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♆ Kamishiro's Chamber Of Secrets ♆
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<p>[QUOTE="Kamishiro, post: 9399787, member: 71070"]</p><p><span style="font-family: 'Century Gothic'"><p style="text-align: center"><img src="http://images4.wikia.nocookie.net/__cb20091006214809/animemagics/images/e/e2/100px-Nature_Icon_Wood.svg.png" data-url="http://images4.wikia.nocookie.net/__cb20091006214809/animemagics/images/e/e2/100px-Nature_Icon_Wood.svg.png" class="bbImage " style="" alt="" title="" /></p><p>[Border=Before New Rules]<strong>Wood Release: Wooden Bullet Gun | Mokuton: Mokusei Dangan Houp</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Type: Offensive</span></p><p><span style="font-family: 'Century Gothic'">Rank: B</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 20</span></p><p><span style="font-family: 'Century Gothic'">Damage: 40</span></p><p><span style="font-family: 'Century Gothic'">Description: The user focuses his Moku chakra in his mouth creating between 1 to 5 large wooden bullets in his mouth. He then proceeds to spit them out over an expansive range making it a difficult technique to dodge. The technique can protrude A-rank and below Earth and Water techniques (within reason).</span></p><p><span style="font-family: 'Century Gothic'">Note: Must have a Wood bio.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must be taught by -Cobalt-.</span></p><p><span style="font-family: 'Century Gothic'">Note: Cannot be used in two consecutive turns.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"><strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>Mokuton: Yabureme Ikioi| Wood Release: Tear of Life</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: C-rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Long Range</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 15</span></p><p><span style="font-family: 'Century Gothic'">Damage: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: After having created trees or wood or by sending his chakra into already existing wood, the user will send his chakra into the wood and/or trees and use them to soak in the water and moisture in the surrounding ground and area. The user can then use the water filled wood as a "well" of sorts creating a water source. By performing a single hand seal the water from inside the wood will be expelled to the outside allowing the user to manipulate the water to his desire. Depending on the quantity of wood used, the collected water can vary from a small puddle to a large water source, big enough to perform "Water Release: Water Dragon Bullet" and other large scale techniques. After expelling all the water, the trees/wood will fall into dust due to the lack of water inside them. The effects of the technique can easily be noticed as the ground will become dry and crumbly.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must have a Wood bio to use.</span></p><p><span style="font-family: 'Century Gothic'">Note: Amount of water expelled depends on the amount of wood used to gather the water.</span></p><p><span style="font-family: 'Century Gothic'">Note: Gathering of water lasts one turn.</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be taught by -Cobalt-.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"><strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>(Mokuton: Hando Orikaeshi) Wood Release: Hand Cuffs</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Rank: B</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 20</span></p><p><span style="font-family: 'Century Gothic'">Damage: 40</span></p><p><span style="font-family: 'Century Gothic'">Description: The user will perform the snake hand sign, and two pillars of Wood will grow out of the sides of the opponent, with hand cuffs at the top of them. Both of the pillars will then move towards the opponents hand, bring them towards his back and cuff them together. The hand cuffs will then start to drain the opponents chakra, as well as keeping his hands locked, not allowing him to perform any hand signs.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be used three times per battle.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"><strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>(Mokuton: Mini Mokuzou Bomu) Wood Release: Mini Wooden Bombs</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Type:Attack</span></p><p><span style="font-family: 'Century Gothic'">Rank:A</span></p><p><span style="font-family: 'Century Gothic'">RangeShort-Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost:30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points:60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user quickly focuses a large amount of chakra into their hands, creating multiple mini compressed balls of Wood. The user can then throw the balls wherever he desires. With the use of a single handsign, the user can make the balls explode, Causing a large explosion that will inflict major damage to anything that is touching it.</span></p><p><span style="font-family: 'Century Gothic'">Note:</span></p><p><span style="font-family: 'Century Gothic'">Can only be used three times per battle[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong>Wood Release: Whomping Willow | Mokuton: Hakushi Yanagi</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Type: Offensive/Defensive/Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees.</span></p><p><span style="font-family: 'Century Gothic'">Note: Usable 5 times per battle.</span></p><p><span style="font-family: 'Century Gothic'">Note:The branches can only reach targets in short range of them.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must have a Wood bio.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must be taught by -Cobalt-.</span></p><p><span style="font-family: 'Century Gothic'">Note: Cannot affect active enemy Mokuton techniques above B-Rank.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong>*Name: (Mokuton:Mokuzai Hoko)Wood Release:Wood Arms</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Rank:B</span></p><p><span style="font-family: 'Century Gothic'">Type:Supplementary/Offense/Defense</span></p><p><span style="font-family: 'Century Gothic'">Range:Short-Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra:20</span></p><p><span style="font-family: 'Century Gothic'">Damage:40</span></p><p><span style="font-family: 'Century Gothic'">Description:The user preforms the Snake hand seal and creates two or more versatile wooden pillars which are formed to look like arms with hands and fingers.The user can use this to trap his opponent in place or create the arms from his body and use them as an extra pair of hands helping them when using hand seals,throwing kunai,using taijutsu.When the arms are created from the users body they are normal sized but can be extended to the users required length.When created from the ground the arms are larger and more resistant.</span></p><p><span style="font-family: 'Century Gothic'">Note:Once activated from the users body they last for 5 turns.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must have a Wood bio.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must be taught by -Cobalt-.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong>Name: (Mokuton:Kirikui Kyanon)Wood Release:Stump Cannon</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Rank:B</span></p><p><span style="font-family: 'Century Gothic'">Range:Long</span></p><p><span style="font-family: 'Century Gothic'">Type:Offensive</span></p><p><span style="font-family: 'Century Gothic'">Chakra:25</span></p><p><span style="font-family: 'Century Gothic'">Damage:40</span></p><p><span style="font-family: 'Century Gothic'">Description:The user channels Mokuton chakra into either both his arms or only one and by spreading them forward the user is able to launch medium sized stumps of wood from his hand which fly at the desired target at high speed.The user can release six stumps from each hand making a total of twelve stumps.After shooting out the twelve stumps the user is unable to use this technique for the remainder of the battle.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must be taught by -Cobalt-.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must have a Wood bio.