Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
☯ Edward's Book of Secrets ☯
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Edward, post: 13430065, member: 202400"]</p><p style="text-align: center"><img src="http://i.imgur.com/AW68hDn.png" data-url="http://i.imgur.com/AW68hDn.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://i.imgur.com/hCKaX63.png" data-url="http://i.imgur.com/hCKaX63.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p><p></p><p><strong>[HR][/HR] <p style="margin-left: 20px">Personal Wind Techniques I Created:</p><p>[HR][/HR]</strong></p><p></p><p><span style="font-size: 9px"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=279&p=19417666&viewfull=1#post19417666">13)</a></span><strong>(Futon: Hakai-tekina ōbu) - Wind Release: Orb Destruction</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user will materialize an orb of wind, accompanied by a light humming sound and a bright blue hue, in an area within mid-range. The orb of wind proceeds to collapse upon itself, creating a vacuum like effect that generates the wind from its 5 meter radius. This flings the enemy inward onto the original location of the orb, forcefully moving the target to the opposite side of the orb. The distance the target travels is directly proportionate to their original position in respects to the orb of wind. For example, if you are four meters away from the left side of the orb, when the technique is performed, you should be flung to the right side of the orb, four meters away, equating to 8 meters. Alternatively, the user can perform this on a nearby location, providing a quick method of evasion. </p><p>Notes and Restrictions:</p><p>Note: Can only be used 4x; no consecutive uses</p><p>Note: Can only be taught by EdwardSama</p><p>[/SPOILER]</p><p>Houndini, Six Paths, Ryujin</p><p></p><p><strong><span style="font-size: 12px">A-ranks</span></strong></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=158&p=15417059&viewfull=1#post15417059"><strong><span style="font-size: 9px">1)</span></strong></a> <strong>(Fuuton: Kotai kōkū Tekunikku) - Wind Release: Solid Wind technique </strong></p><p>[SPOILER]Type: Offensive/Defensive </p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60 (If used offensively)</p><p>Description: By using wind chakra, the user will release it into the air in front of them. With the wind chakra, they will manipulate the air to become more solid, 'solidifying' the air, into something that would allow the user to physically interact with. With the use of shape manipulation, the solidified air could be shaped into a multitude of items, like kunai's, hammers, swords, etc. Each offensive action done by these solidified weapons would be able to slice through even the thickest materials due to the slicing and sharp properties of wind (According to elemental strengths & Weaknesses). It can also create shields of slicing winds, about the size of 3/4 the users body, used for defense that is able to defend against lightning techniques, or offensive physical actions like taijutsu or kenjutsu. With the use of a single handseal, the user can choose to make the solidified weapon or item they created previously to burst into a net of slicing winds upon impact, enveloping the target and continuously deal slicing damage to the target for as long as they remain within the net. (Basically, once the weapon made of solidified wind hits a target, it would explode into a net via shape manipulation. The wind would be more concentrated and the net would be touching the targets body, making it cut the body parts its touching.) </p><p>Notes & Restrictions:</p><p>- Can only be used 3 times with a two turn cooldown</p><p>- Only teachable by Ace.</p><p>- The 60 damage only applies to the one handseal and creation of the net; if the net is not created, and only the wind weapon hits, 20 damage points will be decreased from 60.</p><p>- The solidified items created from this technique must be bigger than a hand, while being smaller than the user. (To avoid people making tiny, tiny balls or something.)</p><p>- Once the net is formed, the user will only be able to perform wind based techniques to maintain the net's shape. So basically, if you use the handseal to create the net, you can only use wind jutsus unless you want the net to disappear into thin air.</p><p>- Net can only go up to short range.[/SPOILER]</p><p><strong><span style="font-size: 9px">Taught to:</span></strong><span style="font-size: 9px"> Teno, Ushiro, Negative Knight, Shady Doctor, Erzo, & Scorps [Reserved]</span></p><p></p><p><strong>[HR][/HR] <p style="margin-left: 20px">Wind Techniques Given to me by Others:</p><p>[HR][/HR]</strong></p><p></p><p><strong><span style="font-size: 12px">C-Ranks</span></strong></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=521154&p=15639186#post15639186">(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze</a></strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: C</p><p>Range: Short-Long</p><p>Chakra Cost: 15</p><p>Damage: N/A</p><p>Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.</p><p>~Deactivates after three turns.</p><p>~Can only be used twice per battle.[/SPOILER]</p><p></p><p><strong><span style="font-size: 12px">B-Ranks</span></strong></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=442138">Wind Style: Penguin Breath | Fuuton: Pengin Buresu</a></strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B</p><p>Range: Short-Medium</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user gathers a fair amount of Fuuton chakra in their stomach. After gathering enough Fuuton chakra, the user forces the chakra into their mouth, then blows out the Fuuton. After the Fuuton is blown out, the Fuuton takes form of one B-rank penguin, or 4 D-rank penguins. </p><p></p><p>Note: Can only be taught by Penguin2640</p><p>Can use this move 3 times a battle.</p><p>Must wait another turn before you use this again.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=474348&p=14300142#post14300142">Wind Release- Pressure Bullet Blast</a></strong></p><p>[SPOILER]Rank:B</p><p>Type:Short-Long</p><p>Chakra:20</p><p>Damage:40</p><p>Description: The user focuses his fuuton chakra and builds it all up. The User then channels all the energy into his fist. By putting both fist together, the user fuuton chakra forms a wind ball around their fist. The wind ball can be shot at someone and on impact, the ball explodes releasing a hurricane like feeling of wind.</p><p>Note- can only be taught by ~Jellal.F~[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=485594&p=14605652#post14605652">(Fuuton: Kaze no yūrei) - Wind Release: wind ghost</a></strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B-Rank</p><p>Range: Short-Long Range</p><p>Chakra: 20 Chakra</p><p>Damage: 40 Damage</p><p>Description: After releasing the gathered fuuton chakra throughout the user's mouth. the released wind will be shaped into a ghost's upper body (of the same size of a mature man) then a second before reaching the target it will turn into a gust of wind strong enough to make a four meters tall tree fall down. the user is able to create up to 2 ghosts in one time</p><p>note: if the user makes 2 ghosts each ghost is equal to C-Ranked fuuton jutsu</p><p>note: only FeeLPaiN can teach this jutsu[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=521154&p=15639186#post15639186">(Futon: Bushōgoma) - Wind Style: Lazy Spinning Top</a></strong></p><p>[SPOILER]Type: Supplementary/Defense</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage: N/A</p><p>Description: The user will form three hand seals and gather the wind around an opponent into a vortex. The wind becomes a medium sized tornado that doesn't harm the target, but traps them in rapidly spinning walls of wind. The wind is in close proximity to the target making them susceptible to fire techniques while they're trapped in the tornado. This can also be created around the user as a means of defense. </p><p>-Can be used twice per battle.