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<p>[QUOTE="Lord of Kaos, post: 20759573, member: 20502"]</p><p>1. <strong>Yoton: Tengu Megumi ) - Yang Release: Tengu's Grace</strong></p><p>[Spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 50 (-10 per turn)</p><p>Damage points: N/A</p><p>Description: The user mixes his Yang energy within a seal with the Kanji for "Tengu" on it. This seal only triggers when the user is targeted by spiritual techniques seeking to target the user. When said techniques target the user, this seal will trigger and cause the dormant Yang chakra to manifest as a sentient Tengu like doppelganger similar to the user, albeit in a duller color/tone. This allows the user to avoid being effected by these techniques and instead allow the entity to instead be used as a target. For example, if a Yamanaka technique were to target the user, this technique will instead be targeted and due to the heavy Yang chakra within the being, it will forcibly neutralize the spiritual techniques.</p><p>Note: Can be used up to 3 times. If triggered in battle, lasts up to 3 turns before fading away.</p><p>Note: Can be applied to a biography and triggered without need for first creating the seal in battle but will count as a required seal for each time the user wishes to use it like this.[/spoiler]</p><p></p><p>2. <strong>( Yoton: Shirubā Chariottsu) - Yang Release: Silver Chariot</strong></p><p>[Spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 60</p><p>Damage points: 120</p><p>Description: Silver Chariot is a physical manifestation of Yang energy, appearing as a thin, robotic humanoid sentient entity clad in silver, medieval stylized armor, armed with a cup-hilted rapier. Although Silver Chariot is thin, it wields heavy plate armor spiked at the shoulder pads and elbow pads. Silver Chariot has a distinctive helmet with a jewel embedded in the forehead and several pointed down projections protecting the mouth and cheeks. Silver Chariot´s battle cry is "Hora Hora Hora". Silver Chariot is an incredibly quick and powerful entity, as it is able to seemingly appear in multiple places at once, creating tangible afterimages at the cost of a move per turn. However, Silver Chariot is weighed down by its armor and needs to shed it to reach its full speed. When worn, he moves at a Jounin's speed but with the tracking capability of the user. When shed, he moves 2.5x faster than a Jounin ranked Apex Speed Specialist though his defense drops dramatically, being able to be defeated with 30 less damage required. While this armor is worn, Silver Chariot's durability likewise increases as a tradeoff, capable of reducing 60 damage from clashes while super heating, causing lasting damage to foes that are hit due to it's high intense heat despite giving off no signs. This armor can likewise be worn by the user for added defense, reducing 40 damage from attacks in this case, or being summoned and allowing the user to step inside it, not counting as a mode.</p><p>Note: Can only be used twice per battle with a 4 turn cooldown period.[/spoiler]</p><p></p><p>3. <strong>Yoton: Ōtō o okuraseru - Yang Release: Delayed Response</strong></p><p>[Spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 70 (-15 per turn)</p><p>Damage points: N/A (+30 to techniques)</p><p>Description: The user, after inserting a significant amount of Yang energy from an outside source, disrupts the ratio of his Yang to Yin energy on a such a high level that his body becomes flooded with excess Yang energy that bolsters his physical attributes and energy. The result of this is that due to the influence of the overwhelming Yang energy, his body naturally enhances the abilities and effects of these natured techniques. This translates into a significant modifier towards those techniques' base capabilities and a large increase in their destructive power by a degree of 30. For supplementary or defensive techniques, this causes them to be able to effects things of a higher rank of chakra count normally incapable of by a degree of 1 or 2 ranks, depending on the technique in question (explained in Notes). Because of the excess Yang energy within him, this has the added effect of making spiritual techniques become delayed in their attempts to target him, taking at least 2 turns before they can begin to affect the user due to this imbalance of energy having to first be reset before made imbalanced again.</p><p>Note: Use of this technique can be triggered alongside other Yang techniques if an outside source infuses the needed excess energy as the user uses a technique, extending the abilities inferred in this jutsu to said technique.</p><p>Note: In the case of Defensive techniques, this allows the user's techniques to work on other techniques of one rank higher if they are of a spiritual nature. In the case of non spiritual techniques that seek to imbalance the user, these effects will allow the user to defend against techniques of 2 ranks higher.</p><p>Note: In the case of Offensive or Supplementary techniques, the power increase is on par of that of a Six Paths Senjutsu based bios allowing it to add this influence to said abilities and techniques, including others seeking to augment the user's abilities and Jutsu.</p><p>Note: Can only be used up to 4 times, twice against any opponent. Each use lasts until the user forgoes the chakra cost each turn to maintain it or 6 turns go by, whichever is shorter.