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♆ Kamishiro's Chamber Of Secrets ♆
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<p>[QUOTE="Kamishiro, post: 9399656, member: 71070"]</p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><p style="text-align: center"><img src="http://imageftw.com/uploads/20121129/Earth%20Release..png" data-url="http://imageftw.com/uploads/20121129/Earth%20Release..png" class="bbImage " style="" alt="" title="" /></p><p>[BORDER="Before New Rules"]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: tsuchi heika) Earth Release: Earth Arms</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Supplementary/Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Must be taught by ~Yard~</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Koumaru No Ishi) Earth Release: Balls Of Stones</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: All</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40 (+20 more for each 2 additional balls)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be used 3 times in battle.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: User can´t use any Water Technique in next 4 turns.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be taught by Migualon J.J.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Kyokan Mukade)-Earth style: Giant Centipede</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short/Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 60</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">*Note: Can only be used 3 times per battle.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">*Note: Faust can only teach this.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: oshi sacchi) Earth Release: Pressure Sensing</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: C</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Supplementary/Defense</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra cost: 20</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-User must make contact with the ground while using this jutsu. [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Enchou kangoku) – Earth Style: Dome Prison</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Supplementary/Defense</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">*Note: Can only be used 3 times per battle.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">*Note: No S rank earth techniques the following turn.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">*Can only be taught by McKnockout [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=320&p=20530741&viewfull=1#post20530741">3.</a><strong><span style="color: #8B4513">(Doton: Kichigai Gurando) - Earth Release: Mad Ground </span></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive/Supplementary</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short - Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user slams his hands on the ground while focusing his chakra on the ground around the opponent, creating 10 sharks that surround and attack the opponent from all sides and angels. The technique has a more advanced usage that can also be used for supplementary usage. The user instead of crreating all 10 sharks around the opponent, he can use some or even all of them for a way differnet usage. The user would shoot the sharks from anywhere in the ground and direct them at the sky. The sharks would go really deep into the sky which would take one turn after the usage of the technique after which, the sharks would fall from the sky at a great speed and fall on the opponent. With this usage, the user is capable of creating a shark below him to take him off the ground for whatever reason.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be used 2 times</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can't use above A-rank earth technique at the same turn.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>[Kigen za Tsuyoi Chuuseki] Earth Release: Rise of the Mighty Pillars</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: S rank</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range:Short- Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Costs: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user performs six handseals, he then stomps the Earth, releasing a very large amount of his doton chakra, as it circulates throughout the Earth, while maintaining the chakra and using chakra and nature manipulation, The user then clasps his hands together, as this is done, at the users Will, up to nine giant pillars can be risen from the earth, large in size and mass, These pillars can lock around the tails of any tailed beast, if this is successful, the pillars can keep the tails locked onto the ground for one full turn of the opponent. At he end of this turn, the pillars will crumble. The amount of pillars can be increased or reduced. If this technique is used on a human, the pillar will tightly restrict the opponent from all movement [with exception of the head].</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-If used on a tail beast, The pillars only restrict the tails by pinning them down onto the ground, any other part such as the arms and legs can still remain with motion, the pillars only restrict the Creature from running, dodging, jumping etc. While this is in place, the beast still has power to perform jutsu.