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=634666&p=18998491#post18998491">(Futon: Pazuzu no puru)- Wind Release: Pull of Pazuzu </a></strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra: N/A (+10 to chakra cost of each technique)</p><p>Damage: (+20 to wind techniques)</p><p>Description: This technique utilizes the suction effect that may be achieved through wind techniques. The user will activate an ability which allows him to infuse additional wind chakra into their own wind techniques. As a result, any subsequent Wind techniques performed by the user while this is active will gain a special property; the wind technique would produce a suction-like effect, which allows it to draw earthen particles(such as small rocks/rubble/soil sediments) from the terrain towards it. This causes the earthen particles to become embedded into the body of the wind technique. The earth particles serve to augment the destructive power of the wind techniques by granting it with an additional abrasive edge, thus allowing it to seemingly shred the opponent to bits. Of course, this technique is entirely dependant on the terrain; if there are no earthen particles on the battlefield, then this technique will be rendered useless. Additionally, this may also work on water sources; wind techniques would be able to use water droplets in place of earthen particles to achieve a similar effect. The suction effect produced by this technique is extremely strong - it makes all movement(eg. performing hand seals, running) extremely difficult and sluggish(though possible) when one is within short-range of the technique. Of course, this effect also applies to the user, who will be subjected to the same effects as long as the technique is within short-range of him. This technique is activated instantly; this is because this technique, when used independently, is unable of causing harm. </p><p>Notes:</p><p>-Can only be used 4x per battle</p><p>-Lasts for 3 turns</p><p>[/SPOILER]</p><p></p><p><strong><span style="font-size: 12px">A-Ranks</span></strong></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=447809&p=13560680#post13560680">Fuuton: Handan no Rixyuutsume(Wind Release: Dragons Claw of Judgement) </a></strong></p><p>[SPOILER]Type: Attack</p><p>Rank: A-Rank</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will perform the dragon hand seal then release their wind chakra into the air and form it into 3 swords the user will then shoot them up into the sky to the point were they are not visible, the user will then gather wind chakra onto the three sword to form Claw made of 3-Blades, the user will then direct the claw towards the opponent hitting the opponent causing devastating damage and making a 3' crater appear.</p><p>Note: Can only be taught by Rohasu[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=461596">(Fuuton: Youkai Masurao) - Wind Style: Phantom Warrior</a></strong></p><p>[SPOILER]Type: Attack / Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After a short sequence of 2 hand seals the user compresses wind into a human-like form which has similar characteristics (shape) as a real person. However being made from only wind it can't be hit by average physical attacks, but can be seen because of the high amount of compressed wind. It's attack pattern is similar to a real human being when he is using free form taijutsu moves, but the actual attack is a concentrated wind blast generated upon contact. These attacks doesn't have any cutting ability, but instead blunt force which makes it more similar to a human being, but with increased strength. Any attack has the potential to send the opponent flying. As the phantom is only wind and wind can move in the air, it can be moved in mid air freely (fly).</p><p>- can only be used 3 times per battle</p><p>- can only be created 3 meters away from the opponent on his sides/above/under or in front of him</p><p>- can only last 1 turn</p><p>- can only travel to mid range from the user regardless the place it was created</p><p>- can only be taught by Frozenstein[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=474348&p=14300142#post14300142">Wind Release: 1000 Shooting Arrows</a></strong></p><p>[SPOILER]Rank:A</p><p>Type: Offense</p><p>Rang:Long</p><p>Chakra Cost:30</p><p>Damage:60</p><p>Description: The user ehales a bow created by fuuton chakra. By using shape manipulation and fuuton chakra, the user makes a arrow and shoots it in the air. While in the air, the arrow multiplies to 1000 arrows and can hit multiple targets.</p><p>Note-To make this attack stronger, the user can combine it with fire.</p><p>Note- Can only be taught by ~Jellal.F~</p><p>Note- Can only be used 3 times in battle</p><p>Note- Need to have A rank or higher training in futon[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=520335&p=15569563#post15569563">(Fuuton: Rashinban Taka no Me) Wind Release: Compass Hawkeye</a></strong></p><p>[SPOILER]Rank: A</p><p>Range: Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user does one handseal, and the air in on of 4 different locations, North, East, South West, will compress and assume the shape of a hawk, soaring in the air about 20 meters from the ground, and Long range from the opponent(s). It will glide around in a circle, always keeping the same distance from their correspondent target. With one seal, the user can make this wind-hawk (One at a time, or as the user wishes) shoot itself at speeds slightly higher than the current sniper bullets, and will assume a similar shape, aiming to pierce the opponent in a specific (or not) place, depending on the accuracy of the user of this technique.</p><p>*Can only be used once. The hawk must be dispersed or used before the user (And only the specific user) of this technique can preform any other jutsu. If the user of this technique is knocked unconscious, killed or vanished, the hawk will vanish.</p><p>Once targeted (At the beginning of the jutsu) the hawk can't change opponents, and will disperse harmlessly if the said opponent vanishes, looses consciousness or get's killed.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=499506&p=16831583#post16831583">( Fuuton: Koisuru tenshi no soyokaze ) - Wind Release: Breeze of the beloved Cherub </a></strong></p><p>[SPOILER]Rank: A-Rank</p><p>Type: Attack</p><p>Range: Short-long </p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: </p><p>The user starts by simply weaving together 3 hand seals (Monkey - Dragon - Rat) and molding his Fuuton chakra in the air around himself. With that done the user uses his Fuuton chakra to create a 2 1/2 foot tall, translucent cherub floating a meter or so above his head. The child-like cherub wears no clothing other than what covers its bottoms, and bares wings far past the size of the being itself. The cherub's wings span 10 feet from wing to wing and let off a light, cooling breeze with every flap of the wings. Upon creation, the cherub simply disappears in thin air; literally becoming nothing but thin air which scatters into the terrain as a breeze exactly like from the flapping of the wings. Now only being able to be tracked by doujutsu users or sensors, the cherub stealthily arrives near a designated target, whether it be the opponent himself or something else such as a summoning, stone golem etc etc. As another light breeze slides across the body of the opponent, the cherub rematerializes once again. The cherub now floating a meter above the target, just like when it was first created, has the wind it is made of explode. The cherub explodes in an outwards omnidirectional explosion; swiftly delivering a blunt blow of spinning wind that mangles the target and anything in a 5m radius. If the target is small enough I.e. a small summon, human etc. The cherub can wrap its large wings around the target before exploding. The powerful spinning wind itself is able to break through even solid structures within reasoning.</p><p></p><p>• Usable 3x per battle</p><p>• No wind techniques over A-rank next turn</p><p>• Only taught by Shady doctor[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=499506&page=2&p=17989806#post17989806"><strong>Fuuton: Bāsākākikku | Wind Release: Berserker Kick</strong></a></p><p><a href="http://narutobase.net/forums/showthread.php?t=499506&page=2&p=17989806#post17989806"></a>[spoiler]<strong>Type:</strong> Attack/Defense</p><p><strong>Rank:</strong> A-Rank</p><p><strong>Range:</strong> Short</p><p><strong>Chakra Cost:</strong> 30</p><p><strong>Damage Points:</strong> 60</p><p><strong>Description:</strong> </p><p>This jutsu was crafted from a wind specialist that wanted a quick acting attack that could serve as a defensive mechanism also so he wouldn't be left with many opening when he attacked. He came up with the idea of the "Berserker Kick". By channeling mass amounts of wind chakra into his lower body, the user would swiftly stomp on a surface as he released the wind chakra from his legs in conjunction with the stomp. The wind suddenly bursts out in a 360 degree manner, but the moment it is leaving the legs, the user applies great chakra control in the form of shape manipulation. The wind would instantly be molded into numerous legs identical to the user's but twice the size. The legs of wind rapidly kick in every direction besides upwards, looking like a bunch of white/translucent legs are bicycle kicking everything away from the user. The 360 degree range of the legs create a sort of "barricade" of legs surrounding the user, the barricade being up to the user's hip. This successfully creates a barricade of kicks that will rip through anything within 5m of the user while protecting him from anything that comes in range. The user can fuel chakra into the barricade to sustain the kicks, but can't perform jutsu whilst doing so. Due to the kicks even going below the user into the ground, attacks from below would be defended from also if reasonable. The attack itself leaves a 5m crater around the user because of the destruction it holds with the wind kicks. </p><p></p><p>• Only Teachable by Shady</p><p>• usable 3× with a turn cool down</p><p>• No wind Above S-rank in the same turn[/spoiler]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=633634">(Fuuton: Fūjin no Hankan) Wind Release: Fūjin's Revolt </a></strong></p><p>[SPOILER]Type: Supplementary </p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: With the concept of shape manipulation, the user forms a tornado around his/her arm. By swinging his arm across, he releases a burst of gust forward that sends anything in range flying back. These winds are blunt and don't do damage, as the technique is mostly designed to knockback opponents or strengthen existing jutsus, however it makes up with its force and range.</p><p>-No handseals required.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=710520">(Futon: Kaiin Kohheru)-Wind Release: Dutch Oven</a></strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user will expel wind from their mouth which they will form into a very wide and thin 'sheet' of air. As it is released the user can shape this sheet into any form desired (cone, dome, sphere etc), the main advantage of this technique is that it is very good at containing and moving any type of air based gas, mist, poison, toxin etc. After containing or moving the gas the user can at any time perform one hand seal and cause the sheet to rupture, either at one point (pushing the gas in one direction) or completely(releasing the gas in that area). Its also worth noting that due to the strong wind currents that form the sheet, coming into contact with it directly would push the enemy back and knock them over, though with no lasting damage.</p><p></p><p>Note:</p><p>~Can only be used three times</p><p>~Can move or contain a max of A rank gas, poison etc</p><p>~Can only be taught by xHoudinii[/SPOILER]</p><p></p><p><strong><span style="font-size: 12px">S-Ranks</span></strong></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=466687"><strong>Futon kaze hoi-ru : wind style: wind wheel</strong></a></p><p>[SPOILER]Type: offensive/supp</p><p>Rank: S-Rank</p><p>Range: Short-mid</p><p>Chakra: 40</p><p>Damage: 80 </p><p>Description: The user will make 3 hand seals and form a wheel of wind around themselves. Using this wheel the user can travel towards their enemy and then get out of it throwing it at their enemy or throw it from a distance. The wind wheel is cable of cutting threw A rank earth and while the user is inside the wheel can defend against weapons. </p><p>Note: can only be used 2 times per match</p><p>Note: can’t use any jutsu while inside the wheel.</p><p>note: Goes fast enough to knock away incoming weapons and doesn't increase the users speed the wheel being able to move the user around does not increase his speed. And throwing it it goes as fast as a normal weapon goes when thrown ( the same speed as lets say a kunai.)</p><p><img src="http://media.tumblr.com/tumblr_m4ed29ndcq1r7johx.gif" data-url="http://media.tumblr.com/tumblr_m4ed29ndcq1r7johx.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=480641&p=14443903#post14443903">(Fuuton: Boushi Senpuu) Wind Style: Spinning Whirlwind</a></strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack/Defence</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage: N/A(60 if tornado hits the opponent)</p><p>Description: The user spins and creates a big tornado around them for defence, this can damage the opponent if they get too close. The tornado can defend high rank lightning.</p><p>Note: Only taught by Question.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=487149&p=15141269#post15141269">[Fuuton: Mizu Debaida] Wind Release: Water Divider</a></strong></p><p>[SPOILER]Type: Defence</p><p>Rank: S</p><p>Range: Short- Long</p><p>Chakra cost: 40</p><p>Damage Points: N/A</p><p>Description: The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg.waves.</p><p>Note: Can only be used three times per battle</p><p>Note: Can only part S Rank and lower water techniques.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=499506&p=15591993#post15591993">(Fuuton: Chō Stáfe ) - Wind style: Butterfly Staff</a></strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack </p><p>Range:Short-Mid </p><p>Chakra Cost:40 </p><p>Damage Points:80</p><p>Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation around wind currents and forms a staff made of condensed wind. The staff is approximately the same height as the user and about a foot in diameter and is very similar to the wind blade technique, in both visual tangibility and cutting potential </p><p>Close range abilities:</p><p>The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank wind blade</p><p>Mid range use:</p><p>The staff can also be used at a range, in which it gained.its name "butterfly staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a butterfly's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While be controlled, the staff has to always be moving forward and can't turn around nor make sharp turns..</p><p>At any point while flying, the user can do one more hand seal which results in the wind exploding into a 7m wide vortex of wind that would suck things from 5m out into it while also cutting anything that comes into contact with it up</p><p></p><p>~ Only teachable by Shady</p><p>~ Only usable once per match</p><p>~ Staff lasts 3 turns unless thrown, then.it ends that same turn..[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=523554&p=15673275#post15673275">(Fuuton: Haha shikyū) Wind Style: Mother's Womb</a></strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up backfiring, but if they do not escape in time then the user will faint due to lack of air.</p><p>NOTES</p><p>►Can be used once per battle</p><p>►No wind over A rank next turn</p><p>►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen</p><p>►Can only be taught by Zanda[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=560283">(Futon: Setsudan Gufuu)- Wind Style: Cleaving Tornados </a></strong></p><p>[SPOILER]Type: Attack/Defense</p><p>Rank: S Rank</p><p>Range: Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user performs 3 hand seals then begins to rotate his fist/wrists back and forth from left to right. As he does this, he begins to build up wind chakra around his fist in which he then raises his hands above his head. With his hands above his head 2 small tornados are formed around his fists, the user then quickly slams his fists downward in front of his chest as he brings his hands together. The tornados grow in size as they merge into one large tornado. The user with the tornados still connected to his fist continues to focus chakra into the tornados, but not into cutting power but rather the rotational power the wind. The user with his chakra focuses on keeping the tornados direction of flow opposite each other to create a funnel effect. If the user or the opponent were to get caught in this, the result would be broken bones in horrible spots. The effects this jutsu has on other jutsu is similar. It is capable of breaking through jutsus via the rotating winds piercing through a jutsu's cure, of course this only applies to jutsus of weaker strength in regards to wind (S ranked and below) and lightning. And doesn't apply to elements with a solid form (i.e. Earths and elements stronger than Wind)</p><p>Note: In order for opponents to be drawn in tornado needs to be short range of opponent</p><p>Note: As long as focus is on this technique no other techniques can be performed by the user</p><p>Note: Can only be used 2 times per battle</p><p>Note: Equal to in size to Majestic annihilation</p><p>Note: No wind jutsu the following two turns</p><p>Note: Can only be taught by Gecko[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=499506">( Fuuton: Koisen tenshi Nùn) - Wind Release: Gathering of the wicked Cherub</a></strong></p><p>[SPOILER]Rank: S-Rank</p><p>Type: Attack</p><p>Range: Short-long </p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: </p><p>This is the sister technique of ( Fuuton: Koisuru tenshi no soyokaze ) - Wind Release: Breeze of the beloved Cherub. The user starts by simply weaving together 5 hand seals (Monkey - Dragon - Rat - Dog - Tiger) and molding massive amounts of Fuuton chakra in the air around himself. With that done the user uses his Fuuton chakra to create multiple Cherubs (4), each being 2 1/2 feet tall like the original technique ll, and translucent, floating a meter or so above the users head in a square formation. The child-like cherubs wear no clothing other than what covers their bottoms, and bares wings far past the size of the beings themselves. The cherub's wings span 10 feet from wing to wing and let off a light, cooling breeze with every flap of the wings. Upon creation, the cherubs simply disappears in thin air, literally becoming nothing but thin air which scatters into the terrain as a breeze exactly like from the flapping of the wings, but unlike the original technique, these winds from the breeze picks up debri and dust from all around, acting like (Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance. Now only being able to be tracked by doujutsu users or sensors, the gang of cherubs stealthily arrives near a designated target, whether it be the opponent himself or something else such as a summoning, stone golem etc etc. As another light breeze slides across the body of the opponent, the cherubs rematerializes once again. The cherubs now floating a meter above the target, just like when they were first created, has the wind they are made of explode. The cherubs explodes in an outwards omnidirectional explosion; swiftly delivering a blunt blow of spinning wind that mangles the target and anything in a 5m radius. If the target is small enough I.e. a small summon, human etc. The cherub can wrap its large wings around the target before exploding. The powerful spinning wind itself is able to break through even solid structures within reasoning. Each cherub can materialize in different locations in order to attack multiple targets, each holding B-rank strength when exploding. To gain the full damage of the technique, the cherubs materialize near each other, holding hands as they appear; exploding in unison and creating a much larger 9x9m explosion that will devastate the area.