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✘ The Eye of the Storm ✘
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<p>[QUOTE="Noni, post: 13804601, member: 174639"]</p><p><strong>Re: Noni's Cloud Storage</strong></p><p></p><p style="text-align: center"><img src="http://i.imgur.com/y4p3cRi.png" data-url="http://i.imgur.com/y4p3cRi.png" class="bbImage " style="" alt="" title="" /></p><p></p><p><span style="color: #cc6600"><strong>Custom element Japanese name:</strong></span> Shusoton</p><p></p><p><span style="color: #cc6600"><strong>Custom element English name:</strong></span> Bromine Release</p><p></p><p><span style="color: #cc6600"><strong>The element is based on:</strong></span> Water + Fire + Advanced Chakra Control</p><p></p><p><span style="color: #cc6600"><strong>Facts that prove the element to be possible (in the manga context):</strong></span> In the real world, Bromine exists both in the Earth's Crust and in large bodies of water. Its most commonly found along with Iodine in algae and seaweeds. These subterranean plant-like structures must exist since Yagura (Jinchuuriki of the Three Tails) has displayed the ability to utilize Coral, something found solely in the deepest regions of seas and oceans. In reality, Coral and seaweeds co-exist in the same regions, so the existence of one highly suggests the occurrence of the other. Additionally, because one of Itachi's favorite foods is onigiri with seaweed, this proves that seaweed, which commonly contains Bromine, exists in the Naruto world, further implying the existence of bromine.</p><p></p><p>To add further veracity to this claim, the ash of seaweed was once a popular source of obtaining bromine.</p><p></p><p><span style="color: #cc6600"><strong>How it works:</strong></span> </p><p>The high solubility of bromide ions has caused its accumulation in the oceans and commercially the element is easily extracted from saline bodies of water (any body of water that isn't devoid of salt content). Pure, liquid bromine can be extracted from the salts in water (specifically sodium bromide) by adding sulfuric acid to it. The acid serves the purpose of liberating the bromine ions from bromide salts (predominantly sodium bromide) which are naturally occurring in saline bodies of water. We know that Suiton creates salt water rather than pure water since it conducts an electrical current. Thus by using Water Release to create the base of the element and Katon Release to acidify it (in the same way it acts in Boil Release) to a similar pH as concentrated sulfuric acid enables the user to mimic the laboratory procedure for the production of liquid bromine.*</p><p></p><p>It is a thick, fuming, red-brown coloured liquid which smells like bleach since it belongs to the Halogen group. It is also quite soluble in water but not enough so to be weak to Water Release.</p><p></p><p>Its highly effective at corroding organic materials such as skin, plants and fungi as well as certain metallic elements. Against living beings, this corrosive quality usually materializes itself in the form of caustic wounds (chemical burns). Bromine (in relatively small quantities) reacts violently with the alkali metals (Sodium, Potassium, Francium), earth metals (Magnesium, Calcium, etc) and other certain metals (Aluminum, Iron, Boron, Steel and etc). This reactivity isn't restricted to metallic elements as Bromine has been seen to interact quite violently with non metals such as Phosphorous and Sulphur. When Bromine is evaporated into its gaseous state, inhalation of the produced vapour will cause dizziness, irritation to the eyes and restrict normal breathing (wheezing). Naturally, the user has no control of Bromine in its gaseous state.</p><p></p><p><strong>Video Example of Bromine's Reactivity</strong> (Check 0:57 onwards)</p><p>[SPOILER][video=youtube;uCwHzTsx5yY]http://www.youtube.com/watch?v=uCwHzTsx5yY[/video][/SPOILER]<u>Approved Techniques</u></p><p>1) <strong>(Shusoton: Fo-Ji no Kasai Shinsui) - Bromine Release: Forge of the Fiery Flood</strong></p><p>Type: Offensive/Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra cost: 30 (-10 chakra per turn to sustain creations)</p><p>Damage points: 60</p><p>Description: This technique allows the user to create waves, constructs and tools of liquid bromine directly from their body or from water sources using a simple handseal. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an A-Rank).