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be used once per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be taught by ~Drizzy~</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-No Earth Jutsu for the following turn</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-No S rank and above jutsu for the next two turns</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Only Sannin Ranked or Higher can use this technique[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>[Doton: Koudo ohajiki] Earth Release: Earth Marbles</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type:Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank:S Rank</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short- Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost:40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user performs six handseals, he then stomps his foot onto the ground, channeling his doton chakra throughout the Earth, the chakra is then focused at any point below the opponent, almost instantly, with a single hand gesture made by the user, a great number of holes are formed in the ground, hundreds of small marbles of earth emerge from the holes at rapid speeds, constantly hitting he opponent from below, the heavy force of the rock marbles can cause severe damage to the body.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be used two times per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be taught by ~Drizzy~</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>[Doton: Shou Tsuchi Bakuhatsu] Earth Release: Destructive Earth Eruption</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user performs the Boar-►Dog-►Tiger handseals then releases his/her chakra into the earth by placing the palms on the ground or channeling it through the legs. By manipulating the earth with his/her chakra, the user may create a line of pressure within the earth. At the user's will, the earth will begin a violent eruption, causing chunks of rocks to emerge from below. Rising along with the rocks is a great amount of dirt, with this technique, the user can create a horizontal line to defend certain techniques, or direct the eruption towards the opponent.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Usable only twice per battle.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: No S Rank earth in the same or following turn.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>[Doton: Manipyureito Tairus] Earth Release: Manipulative Tiles</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra: 20 (for each turn that passes)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: This is a rather simple Earth Technique. The user channels his chakra through his feet and into the ground. He then uses this chakra to manipulate already existing earth. With the earth, he manipulates 10 tiles of earth to rise and levitate around him. Each square tile has a perimeter of about 60 inches, and is 5 inches thick. The tiles can remain scattered around the user, or, at his command, can make them join at the edges to form a solid wall. The tile, in this case is used for defensive purposes. For an offensive intention, the user strikes each tile with his hands/feet towards the opponent eg. by punching a tile with his fist coated in Earth chakra would send it flying.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: This lasts for four turns.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Created by Drizzeh, thus can only be taught by him.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Tsuchi Kabe-Tama) Earth Wall-Bullets:</strong>[SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Attack/Defense</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 20</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage points: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description:a large wall raises from the ground in front of the user, the wall then shoots hundreds of little bullets at there opponent.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Notes:</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-This Jutsu can only be taught by Serpent[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Ishi Sekkou) Earth Release: Stone Scout:</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 20 (+10 Per-Turn)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage points: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user picks up a small rock and molds it into a bird, the bird then fly's high in the sky and scout's the battle field. the user's and Stone Scouts vision's are linked.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note:</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-This Jutsu can only be taught by Serpent [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Yurasu Bakura) Earth Element: Rock Explosion</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short – long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage points: 25</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user takes rock from the ground and increases the density, making the rock much harder than normal rock. They then launch it at the opponent and keep a string attached to the rock.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">When the rock comes in close range of the opponent, the opponent releases chakra through the string by making the ram hand seal, making the rock explode and causing severe damage to the opponent. The injection of chakra goes fast.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be taught by Wesobi</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be used twice per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: The string is clearly visible to doujutus users, due to the injection of chakra before the explosion. Non-doujutsu users can see the string, but not very clear.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: No Doton attacks in the same turn.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Doro Dekisui) - Earth Release: Mud Drowning</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Points: 25</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: With just one hand seal, and with the enemy standing on mud, the user manipulates the mud to form two hands that grab the enemy's feet, dragging him under, drowning him in the mud very quickly.