</p><p></p><p>• Usable 2x per battle with 2 turn cool down</p><p>• No wind Jutsu next turn and no wind[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=499506">Fuuton: Sukai no kindan | Wind Style: Love in the Sky</a></strong></p><p>[SPOILER]Rank: S-rank</p><p>Type: Attack</p><p>Range: Short-long </p><p>Chakra Cost: 40</p><p>Damage Points: 80 </p><p>Description: </p><p>The user draws blood from himself, seemingly as a sacrifice to the sky gods. After drawing blood and smearing it on his hand the user performs the Bird - Snake - Dragon hand seals and then creates a clone made of raw Fuuton chakra. The clone takes on the image of a white ghostly adult female angel that has a shining translucent body which sprouts bright white wings before ascending into the sky. The angel gets so far into the sky at such high speeds that it is out of sight within a moments notice, though the huge amount of chakra can still be sensed by sensors and seen by doujutsu. After flying into the sky collecting more wind around it, the angel would dive down, heading straight at the opponent. The Angel's right hand would be extended downwards with its palm pointed down and open. As the angel comes down it grows from its original woman size in the matter of moments. The angel gradually grows 5 times in size, holding so much heavy, dense wind chakra that when it crashes down on a spot it covers a 15m area of impact, bluntly crushing anything in its path including the user if he's in the way. The impact on the area is very similar to when sakura hits the ground with her super strength, leveling the terrain around it. </p><p></p><p>• Only taught by Shady</p><p>• Usable twice</p><p>• No wind rank jutsu above A-rank in the same turn it's created or next[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=499506&page=2&p=17989806#post17989806"><strong> Fuuton: Kōha Taika | Wind Style: Gale's Vein</strong></a></p><p>[spoiler]<strong>Type:</strong> Attack</p><p><strong>Rank:</strong> S-Rank</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra Cost:</strong> 40</p><p><strong>Damage Points:</strong> 80</p><p><strong>Description:</strong> </p><p>The user claps his hands in front of him whilst channeling mass amounts of wind chakra between his palms in order to create a tiny "seed" of Fuuton in his dominant hand. The seed is created in a split second, letting the user then touch the surface of an earth structure or the ground to initiate the technique. After touching the ground or the earth structure, the seed swiftly drills into the earth to any point on the field up to 20m away from the user, and like any other seed begins sprouting on its own will. The seed sprouts into large "veins" that spread throughout the earth with haste, almost as if it was infecting it. If used on the ground, the veins spread into a short range radius with the seed itself as the center. If used on structures made of earth, it will spread all the way through the structure until the veins completely inhabit the inside of the structure. Once the veins have fully spread, the wind the veins are made of begins violently rotating and expanding at a fast rate; affectively destroying the earth from the inside out. The veins continuously expand until finally creating a massive dome reaching mid range in all all directions with the seed still as the epicenter of it all. </p><p></p><p>• Usable 2x</p><p>• Two turn cool down between uses</p><p>• No other wind in the same turn[/spoiler]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=634666&p=18998491#post18998491">(Futon: Ātisuto no kunō)- Wind Release: Artist’s Affliction </a></strong></p><p>[SPOILER]Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Long (Explosion of Wind spans Short-Range)</p><p>Chakra: 40 (-15 chakra per turn)</p><p>Damage: 80</p><p>Description: This technique revolves around the principle of using wind as a means of inflation, to create various kinds of animals. Through the rapid expulsion of wind chakra, the user is able to infuse any earthen object with his wind chakra. By infusing one’s wind chakra with these inanimate objects, the user is able to expand these substances greatly, inflating them to multiple times their original size. Essentially, the aforementioned objects would be flooded with compressed air internally, while its exterior would remain the same as its original material. Despite this, the technique does not become dual elemental. The objects, upon inflation, would take on the form of an animal of the user’s choosing. For example, the user could inflate a rock, forming a wind/earth boar which he could thereafter direct towards the opponent to deal damage. The kinds of animals that may be created through this technique are limitless, and is only bound by the user’s imagination. Aside from the plethora of animals the user may be able to create, the user is also capable of controlling the animal’s path through his own will. As such, this technique grants a certain sense of versatility to the user, in that the animals may be directed to do whatever the user chooses to. Upon impact, the animals would not only, due to their corporeality, deal physical damage, but also violently burst, releasing an explosive burst of wind which could further harm the opponent. The animals move at the same speed as the user, and are capable of gravitating through the air due to their composition, which contains a healthy dose of wind. It is worth noting that while the animals retain the general anatomical traits of its real-life counterparts, such as horns for rhinos, etc, the animals do not possess advanced traits such as venom.</p><p>Notes:</p><p>-Can only be used 3x per battle</p><p>-Animals last for 3 turns, before they disperse normally</p><p>-More than 1 animal may be created with a single usage, though naturally, the animals would be smaller in size(can move separately)</p><p>-No Wind above A-rank for the rest of, and the next turn.</p><p>-Can only be used on Earth</p><p>-No mythical creatures may be created through this technique. </p><p>-While the animals may differ in size compared to their real-life counterparts, they cannot exceed the maximum size of an elephant, and can be no smaller than the original substance used for inflation</p><p>-Can only be taught by Baldy[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=665901">(Fuuton: Zettai Pērudopperugengā)- Wind Release: Absolute Pale Doppelganger</a></strong></p><p>[SPOILER]Rank: S</p><p>Type: Offensive/Supplementary</p><p>Range: Short-Mid</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: After forming the Snake -> Ram hand seals the user will cause an A ranked replica of himself made of wind to dart from his body in a linear fashion in a direction, once released he cannot change course of this jutsu. This replica reaches up to short ranged moving 25% faster than the user's base speed and delivering sheer blunt force trauma to the opponent by mowing them down as a very strong gust of wind that can result in broken bones, abrasions, and even concussions, similar to its parent jutsu (Fuuton: Aojiroi Dopperugengā)- Wind Release: Pale Doppelganger. However, this replica is connected to the user via a nearly invisible tether of Fuuton chakra which the user will send a portion of his Fuuton chakra through. This pulse of chakra is A ranked and can either cause the replica to explode prematurely with an S ranked omnidirectional explosion (A+A) reaching up to mid ranged of its origin or it can cause another A ranked replica to sprout from the initial replica which will simply fade away and attack a dodging opponent or sudden obstacle with a now S ranked blunt force effect, once the second replica sprouts from the first however the previous replica can no longer explode as it will cease to exist and neither can the second. This means, the user has the option to explode his replica or produce another he does not have access to both sides of this jutsu at once. This second replica still moves in a linear fashion which cannot be redirected and can extend the jutsu another 5 meters at base speed +25% also, making it mid ranged.</p><p>Approved here</p><p>Note: </p><p>- Can only be taught by Elyon</p><p>- Cannot mold any other element than Wind while Doppelganger(s) are connected via Fuuton tether</p><p>- Can only be done 2x</p><p>- No Fuuton techniques higher than A ranked next turn[/SPOILER]</p><p></p><p><strong><span style="font-size: 12px">Forbidden-ranks</span></strong></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=499506&p=14969461#post14969461">( Fuuton: Fūryoku ryūshi bīmu ) - Wind Style: Wind Particle Beam</a></strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Attack</p><p>Range: Short-long </p><p>Chakra Cost: 50</p><p>Damage Points: 90 (-15 to the user)</p><p>Description: </p><p>This technique is a simple yet powerful wind technique which focuses purely on destructive power. The user draws blood from his and like a summoning technique then weaves together three hand seals (Tiger - Dragon - Snake) whilst gather a massive amount of chakra directly in the center of his chest. When the three hand seals are finished the user moves his hands from out of the path of his chest and releases from the chest a condensed circular beam of glowing wind chakra. The beam begins as a circular, 3 foot in radius beam until it reaches five meters away from the user. Once it leaves close range the chakra can no longer be controlled and it suddenly expands outwards into a large half dome like explosion that moves outwards 30m in every direction except back at the user. The concentrated wind expanding so quickly leaves everything in its path cut up on a small scale, so being hit with it is Certain death. The aftermath of the attack is very identical to that of the mini tbb that the 4tails naruto did when fighting Orochimaru, though due to so much powerful wind chakra being blasted from the users chest, it leaves his chest cut up with 1inch deep cuts that leaves him bleeding moderately.