</p><p>[/spoiler]</p><p></p><p style="text-align: center"><span style="color: #b22222"><span style="font-size: 9px">Yinjutsu</span></span></p><p><strong>( Inton: Ōtō o okuraseru - Yin Release: Delayed Response )</strong></p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 70 ( -15 per turn )</p><p>Damage points: N/A ( +30 to techniques )</p><p>Description: The user, after inserting a significant amount of Yin energy from an outside source, disrupts the ratio of his Yin to Yang energy on a such a high level that his body becomes flooded with excess Yin energy that bolsters his spiritual attributes and energy. The result of this is that due to the influence of the overwhelming Yin energy, his body naturally enhances the abilities and effects of these natured techniques. This translates into a significant modifier towards those techniques' base capabilities and a large increase in their destructive power by a degree of 30. For supplementary or defensive techniques, this causes them to be able to effects things of a higher rank of chakra count normally incapable of by a degree of 1 or 2 ranks, depending on the technique in question ( explained in Notes ). Due to an excess of Yin energy in comparison to Yang within the user, this allows the user to gain a limited form of intangibility. This allows physical attacks to pass through his body unobstructed if he is in full intangibility mode, appearing as if still normal. The user is capable of determining how intangible his body is, capable of changing from as solid as spongy flesh to as tangible as mist. While in spongy tangibility, this causes Taijutsu and blunt force attacks to have their force absorbed, or rather slowed, for 2 turns before damage and impact sets in. Kenjutsu and sharp attacks will still deal damage, removing the limb when done ( if applicable ) but the damage and blood will not set in until a turn later. This allows the user a chance to better combat physical attacks and effects, slowing them from setting in in order to utilize defenses against them in the meantime.</p><p>Note: In the case of Defensive techniques, this allows the user's techniques to work on other techniques of one rank higher if they are of a spiritual nature. In the case of non spiritual techniques that seek to imbalance the user, these effects will allow the user to defend against techniques of 2 ranks higher.</p><p>Note: While active the user cannot access Yang techniques or use Taijutsu/Kenjutsu based attacks.</p><p>Note: Can only be used up to 3 times, twice against any opponent. Each use lasts until the user forgoes the chakra cost each turn to maintain it or 4 turns go by, whichever is shorter. This technique has a three turn cooldown in between usages</p><p></p><p>2. <strong>( Inton: Okuninushi ) - Yin Release: Okuninushi</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short - Long</p><p>Chakra: 50 ( -15 per turn )</p><p>Damage: N/A</p><p>Description: Based on Hands of Sloth, Uchihageshi, and Fukurokuju, the user blocks an incoming attack and absorbs it using his gunbai as a medium, nullifying its effects and purifying it on contact. However, this jutsu differs from the Uchihagaeshi jutsu due to it's special ability; before or after chakra has been absorbed, the user adds Yin natured chakra to the war fan. Granting it the spiritually degenerative properties of the Hungry Ghost technique, the user becomes able to apply this converted chakra to various Uchihageshi variations when released. Upon release, this energy is near blindingly white seeking spiritual energy to feed on, forming a tether to the opponent's chakra system. Upon contact with the target's chakra, this causes the afflicted to have aspects of their chakra usage weakened. This effect is only applied when the burst of white energy is released from the gunbai. What this does is causes who had their chakra absorbed by the Gunabi and released gain the inability to use multiple jutsu in one timeframe or the ability to infuse chakra from other techniques into their jutsu. Should the opponent be hit twice, then the effects will double/worsen proportionately and they become unable to utilize above A rank Ninjutsu for 4 turns. This effect only takes place should the user choose not to make the attacks physical, in which case they carry high physical damage.</p><p>Note: When used, Okuninushi lasts for 3 turns and can be used twice, requiring at least 4 turns in between usages. After using, the user cannot make use of any Uchihageshi variants for 3 turns nor any Yin jutsu for the same turn.</p><p></p><p>Jutsu Learned From Others:</p><p></p><p>[spoiler]</p><p style="text-align: center"><span style="color: #b22222">D Rank</span></p> <p style="text-align: center"><span style="color: #b22222"></span></p> <p style="text-align: center"><span style="color: #b22222"><em><strong>C Rank</strong></em></span></p><p></p><p><em><strong>B Rank</strong></em>[/COLOR][/CENTER]</p><p></p><p><strong>(Chakra Fuzei Kanadzuchi) chakra- Air hammer</strong></p><p>[SPOILER]Rank: b</p><p>Type: attack</p><p>Range: short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: the user gathers up chakra in their hand and releases it at once giving off a explosive effect[/SPOILER]</p><p></p><p><strong>(chakra Rasen ShottoHou) chakra-Spiraling Shotgun</strong></p><p>[SPOILER]Rank: B</p><p>Type: attack</p><p>Range: long,long-mid,short: 25</p><p>Chakra: 25</p><p>Damage: 40</p><p>Descriptions:.a big and stronger versions then spiraling of chakra gun but spreads apart into 100 weaker bullets [/SPOILER]</p><p></p><p><em><strong>A Rank</strong></em>[/COLOR][/CENTER]</p><p></p><p><strong>(Odin Tsume )- Odin's Claws</strong></p><p>[SPOILER]Rank: A</p><p>Type:Attack</p><p>Range:Short</p><p>Chakra: 30 (-10 per turn in use)</p><p>Damage: 60</p><p>Description: Odin can transform into two bear claw gauntlets covering the users hands, these claws are razor sharp and can cut through steel. There is water and wind chakra surrounding the claws, which can produce a freezing effect when struck.