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◎ Selendrile's Armory ◎
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<p>[QUOTE="Selendrile, post: 10744737, member: 79465"]</p><p><span style="font-family: 'Century Gothic'"><p style="text-align: center"><span style="font-size: 15px">Ninjutsu</span></p></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"></p></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'">Selendrile's Customs</p><p></span></p><p><span style="font-family: 'Century Gothic'">B-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER](Ninpo: Tan'ya) - Ninja Art: Metalsmith</span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: B</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra cost: 20 (+5 each reformation)</span></p><p><span style="font-family: 'Century Gothic'">Damage points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: The user simply needs to make physical contact for this technique to function. By touching a weapon, the user is able to insert chakra into the object. By doing so, the user is freely able to manipulate the weapon’s size. This can be used on both held weapons (such as katanas, kunai, staffs, etc.) and thrown weapons (kunai, shuriken, senbon, etc.) The user is able to change the shape of any weapon-type object up to any size, following logic and reasoning. A small weapon such as a shuriken can be increased to the size of a windmill shuriken, or reduced to the size of a single marble. If thrown, the user is continually able to freely change the object’s size, expending another 5 chakra, but cannot alter its path or anything of the like. This technique is based upon the less advanced version, "Ninja Art: Giant Shuriken Technique." After this technique ends, any altered objects will revert back to their original size at their current location.</span></p><p><span style="font-family: 'Century Gothic'">- Usable four times per battle</span></p><p><span style="font-family: 'Century Gothic'">- Effects last two turns[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">A-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER](Ninpo: Uchū U~ōkā)- Ninja Art: Universe Walker</span></p><p><span style="font-family: 'