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<p>[QUOTE="XZA, post: 11210912, member: 95532"]</p><p><strong><span style="font-size: 18px"><p style="text-align: center">φ Nekura φ</p><p></span></strong></p><p>[border="Nekura"]</p><p><strong>( Nekura Ichizoku Hijutsu: Zokugie ) - Nekura Clan Secret Technique: Unholy Conversion</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Self</p><p>Chakra: 30 (+10 per turn)</p><p>Damage: N/A</p><p>Description:</p><p>Once the Nekura casts this technique, it generates a small portal in front of him. From then onwards, whenever he shoots out a technique from him or from in front of him, a little Keigoku goes from the portal into the technique ( i.e., if he uses a fireball, a sphere of Keigoku, tennis-ball sized hides inside the fireball, and attacks the opponent as well when the fire hits him, or even if the fire is blocked, it needs to be blocked as well ). However, it does not work when techniques are being cast that come from other directions ( such as spikes from under the opponent, or wind from the sky ) as the portal is not near them.</p><p>Since the amount of Keigoku used is small per technique, it only gives the opponent a headache and makes him lose concentration for a few seconds if it hits, however the effects stack- i.e, if the first time he loses conentration for two seconds, the next time his already weak mind loses focus for four, then six, and so on.</p><p>No Forbidden-rank Nekura techniques may be used while this is active.</p><p>[SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=321594">http://narutobase.net/forums/showthread.php?t=321594</a>[/SPOILER]</p><p>[/SPOILER]</p><p></p><p><strong>( Bakudō no Shichijūkyū: Kuyō Shibari ) - Way of Binding Number Seventy Nine: Nine Sunlight Traps</strong></p><p>[SPOILER]Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The user makes four handseals, causing eight small portals to emerge on all sides around the opponent, a metre away. Keigoku flows from these portals, before forming itself into a multitude of ropes, that seek to ensnare the target. If they are successful in capturing the target and immobilizing him, a ninth portal opens up a few inches in front of his torso, and completes the binding, restricting the opponent from all motion. If the opponent however, avoids being caught in the ropes from the first eight portals, nothing occurs. Upon being bound, the opponent takes 30 damage due to being in contact with Keigoku, and gets a searing headache that disrupts his concentration.</p><p>This technique may be used only thrice per battle.</p><p>No Nekura techniques above A-rank may be used during the same turn and the next turn.</p><p>[SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=321594">http://narutobase.net/forums/showthread.php?t=321594</a>[/SPOILER][/SPOILER]</p><p></p><p><strong>( Noroidzi Hari no Nami ) - Cursed Blood Needle Wave</strong></p><p>[SPOILER]Type: Supplemenary</p><p>Rank: C</p><p>Range: Short-Mid</p><p>Chakra: 15</p><p>Damage: N/A</p><p>Description: A simple but effective technique, the Nekura makes three handseals turning any existing Keigoku on the battlefield that he wishes ( such as that from any techniques the opponent dodges ) into a wave of sharp needles that then shoot at the opponent. Whatever the rank of the Keigoku technique this is used on, the needles will be of that same rank.*If struck by the needles, the opponent suffers from drawbacks of the Keigoku attack originally used (common effects are as small as small minor headaches to searing headaches, momentary loss of focus and temporary incapacitation for no more than 10 seconds). </p><p>Cannot be used on Keigoku attacks of S-rank and higher</p><p>Can only be used four times per battle.[/SPOILER]</p><p></p><p><strong>(TZogesuzumebachi no Ame ) - Rain of Stinging Wasps </strong></p><p>[SPOILER]Rank: A</p><p>Type: Offensive/Supplementary</p><p>Range: Short - Long</p><p>Chakra: 30 ( +5 per turn )</p><p>Damage: 60</p><p>Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.</p><p>By sheltering under a suitable defense, the effects of this technique can be avoided.</p><p>The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.[/SPOILER]</p><p></p><p><strong>(Dark Convergence ) - Kuro Shuusoku</strong></p><p>[SPOILER]Rank: A</p><p>Type: Supplementary/Offensive</p><p>Range: Short</p><p>Chakra Cost: 50 (+10 per turn active)</p><p>Damage Points: N/A (+15 to opponent for every taijutsu blow landed)</p><p>Description: The user will focus and open 4 human sized portals, one on each side of his body and a metre away from him, allowing massive amounts of Keigoku to pass through the portals and flow onto him. This large influx of chakra reacts with the symbol that every clansman has branded on them and causes it to go haywire, so to speak. Instead of projecting and guiding Keigoku, it causes the Keigoku to travel inwards, filling the user's tenketsu with keigoku, warping it's usage and causing the chakra