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<p>[QUOTE="Lord of Kaos, post: 18565918, member: 20502"]</p><p><span style="font-size: 9px"><p style="text-align: center"><strong><span style="color: #B22222">Doton Release</span></strong></p><p></span></p><p><strong>Earth Style: Levitating Plateau</strong></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user creates a large chunk of the earth beneath him to rise into the air quickly, letting him manipulate the control of the piece of earth, causing it to be able to avoid and dodge B-rank and below jutsu. The user applies chakra to his feet to stay on the earth upside-down and, if he chooses to do so, can jump off and cause the earth to float towards what he wants it too.</p><p>*only stays in effect for four turns at the most*</p><p>*usable only three times a battle*</p><p></p><p><strong>Doton: Ro-ma Koroshiamu (Earth Style: Rome’s Coliseum)</strong></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short/Mid/Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user makes a large dome surrounding him and the opponent, creating a coliseum of sorts. The only way out of the dome is to use certain S-rank and above lightning. The dome cancels out all light, leaving it completely dark inside it.</p><p>*the dome last for the whole battle until destroyed with S-rank lightning*</p><p>*can only be used once*</p><p></p><p><strong>Hades' Tombstone Teleport ♆ Aidaou Tafópetra Taxidevo</strong></p><p>Rank: A</p><p>Type: Supplmentary</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: Similar in use to Hiding Like A Mole Technique, the user focuses earth chakra throughout his body whildst inserting it into the earth at the same time. As he does this, the user crosses his arms across him, as if he were in a coffin and falls either backwards or forward, sinking through the earth, entering it and traveling at high speeds (like ther original Hiding Like A Mole jutsu) and appearing several feet behind the enemy. If the user falls face-first towards the earth, then he will raise up face-first, facing the same direction he was in when he originally fell and vice-versa.</p><p>*Can be used in conjunction with another attack*</p><p>*Can only be used by Lord of Kaos*</p><p>*Can only be used every two turns*</p><p></p><p>[spoiler]</p><p></p><p style="text-align: center"><strong><em><span style="font-size: 12px"><span style="color: #B22222">C Rank</span></span></em></strong></p><p></p><p><strong>(Doton: Tsukaimono no Tsuchi) – Earth Release: Gift of Gaia</strong></p><p><strong></strong>[spoiler]Rank: C-S</p><p>Type: Offensive/Supplementary</p><p>Range: Short - Long</p><p>Chakra Cost: 15-40 (-10 chakra per turn)</p><p>Damage Points: 30-80</p><p>Description: The user will perform the Boar Handseal and focus their doton chakra into a nearby statue or life-like construct (e.g. golem, gargoyle, etc) and utilize this released chakra to grant it a degree of sentience (similar to Earth Release: Stone Golem). The chakra will flood the earthen substance and bring it under the control of the user for three turns before reverting to its previous inanimate state. Beings brought to life via this method will only be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. To use this technique on earthen constructs without the need for direct contact, only requires for one condition to be fulfilled. Both the user and the target structure require contact with the ground. After being brought to "life", the creation has a mind of its own and can act independently.</p><p></p><p>E1 - This technique is used to bring small animals and dolls constructed from earth to life. In terms of size, this type can usually fit in the user's hand and its maximum size can be equivalent to that of an average human head. Their small size makes them ideal for stealth as they're capable of staying hidden. These constructions are C-Rank in power.</p><p></p><p>E2 - This technique is used to bring human-sized constructions to life (e.g. gargoyles and other doton statues to life). These constructions are B-Rank in power.</p><p></p><p>E3 - This technique is used to bring earthen constructions significantly larger than human beings to life. Their size can range from between three meters and the size of the A-Rank Stone Golem. These constructions are A-Rank in power.</p><p></p><p>E4 - This technique is used to bring the largest doton constructions to life. Their size exceeds that of the A-Rank Stone Golem and has no real bounds or limits. This technique can even be used to bring constructions on the scale of the statues at "The Valley of the End" to life. Unlike all of the other variants, E4 requires significantly more exertion to maintain and so while active the user can only use Doton and non elemental abilities. These constructions are S-Rank in power.</p><p></p><p>Note: Lasts for three turns</p><p>Note: Only one construct can be brought to "life" per use</p><p>Note: Can only be used twice per battle</p><p>Note: Can only be taught by Negative Knight</p><p>Note: Can only be used on Earth Release Techniques</p><p>Note: If direct contact with the construct is made, this technique can be performed without the need for handseals.</p><p>Note: Constructs only possess physical capability and can not use jutsus[/spoiler]</p><p></p><p style="text-align: center"><strong><em><span style="font-size: 12px"><span style="color: #B22222">B Rank</span></span></em></strong></p><p></p><p><strong>(Doton: kensei no doragon ) - Earth Release: Power of the Dragon</strong></p><p><strong></strong>[spoiler]Rank: B</p><p>Type: Offense</p><p>Range: Short</p><p>Chakra Cost: 20 (-5 per turn)</p><p>Damage Points: 40</p><p>Description: This technique is specialised for those who have great control over their earth chakra. This is usually used in close combat where the user will release their earth chakra around a part of their body covering them in rock and gravel. The rock and gravel is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this earth created by the user, it will great a burst of rocks and on impact from the user, sending a wave of stone from the point of impact and which will break bones due to the force of it.</p><p></p><p>Note: Can stay active for 2 turns at a time</p><p>Note: Can't use lightning jutsu at the same time[/spoiler]</p><p></p><p><strong>Doton: mimi puragu ) Earth Style : Ear Plugs</strong></p><p><strong></strong>[spoiler]Rank: B</p><p>Type: Supplementay</p><p>Chakra: 25</p><p>Damage: N/A</p><p>Description: user uses Earth chakra and manipulates Earth it into ear plugs for himself or any1 else thus blocking any sound ( Fully Sound Proof ). [/spoiler]</p><p></p><p><strong>(Doton: Kokeru) - Earth Style: Breakdown</strong></p><p><strong></strong>[spoiler]Type: Attack</p><p>Rank: B</p><p>Range: Short-Mid-Long</p><p>Chakra: 25</p><p>Damage: 40</p><p>Description: The user will perform a seal and send earth chakra through the ground from where they stand. The earth chakra will create holes beneath the opponents feet in a very quick manner since it doesn't need to move a lot to make your feet fall in. Then right when about the earth with crush the ankles of the victim lowering foot movement. This is very quick and subtle making it hard for inexperienced fighters unable to track it.</p><p>Note: Only Musa can teach this.</p><p>Note: Can only be used twice times and must wait a turn to use again.</p><p>Note: User can not use another earth move this turn.</p><p>Note: Movement speed will go down a rank the first time this hits, then 2 more ranks if successful once again due to broken bones.</p><p>Note: Speeds of the Fifth Gate and above cannot be caught in this technique.[/spoiler]</p><p></p><p><strong>(Doton: Domayuhōden) - Earth Release: Earth Cocoon Discharge</strong></p><p><strong></strong>[spoiler]Rank: B</p><p>Type: Defence</p><p>Range: Short</p><p>Chakra cost: 25</p><p>Damage Points: N/A</p><p>Description: This technique allows the user to release earth-based chakra much like Tsuchikage's 'Aggravated Rock Technique' but on a smaller scale. Instead of releasing rock or stone from the whole body, this technique releases it from a particular point and aid the user in a range of varieties. When the user releases the chakra from their body, any earth like substances within clone ranges will turn to a solid rock instantly. So if the user used this jutsu in a puddle of mud, the mud would harden to earth as soon as it is touched by the chakra exherted.[/spoiler]</p><p></p><p style="text-align: center"><strong><em><span style="font-size: 12px"><span style="color: #B22222">A Rank</span></span></em></strong></p><p></p><p><strong>(Doton: Tsuchi kakujuu) - Earth style: Earth expansion</strong></p><p><strong></strong>[spoiler]Type: Attack/Defence</p><p>Rank: A</p><p>Range: Short - long</p><p>Chakra Cost:30</p><p>Damage Points: +25</p><p>Description: After releasing a earth jutsu the user will perform 2 handseals as they release there chakra into the earth jutsu. In doing so, the user will increase the power and size of the earth jutsu boosting any earth jutsu by 25 damage points. By the increase in chakra the earth jutsu will grow in size and become more dense addding to its power.</p><p>Note: Can only use used on earth the user or the users summon has created</p><p>Note: Can only be used once one each earth jutsu creates</p><p>Note: can only be used 3 times[/spoiler]</p><p></p><p><strong>(Doton: Tsuchi Bouhatei Metsuki) - Earth Style: Earth Mole Eyes</strong></p><p><strong></strong>[spoiler]Rank:A</p><p>Type:Supplementary</p><p>Range:Short-Long</p><p>Chakra:40</p><p>Damage:N/A</p><p>Description: User sends out a large amount of chakra into the ground, through their feet causing chakra vibrations, using earth chakra and chakra control, the user of this jutsu can sense the vibrations of anything touching the ground/or anything in the ground. The jutsu works by sensing the changes in the chakra vibrations emitted by the user, produced by foe,object etc.