</p><p></p><p>Note: Can only be used five times per battle</p><p>Note: All created constructs will amount to the collective power of an A-Rank</p><p></p><p>2) <strong>(Shusoton: Takedakeshii Izumi no Kazan) - Bromine Release: Ferocious Fountains of Volcanus </strong></p><p>Type: Offensive/Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra cost: 40 (-15 chakra per turn to sustain creations)</p><p>Damage points: 80</p><p>Description: This technique allows the user to create waves, constructs and tools of liquid bromine directly from their body or from water sources using 3 simple handseals. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an S-Rank).</p><p></p><p>Note: Can only be used three times per battle</p><p>Note: No S-Rank or above Bromine in the user's next turn</p><p>Note: All created constructs will amount to the collective power of an S-Rank</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&p=18583014&viewfull=1#post18583014">Approved Here</a></p><p></p><p>3) <strong>(Shusoton: Kasai Akaaka Sakurifaisu) - Bromine Release: Ignis' Incandescent Immolation</strong></p><p>Type: Defensive/Supplementary</p><p>Rank: D-S</p><p>Range: Short - Long</p><p>Chakra cost: 10-40</p><p>Damage points: N/A</p><p>Description: This technique is predominantly used to neutralize earth-based techniques susceptible to liquid bromine and its variable rank is dependent on what it seeks to negate. The user will focus their shusoton chakra into the air moisture around a given substance, material or technique in order to convert the water into bromine. The liquid bromine will immediately begin corroding and/or reacting with the targeted substance in order to neutralize it in its entirety. The bromine will also be neutralized in the process as the purpose of this technique isn't to attack the opponent directly. For example, if the opponent is clad in the Hardening technique, the produced bromine will only corrode the chassis of earth and nothing more. As a result, the rank of the bromine is dependent on the rank of the technique it seeks to neutralize e.g. attempting to negate an S-Rank Earth technique will make this technique A-Rank in power. Non-metallic and organic earth-based elements such as Earth, Wood and Coal will be devoured by the crimson liquid at an astonishing rate. Despite this primarily technique's defensive nature, its capability to inflict harm stems from its interaction with other reactive chemical elements. Metallic elements (and some non-metallic chemical elements such as Phosphorus and Sulphur) will be corroded and/or react violently with the surrounding bromine in an extremely exothermic manner. High amounts of heat, fire and sound energy will be produced in this case and depending on the reactivity of the targeted element, the interaction of the two may very well culminate in an explosion. This will only happen with the most reactive of elements such as the alkali metals (francium), the earth metals (magnesium), sulphur, chlorine and fluorine. The explosion generated is short-ranged around the area the technique the bromine is reacting with encompasses. If this technique is used to target substances devoid of chakra such as kunai, swords and other basic weaponry, this technique will be D-Rank in power. This technique cannot be used on living beings (does not include sentient creations such as the Stone Golems).</p><p></p><p>Note: Cannot be used on consecutive turns</p><p>Note: Can only be used three times per battle</p><p>Note: S-Rank version can be used a maximum of twice per battle</p><p>Note: No S-Rank Bromine in the user's next turn if S-Rank version is used</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18659208#post18659208">Approved Here</a></p><p></p><p>4) (Shusoton: Houka Enkai Akunochimata) - Bromine Release: Infernal Oceans of the Underworld</p><p>Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra cost: 30 (+30 chakra if long-range version is used)</p><p>Damage points: N/A (60 Damage if user/opponent comes into contact with it)</p><p>Description: The user will focus their shusoton chakra into a source of water and convert it into liquid bromine by doing 2 handseals. Converting a body of water up to and within mid-range in terms of size into bromine expends the chakra of a single technique but converting water long-range away from the user will expend the chakra of two A-Rank techniques (60 chakra). This conversion will mean both the user and the opponent cannot use any water techniques from that source for this jutsu's duration. This technique can only be used on regular liquid water. Alternatively, due to Bromine's strength to Earth Release the user can even convert the moisture within mud-based techniques into bromine. The remaining residue of solid rock will be eaten away almost immediately by the produced chemical and all that will remain is a source of bromine. This jutsu cannot be used to convert