to flow inwards, preventing Ninjutsu or genjutsu usage as long as it is active as the chakra cannot be molded correctly. As the Keigoku flows inwards, it corrupts the user at the very core, literally turning him into a solid manifestation of Keigoku, causing building damage to the user over a series of turns. Taijutsu attacks are augmented through the usage of this, adding properties of being exposed to Keigoku with each strike that lands. </p><p>Unfortunately, there are more drawbacks than benefits; the longer the user has this jutsu active, the more at risk he is of fatally harming himself from the reverted flow of chakra. If active for longer than two turns, upon deactivation the user can only use taijutsu attacks for two turns as it takes time for the user's tenketsu to start it's correct flow. The user also can not use any Keigoku techniques of S-rank and higher while this is active. While this is active, the user is vulnerable to sealing jutsus that seal away elements and/or jutsus.</p><p>The Nekura requires special training and must be Black Knight or above to utilize this jutsu. To add to this, this jutsu can only be used twice, lasting at a maximum of 3 three turns each turn with a build up period of at least 2 turns in between usage. [/SPOILER]</p><p></p><p><strong>( Fōsurai ) - Force Lightning </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B </p><p>Range: Short-Mid</p><p>Chakra: 20 </p><p>Damage: 40 </p><p>Description: The user, by using expert chakra control, moulds their Keigoku chakra before opening the portal. Through this method, the user creates a "pressure" of chakra behind the closed portal. Then, the user will open the portal within short range of themselves suddenly, letting the foul chakra explode out into the jutsu. The sudden appearance of such pressurized chakra creates a "flash" of chakra bright enough to momentarily blind dojutsu users and sensors (only if their dojutsu/sensor techniques are active). The Keigoku then shoots forward at the target shaped like lightning, causing pain and temporary incapacitation for one turn</p><p>Note: The "sensory/dojutsu blinding" effect lasts long enough for the lightning bolt to travel to mid-range and lasts only during said turn[/SPOILER]</p><p><strong></strong></p><p><strong>(Hadō no Kyūjū: Kurohitsugi ) - Way of Destruction Number Ninety: Black Coffin </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The user makes six handseals, causing portals to emerge on all sides around the opponent, a few metres away. Keigoku flows from these portals, before forming itself into a black coffin-shaped box surrounding the opponent, large enough to trap two people. The box covers the opponent in all sides, including above and below ( however the portal from below only appears as the other sides have been fully created ); contact with it makes the opponent's head ache badly. As soon as the box forms fully, taking around the same time it takes to throw a kunai, spears of Keigoku manifest themselves on the walls and shoot inward, impaling an opponent caught within it. This causes severe mental agony, causing the opponent to feel exhausted and collapse temporarily for one turn.</p><p>This technique may be used only thrice per battle.</p><p>No Nekura techniques above A-rank may be used during the same turn and the next turn.[/SPOILER]</p><p></p><p><strong>( Jagan ) - Evil Eye</strong></p><p>[SPOILER]Rank: S</p><p>Type: Offensive</p><p>Range: Short - Long</p><p>Chakra: 40 </p><p>Damage: 80 </p><p>One of the Nekura Clan's most secretive and fabled techniques, the Evil Eye, or Jagan, is the signature technique of the Nekura elite. To perform this technique, the Nekura member must know the method of transferring Keigoku through eye contact alone, which comes from special training with the clan head. Once the opponent locks eyes with the Nekura, Keigoku instantly transfers onto his face and eyes, causing him severe searing mental pain that causes him instant incapacitation and could cause madness on prolonged contact. </p><p>The technique may be used thrice per battle - however, per battle it can only be used once on a particular enemy. So, in a one-on-one battle, it can only be used once; in a one-on-many battle, it can be used thrice on three different opponents.</p><p>The Keigoku transfer is instant, however, the stronger the mind of the opponent, the shorter the recovery time. For MS-wielders, whose minds are strengthened by Genjutsu expertise, the time of incapacitation is thirty seconds; for normal sages, a minute, and increases by twenty seconds per rank as it descends.</p><p>The Nekura cannot use any more Keigoku techniques for two turns after.