[♆ Futsu-Nushi-No-Kami - God of Lightning ♆] - Better vs LonelyAssassin

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♆ Futsu-Nushi-No-Kami - God of Lightning ♆


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Gin enters the battlefield. He has his nekura cloak on underneath his raikage attire. Shinso on his hip and the lightning spear on his back.

Ya come for the spear or Shinso? Dumb question, it was probably shinso.

Gin starts off the fight by forming 2 hand seals focusing on the earth underneath the man in a circle 3 meters in diameter forms quickly causing him to lose balance and start sinking the swamp is real deep going down up to long range below ground in what looks like a tube down inside the earth.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Immediately after forming swamp in fluid like succession, Gin quickly focuses earth again, this time around the area of the swamp. He makes spikes rise up from around the edges of the swamp all around to pierce the man from all sides. Then, Gin takes his lightning spear in hand and begins running towards the right making an arc towards the man. Watching carefully as makes his way.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

So, who are ya?
 

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Gin enters the battlefield. He has his nekura cloak on underneath his raikage attire. Shinso on his hip and the lightning spear on his back.

Ya come for the spear or Shinso? Dumb question, it was probably shinso.

Gin starts off the fight by forming 2 hand seals focusing on the earth underneath the man in a circle 3 meters in diameter forms quickly causing him to lose balance and start sinking the swamp is real deep going down up to long range below ground in what looks like a tube down inside the earth.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Immediately after forming swamp in fluid like succession, Gin quickly focuses earth again, this time around the area of the swamp. He makes spikes rise up from around the edges of the swamp all around to pierce the man from all sides. Then, Gin takes his lightning spear in hand and begins running towards the right making an arc towards the man. Watching carefully as makes his way.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

So, who are ya?


"Funny how you say the Spear or Shinso, when Shinso translates to God Spear."

Skulduggery after being clever saw his opponent make the two hand seals and so readied himself by building up his own chakra, suddenly the ground around him became softer and much harder to keep balance and so fuelled wind to his feet, using the last of the momentum between his feet and the ground jumped, the wind made his jump much higher and it became a backflip so that his legs created an arc in which the wind formed and shot towards Gin. Skuduggery would now be up right and falling down to the ground after releasing the arc of wind...

(Futon : Kōha geirufan) - Wind Release : Hardliner Gale Fan
Type: Offense
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Cost: 40
Description:
The user manipulate wind chakra so that it gathers in their legs, they ill then proceed to back flip, the wind in their legs capable of making them faster and higher when they back-flip. When they back-flip they release an arc shaped gust of wind from the back-flip path of their legs that shoots at their opponent.
-Can only be taught by LonelyAssassin

...Right after he is upright and falling he performs a single Rat Hand seal and fires a small fireball which makes contact with the ground just after the Swamp and erupts into a giant firestorm which covers the whole ground and makes it's way forward causing widespread destruction as a fire-storm. Skulduggery lands about 3 meters away from the swamp.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
 

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"Funny how you say the Spear or Shinso, when Shinso translates to God Spear."

Skulduggery after being clever saw his opponent make the two hand seals and so readied himself by building up his own chakra, suddenly the ground around him became softer and much harder to keep balance and so fuelled wind to his feet, using the last of the momentum between his feet and the ground jumped, the wind made his jump much higher and it became a backflip so that his legs created an arc in which the wind formed and shot towards Gin. Skuduggery would now be up right and falling down to the ground after releasing the arc of wind...

(Futon : Kōha geirufan) - Wind Release : Hardliner Gale Fan
Type: Offense
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Cost: 40
Description:
The user manipulate wind chakra so that it gathers in their legs, they ill then proceed to back flip, the wind in their legs capable of making them faster and higher when they back-flip. When they back-flip they release an arc shaped gust of wind from the back-flip path of their legs that shoots at their opponent.
-Can only be taught by LonelyAssassin

...Right after he is upright and falling he performs a single Rat Hand seal and fires a small fireball which makes contact with the ground just after the Swamp and erupts into a giant firestorm which covers the whole ground and makes it's way forward causing widespread destruction as a fire-storm. Skulduggery lands about 3 meters away from the swamp.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
Gin watches you jump and flip up in the air. He focuses his lightning chakra into the spear and it gets coated with lightning. Then he swings it and launches a lightning crescent that speeds through the air, easily destroying the wind coming at Gin and continues on almost a full strength and cuts the skeleton straight in half with he's in mid air. The lightning has no elemental weakness so the wind technique is laughable when compared to this crescendo's strength. The lightning is released by the time you become upright, as it takes almost a second to just coat and launch the attack.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

Raiton: Raigeki Kuresshendo (Lightning Style: Lightning Crescendo)
Type: Offensive
Rank: A
Range: mid-long
Chakra Cost: 30
Damage Points: 60 +30
Description: The user channels Lightning into his sword and swings it at the opponent and creates a large crescent shaped bolt of lightning from the sword. The crescent expands as it travels through the air from the atmospheric discharges found within the atmosphere. The crescent can slice through all Earth except Forbidden rank.