[/SPOILER]</p><p></p><p><strong>(Subeta Tame Hou Kirikae)- Sword to Gun Conversion</strong></p><p>[SPOILER]Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra: 30 (+5 for every bullet fired)</p><p>Damage: 60</p><p>Description: The user takes thier sword(s) and while applying chakra , spins them around in a star-shaped fashion. By doing so the user completes a long-lost ninjutsu that transforms thier weapon into a chakra-powered gun. This weapon is then able to be used to preform multiple jutsu only possible with this weapon. The weapon can also be given unique properties if used with certain swords. Also by applying earth chakra the user can create dense erath bullets that can be fired with cannon like force due to the built up chakra applied when firing the gun.</p><p>(Last 2 Turns)</p><p>(Usable 2Times)[/SPOILER]</p><p></p><p><strong>(Chakra RasenHou) chakra- Spiral Chakra Gun</strong></p><p>[SPOILER]Rank: A</p><p>Type: attack</p><p>Range: long,short-mid</p><p>Chakra cost: 30</p><p>Damage Points: 60</p><p>Description: this is move is as powerful as rasengan. it is a purely spiraling chakra ball that charges on the user finger tip</p><p>Note: the user only has three rounds during each battle[/SPOILER]</p><p></p><p style="text-align: center"><span style="color: #b22222"><strong><em>S Rank</em></strong></span></p><p></p><p><strong>Odin Kegawa)- Odin's Fur</strong></p><p>[SPOILER]Rank: S</p><p>Type: Defense</p><p>Chakra: 40(-20)</p><p>Damage: N/A</p><p>Description: Odin transfers some of his fur to User, he can then manipulate it to take whatever shape he chooses. This fur gives it's wearer immunity to ice jutsu S rank and below. User must force in chakra to provide immunity from freezing effects of ice elemental attacks, while doing so no other elemental jutsu can be used.</p><p>Note</p><p>*Can only be used 5 times per battle*[/SPOILER]</p><p></p><p><strong>(Kuchiyose Rirīsu - Bakuhatsu Tekunikku) - Summoning Release - Explosion Technique</strong></p><p>[SPOILER]Rank: S</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: A technique in which when a summon returns to its homeland, the signature poof of smoke is instead replaced by a haphazard build up of chakra that's violently discharged, creating an explosion. The explosion itself stems no more than a few meters (3) away from the Summon's original silhouette, but when utilized by larger, or gargantuan summons, could potentially have devastating, perhaps even terrain changing effects. Should the utilizing summon have an elemental affinity, it would be capable of charging the explosion with said element, producing a elemental explosion. This technique can either be utilized by the summon itself, or activated by the user. The explosion itself starts directly after the summon disperses, building up from the centre and rapidly expanding outwards to the limits of its reaches - being clearly visible and also audible.</p><p></p><p>Note:</p><p>- Can only be used 2x</p><p>- Cannot be used on consecutive turns</p><p>- No Ninjutsu above S rank for the rest of the turn</p><p>- Can only be taught by Scaze[/SPOILER]</p><p></p><p><strong>(Ongakupou: Naraku no Oto)- Music Arts: Hell of Sound</strong></p><p>[SPOILER]Type: Supplementary/Attack</p><p>Rank:S</p><p>Range:Long</p><p>Chakra Cost:40</p><p>Damage:80 (40 damage each turn)</p><p>Description: The user plays a deathly tune on the lyre which traps their enemy in a genjutsu, rendering them useless. Over 2 turns, the opponent will take the damage to their ear and body from the sound of 1,000,000 cries of pain (i.e. children crying, people screaming, death and destrucion, genocide).[/SPOILER]</p><p></p><p><strong>(Ongakupou: Kisei Tame Youmei)- Music Arts: Oath to Order</strong></p><p>[SPOILER]Type:Attack</p><p>Rank:S</p><p>Chakra Cost:45</p><p>Damage:80 (also causes 10 damage to user)</p><p>Description: The user plays a tune, on an instrument, called the Oath to Order. The Song immediately paralyzes the enemy, making them unable to move, and damages them from the inside. This jutsu does 10 damage to the user[/SPOILER]</p><p></p><p style="text-align: center"><span style="color: #b22222"><strong><em>Forbidden Rank</em></strong></span></p><p></p><p><strong>(Kinjutsu: Mugen Fuuten Miokuri tame Shunkashuutou)- Kinjutsu: Infinite Madness, Farewell to Spring</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Supplementary/Attack</p><p>Range: N/A</p><p>Chakra: 60</p><p>Damage: N/A (80 if hit with claw spike) (+ 30 to taijutsu ) - 60 to user</p><p>Description: Once beserker is summoned unto the field user uses transformation jutsu henge(this jutsu makes transformation jutsu without cost) to combine both user and summoning in one body; However user remains the same height, grows hair from all over his body and bone spikes erupt from the users hands to form claws.User uses beserker summoning to fully utilize his kaguya clan taijutsu and abilities. Doing so turns user mad with rage, affecting his ability to use jutsu. Being directly combined with berserker the effects of the berseker summoning allows user to travel at even higher speeds,deliver bone shattering strikes and greatly enhance any taijutsu the user knows. However this uses more of the users chakra bringing him that much closer to death.</p><p></p><p>First Turn After Transformation: Only 2 jutsu can be used by user</p><p>Second Turn After Transformation: Only 1 jutsu can be used by user</p><p>Third Turn After Transformation: 1 jutsu immediately after dies (if not released and berseker dispersed)</p><p>Note</p><p>Can only be used once per battle and as soon as beserker summoned</p><p>Last 3 turns, No elemental jutsu can be used, no Genjutsu can be used while in effect</p><p>- 20 per turn in effect[/SPOILER]</p><p></p><p><strong>(Fuuinjutsu: Soudai Tsuwamono Hitokage)- Great Warrior Spirit Release</strong></p><p>[SPOILER]Rank: Forrbidden</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra: 60(when active)</p><p>Damage: N/A(-5 to user per turn)(+ 10 to taijutsu)</p><p>Description: User removes a special tag from their pouch and places it on the base of their spinal cord above the skin, tag instantly burns into skin. The tag is special fuuinjutsu seal that is charged with lightning chakra. If the user is to lose consciousness( fall a sleep,pass out etc) the seal triggers and sends electric impulses throughout the users body and into their brain. These impulses stimulate a portion of their brain that allows for movement. Once active the users body will rise to and act on basic instinct and reflexes, enabling the user to preform taijutsu while unconscious. The ration charka slight hurts users skin.