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be taught by Scorps</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note2: The enemy needs to be standing on mud.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>Earth Release: Explosing Rocks (Doton: Bakuhatsuteki Iwa)</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Offense</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: middle - long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage points: 60</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user molds his Earth Chakra in his hands. Then he slaps his hands on the ground releasing the chakra he has molded and puts 2 explosive tags on the ground. As a result 2 large rocks are formed, taking the 2 explosive tags inside them. Then the user can send the rocks against the enemy. After the rocks come closer to the enemy the explosing tag inside the rock explode and doing some damage to the enemy.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be taught by PowerOfDarkness* [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Meiun Hishou) – Earth Style: Doom Flight</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short - Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: N/A (Opponent may be knocked out)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: User stomps the ground and two S-rank pillars of earth immediately sprout from the ground and intertwine to bind the opponent, then separating from the ground to further launch towards the sky while forcibly carrying the opponent along with them. And if they don’t escape the bind they are assured a freefall crash to the ground, where they will be knocked out.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: This move can only be used/taught by BluePhenix.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: User cannot perform any other earth technique in the same turn that this move is used.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: This move's effectiveness will vary with the user, i.e. for opponents with rank less than or equal to that of the user, this move is so sudden that, by the time they react to it, they will already be launched in the air. However, for an opponent of higher rank or one of equal rank but who makes use of a speed-enhancing technique such as gates, he will have the time to react before being completely launched into the air. [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Bimyōna Shifuto)- Earth Release: Subtle Shift</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: C</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 15</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user focuses earth chakra throughout the ground to make it absorb small objects, weapons, liquid etc and quickly transport them somewhere else either underground or on the surface. The movement of the objects underground is very discrete to keep enemies unaware of it. However, as objects reach the surface shifting earth can be heard. This jutsu is helpful when setting traps and will not work on a living organism.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be taught by Shin-Akira[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Iwa Sodeguchi)-Earth Style: Rock Cuffs</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 20</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user makes rock jut from the ground to surround and hold in place a limb or object near the ground within a small cone. This can be used to to trap an opponent's feet or hands. Up to 4 cones can be created.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can be used 3 times per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be taught by Katonpwnz[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Tochi Kyojin) - Earth Release: Earth Behemoth</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range Short-Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can be used only once per battle.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Last on the field until destroyed.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Spear like projectiles are A-rank Doton Jutsu.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: It cannot move around the field.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move).</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: No Doton jutsu while still on the field.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be use/taught by WastedMonkey.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton : Tsuchi Keiro) - Earth Release : Earth Path</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short/mid/long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 60</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: After performing two simple hand seals(Tiger & Dog) the user will stomp onto the ground creating a long path of earth which the user can cause it to rise up and flip his/her target backward, The user can control this path of earth like a dragon(but doesn't take form of a dragon)to allow the user to ride on it to avoid certain jutsu or can even send it to crush his/her opponent.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Can be only taught/use by T.O.P.