the opponent's techniques. When on a water source, the user can simply seep their bromine downinto the water, it will begin to gradually spread outward in an omnidirectional manner, converting the source into bromine, this would be a streaming, so anyone can notice the travel of the bromine moving outward in such a directional manner, the water will even take a orange color as it spreads. This is an alternative method in creating this jutsu, to prevent the user from being harmed as the water is converting, they can channel chakra into their feet beforehand to be used as a protection mechanism, but this only lasts two turn before they must find a way to exit the water source and prevent harm to themselves.</p><p></p><p>Note: Can only be used thrice per battle</p><p>Note: Cool down time of two turns in between usages</p><p>Note: No other S-Rank and above Bromine in the user's same turn</p><p></p><p>5) <strong>(Shusoton: Watatsumi Yajuu Fukai Taku) - Bromine Release: Scylla's Abyssal Sanctuary</strong></p><p>Type: Supplementary/Defensive/Offensive</p><p>Rank: S</p><p>Range: Short – Mid (Created within mid-range with long-range reach)</p><p>Chakra cost: 40 (-15 chakra per turn to sustain)</p><p>Damage points: N/A (20 damage if used to attack the opponent)</p><p>Description: The user will perform two handseals and focus their shusoton chakra into a moderate to large sized water source within mid-range of their position. A colossal portion of the body of water will be converted into a mass of liquid bromine which will swiftly assume the shape of a sentient creature which is little more than a mass of writhing tendrils. All of the tendrils collectively make up one, gargantuan creature which is partially sentient (like the Great Stone Golem) and as such it is capable of acting on the user's mental commands. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. The tendrils maintain themselves by passively leeching chakra from their creator every turn. Due to bromine's partial solubility in water, the creature's creation will result in the water source its inside/residing in to become strongly acidic. This dissolution of bromine in water will cause the body of water in question to become slightly discolored (becomes a murky orange but remains slightly translucent) and gain a distinct corrosive quality. Water techniques created from this source will now be corrosive in composition but their elemental strengths and weaknesses will remain completely unchanged. Supplementary and/or defensive techniques will become offensive and will inflict damage proportional to their rank (e.g. B-Ranks will inflict 40 damage) as they will become capable of eliciting severe chemical burns on sufficient contact. All of the effects described thus far can't be considered abilities of this creature but rather mere by-products of its creation. Scylla's only ability is her capability to "turn off" her corrosiveness, she can switch from being corrosive, to not corrosive at all, but only between these two forms. If she so wishes, she can interact with organic materials and living beings without destroying them by merely touching them. This is so she can aid her creator and allies in battle without harming them unintentionally. This is passive and unranked due to the nature of it. While this technique is active, the user will be restricted to Bromine, Fire, Water and any KG/CE which stem from them (e.g. Boil or Steam Release) as well as non-elemental abilities. Her physical attacks are equivalent to that of B-ranks, and are free-form in nature.</p><p></p><p>Note: Requires a Water Source</p><p>Note: Can only be used once per battle</p><p>Note: Lasts four turns (unless cancelled or destroyed)</p><p>Note: No A-Rank or above Bromine on the turn this is cancelled </p><p>Note: No Fire or Water above A-Rank on the turn this is cancelled</p><p></p><p>6) <strong>(Shusoton: Pirittokuru Tsunami no Mizunoo) - Bromine Release: Torrid Tsunamis of Poseidon</strong></p><p>Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will perform two handseals and focus their shusoton chakra into the ground below to saturate the battlefield with with a large quantity of liquid bromine. The produced liquid will leech into the soil and propagate its various harmful effects on the environment. The released chemical will immediately make its herbicidal properties known, namely poisoning the ground and making it uninhabitable for plant-life and organic elements alike such as Mokuton. To signify this, any vegetation within the vicinity of this technique's reach will be discoloured a foul brown colour before withering away and dying soon afterwards. Due to this, this