[/spoiler]</p><p></p><p><strong>(Doton: Kouseki Manipyure-Shon ) -Earth Style: Mineral Manipulation</strong></p><p><strong></strong>[spoiler]Rank:A</p><p>Type:Supplementary</p><p>Range:Short-Long</p><p>Chakra Cost: 30(-5 each turn)</p><p>Damage: N/A</p><p>Description: User forces massive amounts of chakra into the earth, giving them the ability to manipulate the finite particles, and sediments that compose the dirt.Using extreme chakra compression/decompression user can then change the density/composition of the ground.[/spoiler]</p><p></p><p><strong>(Doton: Tsuchi Kongouseki Doriru) - Earth Diamond Drill</strong></p><p><strong></strong>[spoiler]Rank:A</p><p>Type:Attack</p><p>Range:Short-Mid</p><p>Chakra:30</p><p>Damage:60</p><p>Description: User gathers earth sediments from ground and revolves them around fist and forearm at a tremendous speed. Using mastery of charka control user adds chakra compression upon the sediment and the heat gathered by it's extreme velocity the sediment is turned to diamonds. The diamonds surround the the entire fist and forearm. Drill is nearly indestructible being made of diamonds.[/spoiler]</p><p></p><p><strong>(Doton:supaiku chikyu ropu)- Earth Release: Spiked Rope.</strong></p><p><strong></strong>[spoiler]Rank:A</p><p>Type:Attack</p><p>Range:Short-long</p><p>Chakra Cost:30</p><p>Damage:60</p><p>Description:In this jutsu the user focusses his doton chakra into the ground below the opponent and then chains two handseals forming a thick rope of earth (4 cm is the radius of the cylindrical rope) covered with spikes the rope pops out and coils around the opponents legs and arms, binding both legs and hands causing damage to the legs and arms as they are pierced by solid rock spikes.The spikes cannot pierce substance denser than solid rock.</p><p>*can only be performed thrice in a battle[/spoiler]</p><p></p><p><strong>Doton: Hebi Futaiten (Earth Style: Earth Conviction)</strong></p><p><strong></strong>[spoiler]Rank : A</p><p>Range: close</p><p>Chakra : 30</p><p>Damage: N/A</p><p>Description : The user shape the earth into the form of 2 snakes, and then the snakes combine together by biting each others face sideways. The user and opponent are kept inside the tunnel for one turn. To get out, they must use a lightning technique higher than this A rank technique.[/spoiler]</p><p></p><p><strong>Doton: Supaiku Tengai Hogo ( Earth style: Earth Spiked Dome Protection)</strong></p><p><strong></strong>[spoiler]Rank:A</p><p>Typeefense/Attack</p><p>CC:30</p><p>Dmg: 5 (only if they phsically touch it)</p><p>Desciption: A dome composed entirely of spikes from the earth, rises up to protect the user. This defense can hurt the opponent, only if they phisacally touch it.[/spoiler]</p><p></p><p><strong>(Doton: Ri-chi Yori Yomi)- Earth Release: Reach from the Underworld</strong></p><p><strong></strong>[spoiler]Rank:A</p><p>Type: Attack</p><p>Range:Mid-Long</p><p>Chakra:30(-10 to user)</p><p>Damage:60</p><p>Description: With a quick series of hand seals, user summons series of earth hands that, appear from underneath the opponent(s). These earth hands wrap themselves around the opponent(s) appendages( arms, legs, throat) and pulls them through the ground (several feet), creating a pit in it's wake.</p><p>Note</p><p>*Can only be used 3 times per battle*</p><p>*-2 chakra for each hand*[/spoiler]</p><p></p><p><strong>DotonBenda mo-do: Soujuu Doton( Earth bender mode: Manipulation of Earth)</strong></p><p><strong></strong>[spoiler]Type: supplementary</p><p>Rank: A</p><p>Range: short/mid/long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: user can manipulate earth in this mode at will and to do the user�s bidding.</p><p>Note: This jutsu lasts for 2 turns and must be in earth bender mode.</p><p>( taught by kbb a.k.a. zeus k )[/spoiler]</p><p></p><p><strong>earth style: crushing earth (doton: assai tsuchi)</strong></p><p><strong></strong>[spoiler]rank: A</p><p>type: attack</p><p>range: short-mid</p><p>chakra: 30</p><p>damage: 60</p><p>description: the user makes one quick hand sign and focus his earth chakra throughout the ground the earth crushes an opponent in the ground or change the earth under the opponent so if he chooses to go underground it will crush him as soon as he goes under</p><p>~3 times per battle[/spoiler]</p><p></p><p><strong>(Doton: Kuraitoru no Jajjimento) – Earth Release: Scales of Judgement</strong></p><p><strong></strong>[spoiler]Rank: A</p><p>Type: Supplementary/Offensive</p><p>Range: Short</p><p>Chakra Cost: N/A (+10 chakra cost to techniques if weight is altered)</p><p>Damage Points: N/A (up to +10 damage if Weight Added, -10 damage if Weight decreased)</p><p>Description: This technique is the daughter technique to both the Added/Light Weight techniques. The user will activate an ability which allows them to infuse earth chakra into their own earth-based techniques (KG/CE variants included e.g. Steel, Crystal, etc) for the following five turns. This ability essentially allows techniques used by the user to be created with a weight gain or reduction, depending on the user's wish. Techniques can be bolstered in weight to provide them with more force and by extension, their capability to inflict damage (only if feasible), all of this at the cost of their speed (decrease proportional to amount of weight added). Techniques can also be lightened to increase their movement speed proportional to the weight removed, but will inevitably suffer from a significant reduction in damage. However, an increase in damage will only affect techniques moving in downward direction (e.g. Dropping Lid), on all other techniques the weight gain will not affect the amount of damage they inflict. The user can freely switch between the addition or removal of weight for different techniques, so while technique A can be created with a weight increase, technique B can be created with a weight decrease and technique C can be created with its weight left unaltered. Logically, this technique will not work with all techniques but it will work with most (projectiles, some terrain manipulation techniques, etc). Anything utilized from the body or which emerges from the ground can have its weight altered. Techniques which emerge from the earth will surface much more quickly/slowly depending on how their weight was altered. Armours or hardening techniques used will either become bulkier or more maneuverable. Techniques such as Sticky Earth Drop can only have the weight of the mud increased but rather than increasing in weight the mud simply becomes "more solid" and harder in consistency (a partial petrification of sorts) and hence can still benefit from the damage boost if applicable. Infusion techniques which imbue objects/people with a particular property will also alter the weight of the targeted substance (When used in conjunction with the Added/Light Weight techniques, the weight of the object/person can be altered to a higher degree). This technique can only increase or decrease the weight of the affected substances up to scale factor of 10x (ten times above or below its weight). Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes another earth-based jutsu.</p><p></p><p>Note: Lasts three turns</p><p>Note: Can only be used thrice per battle</p><p>Note: Can only be Taught by Negative Knight[/spoiler]</p><p></p><p><strong>(Doton: Telam no Chuun) – Earth Release: Infusion of Telam</strong></p><p><strong></strong>[spoiler]Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short - Long (Can be infused short or long range)</p><p>Chakra Cost: 30 (10 for every more construct infused)</p><p>Damage Points: N/A (20+ if used offensively)</p><p>Description: The user will gather their earth chakra and manipulate it so it activates an ability; where certain structures of earth techniques when protruded from the ground, out of the user's body or from the sky, will have either- sticky adhesive mud or flammable like substance of mud, infused inside the body of the solid structure as a passive ability when being released (still costs a move). What this means is the structure of earth will have the same appearance physically but instead of being completely solid will have a substantial amount of mud inside its physical structure masking its appearance from the opponent's view (will not fool certain dojutsus and sensory). The structure will be able to remain stable since the mud will be compressed and its body structure will still be solid allowing it to remain its base of movement and operation. This technique has some different characteristics which allows it to be of use. The first basic ability is how the user is able to manipulate the sap of mud to be released out of the structure of earth oozing out of its body (the earth structure's body). What makes this significant is, for example, if one was pierced by a stone spike, the user can literally now force the spike to ooze mud out of its structure and into the body of the opponent injecting them with the mud or even around the body restricting their movement. However, when this concept is used, the structure of earth will no longer be of use for manipulation purposes since the mud will literally overtake its body as it oozes out. The second basic ability is, where the user will literally have the mud inside of the body of the earth structure ooze outward in similar fashion, however this mud is flammable mud. Large amount of mud can (however has limitations and dependability) flood the battlefield and restrict anything coming into contact (for the adhesive mud) or be used to set up an explosion (flammable mud) with the use of external resources such as fire attacks, explosive tags, etc. The flammable mud can not be set by itself. The amount of mud that can be infused in the structure of earth mainly corresponds with just how large the structure is. In some cases this can harm the opponent as well if the mud comes into contact with the user themselves. The user can also infuse mud into more then one construct but with more chakra cost required.