Yohoho.... hoe?
 

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Gin watches you jump and flip up in the air. He focuses his lightning chakra into the spear and it gets coated with lightning. Then he swings it and launches a lightning crescent that speeds through the air, easily destroying the wind coming at Gin and continues on almost a full strength and cuts the skeleton straight in half with he's in mid air. The lightning has no elemental weakness so the wind technique is laughable when compared to this crescendo's strength. The lightning is released by the time you become upright, as it takes almost a second to just coat and launch the attack.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

Raiton: Raigeki Kuresshendo (Lightning Style: Lightning Crescendo)
Type: Offensive
Rank: A
Range: mid-long
Chakra Cost: 30
Damage Points: 60 +30
Description: The user channels Lightning into his sword and swings it at the opponent and creates a large crescent shaped bolt of lightning from the sword. The crescent expands as it travels through the air from the atmospheric discharges found within the atmosphere. The crescent can slice through all Earth except Forbidden rank.


Yohoho.... hoe?

Seeing the electrified death heading towards him, Skulduggery uses more of his Wind chakra and looks up for a second, spewing out a stream which shoots him down towards the floor at a much quicker rate so that the spear passes way over him and doesn't chop him in half...

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use.

...as soon as he makes contact with the ground he makes a hand seal as he slides across the floor and creates a clone on his right, they both leap off the ground and run forwards towards Gin, circling around him as they split so they don't fall into the swamp.

"Cross Bones, Pincer Movement!"

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



 

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Gin sees the clones as they circle him. Gin sits down crossing his legs, as he does this and gets skulls attention portals open up and Keigoku rain begins raining down. As Skull starts to have all these side effects, him and his clone start to cry in mental agony. Gin knew which one was the real one. There was only two. Plus the clone would poof after one or two rain drops hit him. Gin than places a seal on his palm that doesn't have the lightning spear. Watching the Skully guy cry in pain while sitting in his positon. Lighning spear in his hand with the tip pointing up.

( Togesuzumebachi no Ame ) - Rain of Stinging Wasps
Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.

Oi, are ya okay? Ya seem to be in a lot of pain?
 

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Gin sees the clones as they circle him. Gin sits down crossing his legs, as he does this and gets skulls attention portals open up and Keigoku rain begins raining down. As Skull starts to have all these side effects, him and his clone start to cry in mental agony. Gin knew which one was the real one. There was only two. Plus the clone would poof after one or two rain drops hit him. Gin than places a seal on his palm that doesn't have the lightning spear. Watching the Skully guy cry in pain while sitting in his positon. Lighning spear in his hand with the tip pointing up.

( Togesuzumebachi no Ame ) - Rain of Stinging Wasps
Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.

Oi, are ya okay? Ya seem to be in a lot of pain?


Skulduggery notices his opponent sit down and attack immediately as he sees this, the clone makes water gush out from underneath Gin and as soon as Skulduggery sees this he makes a spike shoout out from directly underneath and all around him. Making a Water a Spike Combo.

Spike Imprisonment Combo.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Skulduggery is hit by the rain, so is his clone and it would disperse, the pain is horrible but Skulduggery isn't one to make a meal of it. He does cry out in pain every now and then, and he has fallen to one knee, he looks at his opponent. But what his opponent probably doesn't know is that Skulduggery had ate mushrooms after his spikes and noticing the shadow around him from the portals releasing rain, good thing too as he wouldn't be able to fight Gin in this weather...