[</span></p><p><span style="font-family: 'Century Gothic'">Note:The user can shoot 6 stumps from each hand, usable one time per battle[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong>Name: (Mokuton:Hitoshirenu Okeru Mokuzai No Jutsu)Wood Release:Hidden in Wood Technique</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Rank:C</span></p><p><span style="font-family: 'Century Gothic'">Range:Short-Long</span></p><p><span style="font-family: 'Century Gothic'">Type:Supplementary/Defense</span></p><p><span style="font-family: 'Century Gothic'">Chakra:20</span></p><p><span style="font-family: 'Century Gothic'">Damage:N/A</span></p><p><span style="font-family: 'Century Gothic'">Description:The user channels Wood chakra throughout his whole body and then merges together with wood. This allows the user to freely move in a tree covered location or within wood.Along with being able to merge with the trees the user gains the ability to move from one tree to another but only if they are connected through roots or through branches. This technique is similar to Earth Release:Hidden in Rocks Technique. While inside the wood the user will move at a speed slightly slower than his running speed and is still detectable by Dojutsu and Sensory Ninjas.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must be taught by -Cobalt-.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must have a Wood bio.</span></p><p><span style="font-family: 'Century Gothic'">Note:While merged with a tree the user can only use C-rank and below Wood Release techniques.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong>Name: (Mokuton:Mokuzai Shuuren)Wood Release:Wood Drill</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Rank:A</span></p><p><span style="font-family: 'Century Gothic'">Type:Offensive/Defensive</span></p><p><span style="font-family: 'Century Gothic'">Range:Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra:30</span></p><p><span style="font-family: 'Century Gothic'">Damage:60</span></p><p><span style="font-family: 'Century Gothic'">Description:The user extends a wooden spike from his palm which is thicker at the bottom and thiner at the top.The user than uses chakra to rotate the wooden spike at high speed.The user will be able to drill through techniques of higher density (Earth technique,some Water techniques).The user is able to alter the size and number of drills.He can either create one small to large drill in one or both hands or several smaller drills which can be created from the users finger tips.The drills do not make any sound so it can be used for silent approach.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must have a Wood bio.</span></p><p><span style="font-family: 'Century Gothic'">Note:Can only be used 4 times per battle.</span></p><p><span style="font-family: 'Century Gothic'">Note:The user can drill through S-rank and below Earth/Water techniques within reason</span></p><p><span style="font-family: 'Century Gothic'">Note:When used this technique has a cooldown period of 2 turns.</span></p><p><span style="font-family: 'Century Gothic'">Note:No wood for the following 2 turns after this has been used.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must be taught by -Cobalt-.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong>Name: (Mokuton:Mokuzai Hoko)Wood Release:Wood Arms</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Rank:B</span></p><p><span style="font-family: 'Century Gothic'">Type:Supplementary/Offense/Defense</span></p><p><span style="font-family: 'Century Gothic'">Range:Short-Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra:20</span></p><p><span style="font-family: 'Century Gothic'">Damage:40</span></p><p><span style="font-family: 'Century Gothic'">Description:The user preforms the Snake hand seal and creates two or more versatile wooden pillars which are formed to look like arms with hands and fingers.The user can use this to trap his opponent in place or create the arms from his body and use them as an extra pair of hands helping them when using hand seals,throwing kunai,using taijutsu.When the arms are created from the users body they are normal sized but can be extended to the users required length.When created from the ground the arms are larger and more resistant.</span></p><p><span style="font-family: 'Century Gothic'">Note:Once activated from the users body they last for 5 turns.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must have a Wood bio.</span></p><p><span style="font-family: 'Century Gothic'">Note:Must be taught by -Cobalt-.[/spoiler][/Border]</span></p><p><span style="font-family: 'Century Gothic'">[Border=Taught Techniques][<a href="http://narutobase.net/forums/showthread.php?t=520883">1</a>.]<strong>(Mokuzou Enchou Makai) - Wooden dome of hell</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: A Dome of wood will suround the opponent, the opponent wouldn't be able to see anything expect darkeness, and when the user clasp his hands together multiple spikes stabs the opponent from every angle impaling the user in the dome, but especially from underneath, those wooden spikes has solid state and will get straight trough the user his flesh in a instant.[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=680163">2</a>.<strong>(Mokuton: Jikkō Foresuto o jikkō!) - Wood Release: Run Forrest, Run!</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]</span></p><p><span style="font-family: 'Century Gothic'">Type: Offensive/Defensive/supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank:A</span></p><p><span style="font-family: 'Century Gothic'">Range:short-long</span></p><p><span style="font-family: 'Century Gothic'">Chakra:30</span></p><p><span style="font-family: 'Century Gothic'">Damage:60</span></p><p><span style="font-family: 'Century Gothic'">Description:</span></p><p><span style="font-family: 'Century Gothic'">The user will channel their mokuton chakra into 3 trees after performing the Snake handseal and 'bring them alive'. The trees would be able to move around to defend, attack or simply support the user. The trees pull their roots out of the ground and use them as legs to walk on and they can use their branches and roots to hit or bind the enemy. Once the trees are 'brought to live', the user doesn't have to manipulate the trees anymore, as the trees can act on their own to support the user. However the user could still control them if he wants to.</span></p><p><span style="font-family: 'Century Gothic'">-The trees turn into normal trees after 3 turns if they're not destroyed yet</span></p><p><span style="font-family: 'Century Gothic'">-Only usable 3 times</span></p><p><span style="font-family: 'Century Gothic'">-One turn cooldown</span></p><p><span style="font-family: 'Century Gothic'">-Can only be used with a maximum of 3 trees at the same time.[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=680163">3</a>.<strong>(Mokuton: Cthulhu no kōru) - Wood Release: The Call of Cthulhu</strong></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]Type: Supplementary/Offensive/Defensive</span></p><p><span style="font-family: 'Century Gothic'">Rank: S-Rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short (Long on reach)</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 40 (-10 per turn)</span></p><p><span style="font-family: 'Century Gothic'">Damage: 80</span></p><p><span style="font-family: 'Century Gothic'">Description: Cthulhu is a mix between a giant human, an octopus, and a dragon, and it is a few meters smaller than the wood human, with human-looking arms and legs and huge webbed claws, a pair of rudimentary wings on its back and large dragon-tail. Cthulhu's head is to the entirety of a giant octopus, with ten tentacles surrounding its supposed mouth, which reach his chest. This frightening monster is completely made out of wood and can be created out of the ground after the user performs the Ram->Snake handseals and slams the ground. Cthulhu is very strong and has his own will, so he can move and act on his own, but he is very obedient to his creator. The user can control the monster by maintaining the snake handseal. The monster has a few special abilities. It can extend his tentacles up to same length as the distance between his mouth and his knees and attack or grab the opponent with it. His wings aren’t meant to fly, but they contain countless small openings inside which can release a large amount of pollen that induces sleep when inhaled. When the pollen is released out of the wings, Cthulhu can flap his wings and send the pollen towards the opponent. Cthulhu moves as exactly fast as the Mokujin (wood human) on the ground, it can either move on his legs or legs and arms. Cthulhu can also swim in a big water source.