✦ Official ✦ Rei's Rules and Regulations ✦ 7 Day Reply Limit ✦ Everything Allowed ✦ Terrain: Snowy Clearing. Hollow forest long range around us ✦ Range: Mid Range ✦
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Zero had been pursued relentlessly ever since he had destroyed the Tsuchikage's mansion back in Iwagakure. He had fled across Aisu Bay, and now found himself in the snowy wilderness of Elysia, yet his pursuer refused to relent. The northern region always had a strange effect on him. It was where Madara had almost killed him, where he had grown up, and where he had killed his own brother. Zero had been able to toss those memories aside, but setting foot on the island had caused them to come rushing back, and stopped him dead in his tracks.
He collapsed to his knees and grasped his chest, his breathing became labored as the scar Madara had given him started throbbing once again. Not good. He was losing valuable time. Zero knew that the person chasing him would catch up anytime now, so fleeing was out of the question. He steadied his breathing and stood up to observe his surroundings. He was in a clearing about thirty meters in diameter, and surrounding it was a thick lining of trees. It was a good a place as any to face a foe. He turned to face the direction from where he had come and spoke.
"Well. Come on then"
The wind picked up as he said this, and whipped the bottom portion of his hooded mantle about. Zero was wearing a pair of black pants and gloves, with a longsleeve indigo form-fitting shirt. Over the shirt he donned a black, hooded mantle with indigo outlines that opened up toward the lower half of the garment. Around his waist was wrapped an indigo obi that held his swords in place on his hips. The hood of the mantle obscured the top portion of the Anbu mask that he wore over his face to conceal his identity.
Having chased him for multiple hours, Roy was pleased that his opponent had finally stopped to accept his fate. The destruction of a landmark was something he could overlook, but to do something so cowardly and run away before Roy could get to him was an embarrassment.
''You'll pay for your actions with your life.'' He said simply, as he proceeded to attack with a simple movement of the right hand, causing the sword to move leading to a gust of Wind which raises your body up whilst simultaneously inducing a strong genjutsu on you.
The wind entering your nostrils would cause some distress, but the real pain comes from the illusion in which you feel the very air from your lungs being sucked outwards, with your body unable to move to do anything about it. Taking advantage of the situation, he'd throw a single Kunai at your neck as he continued with his move.
Type: Offensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80 (mental stress + actual damage)
Description: An unlikely and rare combination, the user puts use of his ability to use one of the five elements as a means of inducing genjutsu. The jutsu begins with an upward gust of Wind consisting of quite some strength, allowing it to raise the people/persons it is used against with ease, whilst the air is simultaneously forced through the nostrils causing both distress and discomfort. The Wind which has now entered the opponent is used to disrupt the opponents normal chakra flow and induce a genjutsu in which the opponent suddenly feels the very air from their lungs being sucked out of them as the Wind which had raised them upwards continued to spin around them, the pressure holding them in place and preventing movement of all limbs. As they remain suspended, the spinning wind which had been just holding them in place suddenly feels sharper, and more concentrated. The spinning would increase in speed around the opponent, the rate at which the air is being sucked out of their lungs increasing with it. This is coupled with sudden sharp pains in random parts of the opponent's body as the Wind begins to hack and slice deeply into their skin, causing extreme pain which is almost impossible to register with all the suffering that's going on. The spinning wind which had been obscuring the opponents eyesight due to the nuisance of the spinning cloud-like Wind is now bloody red in colour, creating quite a disturbing view. The wind component of this technique is A-Ranked and so is the illusion. If the opponent does not manage to release within two turns of the genjutsu's activation, they would fall unconscious due to the belief that all the air is sucked out of them, leaving them unable to breath.
~ Can only be taught by Erzo. Can be used twice, with a two turn wait after each usage.