</p><p>Note</p><p>No Genjutsu can be used prior turn</p><p>Last 3 turns</p><p>Once per battle[/SPOILER]</p><p></p><p><strong>(Chakra Yang~RasenHou) chakra- Yang Spiral Chakra Gun</strong></p><p>[spoiler]Rank: Forbidden</p><p>Type: attack</p><p>Range: long,short-mid</p><p>Chakra cost: 50</p><p>Damage Points: 90</p><p>Description: this is a more destructive and powerful version of the chakra gun, once it hits something it explodes and then engulfs the target in a spiraling blast</p><p>Note: must know chakra bullet and then know yang and yin energy and at more then 3 uses of this move in a battle your chakra network begins to malfunction[/spoiler]</p><p></p><p></p><p><strong>(Yang Chakra~Fuzei Kanadzuchi) Yang chakra-Air hammer</strong></p><p>[spoiler]Rank: Forbidden</p><p>Type: attack</p><p>Range: short,long</p><p>Chakra: 50</p><p>Damage: 90</p><p>Description: the user gathers up yin chakra then releases as explosion or as long range attack</p><p>Note: must know air hammer and then yin and yang energy and at more then 3 uses of this move in a battle your chakra network begins to malfunction[/spoiler]</p><p></p><p><strong>(Yang~Yin Chakra Sanban Manako) yang-yin chakra- third eye/ The Jagan Eye</strong></p><p>[spoiler]Rank: forbidden</p><p>Range: long,short,short-mid</p><p>Type: attack/supplementary/defense</p><p>Chakra: 70</p><p>Damage: 90 (+15 self damage)</p><p>Description: the user focus the yang and yin chakra into one point in the body forming the third eye. allowing the user to cast a variety of yin/yang chakra base jutsu with out the effects of using them affecting the whole body at a fast rate.</p><p>Note: after using this jutsu within 3 more turns after usage the user's chakra network fails leaving them useless</p><p>Note: this jutsu is only active for 5 turns[/spoiler]</p><p></p><p><strong>Yang-Yin/Katon Chakra~Doragon Sona Snkou ) Yang-Yin/Katon Chakra- Dragon of the Darkness Flame</strong></p><p>[spoiler]Rank: Forbidden</p><p>Type: attack</p><p>Range: long</p><p>Chakra: 50</p><p>Damage: 90</p><p>Description: the user releases the dark seal that has been place on their arm to send forth intense yang chakra in the form of a dragon. once it comes into contact with something it carries it off and then engulfs it into nothingness except for living beings</p><p>Note: only able to be preform in third eye mode</p><p>Note: when this jutsu is used,it takes an extra turn off from the third eye jutsu</p><p>Note: if used more than once,the user's chakra is cut in half leaving them able to use only B rank and below jutsus[/spoiler]</p><p></p><p><strong>Yang/Jagan Eye~Genjutsu Hakkyou Ranmyaku)- Jagan Eye Illusion technique- Insanity Chaos</strong></p><p>[spoiler]Rank: forbidden</p><p>Type: supplementary</p><p>Range: long,short,short-mid</p><p>Charka:50</p><p>Damage: 0</p><p>Description: this is deep genjutsu worthy of matching Tsukuyomi but isn't quite on it's level. when cast the opponent would fall to the spell due to their sanity being disturbed and alter becoming insanity. their insanity would than become out of control and swallow their soul up in darkness and fear leaving them rendezvous.</p><p>note: could only be perform if the Jagan eye is activated</p><p>Note: it automatically works after 1 turn of the jagan eye and if the users have made eye or physical contact on the opponent than the opponent will begin to have hallucinations</p><p>Note: take 2 turns off the jagan eye jutsu</p><p>Note: last for 2 turns[/spoiler]</p><p></p><p><strong>(Juubun Yang Rasengan)- Perfected Yang Chakra Rasengan</strong></p><p>[spoiler]Rank: Forbidden</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra: 65</p><p>Damage: 130 (40 to oneself)</p><p>Description: Chakra is made of two halves, yin and yang. By upsetting the balance of the two, and increasing the yang in an unnatural ratio to the yin, the user creates a black, perfect ball of energy that's extremely unstable. It's a perfectly smooth sphere that immediately annihilates anything when it comes in contact with it. This unnatural rasengan is extremely powerful, and immediately shatters the bones of the user's arm using this rasengan.</p><p></p><p>NOTE: Only usable once per battle. If one uses this jutsu, no other jutsu may be performed that turn, or the user suffers internal organ damage.[/spoiler]</p><p></p><p></p><p><strong>(Juubun Yin Rasengan)- Perfected Yin Chakra Rasengan</strong></p><p>[spoiler]Rank: Forbidden</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra: 65</p><p>Damage: 130 (40 to oneself)</p><p>Description: Chakra is made of two halves, yin and yang. By upsetting the balance of the two, and increasing the yin in an unnatural ratio to the yang, the user creates a white, blinding, perfect ball of energy that's extremely unstable. It's a perfectly smooth sphere that immediately annihilates anything when it comes in contact with it. This unnatural rasengan is extremely powerful, and immediately shatters the bones of the user's arm using this rasengan.</p><p></p><p>NOTE: Only usable once per battle. If one uses this jutsu, no other jutsu may be performed that turn, or the user suffers internal organ damage.