</p><p></p><p>Note: Lasts three turns</p><p>Note: Can only be used thrice per battle</p><p>Note: Can only be taught by Noni</p><p>Note: Can only create flammable mud or sticky mud</p><p>Note: If the earth construct is struck by a lightning technique equating to the elemental properties and weaknesses, then the mud within will be rendered useless and out of the user's chakra control but if flammable mud within survives the attack without hardening, then it can still be set on fire[/spoiler]</p><p></p><p style="text-align: center"><strong><em><span style="font-size: 12px"><span style="color: #B22222">S Rank</span></span></em></strong></p><p></p><p><strong>(Doton: Rasenkujiku) - Earth Style: Spiral Crush</strong></p><p><strong></strong>[spoiler]Type: Attack</p><p>Rank: S</p><p>Range: short to mid</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The Ninja gathers earth chakra and slams his foot on the ground. 6 pillars of earth rise around the target and then begin to spin at a rapid rate. While this is happening the pillars will begin to crumble and get closer to the opponent slamming him with multiple medium sized boulders which ends with him being buried in rock.</p><p>Note: Only Musasibou can teach this move.</p><p>Note: Can only be used twice in battle and must be touching the ground.[/spoiler]</p><p></p><p><strong>(Ryuusei Shougeki)- Meteor Impact</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: User covers themselves in earth, creating a mass of dense earth spikes all over their body. They then launch themselves at their target with merciless force. Upon impact a massive crater is made, or impalement.</p><p>Note</p><p>Limit 3 times per battle.[/spoiler]</p><p></p><p><strong>( Doton: Shippou Yuigon Torimono ) - Earth Release: Silver Will Capture</strong></p><p><strong></strong>[spoiler]Rank:S</p><p>Type:Supplementary/ Defense</p><p>Range:Short-Mid</p><p>Chakra:40(-10 per turn if opponent is restrained)</p><p>Damage:N/A</p><p>Description: Using earth chakra user places hand on the ground to (initially) summon silver ore to converge upon the enemy or user, fully enveloping their body( up to eye level). This is done almost instantaneously, the ore is shaped like tube, It rises under and around the opponent and can be further manipulated to form restraints around the opponents hands and eyes. The user of the jutsu must maintain some form direct contact with the ground at all times, momentary removal will result in the instant release of this jutsu. Although a Doton technique silver is a great conductor of electricity.</p><p>Note</p><p>*Can be only be used 5 times per battle*</p><p>*-10 chakra per turn to keep restraints in place*[/spoiler]</p><p></p><p><strong>(Doton: Kinryou no Tsuchi)- Weight of the World</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Type: Supplementary/ Defense</p><p>Range: Short- Long</p><p>Chakra: 40</p><p>Damage: N/A(-10 user per turn to maintain)</p><p>Description: User gathers their earth chakra, and releases it into the earth. This infuses their chakra with the earth, giving them control over all forms of earth in the area. User makes a hand sign and all of the immediate surrounding earth will converge upon all (enemies) who are on/in the ground at a high velocity. This jutsu fully covers a person with a thin, but extremely dense layer of earth. Due to the speed of the converging earth this jutsu is seemingly unavoidable, however no damage is done to opponent. This is to tremendously slow down enemy movements. Must be an Earth Master to use this jutsu.</p><p>Note</p><p>*Can only be used three times per battle*</p><p>*Only B rank earth jutsu can be used next turn*[/spoiler]</p><p></p><p><strong>Tsuchi Assai Jougo Kabe no Jutsu (Earth Style: Earth Crushing Funnel Wall)</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Mid</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user makes the earth rise into a great tornadoe around the opponent. The earth at the top of the tornadoe starts to cave into the bottom, as the earth at the bottom compacts and comes together, crushing the foe.This move last for 1 whole move, and to escape the opponent must use a combonation of elements.[/spoiler]</p><p></p><p><strong>Doton: Kaedama Tsuchi Yaiba (Earth Style: Double Earth Blade)</strong></p><p><strong></strong>[spoiler]Type:Attack</p><p>Rank:S</p><p>Range:Long</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description:The user makes two giant earth pillars horizontally laying on the ground. One rushes the opponent, and attacks them, and sends them towards the sky. The other one then follows suit, and meets up with the other earth pillar, crushing the oppoent between them.[/spoiler]</p><p></p><p><strong>Doton: Gosunkugi Zou Toranku (Earth style: Spiked Elephant Trunk )</strong></p><p><strong></strong>[spoiler]Rank:S</p><p>Type:Attack</p><p>Range:Close-Long</p><p>Chakra Cost:40</p><p>Damage:80</p><p>Description: After the user does Doton: Zou Toranku Tensei, the trunk will use the mud on the inside to create 10m spikes on the outside of the the the trunk. The user can then make the trunk spin around OR shoot out the spikes. The user will be able to manipulate the trunk to make it move at their will. This attack uses all the mud on the inside of the trunk. After this is performed the trunk reverts back to regular earth.</p><p>Note: Usable once a battle.</p><p>Note: Must be used in the earth.</p><p>Note: Usable only by KibaBeast.</p><p>Note: Is not a god or Deity Summon.</p><p>Note: Must use Doton: Zou Toranku Tensei first.[/spoiler]</p><p></p><p><strong>Doton: Zou Toranku Tensei (Earth style: Elephant Trunk Reincarnation)</strong></p><p><strong></strong>[spoiler]Rank:S</p><p>Type:Suppplementary</p><p>Range:Close-Long</p><p>Chakra Cost:40</p><p>Damage:N/A</p><p>Description:The user makes a trunk out of earth that sucks up mud. The trunk stores the mud inside the trunk, and then stays still. This trunk will stay on the field for 3 turns, unless it is destroyed. The Trunk will not move unless the user inserts chakra to make it longer (The user can also make it grab things at will, but this will count as a turn), or the user uses Doton: Gosunkugi Zou Toranku . Both of those require the user to use the stored up mud.</p><p>Note: Usable once a battle.</p><p>Note: Must be used in the earth.</p><p>Note: Usable only by KibaBeast</p><p>Note: Is not a god or Deity Summon[/spoiler]</p><p></p><p><strong>(Doton: Tsuchi Reikonshoumetsu) Earth Annihilation</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Short- Long</p><p>Chakra: 50</p><p>Damage: N/A (Death if covered in Rock)</p><p>Description: Using mastery of earth element, user forces extreme amounts of their own chakra into the earth. User then makes a hand sign instantly causing all forms of earth (that contains the users chakra) to violently implode upon itself. Leaving nothing but a giant void where the earth once was. Using this jutsu cost user 10% of their life force, due to the strain of extreme chakra use.</p><p>Note</p><p>*Can only be used once per battle*</p><p>*No earth jutsu can be used for remainder of battle*[/spoiler]</p><p></p><p><strong>(Doton: Jishin Sangai) - Earth Style: Earthquake Havoc</strong></p><p><strong></strong>[spoiler]Rank:S</p><p>Type:Attack</p><p>Range:Short-Long</p><p>Chakra:40</p><p>Damage:80(160 if below ground) (-40 to user)</p><p>Description: User burrows into the ground, using earth chakra and chakra control mastery, by emitting high frequency vibrations from their body through the earth into it's tectonic plates user can simulate an earthquake. The earthquake causes a enormous fissure to open on the surface engulfing anything and everything on the ground above it. Aftershocks are felt for 2 turns after. The user receives half damage as opponent as if opponent is above ground. If opponent is below ground damage is doubled.[/spoiler]</p><p></p><p><strong>Doton: DotonBenda mo-do (Earth style: Earth bender Mode)</strong></p><p><strong></strong>[spoiler]Type: supplementary</p><p>Rank: S</p><p>Range: short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: user becomes one with earth. In this mode the user can use only earth jutsu and every earth jutsu the user performs +10 attack/defense is added. The user can also sense the opponent by sensing the opponent�s foot chakra when ever it touches the ground.</p><p>Note: This jutsu lasts for 3 turns.</p><p>( taught by kbb a.k.a. zeus k )[/spoiler]</p><p></p><p><strong>(Doton: Yuuen Rokuhenkei Daichi Bakuha) Earth Style: Grand Hexagon Earth Explosion</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Short � Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble.</p><p>*Earth Jutsu cannot be used for 2 turns after this jutsu is performed</p><p>*Does 15 damage to the User</p><p>*Can only be used Twice per battle</p><p>*Can only be used by members of Sharinganmasters Hideout [/spoiler]</p><p></p><p><strong>earth style: death trap (doton: zetsumei kansei)</strong></p><p><strong></strong>[spoiler]rank: S</p><p>type: attack</p><p>range: short-mid</p><p>chakra: 40</p><p>damage: 80</p><p>description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent</p><p>~no earth jutsu for 3 turns after</p><p>~no fire jutsu 3 turns after</p><p>~once per battle</p><p>~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge[/spoiler]</p><p></p><p><strong>(Doton: Iwa Ebi) Earth Style: Rock Lobster</strong></p><p><strong></strong>[spoiler]Type: Offensive/Defense</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user creates a huge lobster made from any source of already existing earth. The lobster skin is extremely dense like a shell but deep inside there is a hollow space. The lobster has brute strength, and can rip people in half with it's claws. The lobster can also merge with earth. The lobster can also swim in water due to it's hollow inside that allows it to float. One hit from any lightning jutsu higher rank will instantly destroy the lobster. When the lobster is destroyed it retuns back into the earth.