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<p>[QUOTE="ᴍᴏᴏғʏ, post: 20659387, member: 222606"]</p><p style="text-align: center"><img src="https://www.slickvpn.com/wp-content/uploads/2016/03/hydra-slickvpn-300x2251.png" data-url="https://www.slickvpn.com/wp-content/uploads/2016/03/hydra-slickvpn-300x2251.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=686755">Signed</a></p> <p style="text-align: center"><strong>Scroll Owner:</strong> Ushiro</p> <p style="text-align: center"><strong>Other Users who have signed contract:</strong> Negative Knight, ᴍᴏᴏғʏ</p> <p style="text-align: center"><strong>Summoning Boss if existing:</strong> N/A</p> <p style="text-align: center"><strong>Other Summoning Animals tied to contract:</strong> Vulcanus, Jupiter</p> <p style="text-align: center"><strong>Description and Background:</strong> The Hydra is a large serpentine water beast with reptilian traits and many heads (usually 5-9). Its body features two arms and legs with sharp claws, sharp spines/spikes and a long serpent tail. Hydras dwell in a vast swampland rumored to hold an entrance to the underworld. A trait unique to the Hydra is its ability to regenerate its heads. Each time a head is cut off, two more will grow in its place. Cauterizing the stump of the head with burning attacks like fire or lightning has been proven to prevent it from regenerating. The Hydra is also known for its deadly venom which it secretes from its fangs and claws. It is a slow-acting poison that seeps through the body of its victim and destroys their flesh via necrosis. At first it may be unnoticed until the victim gradually feels their body become burning hot. The victim suffers considerably until excessive movement or stress causes their flesh to tear and fall off.</p> <p style="text-align: center"></p> <p style="text-align: center">Generic appearance:</p> <p style="text-align: center">[SPOILER]<img src="http://img2.wikia.nocookie.net/__cb20090123211823/warhammeronline/images/thumb/e/e1/Hydra_ss.jpg/500px-Hydra_ss.jpg" data-url="http://img2.wikia.nocookie.net/__cb20090123211823/warhammeronline/images/thumb/e/e1/Hydra_ss.jpg/500px-Hydra_ss.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p></p><p><strong>(Hidora Kuchiyose no Jutsu: Vulcanus) – Hydra Summoning Technique: Vulcanus</strong></p><p>[SPOILER]Rank: S</p><p>Type: Summon</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: After drawing blood and forming the Snake, Ram, and Monkey handseals, the user summons Vulcanus, also known as the King of Fire Hydras. He is completely red in color with a dark yellow underside, several scars near his eyes showing his years of fighting. He is roughly 70 meters tall with exactly 8 hydra heads , all which carry the regeneration ability of the contract. He is a harsh and cold hearted Hydra, even to his summoners and doesn’t treat them with respect unless they earned it. Vulcanus, as his name might suggest, is a Hydra of the fire element and is able to use S rank and below Fire release that do not require handseals except those released from the mouth. When utilizing techniques released from the mouth Vulcanus can split the attack between any of his heads to a maximum of 5, each one producing a weaker version which combined are the same strength as the original. Vulcanus is most known for his ability to create and wield giant weapons/shields made of solidified fire. This is done by at least 4 heads collaborating to condense, shape, and solidify raw flames; each creation equal to A rank. The number of weapons/shields he can create at once corresponds to the number of heads he has. (4:1, 8:2, 12: 3, etc) His great size makes Vulcanus immune to techniques B rank and below.</p><p>-Can only be summoned once per battle</p><p>-Lasts for 4 turns</p><p>-All techniques used count toward the summoner’s 3 moves per turn.</p><p>-Must have signed the Hydra contract to use[/SPOILER]</p><p></p><p><strong>(Hidora Kuchiyose no Jutsu: Jupiter) – Hydra Summoning Technique: Jupiter</strong></p><p>[SPOILER]Rank: S</p><p>Type: Summon</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: After drawing blood and forming the Bird, Hare, and Ram handseals, the user summons Jupiter, the King of Lightning Hydras and supreme leader of all Hydras. He is 100 meters tall in height, rivaling Gamabunta in size. His scales are of a dark purple hue and he naturally carries the most heads of the contract; 10 in all. Jupiter is harsh, stubborn, and quite egotistical for a leader, but is still a highly respected figure of authority among Hydras. Related by blood to the other Kings, he is the eldest brother and by far the most powerful of them all. He is affiliated with the element of Lightning Release, and is able to use it up to S-rank without the need of hand seals (claws and tail can substitute the use of hands for jutsu like Raikiri), and is immune to the element up to A-rank due to his sheer size. Whenever Jupiter is summoned he passively leaks ration chakra into the air which creates dark thunderclouds composed entirely of ration chakra that are solely for his use and are merely supplementary (can't be used for Kirin). He is able to use the lightning from these as a source of his lightning and be able to attack with any suitable lightning technique from it. By passively spending one of the user's 3 moves per turn, Jupiter can utilize his mastery of lightning jutsu to increase the rank of his next lightning jutsu by 1. S ranks will not go up in rank but gain +20 damage. However, this can only be done once every other turn and twice per battle.