technique can be likened to a bromine-based version of Chidori Nagashi though it specializes in negating organic (plant-based) chakras within the ground and is not an actual full body surge. However, its utility isn't restricted to negating organic elements but actually extends to other earthen elements (metallics and non-metallics) susceptible to corrosion. Earth-based elements and substances susceptible to bromine's corrosiveness (any element weak to Bromine) will become virtually unusable in these conditions as on creation the "liquid fire" will immediately begin destroying them. The mere existence will weaken the structural integrity of earth across the battlefield (in addition to polluting it) meaning any and all earth-based or organic elements cannot be created and/or grown from the ground while this technique's effects last (excluding crystal-based elements). All of these effects are merely by-products of the bromine presence in the ground and do not constitute this technique's true purpose. The crimson fluid will emerge from the ground in geyser-like eruptions all across the battlefield on creation. These vertical columns of bromine can be spread out in a linear direction or omnidirectionally in waves to cover the full scope of the terrain (waves have a mid-range reach from where they were originally created). The resultant waves of bromine will corrode the ground itself as they traverse along it. Whilst seemingly powerful, a vigilant opponent may detect the presence of the dark red element by noticing the small vibrations in the ground upon its spread which causes the ground to slightly "inflate" in response to the added volume and it's pungent bleach-like odour. After the usage of the techniques purpose and gysers, the ground is left tainted with bromine. This bromine is unpure and mixed with earthen particles and debris, making it not suited as a source of other bromine techniques and otherwise being rendered harmless, not affecting the use of Earth Techniques or others that apply.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Effects on the ground lasts for two turns</p><p>Note: No S-Rank or above Bromine on the user's next turn</p><p>Note: No Fire or Water above S-Rank on the user's next turn</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=13700&p=19631856&viewfull=1#post19631856">Approved Here</a></p><p></p><p><strong>Is weak to:</strong></p><p>[SPOILER]<strong>Lightning Release (and all other CE variants)</strong> - Lightning is capable of ionizing Bromine, meaning the user can no longer manipulate it.</p><p></p><p><strong>Fire Release (and all other CE Variants) </strong> - Bromine has a very low boiling point, so heat-based elements can easily vaporize it into its gaseous state. Essentially, any element that's hotter than 58 degrees Celsius will be strong to bromine. This includes: Steam, Sun Fire, Hell Fire, Scorch, White Fire, Violet Flame, Arid, Sulphur, Lava, Blazing Earth, Solar Wind, Tar, Wax, Temperature, Volcanic Water and Volcanic Ash.</p><p></p><p><strong>All Crystal Elements</strong> - Crystals are neither reactive with Bromine nor are they susceptible to its corrosiveness. [/SPOILER]</p><p><strong>Is strong against:</strong></p><p>[SPOILER]<strong>Earth Release (and some other variants)</strong> – Bromine is highly corrosive, thus allowing it to readily eat through several earthen materials. It will also corrode Kayuga Bones, Coal, Phosphorous, Marshmallows, Chocolate, Caramel, Bubblegum and Rubber.</p><p></p><p><strong>Some Metal Elements </strong>– Certain metals are easily corroded, oxidized and/or react vigorously with relatively small amounts of bromine. These metals include: Aluminum, Boron, Iron, Iron Sand, Steel, Magnesium Dust, Calcium, Gallium, and Francium. </p><p></p><p><strong>Wood Release and Plant-like elements </strong>– Bromine’s corrosive qualities means it can easily devour organic matter. This means it's strong to all plant-based CEs, including: Plant Release, Mushroom Release and Root Release.[/SPOILER]</p><p></p><p><span style="color: #cc6600"><p style="text-align: center"><strong>Conditions to be able to use it</strong></p><p></span><p style="text-align: center">Mastery of Water | Mastery of Fire | Advanced Chakra Control</p><p></p><p><strong>Co-creator:</strong> Negative Knight</p><p></p><p><strong>Students I passed this custom element on too:</strong> ? & ?