in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user moves a little faster than average. The user also is ready to block at will, since his fists are already raised to do so. In this style the user constantly shifts their feet, never staying in one place so their reaction time to oncoming taijutsu attacks is increased. After they get into stance, they begin to create reserves of fire chakra into their hands preparing themselves to use various fire type blasts. So when they punch they release fireballs from their fist. Note: Can only be taught by Mugen Ryukyu Note: the user must use this first before using fireboxing techs Note: If the user molds other elements than fire after using this he needs to re-use the technique as it deactivates Note: Can only be used 3 times Note: The fireballs released are B-rank and take up 1/3 moves per turn Note: While in this style only tai & elementaltai jutsu can be used [HR][/HR] [CENTER] [COLOR="#333333"][SIZE=3]Chinese Martial Arts[/SIZE][/COLOR][/CENTER] [HR][/HR] [SPOILER] [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=561515"]Learned here[/URL] [COLOR="#333333"](Washitsume: biribirigotai) - Eagle Claw Style: Ripping limbs[/COLOR] Rank: A Type: Defense/Offense. Range: Short Chakra cost: 30 Damage points: 60 Description: Once the target physically attempts to kick or punch you, you will use your upper body strength, and speed to grab the opponents limb. Once you've got ahold of the limb, you will harshly twist it untill the bone is completely broken or out of place. [COLOR="#333333"](Chángquán Style: Heavenly Wind Kicks)[/COLOR] Rank: A Type: Attack Range: short -mid Chakra cost: 30 Damage points: 60 (plus 10 every kick) Description: The user begins by doing cartwheel into a high spinning corkscrew kick which he uses to jump over the opponent, ending up behind them. After the user successful lands behind them he begins backflipping into the opponent. The users puts his hands on the ground and flips backwards, successfully driving their feet into the opponents head. The user will do approximately 5-8 kicks and the last part ends with the user quickly flipping over the opponent again and placing one hand on the ground and kicks the opponent dead in their chin sending them backwards. With each kick the opponent gets pushed back, and with the last kick ends up in mid-range. Note:The user can do however many kicks he likes with the maximum of 8. * After the technique has been executed, the user is in pain from the strain it put on his legs and back. Slowing his movements down. [COLOR="#333333"](Chángquán: Kagehandō) - Long Fist Style: Shadowless Kick Technique[/COLOR] Rank: S Type: Attack Range: Mid - short Chakra cost: 40 Damage points: 80 Description: The user from mid-range(or short) Quickly dashes in front of the opponent, to the opponent to his surprise and assumes the crane stance where he then jumps and kicks the opponent in the chin with the upper most top part of his foot. The opponents head will be forced upwards and thats when the user quickly dashes around the opponent, ending up behind him. Where he then delivers a strong kick to the opponents side, connecting his shin to opponents rib cage. The user then dashes around the opponent again, back to front and kicks them dead in the chest with a chakra infused foot. Quickly incapacitating the opponent or among certain situations brings upon death. Note: This can only be attempted twice per battle. Note: Can only be landed once. Note: Since the user uses all of his speed, he is exhausted and can only preform two jutsus in the next turn. [COLOR="#333333"](Wing Chun: Bakushindou) - Eternal Springtime Style: Explosive impact[/COLOR] Rank: S Type: Attack Range: Short Chakra cost: 40 Damage points: 80 Description: In a close range battle, or during hand to hand combat, the user will pull both of his/her arm's back while squatting as if he were pulling back a samurai sword. While this is happening the user is focusing massive amounts of chakra within each arm. In a split second the user will thrust his/her arm's forward with great force with the bottom of the wrists together and the hands open (second knuckle's bent down). When you're hands make impact with the target the concentrated chakra is released at the same time, this causes a fierce impact that could even level Doton. Note: Can only be used once per battle. Note: Cannot use your hands for anything in the next two turns, including handseals. [COLOR="#333333"](Wing Chun style: Deadly 3 hit combo)[/COLOR] Rank: S Type: Offensive. Range: Short. Chakra cost: 40. Damage points: 80. Description: When the user has a perfect opening, he will punch the opponents face downward diagnally with jaw crushing power. The user will do this at an angle, to where the opponents face will go in the desired location, and that location is headed for the knee, once the opponents face gets low enough the user will bring up his knee with great force making impact with the the targets face sending it back