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☯ Edward's Book of Secrets ☯
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<p>[QUOTE="Edward, post: 16135824, member: 202400"]</p><p style="text-align: center"><img src="http://i.imgur.com/8wqYvE6.png" data-url="http://i.imgur.com/8wqYvE6.png" class="bbImage " style="" alt="" title="" /></p><p></p><p>[HR][/HR]<strong>Ice Release Techniques I created:</strong>[HR][/HR]</p><p></p><p>[HR][/HR]B-Ranks[HR][/HR]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20927239&viewfull=1#post20927239">(Hyoton: Reitō sapuraizu) Ice Release: Frozen Surprise </a></strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B</p><p>Range: Short-mid</p><p>Chakra: 20</p><p>Damage: (+20/+1 rank up to S rank)</p><p>Description: The user will string an extra Boar hand seal after any technique that uses a tangible element. This will infuse the released technique with visible ice chakra which, upon impact, will explode into a plethora of icicles, all of which originates from the original technique. These icicles will explode out of the technique (a medium by which this surprise ice attack travels) once it crashes with an opposing force. Additionally, these icicles are generally five meters in length, capable of stabbing and impaling anything within the short-range perimeter of when the medium impacts an opposing force and activates the technique. This can also be applied to normal stuff such as kunais, but its main use is with an explosive tag where the explosion will act as a catalyst for the ice chakra to be activated and release the spikes, but due to the explosive nature of the tag, the spikes will explode outwards into smaller and more dangerous fragments of ice. The chakra can also be divided up, depending on the amount of projectiles the user wishes to infuse. This of course divides up the power equally as well. </p><p>Notes:</p><p>- Can only be used 4x, with a two turn cooldown between each usage</p><p>- Only teacheable by Edward</p><p>- The user can perform the Snake hand seal to activate the technique before impact, however, doing so would cause the medium to become destroyed, causing the technique to only do B-rank in damage, not +20 damage.[/SPOILER]</p><p></p><p>[HR][/HR]<strong>Ice Release Taught to me by Others:</strong>[HR][/HR]</p><p></p><p><strong>(Hyoton: Anivia no ikari) - Ice Release: Anivia's Wrath </strong></p><p><strong>Type:</strong> Offensive/Defensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 40 (-30 per turn to sustain)</p><p><strong>Damage:</strong> 80</p><p><strong>Description: </strong>The user will begin by first, sending a large amount of water chakra in the air directly in front of them. Then, as the water molecules multiply, the user will manipulate it with wind chakra to create ice chakra. With the use of nature transformation, they would harden all the water molecules present in front of the user, and shaping it into a fairly large bird, made completely of ice. The bird is about two times the size of the user, with a 4 meter wingspan. This bird is extremely versatile in terms of usage. Like a bird, it has the ability to fly, about the same speed as an eagle and can fly with one person on its back. This bird made of ice has an extremely large and sharp beak, made of ice as well and as such, can pierce through human flesh with ease. This beak counts as a B-rank, and a move of course. It can be used to attack by flying towards an opponent, and directly piercing the target or using it as a projectile, de-attaching from the target and reaching up to mid-range. Secondly, it has the ability to release either, four balls of ice at high speeds, which all explode upon impact, into many icicles with slicing properties, or one large ball of ice that, upon impact, would explode into large, and more icicles. This would also count as a move, and as an A-rank ice technique. The four spheres of ice would each be the size of a basketball, while the single bigger ball of ice would be half the size of the bird. Lastly, if commanded, it can flap its wings to cause the molecules in any particular area, preferably around the user, to multiply and solidify, creating a wall of ice that can defend from certain elemental and physical techniques. (A-rank wall, counts as a move and goes according to elemental strengths and weaknesses.) The bird is also unaffected by B-rank or below techniques. (Lightning excluded)</p><p><strong>Notes & Restrictions:</strong></p><p>- Can only be used twice with a two turn cooldown.</p><p>- Anivia lasts for 3 turns in the battlefield; it can be deactivated at any given time.</p><p>- Cannot use any S-rank or above Ice techniques in the next turn, or any Forbidden rank water/wind techniques.