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☯ Dante's Customs [Checked]
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<p>[QUOTE="Ryūjin, post: 7137082, member: 48678"]</p><p><strong>Re: ☯ Dante's Customs</strong></p><p></p><p><span style="font-family: 'Century Gothic'"><p style="text-align: center"><img src="http://i100.photobucket.com/albums/m8/00Shadow-Nova00/100px-Nature_Icon_Water_svg.png" data-url="http://i100.photobucket.com/albums/m8/00Shadow-Nova00/100px-Nature_Icon_Water_svg.png" class="bbImage " style="" alt="" title="" /></p></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"></p></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 15px">♤ Suiton | Water Release ♤</span></p><p></span></p><p><span style="font-family: 'Century Gothic'">[border=Water Release Techniques]<strong>(Suiton: Mizu Kabe) - Water Release: Water Wall</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type: Defence</span></p><p><span style="font-family: 'Century Gothic'">Rank: B</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 20</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Dekisui Ejiki ) - Water Release: Drowning Prey</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user does the Tiger hand seal to create a creature underwater. This creature pulls his/her opponent down through the water, making them drown.[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Mizu Ude Mori) - Water Release: Water Arm Lance</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user focuses water chakra into theyre arm and when they punch forward they release it creating a water lance with the diameter of theyre arm which shoots forward forming into a complete lance up to mid-range. The lance is dense and solid enough to have a sharp piercing point.[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: No namida wa, kanashimi) - Water release: Tears of Sorrows</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type: Defensive/Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Self - Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra cost: 25</span></p><p><span style="font-family: 'Century Gothic'">Damage points: 40</span></p><p><span style="font-family: 'Century Gothic'">Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.</span></p><p><span style="font-family: 'Century Gothic'">Notes:</span></p><p><span style="font-family: 'Century Gothic'">• Can only be taught by ZeroGarra.</span></p><p><span style="font-family: 'Century Gothic'">• Can only be used three times per battle.</span></p><p><span style="font-family: 'Century Gothic'">• This jutsu lasts for 1 turn[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Sui Mizu) - Water Release: Acid Water</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Tako no Shokushu) - Water Release: Octopus Tendrils</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type Defensive/Offensive</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.</span></p><p><span style="font-family: 'Century Gothic'">* While inside the dome you are very open to b rank raiton techs*</span></p><p><span style="font-family: 'Century Gothic'">* Can Only Be Taught By ROTM*[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Mizu Re-za) - Water Release: Water Laser</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: the user shoots water out of his fingers in the form of an extremely quick, and narrow stream of water. The user then injects lightning chakra into the stream to allow it the strength to cut through rocks and paralyze the opponent if hit. It travels to a mid-ranged opponent in the blink of an eye.</span></p><p><span style="font-family: 'Century Gothic'">Note: Permission was given to Hellsbadass and ~Crow~ to use this jutsu[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Umi Nami) - Water Release: Sea Wave</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Type: Offense/Deffense</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage points: 40 (If used in conjuction with lighting - 60)</span></p><p><span style="font-family: 'Century Gothic'">Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be taught by PowerOfDarkness.</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be used 2 times per battle.</span></p><p><span style="font-family: 'Century Gothic'">Note: No water jutsu for the next turn.[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Tengai Dekisui) - Water Release: Dome of Drowning</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Rank: S</span></p><p><span style="font-family: 'Century Gothic'">Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 80</span></p><p><span style="font-family: 'Century Gothic'">Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Tenshoku Sono Kraken) - Water Release: Calling Upon the Kraken</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Type: Offensive</span></p><p><span style="font-family: 'Century Gothic'">Rank: S</span></p><p><span style="font-family: 'Century Gothic'">Range: Mid - Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 80 (10 Damage Points to User)</span></p><p><span style="font-family: 'Century Gothic'">Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came.</span></p><p><span style="font-family: 'Century Gothic'">*Note*: Can be only used Once.