upward. Quickly after the knee in the face the user completely spins around while infusing his leg with chakra, you will see the chakra surrounding the users leg, this is how much power is put in to the final blow. The user kicks the opponents torso in the desired location with sheer force. This will knock the life out of any opponent an send the flying, and may even go through a weak enough opponent. *Can only be attempted twice in one battle. *Can only be landed once. *The user is exhausted after this move, can only use two jutsu in the next turn. [HR][/HR] [B][CENTER][SIZE=3][COLOR="#8B4513"]Way of the Sai[/COLOR][/SIZE][/CENTER][/B] [HR][/HR] [SPOILER] [B]Way of the Sai (Sai no michi)[/B] [B]Type[/B] NinKenjutsu [B]Background[/B] [B]After Travelling the Ninja World Sokka learned to be able to use the Sai in a style kept between a group of Shinobi that resided in the Land of Lightning. This group didn't live inside Kumogakure, but inside a village - the shinobi of this village seemed to only know of this style and nothing else, a traditonal technique taught among them.[/B] [B]Description on the Abilities and Inner workings of the Style[/B] [SPOILER][CENTER][IMG]http://www.shotokai-egami-do.fr/wp-content/uploads/2005/03/sai3.png[/IMG][/CENTER][/SPOILER] The Sai is split into different parts and all of the parts of the Sai have a use in this style (Labels shown in diagram above). The tsuka being the handle of the blade allows the normal grip that is made with the Sai, it is usually held in a reverse grip and with one in each of the user’s hand - this is the ordinary and the first stage of Sai Practice along with the use of the Saki. The Saki is the pointed tip on the end of the Sai, because it is a rounded blade, this is the main method of attack, [B]it is primarily used as a striking weapon for short jabs into the solar plexus but it also has many defensive techniques. Users of this style with have the knowledge to be able to strike an enemy in the abdomen and cause collateral damage - instead of most people going for the head or neck, users of this style will aim for the area of nerves behind the stomach. If this area is hit it just with one jab it can cause spasms, harsher breathing and extreme pain. The Element of Wind can be used in combination with this to cause sever damage, expelling it through the Sai like a needle and shredding the opponent’s body.[/B] The next part of this style is the use of the monouchi - this is the rounded part of the blade which means the user can hold it without it hurting himself. After practising in this style the user can freely switch from a Tsuka grip to a Monouchi grip, this allows the user to counter attacks quickly with great effect, by hooking the yoku over a blade and yanking it out of the way, this allows the user to then slash or thrust their opponent freely with the other Sai. This Monouchi grip also allows the user to block Taijutsu based attacks but also cause damage to limbs, by plunging the Yoku into the opponent’s arm or leg and again yanking it out of the way so you can freely attack your target and cause some damage (especially if you hit a muscle). [B]The Butt end of the Tsuka is called the Tsukagashira and become a weapon that deals blunt damage when in the monouchi grip - though for extra damage, Lightning can be used in combination to cause a Paralysing smash, leaving the opponent open for a switch of the grip and a slit throat.[/B] The Spinning Technique of the [B]Sai is mainly used to switch from Tsuka Grip to the Monouchi grip in very quick speeds allowing a quick defence and then a quick switch to counter. The users of the style will be able to use this spin at very quick speeds, spinning them using the tip of his finger in the gap between the yoku and monouchi to manipulate this spin. There is also the fact that if a Sai is thrown, users of the style will throw it in a spinning motion so that the tip of the blade is affecting a bigger radius - this is just a simple technique.[/B] [B]Example Techniques[/B] [INDENT][B][B](Sai no Michi : Kitei no injekushon) Way of the Sai : Prescribed Injection[/B] [B]Type:[/B] Offensive [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] The User deals multiple blows towards the opponent’s torso with one of the Sai’s as a distraction, these blows don’t have to be offensive and it could be defensive again the opponent’s close combat attacks. They would then channel Wind into their spare Sai and step immediately to the side, stabbing the Wind Sai into the side of the abdomen and injecting the Wind Chakra through it and shredding the opponent from the inside of their stomach hitting their solar plexus, causing extreme pain and muscle spasms.