</p><p>- All of its techniques/abilities count as a move from the users move count and consume the users chakra to use (according to the rank of the technique)</p><p></p><p>Learned Here [<a href="http://narutobase.net/forums/showthread.php?t=534911&p=16125299#post16125299">x</a>]</p><p></p><p><strong>(Hyoton: Fraust no shūjin) - Ice Release: Prisoners of the Frost </strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Mid-Long</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description: </strong>With the use of their ice chakra and three handseals (Boar → Rat → Tiger), the user will channel ice that chakra approximately 3 meters behind the target. The ice chakra would serve to cause the water molecules to multiply to create an ample amount of water, then harden to be formed into ice. With the use of shape manipulation, the user will be able to shape the ice into a tomb, about the size of the target. With further shape manipulation, the user can shape four shackles with chains attach to them, and with a wave of the hand, cause the shackles to extend and bind to the opponents limb, while pulling them back abruptly, and locking them into the tomb. With the use of another handseal, the user can cause the inside of the tomb to create icicles, stabbing a target who is inside and possibly killing them. </p><p><strong>Notes & Restrictions:</strong></p><p>- Shackles can extend up to 10 meters</p><p>- Can only be used three times, with a two turn cooldown. No S-rank wind/water for the next turn, and no S-rank Ice either.</p><p>- The tomb can stay at the battlefield for two turns without being used, however, on the third turn, it will simply melt.</p><p></p><p>Learned Here [<a href="http://narutobase.net/forums/showthread.php?t=534911&p=16125299#post16125299">x</a>]</p><p></p><p><strong>(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank: </strong>S Rank</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra Cost: </strong>40</p><p><strong>Damage Points:</strong> 80</p><p><strong>Description:</strong> The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.</p><p>Note: Can only be used twice per battle.</p><p>Note: Can only be taught by Inch</p><p></p><p>Learned Here [<a href="http://narutobase.net/forums/showthread.php?t=546555&p=16279064#post16279064">x</a>]</p><p></p><p><strong>(Hyouton: Ken Tarrloc) Ice Release: Blades of Tarrloc</strong></p><p>Typeffensive/defensive/</p><p>Rank:A</p><p>Range:Short</p><p>Chakra:30</p><p>Damage:60</p><p>Description:</p><p>The user will first perform one handseal. As the handseal is completed a dome of water will form around the user. The water dome is transparent and thus doesn't block the vision of the user. After the dome forms the user will then gather wind chakra and repeatedly punch the water in front of them. As they punch the user will release the wind chakra into the water. The wind chakra cools the water and turns it into ice. The user will shape the ice into six inch long blades. The blades will shoot forward towards the target.</p><p>-Usable thrice per battle.</p><p>-No Ice above A rank in the next turn.</p><p>-Can only be taught by -Yashiro-</p><p></p><p>Learned Here [<a href="http://narutobase.net/forums/showthread.php?t=548914&p=16301953#post16301953">x</a>]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=679263&p=19599726#post19599726">Hyouton: Mayu | Ice Release: Cocoon</a></strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: A Yuki clan member overlaps both their arms like an 'X' and creates a spiked dome of ice which raises up around them in a rotating fashion at a rapid pace with spikes facing outward slightly angled to one side. Due to the spikes anyone within short range of the user would be skewered by them. Then, if the dome is still intact the user extends both arms outward upon which the dome breaks down, spinning in the opposite direction from which it rose forming a rapidly rotating circle of blades of ice around the user which keeps spanning outward until the blades reach a mid ranged radius from the user. These blades can be manipulated to attack omnidirectionally around the user, or manipulated to attack any direction the user wishes.</p><p>Note: Can only be taught by Yukihira.</p><p>Note: Can only be used twice per battle.</p><p>[/SPOILER]</p><p>Picture for reference: [spoiler]<img src="http://i.imgur.com/nNVoifk.png" data-url="http://i.imgur.com/nNVoifk.png" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=679263&p=19599726#post19599726">(Hyouton: Kisei) – Ice Release: Parasite</a></strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user creates a transulecent needle of ice between the tips of their thumb and index finger, no bigger than an ordinary needle and then shoots it off towards their target. Upon piercing the target, which essentially only causes minor, neglectible damage being a mere needle the user weaves a single handseal upon which more ice sprouts from the tip of the needle lodging itsself into the target's skin whilst invading their body, covering the internal tissue of the affected area in a layer of ice, effectively decreasing the mobility of any joints that may be affected by the ice greatly whilst the cold would cause severe nerve damage. The internal area affected by the freezing is roughly the size two average palms with the point of the needle's impact being the epicenter. The user is able to create upto four needles by materializing them inbetween their fingers just below the knuckles but in that case the strength of each needle and the area they affect are evenly spread out across each needle.</p><p>Note: Can only be used by a Yuki Clan member.</p><p>Note: Useable thrice per battle.</p><p>Note: No Ice techniques above A-Rank in the same turn.</p><p>Note: Can only be taught by Tybone.