</p><p>-Can only be summoned once per battle</p><p>-Lasts for four turns</p><p>-Lightning jutsu count as a move of the user</p><p>-Must have signed the Hydra contract to use</p><p></p><p><a href="http://orig09.deviantart.net/5f61/f/2014/034/4/1/hydra__dipsy_demo__by_sandara-d74271p.jpg">http://orig09.deviantart.net/5f61/f/2014/034/4/1/hydra__dipsy_demo__by_sandara-d74271p.jpg</a>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="ᴍᴏᴏғʏ, post: 20659387, member: 222606"] [CENTER][IMG]https://www.slickvpn.com/wp-content/uploads/2016/03/hydra-slickvpn-300x2251.png[/IMG] [URL="http://narutobase.net/forums/showthread.php?t=686755"]Signed[/URL] [B]Scroll Owner:[/B] Ushiro [B]Other Users who have signed contract:[/B] Negative Knight, ᴍᴏᴏғʏ [B]Summoning Boss if existing:[/B] N/A [B]Other Summoning Animals tied to contract:[/B] Vulcanus, Jupiter [B]Description and Background:[/B] The Hydra is a large serpentine water beast with reptilian traits and many heads (usually 5-9). Its body features two arms and legs with sharp claws, sharp spines/spikes and a long serpent tail. Hydras dwell in a vast swampland rumored to hold an entrance to the underworld. A trait unique to the Hydra is its ability to regenerate its heads. Each time a head is cut off, two more will grow in its place. Cauterizing the stump of the head with burning attacks like fire or lightning has been proven to prevent it from regenerating. The Hydra is also known for its deadly venom which it secretes from its fangs and claws. It is a slow-acting poison that seeps through the body of its victim and destroys their flesh via necrosis. At first it may be unnoticed until the victim gradually feels their body become burning hot. The victim suffers considerably until excessive movement or stress causes their flesh to tear and fall off. Generic appearance: [SPOILER][IMG]http://img2.wikia.nocookie.net/__cb20090123211823/warhammeronline/images/thumb/e/e1/Hydra_ss.jpg/500px-Hydra_ss.jpg[/IMG][/SPOILER][/CENTER] [B](Hidora Kuchiyose no Jutsu: Vulcanus) – Hydra Summoning Technique: Vulcanus[/B] [SPOILER]Rank: S Type: Summon Range: Short Chakra: 40 Damage: N/A Description: After drawing blood and forming the Snake, Ram, and Monkey handseals, the user summons Vulcanus, also known as the King of Fire Hydras. He is completely red in color with a dark yellow underside, several scars near his eyes showing his years of fighting. He is roughly 70 meters tall with exactly 8 hydra heads , all which carry the regeneration ability of the contract. He is a harsh and cold hearted Hydra, even to his summoners and doesn’t treat them with respect unless they earned it. Vulcanus, as his name might suggest, is a Hydra of the fire element and is able to use S rank and below Fire release that do not require handseals except those released from the mouth. When utilizing techniques released from the mouth Vulcanus can split the attack between any of his heads to a maximum of 5, each one producing a weaker version which combined are the same strength as the original. Vulcanus is most known for his ability to create and wield giant weapons/shields made of solidified fire. This is done by at least 4 heads collaborating to condense, shape, and solidify raw flames; each creation equal to A rank. The number of weapons/shields he can create at once corresponds to the number of heads he has. (4:1, 8:2, 12: 3, etc) His great size makes Vulcanus immune to techniques B rank and below. -Can only be summoned once per battle -Lasts for 4 turns -All techniques used count toward the summoner’s 3 moves per turn. -Must have signed the Hydra contract to use[/SPOILER] [B](Hidora Kuchiyose no Jutsu: Jupiter) – Hydra Summoning Technique: Jupiter[/B] [SPOILER]Rank: S Type: Summon Range: Short Chakra: 40 Damage: N/A Description: After drawing blood and forming the Bird, Hare, and Ram handseals, the user summons Jupiter, the King of Lightning Hydras and supreme leader of all Hydras. He is 100 meters tall in height, rivaling Gamabunta in size. His scales are of a dark purple hue and he naturally carries the most heads of the contract; 10 in all. Jupiter is harsh, stubborn, and quite egotistical for a leader, but is still a highly respected figure of authority among Hydras. Related by blood to the other Kings, he is the eldest brother and by far the most powerful of them all. He is affiliated with the element of Lightning Release, and is able to use it up to S-rank without the need of hand seals (claws and tail can substitute the use of hands for jutsu like Raikiri), and is immune to the element up to A-rank due to his sheer size. Whenever Jupiter is summoned he passively leaks ration chakra into the air which creates dark thunderclouds composed entirely of ration chakra that are solely for his use and are merely supplementary (can't be used for Kirin). He is able to use the lightning from these as a source of his lightning and be able to attack with any suitable lightning technique from it. By passively spending one of the user's 3 moves per turn, Jupiter can utilize his mastery of lightning jutsu to increase the rank of his next lightning jutsu by 1. S ranks will not go up in rank but gain +20 damage. However, this can only be done once every other turn and twice per battle. -Can only be summoned once per battle -Lasts for four turns -Lightning jutsu count as a move of the user -Must have signed the Hydra contract to use [url]http://orig09.deviantart.net/5f61/f/2014/034/4/1/hydra__dipsy_demo__by_sandara-d74271p.jpg[/url][/SPOILER] [/QUOTE]
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