[/spoiler]</p><p></p><p><strong>(Nekura Hijutsu: Andeddo no koe: Burakkusupīchi) Nekura Hidden Technique: Bode of the Undead: Black Speech</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 40 (-15 per turn)</p><p>Damage Points: N/A</p><p>Description:</p><p>One of the Greatest Secret Techniques of the Nekura. The user will open a portal in the immediate vicinity of the Mark of the Demon, a mark all nekura have and must receive before entering the clan, with large amount of Keigoku behind it. From the portal, a stream of keigoku will sprout forth from the portal and enters into the body, traveling inward through the mark of the beast. As a result, the Nekura's body is filled with Keigoku as well as their own chakra mixing and blending. This as a result causes chakra that is built up and channeled to have keigoku traces in them, much similar to the Unholy Conversion, whereas now the user's body is the source of Keigoku as opposed to the Portal that must be left open. This technique can be seen as a combination of Unholy Convergence and Dark Convergence. It takes the concept of using Keigoku to augment chakra, but using the body as a pure source. This is achieved by creating perfect harmony and balance between the energies much like sage mode. As a result of this, the user's techniques are much more potent and dangerous, being able to do both Physical Damage and Mental Damage. For example, a bolt of lightning shot from the user's hand will have lightning do electrical damage as well as induce migraines and mental trauma, dealing base damage of the same rank as the lightning bolt. Prolonged exposure will cause enemies to pass out.</p><p>However, this technique has downsides. The massive amount of Keigoku that the user hosts inside his body has a negative influence on the user's physical and mental states. The user will physically undergo changes, they become an almost pure form of keigoku, the user's body becomes all black and purple, featuring ten tails and taking on a form similar to version 2 jinchuriki cloak.</p><p>Although the Physical changes don't effect the Battle capabilities of the user, the mental changes do. The Keigoku begins to eat away at the user's sanity and mind. They enter a new mind state, one in which neither sanity nor reason is present. They gain new insight, as they begin to go rampaging with no reason behind it, their reflexes becoming involuntary. As a result of this, their base tracking abilities decrease by one. </p><p>This technique can only be used twice and lasts four turns, with a 3 turn break in between. Once the four turns are up, they lose everything they gained, and also gain their rationale back. However, they are left with a major drawback, the intense chakra loss and strain causes the user take 30 damage and causes extreme fatigue, nauseousness and dizziness. Also, with the tenketsu being imbalanced due to the removal of Keigoku, they are incapable of using anything above A Rank ninjutsu and genjutsu for three turns afterwards and are rendered immobile for one turn due to the body readjusting as well.[/spoiler][/border]</p><p>[/QUOTE]</p>
[QUOTE="XZA, post: 11210912, member: 95532"] [B][FONT=Palatino Linotype][SIZE=5][CENTER]φ Nekura φ[/CENTER][/SIZE][/FONT][/B] [border="Nekura"] [B]( Nekura Ichizoku Hijutsu: Zokugie ) - Nekura Clan Secret Technique: Unholy Conversion[/B] [SPOILER]Type: Supplementary Rank: A Range: Self Chakra: 30 (+10 per turn) Damage: N/A Description: Once the Nekura casts this technique, it generates a small portal in front of him. From then onwards, whenever he shoots out a technique from him or from in front of him, a little Keigoku goes from the portal into the technique ( i.e., if he uses a fireball, a sphere of Keigoku, tennis-ball sized hides inside the fireball, and attacks the opponent as well when the fire hits him, or even if the fire is blocked, it needs to be blocked as well ). However, it does not work when techniques are being cast that come from other directions ( such as spikes from under the opponent, or wind from the sky ) as the portal is not near them. Since the amount of Keigoku used is small per technique, it only gives the opponent a headache and makes him lose concentration for a few seconds if it hits, however the effects stack- i.e, if the first time he loses conentration for two seconds, the next time his already weak mind loses focus for four, then six, and so on. No Forbidden-rank Nekura techniques may be used while this is active. [SPOILER][url]http://narutobase.net/forums/showthread.php?t=321594[/url][/SPOILER] [/SPOILER] [B]( Bakudō no Shichijūkyū: Kuyō Shibari ) - Way of Binding Number Seventy Nine: Nine Sunlight Traps[/B] [SPOILER]Type: Supplementary/Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user makes four handseals, causing eight small portals to emerge on all sides around the opponent, a metre away. Keigoku flows from these portals, before forming itself into a multitude of ropes, that seek to ensnare the target. If they are successful in capturing the target and immobilizing him, a ninth portal opens up a few inches in front of his torso, and completes the binding, restricting the opponent from all motion. If the opponent however, avoids being caught in the ropes from the first