[/SPOILER]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=721988"></a></strong></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=721988">(Hyoton: Kōri no Risheipu)-Ice Release: Ice Reshape</a></strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A-Rank</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user manipulates the chakra in ice that they created and begins manipulating it so that the ice will change shape according to the users will. The user selects a single point in the ice to be the 'center point' of the reformation. The only ice that can be manipulated is ice within 10 meters from this point. If more ice is attached, it is possible for this jutsu to have the ice being effected to break away from the non-effected ice. Because this isn't adding ice to the object, the mass must stay the same, although the shape is changeable. </p><p>Note: Can only be used on ice created by the user.</p><p>Note: This jutsu cannot be used to create momentum within the ice. Once the ice is reshaped, it's momentum is the same as it was before this jutsu occurred.</p><p>Note: Can only be used 4 times per match.[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=721988"><strong>Hyouton: Tsurara Yoroi)-Ice Release: Icicle Armor</strong></a></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user focuses and manipulates their ice chakra within their body to make icicles grow out of various areas on their body. (These areas are chosen by the user on an individual basis.) The icicles are very sharp and dense.</p><p>Note: This technique can only be used three times.</p><p>Note: Only five icicles may be created per use.</p><p>Note: Only five icicles can be on one's body at a time. (Using this multiple times won't allow you to add icicles.)[/SPOILER]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=722588&p=20971934#post20971934"></a></strong></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=722588&p=20971934#post20971934">Hyouton/Futon: Kaze Okan Nohara | Ice Style/Wind Style: Wind Chill Field</a></strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: With a single handseal, immediately after using an ice jutsu, the user can coat the ice jutsu with a layer of wind, that will protect the ice from lighting attacks and prevent it from shattering. In order to successfully perform it, the user must train the handseal and be able to string it with the handseals of the ice jutsu, so that it seems like it's only one sequence of handseals. With the wind layer, ice can finally fight with lighting at the same rank. Since the wind is covering the ice, it still has the double advantage against water, meaning that is still can freeze it due to the low temperature, but it becomes weaker to fire attacks because the fire would use the wind coating as fuel to burn the ice quicker and before the melted water manages to evaporate the fire.</p><p>Note: The rank of Wind itself would be A at maximum potential</p><p>Note: Can only be used thrice per battle</p><p>Note: Only McRazor can teach this[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Edward, post: 16135824, member: 202400"] [FONT=Corbel][CENTER][IMG]http://i.imgur.com/8wqYvE6.png[/IMG][/CENTER] [HR][/HR][B]Ice Release Techniques I created:[/B][HR][/HR] [HR][/HR]B-Ranks[HR][/HR] [B][URL="http://narutobase.net/forums/showthread.php?t=711213&p=20927239&viewfull=1#post20927239"](Hyoton: Reitō sapuraizu) Ice Release: Frozen Surprise [/URL][/B] [SPOILER]Type: Offensive Rank: B Range: Short-mid Chakra: 20 Damage: (+20/+1 rank up to S rank) Description: The user will string an extra Boar hand seal after any technique that uses a tangible element. This will infuse the released technique with visible ice chakra which, upon impact, will explode into a plethora of icicles, all of which originates from the original technique. These icicles will explode out of the technique (a medium by which this surprise ice attack travels) once it crashes with an opposing force. Additionally, these icicles are generally five meters in length, capable of stabbing and impaling anything within the short-range perimeter of when the medium impacts an opposing force and activates the technique. This can also be applied to normal stuff such as kunais, but its main use is with an explosive tag where the explosion will act as a catalyst for the ice chakra to be activated and release the spikes, but due to the explosive nature of the tag, the spikes will explode outwards into smaller and more dangerous fragments of ice. The chakra can also be divided up, depending on the amount of projectiles the user wishes to infuse. This of course divides up the power equally as well. Notes: - Can only be used 4x, with a two turn cooldown between each usage - Only teacheable by Edward - The user can perform the Snake hand seal to activate the technique before impact, however, doing so would cause the medium to become destroyed, causing the technique to only do B-rank in damage, not +20 damage.