</p><p>~Can only be used 2 times per battle. The old lobster must be destroyed before a new one can be created, the user must also wait one turn after the last one was destroyed to create a new one.[/spoiler]</p><p></p><p><strong>(Doton: Arizuka) Earth Style: Anthill</strong></p><p><strong></strong>[spoiler]Type: Offense</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user infuses their chakra with the ground underneath the opponent and begins to loosen it. Then the user makes the loosened earth rise up from underneath their target. The opponent becomes trapped as the earth begins to rise around them and completely covers their body. The earth forms a large anthill, the size of the anthill depends on the amount of chakra the user puts into the jutsu. Then with one hand seal the user crushes the opponent as they are trapped within the anthill.</p><p>~Can only be used 3 times per battle.[/spoiler]</p><p></p><p><strong>(Doton: Bachi o Atlas) Earth Style: Curse of Atlas</strong></p><p><strong></strong>[spoiler]Type: Attack</p><p>Rank: S</p><p>Range: All</p><p>Chakra cost: 40</p><p>Damage: 80(-5 to the user)</p><p>Description: The user will gather a large amount of chakra into their feet then stomp on the ground, the stomp will release a large amount of pressure and send a downward shockwave into the ground, the ground will be pushed downward crushing anything that is underground.</p><p>~Can only be used 2 time per battle.[/spoiler]</p><p></p><p><strong>(Doton: Going Merry Kibarashi) - Earth Style: Going Merry Recreation</strong></p><p><strong></strong>[spoiler]Type: Attack/Defense</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40 (-10 every time a cannon ball is shot)</p><p>Damage Points: N/A</p><p>Description: After performing Monkey → Horse → Dog → Ox → Boar the user will concentrate all of his/her doton chakra and clap their hands together. By doing so the Straw Hat Pirates’ full size ship the “Going Merry” will be created made completely of earth from the ground itself. As long as the user is aboard the ship his/her earth style techniques will require three less hand seals to perform. The ship itself is able to float in water sources(The ship will not turn into mud unless it is on that water source for longer than two turns) and mud itself (for ex. Swamp of the underworld). Depending on the elemental advantages the ship can block B-Rank and below techniques but the part that was hit will crumble afterward. If any attacks are coming from above, the user can walk inside the “meeting room” of the ship for cover. The unique ability of the ship is that it can shoot A-Ranked cannon balls made of earth from the ships main cannon in the front. The ship has a stock of five cannon balls. Every cannon ball has multiple explosive tags attached to them that can be detonated with the use of a single hand seal. The users chakra is infused with the ship itself, so only S ranked or above enemy earth techniques will be able to overpower the ships earth chakra and use it as an earth source.</p><p>Note: Can only be used once per battle.</p><p>Note: No earth style techniques in the previous turn.</p><p>Note: No earth style techniques in the same turn the ship is being created. (Shooting the cannon ball does not count)</p><p>Note: If the ship is not destroyed it will stay in play for 3 turns.</p><p>Note: Because of the massive use of doton chakra, the user will not be able to form A-Rank or above earth techniques for the next turn or S-Rank for two.</p><p>Note: The first cannon ball that the user shoots immediately after the creation of the ship (and shot in the same turn he is created) will not count towards the three jutsu per turn.</p><p>Note: Any other cannon ball shot afterwards counts as one of the three jutsu’s per turn.</p><p>Note: The shot cannon balls reach up to long range.</p><p>Note: Can only be used by Mathias[/spoiler]</p><p></p><p><strong>(Doton: Umou Sono Ga-goiru) - Earth Style: Descent of the Gargoyles</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Mid - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After performing the Ram → Dragon → Dog hand seals the user will clap his hands. Thereafter a portal will open up in the sky above the user following the same principles of Earth Lid & Mud Fall. Out of the portal there will be three human sized Gargoyles that will glide down towards the desired target using their lightweight earthen wings to keep them airborne. Due to the their weight and the gravity pulling them down, their velocity is equal to that of a thrown projectile. The Gargoyles are flying down in a V formation with an explosive tag already pre-set on each of their backs. Upon using a simple hand seal to active the desired tag the Gargoyles can blow up. If detonated, the explosion will cause the spikes surrounding the Gargoyles' abdominal and chest area to be released outwards towards the target they were already heading to.(There are six spikes all together with each being three feet long and two feet wide.) Each individual Gargoyles is evenly spaced apart so that the detonation of one of their tags doesn't set a chain explosion. The Gargoyles' flight path can be determined once the portal is open. However, once the path is chosen it can't be changed due to the fact that the Gargoyles are gliding down and not flapping their earthen wings to fly.</p><p>Note: Can only be used twice per battle</p><p>Note: No earth techniques above A-Rank for one turn after the use of this technique</p><p>Note: Must be taught by Mathias[/spoiler]</p><p></p><p><strong>(Doton Taijutsu - Supēdo no 3) - Earth Style Body Arts - 3 of Spades</strong></p><p><strong></strong>[spoiler]Type: Offensive/Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30(-10 per turn used)</p><p>Damage Points: 60</p><p>Description: By molding doton chakra to their feet, the user releases it below each foot manipulating the ground just below each one, about 4 inches deep in the exact shape of their shoes/boots/whatever they are wearing or their bare feet. As they do so, they use the chakra to stick each foot to this section of ground while also dislodging the piece of earth, manipulating it hardening it's consistency to stone like. When the user lifts their feet, they will have the earth stuck to the bottom and can strike with kicks or walk/run/stand with the earth remaining connected to their feet.</p><p></p><p>~Notes~</p><p>- Can be used 3x per battle</p><p>- No A rank or above Taijutsu the same turn</p><p>- Must be taught by -Vegeta[/spoiler]</p><p></p><p><strong>(Doton: Shitae Shikaishi Kata: Unten Kouza) Earth Release: Animated Dentist Style: Operating Chair</strong></p><p><strong></strong>[spoiler]Rank: S</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Type: Supplementary/Summoning</p><p>Range: Short-Long</p><p>Description: Forming the necessary 10 handseals, the user will then focus their chakra into the earth, and summon underneath their opponent, suprising them, a large Dentist's Operating Chair, which then binds them to the chair by the arms and legs, to be 'operated on' by the user with their following jutsu, such as an attack like Chidori or Hard Water Spike, numbing or rinsing their mouth out, respectively, but more likely killing them since either jutsu would separate their upper head from their mouth. The jutsu rises up quite quickly however if the opponent doesn't counter within 5 seconds, they are drawn into the chair and bound, even if they try to move away from it. [/spoiler]</p><p></p><p style="text-align: center"><strong><em><span style="font-size: 12px"><span style="color: #B22222">Forbidden Rank</span></span></em></strong></p><p></p><p><strong>(Doton: Balrog) - Earth style: Balrog</strong></p><p><strong></strong>[spoiler]Rank: Forbidden</p><p>Type: attack/defence</p><p>Range: short - mid</p><p>Chakra Cost: 30</p><p>Damage points: N/A</p><p>Description: The user will perform 3 handseals placing his hand on the ground, quickly releasing his chakra into the ground. Out of this, a giant black beast made of earth shall arise(see image below). This earth demon is known as a Balrog, its body is made of earth and down his back are spikes of fire. He can also weild a flaming sword or a fire whip. For these 2 fire weapons to be created the user needs to perform one handseal. This earth deamon has 3 abilities.</p><p>1. The Balrog can use up S rank fire (not including S ranks)</p><p>2. The Balrog can control a fire whip or a flaming sword.</p><p>3. The Balrogs body is as hard as S rank earth</p><p>These beast is able to walk and move, but not able to fly even though it has wings. Once the body of the Balrog is destoryed the fire will extinguish shortly after.