</p><p></p><p>- Usable one time </p><p>- No wind techniques in the same or next turn </p><p>- The user can't use A-rank or lower Tai for 3 turns due to the body being worn out - Cannot use techniques above S-Rank for 2 turns afterwards[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Edward, post: 13430065, member: 202400"] [FONT=Corbel][CENTER][IMG]http://i.imgur.com/AW68hDn.png[/IMG] [IMG]http://i.imgur.com/hCKaX63.png[/IMG] [/CENTER] [B][HR][/HR] [INDENT]Personal Wind Techniques I Created:[/INDENT][HR][/HR][/B] [SIZE=1][URL="http://narutobase.net/forums/showthread.php?t=157594&page=279&p=19417666&viewfull=1#post19417666"]13)[/URL][/SIZE][B](Futon: Hakai-tekina ōbu) - Wind Release: Orb Destruction[/B] [SPOILER]Type: Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user will materialize an orb of wind, accompanied by a light humming sound and a bright blue hue, in an area within mid-range. The orb of wind proceeds to collapse upon itself, creating a vacuum like effect that generates the wind from its 5 meter radius. This flings the enemy inward onto the original location of the orb, forcefully moving the target to the opposite side of the orb. The distance the target travels is directly proportionate to their original position in respects to the orb of wind. For example, if you are four meters away from the left side of the orb, when the technique is performed, you should be flung to the right side of the orb, four meters away, equating to 8 meters. Alternatively, the user can perform this on a nearby location, providing a quick method of evasion. Notes and Restrictions: Note: Can only be used 4x; no consecutive uses Note: Can only be taught by EdwardSama [/SPOILER] Houndini, Six Paths, Ryujin [B][SIZE=3]A-ranks[/SIZE][/B] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=158&p=15417059&viewfull=1#post15417059"][B][SIZE=1]1)[/SIZE][/B][/URL] [B](Fuuton: Kotai kōkū Tekunikku) - Wind Release: Solid Wind technique [/B] [SPOILER]Type: Offensive/Defensive Rank: A Range: Short Chakra: 30 Damage: 60 (If used offensively) Description: By using wind chakra, the user will release it into the air in front of them. With the wind chakra, they will manipulate the air to become more solid, 'solidifying' the air, into something that would allow the user to physically interact with. With the use of shape manipulation, the solidified air could be shaped into a multitude of items, like kunai's, hammers, swords, etc. Each offensive action done by these solidified weapons would be able to slice through even the thickest materials due to the slicing and sharp properties of wind (According to elemental strengths & Weaknesses). It can also create shields of slicing winds, about the size of 3/4 the users body, used for defense that is able to defend against lightning techniques, or offensive physical actions like taijutsu or kenjutsu. With the use of a single handseal, the user can choose to make the solidified weapon or item they created previously to burst into a net of slicing winds upon impact, enveloping the target and continuously deal slicing damage to the target for as long as they remain within the net. (Basically, once the weapon made of solidified wind hits a target, it would explode into a net via shape manipulation. The wind would be more concentrated and the net would be touching the targets body, making it cut the body parts its touching.) Notes & Restrictions: - Can only be used 3 times with a two turn cooldown - Only teachable by Ace. - The 60 damage only applies to the one handseal and creation of the net; if the net is not created, and only the wind weapon hits, 20 damage points will be decreased from 60. - The solidified items created from this technique must be bigger than a hand, while being smaller than the user. (To avoid people making tiny, tiny balls or something.) - Once the net is formed, the user will only be able to perform wind based techniques to maintain the net's shape. So basically, if you use the handseal to create the net, you can only use wind jutsus unless you want the net to disappear into thin air. - Net can only go up to short range.[/SPOILER] [B][SIZE=1]Taught to:[/SIZE][/B][SIZE=1] Teno, Ushiro, Negative Knight, Shady Doctor, Erzo, & Scorps [Reserved][/SIZE] [B][HR][/HR] [INDENT]Wind Techniques Given to me by Others:[/INDENT][HR][/HR][/B] [B][SIZE=3]C-Ranks[/SIZE][/B] [B][URL="http://narutobase.net/forums/showthread.php?t=521154&p=15639186#post15639186"](Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze[/URL][/B] [SPOILER]Type: Supplementary Rank: C Range: Short-Long Chakra Cost: 15 Damage: N/A Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle. ~Deactivates after three turns. ~Can only be used twice per battle.[/SPOILER] [B][SIZE=3]B-Ranks[/SIZE][/B] [B][URL="http://narutobase.net/forums/showthread.php?t=442138"]Wind Style: Penguin Breath | Fuuton: Pengin Buresu[/URL][/B] [SPOILER]Type: Offensive Rank: B Range: Short-Medium Chakra: 20 Damage: 40 Description: The user gathers a fair amount of Fuuton chakra in their stomach. After gathering enough Fuuton chakra, the user forces the chakra into their mouth, then blows out the Fuuton. After the Fuuton is blown out, the Fuuton takes form of one B-rank penguin, or 4 D-rank penguins. Note: Can only be taught by Penguin2640 Can use this move 3 times a battle. Must wait another turn before you use this again.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=474348&p=14300142#post14300142"]Wind Release- Pressure Bullet Blast[/URL][/B] [SPOILER]Rank:B Type:Short-Long Chakra:20 Damage:40 Description: The user focuses his fuuton chakra and builds it all up. The User then channels all the energy into his fist. By putting both fist together, the user fuuton chakra forms a wind ball around their fist. The wind ball can be shot at someone and on impact, the ball explodes releasing a hurricane like feeling of wind. Note- can only be taught by ~Jellal.F~[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=485594&p=14605652#post14605652"](Fuuton: Kaze no yūrei) - Wind Release: wind ghost[/URL][/B] [SPOILER]Type: Offensive Rank: B-Rank Range: Short-Long Range Chakra: 20 Chakra Damage: 40 Damage Description: After releasing the gathered fuuton chakra throughout the user's mouth. the released wind will be shaped into a ghost's upper body (of the same size of a mature man) then a second before reaching the target it will turn into a gust of wind strong enough to make a four meters tall tree fall down. the user is able to create up to 2 ghosts in one time note: if the user makes 2 ghosts each ghost is equal to C-Ranked fuuton jutsu note: only FeeLPaiN can teach this jutsu[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=521154&p=15639186#post15639186"](Futon: Bushōgoma) - Wind Style: Lazy Spinning Top[/URL][/B] [SPOILER]Type: Supplementary/Defense Rank: B Range: Short-Mid Chakra Cost: 20 Damage: N/A Description: The user will form three hand seals and gather the wind around an opponent into a vortex. The wind becomes a medium sized tornado that doesn't harm the target, but traps them in rapidly spinning walls of wind. The wind is in close proximity to the target making them susceptible to fire techniques while they're trapped in the tornado. This can also be created around the user as a means of defense. -Can be used twice per battle.