</span></p><p><span style="font-family: 'Century Gothic'">*Note*: No S-Rank Water Jutsu after this technique.</span></p><p><span style="font-family: 'Century Gothic'">*Note*: Must Learn from ~Sanji~[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"><strong>(Suiton: Mizu Bunshi) - Water Release: Water Molecules</strong></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Rank: Forbidden</span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 80</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A [15 damage per turn]</span></p><p><span style="font-family: 'Century Gothic'">Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be taught by Axle</span></p><p><span style="font-family: 'Century Gothic'">Note: Lasts 5 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be used once per battle</span></p><p><span style="font-family: 'Century Gothic'">Note: After this technique is done the user can't user any A-rank and above water jutsus for 3 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Can be used as a water source[/SPOILER][/border]</span></p><p>[/QUOTE]</p>
[QUOTE="Ryūjin, post: 7137082, member: 48678"] [b]Re: ☯ Dante's Customs[/b] [FONT="Century Gothic"][CENTER][IMG]http://i100.photobucket.com/albums/m8/00Shadow-Nova00/100px-Nature_Icon_Water_svg.png[/IMG] [SIZE="4"]♤ Suiton | Water Release ♤[/SIZE][/CENTER] [border=Water Release Techniques][B](Suiton: Mizu Kabe) - Water Release: Water Wall[/B] [SPOILER]Type: Defence Rank: B Range: Short - Mid Chakra Cost: 20 Damage Points: N/A Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.[/SPOILER] [B](Suiton: Dekisui Ejiki ) - Water Release: Drowning Prey[/B] [SPOILER]Rank: A Type: Attack Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: The user does the Tiger hand seal to create a creature underwater. This creature pulls his/her opponent down through the water, making them drown.[/SPOILER] [B](Suiton: Mizu Ude Mori) - Water Release: Water Arm Lance[/B] [SPOILER]Type: Offensive Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: The user focuses water chakra into theyre arm and when they punch forward they release it creating a water lance with the diameter of theyre arm which shoots forward forming into a complete lance up to mid-range. The lance is dense and solid enough to have a sharp piercing point.[/SPOILER] [B](Suiton: No namida wa, kanashimi) - Water release: Tears of Sorrows[/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Self - Short Chakra cost: 25 Damage points: 40 Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion. Notes: • Can only be taught by ZeroGarra. • Can only be used three times per battle. • This jutsu lasts for 1 turn[/SPOILER] [B](Suiton: Sui Mizu) - Water Release: Acid Water[/B] [SPOILER]Rank: A Type: Attack Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.[/SPOILER] [B](Suiton: Tako no Shokushu) - Water Release: Octopus Tendrils[/B] [SPOILER]Type Defensive/Offensive Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies. * While inside the dome you are very open to b rank raiton techs* * Can Only Be Taught By ROTM*[/SPOILER] [B](Suiton: Mizu Re-za) - Water Release: Water Laser[/B] [SPOILER]Rank: A Type: Attack Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: the user shoots water out of his fingers in the form of an extremely quick, and narrow stream of water. The user then injects lightning chakra into the stream to allow it the strength to cut through rocks and paralyze the opponent if hit. It travels to a mid-ranged opponent in the blink of an eye. Note: Permission was given to Hellsbadass and ~Crow~ to use this jutsu[/SPOILER] [B](Suiton: Umi Nami) - Water Release: Sea Wave[/B] [SPOILER]Rank: A Type: Offense/Deffense Range: Short - Mid Chakra cost: 40 Damage points: 40 (If used in conjuction with lighting - 60) Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting. Note: Can only be taught by PowerOfDarkness. Note: Can only be used 2 times per battle. Note: No water jutsu for the next turn.[/SPOILER] [B](Suiton: Tengai Dekisui) - Water Release: Dome of Drowning[/B] [SPOILER]Rank: S Type: Attack Range: Short - Mid Chakra Cost: 40 Damage Points: 80 Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown[/SPOILER] [B](Suiton: Tenshoku Sono Kraken) - Water Release: Calling Upon the Kraken[/B] [SPOILER]Type: Offensive Rank: S Range: Mid - Long Chakra Cost: 40 Damage Points: 80 (10 Damage Points to User) Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came. *Note*: Can be only used Once. *Note*: No S-Rank Water Jutsu after this technique. *Note*: Must Learn from ~Sanji~[/SPOILER] [B](Suiton: Mizu Bunshi) - Water Release: Water Molecules[/B] [SPOILER]Rank: Forbidden Type: Supplementary Range: Short - Mid Chakra Cost: 80 Damage Points: N/A [15 damage per turn] Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15 Note: Can only be taught by Axle Note: Lasts 5 turns Note: Can only be used once per battle Note: After this technique is done the user can't user any A-rank and above water jutsus for 3 turns Note: Can be used as a water source[/SPOILER][/border][/FONT] [/QUOTE]
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☯ Dante's Customs [Checked]
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