(Baikingusutairu: Bāsākāreiji) - Viking Style – Berserkergang
Rank: A
Type: Supplementary
Range: Self
Chakra cost: N/A
Damage points: N/A
Description: This technique requires for the user to eat a special mix of mushrooms which act like a drug and, paralyze his Nerves/senses and will enable him to enter a state of mind called the berserker rage. The effect of the mushrooms takes a turn to kick in, but when they do, the user will be put under a nearly uncontrollable, trance-like fury, speed up his neutral synapses to react faster to danger and push his physical prowess to it's maximum limits, allowing him to gain tremendous raw speed and monstrous power and completly removes all sense of pain from the body, and allows him to ignore any strain on the body. The effects of the mushrooms lasts for a while, though as they wear off the side effects will be a heavy headache.
~ The effect lasts for three turns after the effect kicks in.
~ Can only be used once and pushes the user's limits to Tsunade's strenght and Raikage's speed in his Lightning armour.



Timeframe is close
-Gin sits and opens portals
-Spikes and Prison,
-Rain hits them and mushroom munching.
 
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Skulduggery notices his opponent sit down and attack immediately as he sees this, the clone makes water gush out from underneath Gin and as soon as Skulduggery sees this he makes a spike shoout out from directly underneath and all around him. Making a Water a Spike Combo.

Spike Imprisonment Combo.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Skulduggery is hit by the rain, so is his clone and it would disperse, the pain is horrible but Skulduggery isn't one to make a meal of it. He does cry out in pain every now and then, and he has fallen to one knee, he looks at his opponent. But what his opponent probably doesn't know is that Skulduggery had ate mushrooms after his spikes and noticing the shadow around him from the portals releasing rain, good thing too as he wouldn't be able to fight Gin in this weather...

(Baikingusutairu: Bāsākāreiji) - Viking Style – Berserkergang
Rank: A
Type: Supplementary
Range: Self
Chakra cost: N/A
Damage points: N/A
Description: This technique requires for the user to eat a special mix of mushrooms which act like a drug and, paralyze his Nerves/senses and will enable him to enter a state of mind called the berserker rage. The effect of the mushrooms takes a turn to kick in, but when they do, the user will be put under a nearly uncontrollable, trance-like fury, speed up his neutral synapses to react faster to danger and push his physical prowess to it's maximum limits, allowing him to gain tremendous raw speed and monstrous power and completly removes all sense of pain from the body, and allows him to ignore any strain on the body. The effects of the mushrooms lasts for a while, though as they wear off the side effects will be a heavy headache.
~ The effect lasts for three turns after the effect kicks in.
~ Can only be used once and pushes the user's limits to Tsunade's strenght and Raikage's speed in his Lightning armour.



Timeframe is close
-Gin sits and opens portals
-Spikes and Prison,
-Rain hits them and mushroom munching.
we gotta talk about something first.
 

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Skulduggery notices his opponent sit down and attack immediately as he sees this, the clone makes water gush out from underneath Gin and as soon as Skulduggery sees this he makes a spike shoout out from directly underneath and all around him. Making a Water a Spike Combo.

Spike Imprisonment Combo.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Skulduggery is hit by the rain, so is his clone and it would disperse, the pain is horrible but Skulduggery isn't one to make a meal of it. He does cry out in pain every now and then, and he has fallen to one knee, he looks at his opponent. But what his opponent probably doesn't know is that Skulduggery had ate mushrooms after his spikes and noticing the shadow around him from the portals releasing rain, good thing too as he wouldn't be able to fight Gin in this weather...

(Baikingusutairu: Bāsākāreiji) - Viking Style – Berserkergang
Rank: A
Type: Supplementary
Range: Self
Chakra cost: N/A
Damage points: N/A
Description: This technique requires for the user to eat a special mix of mushrooms which act like a drug and, paralyze his Nerves/senses and will enable him to enter a state of mind called the berserker rage. The effect of the mushrooms takes a turn to kick in, but when they do, the user will be put under a nearly uncontrollable, trance-like fury, speed up his neutral synapses to react faster to danger and push his physical prowess to it's maximum limits, allowing him to gain tremendous raw speed and monstrous power and completly removes all sense of pain from the body, and allows him to ignore any strain on the body. The effects of the mushrooms lasts for a while, though as they wear off the side effects will be a heavy headache.
~ The effect lasts for three turns after the effect kicks in.
~ Can only be used once and pushes the user's limits to Tsunade's strenght and Raikage's speed in his Lightning armour.



Timeframe is close
-Gin sits and opens portals
-Spikes and Prison,
-Rain hits them and mushroom munching.