</span></p><p><span style="font-family: 'Century Gothic'">-Can only be taught by Khallil.</span></p><p><span style="font-family: 'Century Gothic'">-This technique can only be used once in an event.</span></p><p><span style="font-family: 'Century Gothic'">-If Cthulhu releases pollen it will count as a jutsu.</span></p><p><span style="font-family: 'Century Gothic'">-The pollen is visible to the naked eye, and d rank wind is enough to send the pollen back.</span></p><p><span style="font-family: 'Century Gothic'">-The pollen can affect the user as well.</span></p><p><span style="font-family: 'Century Gothic'">-This technique can be sustained for 4 turns, but the 4th turn the user has to control Cthulhu or else Cthulhu will start attacking the user as well because of his impatience.</span></p><p><span style="font-family: 'Century Gothic'">-The user loses 10 chakra points each turn the monster is maintained.[/spoiler][/Border]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[Border=Own Techniques]</span></p><p><span style="font-family: 'Century Gothic'">[<a href="http://narutobase.net/forums/showthread.php?t=157594&page=306&p=20355785&viewfull=1#post20355785">8</a>.<strong>][Mokuton: Tonchinkan Bouryoku] - Wood Release: Contradicted Violence</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: A-rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: This is a pretty unique wood technique as it is way different than the concept Mokuton depends on. The concept about Mokuton is producing wood from either the user's body, the ground or a water source in order to be of their service during battles. However, it is up-side down here. The user first performs the snake handseal, which is pretty mandatory for most of the wood techniques if not all. Afterwards, the user focuses his Mokuton chakra in an already created Mokuton technique. However, he doesn't simply focuses chakra, he manipulate the properties of the Mokuton chakra in order to give it the ability to drain the Mokuton chakra of the other Mokuton technique, which could be done fully in which the user Mokuton chakra would drain all the Mokuton chakra, turning the Mokuton technique to either a water technique or an earth technique, or semi in which the user's Mokuton chakra would drain some of the Mokuton chakra in the Mokuton technique. This technique was originally created in order to overpower some other elements which could be stronger than Mokuton, however, weaker than it's source, which are earth and water.</span></p><p><span style="font-family: 'Century Gothic'">Note: This technique would turn a Mokuton technique which was formed from water into water again, or earth into earth again</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be used 3 time per battle</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be done on a technique the user, a clone or a comrade/partner created</span></p><p><span style="font-family: 'Century Gothic'">Note: Must be taught by Kamishiro</span></p><p><span style="font-family: 'Century Gothic'">Note: If used to turn wood into water at the same time the wood is created, it would happen at the same timeframe, however, if it is used on wood that is already created, it happens at a different timeframe.</span></p><p><span style="font-family: 'Century Gothic'">Note: The larger the wood construct the longer it takes[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[<a href="http://narutobase.net/forums/showthread.php?t=157594&p=20565787&viewfull=1#post20565787">9</a>.<strong>]<strong>[Mokuton: Kata Koutai] - Wood Release: Shape shifting</strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>[spoiler]Type: Supplementary/Defensive/Offensive</strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>Rank: A</strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>Range: Short - Long</strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>Chakra: 30</strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>Damage: 60</strong></span></p><p><span style="font-family: 'Century Gothic'"><strong>Description: A derived technique from the normal principle of wood release itself. Wood could be normally produced from any earth or water surface, however this technique doesn't produce anything from water or earth, but rather it shifts it into wood. <strong>While wood normally use water/earth as a source for them, it isn't the case here. The water/earth becomes wood, it turns into wood whether partially or completely. </strong>So instead of producing a pillar or a root from a water blast, this technique turns the water blast into wood blast. <strong>This jutsu has two methods:</strong><strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Partial:</strong> This is the more basic of the two. With the partial shape shifting, the user is capable of turning either water or earth partially into wood.</strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong></strong></strong></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><strong><strong> <ul> <li data-xf-list-type="ul"><strong>Water:</strong></li> </ul></p> <p style="margin-left: 20px">The user would focus his Mokuton chakra into the water jutsu, be it a small stream of water or a large torrent of water and by manipulating his own Mokuton chakra, the user could either turn the core of the water jutsu into wood, or turn the outer layer of the water into wood, making a wood envelope that engulfs the water within or the user is capable of doing both, turning the technique into wood/water combo.</p><p></strong></strong></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><strong><strong> <strong> <ul> <li data-xf-list-type="ul">Earth:</li> </ul></p> <p style="margin-left: 20px"></strong>While the principle is still the same, due to the natural difference between water and earth, there is a slight difference in the shape shifting. The user would still either cover the earth technique with a wood envelope or turn the core into wood or both, however, due to the hard nature of both wood and earth, the user can choose to apply more pressure into the earth jutsu which in turns turn the earth jutsu in stones, or if it is 1 rank below this technique (meaning B-rank or below) the user can turn the earth into dust, a really thick dust that would act similar to a sand technique and would inflict the damage as such.</p><p></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Complete:</strong> The complete on the other hand, allows the user to turn the water/earth completely into wood.</strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong>- Can only be used 3 times per battle </strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong>- No S rank wood in the same turn</strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong>- Complete shift turns the technique into A rank technique with A rank damage, even if it is higher rank. Partial shift however, leaves the damage of the other technique and adds the damage of this technique to it</strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong>-If used to turn turn wood into water/earth at the same time the water/earth is created, it would happen at the same timeframe, however, if it is used on water/earth that is already created, it happens at a different timeframe.</strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong>-The user can use partial shape shifting to engulf an object or another element (only if the element is stable enough and don't have elemental strength against wood ) with wood i.e putting a layer of wood on the outer surface of a shuriken. But of course since it is partial, the shuriken is still the same inside the wood layer</strong>[/spoiler]<strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong>[<a href="http://narutobase.net/forums/showthread.php?t=157594&page=170&p=16395405&viewfull=1#post16395405">[URL="http://narutobase.net/forums/showthread.php?t=157594&p=20234507&viewfull=1#post20234507"]10</a>[/URL].