</p><p></p><p><span style="color: Blue"><p style="text-align: center"><span style="font-size: 18px">P a t e n t C e r t i f i c a t e</span></p><p></span><div style="text-align: justify; max-width: ">I, Caliburn of the Custom Elements Bureau, give you the following:</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Noni, our loyal member, gave on the date December 28th 2014 a request for a Patent on his custom element (Bromine); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned patent on this element by the following;</div> </p><p style="text-align: center">Shusoton</p> <p style="text-align: center">Powered by Caliburn</p> <p style="text-align: center">Copyright 2014, Noni, NarutoBase.net</p><p></p><p style="text-align: right"><img src="http://i277.photobucket.com/albums/kk75/Johny0949/NBstamp-official-propersize.png" data-url="http://i277.photobucket.com/albums/kk75/Johny0949/NBstamp-official-propersize.png" class="bbImage " style="" alt="" title="" /></p><p>[/QUOTE]</p><p>[/QUOTE]</p>
[QUOTE="Noni, post: 13804601, member: 174639"] [b]Re: Noni's Cloud Storage[/b] [CENTER][IMG]http://i.imgur.com/y4p3cRi.png[/IMG][/CENTER] [COLOR="#cc6600"][B]Custom element Japanese name:[/B][/COLOR] Shusoton [COLOR="#cc6600"][B]Custom element English name:[/B][/COLOR] Bromine Release [COLOR="#cc6600"][B]The element is based on:[/B][/COLOR] Water + Fire + Advanced Chakra Control [COLOR="#cc6600"][B]Facts that prove the element to be possible (in the manga context):[/B][/COLOR] In the real world, Bromine exists both in the Earth's Crust and in large bodies of water. Its most commonly found along with Iodine in algae and seaweeds. These subterranean plant-like structures must exist since Yagura (Jinchuuriki of the Three Tails) has displayed the ability to utilize Coral, something found solely in the deepest regions of seas and oceans. In reality, Coral and seaweeds co-exist in the same regions, so the existence of one highly suggests the occurrence of the other. Additionally, because one of Itachi's favorite foods is onigiri with seaweed, this proves that seaweed, which commonly contains Bromine, exists in the Naruto world, further implying the existence of bromine. To add further veracity to this claim, the ash of seaweed was once a popular source of obtaining bromine. [COLOR="#cc6600"][B]How it works:[/B][/COLOR] The high solubility of bromide ions has caused its accumulation in the oceans and commercially the element is easily extracted from saline bodies of water (any body of water that isn't devoid of salt content). Pure, liquid bromine can be extracted from the salts in water (specifically sodium bromide) by adding sulfuric acid to it. The acid serves the purpose of liberating the bromine ions from bromide salts (predominantly sodium bromide) which are naturally occurring in saline bodies of water. We know that Suiton creates salt water rather than pure water since it conducts an electrical current. Thus by using Water Release to create the base of the element and Katon Release to acidify it (in the same way it acts in Boil Release) to a similar pH as concentrated sulfuric acid enables the user to mimic the laboratory procedure for the production of liquid bromine.* It is a thick, fuming, red-brown coloured liquid which smells like bleach since it belongs to the Halogen group. It is also quite soluble in water but not enough so to be weak to Water Release. Its highly effective at corroding organic materials such as skin, plants and fungi as well as certain metallic elements. Against living beings, this corrosive quality usually materializes itself in the form of caustic wounds (chemical burns). Bromine (in relatively small quantities) reacts violently with the alkali metals (Sodium, Potassium, Francium), earth metals (Magnesium, Calcium, etc) and other certain metals (Aluminum, Iron, Boron, Steel and etc). This reactivity isn't restricted to metallic elements as Bromine has been seen to interact quite violently with non metals such as Phosphorous and Sulphur. When Bromine is evaporated into its gaseous state, inhalation of the produced vapour will cause dizziness, irritation to the eyes and restrict normal breathing (wheezing). Naturally, the user has no control of Bromine in its gaseous state. [B]Video Example of Bromine's Reactivity[/B] (Check 0:57 onwards) [SPOILER][video=youtube;uCwHzTsx5yY]http://www.youtube.com/watch?v=uCwHzTsx5yY[/video][/SPOILER][U]Approved Techniques[/U] 1) [B](Shusoton: Fo-Ji no Kasai Shinsui) - Bromine Release: Forge of the Fiery Flood[/B] Type: Offensive/Supplementary/Defensive Rank: A Range: Short - Long Chakra cost: 30 (-10 chakra per turn to sustain creations) Damage points: 60 Description: This technique allows the user to create waves, constructs and tools of liquid bromine directly from their body or from water sources using a simple handseal. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an A-Rank). Note: Can only be used five times per battle Note: All created constructs will amount to the collective power of an A-Rank 2) [B](Shusoton: Takedakeshii Izumi no Kazan) - Bromine Release: Ferocious Fountains of Volcanus [/B] Type: Offensive/Supplementary/Defensive Rank: S Range: Short - Long Chakra cost: 40 (-15 chakra per turn to sustain creations) Damage points: 80 Description: This technique allows the user to create waves, constructs and tools of liquid bromine directly from their body or from water sources using 3 simple handseals. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an S-Rank). Note: Can only be used three times per battle Note: No S-Rank or above Bromine in the user's next turn Note: All created constructs will amount to the collective power of an S-Rank [URL="http://narutobase.net/forums/showthread.php?t=13700&p=18583014&viewfull=1#post18583014"]Approved Here[/URL] 3) [B](Shusoton: Kasai Akaaka Sakurifaisu) - Bromine Release: Ignis' Incandescent Immolation[/B] Type: Defensive/Supplementary Rank: D-S Range: Short - Long Chakra cost: 10-40 Damage points: N/A Description: This technique is predominantly used to neutralize earth-based techniques susceptible to liquid bromine and its variable rank is dependent on what it seeks to negate. The user will focus their shusoton chakra into the air moisture around a given substance, material or technique in order to convert the water into bromine. The liquid bromine will immediately begin corroding and/or reacting with the targeted substance in order to neutralize it in its entirety. The bromine will also be neutralized in the process as the purpose of this technique isn't to attack the opponent directly. For example, if the opponent is clad in the Hardening technique, the produced bromine will only corrode the chassis of earth and nothing more. As a result, the rank of the bromine is dependent on the rank of the technique it seeks to neutralize e.g. attempting to negate an S-Rank Earth technique will make this technique A-Rank in power. Non-metallic and organic earth-based elements such as Earth, Wood and Coal will be devoured by the crimson liquid at an astonishing rate. Despite this primarily technique's defensive nature, its capability to inflict harm stems from its interaction with other reactive chemical elements. Metallic elements (and some non-metallic chemical elements such as Phosphorus and Sulphur) will be corroded and/or react violently with the surrounding bromine in an extremely exothermic manner. High amounts of heat, fire and sound energy will be produced in this case and depending on the reactivity of the targeted element, the interaction of the two may very well culminate in an explosion. This will only happen with the most reactive of elements such as the alkali metals (francium), the earth metals (magnesium), sulphur, chlorine and fluorine. The explosion generated is short-ranged around the area the technique the bromine is reacting with encompasses. If this technique is used to target substances devoid of chakra such as kunai, swords and other basic weaponry, this technique will be D-Rank in power. This technique cannot be used on living beings (does not include sentient creations such as the Stone Golems). Note: Cannot be used on consecutive turns Note: Can only be used three times per battle Note: S-Rank version can be used a maximum of twice per battle Note: No S-Rank Bromine in the user's next turn if S-Rank version is used [URL="http://narutobase.net/forums/showthread.php?t=13700&page=32&p=18659208#post18659208"]Approved Here[/URL] 4) (Shusoton: Houka Enkai Akunochimata) - Bromine Release: Infernal Oceans of the Underworld Type: Supplementary/Offensive Rank: A Range: Short - Long Chakra cost: 30 (+30 chakra if long-range version is used) Damage points: N/A (60 Damage if user/opponent comes into contact with it) Description: The user will focus their shusoton chakra into a source of water and convert it into liquid bromine by doing 2 handseals. Converting a body of water up to and within mid-range in terms of size into bromine expends the chakra of a single technique but converting water long-range away from the user will expend the chakra of two A-Rank techniques (60 chakra). This conversion will mean both the user and the opponent cannot use any water techniques from that source for this jutsu's duration. This technique can only be used on regular liquid water. Alternatively, due to Bromine's strength to Earth Release the user can even convert the moisture within mud-based techniques into bromine. The remaining residue of solid rock will be eaten away almost immediately by the produced chemical and all that will remain is a source of bromine. This jutsu cannot be