♆ Sanada Yukimura Challenge ♆ - Loki Vs Venom

Akuma

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Sorry for taking long man. <}:

The large amounts of wind chakra coiled above the clouds would boldly call for my attention. Through the special sensing abilities granted by the swords which I am currently protecting, it was clear a large technique was coming down, of Forbidden rank. Turning to my swords again, with a flow of chakra into them; two white orbs of chakra shoot up, one from each blade. These twirl around each other as they fly and clash against the incoming wind technique. Completely neutralizing it.
Following the release of the orbs, I perform hand movements in a fixed pattern, manipulating the water beneath me to rise as a towering stream of water. In order to lift me up and out of the pit, landing mid range from you at the edge to my left (your right, this would happen when the Keigoku rain has now falled once more.

Glaring at you, I notice the portal ripple open infront of your chest. Not caring much for it, I massage my forehead as I bare with the headache of this technique yet again.

"This again...are you running out of tricks, kid?!"

As I say, I thrust the same hand with which I calm my head. My palm would be exposed forward to you. Only to then feel a strong pressure right into your gut, the result of an invisible shockwave crashing into you. Knocking your wind out and sending you flying severel meters back. I begin darting torwards you with great speed. Making sure to keep you at sight.
(Tenkyuu) - Celestial Spheres -
Rank: S
Type: Defensive
Range: Short
Chakra Cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two orbs that hover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.

☛ Can only be used twice per battle
☛ The two orbs can be sacrificied at once to stop one forbidden-rank jutsu
This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends

(Gyojin Karate: Mizu Henahena) - Fishman Karate: Water Bending
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: The user will take control of an existing water source, making it move at will. However, the user may only move the water by using hand movements that represent the action the water will make. This can be used to create various things, like waves, vortexes, spikes and even whirlpools. The user can not control existing water infused with foreign chakra source.
Note: Requires a water source
Note: This technique ends when the user begins performing another jutsu
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(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.
 

Venom

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Sorry for taking long man. <}:

The large amounts of wind chakra coiled above the clouds would boldly call for my attention. Through the special sensing abilities granted by the swords which I am currently protecting, it was clear a large technique was coming down, of Forbidden rank. Turning to my swords again, with a flow of chakra into them; two white orbs of chakra shoot up, one from each blade. These twirl around each other as they fly and clash against the incoming wind technique. Completely neutralizing it.
Following the release of the orbs, I perform hand movements in a fixed pattern, manipulating the water beneath me to rise as a towering stream of water. In order to lift me up and out of the pit, landing mid range from you at the edge to my left (your right, this would happen when the Keigoku rain has now falled once more.

Glaring at you, I notice the portal ripple open infront of your chest. Not caring much for it, I massage my forehead as I bare with the headache of this technique yet again.

"This again...are you running out of tricks, kid?!"

As I say, I thrust the same hand with which I calm my head. My palm would be exposed forward to you. Only to then feel a strong pressure right into your gut, the result of an invisible shockwave crashing into you. Knocking your wind out and sending you flying severel meters back. I begin darting torwards you with great speed. Making sure to keep you at sight.
(Tenkyuu) - Celestial Spheres -
Rank: S
Type: Defensive
Range: Short
Chakra Cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two orbs that hover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.

☛ Can only be used twice per battle
☛ The two orbs can be sacrificied at once to stop one forbidden-rank jutsu
This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends

(Gyojin Karate: Mizu Henahena) - Fishman Karate: Water Bending
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: The user will take control of an existing water source, making it move at will. However, the user may only move the water by using hand movements that represent the action the water will make. This can be used to create various things, like waves, vortexes, spikes and even whirlpools. The user can not control existing water infused with foreign chakra source.
Note: Requires a water source
Note: This technique ends when the user begins performing another jutsu
You must be registered for see images

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

Keigoku continues to fall (90 DMG)

Kid was in the making of activating Zokugie technique when the man escape from the pit and landed on the ground. Though he was successful in opening the portal he knew he had to continue the assult before the man could protect himself from the raining keogoku. Kid channels water chakra to his arm as quick as possible as you massages your head and thrust his left fist forward in to release a fist made out of water through the Nekura Ichizoku Hijutsu: Zokugie. Before it travel further, Kid made a single hand seal to cause the water to violently spin to increase the damage. Kid then watch carefully for your next action as he continued to focus on the spinning of the water. With one hand in the hand seal, he casually took out a kunai with the other hand, a kunai that had a explosive tag attach to it.

(Suiton: Taikaikamigami Doki) Water Style: Poseidon’s Wrath
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80+20
Description: The user gathers a vast amount of water chakra into their hand(s)and punches forward making a Large hand race towards the enemy and then turns into a large volume of water in a crashing wave that then envelops the enemy and drowning them. The aftermath of the jutsu leaves a large amount of water behind which can be used as a water source for jutsu.

*Water Jutsu cannot be used for 2 turns after this jutsu is performed
*Can only be used Twice per battle

Suiton:Amatsu Supin|Water Style:Heavenly Spin
Rank:B
Type: Offensive/Defensive
Range:Short-Mid
Chakra:20 (-10 per turn)
Damage:40(if opponent gets dizzy)
Description:After creating a solid construct made out of water[eg:Water Dragon,Gushing water imprisonment or any water jutsu that has a definite shape],the user simply performs the tiger seal manipulating the water construct to spin rapidly at high speeds.If used in conjunction with projectile based water jutsu's,this increases the penetration power of the projectile(the water projectiles gets +20 damage.).If used in conjunction with jutsu's like Gushing water Imprisonment(or other water jutsu's that traps the opponent inside a water body),the opponent would get dizzy and will eventually pass out due to getting rapidly spun inside the water body
♦Usable 4 times per battle
♦A solid construct has to be made prior to the usage of this jutsu
♦Spinning lasts while the user focuses on it
♦Only Taught/Usable by Igneel
♦Cannot be applied to Forbidden Rank techniqu
 
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Akuma

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You can't use any water after using that water lance, so your second jutsu wouldn't really be used. Not that it matters much.

The water chakra gathering in the arm would be sensed, as well as when it is shot forward at me. Aware of this, I perform 3 handseals at a faster speed than usual. Creating a wave of earth that rises beneath me (with me on it). Growing up in a curve with the tip aiming to my left, I simply jump off of it to my left; avoiding the water projectile which would impact into the branch.

The moment I jump off the branch however I thrust my right palm forward torwards you. The invisible force would strike into your forehead, a force heavy enough to knock you out and send you sprawling many meters off into the back through the ground. All the while enduring the mental stress keeping me on edge, however not destructive enough to prevent me from performing in combat. After the palm thrust and having landed it begins to rain. (The branch doesn't grow a lot, it's enough to let me get out of the way and land quickly on the ground). An ability then activates through my sword, not allowing you to use A ranks in your turn.

With the end of my turn, the rain of Keigoku ends.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
You must be registered for see images
(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 
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Akuma

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4 days have passed and I need to update my bio, so...yeah. Thanks for the fight man.

You'll get another shot sometime after the update :coffee: (maybe)
 

Venom

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Lol Yeah I constantly said I would reply and didn't xD

Thanks for le fight bud u_u
 
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