<strong>]<strong>[Mokuton: Kidou Tenrai Kaze] - Wood Release: Orbits of the Divine Wind</strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[spoiler]Type: Supplementary/Offensive/Defensive</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Rank: S</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Range: Short - Long</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Chakra: 40 (+10 every turn)</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Damage: 80</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Description: This is one of Hashirama's personal techniques which he developed after his last fight with Madara. After which, Hashirama found how strong Madara became after he acquired the Ten Tails chakra. And although this power wasn't permanent, this was a victory for Madara over Hashirama, which Hashirama couldn't handle. After all, Madara was his lifelong rival, naturally he wouldn't want to get defeated by him. This technique's principle is similar to that of the Truth Seeking Ball, however, it is done by Hashirama's infamous wood release. Hashirama would create 3 orbs of wood with each orbit the same size as a normal baseball and as strong as B-rank technique. Each orbit has two surfaces, the anterior surface which is rough and full of wood spikes and the posterior surface which is smooth and has no landmarks whatsoever on it. Both the anterior surface and the posterior surface is covered with wood seeds, ones that are capable of sensing both chakra and pressure. Once, created, these balls acquire the living trait of wood, and as such they are alive. They are coated with a layer of the user's chakra in order to maintain their airborne action. The orbits act as Hashirama's personal pets, they defend him against any foreign body that approaches his short range. They are capable of sensing such foreign body using the seeds and once this foreign body enters short range from Hashirama, they proceed to attack it. Even if it is an ally, the only way to stop it, is by introducing the ally to the orbits, this introducing is done through Hashirama's chakra. Not only does the orbits inflict damage upon the impact with the enemy due to their speed and spikes all over their anterior surface, but they also explode upon impact with the foreign body, or in other words, the enemy. The explosion would cause the seeds to spread on the enemy's body and as such, the user can both sense him and use this seeds as a source for further wood techniques. The orbits are free willed, so they can attack even if the enemy didn't approach the user's short range. They can move however they want, however, usually, they are on standby. The orbits could also combine with each other, in order to create much bigger orbit that has the same effects as the other and not only that, but the user can also passively change their appearance to create different types of weapons. The last usage of them is rather unique one. Hashirama would stand on the posterior surface of two orbits, one below each foot and with which he can passively fly.</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Can only be used 1 times per battle</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Lasts 3 turns</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Can only use A-rank wood at the same turn</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Can only use S-rank and below wood techniques for 2 turns</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Each orb is capable of blocking an A-ranked technique, following elemental Strength and weaknesses and all combined could be used to block S-ranked technique</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-If used for attack, each one count as weak A-rank attack with all of them combined counted as S-rank attack and counts as one of the three moves per turn[/spoiler]</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[<strong><a href="http://narutobase.net/forums/showthread.php?t=157594&page=304&p=20321302&viewfull=1#post20321302">11.</a></strong>]<strong>[Mokuton: Douzen Sutamina] - Wood Release: Natural Energy</strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[spoiler]Type: Supplementary</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Rank: A</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Range: Short - Long</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Chakra cost: 30</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Damage: N/A</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Description: Using the natural structure of wood, Hashirama developed a way to gather his natural energy without the hassle of him gathering. Although he is capable of performing techniques while gathering natural energy unlike other Sage Mode users, against strong enemies like Madara, that is a hassle in itself. That is why, Hashirama had to figure out another way. Since the wood is in a rhythm with nature, since it is considered nature in itself, even if it was created by ninja, the wood would gather natural energy without any disturbance, it would be even more perfect than a ninja would do. Then, the gathered natural energy is either given to Hashirama if the wood used to gather natural energy was attached to his body, or the wood would transport the gathered natural energy through it's roots which would extend to Hashirama's feet passively in order to pass the natural energy to him.</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-It is much like the shadow clones, where the user can let the wood gather natural energy and fight, that also means that there would be no exhaustion after the SM ends</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-This is treated as the Wood version of Amphibian technique</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>- The user can make up to one construction (i.e tree, pillar) in order to gather natural energy</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Can only be used twice per battle</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-It takes two turns for the construction to gather the natural energy after which it is transported to Hashirama in either of the two ways (directly if the construction is attached to his body or indirectly through roots if it is made remote from him)</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-The technique gives 3 additional turns to SM</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Note: Cannon be used by Scorps[/spoiler]</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[<strong><a href="http://narutobase.net/forums/showthread.php?t=157594&page=304&p=20321302&viewfull=1#post20321302">12.</a></strong>]<strong>[Mokuton: Mokuton Torappu] - Wood Release: Wood Trap</strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[SPOILER]Type: Supplementary/Offensive/Deffensive</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Rank: A</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Range: Short - Long</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Chakra cost: 30</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Damage: 60</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Description: A technique mainly inspired from the Nara clan. Seeing how the Nara clan uses basic ninja tools and traps in order to make deadly attacks, with which it is regarded as one of the strongest clans in Konoha and the smartest shinobis ever, this technique was developed to take on the concept of traps, and putting a lot of wood tweaks to it. By using the Snake handseal, the user would release his Mokuton chakra through his feet, transporting it into the ground below him. The chakra would be focused in a spot that is decently away from the surface, so no vibration could be felt by either the opponent or the user. The user would create a large layer of wood that would cover any distance from short to long range to him. This layer of wood would act as a source from which several roots would emerge and travel upwards, reaching up to 1 meter from the ground. The roots would also emerge quietly and move slowly in order to make no vibrations or sound whatsoever. As the roots reach this far from the surface of the ground, several small branches gets out of it and slowly pierces the ground. Due to the size of the branches, it would be really hard for the opponent to see it, unless he really concentrated on it, and it would also depends on the terrain (i.e it would be impossible to see it in a grassy terrain.). These small branches exists for one purpose, and one only, which is acting as a trigger. Once the opponent steps on them (or in case they emerge from below the ground, once the opponent touches them) the roots would rapidly emerge out of the ground and bind, impale or restrict the opponent. </strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Can only be used twice per battle</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-The user can choose whether to trigger the roots after a time limit (i.e after two turns) or just as the user steps on the small branches</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Since the roots emerge slowly and without sound, it takes one turn to fully be formed </strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-The user can still make techniques as it is formed but still needs to maintain the Snake handseal in order for it to fully setup just like SM</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-This technique can be associated with the hidden explosive technqiue to wrap explosive tags around it.