</p><p>Note: Useable 1 times per battle</p><p>Note: Can't use genjutsu in the same turn as this jutsu</p><p>Note: Must be taught by the pervy sage</p><p>Note: Stays on the feild for 4 turns, or until destroyed</p><p>Note: The user takes 30 damage from the amount of chakra they have to use for this jutsu[/spoiler]</p><p></p><p><strong>(Doton: Togu Ganchurou Shinrin) - Grinding Earth Pillar Prison Forest</strong></p><p><strong></strong>[spoiler]Rank: Forbidden</p><p>Type: Attack/Supplementary</p><p>Range: Mid-Long</p><p>Chakra: 50</p><p>Damage: 100 (-10 to user)</p><p>Description: An advance verison of earth style earth pillar prison, user will trap their opponent in a "earth pillar forest" (a huge amount of the battlefield). After a blood sacrifice into the earth the turn before, which infuses the earth with their life energy/chakra. User smacks/stomps the ground and pillars rise from the ground. The tops of the pillar merge together into a stone pillar roof. The pillars are super dense and can stand strong against the mightiest of winds. Along with being dense each pillar has multiple ,steel strength, earth spikes scattered along them. The Creator then makes a hand sign and all the pillars start to spin clockwise and counter-clockwise grinding against each other and anything caught inside to bloody pulp. After grinding against each other the pillars break into rubble crushing all that remains below (including user).</p><p>Note</p><p>Can only be used once per battle</p><p>Must be a master of Earth, No S rank earth jutsu for next turn.</p><p>Must spill their blood into the ground the turn before.[/spoiler]</p><p></p><p><strong>Doton: Hyu-man Tensei)Earth Style: Human Reincarnation</strong></p><p><strong></strong>[spoiler]Type: Supplementary/Defense</p><p>•Rank: Forbidden</p><p>•Chakra Cost: 50</p><p>•Damage: (95 if used in attack and -15 on the user) (N/A if used in Defense)</p><p>•Description: This jutsu is used after the user inserts their earth chakra into the earth, and makes a giant 10 m tall Human out of the earth. The Human is made of the toughest minerals in earth, making it very tough. The Human mouth is open wide, and can use the Earth element. This Human can also serve as a defense.</p><p>Earth-Releases a giant mudslide from his mouth that can bury opponents.</p><p>*Note-Can only use Mudslide once*</p><p>*Note-Can only be used by KibaBeast*</p><p>*Note-Can only be used for one turn*</p><p>*Note-Can only be used once per battle*[/spoiler][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Lord of Kaos, post: 18565918, member: 20502"] [FONT=Palatino Linotype][SIZE=1][center][B][COLOR=#B22222]Doton Release[/COLOR][/B][/center][/SIZE][/FONT] [B]Earth Style: Levitating Plateau[/B] Type: Supplementary Rank: A Range: N/A Chakra Cost: 30 Damage Points: 60 Description: The user creates a large chunk of the earth beneath him to rise into the air quickly, letting him manipulate the control of the piece of earth, causing it to be able to avoid and dodge B-rank and below jutsu. The user applies chakra to his feet to stay on the earth upside-down and, if he chooses to do so, can jump off and cause the earth to float towards what he wants it too. *only stays in effect for four turns at the most* *usable only three times a battle* [B]Doton: Ro-ma Koroshiamu (Earth Style: Rome’s Coliseum)[/B] Type: Supplementary Rank: A Range: Short/Mid/Long Chakra Cost: 40 Damage Points: N/A Description: The user makes a large dome surrounding him and the opponent, creating a coliseum of sorts. The only way out of the dome is to use certain S-rank and above lightning. The dome cancels out all light, leaving it completely dark inside it. *the dome last for the whole battle until destroyed with S-rank lightning* *can only be used once* [B]Hades' Tombstone Teleport ♆ Aidaou Tafópetra Taxidevo[/B] Rank: A Type: Supplmentary Range: Short-Long Chakra Cost: 30 Damage Points: N/A Description: Similar in use to Hiding Like A Mole Technique, the user focuses earth chakra throughout his body whildst inserting it into the earth at the same time. As he does this, the user crosses his arms across him, as if he were in a coffin and falls either backwards or forward, sinking through the earth, entering it and traveling at high speeds (like ther original Hiding Like A Mole jutsu) and appearing several feet behind the enemy. If the user falls face-first towards the earth, then he will raise up face-first, facing the same direction he was in when he originally fell and vice-versa. *Can be used in conjunction with another attack* *Can only be used by Lord of Kaos* *Can only be used every two turns* [spoiler] [center][B][I][FONT=Palatino Linotype][SIZE=3][COLOR="#B22222"]C Rank[/COLOR][/SIZE][/FONT][/I][/B][/center] [B](Doton: Tsukaimono no Tsuchi) – Earth Release: Gift of Gaia [/B][spoiler]Rank: C-S Type: Offensive/Supplementary Range: Short - Long Chakra Cost: 15-40 (-10 chakra per turn) Damage Points: 30-80 Description: The user will perform the Boar Handseal and focus their doton chakra into a nearby statue or life-like construct (e.g. golem, gargoyle, etc) and utilize this released chakra to grant it a degree of sentience (similar to Earth Release: Stone Golem). The chakra will flood the earthen substance and bring it under the control of the user for three turns before reverting to its previous inanimate state. Beings brought to life via this method will only be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. To use this technique on earthen constructs without the need for direct contact, only requires for one condition to be fulfilled. Both the user and the target structure require contact with the ground. After being brought to "life", the creation has a mind of its own and can act independently. E1 - This technique is used to bring small animals and dolls constructed from earth to life. In terms of size, this type can usually fit in the user's hand and its maximum size can be equivalent to that of an average human head. Their small size makes them ideal for stealth as they're capable of staying hidden. These constructions are C-Rank in power. E2 - This technique is used to bring human-sized constructions to life (e.g. gargoyles and other doton statues to life). These constructions are B-Rank in power. E3 - This technique is used to bring earthen constructions significantly larger than human beings to life. Their size can range from between three meters and the size of the A-Rank Stone Golem. These constructions are A-Rank in power. E4 - This technique is used to bring the largest doton constructions to life. Their size exceeds that of the A-Rank Stone Golem and has no real bounds or limits. This technique can even be used to bring constructions on the scale of the statues at "The Valley of the End" to life. Unlike all of the other variants, E4 requires significantly more exertion to maintain and so while active the user can only use Doton and non elemental abilities. These constructions are S-Rank in power. Note: Lasts for three turns Note: Only one construct can be brought to "life" per use Note: Can only be used twice per battle Note: Can only be taught by Negative Knight Note: Can only be used on Earth Release Techniques Note: If direct contact with the construct is made, this technique can be performed without the need for handseals. Note: Constructs only possess physical capability and can not use jutsus[/spoiler] [center][B][I][FONT=Palatino Linotype][SIZE=3][COLOR="#B22222"]B Rank[/COLOR][/SIZE][/FONT][/I][/B][/center] [B](Doton: kensei no doragon ) - Earth Release: Power of the Dragon [/B][spoiler]Rank: B Type: Offense Range: Short Chakra Cost: 20 (-5 per turn) Damage Points: 40 Description: This technique is specialised for those who have great control over their earth chakra. This is usually used in close combat where the user will release their earth chakra around a part of their body covering them in rock and gravel. The rock and gravel is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this earth created by the user, it will great a burst of rocks and on impact from the user, sending a wave of stone from the point of impact and which will break bones due to the force of it. Note: Can stay active for 2 turns at a time Note: Can't use lightning jutsu at the same time[/spoiler] [B]Doton: mimi puragu ) Earth Style : Ear Plugs [/B][spoiler]Rank: B Type: Supplementay Chakra: 25 Damage: N/A Description: user uses Earth chakra and manipulates Earth it into ear plugs for himself or any1 else thus blocking any sound ( Fully Sound Proof ). [/spoiler] [B](Doton: Kokeru) - Earth Style: Breakdown [/B][spoiler]Type: Attack Rank: B Range: Short-Mid-Long Chakra: 25 Damage: 40 Description: The user will perform a seal and send earth chakra through the ground from where they stand. The earth chakra will create holes beneath the opponents feet in a very quick manner since it doesn't need to move a lot to make your feet fall in. Then right when about the earth with crush the ankles of the victim lowering foot movement. This is very quick and subtle making it hard for inexperienced fighters unable to track it. Note: Only Musa can teach this. Note: Can only be used twice times and must wait a turn to use again. Note: User can not use another earth move this turn. Note: Movement speed will go down a rank the first time this hits, then 2 more ranks if successful once again due to broken bones. Note: Speeds of the Fifth Gate and above cannot be caught in this technique.[/spoiler] [B](Doton: Domayuhōden) - Earth Release: Earth Cocoon Discharge [/B][spoiler]Rank: B Type: Defence Range: Short Chakra cost: 25 Damage Points: N/A Description: This technique allows the user to release earth-based chakra much like Tsuchikage's 'Aggravated Rock Technique' but on a smaller scale. Instead of releasing rock or stone from the whole body, this technique releases it from a particular point and aid the user in a range of varieties. When the user releases the chakra from their body, any earth like substances within clone ranges will turn to a solid rock instantly. So if the user used this jutsu in a puddle of mud, the mud would harden to earth as soon as it is touched by the chakra exherted.