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=634666&p=18998491#post18998491"](Futon: Pazuzu no puru)- Wind Release: Pull of Pazuzu [/URL][/B] [SPOILER]Type: Supplementary Rank: B Range: Short-Long Chakra: N/A (+10 to chakra cost of each technique) Damage: (+20 to wind techniques) Description: This technique utilizes the suction effect that may be achieved through wind techniques. The user will activate an ability which allows him to infuse additional wind chakra into their own wind techniques. As a result, any subsequent Wind techniques performed by the user while this is active will gain a special property; the wind technique would produce a suction-like effect, which allows it to draw earthen particles(such as small rocks/rubble/soil sediments) from the terrain towards it. This causes the earthen particles to become embedded into the body of the wind technique. The earth particles serve to augment the destructive power of the wind techniques by granting it with an additional abrasive edge, thus allowing it to seemingly shred the opponent to bits. Of course, this technique is entirely dependant on the terrain; if there are no earthen particles on the battlefield, then this technique will be rendered useless. Additionally, this may also work on water sources; wind techniques would be able to use water droplets in place of earthen particles to achieve a similar effect. The suction effect produced by this technique is extremely strong - it makes all movement(eg. performing hand seals, running) extremely difficult and sluggish(though possible) when one is within short-range of the technique. Of course, this effect also applies to the user, who will be subjected to the same effects as long as the technique is within short-range of him. This technique is activated instantly; this is because this technique, when used independently, is unable of causing harm. Notes: -Can only be used 4x per battle -Lasts for 3 turns [/SPOILER] [B][SIZE=3]A-Ranks[/SIZE][/B] [B][URL="http://narutobase.net/forums/showthread.php?t=447809&p=13560680#post13560680"]Fuuton: Handan no Rixyuutsume(Wind Release: Dragons Claw of Judgement) [/URL][/B] [SPOILER]Type: Attack Rank: A-Rank Range: Short-Long Chakra: 30 Damage: 60 Description: The user will perform the dragon hand seal then release their wind chakra into the air and form it into 3 swords the user will then shoot them up into the sky to the point were they are not visible, the user will then gather wind chakra onto the three sword to form Claw made of 3-Blades, the user will then direct the claw towards the opponent hitting the opponent causing devastating damage and making a 3' crater appear. Note: Can only be taught by Rohasu[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=461596"](Fuuton: Youkai Masurao) - Wind Style: Phantom Warrior[/URL][/B] [SPOILER]Type: Attack / Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: After a short sequence of 2 hand seals the user compresses wind into a human-like form which has similar characteristics (shape) as a real person. However being made from only wind it can't be hit by average physical attacks, but can be seen because of the high amount of compressed wind. It's attack pattern is similar to a real human being when he is using free form taijutsu moves, but the actual attack is a concentrated wind blast generated upon contact. These attacks doesn't have any cutting ability, but instead blunt force which makes it more similar to a human being, but with increased strength. Any attack has the potential to send the opponent flying. As the phantom is only wind and wind can move in the air, it can be moved in mid air freely (fly). - can only be used 3 times per battle - can only be created 3 meters away from the opponent on his sides/above/under or in front of him - can only last 1 turn - can only travel to mid range from the user regardless the place it was created - can only be taught by Frozenstein[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=474348&p=14300142#post14300142"]Wind Release: 1000 Shooting Arrows[/URL][/B] [SPOILER]Rank:A Type: Offense Rang:Long Chakra Cost:30 Damage:60 Description: The user ehales a bow created by fuuton chakra. By using shape manipulation and fuuton chakra, the user makes a arrow and shoots it in the air. While in the air, the arrow multiplies to 1000 arrows and can hit multiple targets. Note-To make this attack stronger, the user can combine it with fire. Note- Can only be taught by ~Jellal.F~ Note- Can only be used 3 times in battle Note- Need to have A rank or higher training in futon[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=520335&p=15569563#post15569563"](Fuuton: Rashinban Taka no Me) Wind Release: Compass Hawkeye[/URL][/B] [SPOILER]Rank: A Range: Long Chakra Cost: 30 Damage Points: 60 Description: The user does one handseal, and the air in on of 4 different locations, North, East, South West, will compress and assume the shape of a hawk, soaring in the air about 20 meters from the ground, and Long range from the opponent(s). It will glide around in a circle, always keeping the same distance from their correspondent target. With one seal, the user can make this wind-hawk (One at a time, or as the user wishes) shoot itself at speeds slightly higher than the current sniper bullets, and will assume a similar shape, aiming to pierce the opponent in a specific (or not) place, depending on the accuracy of the user of this technique. *Can only be used once. The hawk must be dispersed or used before the user (And only the specific user) of this technique can preform any other jutsu. If the user of this technique is knocked unconscious, killed or vanished, the hawk will vanish. Once targeted (At the beginning of the jutsu) the hawk can't change opponents, and will disperse harmlessly if the said opponent vanishes, looses consciousness or get's killed.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=499506&p=16831583#post16831583"]( Fuuton: Koisuru tenshi no soyokaze ) - Wind Release: Breeze of the beloved Cherub [/URL][/B] [SPOILER]Rank: A-Rank Type: Attack Range: Short-long Chakra Cost: 30 Damage Points: 60 Description: The user starts by simply weaving together 3 hand seals (Monkey - Dragon - Rat) and molding his Fuuton chakra in the air around himself. With that done the user uses his Fuuton chakra to create a 2 1/2 foot tall, translucent cherub floating a meter or so above his head. The child-like cherub wears no clothing other than what covers its bottoms, and bares wings far past the size of the being itself. The cherub's wings span 10 feet from wing to wing and let off a light, cooling breeze with every flap of the wings. Upon creation, the cherub simply disappears in thin air; literally becoming nothing but thin air which scatters into the terrain as a breeze exactly like from the flapping of the wings. Now only being able to be tracked by doujutsu users or sensors, the cherub stealthily arrives near a designated target, whether it be the opponent himself or something else such as a summoning, stone golem etc etc. As another light breeze slides across the body of the opponent, the cherub rematerializes once again. The cherub now floating a meter above the target, just like when it was first created, has the wind it is made of explode. The cherub explodes in an outwards omnidirectional explosion; swiftly delivering a blunt blow of spinning wind that mangles the target and anything in a 5m radius. If the target is small enough I.e. a small summon, human etc. The cherub can wrap its large wings around the target before exploding. The powerful spinning wind itself is able to break through even solid structures within reasoning. • Usable 3x per battle • No wind techniques over A-rank next turn • Only taught by Shady doctor[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=499506&page=2&p=17989806#post17989806"][B]Fuuton: Bāsākākikku | Wind Release: Berserker Kick[/B] [/URL][spoiler][B]Type:[/B] Attack/Defense [B]Rank:[/B] A-Rank [B]Range:[/B] Short [B]Chakra Cost:[/B] 30 [B]Damage Points:[/B] 60 [B]Description:[/B] This jutsu was crafted from a wind specialist that wanted a quick acting attack that could serve as a defensive mechanism also so he wouldn't be left with many opening when he attacked. He came up with the idea of the "Berserker Kick". By channeling mass amounts of wind chakra into his lower body, the user would swiftly stomp on a surface as he released the wind chakra from his legs in conjunction with the stomp. The wind suddenly bursts out in a 360 degree manner, but the moment it is leaving the legs, the user applies great chakra control in the form of shape manipulation. The wind would instantly be molded into numerous legs identical to the user's but twice the size. The legs of wind rapidly kick in every direction besides upwards, looking like a bunch of white/translucent legs are bicycle kicking everything away from the user. The 360 degree range of the legs create a sort of "barricade" of legs surrounding the user, the barricade being up to the user's hip. This successfully creates a barricade of kicks that will rip through anything within 5m of the user while protecting him from anything that comes in range. The user can fuel chakra into the barricade to sustain the kicks, but can't perform jutsu whilst doing so. Due to the kicks even going below the user into the ground, attacks from below would be defended from also if reasonable. The attack itself leaves a 5m crater around the user because of the destruction it holds with the wind kicks. • Only Teachable by Shady • usable 3× with a turn cool down • No wind Above S-rank in the same turn[/spoiler] [B][URL="http://narutobase.net/forums/showthread.php?t=633634"](Fuuton: Fūjin no Hankan) Wind Release: Fūjin's Revolt [/URL][/B] [SPOILER]Type: Supplementary Rank: A Range: Short-Long Chakra: 30 Damage: N/A Description: With the concept of shape manipulation, the user forms a tornado around his/her arm. By swinging his arm across, he releases a burst of gust forward that sends anything in range flying back. These winds are blunt and don't do damage, as the technique is mostly designed to knockback opponents or strengthen existing jutsus, however it makes up with its force and range. -No handseals required.