</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>-Can't use Mokuton techniques higher than S-rank the same turn</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>- Lasts for 4 turns max[/SPOILER]</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[<a href="http://narutobase.net/forums/showthread.php?t=157594&page=326&p=20589378&viewfull=1#post20589378"><strong>16</strong></a>.]<strong>(Mokuton: Mokuton no Ketsuro) - Wood Release: Wood Condensation </strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[spoiler]Type: Supplementary</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Rank: A-rank</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Range: Short - Long</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Chakra Cost: 30</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Damage Points: N/A (+1 rank to wood techniques)</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Description: Using advanced natural transformation with Mokuton chakra, the user is able to change the properties of wood itself. Since any organic molecule pretty much consists of organic and non-organic substances, this technique relies on the manipulation of the organic ones. With Wood techniques being special organic techniques that are basically alive, the user would use his chakra to increase the concentration of the minerals inside a wood technique and thus decreasing the amount of time for the wood to solidify and age. This would allow the user to increase the power of Mokuton techniques with the said boost due to the increase solidity such as creating the wood denser like Oak.</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Note: Can only be used four times per battle[/spoiler]</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[<strong><a href="http://narutobase.net/forums/showthread.php?t=711213&page=2&p=20640117&viewfull=1#post20640117">17</a></strong>.]<strong>(Mokuton: Hayashi no Coucy) - Wood Release: The Forest of Coucy</strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>[spoiler]Type: Supplementary/Offensive/Defensive</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Rank: A</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Range: Short - Long</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Chakra Cost: 30</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Damage Points: 60</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Description: A technique based on "(Doton: Uitenpen) - Earth Style: Wheel Of Fortune". While Forest of Coucy has the same concept as it, in which the user would summon a large amount of rocks and during the process, he would manipulate the topography according to his liking with a scroll, but that would only include the first usage of the technique, which is the most common one. With Wood Release: The Forest of Coucy, the user would bite his thumb and slam his hand on the ground, on the scroll. By doing so, the user would summon a large amount of derived creations of wood, from blossoming flowers that are capable of releasing pollen to render the opponent unconscious to roots covering the ground to the regular trees and branches. The ground would also appear as if it turned into wood, however, what happened was a large portion of wood was summoned below whoever is on the battlefield, and covered the ground completely so that the user and the opponent(s) would have nothing but wood below them for hundreds feets long. The ground would be basically this portion of wood as well as whatever is covering it, which would mean none of them is capable of using earth from the ground, or any other element/kg other than wood. Of course, that is just for the ground based ones. The secondary usage is a more uncommon one. Since the first usage and Wheel of Fortune technique depends on a combination of element and summoning technique, the second usage rather depends on reverse summoning. The user would do the same which is biting the thumb and slamming his hands on scroll on the ground, which would cause anyone within the area of reach (Unless the user specifics otherwise) to be reverse summoned to Hashirama's castle, The Forest of Coucy. While it isn't technically a castle, it is just an area fully made of wood, the ground is wood covered by roots, blossoming flowers capable of releasing poisonous pollen and surrounded by trees all over the place. Such place for any wood user is a castle. Whether the user chooses to use the first or second usage, he can manipulate the topography of all creations of wood through the scroll with which he can defend, attack or just supplement himself. Snake handseal could be used as an alternative to the scroll, but the user would have to perform it whenever he makes a change to the area. </strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Note: Can only be used once per battle</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Note: The technique lasts until all the wood is destroyed or the user deems it's inactivation.</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Note: The change of the topography is passive and can only be used twice per usage</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong>Note: Can only be taught by Kamishiro[/spoiler]</strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong>[/Border]<strong><strong><strong></strong></strong></strong></span></p><p><span style="font-family: 'Century Gothic'"><strong><strong><strong></strong></strong></strong></span></p><p>[/QUOTE]</p>
[QUOTE="Kamishiro, post: 9399787, member: 71070"] [FONT=CENTURY GOTHIC][center][img]http://images4.wikia.nocookie.net/__cb20091006214809/animemagics/images/e/e2/100px-Nature_Icon_Wood.svg.png[/img][/center] [Border=Before New Rules][b]Wood Release: Wooden Bullet Gun | Mokuton: Mokusei Dangan Houp[/b] [spoiler]Type: Offensive Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: The user focuses his Moku chakra in his mouth creating between 1 to 5 large wooden bullets in his mouth. He then proceeds to spit them out over an expansive range making it a difficult technique to dodge. The technique can protrude A-rank and below Earth and Water techniques (within reason). Note: Must have a Wood bio. Note: Must be taught by -Cobalt-. Note: Cannot be used in two consecutive turns.[/spoiler] [B] Mokuton: Yabureme Ikioi| Wood Release: Tear of Life[/B] [spoiler]Type: Supplementary Rank: C-rank Range: Short-Long Range Chakra: 15 Damage: N/A Description: After having created trees or wood or by sending his chakra into already existing wood, the user will send his chakra into the wood and/or trees and use them to soak in the water and moisture in the surrounding ground and area. The user can then use the water filled wood as a "well" of sorts creating a water source. By performing a single hand seal the water from inside the wood will be expelled to the outside allowing the user to manipulate the water to his desire. Depending on the quantity of wood used, the collected water can vary from a small puddle to a large water source, big enough to perform "Water Release: Water Dragon Bullet" and other large scale techniques. After expelling all the water, the trees/wood will fall into dust due to the lack of water inside them. The effects of the technique can easily be noticed as the ground will become dry and crumbly. Note: Must have a Wood bio to use. Note: Amount of water expelled depends on the amount of wood used to gather the water. Note: Gathering of water lasts one turn. Note: Can only be taught by -Cobalt-.[/spoiler] [B] (Mokuton: Hando Orikaeshi) Wood Release: Hand Cuffs[/B] [spoiler]Type: Attack Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: The user will perform the snake hand sign, and two pillars of Wood will grow out of the sides of the opponent, with hand cuffs at the top of them. Both of the pillars will then move towards the opponents hand, bring them towards his back and cuff them together. The hand cuffs will then start to drain the opponents chakra, as well as keeping his hands locked, not allowing him to perform any hand signs. Note: Can only be used three times per battle.