used to convert the opponent's techniques. When on a water source, the user can simply seep their bromine downinto the water, it will begin to gradually spread outward in an omnidirectional manner, converting the source into bromine, this would be a streaming, so anyone can notice the travel of the bromine moving outward in such a directional manner, the water will even take a orange color as it spreads. This is an alternative method in creating this jutsu, to prevent the user from being harmed as the water is converting, they can channel chakra into their feet beforehand to be used as a protection mechanism, but this only lasts two turn before they must find a way to exit the water source and prevent harm to themselves. Note: Can only be used thrice per battle Note: Cool down time of two turns in between usages Note: No other S-Rank and above Bromine in the user's same turn 5) [B](Shusoton: Watatsumi Yajuu Fukai Taku) - Bromine Release: Scylla's Abyssal Sanctuary[/B] Type: Supplementary/Defensive/Offensive Rank: S Range: Short – Mid (Created within mid-range with long-range reach) Chakra cost: 40 (-15 chakra per turn to sustain) Damage points: N/A (20 damage if used to attack the opponent) Description: The user will perform two handseals and focus their shusoton chakra into a moderate to large sized water source within mid-range of their position. A colossal portion of the body of water will be converted into a mass of liquid bromine which will swiftly assume the shape of a sentient creature which is little more than a mass of writhing tendrils. All of the tendrils collectively make up one, gargantuan creature which is partially sentient (like the Great Stone Golem) and as such it is capable of acting on the user's mental commands. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. The tendrils maintain themselves by passively leeching chakra from their creator every turn. Due to bromine's partial solubility in water, the creature's creation will result in the water source its inside/residing in to become strongly acidic. This dissolution of bromine in water will cause the body of water in question to become slightly discolored (becomes a murky orange but remains slightly translucent) and gain a distinct corrosive quality. Water techniques created from this source will now be corrosive in composition but their elemental strengths and weaknesses will remain completely unchanged. Supplementary and/or defensive techniques will become offensive and will inflict damage proportional to their rank (e.g. B-Ranks will inflict 40 damage) as they will become capable of eliciting severe chemical burns on sufficient contact. All of the effects described thus far can't be considered abilities of this creature but rather mere by-products of its creation. Scylla's only ability is her capability to "turn off" her corrosiveness, she can switch from being corrosive, to not corrosive at all, but only between these two forms. If she so wishes, she can interact with organic materials and living beings without destroying them by merely touching them. This is so she can aid her creator and allies in battle without harming them unintentionally. This is passive and unranked due to the nature of it. While this technique is active, the user will be restricted to Bromine, Fire, Water and any KG/CE which stem from them (e.g. Boil or Steam Release) as well as non-elemental abilities. Her physical attacks are equivalent to that of B-ranks, and are free-form in nature. Note: Requires a Water Source Note: Can only be used once per battle Note: Lasts four turns (unless cancelled or destroyed) Note: No A-Rank or above Bromine on the turn this is cancelled Note: No Fire or Water above A-Rank on the turn this is cancelled 6) [B](Shusoton: Pirittokuru Tsunami no Mizunoo) - Bromine Release: Torrid Tsunamis of Poseidon[/B] Type: Supplementary/Defensive/Offensive Rank: A Range: Short - Long Chakra cost: 30 Damage points: 60 Description: The user will perform two handseals and focus their shusoton chakra into the ground below to saturate the battlefield with with a large quantity of liquid bromine. The produced liquid will leech into the soil and propagate its various harmful effects on the environment. The released chemical will immediately make its herbicidal properties known, namely poisoning the ground and making it uninhabitable for plant-life and organic elements alike such as Mokuton. To signify this, any vegetation within the vicinity of this technique's reach will be discoloured a foul brown colour before withering away and dying soon afterwards. Due to this, this technique can be likened to a bromine-based version of Chidori Nagashi