[/spoiler] [center][B][I][FONT=Palatino Linotype][SIZE=3][COLOR="#B22222"]A Rank[/COLOR][/SIZE][/FONT][/I][/B][/center] [B](Doton: Tsuchi kakujuu) - Earth style: Earth expansion [/B][spoiler]Type: Attack/Defence Rank: A Range: Short - long Chakra Cost:30 Damage Points: +25 Description: After releasing a earth jutsu the user will perform 2 handseals as they release there chakra into the earth jutsu. In doing so, the user will increase the power and size of the earth jutsu boosting any earth jutsu by 25 damage points. By the increase in chakra the earth jutsu will grow in size and become more dense addding to its power. Note: Can only use used on earth the user or the users summon has created Note: Can only be used once one each earth jutsu creates Note: can only be used 3 times[/spoiler] [B](Doton: Tsuchi Bouhatei Metsuki) - Earth Style: Earth Mole Eyes [/B][spoiler]Rank:A Type:Supplementary Range:Short-Long Chakra:40 Damage:N/A Description: User sends out a large amount of chakra into the ground, through their feet causing chakra vibrations, using earth chakra and chakra control, the user of this jutsu can sense the vibrations of anything touching the ground/or anything in the ground. The jutsu works by sensing the changes in the chakra vibrations emitted by the user, produced by foe,object etc.[/spoiler] [B](Doton: Kouseki Manipyure-Shon ) -Earth Style: Mineral Manipulation [/B][spoiler]Rank:A Type:Supplementary Range:Short-Long Chakra Cost: 30(-5 each turn) Damage: N/A Description: User forces massive amounts of chakra into the earth, giving them the ability to manipulate the finite particles, and sediments that compose the dirt.Using extreme chakra compression/decompression user can then change the density/composition of the ground.[/spoiler] [B](Doton: Tsuchi Kongouseki Doriru) - Earth Diamond Drill [/B][spoiler]Rank:A Type:Attack Range:Short-Mid Chakra:30 Damage:60 Description: User gathers earth sediments from ground and revolves them around fist and forearm at a tremendous speed. Using mastery of charka control user adds chakra compression upon the sediment and the heat gathered by it's extreme velocity the sediment is turned to diamonds. The diamonds surround the the entire fist and forearm. Drill is nearly indestructible being made of diamonds.[/spoiler] [B](Doton:supaiku chikyu ropu)- Earth Release: Spiked Rope. [/B][spoiler]Rank:A Type:Attack Range:Short-long Chakra Cost:30 Damage:60 Description:In this jutsu the user focusses his doton chakra into the ground below the opponent and then chains two handseals forming a thick rope of earth (4 cm is the radius of the cylindrical rope) covered with spikes the rope pops out and coils around the opponents legs and arms, binding both legs and hands causing damage to the legs and arms as they are pierced by solid rock spikes.The spikes cannot pierce substance denser than solid rock. *can only be performed thrice in a battle[/spoiler] [B]Doton: Hebi Futaiten (Earth Style: Earth Conviction) [/B][spoiler]Rank : A Range: close Chakra : 30 Damage: N/A Description : The user shape the earth into the form of 2 snakes, and then the snakes combine together by biting each others face sideways. The user and opponent are kept inside the tunnel for one turn. To get out, they must use a lightning technique higher than this A rank technique.[/spoiler] [B]Doton: Supaiku Tengai Hogo ( Earth style: Earth Spiked Dome Protection) [/B][spoiler]Rank:A Typeefense/Attack CC:30 Dmg: 5 (only if they phsically touch it) Desciption: A dome composed entirely of spikes from the earth, rises up to protect the user. This defense can hurt the opponent, only if they phisacally touch it.[/spoiler] [B](Doton: Ri-chi Yori Yomi)- Earth Release: Reach from the Underworld [/B][spoiler]Rank:A Type: Attack Range:Mid-Long Chakra:30(-10 to user) Damage:60 Description: With a quick series of hand seals, user summons series of earth hands that, appear from underneath the opponent(s). These earth hands wrap themselves around the opponent(s) appendages( arms, legs, throat) and pulls them through the ground (several feet), creating a pit in it's wake. Note *Can only be used 3 times per battle* *-2 chakra for each hand*[/spoiler] [B]DotonBenda mo-do: Soujuu Doton( Earth bender mode: Manipulation of Earth) [/B][spoiler]Type: supplementary Rank: A Range: short/mid/long Chakra Cost: 30 Damage Points: N/A Description: user can manipulate earth in this mode at will and to do the user�s bidding. Note: This jutsu lasts for 2 turns and must be in earth bender mode. ( taught by kbb a.k.a. zeus k )[/spoiler] [B]earth style: crushing earth (doton: assai tsuchi) [/B][spoiler]rank: A type: attack range: short-mid chakra: 30 damage: 60 description: the user makes one quick hand sign and focus his earth chakra throughout the ground the earth crushes an opponent in the ground or change the earth under the opponent so if he chooses to go underground it will crush him as soon as he goes under ~3 times per battle[/spoiler] [B](Doton: Kuraitoru no Jajjimento) – Earth Release: Scales of Judgement [/B][spoiler]Rank: A Type: Supplementary/Offensive Range: Short Chakra Cost: N/A (+10 chakra cost to techniques if weight is altered) Damage Points: N/A (up to +10 damage if Weight Added, -10 damage if Weight decreased) Description: This technique is the daughter technique to both the Added/Light Weight techniques. The user will activate an ability which allows them to infuse earth chakra into their own earth-based techniques (KG/CE variants included e.g. Steel, Crystal, etc) for the following five turns. This ability essentially allows techniques used by the user to be created with a weight gain or reduction, depending on the user's wish. Techniques can be bolstered in weight to provide them with more force and by extension, their capability to inflict damage (only if feasible), all of this at the cost of their speed (decrease proportional to amount of weight added). Techniques can also be lightened to increase their movement speed proportional to the weight removed, but will inevitably suffer from a significant reduction in damage. However, an increase in damage will only affect techniques moving in downward direction (e.g. Dropping Lid), on all other techniques the weight gain will not affect the amount of damage they inflict. The user can freely switch between the addition or removal of weight for different techniques, so while technique A can be created with a weight increase, technique B can be created with a weight decrease and technique C can be created with its weight left unaltered. Logically, this technique will not work with all techniques but it will work with most (projectiles, some terrain manipulation techniques, etc). Anything utilized from the body or which emerges from the ground can have its weight altered. Techniques which emerge from the earth will surface much more quickly/slowly depending on how their weight was altered. Armours or hardening techniques used will either become bulkier or more maneuverable. Techniques such as Sticky Earth Drop can only have the weight of the mud increased but rather than increasing in weight the mud simply becomes "more solid" and harder in consistency (a partial petrification of sorts) and hence can still benefit from the damage boost if applicable. Infusion techniques which imbue objects/people with a particular property will also alter the weight of the targeted substance (When used in conjunction with the Added/Light Weight techniques, the weight of the object/person can be altered to a higher degree). This technique can only increase or decrease the weight of the affected substances up to scale factor of 10x (ten times above or below its weight). Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes another earth-based jutsu. Note: Lasts three turns Note: Can only be used thrice per battle Note: Can only be Taught by Negative Knight[/spoiler] [B](Doton: Telam no Chuun) – Earth Release: Infusion of Telam [/B][spoiler]Type: Supplementary/Offensive Rank: A Range: Short - Long (Can be infused short or long range) Chakra Cost: 30 (10 for every more construct infused) Damage Points: N/A (20+ if used offensively) Description: The user will gather their earth chakra and manipulate it so it activates an ability; where certain structures of earth techniques when protruded from the ground, out of the user's body or from the sky, will have either- sticky adhesive mud or flammable like substance of mud, infused inside the body of the solid structure as a passive ability when being released (still costs a move). What this means is the structure of earth will have the same appearance physically but instead of being completely solid will have a substantial amount of mud inside its physical structure masking its appearance from the opponent's view (will not fool certain dojutsus and sensory). The structure will be able to remain stable since the mud will be compressed and its body structure will still be solid allowing it to remain its base of movement and operation. This technique has some different characteristics which allows it to be of use. The first basic ability is how the user is able to manipulate the sap of mud to be released out of the structure of earth oozing out of its body (the earth structure's body). What makes this significant is, for example, if one was pierced by a stone spike, the user can literally now force the spike to ooze mud out of its structure and into the body of the opponent injecting them with the mud or even around the body restricting their movement. However, when this concept is used, the structure of earth will no longer be of use for manipulation purposes since the mud will literally overtake its body as it oozes out. The second basic ability is, where the user will literally have the mud inside of the body of the earth structure ooze outward in similar fashion, however this mud is flammable mud. Large amount of mud can (however has limitations and dependability) flood the battlefield and restrict anything coming into contact (for the adhesive mud) or be used to set up an explosion (flammable mud) with the use of external resources such as fire attacks, explosive tags, etc. The flammable mud can not be set by itself. The amount of mud that can be infused in the structure of earth mainly corresponds with just how large the structure is. In some cases this can harm the opponent as well if the mud comes into contact with the user themselves. The user can also infuse mud into more then one construct but with more chakra cost required. Note: Lasts three turns Note: Can only be used thrice per battle Note: Can only be taught by Noni Note: Can only create flammable mud or sticky mud Note: If the earth construct is struck by a lightning technique equating to the elemental properties and weaknesses, then the mud within will be rendered useless and out of the user's chakra control but if flammable mud within survives the attack without hardening, then it can still be set on fire[/spoiler] [center][B][I][FONT=Palatino Linotype][SIZE=3][COLOR="#B22222"]S Rank[/COLOR][/SIZE][/FONT][/I][/B][/center] [B](Doton: Rasenkujiku) - Earth Style: Spiral Crush [/B][spoiler]Type: Attack Rank: S Range: short to mid Chakra cost: 40 Damage: 80 Description: The Ninja gathers earth chakra and slams his foot on the ground. 