[/spoiler] [B] (Mokuton: Mini Mokuzou Bomu) Wood Release: Mini Wooden Bombs[/B] [spoiler]Type:Attack Rank:A RangeShort-Long Chakra Cost:30 Damage Points:60 Description: The user quickly focuses a large amount of chakra into their hands, creating multiple mini compressed balls of Wood. The user can then throw the balls wherever he desires. With the use of a single handsign, the user can make the balls explode, Causing a large explosion that will inflict major damage to anything that is touching it. Note: Can only be used three times per battle[/spoiler] [b]Wood Release: Whomping Willow | Mokuton: Hakushi Yanagi[/b] [spoiler]Type: Offensive/Defensive/Supplementary Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees. Note: Usable 5 times per battle. Note:The branches can only reach targets in short range of them. Note: Must have a Wood bio. Note: Must be taught by -Cobalt-. Note: Cannot affect active enemy Mokuton techniques above B-Rank.[/spoiler] [b]*Name: (Mokuton:Mokuzai Hoko)Wood Release:Wood Arms[/b] [spoiler]Rank:B Type:Supplementary/Offense/Defense Range:Short-Long Chakra:20 Damage:40 Description:The user preforms the Snake hand seal and creates two or more versatile wooden pillars which are formed to look like arms with hands and fingers.The user can use this to trap his opponent in place or create the arms from his body and use them as an extra pair of hands helping them when using hand seals,throwing kunai,using taijutsu.When the arms are created from the users body they are normal sized but can be extended to the users required length.When created from the ground the arms are larger and more resistant. Note:Once activated from the users body they last for 5 turns. Note:Must have a Wood bio. Note:Must be taught by -Cobalt-.[/spoiler] [b]Name: (Mokuton:Kirikui Kyanon)Wood Release:Stump Cannon[/b] [spoiler]Rank:B Range:Long Type:Offensive Chakra:25 Damage:40 Description:The user channels Mokuton chakra into either both his arms or only one and by spreading them forward the user is able to launch medium sized stumps of wood from his hand which fly at the desired target at high speed.The user can release six stumps from each hand making a total of twelve stumps.After shooting out the twelve stumps the user is unable to use this technique for the remainder of the battle. Note:Must be taught by -Cobalt-. Note:Must have a Wood bio.[ Note:The user can shoot 6 stumps from each hand, usable one time per battle[/spoiler] [b]Name: (Mokuton:Hitoshirenu Okeru Mokuzai No Jutsu)Wood Release:Hidden in Wood Technique[/b] [spoiler]Rank:C Range:Short-Long Type:Supplementary/Defense Chakra:20 Damage:N/A Description:The user channels Wood chakra throughout his whole body and then merges together with wood. This allows the user to freely move in a tree covered location or within wood.Along with being able to merge with the trees the user gains the ability to move from one tree to another but only if they are connected through roots or through branches. This technique is similar to Earth Release:Hidden in Rocks Technique. While inside the wood the user will move at a speed slightly slower than his running speed and is still detectable by Dojutsu and Sensory Ninjas. Note:Must be taught by -Cobalt-. Note:Must have a Wood bio. Note:While merged with a tree the user can only use C-rank and below Wood Release techniques.[/spoiler] [b]Name: (Mokuton:Mokuzai Shuuren)Wood Release:Wood Drill[/b] [spoiler]Rank:A Type:Offensive/Defensive Range:Short Chakra:30 Damage:60 Description:The user extends a wooden spike from his palm which is thicker at the bottom and thiner at the top.The user than uses chakra to rotate the wooden spike at high speed.The user will be able to drill through techniques of higher density (Earth technique,some Water techniques).The user is able to alter the size and number of drills.He can either create one small to large drill in one or both hands or several smaller drills which can be created from the users finger tips.The drills do not make any sound so it can be used for silent approach. Note:Must have a Wood bio. Note:Can only be used 4 times per battle. Note:The user can drill through S-rank and below Earth/Water techniques within reason Note:When used this technique has a cooldown period of 2 turns. Note:No wood for the following 2 turns after this has been used. Note:Must be taught by -Cobalt-.[/spoiler] [b]Name: (Mokuton:Mokuzai Hoko)Wood Release:Wood Arms[/b] [spoiler]Rank:B Type:Supplementary/Offense/Defense Range:Short-Long Chakra:20 Damage:40 Description:The user preforms the Snake hand seal and creates two or more versatile wooden pillars which are formed to look like arms with hands and fingers.The user can use this to trap his opponent in place or create the arms from his body and use them as an extra pair of hands helping them when using hand seals,throwing kunai,using taijutsu.When the arms are created from the users body they are normal sized but can be extended to the users required length.When created from the ground the arms are larger and more resistant. Note:Once activated from the users body they last for 5 turns. Note:Must have a Wood bio. Note:Must be taught by -Cobalt-.[/spoiler][/Border] [Border=Taught Techniques][[URL="http://narutobase.net/forums/showthread.php?t=520883"]1[/URL].][B](Mokuzou Enchou Makai) - Wooden dome of hell[/B] [SPOILER]Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: A Dome of wood will suround the opponent, the opponent wouldn't be able to see anything expect darkeness, and when the user clasp his hands together multiple spikes stabs the opponent from every angle impaling the user in the dome, but especially from underneath, those wooden spikes has solid state and will get straight trough the user his flesh in a instant.[/SPOILER] [url=http://narutobase.net/forums/showthread.php?t=680163]2[/url].[B](Mokuton: Jikkō Foresuto o jikkō!) - Wood Release: Run Forrest, Run![/B] [spoiler] Type: Offensive/Defensive/supplementary Rank:A Range:short-long Chakra:30 Damage:60 Description: The user will channel their mokuton chakra into 3 trees after performing the Snake handseal and 'bring them alive'. The trees would be able to move around to defend, attack or simply support the user. The trees pull their roots out of the ground and use them as legs to walk on and they can use their branches and roots to hit or bind the enemy. Once the trees are 'brought to live', the user doesn't have to manipulate the trees anymore, as the trees can act on their own to support the user. However the user could still control them if he wants to. -The trees turn into normal trees after 3 turns if they're not destroyed yet -Only usable 3 times -One turn cooldown -Can only be used with a maximum of 3 trees at the same time.[/spoiler] [url=http://narutobase.net/forums/showthread.php?t=680163]3[/url].[B](Mokuton: Cthulhu no kōru) - Wood Release: The Call of Cthulhu[/B] [spoiler]Type: Supplementary/Offensive/Defensive Rank: S-Rank Range: Short (Long on reach) Chakra: 40 (-10 per turn) Damage: 80 Description: Cthulhu is a mix between a giant human, an octopus, and a dragon, and it is a few meters smaller than the wood human, with human-looking arms and legs and huge webbed claws, a pair of rudimentary wings on its back and large dragon-tail. Cthulhu's head is to the entirety of a giant octopus, with ten tentacles surrounding its supposed mouth, which reach his chest. This frightening monster is completely made out of wood and can be created out of the ground after the user performs the Ram->Snake handseals and slams the ground. Cthulhu is very strong and has his own will, so he can move and act on his own, but he is very obedient to his creator. The user can control the monster by maintaining the snake handseal. The monster has a few special abilities. It can extend his tentacles up to same length as the distance between his mouth and his knees and attack or grab the opponent with it. His wings aren’t meant to fly, but they contain countless small openings inside which can release a large amount of pollen that induces sleep when inhaled. When the pollen is released out of the wings, Cthulhu can flap his wings and send the pollen towards the opponent. Cthulhu moves as exactly fast as the Mokujin (wood human) on the ground, it can either move on his legs or legs and arms. Cthulhu can also swim in a big water source. -Can only be taught by Khallil. -This technique can only be used once in an event. -If Cthulhu releases pollen it will count as a jutsu. -The pollen is visible to the naked eye, and d rank wind is enough to send the pollen back. -The pollen can affect the user as well. -This technique can be sustained for 4 turns, but the 4th turn the user has to control Cthulhu or else Cthulhu will start attacking the user as well because of his impatience. -The user loses 10 chakra points each turn the monster is maintained.