eight portals, nothing occurs. Upon being bound, the opponent takes 30 damage due to being in contact with Keigoku, and gets a searing headache that disrupts his concentration. This technique may be used only thrice per battle. No Nekura techniques above A-rank may be used during the same turn and the next turn. [SPOILER][url]http://narutobase.net/forums/showthread.php?t=321594[/url][/SPOILER][/SPOILER] [B]( Noroidzi Hari no Nami ) - Cursed Blood Needle Wave[/B] [SPOILER]Type: Supplemenary Rank: C Range: Short-Mid Chakra: 15 Damage: N/A Description: A simple but effective technique, the Nekura makes three handseals turning any existing Keigoku on the battlefield that he wishes ( such as that from any techniques the opponent dodges ) into a wave of sharp needles that then shoot at the opponent. Whatever the rank of the Keigoku technique this is used on, the needles will be of that same rank.*If struck by the needles, the opponent suffers from drawbacks of the Keigoku attack originally used (common effects are as small as small minor headaches to searing headaches, momentary loss of focus and temporary incapacitation for no more than 10 seconds). Cannot be used on Keigoku attacks of S-rank and higher Can only be used four times per battle.[/SPOILER] [B](TZogesuzumebachi no Ame ) - Rain of Stinging Wasps [/B] [SPOILER]Rank: A Type: Offensive/Supplementary Range: Short - Long Chakra: 30 ( +5 per turn ) Damage: 60 Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use. By sheltering under a suitable defense, the effects of this technique can be avoided. The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.[/SPOILER] [B](Dark Convergence ) - Kuro Shuusoku[/B] [SPOILER]Rank: A Type: Supplementary/Offensive Range: Short Chakra Cost: 50 (+10 per turn active) Damage Points: N/A (+15 to opponent for every taijutsu blow landed) Description: The user will focus and open 4 human sized portals, one on each side of his body and a metre away from him, allowing massive amounts of Keigoku to pass through the portals and flow onto him. This large influx of chakra reacts with the symbol that every clansman has branded on them and causes it to go haywire, so to speak. Instead of projecting and guiding Keigoku, it causes the Keigoku to travel inwards, filling the user's tenketsu with keigoku, warping it's usage and causing the chakra to flow inwards, preventing Ninjutsu or genjutsu usage as long as it is active as the chakra cannot be molded correctly. As the Keigoku flows inwards, it corrupts the user at the very core, literally turning him into a solid manifestation of Keigoku, causing building damage to the user over a series of turns. Taijutsu attacks are augmented through the usage of this, adding properties of being exposed to Keigoku with each strike that lands. Unfortunately, there are more drawbacks than benefits; the longer the user has this jutsu active, the more at risk he is of fatally harming himself from the reverted flow of chakra. If active for longer than two turns, upon deactivation the user can only use taijutsu attacks for two turns as it takes time for the user's tenketsu to start it's correct flow. The user also can not use any Keigoku techniques of S-rank and higher while this is active. While this is active, the user is vulnerable to sealing jutsus that seal away elements and/or jutsus. The Nekura requires special training and must be Black Knight or above to utilize this jutsu. To add to this, this jutsu can only be used twice, lasting at a maximum of 3 three turns each turn with a build up period of at least 2 turns in between usage. [/SPOILER] [B]( Fōsurai ) - Force Lightning [/B] [SPOILER]Type: Offensive Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: The user, by using expert chakra control, moulds their Keigoku chakra before opening the portal. Through this method, the user creates a "pressure" of chakra behind the closed portal. Then, the user will open the portal within short range of themselves suddenly, letting the foul chakra explode out into the jutsu. The sudden appearance of such pressurized chakra creates a "flash" of chakra bright enough to momentarily blind dojutsu users and sensors (only if their dojutsu/sensor techniques are active). The Keigoku then shoots forward at the target shaped like lightning, causing pain and temporary incapacitation for one turn Note: The "sensory/dojutsu blinding" effect lasts long enough for the lightning bolt to travel to mid-range and lasts only during said turn[/SPOILER] [B] (Hadō no Kyūjū: Kurohitsugi ) - Way of Destruction Number Ninety: Black Coffin [/B] [SPOILER]Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user makes six handseals, causing portals to emerge on all sides around the opponent, a few metres away. Keigoku flows from these portals, before forming itself into a black coffin-shaped box surrounding the opponent, large enough to trap two people. The box covers the opponent in all sides, including above and below ( however the portal from below only appears as the other sides have been fully created ); contact with it makes the opponent's head ache badly. As soon as the box forms fully, taking around the same time it takes to throw a kunai, spears of Keigoku manifest themselves on the walls and shoot inward, impaling an opponent caught within it. This causes severe mental agony, causing the opponent to feel exhausted and collapse temporarily for one turn. This technique may be used only thrice per battle. No Nekura techniques above A-rank may be used during the same turn and the next turn.