6 pillars of earth rise around the target and then begin to spin at a rapid rate. While this is happening the pillars will begin to crumble and get closer to the opponent slamming him with multiple medium sized boulders which ends with him being buried in rock. Note: Only Musasibou can teach this move. Note: Can only be used twice in battle and must be touching the ground.[/spoiler] [B](Ryuusei Shougeki)- Meteor Impact [/B][spoiler]Rank: S Type: Attack Range: Short-Long Chakra: 40 Damage: 80 Description: User covers themselves in earth, creating a mass of dense earth spikes all over their body. They then launch themselves at their target with merciless force. Upon impact a massive crater is made, or impalement. Note Limit 3 times per battle.[/spoiler] [B]( Doton: Shippou Yuigon Torimono ) - Earth Release: Silver Will Capture [/B][spoiler]Rank:S Type:Supplementary/ Defense Range:Short-Mid Chakra:40(-10 per turn if opponent is restrained) Damage:N/A Description: Using earth chakra user places hand on the ground to (initially) summon silver ore to converge upon the enemy or user, fully enveloping their body( up to eye level). This is done almost instantaneously, the ore is shaped like tube, It rises under and around the opponent and can be further manipulated to form restraints around the opponents hands and eyes. The user of the jutsu must maintain some form direct contact with the ground at all times, momentary removal will result in the instant release of this jutsu. Although a Doton technique silver is a great conductor of electricity. Note *Can be only be used 5 times per battle* *-10 chakra per turn to keep restraints in place*[/spoiler] [B](Doton: Kinryou no Tsuchi)- Weight of the World [/B][spoiler]Rank: S Type: Supplementary/ Defense Range: Short- Long Chakra: 40 Damage: N/A(-10 user per turn to maintain) Description: User gathers their earth chakra, and releases it into the earth. This infuses their chakra with the earth, giving them control over all forms of earth in the area. User makes a hand sign and all of the immediate surrounding earth will converge upon all (enemies) who are on/in the ground at a high velocity. This jutsu fully covers a person with a thin, but extremely dense layer of earth. Due to the speed of the converging earth this jutsu is seemingly unavoidable, however no damage is done to opponent. This is to tremendously slow down enemy movements. Must be an Earth Master to use this jutsu. Note *Can only be used three times per battle* *Only B rank earth jutsu can be used next turn*[/spoiler] [B]Tsuchi Assai Jougo Kabe no Jutsu (Earth Style: Earth Crushing Funnel Wall) [/B][spoiler]Rank: S Type: Attack Range: Mid Chakra cost: 40 Damage: 80 Description: The user makes the earth rise into a great tornadoe around the opponent. The earth at the top of the tornadoe starts to cave into the bottom, as the earth at the bottom compacts and comes together, crushing the foe.This move last for 1 whole move, and to escape the opponent must use a combonation of elements.[/spoiler] [B]Doton: Kaedama Tsuchi Yaiba (Earth Style: Double Earth Blade) [/B][spoiler]Type:Attack Rank:S Range:Long Chakra Cost:40 Damage Points:80 Description:The user makes two giant earth pillars horizontally laying on the ground. One rushes the opponent, and attacks them, and sends them towards the sky. The other one then follows suit, and meets up with the other earth pillar, crushing the oppoent between them.[/spoiler] [B]Doton: Gosunkugi Zou Toranku (Earth style: Spiked Elephant Trunk ) [/B][spoiler]Rank:S Type:Attack Range:Close-Long Chakra Cost:40 Damage:80 Description: After the user does Doton: Zou Toranku Tensei, the trunk will use the mud on the inside to create 10m spikes on the outside of the the the trunk. The user can then make the trunk spin around OR shoot out the spikes. The user will be able to manipulate the trunk to make it move at their will. This attack uses all the mud on the inside of the trunk. After this is performed the trunk reverts back to regular earth. Note: Usable once a battle. Note: Must be used in the earth. Note: Usable only by KibaBeast. Note: Is not a god or Deity Summon. Note: Must use Doton: Zou Toranku Tensei first.[/spoiler] [B]Doton: Zou Toranku Tensei (Earth style: Elephant Trunk Reincarnation) [/B][spoiler]Rank:S Type:Suppplementary Range:Close-Long Chakra Cost:40 Damage:N/A Description:The user makes a trunk out of earth that sucks up mud. The trunk stores the mud inside the trunk, and then stays still. This trunk will stay on the field for 3 turns, unless it is destroyed. The Trunk will not move unless the user inserts chakra to make it longer (The user can also make it grab things at will, but this will count as a turn), or the user uses Doton: Gosunkugi Zou Toranku . Both of those require the user to use the stored up mud. Note: Usable once a battle. Note: Must be used in the earth. Note: Usable only by KibaBeast Note: Is not a god or Deity Summon[/spoiler] [B](Doton: Tsuchi Reikonshoumetsu) Earth Annihilation [/B][spoiler]Rank: S Type: Attack Range: Short- Long Chakra: 50 Damage: N/A (Death if covered in Rock) Description: Using mastery of earth element, user forces extreme amounts of their own chakra into the earth. User then makes a hand sign instantly causing all forms of earth (that contains the users chakra) to violently implode upon itself. Leaving nothing but a giant void where the earth once was. Using this jutsu cost user 10% of their life force, due to the strain of extreme chakra use. Note *Can only be used once per battle* *No earth jutsu can be used for remainder of battle*[/spoiler] [B](Doton: Jishin Sangai) - Earth Style: Earthquake Havoc [/B][spoiler]Rank:S Type:Attack Range:Short-Long Chakra:40 Damage:80(160 if below ground) (-40 to user) Description: User burrows into the ground, using earth chakra and chakra control mastery, by emitting high frequency vibrations from their body through the earth into it's tectonic plates user can simulate an earthquake. The earthquake causes a enormous fissure to open on the surface engulfing anything and everything on the ground above it. Aftershocks are felt for 2 turns after. The user receives half damage as opponent as if opponent is above ground. If opponent is below ground damage is doubled.[/spoiler] [B]Doton: DotonBenda mo-do (Earth style: Earth bender Mode) [/B][spoiler]Type: supplementary Rank: S Range: short Chakra Cost: 40 Damage Points: N/A Description: user becomes one with earth. In this mode the user can use only earth jutsu and every earth jutsu the user performs +10 attack/defense is added. The user can also sense the opponent by sensing the opponent�s foot chakra when ever it touches the ground. Note: This jutsu lasts for 3 turns. ( taught by kbb a.k.a. zeus k )[/spoiler] [B](Doton: Yuuen Rokuhenkei Daichi Bakuha) Earth Style: Grand Hexagon Earth Explosion [/B][spoiler]Rank: S Type: Attack Range: Short � Long Chakra Cost: 40 Damage Points: 80 Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble. *Earth Jutsu cannot be used for 2 turns after this jutsu is performed *Does 15 damage to the User *Can only be used Twice per battle *Can only be used by members of Sharinganmasters Hideout [/spoiler] [B]earth style: death trap (doton: zetsumei kansei) [/B][spoiler]rank: S type: attack range: short-mid chakra: 40 damage: 80 description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent ~no earth jutsu for 3 turns after ~no fire jutsu 3 turns after ~once per battle ~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge[/spoiler] [B](Doton: Iwa Ebi) Earth Style: Rock Lobster [/B][spoiler]Type: Offensive/Defense Rank: S Range: Short-Long Chakra cost: 40 Damage: 80 Description: The user creates a huge lobster made from any source of already existing earth. The lobster skin is extremely dense like a shell but deep inside there is a hollow space. The lobster has brute strength, and can rip people in half with it's claws. The lobster can also merge with earth. The lobster can also swim in water due to it's hollow inside that allows it to float. One hit from any lightning jutsu higher rank will instantly destroy the lobster. When the lobster is destroyed it retuns back into the earth. ~Can only be used 2 times per battle. The old lobster must be destroyed before a new one can be created, the user must also wait one turn after the last one was destroyed to create a new one.[/spoiler] [B](Doton: Arizuka) Earth Style: Anthill [/B][spoiler]Type: Offense Rank: S Range: Short-Long Chakra cost: 40 Damage: 80 Description: The user infuses their chakra with the ground underneath the opponent and begins to loosen it. Then the user makes the loosened earth rise up from underneath their target. The opponent becomes trapped as the earth begins to rise around them and completely covers their body. The earth forms a large anthill, the size of the anthill depends on the amount of chakra the user puts into the jutsu. Then with one hand seal the user crushes the opponent as they are trapped within the anthill. ~Can only be used 3 times per battle.