Immediately after, rain drops of Wind ranging from a size of 3-10 inches would begin to fall from the sky. Moments later, Fire chakra is added to make them extremely heated, and capable of dealing burning force as they collide with your body. Your escape would be difficult in your current situation, but Roy expected a defence of some kind, so he watched on intently.
Type:Attack
Rank: A
Range:Short - Long
Chakra Cost: 30
Damage Points: 60 +15 to Wind
Description: The user releases their Wind chakra from mouth or through hand movements (short ranged release when used in either of these forms), or from the skies above. This releases what appears to be little light-green rain drops (ranging from 3-10 inches in size) which are extremely sharp and naturally fast due to the nature of Wind, and the way they are shaped, being extremely slimline. After these little rain-drops of Wind form, the user would add his Fire chakra into them, causing them to become extremely heated. Their colour would change into one extremely similar to the colour given off by '( Katon: Onidōrō ) - Fire Release: Demon Lantern', giving off a yellowish colour as the light-green and red from the Fire chakra mix together. Upon colliding with any other jutsu, regardless of whether it's Energy, or Matter based, the Rain drops would explode outward, releasing heated Wind which has blowing force with the addition of scalding effects. The jutsu is designed to always explode in the direction of the point of contact with the foreign chakra. Due to their size, each outburst of heated Wind would be quite small but since they always rain down/travel as a group of heated wind 'raindrops' the damage done is nothing but. Moreover, the addition of Fire also allows the jutsu to travel towards bodies of heat which do not belong to the user, making this a double edged sword if used in a fight alongside allies. Moreover, upon the creation of the Wind, a screeching and deafening sound can be heard, making the source of it's creation quite obvious. The screech can not do much damage other than causing a slight discomfort, unless coupled with another jutsu which can amplify it. The user can avoid the discomfort caused by sending chakra to his ears moments before the use of this jutsu.
~ Can only be taught by Erzo. Usable three times per battle. After each usage the user must wait a turn before being able to use again.
Zero was surprised to see who it was that had chased him all this way, but before his shock could subside he found himself being lifted into the air by a gust of wind that forced it's way up his nostril and into his body. It was uncomfortable to say the least, but dealing with the wind technique came first. He used his chakra to create a number of large fire rats that travelled down the gust, eating it as they moved towards the ground. They made quick work of it, and Zero soon found himself back on the surface as the rats rushed towards Mustang, which would interrupt whatever he had planned to do next.
(Katon: Nezumi Kataki) Fire Style: Rats Revenge Version 2
Rank: S
Type: Attack/Defense
Chakra: 40
Damage: 80
Description: When hit with a wind attack you can use Fire chakra to create rats which travel down the wind and attack the enemy.
Note: Eats the wind making it harmless (Wind makes fire stronger as said by yamato so as they travel down instead of getting smaller they remain the same size)
It was then that he noticed what had happened after the wind had forced it's way into his body. His breath felt as if it was being sucked out of him, something he still felt despite the wind having dissipated, but he knew that the air entering his body would have a different effect. As a wind specialist himself, he's able to deduce that there was more to the wind technique. He had been placed in an illusion. Though he hated to admit it, he had recently been rendered unconscious in a similar fashion by The Regent, who had used mist to make him believe that he was deprived of oxygen. That incident had made him aware that there was more than one way to induce Genjutsu, and he'd developed ways of fighting against it.
He reasoned that the wind entering his body must have disrupted his chakra flow, and in order to combat it he channeled his chakra into his own brain and sent it into his five senses. The senses that weren't targeted by Roy's illusion were layered with a small amount of his chakra, while those targeted were completely overlapped and flushed from his chakra system. This released him from the effects of the illusion. In his mind's eye dark figures with red, yellow and dark demonic eyes had risen from the ground pulled him into a dark room known as the “Black Box”. It was actually the dark subconscious of his mind created by the illusion, and within it a red demon wearing a tuxedo seemed to speak, but Zero ignored it.