[/spoiler]</p><p></p><p><strong>(Yang~Yin Chakra Chishio/Michishic) Yang~Yin Chakra- Disflow or Flow</strong></p><p>[spoiler]Rank: forbidden</p><p>Range: long,short,short-mid</p><p>Type: attack/supplementary/defense</p><p>Chakra: 70</p><p>Damage: 90 (+15 self damage)</p><p>Description: the user manipulates yin of the area (meaning any water source) or yang of the area (meaning any fire and earth source) to strength or cause a malfunction within something. If strength yin and yang must be apply evenly and if to cause a malfunction yin or yang must be apply at an non-equally amount. If malfunction is caused the attacked or the opponent will either be pushed behind or get their energy blocked for 2 rounds in which the user can't kill them, but can only capture them.</p><p>Note: i must be in contact with that object or opponent</p><p>Note: this jutsus starts to affect on the opponents next complete turn</p><p>Note: be able to use once per match</p><p>Note: the user can't perform jutsus with a rank higher than B's for 3 turns[/spoiler][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Lord of Kaos, post: 20759573, member: 20502"] 1. [B]Yoton: Tengu Megumi ) - Yang Release: Tengu's Grace[/B] [Spoiler]Type: Supplementary Rank: S Range: Short Chakra Cost: 50 (-10 per turn) Damage points: N/A Description: The user mixes his Yang energy within a seal with the Kanji for "Tengu" on it. This seal only triggers when the user is targeted by spiritual techniques seeking to target the user. When said techniques target the user, this seal will trigger and cause the dormant Yang chakra to manifest as a sentient Tengu like doppelganger similar to the user, albeit in a duller color/tone. This allows the user to avoid being effected by these techniques and instead allow the entity to instead be used as a target. For example, if a Yamanaka technique were to target the user, this technique will instead be targeted and due to the heavy Yang chakra within the being, it will forcibly neutralize the spiritual techniques. Note: Can be used up to 3 times. If triggered in battle, lasts up to 3 turns before fading away. Note: Can be applied to a biography and triggered without need for first creating the seal in battle but will count as a required seal for each time the user wishes to use it like this.[/spoiler] 2. [B]( Yoton: Shirubā Chariottsu) - Yang Release: Silver Chariot[/B] [Spoiler]Type: Supplementary Rank: S Range: Short Chakra Cost: 60 Damage points: 120 Description: Silver Chariot is a physical manifestation of Yang energy, appearing as a thin, robotic humanoid sentient entity clad in silver, medieval stylized armor, armed with a cup-hilted rapier. Although Silver Chariot is thin, it wields heavy plate armor spiked at the shoulder pads and elbow pads. Silver Chariot has a distinctive helmet with a jewel embedded in the forehead and several pointed down projections protecting the mouth and cheeks. Silver Chariot´s battle cry is "Hora Hora Hora". Silver Chariot is an incredibly quick and powerful entity, as it is able to seemingly appear in multiple places at once, creating tangible afterimages at the cost of a move per turn. However, Silver Chariot is weighed down by its armor and needs to shed it to reach its full speed. When worn, he moves at a Jounin's speed but with the tracking capability of the user. When shed, he moves 2.5x faster than a Jounin ranked Apex Speed Specialist though his defense drops dramatically, being able to be defeated with 30 less damage required. While this armor is worn, Silver Chariot's durability likewise increases as a tradeoff, capable of reducing 60 damage from clashes while super heating, causing lasting damage to foes that are hit due to it's high intense heat despite giving off no signs. This armor can likewise be worn by the user for added defense, reducing 40 damage from attacks in this case, or being summoned and allowing the user to step inside it, not counting as a mode. Note: Can only be used twice per battle with a 4 turn cooldown period.[/spoiler] 3. [B]Yoton: Ōtō o okuraseru - Yang Release: Delayed Response[/B] [Spoiler]Type: Supplementary Rank: S Range: Short Chakra Cost: 70 (-15 per turn) Damage points: N/A (+30 to techniques) Description: The user, after inserting a significant amount of Yang energy from an outside source, disrupts the ratio of his Yang to Yin energy on a such a high level that his body becomes flooded with excess Yang energy that bolsters his physical attributes and energy. The result of this is that due to the influence of the overwhelming Yang energy, his body naturally enhances the abilities and effects of these natured techniques. This translates into a significant modifier towards those techniques' base capabilities and a large increase in their destructive power by a degree of 30. For supplementary or defensive techniques, this causes them to be able to effects things of a higher rank of chakra count normally incapable of by a degree of 1 or 2 ranks, depending on the technique in question (explained in Notes). Because of the excess Yang energy within him, this has the added effect of making spiritual techniques become delayed in their attempts to target him, taking at least 2 turns before they can begin to affect the user due to this imbalance of energy having to first be reset before made imbalanced again. Note: Use of this technique can be triggered alongside other Yang techniques if an outside source infuses the needed excess energy as the user uses a technique, extending the abilities inferred in this jutsu to said technique. Note: In the case of Defensive techniques, this allows the user's techniques to work on other techniques of one rank higher if they are of a spiritual nature. In the case of non spiritual techniques that seek to imbalance the user, these effects will allow the user to defend against techniques of 2 ranks higher. Note: In the case of Offensive or Supplementary