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Can be only use three time per battle [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Yūen Rokuhenkei Dāchi Bakuha) - Earth Release: Grand Hexagon Earth Explosion</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short – Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Earth Jutsu cannot be used for 2 turns after this jutsu is performed</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Does 15 damage to the User</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be used Twice per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Can only be used by members of Sharinganmasters Hideout[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Doton: Ishi Mie Sekkou) Earth Release: Multi Stone Scout's:</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Supplementary</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 30 (+15 Per-Turn)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage points: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: This is an Advance form of "Doton: Ishi Sekkou" The user will picks up small rocks and throw them in the air. The rocks mold into a bird shape, the birds then fly's high in the sky and scout the battlefield. the user's and Stone Scouts vision's are linked.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note:</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-This Jutsu can only be taught by Serpent</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Maximum of 4 Stone Scouts.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be used once per Battle.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong></strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"><strong>(Ko Kabe-Tama) Great Wall-Bullets:</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Type: Attack/Defense</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage points: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Notes:</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-Can only be used twice per battle.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">-This Jutsu can only be taught by Serpent [/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[/BORDER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[Border=Taught Techniques]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[<a href="http://narutobase.net/forums/showthread.php?t=445255">1</a>.]<strong>Doton: Daichi Dasshu (Earth Release: Ground Dasher)</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[SPOILER]Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Attack</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage: 80</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: A fissure opens up under the enemy. Causing them to fall in the user then does a handseal that will sends wave after wave of spikes that puncture enemies.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">(Usable 3 Times)</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">(No Earth Next Turn)[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[<a href="http://narutobase.net/forums/showthread.php?t=685445">2</a>.]<strong>(Doton: Do Supaiku Sheru) –Earth Release: Earthen Spiked Shells</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[spoiler]Type: Offensive</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: B</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 20</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user will perform the horse hand seal which is followed by the user, whom will drop down on one knee while slamming his palm into the ground. By doing so, the user will send his chakra into the ground in front of himself, manipulating the ground into pointy shells which contain earthen spikes. These shells measure 1 meter in length and is rather thick, while containing 10 small spikes in each of the shells. The user is capable of creating up to 5 earthen shells, which he will then by forcing chakra through it, it will shoot towards the enemy with good speed and on contact with any surface explode, releasing a barrage of earthen spikes.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note: Must be taught by Gutsy Jiraiya[/spoiler]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[<a href="http://narutobase.net/forums/showthread.php?t=685445">3</a><strong>.](Doton: Fuka-sa no Nōchirasutaitan) Earth Release: Nautilus the Titan of the Depths</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[spoiler]Rank: S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Type: Supplementary / Offensive </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short - Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user will perform the boar hand seal and then proceed to slam their palm upon the ground in front of them. This will cause a creature made of rock and earth to rise out of the ground either below or in front of the jutsu user. This creature is known as Nautilus, the Titan of the Depths. Nautilus, the giant rock of a man, is a creature embodied by a large diving suit made of complete rock and earth, giving him his unique features. The giant earthen warrior will while rising from the ground, use one of its hands to grab hold of the earth besides it and from there it would seem that the earth itself got loosened, creating a large anchor made of rock in his hand, which has a long earthen chain attached to it. Due to this giant warrior of rock and earth, seemingly looking like a diver has a large diving helmet on, it is also very efficient at moving and fighting under water, while it has a small hatch in the side of its head where the user can enter and stay safe from the water, while monitoring the giant. When Nautilus stands at his full height, he is almost 10 meters tall, and with his large anchor attached to a chain, he can throw it and retract it. As such he can effectively reach opponents in long range, with his massive anchor. The anchor itself is so large and heavy, so if Nautilus hurls it in a straight line towards his target and if successful, it can successfully break every single bone in an opponent’s body with ease. If Nautilus uses his hands or body, without the