As Gin feels the ground vibrate a bit beneath him he does two things at the same time. First he forms a hardened earth armor around every body part but his hands which he uses to retrieve 3 kunais in each one a split second before the armor forms over him. The armor formed has many spikes sticking out from all sides that break the water orb that is beginning to form while the armor itself actually protects him from the spikes. The spikes from the armor also break any incoming spikes that would get too close. As the armor forms he tosses the kunai swiftly at you. One at your head, neck, left arm, right arm, left leg, and chest. If you'd continue eating the mushroom you would of course be struck by all of the kunai. Also, due to taking the damage from rain of wasps and due to my rank in the Nekura you take 120 points of damage, leaving you quite hurt actually.


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.​

Releasing the armor and standing back up, gin lazily swings his spear, releasing a large 8x8 meter wide blast of lightning at you that will destroy you on contact. Gin also uses his sword ability to make it so his lightning has no elemental weakness. Of course, as you reel from taking F rank damage directly, it wouldn't be so easy to stop all of this

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80 (+15)
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.​
 
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As Gin feels the ground vibrate a bit beneath him he does two things at the same time. First he forms a hardened earth armor around every body part but his hands which he uses to retrieve 3 kunais in each one a split second before the armor forms over him. The armor formed has many spikes sticking out from all sides that break the water orb that is beginning to form while the armor itself actually protects him from the spikes. The spikes from the armor also break any incoming spikes that would get too close. As the armor forms he tosses the kunai swiftly at you. One at your head, neck, left arm, right arm, left leg, and chest. If you'd continue eating the mushroom you would of course be struck by all of the kunai. Also, due to taking the damage from rain of wasps and due to my rank in the Nekura you take 120 points of damage, leaving you quite hurt actually.


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.​

Releasing the armor and standing back up, gin lazily swings his spear, releasing a large 8x8 meter wide blast of lightning at you that will destroy you on contact. Gin also uses his sword ability to make it so his lightning has no elemental weakness. Of course, as you reel from taking F rank damage directly, it wouldn't be so easy to stop all of this

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80 (+15)
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.​
Guess we Even :|


Skulduggery sees the Kunai and manipulates the earth whilst nomming on his mushroom, yes he can do that at the same time it's not hard, he finishes them all soon after plus he is already touching the ground HUHUE. The Earth Rises up with the Forearm of the Golem coming up in front of Skulduggery to protect him from the kunai and the body rising up behind him so the Arm is basically making an L shape so that it covers the Skeleton. Whilst the Golem rises it swipes it's arm forward so that it mows down Gin as he is standing up after cancelling his Earth Armor. The leans over Skulduggery so the rain lets up and lessens the pain caused to him - not like that would matter soon

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

Sadly some **** blew it off cause he doesn't know shit and a lightning blast was now heading towards him. Now that the rain had let up because of the Golem shelter skulduggery could perform a simple ram hand seal and form 5 tornadoes 5 meters in front of him that intercept the blast before it can get to him and completely destroy his rain cover.

( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.
 
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Guess we Even :|


Skulduggery sees the Kunai and manipulates the earth whilst nomming on his mushroom, yes he can do that at the same time it's not hard, he finishes them all soon after plus he is already touching the ground HUHUE. The Earth Rises up with the Forearm of the Golem coming up in front of Skulduggery to protect him from the kunai and the body rising up behind him so the Arm is basically making an L shape so that it covers the Skeleton. Whilst the Golem rises it swipes it's arm forward so that it mows down Gin as he is standing up after cancelling his Earth Armor. The leans over Skulduggery so the rain lets up and lessens the pain caused to him - not like that would matter soon

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

Sadly some **** blew it off cause he doesn't know shit and a lightning blast was now heading towards him. Now that the rain had let up because of the Golem shelter skulduggery could perform a simple ram hand seal and form 5 tornadoes 5 meters in front of him that intercept the blast before it can get to him and completely destroy his rain cover.

( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.
Alright going to continue even tho the lightning hit as discussed. Remember that I can take away the weakness to wind so it doesn't matter what S rank you use. I'll continue like the Wind and Lightning cancel out.
----------------------------

After Gin releases the Lightning he bends his knees and unclips the weights at his ankles. They land on the ground and Gin watches as the Wind and the lightning collide and cancel each other out. Through dropping the weights Gin gains all sorts of boosts and not only to his foot speed.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.

Gin after releasing the weights then kicks his right leg and shoots a dragon at Skull as the techniques collide and cancel each other off. The dragon can be directed and redirected anywhere Gin wants it to be and it's strength is amplified due to the weights being dropped. Gin then disappears to the right.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60 +20
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 

Never

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I forfeit, I'm not even going to reply and you know I lost interest <_>

Anyways, my time on NB is dwindling. I probably won't be able to keep up with the challengers if I got it xD
 
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