[/SPOILER] [B]( Jagan ) - Evil Eye[/B] [SPOILER]Rank: S Type: Offensive Range: Short - Long Chakra: 40 Damage: 80 One of the Nekura Clan's most secretive and fabled techniques, the Evil Eye, or Jagan, is the signature technique of the Nekura elite. To perform this technique, the Nekura member must know the method of transferring Keigoku through eye contact alone, which comes from special training with the clan head. Once the opponent locks eyes with the Nekura, Keigoku instantly transfers onto his face and eyes, causing him severe searing mental pain that causes him instant incapacitation and could cause madness on prolonged contact. The technique may be used thrice per battle - however, per battle it can only be used once on a particular enemy. So, in a one-on-one battle, it can only be used once; in a one-on-many battle, it can be used thrice on three different opponents. The Keigoku transfer is instant, however, the stronger the mind of the opponent, the shorter the recovery time. For MS-wielders, whose minds are strengthened by Genjutsu expertise, the time of incapacitation is thirty seconds; for normal sages, a minute, and increases by twenty seconds per rank as it descends. The Nekura cannot use any more Keigoku techniques for two turns after.[/spoiler] [B](Nekura Hijutsu: Andeddo no koe: Burakkusupīchi) Nekura Hidden Technique: Bode of the Undead: Black Speech[/B] [SPOILER]Rank: S Type: Supplementary Range: Short Chakra Cost: 40 (-15 per turn) Damage Points: N/A Description: One of the Greatest Secret Techniques of the Nekura. The user will open a portal in the immediate vicinity of the Mark of the Demon, a mark all nekura have and must receive before entering the clan, with large amount of Keigoku behind it. From the portal, a stream of keigoku will sprout forth from the portal and enters into the body, traveling inward through the mark of the beast. As a result, the Nekura's body is filled with Keigoku as well as their own chakra mixing and blending. This as a result causes chakra that is built up and channeled to have keigoku traces in them, much similar to the Unholy Conversion, whereas now the user's body is the source of Keigoku as opposed to the Portal that must be left open. This technique can be seen as a combination of Unholy Convergence and Dark Convergence. It takes the concept of using Keigoku to augment chakra, but using the body as a pure source. This is achieved by creating perfect harmony and balance between the energies much like sage mode. As a result of this, the user's techniques are much more potent and dangerous, being able to do both Physical Damage and Mental Damage. For example, a bolt of lightning shot from the user's hand will have lightning do electrical damage as well as induce migraines and mental trauma, dealing base damage of the same rank as the lightning bolt. Prolonged exposure will cause enemies to pass out. However, this technique has downsides. The massive amount of Keigoku that the user hosts inside his body has a negative influence on the user's physical and mental states. The user will physically undergo changes, they become an almost pure form of keigoku, the user's body becomes all black and purple, featuring ten tails and taking on a form similar to version 2 jinchuriki cloak. Although the Physical changes don't effect the Battle capabilities of the user, the mental changes do. The Keigoku begins to eat away at the user's sanity and mind. They enter a new mind state, one in which neither sanity nor reason is present. They gain new insight, as they begin to go rampaging with no reason behind it, their reflexes becoming involuntary. As a result of this, their base tracking abilities decrease by one. This technique can only be used twice and lasts four turns, with a 3 turn break in between. Once the four turns are up, they lose everything they gained, and also gain their rationale back. However, they are left with a major drawback, the intense chakra loss and strain causes the user take 30 damage and causes extreme fatigue, nauseousness and dizziness. Also, with the tenketsu being imbalanced due to the removal of Keigoku, they are incapable of using anything above A Rank ninjutsu and genjutsu for three turns afterwards and are rendered immobile for one turn due to the body readjusting as well.[/spoiler][/border] [/QUOTE]
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