anchor, he is still capable of reaching targets of up to mid-range from him. This giant of a warrior, possesses two abilities in all, the first is called Riptide, while the other is named Depth Charge. The first ability, named Riptide, is activated, when Nautilus slams his giant foot into the ground with such force, that he releases waves of chakra through the ground, which effectively causes 3 chains of explosions to occur in 3 perfect circles around him, going further away from him, for each chain explosion of earth. These chain explosions go into mid-range from where he stands, and he can choose where the chain explosions happen, as long as it is within mid-range. His most powerful ability, would be the Depth Charge, which is made through him slamming his giant Anchor into the ground with such enormous force that it will pulverize the ground beneath it, while sending an incredible powerful forward shockwave through the ground, which has a 4 meter width, making the earth seem to explode upwards in a straight line, all the way into long range. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note:</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus Riptide ability is equal to that of a B-rank technique</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus Depth Charge ability is equal to that of an A-rank technique </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus is capable of performing Riptide twice per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus is capable of performing Depth Charge once per battle</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus abilities counts towards the move count</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus stays on the field for three turns unless destroyed</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">- Nautilus can only be created once per battle[/spoiler]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[<a href="http://narutobase.net/forums/showthread.php?t=708599">4</a>.]<strong>(Doton: Koudo Hotei)-Earth Release: Earthen Replenishment </strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">[spoiler]Type:Supplementary </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Rank: A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Chakra: 30</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Damage: N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Description: The user will perform the Snake>Ram hand seals and focus their Doton chakra into a pre-existing Doton technique and replenish the earth into it. Eliminating any damage that the technique had previously encountered and restoring it completely as if it was new.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">Note:</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">~Can only replenish jutsu if it is not completely destroyed, this technique will not work if the earth justu was reduced to nothing or spread into very small pieces. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">~Can only be used 3 times.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">~Can only replenish jutsus S-Rank and below.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'">~Can only be taught by xHoudinii[/spoiler][/BORDER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="font-family: 'Century Gothic'"></span></span></p><p>[/QUOTE]</p>
[QUOTE="Kamishiro, post: 9399656, member: 71070"] [FONT=Century Gothic][FONT=Century Gothic][CENTER][IMG]http://imageftw.com/uploads/20121129/Earth%20Release..png[/IMG][/CENTER] [BORDER="Before New Rules"] [B](Doton: tsuchi heika) Earth Release: Earth Arms[/B] [SPOILER]Rank: B Type: Supplementary/Attack Range: Short-long Chakra cost: 40 Damage Points: N/A Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place. -The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air. -Must be taught by ~Yard~ -Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu. Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/SPOILER] [B] (Doton: Koumaru No Ishi) Earth Release: Balls Of Stones[/B] [SPOILER]Type: Offensive Rank: S Range: All Chakra Cost: 40 (+20 more for each 2 additional balls) Damage: 80 Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength. Note: Can only be used 3 times in battle. Note: User can´t use any Water Technique in next 4 turns. Note: Can only be taught by Migualon J.J.[/SPOILER] [B] (Doton: Kyokan Mukade)-Earth style: Giant Centipede[/B] [SPOILER]Type: Attack Rank: A Range: Short/Long Chakra Cost: 30 Damage Points: 60 Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble. *Note: Can only be used 3 times per battle. *Note: Faust can only teach this.[/SPOILER] [B] (Doton: oshi sacchi) Earth Release: Pressure Sensing[/B] [SPOILER]Rank: C Type: Supplementary/Defense Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu. [/SPOILER] [B] (Doton: Enchou kangoku) – Earth Style: Dome Prison[/B] [SPOILER]Rank: S Type: Supplementary/Defense Range: Short-Mid Chakra cost: 40 Damage Points: 80 Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density. *Note: Can only be used 3 times per battle. *Note: No S rank earth techniques the following turn. *Can only be taught by McKnockout [/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=320&p=20530741&viewfull=1#post20530741"]3.