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=710520"](Futon: Kaiin Kohheru)-Wind Release: Dutch Oven[/URL][/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Short - Long Chakra: 30 Damage: N/A Description: The user will expel wind from their mouth which they will form into a very wide and thin 'sheet' of air. As it is released the user can shape this sheet into any form desired (cone, dome, sphere etc), the main advantage of this technique is that it is very good at containing and moving any type of air based gas, mist, poison, toxin etc. After containing or moving the gas the user can at any time perform one hand seal and cause the sheet to rupture, either at one point (pushing the gas in one direction) or completely(releasing the gas in that area). Its also worth noting that due to the strong wind currents that form the sheet, coming into contact with it directly would push the enemy back and knock them over, though with no lasting damage. Note: ~Can only be used three times ~Can move or contain a max of A rank gas, poison etc ~Can only be taught by xHoudinii[/SPOILER] [B][SIZE=3]S-Ranks[/SIZE][/B] [URL="http://narutobase.net/forums/showthread.php?t=466687"][B]Futon kaze hoi-ru : wind style: wind wheel[/B][/URL] [SPOILER]Type: offensive/supp Rank: S-Rank Range: Short-mid Chakra: 40 Damage: 80 Description: The user will make 3 hand seals and form a wheel of wind around themselves. Using this wheel the user can travel towards their enemy and then get out of it throwing it at their enemy or throw it from a distance. The wind wheel is cable of cutting threw A rank earth and while the user is inside the wheel can defend against weapons. Note: can only be used 2 times per match Note: can’t use any jutsu while inside the wheel. note: Goes fast enough to knock away incoming weapons and doesn't increase the users speed the wheel being able to move the user around does not increase his speed. And throwing it it goes as fast as a normal weapon goes when thrown ( the same speed as lets say a kunai.) [IMG]http://media.tumblr.com/tumblr_m4ed29ndcq1r7johx.gif[/IMG][/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=480641&p=14443903#post14443903"](Fuuton: Boushi Senpuu) Wind Style: Spinning Whirlwind[/URL][/B] [SPOILER]Rank: S Type: Attack/Defence Range: Short Chakra Cost: 40 Damage: N/A(60 if tornado hits the opponent) Description: The user spins and creates a big tornado around them for defence, this can damage the opponent if they get too close. The tornado can defend high rank lightning. Note: Only taught by Question.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=487149&p=15141269#post15141269"][Fuuton: Mizu Debaida] Wind Release: Water Divider[/URL][/B] [SPOILER]Type: Defence Rank: S Range: Short- Long Chakra cost: 40 Damage Points: N/A Description: The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg.waves. Note: Can only be used three times per battle Note: Can only part S Rank and lower water techniques.[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=499506&p=15591993#post15591993"](Fuuton: Chō Stáfe ) - Wind style: Butterfly Staff[/URL][/B] [SPOILER]Rank: S Type: Attack Range:Short-Mid Chakra Cost:40 Damage Points:80 Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation around wind currents and forms a staff made of condensed wind. The staff is approximately the same height as the user and about a foot in diameter and is very similar to the wind blade technique, in both visual tangibility and cutting potential Close range abilities: The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank wind blade Mid range use: The staff can also be used at a range, in which it gained.its name "butterfly staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a butterfly's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While be controlled, the staff has to always be moving forward and can't turn around nor make sharp turns.. At any point while flying, the user can do one more hand seal which results in the wind exploding into a 7m wide vortex of wind that would suck things from 5m out into it while also cutting anything that comes into contact with it up ~ Only teachable by Shady ~ Only usable once per match ~ Staff lasts 3 turns unless thrown, then.it ends that same turn..[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=523554&p=15673275#post15673275"](Fuuton: Haha shikyū) Wind Style: Mother's Womb[/URL][/B] [SPOILER]Rank: S Type: Supplementary Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up backfiring, but if they do not escape in time then the user will faint due to lack of air. NOTES ►Can be used once per battle ►No wind over A rank next turn ►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen ►Can only be taught by Zanda[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=560283"](Futon: Setsudan Gufuu)- Wind Style: Cleaving Tornados [/URL][/B] [SPOILER]Type: Attack/Defense Rank: S Rank Range: Long Chakra: 40 Damage: 80 Description: The user performs 3 hand seals then begins to rotate his fist/wrists back and forth from left to right. As he does this, he begins to build up wind chakra around his fist in which he then raises his hands above his head. With his hands above his head 2 small tornados are formed around his fists, the user then quickly slams his fists downward in front of his chest as he brings his hands together. The tornados grow in size as they merge into one large tornado. The user with the tornados still connected to his fist continues to focus chakra into the tornados, but not into cutting power but rather the rotational power the wind. The user with his chakra focuses on keeping the tornados direction of flow opposite each other to create a funnel effect. If the user or the opponent were to get caught in this, the result would be broken bones in horrible spots. The effects this jutsu has on other jutsu is similar. It is capable of breaking through jutsus via the rotating winds piercing through a jutsu's cure, of course this only applies to jutsus of weaker strength in regards to wind (S ranked and below) and lightning. And doesn't apply to elements with a solid form (i.e. Earths and elements stronger than Wind) Note: In order for opponents to be drawn in tornado needs to be short range of opponent Note: As long as focus is on this technique no other techniques can be performed by the user Note: Can only be used 2 times per battle Note: Equal to in size to Majestic annihilation Note: No wind jutsu the following two turns Note: Can only be taught by Gecko[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=499506"]( Fuuton: Koisen tenshi Nùn) - Wind Release: Gathering of the wicked Cherub[/URL][/B] [SPOILER]Rank: S-Rank Type: Attack Range: Short-long Chakra Cost: 40 Damage Points: 80 Description: This is the sister technique of ( Fuuton: Koisuru tenshi no soyokaze ) - Wind Release: Breeze of the beloved Cherub. The user starts by simply weaving together 5 hand seals (Monkey - Dragon - Rat - Dog - Tiger) and molding massive amounts of Fuuton chakra in the air around himself. With that done the user uses his Fuuton chakra to create multiple Cherubs (4), each being 2 1/2 feet tall like the original technique ll, and translucent, floating a meter or so above the users head in a square formation. The child-like cherubs wear no clothing other than what covers their bottoms, and bares wings far past the size of the beings themselves. The cherub's wings span 10 feet from wing to wing and let off a light, cooling breeze with every flap of the wings. Upon creation, the cherubs simply disappears in thin air, literally becoming nothing but thin air which scatters into the terrain as a breeze exactly like from the flapping of the wings, but unlike the original technique, these winds from the breeze picks up debri and dust from all around, acting like (Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance. Now only being able to be tracked by doujutsu users or sensors, the gang of cherubs stealthily arrives near a designated target, whether it be the opponent himself or something else such as a summoning, stone golem etc etc. As another light breeze slides across the body of the opponent, the cherubs rematerializes once again. The cherubs now floating a meter above the target, just like when they were first created, has the wind they are made of explode. The cherubs explodes in an outwards omnidirectional explosion; swiftly delivering a blunt blow of spinning wind that mangles the target and anything in a 5m radius. If the target is small enough I.e. a small summon, human etc. The cherub can wrap its large wings around the target before exploding. The powerful spinning wind itself is able to break through even solid structures within reasoning. Each cherub can materialize in different locations in order to attack multiple targets, each holding B-rank strength when exploding. To gain the full damage of the technique, the cherubs materialize near each other, holding hands as they appear; exploding in unison and creating a much larger 9x9m explosion that will devastate the area. • Usable 2x per battle with 2 turn cool down • No wind Jutsu next turn and no wind[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=499506"]Fuuton: Sukai no kindan | Wind Style: Love in the Sky[/URL][/B] [SPOILER]Rank: S-rank Type: Attack Range: Short-long Chakra Cost: 40 Damage Points: 80 Description: The user draws blood from himself, seemingly as a sacrifice to the sky gods. After drawing blood and smearing it on his hand the user performs the Bird - Snake - Dragon hand seals and then creates a clone made of raw Fuuton chakra. The clone takes on the image of a white ghostly adult female angel that has a shining translucent body which sprouts bright white wings before ascending into the sky. The angel gets so far into the sky at such high speeds that it is out of sight within a moments notice, though the huge amount of chakra can still be sensed by sensors and seen by doujutsu. After flying into the sky collecting more wind around it, the angel would dive down, heading straight at the opponent. The Angel's right hand would be extended downwards with its palm pointed down and open. As the angel comes down it grows from its original woman size in the matter of moments. The angel gradually grows 5 times in size, holding so much heavy, dense wind chakra that when it crashes down on a spot it covers a 15m area of impact, bluntly crushing anything in its path including the user if he's in the way. The impact on the area is very similar to when sakura hits the ground with her super strength, leveling the terrain around it. • Only taught by Shady • Usable twice • No wind rank jutsu above A-rank in the same turn it's created or next[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=499506&page=2&p=17989806#post17989806"][B] Fuuton: Kōha Taika | Wind Style: Gale's Vein[/B][/URL] [spoiler][B]Type:[/B] Attack [B]Rank:[/B] S-Rank [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] 80 [B]Description:[/B] The user claps his hands in front of him whilst channeling mass amounts of wind chakra between his palms in order to create a tiny "seed" of Fuuton in his dominant hand. The seed is created in a split second, letting the user then touch the surface of an earth structure or the ground to initiate the technique. After touching the ground or the earth structure, the seed swiftly drills into the earth to any point on the field up to 20m away from the user, and like any other seed begins sprouting on its own will. The seed sprouts into large "veins" that spread throughout the earth with haste, almost as if it was infecting it. If used on the ground, the veins spread into a short range radius with the seed itself as the center. If used on structures made of earth, it will spread all the way through the structure until the veins completely inhabit the inside of the structure. Once the veins have fully spread, the wind the veins are made of begins violently rotating and expanding at a fast rate; affectively destroying the earth from the inside out. The veins continuously expand until finally creating a massive dome reaching mid range in all all directions with the seed still as the epicenter of it all. • Usable 2x • Two turn cool down between uses • No other wind in the same turn[/spoiler] [B][URL="http://narutobase.net/forums/showthread.php?t=634666&p=18998491#post18998491"](Futon: Ātisuto no kunō)- Wind Release: Artist’s Affliction [/URL][/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Long (Explosion of Wind spans Short-Range) Chakra: 40 (-15 chakra per turn) Damage: 80 Description: This technique revolves around the principle of using wind as a means of inflation, to create various kinds of animals. Through the rapid expulsion of wind chakra, the user is able to infuse any earthen object with his wind chakra. By infusing one’s wind chakra with these inanimate objects, the user is able to expand these substances greatly, inflating them to multiple times their original size. Essentially, the aforementioned objects would be flooded with compressed air internally, while its exterior would remain the same as its original material. Despite this, the technique does not become dual elemental. The objects, upon inflation, would take on the form of an animal of the user’s choosing. For example, the user could inflate a rock, forming a wind/earth boar which he could thereafter direct towards the opponent to deal damage. The kinds of animals that may be created through this technique are limitless, and is only bound by the user’s imagination. Aside from the plethora of animals the user may be able to create, the user is also capable of controlling the animal’s path through his own will. As such, this technique grants a certain sense of versatility to the user, in that the animals may be directed to do whatever the user chooses to. Upon impact, the animals would not only, due to their corporeality, deal physical damage, but also violently burst, releasing an explosive burst of wind which could further harm the opponent. The animals move at the same speed as the user, and are capable of gravitating through the air due to their composition, which contains a healthy dose of wind. It is worth noting that while the animals retain the general anatomical traits of its real-life counterparts, such as horns for rhinos, etc, the animals do not possess advanced traits such as venom. Notes: -Can only be used 3x per battle -Animals last for 3 turns, before they disperse normally -More than 1 animal may be created with a single usage, though naturally, the animals would be smaller in size(can move separately) -No Wind above A-rank for the rest of, and the next turn. -Can only be used on Earth -No mythical creatures may be created through this technique. -While the animals may differ in size compared to their real-life counterparts, they cannot exceed the maximum size of an elephant, and can be no smaller than the original substance used for inflation -Can only be taught by Baldy[/SPOILER] [B][URL="http://narutobase.net/forums/showthread.php?t=665901"](Fuuton: Zettai Pērudopperugengā)- Wind Release: Absolute Pale Doppelganger[/URL][/B] [SPOILER]Rank: S Type: Offensive/Supplementary Range: Short-Mid Chakra cost: 40 Damage: 80 Description: After forming the Snake -> Ram hand seals the user will cause an A ranked replica of himself made of wind to dart from his body in a linear fashion in a direction, once released he cannot change course of this jutsu. This replica reaches up to short ranged moving 25% faster than the user's base speed and delivering sheer blunt force trauma to the opponent by mowing them down as a very strong gust of wind that can result in broken bones, abrasions, and even concussions, similar to its parent jutsu (Fuuton: Aojiroi Dopperugengā)- Wind Release: Pale Doppelganger. However, this replica is connected to the user via a nearly invisible tether of Fuuton chakra which the user will send a portion of his Fuuton chakra through. This pulse of chakra is A ranked and can either cause the replica to explode prematurely with an S ranked omnidirectional explosion (A+A) reaching up to mid ranged of its origin or it can cause another A ranked replica to sprout from the initial replica which will simply fade away and attack a dodging opponent or sudden obstacle with a now S ranked blunt force effect, once the second replica sprouts from the first however the previous replica can no longer explode as it will cease to exist and neither can the second. This means, the user has the option to explode his replica or produce another he does not have access to both sides of this jutsu at once. This second replica still moves in a linear fashion which cannot be redirected and can extend the jutsu another 5 meters at base speed +25% also, making it mid ranged. Approved here Note: - Can only be taught by Elyon - Cannot mold any other element than Wind while Doppelganger(s) are connected via Fuuton tether - Can only be done 2x - No Fuuton techniques higher than A ranked next turn[/SPOILER] [B][SIZE=3]Forbidden-ranks[/SIZE][/B] [B][URL="http://narutobase.net/forums/showthread.php?t=499506&p=14969461#post14969461"]( Fuuton: Fūryoku ryūshi bīmu ) - Wind Style: Wind Particle Beam[/URL][/B] [SPOILER]Rank: Forbidden Type: Attack Range: Short-long Chakra Cost: 50 Damage Points: 90 (-15 to the user) Description: This technique is a simple yet powerful wind technique which focuses purely on destructive power. The user draws blood from his and like a summoning technique then weaves together three hand seals (Tiger - Dragon - Snake) whilst gather a massive amount of chakra directly in the center of his chest. When the three hand seals are finished the user moves his hands from out of the path of his chest and releases from the chest a condensed circular beam of glowing wind chakra. The beam begins as a circular, 3 foot in radius beam until it reaches five meters away from the user. Once it leaves close range the chakra can no longer be controlled and it suddenly expands outwards into a large half dome like explosion that moves outwards 30m in every direction except back at the user. The concentrated wind expanding so quickly leaves everything in its path cut up on a small scale, so being hit with it is Certain death. The aftermath of the attack is very identical to that of the mini tbb that the 4tails naruto did when fighting Orochimaru, though due to so much powerful wind chakra being blasted from the users chest, it leaves his chest cut up with 1inch deep cuts that leaves him bleeding moderately. - Usable one time - No wind techniques in the same or next turn - The user can't use A-rank or lower Tai for 3 turns due to the body being worn out - Cannot use techniques above S-Rank for 2 turns afterwards[/SPOILER][/FONT] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
☯ Edward's Book of Secrets ☯
Top