(Tsumibukai Genjutsu: Burakku Bokkusu)Sinful Illusionary Arts: The Black Box
Type:Supplementary | Offensive
Rank: C-S
Range:Short - Mid
Chakra: 15-40
Damage: N/A
Description: The illustrious and legendary Genjutsu of the Royal Sinners, The Black Box. This is a powerful Genjutsu,acting like a Kai and can also be used as an attack. The kai version is activated when the user is sent into a Genjutsu to which is identified through the means of sensory , doujutsu and or other means. Lacking one of these, the user would need to self evaluate situation, allowing them to identify they are in a genjutsu . The user will channel his chakra into his own brain, placing chakra into the five senses. The senses that were not targeted by the targets Genjutsu will be layered with chakra at the minimum. The others that was targeted however, the chakra will overlay the targets chakra and actually flush the chakra out of the system of the brain, in the Genjutsu itself dark figures with red and yellow and dark devil eyes will come from the ground and begin to drag the target into the ground. After which the user will find himself in a dark room known as the “Black Box” which is actually the dark subconscious of the mind created by the illusion. In the room, there exists a red demon wearing a tuxedo and playing a piano and smiling to the user saying “You owe me one...boy” to which he starts laughing and the illusion ends when the chakra leaving the brain. When used as an attack, the user will use a set of 6 seal and channel his chakra into the brain of the user taking control of the five senses. The user will slam his hands on the ground, making it seem as if he used an earth technique. The earth rises around the target and places them in a new dimension known as the “Black Box”. In the new room the target will find themselves strapped to a black chair and piano music playing. The same red demon will be playing the piano and tells the target “Read for the symphony?” and laughs dark and loud as a dark figure with a shinigami mask on comes towards the target. In reality at this moment the target is unable to move. The masked man the places his hand by the heart of the target and proceeds to rip out the soul of the user , removing the mask and eating the soul, The masked man the laughs and begins eating other parts of the target till there is no more. During this time the target is immobilized in reality.
*Can be used 4 times to release from C rank, 2 for B rank and once for A-rank.
*When used on a target it is B-Ranked in strength and can be used only twice*
His breathing was restored once the illusion was broken, but he still felt a bit winded. They'd only just began and he was already off to a rocky start. Zero's swords, Izanagi, adopted the silvery gleam, a characteristic of the mythril that the legendary weapon Mythos itself was forged of. Though still sheathed, a thin layer of this gleam covered the entirety of the weapons, granting it the powers of of the legendary blade. He grasped the hilt of his left sword with his right hand, slid his right foot slightly forward as he lowered lowered his stance. He exhaled slowly, causing a cloud of white smoke to appear in front of his mask. He was ready.
(Ani) Brother(Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber(Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.
*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.
Zero was surprised to see who it was that had chased him all this way, but before his shock could subside he found himself being lifted into the air by a gust of wind that forced it's way up his nostril and into his body. It was uncomfortable to say the least, but dealing with the wind technique came first. He used his chakra to create a number of large fire rats that travelled down the gust, eating it as they moved towards the ground. They made quick work of it, and Zero soon found himself back on the surface as the rats rushed towards Mustang, which would interrupt whatever he had planned to do next.
(Katon: Nezumi Kataki) Fire Style: Rats Revenge Version 2
Rank: S
Type: Attack/Defense
Chakra: 40
Damage: 80
Description: When hit with a wind attack you can use Fire chakra to create rats which travel down the wind and attack the enemy.
Note: Eats the wind making it harmless (Wind makes fire stronger as said by yamato so as they travel down instead of getting smaller they remain the same size)
It was then that he noticed what had happened after the wind had forced it's way into his body. His breath felt as if it was being sucked out of him, something he still felt despite the wind having dissipated, but he knew that the air entering his body would have a different effect. As a wind specialist himself, he's able to deduce that there was more to the wind technique. He had been placed in an illusion. Though he hated to admit it, he had recently been rendered unconscious in a similar fashion by The Regent, who had used mist to make him believe that he was deprived of oxygen. That incident had made him aware that there was more than one way to induce Genjutsu, and he'd developed ways of fighting against it.