[/URL][B][COLOR="#8B4513"](Doton: Kichigai Gurando) - Earth Release: Mad Ground [/COLOR][/B] [SPOILER]Type: Offensive/Supplementary Range: Short - Long Rank: S Chakra Cost: 40 Damage Points: 80 Description: The user slams his hands on the ground while focusing his chakra on the ground around the opponent, creating 10 sharks that surround and attack the opponent from all sides and angels. The technique has a more advanced usage that can also be used for supplementary usage. The user instead of crreating all 10 sharks around the opponent, he can use some or even all of them for a way differnet usage. The user would shoot the sharks from anywhere in the ground and direct them at the sky. The sharks would go really deep into the sky which would take one turn after the usage of the technique after which, the sharks would fall from the sky at a great speed and fall on the opponent. With this usage, the user is capable of creating a shark below him to take him off the ground for whatever reason. Note: Can only be used 2 times Note: Can't use above A-rank earth technique at the same turn.[/SPOILER] [B] [Kigen za Tsuyoi Chuuseki] Earth Release: Rise of the Mighty Pillars[/B] [SPOILER]Type: Attack Rank: S rank Range:Short- Long Chakra Cost: 30 Damage Costs: N/A Description: The user performs six handseals, he then stomps the Earth, releasing a very large amount of his doton chakra, as it circulates throughout the Earth, while maintaining the chakra and using chakra and nature manipulation, The user then clasps his hands together, as this is done, at the users Will, up to nine giant pillars can be risen from the earth, large in size and mass, These pillars can lock around the tails of any tailed beast, if this is successful, the pillars can keep the tails locked onto the ground for one full turn of the opponent. At he end of this turn, the pillars will crumble. The amount of pillars can be increased or reduced. If this technique is used on a human, the pillar will tightly restrict the opponent from all movement [with exception of the head]. Note -If used on a tail beast, The pillars only restrict the tails by pinning them down onto the ground, any other part such as the arms and legs can still remain with motion, the pillars only restrict the Creature from running, dodging, jumping etc. While this is in place, the beast still has power to perform jutsu. -Can only be used once per battle -Can only be taught by ~Drizzy~ -No Earth Jutsu for the following turn -No S rank and above jutsu for the next two turns -Only Sannin Ranked or Higher can use this technique[/SPOILER] [B] [Doton: Koudo ohajiki] Earth Release: Earth Marbles[/B] [SPOILER]Type:Attack Rank:S Rank Range: Short- Mid Chakra Cost:40 Damage Points: 80 Description: The user performs six handseals, he then stomps his foot onto the ground, channeling his doton chakra throughout the Earth, the chakra is then focused at any point below the opponent, almost instantly, with a single hand gesture made by the user, a great number of holes are formed in the ground, hundreds of small marbles of earth emerge from the holes at rapid speeds, constantly hitting he opponent from below, the heavy force of the rock marbles can cause severe damage to the body. -Can only be used two times per battle -Can only be taught by ~Drizzy~ [/SPOILER] [B] [Doton: Shou Tsuchi Bakuhatsu] Earth Release: Destructive Earth Eruption[/B] [SPOILER]Type: Offensive/Defensive Rank: A Range: Short-Long Chakra: 40 Damage: 80 Description: The user performs the Boar-►Dog-►Tiger handseals then releases his/her chakra into the earth by placing the palms on the ground or channeling it through the legs. By manipulating the earth with his/her chakra, the user may create a line of pressure within the earth. At the user's will, the earth will begin a violent eruption, causing chunks of rocks to emerge from below. Rising along with the rocks is a great amount of dirt, with this technique, the user can create a horizontal line to defend certain techniques, or direct the eruption towards the opponent. Note: Usable only twice per battle. Note: No S Rank earth in the same or following turn.[/SPOILER] [B] [Doton: Manipyureito Tairus] Earth Release: Manipulative Tiles[/B] [SPOILER]Type: Offensive/Defensive Rank: B Range: Short-Mid Chakra: 20 (for each turn that passes) Damage: 40 Description: This is a rather simple Earth Technique. The user channels his chakra through his feet and into the ground. He then uses this chakra to manipulate already existing earth. With the earth, he manipulates 10 tiles of earth to rise and levitate around him. Each square tile has a perimeter of about 60 inches, and is 5 inches thick. The tiles can remain scattered around the user, or, at his command, can make them join at the edges to form a solid wall. The tile, in this case is used for defensive purposes. For an offensive intention, the user strikes each tile with his hands/feet towards the opponent eg. by punching a tile with his fist coated in Earth chakra would send it flying. Note: This lasts for four turns. Note: Created by Drizzeh, thus can only be taught by him.[/SPOILER] [B] (Tsuchi Kabe-Tama) Earth Wall-Bullets:[/B][SPOILER] Type: Attack/Defense Rank: B Range: Short-Long Chakra Cost: 20 Damage points: 40 Description:a large wall raises from the ground in front of the user, the wall then shoots hundreds of little bullets at there opponent. Notes: -This Jutsu can only be taught by Serpent[/SPOILER] [B] (Doton: Ishi Sekkou) Earth Release: Stone Scout:[/B] [SPOILER]Type: Supplementary Rank: B Range: Short-Long Chakra Cost: 20 (+10 Per-Turn) Damage points: N/A Description: The user picks up a small rock and molds it into a bird, the bird then fly's high in the sky and scout's the battle field. the user's and Stone Scouts vision's are linked. Note: -This Jutsu can only be taught by Serpent [/SPOILER] [B] (Doton: Yurasu Bakura) Earth Element: Rock Explosion[/B] [SPOILER]Type: Offensive Rank: B Range: Short – long Damage points: 25 Chakra cost: 40 Description: The user takes rock from the ground and increases the density, making the rock much harder than normal rock. They then launch it at the opponent and keep a string attached to the rock. When the rock comes in close range of the opponent, the opponent releases chakra through the string by making the ram hand seal, making the rock explode and causing severe damage to the opponent. The injection of chakra goes fast. Note: Can only be taught by Wesobi Note: Can only be used twice per battle Note: The string is clearly visible to doujutus users, due to the injection of chakra before the explosion. Non-doujutsu users can see the string, but not very clear. Note: No Doton attacks in the same turn. [/SPOILER] [B] (Doton: Doro Dekisui) - Earth Release: Mud Drowning[/B] [SPOILER]Rank: B Type: Attack Range: Short-Long Chakra Points: 25 Damage Points: 40 Description: With just one hand seal, and with the enemy standing on mud, the user manipulates the mud to form two hands that grab the enemy's feet, dragging him under, drowning him in the mud very quickly. Note: Can only be taught by Scorps Note2: The enemy needs to be standing on mud.