[/spoiler][/Border] [Border=Own Techniques] [[URL="http://narutobase.net/forums/showthread.php?t=157594&page=306&p=20355785&viewfull=1#post20355785"]8[/URL].[B]][Mokuton: Tonchinkan Bouryoku] - Wood Release: Contradicted Violence[/B] [SPOILER]Type: Supplementary Rank: A-rank Range: Short - Long Chakra: 30 Damage: 60 Description: This is a pretty unique wood technique as it is way different than the concept Mokuton depends on. The concept about Mokuton is producing wood from either the user's body, the ground or a water source in order to be of their service during battles. However, it is up-side down here. The user first performs the snake handseal, which is pretty mandatory for most of the wood techniques if not all. Afterwards, the user focuses his Mokuton chakra in an already created Mokuton technique. However, he doesn't simply focuses chakra, he manipulate the properties of the Mokuton chakra in order to give it the ability to drain the Mokuton chakra of the other Mokuton technique, which could be done fully in which the user Mokuton chakra would drain all the Mokuton chakra, turning the Mokuton technique to either a water technique or an earth technique, or semi in which the user's Mokuton chakra would drain some of the Mokuton chakra in the Mokuton technique. This technique was originally created in order to overpower some other elements which could be stronger than Mokuton, however, weaker than it's source, which are earth and water. Note: This technique would turn a Mokuton technique which was formed from water into water again, or earth into earth again Note: Can only be used 3 time per battle Note: Can only be done on a technique the user, a clone or a comrade/partner created Note: Must be taught by Kamishiro Note: If used to turn wood into water at the same time the wood is created, it would happen at the same timeframe, however, if it is used on wood that is already created, it happens at a different timeframe. Note: The larger the wood construct the longer it takes[/SPOILER] [[URL="http://narutobase.net/forums/showthread.php?t=157594&p=20565787&viewfull=1#post20565787"]9[/URL].[B]][B][Mokuton: Kata Koutai] - Wood Release: Shape shifting[/B] [spoiler]Type: Supplementary/Defensive/Offensive Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: A derived technique from the normal principle of wood release itself. Wood could be normally produced from any earth or water surface, however this technique doesn't produce anything from water or earth, but rather it shifts it into wood. [B]While wood normally use water/earth as a source for them, it isn't the case here. The water/earth becomes wood, it turns into wood whether partially or completely. [/b]So instead of producing a pillar or a root from a water blast, this technique turns the water blast into wood blast. [B]This jutsu has two methods:[/B][B] [B] Partial:[/B] This is the more basic of the two. With the partial shape shifting, the user is capable of turning either water or earth partially into wood. [INDENT][LIST] [*][B]Water:[/B][/LIST] The user would focus his Mokuton chakra into the water jutsu, be it a small stream of water or a large torrent of water and by manipulating his own Mokuton chakra, the user could either turn the core of the water jutsu into wood, or turn the outer layer of the water into wood, making a wood envelope that engulfs the water within or the user is capable of doing both, turning the technique into wood/water combo.[/INDENT] [INDENT] [B][LIST] [*]Earth:[/LIST][/B]While the principle is still the same, due to the natural difference between water and earth, there is a slight difference in the shape shifting. The user would still either cover the earth technique with a wood envelope or turn the core into wood or both, however, due to the hard nature of both wood and earth, the user can choose to apply more pressure into the earth jutsu which in turns turn the earth jutsu in stones, or if it is 1 rank below this technique (meaning B-rank or below) the user can turn the earth into dust, a really thick dust that would act similar to a sand technique and would inflict the damage as such.[/INDENT] [B]Complete:[/B] The complete on the other hand, allows the user to turn the water/earth completely into wood. - Can only be used 3 times per battle - No S rank wood in the same turn - Complete shift turns the technique into A rank technique with A rank damage, even if it is higher rank. Partial shift however, leaves the damage of the other technique and adds the damage of this technique to it -If used to turn turn wood into water/earth at the same time the water/earth is created, it would happen at the same timeframe, however, if it is used on water/earth that is already created, it happens at a different timeframe. -The user can use partial shape shifting to engulf an object or another element (only if the element is stable enough and don't have elemental strength against wood ) with wood i.e putting a layer of wood on the outer surface of a shuriken. But of course since it is partial, the shuriken is still the same inside the wood layer[/B][/spoiler][B] [[URL="http://narutobase.net/forums/showthread.php?t=157594&page=170&p=16395405&viewfull=1#post16395405"][URL="http://narutobase.net/forums/showthread.php?t=157594&p=20234507&viewfull=1#post20234507"]10[/URL][/URL].[B]][B][Mokuton: Kidou Tenrai Kaze] - Wood Release: Orbits of the Divine Wind[/B] [spoiler]Type: Supplementary/Offensive/Defensive Rank: S Range: Short - Long Chakra: 40 (+10 every turn) Damage: 80 Description: This is one of Hashirama's personal techniques which he developed after his last fight with Madara. After which, Hashirama found how strong Madara became after he acquired the Ten Tails chakra. And although this power wasn't permanent, this was a victory for Madara over Hashirama, which Hashirama couldn't handle. After all, Madara was his lifelong rival, naturally he wouldn't want to get defeated by him. This technique's principle is similar to that of the Truth Seeking Ball, however, it is done by Hashirama's infamous wood release. Hashirama would create 3 orbs of wood with each orbit the same size as a normal baseball and as strong as B-rank technique. Each orbit has two surfaces, the anterior surface which is rough and full of wood spikes and the posterior surface which is smooth and has no landmarks whatsoever on it. Both the anterior surface and the posterior surface is covered with wood seeds, ones that are capable of sensing both chakra and pressure. Once, created, these balls acquire the living trait of wood, and as such they are alive. They are coated with a layer of the user's chakra in order to maintain their airborne action. The orbits act as Hashirama's personal pets, they defend him against any foreign body that approaches his short range. They are capable of sensing such foreign body using the seeds and once this foreign body enters short range from Hashirama, they proceed to attack it. Even if it is an ally, the only way to stop it, is by introducing the ally to the orbits, this introducing is done through Hashirama's chakra. Not only does the orbits inflict damage upon the impact with the enemy due to their speed and spikes all over their anterior surface, but they also explode upon impact with the foreign body, or in other words, the enemy. The explosion would cause the seeds to spread on the enemy's body and as such, the user can both sense him and use this seeds as a source for further wood techniques. The orbits are free willed, so they can attack even if the enemy didn't approach the user's short range. They can move however they want, however, usually, they are on standby. The orbits could also combine with each other, in order to create much bigger orbit that has the same effects as the other and not only that, but the user can also passively change their appearance to create different types of weapons. The last usage of them is rather unique one. Hashirama would stand on the posterior surface of two orbits, one below each foot and with which he can passively fly. -Can only be used 1 times per battle -Lasts 3 turns -Can only use A-rank wood at the same turn -Can only use S-rank and below wood techniques for 2 turns -Each orb is capable of blocking an A-ranked technique, following elemental Strength and weaknesses and all combined could be used to block S-ranked technique -If used for attack, each one count as weak A-rank attack with all of them combined counted as S-rank attack and counts as one of the three moves per turn[/spoiler] [[B][URL="http://narutobase.net/forums/showthread.php?t=157594&page=304&p=20321302&viewfull=1#post20321302"]11.