He reasoned that the wind entering his body must have disrupted his chakra flow, and in order to combat it he channeled his chakra into his own brain and sent it into his five senses. The senses that weren't targeted by Roy's illusion were layered with a small amount of his chakra, while those targeted were completely overlapped and flushed from his chakra system. This released him from the effects of the illusion. In his mind's eye dark figures with red, yellow and dark demonic eyes had risen from the ground pulled him into a dark room known as the “Black Box”. It was actually the dark subconscious of his mind created by the illusion, and within it a red demon wearing a tuxedo seemed to speak, but Zero ignored it.
(Tsumibukai Genjutsu: Burakku Bokkusu)Sinful Illusionary Arts: The Black Box
Type:Supplementary | Offensive
Rank: C-S
Range:Short - Mid
Chakra: 15-40
Damage: N/A
Description: The illustrious and legendary Genjutsu of the Royal Sinners, The Black Box. This is a powerful Genjutsu,acting like a Kai and can also be used as an attack. The kai version is activated when the user is sent into a Genjutsu to which is identified through the means of sensory , doujutsu and or other means. Lacking one of these, the user would need to self evaluate situation, allowing them to identify they are in a genjutsu . The user will channel his chakra into his own brain, placing chakra into the five senses. The senses that were not targeted by the targets Genjutsu will be layered with chakra at the minimum. The others that was targeted however, the chakra will overlay the targets chakra and actually flush the chakra out of the system of the brain, in the Genjutsu itself dark figures with red and yellow and dark devil eyes will come from the ground and begin to drag the target into the ground. After which the user will find himself in a dark room known as the “Black Box” which is actually the dark subconscious of the mind created by the illusion. In the room, there exists a red demon wearing a tuxedo and playing a piano and smiling to the user saying “You owe me one...boy” to which he starts laughing and the illusion ends when the chakra leaving the brain. When used as an attack, the user will use a set of 6 seal and channel his chakra into the brain of the user taking control of the five senses. The user will slam his hands on the ground, making it seem as if he used an earth technique. The earth rises around the target and places them in a new dimension known as the “Black Box”. In the new room the target will find themselves strapped to a black chair and piano music playing. The same red demon will be playing the piano and tells the target “Read for the symphony?” and laughs dark and loud as a dark figure with a shinigami mask on comes towards the target. In reality at this moment the target is unable to move. The masked man the places his hand by the heart of the target and proceeds to rip out the soul of the user , removing the mask and eating the soul, The masked man the laughs and begins eating other parts of the target till there is no more. During this time the target is immobilized in reality.
*Can be used 4 times to release from C rank, 2 for B rank and once for A-rank.
*When used on a target it is B-Ranked in strength and can be used only twice*
His breathing was restored once the illusion was broken, but he still felt a bit winded. They'd only just began and he was already off to a rocky start. Zero's swords, Izanagi, adopted the silvery gleam, a characteristic of the mythril that the legendary weapon Mythos itself was forged of. Though still sheathed, a thin layer of this gleam covered the entirety of the weapons, granting it the powers of of the legendary blade. He grasped the hilt of his left sword with his right hand, slid his right foot slightly forward as he lowered lowered his stance. He exhaled slowly, causing a cloud of white smoke to appear in front of his mask. He was ready.
(Ani) Brother(Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber(Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.
*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.
You forgot about the kunai, it hits your neck and you die. Boom. I win. <_>
As the Rats made of Fire overpower on the Wind aspect of the jutsu, Roy wastes no time in using a specific jutsu which could battle against the use of Fire from his opponent constantly, giving him free time to keep on the advantage. The use of his Foam jutsu caused droplets of Water and Wind to combine and form around the Fire, extinguishing the rats before they could even leave short range from their original point of creation.