[/SPOILER] [B] Earth Release: Explosing Rocks (Doton: Bakuhatsuteki Iwa)[/B] [SPOILER]Rank: B Type: Offense Range: middle - long Chakra cost: 40 Damage points: 60 Description: The user molds his Earth Chakra in his hands. Then he slaps his hands on the ground releasing the chakra he has molded and puts 2 explosive tags on the ground. As a result 2 large rocks are formed, taking the 2 explosive tags inside them. Then the user can send the rocks against the enemy. After the rocks come closer to the enemy the explosing tag inside the rock explode and doing some damage to the enemy. Note: Can only be taught by PowerOfDarkness* [/SPOILER] [B] (Doton: Meiun Hishou) – Earth Style: Doom Flight[/B] [SPOILER]Type: Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: N/A (Opponent may be knocked out) Description: User stomps the ground and two S-rank pillars of earth immediately sprout from the ground and intertwine to bind the opponent, then separating from the ground to further launch towards the sky while forcibly carrying the opponent along with them. And if they don’t escape the bind they are assured a freefall crash to the ground, where they will be knocked out. Note: This move can only be used/taught by BluePhenix. Note: User cannot perform any other earth technique in the same turn that this move is used. Note: This move's effectiveness will vary with the user, i.e. for opponents with rank less than or equal to that of the user, this move is so sudden that, by the time they react to it, they will already be launched in the air. However, for an opponent of higher rank or one of equal rank but who makes use of a speed-enhancing technique such as gates, he will have the time to react before being completely launched into the air. [/SPOILER] [B] (Doton: Bimyōna Shifuto)- Earth Release: Subtle Shift[/B] [SPOILER]Type: Supplementary Rank: C Range: Short-Long Chakra Cost: 15 Damage: N/A Description: The user focuses earth chakra throughout the ground to make it absorb small objects, weapons, liquid etc and quickly transport them somewhere else either underground or on the surface. The movement of the objects underground is very discrete to keep enemies unaware of it. However, as objects reach the surface shifting earth can be heard. This jutsu is helpful when setting traps and will not work on a living organism. -Can only be taught by Shin-Akira[/SPOILER] [B] (Doton: Iwa Sodeguchi)-Earth Style: Rock Cuffs[/B] [SPOILER]Type: Supplementary Rank: B Range: Short-Mid Chakra Cost: 20 Damage Points: N/A Description: The user makes rock jut from the ground to surround and hold in place a limb or object near the ground within a small cone. This can be used to to trap an opponent's feet or hands. Up to 4 cones can be created. -Can be used 3 times per battle -Can only be taught by Katonpwnz[/SPOILER] [B] (Doton: Tochi Kyojin) - Earth Release: Earth Behemoth[/B] [SPOILER]Type: Attack Rank: S Range Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent. Note: Can be used only once per battle. Note: Last on the field until destroyed. Note: Spear like projectiles are A-rank Doton Jutsu. Note: It cannot move around the field. Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move). Note: No Doton jutsu while still on the field. Note: Can only be use/taught by WastedMonkey.[/SPOILER] [B] (Doton : Tsuchi Keiro) - Earth Release : Earth Path[/B] [SPOILER]Type: Offensive/Defensive Rank: A Range: Short/mid/long Chakra Cost: 30 Damage Points: 60 Description: After performing two simple hand seals(Tiger & Dog) the user will stomp onto the ground creating a long path of earth which the user can cause it to rise up and flip his/her target backward, The user can control this path of earth like a dragon(but doesn't take form of a dragon)to allow the user to ride on it to avoid certain jutsu or can even send it to crush his/her opponent. Can be only taught/use by T.O.P. Can be only use three time per battle [/SPOILER] [B] (Doton: Yūen Rokuhenkei Dāchi Bakuha) - Earth Release: Grand Hexagon Earth Explosion[/B] [SPOILER]Rank: S Type: Attack Range: Short – Long Chakra Cost: 40 Damage Points: 80 Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble. Note: Earth Jutsu cannot be used for 2 turns after this jutsu is performed Note: Does 15 damage to the User Note: Can only be used Twice per battle Note: Can only be used by members of Sharinganmasters Hideout[/SPOILER] [B] (Doton: Ishi Mie Sekkou) Earth Release: Multi Stone Scout's:[/B] [SPOILER]Type: Supplementary Rank: A Range: Short-Long Chakra Cost: 30 (+15 Per-Turn) Damage points: N/A Description: This is an Advance form of "Doton: Ishi Sekkou" The user will picks up small rocks and throw them in the air. The rocks mold into a bird shape, the birds then fly's high in the sky and scout the battlefield. the user's and Stone Scouts vision's are linked. Note: -This Jutsu can only be taught by Serpent -Maximum of 4 Stone Scouts. -Can only be used once per Battle.