techniques, the power increase is on par of that of a Six Paths Senjutsu based bios allowing it to add this influence to said abilities and techniques, including others seeking to augment the user's abilities and Jutsu. Note: Can only be used up to 4 times, twice against any opponent. Each use lasts until the user forgoes the chakra cost each turn to maintain it or 6 turns go by, whichever is shorter. [/spoiler] [CENTER][FONT=palatino linotype][COLOR=#b22222][SIZE=9px]Yinjutsu[/SIZE][/COLOR][/FONT][/CENTER] [B]( Inton: Ōtō o okuraseru - Yin Release: Delayed Response )[/B] Type: Supplementary Rank: S Range: Short Chakra Cost: 70 ( -15 per turn ) Damage points: N/A ( +30 to techniques ) Description: The user, after inserting a significant amount of Yin energy from an outside source, disrupts the ratio of his Yin to Yang energy on a such a high level that his body becomes flooded with excess Yin energy that bolsters his spiritual attributes and energy. The result of this is that due to the influence of the overwhelming Yin energy, his body naturally enhances the abilities and effects of these natured techniques. This translates into a significant modifier towards those techniques' base capabilities and a large increase in their destructive power by a degree of 30. For supplementary or defensive techniques, this causes them to be able to effects things of a higher rank of chakra count normally incapable of by a degree of 1 or 2 ranks, depending on the technique in question ( explained in Notes ). Due to an excess of Yin energy in comparison to Yang within the user, this allows the user to gain a limited form of intangibility. This allows physical attacks to pass through his body unobstructed if he is in full intangibility mode, appearing as if still normal. The user is capable of determining how intangible his body is, capable of changing from as solid as spongy flesh to as tangible as mist. While in spongy tangibility, this causes Taijutsu and blunt force attacks to have their force absorbed, or rather slowed, for 2 turns before damage and impact sets in. Kenjutsu and sharp attacks will still deal damage, removing the limb when done ( if applicable ) but the damage and blood will not set in until a turn later. This allows the user a chance to better combat physical attacks and effects, slowing them from setting in in order to utilize defenses against them in the meantime. Note: In the case of Defensive techniques, this allows the user's techniques to work on other techniques of one rank higher if they are of a spiritual nature. In the case of non spiritual techniques that seek to imbalance the user, these effects will allow the user to defend against techniques of 2 ranks higher. Note: While active the user cannot access Yang techniques or use Taijutsu/Kenjutsu based attacks. Note: Can only be used up to 3 times, twice against any opponent. Each use lasts until the user forgoes the chakra cost each turn to maintain it or 4 turns go by, whichever is shorter. This technique has a three turn cooldown in between usages 2. [B]( Inton: Okuninushi ) - Yin Release: Okuninushi[/B] Rank: A Type: Supplementary Range: Short - Long Chakra: 50 ( -15 per turn ) Damage: N/A Description: Based on Hands of Sloth, Uchihageshi, and Fukurokuju, the user blocks an incoming attack and absorbs it using his gunbai as a medium, nullifying its effects and purifying it on contact. However, this jutsu differs from the Uchihagaeshi jutsu due to it's special ability; before or after chakra has been absorbed, the user adds Yin natured chakra to the war fan. Granting it the spiritually degenerative properties of the Hungry Ghost technique, the user becomes able to apply this converted chakra to various Uchihageshi variations when released. Upon release, this energy is near blindingly white seeking spiritual energy to feed on, forming a tether to the opponent's chakra system. Upon contact with the target's chakra, this causes the afflicted to have aspects of their chakra usage weakened. This effect is only applied when the burst of white energy is released from the gunbai. What this does is causes who had their chakra absorbed by the Gunabi and released gain the inability to use multiple jutsu in one timeframe or the ability to infuse chakra from other techniques into their jutsu. Should the opponent be hit twice, then the effects will double/worsen proportionately and they become unable to utilize above A rank Ninjutsu for 4 turns. This effect only takes place should the user choose not to make the attacks physical, in which case they carry high physical damage. Note: When used, Okuninushi lasts for 3 turns and can be used twice, requiring at least 4 turns in between usages. After using, the user cannot make use of any Uchihageshi variants for 3 turns nor any Yin jutsu for the same turn. Jutsu Learned From Others: [spoiler] [CENTER][COLOR=#b22222]D Rank [I][B]C Rank[/B][/I][/COLOR][/CENTER] [I][B]B Rank[/B][/I][/COLOR][/CENTER] [B](Chakra Fuzei Kanadzuchi) chakra- Air hammer[/B] [SPOILER]Rank: b Type: attack Range: short Chakra: 30 Damage: 60 Description: the user gathers up chakra in their hand and releases it at once giving off a explosive effect[/SPOILER] [B](chakra Rasen ShottoHou) chakra-Spiraling Shotgun[/B] [SPOILER]Rank: B Type: attack Range: long,long-mid,short: 25 Chakra: 25 Damage: 40 Descriptions:.a big and stronger versions then spiraling of chakra gun but spreads apart into 100 weaker bullets [/SPOILER] [I][B]A Rank[/B][/I][/COLOR][/CENTER] [B](Odin Tsume )- Odin's Claws[/B] [SPOILER]Rank: A Type:Attack Range:Short Chakra: 30 (-10 per turn in use) Damage: 60 Description: Odin can transform into two bear claw gauntlets covering the users hands, these claws are razor sharp and can cut through steel. There is water and wind chakra surrounding the claws, which can produce a freezing effect when struck.