''Using the same rats you used to destroy the pillars of my home, in an attempt to kill me? I'll make you regret your actions.''
By this point, his opponent had figured out that the Wind was not the only part to the jutsu, but there was a genjutsu aspect to it as well. With this knowledge, he'd of course attempt to release it, leaving Roy a short period of time to use an attack straight after his opponent regains himself.
Rank: S
Type: Supplementary/Defence
Range: Short - Mid
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: An advanced foam technique made in order to battle against other elements with more ease than usual. This foam technique allows the user to materialize thin and barely noticeable droplets of water everywhere in the battlefield from where they simply linger in the area, having no effect on both the user the opponent until a jutsu is used which the user of foam can add wind chakra to the droplets, creating foam which can battle against other elements in specific ways. For example, the moment the wind chakra is added, the droplets of water would gather to the specific area from which the opposing jutsu is forming and clump together, forming a sphere of foam which quickly douses the opposing jutsu preventing it from continuing in growing in both strength and size, completely stopping the formation of the jutsu as the Foam droplets continue to clump together to form a bigger body of foam than the opposing jutsu being created. This jutsu acts quick and once activated douses jutsus on the users will, whilst allowing the user to perform other techniques simultaneously. Moreover, due to the waters natural ability to materialize out of thin air, even when blown away or removed by any other method, prior to being converted to foam, the water droplets are able to reform with the help of the users chakra and their aforementioned ability to materialize.
- Usable twice per battle; Lasts three turns
- Cooldown of two turns after deactivation is required
-Can only counter one technique per turn while active.
- Unable to use Foam techniques above A-rank while this technique is in play
The moment his opponent was released from the genjutsu, a single movement from Roy had already summoned two assassins each just stronger than A-rank to drop from the area five meters above and slightly behind his opponent. Their positioning would be so that they're slightly to the left and right of you, as to attack from two different sides and catch you off guard.
As he used this technique, he simultaneously - with his left hand - threw a flash bomb into the area in front of him, between himself and his opponent, aiming to blind and slightly disorientate him. Roy did this knowing he could close his eyes just at the right moment, avoiding being blinded and using his sensing skills to overcome whatever his opponent would struggle with. So, now, blinded, and unable to realise what's happened, the Assassins would use their hidden blades to slash at your right and left arm, causing a massive loss of blood, and stopping the usage of both arms.
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: 80 +15
Description: The user will channel their fuuton chakra into the surrounding air in order to create a number of traditional assassins composed entirely of tangible wind with a slight greenish hue. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, the assassins typically descend on their targets from above and stealthily dispatch them through the use of their bladed weapons by targeting vital locations on their victim's body. They don't necessarily have to land on top of their targets but can simply be created so they will land near/next to them. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.
Note: Lasts for four turns
Note: Can be used twice per battle
Note: No S-Rank or above Wind on the turn this is used
Three times per battle the sword can negate the elemental weakness of one fuuton jutsu, making it so it doesn't have any basic elemental weakness. It has to be said when using this ability on the moment you use the fuuton jutsu.
Aside from the added power, Roy would also make the assassins have no elemental weakness that would normally come with the Wind element.
The flash bomb erupted, stealing his sight, and unknown to him, were two silent assassins of wind bearing down from behind. He had been in this position before, many times, but it was never as dire as this. He needed out. Needed to reformulate his battle plan, but Mustang was relentless. Zero leaned forward slightly as he channeled fire chakra into his feet, and released it in a concentrated stream that launched him ten meters into the air before the assassins could get to him.
(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands or feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concentrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.
Note: can only make max of 2 blasts per use
Reaching the peak of his ascension, the Rat's Prince looked down upon his opponent, though his vision was still spotty. He made a single handseal and kneaded chakra within his body that was then converted into fire, and expelled it from his mouth as a massive wall of intense flames that covered an expansive range. As it descended he performed an additional two handseals and released more chakra into the fire technique in order to grant it more power, and the technique's heat alone melted the snow in the clearing.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80+25=105
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release their chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.
Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times
The flash bomb erupted, stealing his sight, and unknown to him, were two silent assassins of wind bearing down from behind. He had been in this position before, many times, but it was never as dire as this. He needed out. Needed to reformulate his battle plan, but Mustang was relentless. Zero leaned forward slightly as he channeled fire chakra into his feet, and released it in a concentrated stream that launched him ten meters into the air before the assassins could get to him.
(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands or feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concentrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.
Note: can only make max of 2 blasts per use
Reaching the peak of his ascension, the Rat's Prince looked down upon his opponent, though his vision was still spotty. He made a single handseal and kneaded chakra within his body that was then converted into fire, and expelled it from his mouth as a massive wall of intense flames that covered an expansive range. As it descended he performed an additional two handseals and released more chakra into the fire technique in order to grant it more power, and the technique's heat alone melted the snow in the clearing.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80+25=105
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release their chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.
Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times
The Assassins are made above you, and you launch yourself upwards. Damn it AJ. ~_~
Somehow, his opponent had avoided the reach of the Assassins and launches himself upwards, into the air using streams of Fire as propellers. From the air, his opponent would launch a great wall of Fire which rushes down at an angle towards Roy.
Seemingly undeterred, Roy performs a simple clap which causes the incoming wall of Fire to simply disappear from sight, almost as if it had never existed.What had happened was the release of sound which was able to mimic and displace the incoming energy.
Roy knew this would be enough, but due to supply of extra chakra he had sensed being put in, he uses a secondary jutsu simultaneously, strengthening his Sound creation so that it is not only able to deal with attacks of equal rank but go even further to deal with F ranked jutsus as well.
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: N/A
Description: A sound jutsu versed in it's defensive abilities, Gentle Echo allows the user protection from specific techniques. The user must first focus on the vibrational frequency of the opposing jutsu, having done that then releases Sound either through a clap, or via the mouth, creating a sound of equal frequency, mimicking the incoming form(s) of energy/chakra. By altering it's vibrational frequency and mimicking that of the opponents jutsu, the sound is able to displace the incoming form of energy, allowing the two to clash and nullify each other, leaving nothing behind but dispersed energy. This jutsu is able to defend against Wind/Fire/Lightning, and other elements of that nature, and anything which is Energy-based, as long as it is created using chakra (so can't use this against SM) of equal rank. But it would not be able to handle the physical attributes that come with Water/Earth based techniques.
~ Can only be taught by Erzo and is usable three times per battle, with a turn between each usage. Within the same turn, the user is not able to use other Sound techniques of S-rank and higher. It can only nullify up to A-rank wind due to the elemental disadvantage.
Type: Defence/Supplementary
Rank: B
Range: Short - Long (depends on jutsu its backing)
Chakra Cost: 20
Damage Points: N/A
Description: Heka's Comfort is a jutsu versed in its supplement use of supporting other defensive and supplementary jutsus. Not having any power or use by itself, it's a jutsu used alongside another sound jutsu, allowing its use to be instant, and within the same time frame. It works by the release of sound waves which mimic the properties/abilities of the previously used jutsu, allowing this jutsu to act as back up and further strength, which is clearly shown as it allows the previously used sound jutsu to work against jutsus 1 rank higher than their usual limit. However, as mentioned, this by no means can do any damage by itself, nor when used alongside Sound jutsus which are able to deal damage. It's uses are purely supplementary and for defence purposes and thus can only be used alongside jutsus which are of the same type.
~ Can only be taught by Erzo. Can only be used 4 times with a turn wait after each usage.
Meanwhile, all this time the assassins would be travelling up towards his opponent, as gravity brought him down. Their wind nature and weightlessness allows them the ability to fly, so by the time his attacks were both completed, the stranger would be stabbed in the feet by both assassins, causing damage, leaving him unable to walk, or even stand.