though it specializes in negating organic (plant-based) chakras within the ground and is not an actual full body surge. However, its utility isn't restricted to negating organic elements but actually extends to other earthen elements (metallics and non-metallics) susceptible to corrosion. Earth-based elements and substances susceptible to bromine's corrosiveness (any element weak to Bromine) will become virtually unusable in these conditions as on creation the "liquid fire" will immediately begin destroying them. The mere existence will weaken the structural integrity of earth across the battlefield (in addition to polluting it) meaning any and all earth-based or organic elements cannot be created and/or grown from the ground while this technique's effects last (excluding crystal-based elements). All of these effects are merely by-products of the bromine presence in the ground and do not constitute this technique's true purpose. The crimson fluid will emerge from the ground in geyser-like eruptions all across the battlefield on creation. These vertical columns of bromine can be spread out in a linear direction or omnidirectionally in waves to cover the full scope of the terrain (waves have a mid-range reach from where they were originally created). The resultant waves of bromine will corrode the ground itself as they traverse along it. Whilst seemingly powerful, a vigilant opponent may detect the presence of the dark red element by noticing the small vibrations in the ground upon its spread which causes the ground to slightly "inflate" in response to the added volume and it's pungent bleach-like odour. After the usage of the techniques purpose and gysers, the ground is left tainted with bromine. This bromine is unpure and mixed with earthen particles and debris, making it not suited as a source of other bromine techniques and otherwise being rendered harmless, not affecting the use of Earth Techniques or others that apply. Note: Can only be used twice per battle Note: Effects on the ground lasts for two turns Note: No S-Rank or above Bromine on the user's next turn Note: No Fire or Water above S-Rank on the user's next turn [URL="http://narutobase.net/forums/showthread.php?t=13700&p=19631856&viewfull=1#post19631856"]Approved Here[/URL] [B]Is weak to:[/B] [SPOILER][B]Lightning Release (and all other CE variants)[/B] - Lightning is capable of ionizing Bromine, meaning the user can no longer manipulate it. [B]Fire Release (and all other CE Variants) [/B] - Bromine has a very low boiling point, so heat-based elements can easily vaporize it into its gaseous state. Essentially, any element that's hotter than 58 degrees Celsius will be strong to bromine. This includes: Steam, Sun Fire, Hell Fire, Scorch, White Fire, Violet Flame, Arid, Sulphur, Lava, Blazing Earth, Solar Wind, Tar, Wax, Temperature, Volcanic Water and Volcanic Ash. [B]All Crystal Elements[/B] - Crystals are neither reactive with Bromine nor are they susceptible to its corrosiveness. [/SPOILER] [B]Is strong against:[/B] [SPOILER][B]Earth Release (and some other variants)[/B] – Bromine is highly corrosive, thus allowing it to readily eat through several earthen materials. It will also corrode Kayuga Bones, Coal, Phosphorous, Marshmallows, Chocolate, Caramel, Bubblegum and Rubber. [B]Some Metal Elements [/B]– Certain metals are easily corroded, oxidized and/or react vigorously with relatively small amounts of bromine. These metals include: Aluminum, Boron, Iron, Iron Sand, Steel, Magnesium Dust, Calcium, Gallium, and Francium. [B]Wood Release and Plant-like elements [/B]– Bromine’s corrosive qualities means it can easily devour organic matter. This means it's strong to all plant-based CEs, including: Plant Release, Mushroom Release and Root Release.[/SPOILER] [COLOR="#cc6600"][CENTER][B]Conditions to be able to use it[/B][/CENTER][/COLOR][CENTER]Mastery of Water | Mastery of Fire | Advanced Chakra Control[/CENTER] [B]Co-creator:[/B] Negative Knight [B]Students I passed this custom element on too:[/B] ? & ? [COLOR="Blue"][CENTER][SIZE="5"]P a t e n t C e r t i f i c a t e[/SIZE][/CENTER][/COLOR] [JUSTIFY]I, Caliburn of the Custom Elements Bureau, give you the following: Noni, our loyal member, gave on the date December 28th 2014 a request for a Patent on his custom element (Bromine); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned patent on this element by the following;[/JUSTIFY] [CENTER]Shusoton Powered by Caliburn Copyright 2014, Noni, NarutoBase.net[/CENTER] [RIGHT][IMG]http://i277.photobucket.com/albums/kk75/Johny0949/NBstamp-official-propersize.png[/IMG][/RIGHT][/QUOTE] [/QUOTE]
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