[/URL][/B]][B][Mokuton: Douzen Sutamina] - Wood Release: Natural Energy[/B] [spoiler]Type: Supplementary Rank: A Range: Short - Long Chakra cost: 30 Damage: N/A Description: Using the natural structure of wood, Hashirama developed a way to gather his natural energy without the hassle of him gathering. Although he is capable of performing techniques while gathering natural energy unlike other Sage Mode users, against strong enemies like Madara, that is a hassle in itself. That is why, Hashirama had to figure out another way. Since the wood is in a rhythm with nature, since it is considered nature in itself, even if it was created by ninja, the wood would gather natural energy without any disturbance, it would be even more perfect than a ninja would do. Then, the gathered natural energy is either given to Hashirama if the wood used to gather natural energy was attached to his body, or the wood would transport the gathered natural energy through it's roots which would extend to Hashirama's feet passively in order to pass the natural energy to him. -It is much like the shadow clones, where the user can let the wood gather natural energy and fight, that also means that there would be no exhaustion after the SM ends -This is treated as the Wood version of Amphibian technique - The user can make up to one construction (i.e tree, pillar) in order to gather natural energy -Can only be used twice per battle -It takes two turns for the construction to gather the natural energy after which it is transported to Hashirama in either of the two ways (directly if the construction is attached to his body or indirectly through roots if it is made remote from him) -The technique gives 3 additional turns to SM Note: Cannon be used by Scorps[/spoiler] [[B][URL="http://narutobase.net/forums/showthread.php?t=157594&page=304&p=20321302&viewfull=1#post20321302"]12.[/URL][/B]][B][Mokuton: Mokuton Torappu] - Wood Release: Wood Trap[/B] [SPOILER]Type: Supplementary/Offensive/Deffensive Rank: A Range: Short - Long Chakra cost: 30 Damage: 60 Description: A technique mainly inspired from the Nara clan. Seeing how the Nara clan uses basic ninja tools and traps in order to make deadly attacks, with which it is regarded as one of the strongest clans in Konoha and the smartest shinobis ever, this technique was developed to take on the concept of traps, and putting a lot of wood tweaks to it. By using the Snake handseal, the user would release his Mokuton chakra through his feet, transporting it into the ground below him. The chakra would be focused in a spot that is decently away from the surface, so no vibration could be felt by either the opponent or the user. The user would create a large layer of wood that would cover any distance from short to long range to him. This layer of wood would act as a source from which several roots would emerge and travel upwards, reaching up to 1 meter from the ground. The roots would also emerge quietly and move slowly in order to make no vibrations or sound whatsoever. As the roots reach this far from the surface of the ground, several small branches gets out of it and slowly pierces the ground. Due to the size of the branches, it would be really hard for the opponent to see it, unless he really concentrated on it, and it would also depends on the terrain (i.e it would be impossible to see it in a grassy terrain.). These small branches exists for one purpose, and one only, which is acting as a trigger. Once the opponent steps on them (or in case they emerge from below the ground, once the opponent touches them) the roots would rapidly emerge out of the ground and bind, impale or restrict the opponent. -Can only be used twice per battle -The user can choose whether to trigger the roots after a time limit (i.e after two turns) or just as the user steps on the small branches -Since the roots emerge slowly and without sound, it takes one turn to fully be formed -The user can still make techniques as it is formed but still needs to maintain the Snake handseal in order for it to fully setup just like SM -This technique can be associated with the hidden explosive technqiue to wrap explosive tags around it. -Can't use Mokuton techniques higher than S-rank the same turn - Lasts for 4 turns max[/SPOILER] [[URL="http://narutobase.net/forums/showthread.php?t=157594&page=326&p=20589378&viewfull=1#post20589378"][B]16[/B][/URL].][B](Mokuton: Mokuton no Ketsuro) - Wood Release: Wood Condensation [/B] [spoiler]Type: Supplementary Rank: A-rank Range: Short - Long Chakra Cost: 30 Damage Points: N/A (+1 rank to wood techniques) Description: Using advanced natural transformation with Mokuton chakra, the user is able to change the properties of wood itself. Since any organic molecule pretty much consists of organic and non-organic substances, this technique relies on the manipulation of the organic ones. With Wood techniques being special organic techniques that are basically alive, the user would use his chakra to increase the concentration of the minerals inside a wood technique and thus decreasing the amount of time for the wood to solidify and age. This would allow the user to increase the power of Mokuton techniques with the said boost due to the increase solidity such as creating the wood denser like Oak. Note: Can only be used four times per battle[/spoiler] [[B][URL="http://narutobase.net/forums/showthread.php?t=711213&page=2&p=20640117&viewfull=1#post20640117"]17[/URL][/B].][B](Mokuton: Hayashi no Coucy) - Wood Release: The Forest of Coucy[/B] [spoiler]Type: Supplementary/Offensive/Defensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: A technique based on "(Doton: Uitenpen) - Earth Style: Wheel Of Fortune". While Forest of Coucy has the same concept as it, in which the user would summon a large amount of rocks and during the process, he would manipulate the topography according to his liking with a scroll, but that would only include the first usage of the technique, which is the most common one. With Wood Release: The Forest of Coucy, the user would bite his thumb and slam his hand on the ground, on the scroll. By doing so, the user would summon a large amount of derived creations of wood, from blossoming flowers that are capable of releasing pollen to render the opponent unconscious to roots covering the ground to the regular trees and branches. The ground would also appear as if it turned into wood, however, what happened was a large portion of wood was summoned below whoever is on the battlefield, and covered the ground completely so that the user and the opponent(s) would have nothing but wood below them for hundreds feets long. The ground would be basically this portion of wood as well as whatever is covering it, which would mean none of them is capable of using earth from the ground, or any other element/kg other than wood. Of course, that is just for the ground based ones. The secondary usage is a more uncommon one. Since the first usage and Wheel of Fortune technique depends on a combination of element and summoning technique, the second usage rather depends on reverse summoning. The user would do the same which is biting the thumb and slamming his hands on scroll on the ground, which would cause anyone within the area of reach (Unless the user specifics otherwise) to be reverse summoned to Hashirama's castle, The Forest of Coucy. While it isn't technically a castle, it is just an area fully made of wood, the ground is wood covered by roots, blossoming flowers capable of releasing poisonous pollen and surrounded by trees all over the place. Such place for any wood user is a castle. Whether the user chooses to use the first or second usage, he can manipulate the topography of all creations of wood through the scroll with which he can defend, attack or just supplement himself. Snake handseal could be used as an alternative to the scroll, but the user would have to perform it whenever he makes a change to the area. Note: Can only be used once per battle Note: The technique lasts until all the wood is destroyed or the user deems it's inactivation. Note: The change of the topography is passive and can only be used twice per usage Note: Can only be taught by Kamishiro[/spoiler] [/B][/b][/B][/Border][B][B][B] [/b][/b][/b][/FONT][B][B][B][/b][/b][/b] [/QUOTE]
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