[/SPOILER] [HR][/HR][B]Ice Release Taught to me by Others:[/B][HR][/HR] [B](Hyoton: Anivia no ikari) - Ice Release: Anivia's Wrath [/B] [B]Type:[/B] Offensive/Defensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 (-30 per turn to sustain) [B]Damage:[/B] 80 [B]Description: [/B]The user will begin by first, sending a large amount of water chakra in the air directly in front of them. Then, as the water molecules multiply, the user will manipulate it with wind chakra to create ice chakra. With the use of nature transformation, they would harden all the water molecules present in front of the user, and shaping it into a fairly large bird, made completely of ice. The bird is about two times the size of the user, with a 4 meter wingspan. This bird is extremely versatile in terms of usage. Like a bird, it has the ability to fly, about the same speed as an eagle and can fly with one person on its back. This bird made of ice has an extremely large and sharp beak, made of ice as well and as such, can pierce through human flesh with ease. This beak counts as a B-rank, and a move of course. It can be used to attack by flying towards an opponent, and directly piercing the target or using it as a projectile, de-attaching from the target and reaching up to mid-range. Secondly, it has the ability to release either, four balls of ice at high speeds, which all explode upon impact, into many icicles with slicing properties, or one large ball of ice that, upon impact, would explode into large, and more icicles. This would also count as a move, and as an A-rank ice technique. The four spheres of ice would each be the size of a basketball, while the single bigger ball of ice would be half the size of the bird. Lastly, if commanded, it can flap its wings to cause the molecules in any particular area, preferably around the user, to multiply and solidify, creating a wall of ice that can defend from certain elemental and physical techniques. (A-rank wall, counts as a move and goes according to elemental strengths and weaknesses.) The bird is also unaffected by B-rank or below techniques. (Lightning excluded) [B]Notes & Restrictions:[/B] - Can only be used twice with a two turn cooldown. - Anivia lasts for 3 turns in the battlefield; it can be deactivated at any given time. - Cannot use any S-rank or above Ice techniques in the next turn, or any Forbidden rank water/wind techniques. - All of its techniques/abilities count as a move from the users move count and consume the users chakra to use (according to the rank of the technique) Learned Here [[URL="http://narutobase.net/forums/showthread.php?t=534911&p=16125299#post16125299"]x[/URL]] [B](Hyoton: Fraust no shūjin) - Ice Release: Prisoners of the Frost [/B] [B]Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Mid-Long [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description: [/B]With the use of their ice chakra and three handseals (Boar → Rat → Tiger), the user will channel ice that chakra approximately 3 meters behind the target. The ice chakra would serve to cause the water molecules to multiply to create an ample amount of water, then harden to be formed into ice. With the use of shape manipulation, the user will be able to shape the ice into a tomb, about the size of the target. With further shape manipulation, the user can shape four shackles with chains attach to them, and with a wave of the hand, cause the shackles to extend and bind to the opponents limb, while pulling them back abruptly, and locking them into the tomb. With the use of another handseal, the user can cause the inside of the tomb to create icicles, stabbing a target who is inside and possibly killing them. [B]Notes & Restrictions:[/B] - Shackles can extend up to 10 meters - Can only be used three times, with a two turn cooldown. No S-rank wind/water for the next turn, and no S-rank Ice either. - The tomb can stay at the battlefield for two turns without being used, however, on the third turn, it will simply melt. Learned Here [[URL="http://narutobase.net/forums/showthread.php?t=534911&p=16125299#post16125299"]x[/URL]] [B](Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods[/B] [B]Type:[/B] Offensive [B]Rank: [/B]S Rank [B]Range:[/B] Short-Mid [B]Chakra Cost: [/B]40 [B]Damage Points:[/B] 80 [B]Description:[/B] The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on. Note: Can only be used twice per battle. Note: Can only be taught by Inch Learned Here [[URL="http://narutobase.net/forums/showthread.php?t=546555&p=16279064#post16279064"]x[/URL]] [B](Hyouton: Ken Tarrloc) Ice Release: Blades of Tarrloc[/B] Typeffensive/defensive/ Rank:A Range:Short Chakra:30 Damage:60 Description: The user will first perform one handseal. As the handseal is completed a dome of water will form around the user. The water dome is transparent and thus doesn't block the vision of the user. After the dome forms the user will then gather wind chakra and repeatedly punch the water in front of them. As they punch the user will release the wind chakra into the water. The wind chakra cools the water and turns it into ice. The user will shape the ice into six inch long blades. The blades will shoot forward towards the target. -Usable thrice per battle. -No Ice above A rank in the next turn. -Can only be taught by -Yashiro- Learned Here [[URL="http://narutobase.net/forums/showthread.php?t=548914&p=16301953#post16301953"]x[/URL]] [B][URL="http://narutobase.net/forums/showthread.php?t=679263&p=19599726#post19599726"]Hyouton: Mayu | Ice Release: Cocoon[/URL][/B] [SPOILER]Type: Offensive/Defensive Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: A Yuki clan member overlaps both their arms like an 'X' and creates a spiked dome of ice which raises up around them in a rotating fashion at a rapid pace with spikes facing outward slightly angled to one side. Due to the spikes anyone within short range of the user would be skewered by them. Then, if the dome is still intact the user extends both arms outward upon which the dome breaks down, spinning in the opposite direction from which it rose forming a rapidly rotating circle of blades of ice around the user which keeps spanning outward until the blades reach a mid ranged radius from the user. These blades can be manipulated to attack omnidirectionally around the user, or manipulated to attack any direction the user wishes. Note: Can only be taught by Yukihira. Note: Can only be used twice per battle. [/SPOILER] Picture for reference: [spoiler][img]http://i.imgur.com/nNVoifk.png[/img][/spoiler] [B][URL="http://narutobase.net/forums/showthread.php?t=679263&p=19599726#post19599726"](Hyouton: Kisei) – Ice Release: Parasite[/URL][/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user creates a transulecent needle of ice between the tips of their thumb and index finger, no bigger than an ordinary needle and then shoots it off towards their target. Upon piercing the target, which essentially only causes minor, neglectible damage being a mere needle the user weaves a single handseal upon which more ice sprouts from the tip of the needle lodging itsself into the target's skin whilst invading their body, covering the internal tissue of the affected area in a layer of ice, effectively decreasing the mobility of any joints that may be affected by the ice greatly whilst the cold would cause severe nerve damage. The internal area affected by the freezing is roughly the size two average palms with the point of the needle's impact being the epicenter. The user is able to create upto four needles by materializing them inbetween their fingers just below the knuckles but in that case the strength of each needle and the area they affect are evenly spread out across each needle. Note: Can only be used by a Yuki Clan member. Note: Useable thrice per battle. Note: No Ice techniques above A-Rank in the same turn. Note: Can only be taught by Tybone.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=721988"] (Hyoton: Kōri no Risheipu)-Ice Release: Ice Reshape[/URL][/B] [SPOILER]Type: Supplementary Rank: A-Rank Range: Short-Mid Chakra Cost: 30 Damage Points: N/A Description: The user manipulates the chakra in ice that they created and begins manipulating it so that the ice will change shape according to the users will. The user selects a single point in the ice to be the 'center point' of the reformation. The only ice that can be manipulated is ice within 10 meters from this point. If more ice is attached, it is possible for this jutsu to have the ice being effected to break away from the non-effected ice. Because this isn't adding ice to the object, the mass must stay the same, although the shape is changeable. Note: Can only be used on ice created by the user. Note: This jutsu cannot be used to create momentum within the ice. Once the ice is reshaped, it's momentum is the same as it was before this jutsu occurred. Note: Can only be used 4 times per match.[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=721988"][B]Hyouton: Tsurara Yoroi)-Ice Release: Icicle Armor[/B][/URL] [SPOILER]Type: Offensive/Defensive Rank: A-Rank Range: Short Chakra Cost: 30 Damage Points: 60 Description: The user focuses and manipulates their ice chakra within their body to make icicles grow out of various areas on their body. (These areas are chosen by the user on an individual basis.) The icicles are very sharp and dense. Note: This technique can only be used three times. Note: Only five icicles may be created per use. Note: Only five icicles can be on one's body at a time. (Using this multiple times won't allow you to add icicles.)[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=722588&p=20971934#post20971934"] Hyouton/Futon: Kaze Okan Nohara | Ice Style/Wind Style: Wind Chill Field[/URL][/B] [SPOILER]Type: Supplementary Rank: A Range: Short-Long Chakra: 30 Damage: N/A Description: With a single handseal, immediately after using an ice jutsu, the user can coat the ice jutsu with a layer of wind, that will protect the ice from lighting attacks and prevent it from shattering. In order to successfully perform it, the user must train the handseal and be able to string it with the handseals of the ice jutsu, so that it seems like it's only one sequence of handseals. With the wind layer, ice can finally fight with lighting at the same rank. Since the wind is covering the ice, it still has the double advantage against water, meaning that is still can freeze it due to the low temperature, but it becomes weaker to fire attacks because the fire would use the wind coating as fuel to burn the ice quicker and before the melted water manages to evaporate the fire. Note: The rank of Wind itself would be A at maximum potential Note: Can only be used thrice per battle Note: Only McRazor can teach this[/SPOILER][/FONT] [/QUOTE]
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