[/SPOILER] [B](Subeta Tame Hou Kirikae)- Sword to Gun Conversion[/B] [SPOILER]Rank: A Type: Supplementary Range: Short Chakra: 30 (+5 for every bullet fired) Damage: 60 Description: The user takes thier sword(s) and while applying chakra , spins them around in a star-shaped fashion. By doing so the user completes a long-lost ninjutsu that transforms thier weapon into a chakra-powered gun. This weapon is then able to be used to preform multiple jutsu only possible with this weapon. The weapon can also be given unique properties if used with certain swords. Also by applying earth chakra the user can create dense erath bullets that can be fired with cannon like force due to the built up chakra applied when firing the gun. (Last 2 Turns) (Usable 2Times)[/SPOILER] [B](Chakra RasenHou) chakra- Spiral Chakra Gun[/B] [SPOILER]Rank: A Type: attack Range: long,short-mid Chakra cost: 30 Damage Points: 60 Description: this is move is as powerful as rasengan. it is a purely spiraling chakra ball that charges on the user finger tip Note: the user only has three rounds during each battle[/SPOILER] [CENTER][COLOR=#b22222][B][I]S Rank[/I][/B][/COLOR][/CENTER] [B]Odin Kegawa)- Odin's Fur[/B] [SPOILER]Rank: S Type: Defense Chakra: 40(-20) Damage: N/A Description: Odin transfers some of his fur to User, he can then manipulate it to take whatever shape he chooses. This fur gives it's wearer immunity to ice jutsu S rank and below. User must force in chakra to provide immunity from freezing effects of ice elemental attacks, while doing so no other elemental jutsu can be used. Note *Can only be used 5 times per battle*[/SPOILER] [B](Kuchiyose Rirīsu - Bakuhatsu Tekunikku) - Summoning Release - Explosion Technique[/B] [SPOILER]Rank: S Type: Offensive Range: Short Chakra Cost: 40 Damage points: 80 Description: A technique in which when a summon returns to its homeland, the signature poof of smoke is instead replaced by a haphazard build up of chakra that's violently discharged, creating an explosion. The explosion itself stems no more than a few meters (3) away from the Summon's original silhouette, but when utilized by larger, or gargantuan summons, could potentially have devastating, perhaps even terrain changing effects. Should the utilizing summon have an elemental affinity, it would be capable of charging the explosion with said element, producing a elemental explosion. This technique can either be utilized by the summon itself, or activated by the user. The explosion itself starts directly after the summon disperses, building up from the centre and rapidly expanding outwards to the limits of its reaches - being clearly visible and also audible. Note: - Can only be used 2x - Cannot be used on consecutive turns - No Ninjutsu above S rank for the rest of the turn - Can only be taught by Scaze[/SPOILER] [B](Ongakupou: Naraku no Oto)- Music Arts: Hell of Sound[/B] [SPOILER]Type: Supplementary/Attack Rank:S Range:Long Chakra Cost:40 Damage:80 (40 damage each turn) Description: The user plays a deathly tune on the lyre which traps their enemy in a genjutsu, rendering them useless. Over 2 turns, the opponent will take the damage to their ear and body from the sound of 1,000,000 cries of pain (i.e. children crying, people screaming, death and destrucion, genocide).[/SPOILER] [B](Ongakupou: Kisei Tame Youmei)- Music Arts: Oath to Order[/B] [SPOILER]Type:Attack Rank:S Chakra Cost:45 Damage:80 (also causes 10 damage to user) Description: The user plays a tune, on an instrument, called the Oath to Order. The Song immediately paralyzes the enemy, making them unable to move, and damages them from the inside. This jutsu does 10 damage to the user[/SPOILER] [CENTER][COLOR=#b22222][B][I]Forbidden Rank[/I][/B][/COLOR][/CENTER] [B](Kinjutsu: Mugen Fuuten Miokuri tame Shunkashuutou)- Kinjutsu: Infinite Madness, Farewell to Spring[/B] [SPOILER]Rank: Forbidden Type: Supplementary/Attack Range: N/A Chakra: 60 Damage: N/A (80 if hit with claw spike) (+ 30 to taijutsu ) - 60 to user Description: Once beserker is summoned unto the field user uses transformation jutsu henge(this jutsu makes transformation jutsu without cost) to combine both user and summoning in one body; However user remains the same height, grows hair from all over his body and bone spikes erupt from the users hands to form claws.User uses beserker summoning to fully utilize his kaguya clan taijutsu and abilities. Doing so turns user mad with rage, affecting his ability to use jutsu. Being directly combined with berserker the effects of the berseker summoning allows user to travel at even higher speeds,deliver bone shattering strikes and greatly enhance any taijutsu the user knows. However this uses more of the users chakra bringing him that much closer to death. First Turn After Transformation: Only 2 jutsu can be used by user Second Turn After Transformation: Only 1 jutsu can be used by user Third Turn After Transformation: 1 jutsu immediately after dies (if not released and berseker dispersed) Note Can only be used once per battle and as soon as beserker summoned Last 3 turns, No elemental jutsu can be used, no Genjutsu can be used while in effect - 20 per turn in effect[/SPOILER] [B](Fuuinjutsu: Soudai Tsuwamono Hitokage)- Great Warrior Spirit Release[/B] [SPOILER]Rank: Forrbidden Type: Supplementary Range: N/A Chakra: 60(when active) Damage: N/A(-5 to user per turn)(+ 10 to taijutsu) Description: User removes a special tag from their pouch and places it on the base of their spinal cord above the skin, tag instantly burns into skin. The tag is special fuuinjutsu seal that is charged with lightning chakra. If the user is to lose consciousness( fall a sleep,pass out etc) the seal triggers and sends electric impulses throughout the users body and into their brain. These impulses stimulate a portion of