[/spoiler] [B](Doton: Bachi o Atlas) Earth Style: Curse of Atlas [/B][spoiler]Type: Attack Rank: S Range: All Chakra cost: 40 Damage: 80(-5 to the user) Description: The user will gather a large amount of chakra into their feet then stomp on the ground, the stomp will release a large amount of pressure and send a downward shockwave into the ground, the ground will be pushed downward crushing anything that is underground. ~Can only be used 2 time per battle.[/spoiler] [B](Doton: Going Merry Kibarashi) - Earth Style: Going Merry Recreation [/B][spoiler]Type: Attack/Defense Rank: S Range: Short Chakra Cost: 40 (-10 every time a cannon ball is shot) Damage Points: N/A Description: After performing Monkey → Horse → Dog → Ox → Boar the user will concentrate all of his/her doton chakra and clap their hands together. By doing so the Straw Hat Pirates’ full size ship the “Going Merry” will be created made completely of earth from the ground itself. As long as the user is aboard the ship his/her earth style techniques will require three less hand seals to perform. The ship itself is able to float in water sources(The ship will not turn into mud unless it is on that water source for longer than two turns) and mud itself (for ex. Swamp of the underworld). Depending on the elemental advantages the ship can block B-Rank and below techniques but the part that was hit will crumble afterward. If any attacks are coming from above, the user can walk inside the “meeting room” of the ship for cover. The unique ability of the ship is that it can shoot A-Ranked cannon balls made of earth from the ships main cannon in the front. The ship has a stock of five cannon balls. Every cannon ball has multiple explosive tags attached to them that can be detonated with the use of a single hand seal. The users chakra is infused with the ship itself, so only S ranked or above enemy earth techniques will be able to overpower the ships earth chakra and use it as an earth source. Note: Can only be used once per battle. Note: No earth style techniques in the previous turn. Note: No earth style techniques in the same turn the ship is being created. (Shooting the cannon ball does not count) Note: If the ship is not destroyed it will stay in play for 3 turns. Note: Because of the massive use of doton chakra, the user will not be able to form A-Rank or above earth techniques for the next turn or S-Rank for two. Note: The first cannon ball that the user shoots immediately after the creation of the ship (and shot in the same turn he is created) will not count towards the three jutsu per turn. Note: Any other cannon ball shot afterwards counts as one of the three jutsu’s per turn. Note: The shot cannon balls reach up to long range. Note: Can only be used by Mathias[/spoiler] [B](Doton: Umou Sono Ga-goiru) - Earth Style: Descent of the Gargoyles [/B][spoiler]Rank: S Type: Attack Range: Mid - Long Chakra Cost: 40 Damage Points: 80 Description: After performing the Ram → Dragon → Dog hand seals the user will clap his hands. Thereafter a portal will open up in the sky above the user following the same principles of Earth Lid & Mud Fall. Out of the portal there will be three human sized Gargoyles that will glide down towards the desired target using their lightweight earthen wings to keep them airborne. Due to the their weight and the gravity pulling them down, their velocity is equal to that of a thrown projectile. The Gargoyles are flying down in a V formation with an explosive tag already pre-set on each of their backs. Upon using a simple hand seal to active the desired tag the Gargoyles can blow up. If detonated, the explosion will cause the spikes surrounding the Gargoyles' abdominal and chest area to be released outwards towards the target they were already heading to.(There are six spikes all together with each being three feet long and two feet wide.) Each individual Gargoyles is evenly spaced apart so that the detonation of one of their tags doesn't set a chain explosion. The Gargoyles' flight path can be determined once the portal is open. However, once the path is chosen it can't be changed due to the fact that the Gargoyles are gliding down and not flapping their earthen wings to fly. Note: Can only be used twice per battle Note: No earth techniques above A-Rank for one turn after the use of this technique Note: Must be taught by Mathias[/spoiler] [B](Doton Taijutsu - Supēdo no 3) - Earth Style Body Arts - 3 of Spades [/B][spoiler]Type: Offensive/Defensive/Supplementary Rank: A Range: Short Chakra Cost: 30(-10 per turn used) Damage Points: 60 Description: By molding doton chakra to their feet, the user releases it below each foot manipulating the ground just below each one, about 4 inches deep in the exact shape of their shoes/boots/whatever they are wearing or their bare feet. As they do so, they use the chakra to stick each foot to this section of ground while also dislodging the piece of earth, manipulating it hardening it's consistency to stone like. When the user lifts their feet, they will have the earth stuck to the bottom and can strike with kicks or walk/run/stand with the earth remaining connected to their feet. ~Notes~ - Can be used 3x per battle - No A rank or above Taijutsu the same turn - Must be taught by -Vegeta[/spoiler] [B](Doton: Shitae Shikaishi Kata: Unten Kouza) Earth Release: Animated Dentist Style: Operating Chair [/B][spoiler]Rank: S Chakra Cost: 40 Damage Points: N/A Type: Supplementary/Summoning Range: Short-Long Description: Forming the necessary 10 handseals, the user will then focus their chakra into the earth, and summon underneath their opponent, suprising them, a large Dentist's Operating Chair, which then binds them to the chair by the arms and legs, to be 'operated on' by the user with their following jutsu, such as an attack like Chidori or Hard Water Spike, numbing or rinsing their mouth out, respectively, but more likely killing them since either jutsu would separate their upper head from their mouth. The jutsu rises up quite quickly however if the opponent doesn't counter within 5 seconds, they are drawn into the chair and bound, even if they try to move away from it. [/spoiler] [center][B][I][FONT=Palatino Linotype][SIZE=3][COLOR="#B22222"]Forbidden Rank[/COLOR][/SIZE][/FONT][/I][/B][/center] [B](Doton: Balrog) - Earth style: Balrog [/B][spoiler]Rank: Forbidden Type: attack/defence Range: short - mid Chakra Cost: 30 Damage points: N/A Description: The user will perform 3 handseals placing his hand on the ground, quickly releasing his chakra into the ground. Out of this, a giant black beast made of earth shall arise(see image below). This earth demon is known as a Balrog, its body is made of earth and down his back are spikes of fire. He can also weild a flaming sword or a fire whip. For these 2 fire weapons to be created the user needs to perform one handseal. This earth deamon has 3 abilities. 1. The Balrog can use up S rank fire (not including S ranks) 2. The Balrog can control a fire whip or a flaming sword. 3. The Balrogs body is as hard as S rank earth These beast is able to walk and move, but not able to fly even though it has wings. Once the body of the Balrog is destoryed the fire will extinguish shortly after. Note: Useable 1 times per battle Note: Can't use genjutsu in the same turn as this jutsu Note: Must be taught by the pervy sage Note: Stays on the feild for 4 turns, or until destroyed Note: The user takes 30 damage from the amount of chakra they have to use for this jutsu[/spoiler] [B](Doton: Togu Ganchurou Shinrin) - Grinding Earth Pillar Prison Forest [/B][spoiler]Rank: Forbidden Type: Attack/Supplementary Range: Mid-Long Chakra: 50 Damage: 100 (-10 to user) Description: An advance verison of earth style earth pillar prison, user will trap their opponent in a "earth pillar forest" (a huge amount of the battlefield). After a blood sacrifice into the earth the turn before, which infuses the earth with their life energy/chakra. User smacks/stomps the ground and pillars rise from the ground. The tops of the pillar merge together into a stone pillar roof. The pillars are super dense and can stand strong against the mightiest of winds. Along with being dense each pillar has multiple ,steel strength, earth spikes scattered along them. The Creator then makes a hand sign and all the pillars start to spin clockwise and counter-clockwise grinding against each other and anything caught inside to bloody pulp. After grinding against each other the pillars break into rubble crushing all that remains below (including user). Note Can only be used once per battle Must be a master of Earth, No S rank earth jutsu for next turn. Must spill their blood into the ground the turn before.[/spoiler] [B]Doton: Hyu-man Tensei)Earth Style: Human Reincarnation [/B][spoiler]Type: Supplementary/Defense •Rank: Forbidden •Chakra Cost: 50 •Damage: (95 if used in attack and -15 on the user) (N/A if used in Defense) •Description: This jutsu is used after the user inserts their earth chakra into the earth, and makes a giant 10 m tall Human out of the earth. The Human is made of the toughest minerals in earth, making it very tough. The Human mouth is open wide, and can use the Earth element. This Human can also serve as a defense. Earth-Releases a giant mudslide from his mouth that can bury opponents. *Note-Can only use Mudslide once* *Note-Can only be used by KibaBeast* *Note-Can only be used for one turn* *Note-Can only be used once per battle*[/spoiler][/spoiler] [/QUOTE]
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