[/SPOILER] [B] (Ko Kabe-Tama) Great Wall-Bullets:[/B] [SPOILER]Type: Attack/Defense Rank: S Range: Short-Long Chakra Cost: 40 Damage points: 80 Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent. Notes: -Can only be used twice per battle. -This Jutsu can only be taught by Serpent [/SPOILER] [/BORDER] [Border=Taught Techniques] [[URL="http://narutobase.net/forums/showthread.php?t=445255"]1[/URL].][B]Doton: Daichi Dasshu (Earth Release: Ground Dasher)[/B] [SPOILER]Rank: S Type: Attack Range: Short-Long Chakra: 40 Damage: 80 Description: A fissure opens up under the enemy. Causing them to fall in the user then does a handseal that will sends wave after wave of spikes that puncture enemies. (Usable 3 Times) (No Earth Next Turn)[/SPOILER] [[URL="http://narutobase.net/forums/showthread.php?t=685445"]2[/URL].][B](Doton: Do Supaiku Sheru) –Earth Release: Earthen Spiked Shells[/B] [spoiler]Type: Offensive Rank: B Range: Short - Mid Chakra Cost: 20 Damage Points: 40 Description: The user will perform the horse hand seal which is followed by the user, whom will drop down on one knee while slamming his palm into the ground. By doing so, the user will send his chakra into the ground in front of himself, manipulating the ground into pointy shells which contain earthen spikes. These shells measure 1 meter in length and is rather thick, while containing 10 small spikes in each of the shells. The user is capable of creating up to 5 earthen shells, which he will then by forcing chakra through it, it will shoot towards the enemy with good speed and on contact with any surface explode, releasing a barrage of earthen spikes. Note: Must be taught by Gutsy Jiraiya[/spoiler] [[url=http://narutobase.net/forums/showthread.php?t=685445]3[/url][b].](Doton: Fuka-sa no Nōchirasutaitan) Earth Release: Nautilus the Titan of the Depths[/b] [spoiler]Rank: S Type: Supplementary / Offensive Range: Short - Long Chakra Cost: 40 Damage Points: N/A Description: The user will perform the boar hand seal and then proceed to slam their palm upon the ground in front of them. This will cause a creature made of rock and earth to rise out of the ground either below or in front of the jutsu user. This creature is known as Nautilus, the Titan of the Depths. Nautilus, the giant rock of a man, is a creature embodied by a large diving suit made of complete rock and earth, giving him his unique features. The giant earthen warrior will while rising from the ground, use one of its hands to grab hold of the earth besides it and from there it would seem that the earth itself got loosened, creating a large anchor made of rock in his hand, which has a long earthen chain attached to it. Due to this giant warrior of rock and earth, seemingly looking like a diver has a large diving helmet on, it is also very efficient at moving and fighting under water, while it has a small hatch in the side of its head where the user can enter and stay safe from the water, while monitoring the giant. When Nautilus stands at his full height, he is almost 10 meters tall, and with his large anchor attached to a chain, he can throw it and retract it. As such he can effectively reach opponents in long range, with his massive anchor. The anchor itself is so large and heavy, so if Nautilus hurls it in a straight line towards his target and if successful, it can successfully break every single bone in an opponent’s body with ease. If Nautilus uses his hands or body, without the anchor, he is still capable of reaching targets of up to mid-range from him. This giant of a warrior, possesses two abilities in all, the first is called Riptide, while the other is named Depth Charge. The first ability, named Riptide, is activated, when Nautilus slams his giant foot into the ground with such force, that he releases waves of chakra through the ground, which effectively causes 3 chains of explosions to occur in 3 perfect circles around him, going further away from him, for each chain explosion of earth. These chain explosions go into mid-range from where he stands, and he can choose where the chain explosions happen, as long as it is within mid-range. His most powerful ability, would be the Depth Charge, which is made through him slamming his giant Anchor into the ground with such enormous force that it will pulverize the ground beneath it, while sending an incredible powerful forward shockwave through the ground, which has a 4 meter width, making the earth seem to explode upwards in a straight line, all the way into long range. Note: - Nautilus Riptide ability is equal to that of a B-rank technique - Nautilus Depth Charge ability is equal to that of an A-rank technique - Nautilus is capable of performing Riptide twice per battle - Nautilus is capable of performing Depth Charge once per battle - Nautilus abilities counts towards the move count - Nautilus stays on the field for three turns unless destroyed - Nautilus can only be created once per battle[/spoiler] [[URL="http://narutobase.net/forums/showthread.php?t=708599"]4[/URL].][B](Doton: Koudo Hotei)-Earth Release: Earthen Replenishment [/B] [spoiler]Type:Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: The user will perform the Snake>Ram hand seals and focus their Doton chakra into a pre-existing Doton technique and replenish the earth into it. Eliminating any damage that the technique had previously encountered and restoring it completely as if it was new. Note: ~Can only replenish jutsu if it is not completely destroyed, this technique will not work if the earth justu was reduced to nothing or spread into very small pieces. ~Can only be used 3 times. ~Can only replenish jutsus S-Rank and below. ~Can only be taught by xHoudinii[/spoiler][/BORDER] [/FONT][/FONT] [/QUOTE]
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