their brain that allows for movement. Once active the users body will rise to and act on basic instinct and reflexes, enabling the user to preform taijutsu while unconscious. The ration charka slight hurts users skin. Note No Genjutsu can be used prior turn Last 3 turns Once per battle[/SPOILER] [B](Chakra Yang~RasenHou) chakra- Yang Spiral Chakra Gun[/B] [spoiler]Rank: Forbidden Type: attack Range: long,short-mid Chakra cost: 50 Damage Points: 90 Description: this is a more destructive and powerful version of the chakra gun, once it hits something it explodes and then engulfs the target in a spiraling blast Note: must know chakra bullet and then know yang and yin energy and at more then 3 uses of this move in a battle your chakra network begins to malfunction[/spoiler] [B](Yang Chakra~Fuzei Kanadzuchi) Yang chakra-Air hammer[/B] [spoiler]Rank: Forbidden Type: attack Range: short,long Chakra: 50 Damage: 90 Description: the user gathers up yin chakra then releases as explosion or as long range attack Note: must know air hammer and then yin and yang energy and at more then 3 uses of this move in a battle your chakra network begins to malfunction[/spoiler] [B](Yang~Yin Chakra Sanban Manako) yang-yin chakra- third eye/ The Jagan Eye[/B] [spoiler]Rank: forbidden Range: long,short,short-mid Type: attack/supplementary/defense Chakra: 70 Damage: 90 (+15 self damage) Description: the user focus the yang and yin chakra into one point in the body forming the third eye. allowing the user to cast a variety of yin/yang chakra base jutsu with out the effects of using them affecting the whole body at a fast rate. Note: after using this jutsu within 3 more turns after usage the user's chakra network fails leaving them useless Note: this jutsu is only active for 5 turns[/spoiler] [B]Yang-Yin/Katon Chakra~Doragon Sona Snkou ) Yang-Yin/Katon Chakra- Dragon of the Darkness Flame[/B] [spoiler]Rank: Forbidden Type: attack Range: long Chakra: 50 Damage: 90 Description: the user releases the dark seal that has been place on their arm to send forth intense yang chakra in the form of a dragon. once it comes into contact with something it carries it off and then engulfs it into nothingness except for living beings Note: only able to be preform in third eye mode Note: when this jutsu is used,it takes an extra turn off from the third eye jutsu Note: if used more than once,the user's chakra is cut in half leaving them able to use only B rank and below jutsus[/spoiler] [B]Yang/Jagan Eye~Genjutsu Hakkyou Ranmyaku)- Jagan Eye Illusion technique- Insanity Chaos[/B] [spoiler]Rank: forbidden Type: supplementary Range: long,short,short-mid Charka:50 Damage: 0 Description: this is deep genjutsu worthy of matching Tsukuyomi but isn't quite on it's level. when cast the opponent would fall to the spell due to their sanity being disturbed and alter becoming insanity. their insanity would than become out of control and swallow their soul up in darkness and fear leaving them rendezvous. note: could only be perform if the Jagan eye is activated Note: it automatically works after 1 turn of the jagan eye and if the users have made eye or physical contact on the opponent than the opponent will begin to have hallucinations Note: take 2 turns off the jagan eye jutsu Note: last for 2 turns[/spoiler] [B](Juubun Yang Rasengan)- Perfected Yang Chakra Rasengan[/B] [spoiler]Rank: Forbidden Type: Attack Range: Short Chakra: 65 Damage: 130 (40 to oneself) Description: Chakra is made of two halves, yin and yang. By upsetting the balance of the two, and increasing the yang in an unnatural ratio to the yin, the user creates a black, perfect ball of energy that's extremely unstable. It's a perfectly smooth sphere that immediately annihilates anything when it comes in contact with it. This unnatural rasengan is extremely powerful, and immediately shatters the bones of the user's arm using this rasengan. NOTE: Only usable once per battle. If one uses this jutsu, no other jutsu may be performed that turn, or the user suffers internal organ damage.[/spoiler] [B](Juubun Yin Rasengan)- Perfected Yin Chakra Rasengan[/B] [spoiler]Rank: Forbidden Type: Attack Range: Short Chakra: 65 Damage: 130 (40 to oneself) Description: Chakra is made of two halves, yin and yang. By upsetting the balance of the two, and increasing the yin in an unnatural ratio to the yang, the user creates a white, blinding, perfect ball of energy that's extremely unstable. It's a perfectly smooth sphere that immediately annihilates anything when it comes in contact with it. This unnatural rasengan is extremely powerful, and immediately shatters the bones of the user's arm using this rasengan. NOTE: Only usable once per battle. If one uses this jutsu, no other jutsu may be performed that turn, or the user suffers internal organ damage.[/spoiler] [B](Yang~Yin Chakra Chishio/Michishic) Yang~Yin Chakra- Disflow or Flow[/B] [spoiler]Rank: forbidden Range: long,short,short-mid Type: attack/supplementary/defense Chakra: 70 Damage: 90 (+15 self damage) Description: the user manipulates yin of the area (meaning any water source) or yang of the area (meaning any fire and earth source) to strength or cause a malfunction within something. If strength yin and yang must be apply evenly and if to cause a malfunction yin or yang must be apply at an non-equally amount. If malfunction is caused the attacked or the opponent will either be pushed behind or get their energy blocked for 2 rounds in which the user can't kill them, but can only capture them. Note: i must be in contact with that object or opponent Note: this jutsus starts to affect on the opponents next complete turn Note: be able to use once per match Note: the user can't perform jutsus with a rank higher than B's for 3 turns[/spoiler][/spoiler] [/QUOTE]
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