[/B] [B](Sai no Michi : Monouchi gurippu ) Way of the Sai : Monouchi Grip[/B] [B]Type:[/B] Supplementary / Defensive [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 60 [B]Description:[/B] The User utilizes the Way of the Sai fighting style and switches from their ordinary grip to a grip where they hold the rounded part of the blade (also known as the Monouchi), they will quickly counter a Kenjutsu / Weapon attack by hooking the Yoku around the blade and yanking it away from them, this gives the user and opening to strike the target with the other blade. They can also block Taijutsu attacks by plunging the tip of the Yoku into the attacking limb and again, yank it away so it gives them an opening to strike with the other Sai.[/INDENT] [B]Additional Effects and Restrictions[/B] -Can only be taught by Shino500 -To be taught in this style you must have [B]mastered elements lightning and wind[/B] -Arm movements are slightly faster than the average Shinobi’s [CENTER]____________________ [FONT="Century Gothic"][SIZE="5"][COLOR="red"]P a t e n t C e r t i f i c a t e[/COLOR][/SIZE][/FONT] [Justify]-Shino-, our loyal member, gave on the date the 13th of July 2014 a request for a Patent on Custom Fighting Style (Way of the Sai). I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/justify] [B]Sai no Michi[/B] Powered by Caliburn Copyright 2014, Madāra Uchiha, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG][/center][/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=635176"]Learned here[/URL] [COLOR="#8B4513"](Sai no Michi : Fōku fukushū ) Way of the Sai : Fork Vengeance[/COLOR] Type: Offensive / Defensive Rank: B Range: Short Chakra: N/A (+20 Lightning) Damage: 40 Description: The User utilizes the Way of the Sai fighting style and switches from their ordinary grip to a grip where they hold the rounded part of the blade (also known as the Monouchi), and more adept users of this style can switch the grip instantly by spinning it on their finger in between the Yoku and Monouchi. The user can then counter a Kenjutsu/Weapon attack by hooking the 'Yoku' of the Sai around the blade and yanking it out of the way leaving them free to strike with the other Sai OR even disarming them by twisting it out of the opponent's grip and catching it for them self with a free hand (if they are only using one Sai) leaving their enemy completely defenseless. This Grip can also be used to counter Taijutsu moves, the tips of the Yoku on the Sai are point and can easily pierce the human skin with enough force - and so by stabbing it into the attacking limb the user can move it out the way, putting their opponents in awkward unbalanced positions and leaving them open to being struck with the other Sai. This way of using the can be accompanied by lightning, it doesn't add any damaging properties and only comes into effect once the limb has been stabbed, it paralyzes whatever limb is stabbed and makes it useless for a number of turns (one). ~ Must Know Way of the Sai ~ Can only be taught by -Shino- ~ Can only be used 4 times [COLOR="#8B4513"](Sai no Michi : Kuikkuhanmā) Way of the Sai : Quick Hammer[/COLOR] Type:Defensive/Offensive Rank:A Range:Short Chakra:30 Damage:N/A Description: Similar to Fork Vengeance this is a very quick counter attack switching to the Munouchi grip with BOTH Sai and using the Yoku to stab the attacking limb whilst at the same time striking with the other Sai and hitting the opponent with an electrified Tsukagashiri (butt end of the Sai) like a hammer to slam into the body of the opponent which sends a quick pulse of lightning through the enemies body paralyzing them for a turn leaving a big opening for attack. - Must know Way of the Sai CFS - can only be taught by -Shino- - Can only be used twice [HR][/HR] [B] Yari no Sōzōryoku - Spear of the Imagination[/B] [B]Type:[/B] Genbukijutsu [B]Background:[/B] Lancer one of the great warriors of the ninja world was an unorthodox fighter, compared to other ninjas. He didn't use much weapons like swords or kunais, instead he decided to work on spears. Through out the years of training he would soon improve his abilities with the spear extremely well. Lancer would become recognized universally simply by noticing his spear(s) and fighting style with them. He had a aggressive form with the spears, far beyond what most people have recognized. However, his spears alone would soon be challenged. Lancer would get into a fight with a stranger who threatened to kill him. Lancer's had supreme confident over this opponent, but this opponent excelled greatly in close combat as well. Through out the battle, Lancer would be unable to even scrap his opponent. He would leave and run away from the battle, because of how futile it was. This was the first time Lancer decided to re-think and improve his style even more. After experimenting with different ideas and material, Lancer figured out a way to make his style much more deceptive, tougher to figure out, and even more lethal then before. [B]Description on the Abilities and Inner Workings of the Style:[/B] Concept of the fighting style is to allow the user with a spear, to have brute force delivering due to the heaviness and size a spear has, a longer weapon would naturally increase the time it takes to attack as well so it is feasible. But because of their size and weight, changing direction of the spear is a disadvantage, however, this style is meant to give a user openings to attack, but also timing to change direction of the spear as well by utilizing the genjutsu effects. This grants the spear unpredictable movement and attacks for the opponent to counter. There is two main genjutsu abilities within the style. [The Thrust]- Revolves around optical illusion (Leaf Ninja Art: Willow inspired). The user will perform a genjutsu with a hand seal (triggers the actual genjutsu) before initiating the attack, the effect will be presented through user's spear and how the opponent sees it. Two main effects would be the spear change physically (size changes, spear curvature, etc), or add onto the staff, example of that would be one thrust of the spear, seem like 100 thrust coming at the opponent. When changing the spear physically environmental changes do not occur (such as shadows, light reflections, sounds of the spear moving through the air, etc) which can help deduce the genjutsu. When adding onto the spear, the additions would seen through as a illusionary projection of the spear, eye's can notice the hazy, unstable images, plus again it doesn't effect environmentally. [The Parry]- This is triggered when the user makes a move to counter the opponent. Basically, what occurs, when the opponent starts his attack, the user through movement of his spear, will set a genjutsu on the target, depending on how the user moves their spear, will depend on the genjutsu set onto the opponent. The opponent will begin to experience optical illusions, based on the direction or, movement from the spears, creating visual interchangeable shapes and patterns, to distort the vision of the opponent. This correlates with the style since it is meant to alter the opponent's vision and how they perceive the spears, only difference is it isn't the spear itself, but the spears movement pattern. It is meant to slightly harm the opponent's vision, and easier to decipher their attack for counters. [SPOILER] [SPOILER][IMG]http://www.newopticalillusions.com/wp-content/uploads/2007/09/moving_optical_illusions-3.gif[/IMG][/SPOILER] [SPOILER][IMG]http://www.opticaliillusions.com/flip3.GIF[/IMG][/SPOILER] [SPOILER][IMG]http://www.opticaliillusions.com/Optical_Illusion-wavy-lines.gif[/IMG][/SPOILER][/SPOILER] Alternately, the user can also use this style with two spears. They are more restricted with hand seals, and use of other jutsu. Nothing changes, but quicker changes to defense to attack. [B]Example Techniques:[/B] [SPOILER] [B](Yari no Sōzōryoku: Yokotawaru Sunēku)- Spear of the Imagination: The Lying Snake[/B] Type: Offense Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user will take out their spear and slash at the opponent, however, during the slash, a genjutsu will be set on the opponent, where it will begin to curve outward, then inward, aiming to hit the opponent in the back, in reality the user is trying to slash the opponents chest. Moving similar to a slithery snake. [B](Yari no Sōzōryoku: Uso o tsuku surasshu)- Spear of the Imagination: The deceitful Slash[/B] Type: Offense Rank: B Range: Short Chakra: 20 Damage: 40 Description: As an opponent is making an attack with their sword, specifically when aimed for the body, the user will swing their spear laterally as it attempts to meet with the opponents spear, when this happens, the opponent will be set in a genjutsu, mid-attack, where they will begin to see shapes of optical illusions, slash laterally towards the direction of the opponent where the spear was, over and over again, this is meant to confuse and distort the opponents vision, making their initial attack more sloppy and easy to decipher. [/SPOILER] [B]Additional effects and Restrictions:[/B] - User must have mastered basic genjutsu, taijutsu, and kenjutsu - When using the first genjutsu [The Thrust] the spears movement and direction becomes more difficult to decipher for the average ninja. This is meant to combat opponents with impressive reactive abilities and bring them down to equal terms. - The second genjutsu [The Parry], when set on the opponent, makes their movement easier to decipher and counter-attack, due to its harm on optical illusions. Great to combat against fighters who are exceptionally faster. - Can not mix these two genjutsu abilities in the same turn [CENTER][COLOR=#333333][FONT=Century Gothic][SIZE=5][COLOR=red]P a t e n t C e r t i f i c a t e[/COLOR][/SIZE][/FONT][/COLOR] [COLOR=#333333][FONT=Helvetica Neue]Noni, our loyal member, gave on the 27th of July 2015, a request for a Patent on the Custom Fighting Style Yari no Sōzōryoku | Spear of the Imagination. I, Lord of Kaos of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/FONT][/COLOR] [B]Yari no Sōzōryoku | Spear of the Imagination [/B] Powered by Lord of Kaos Copyright 2015, Noni, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG][/CENTER] [/QUOTE]
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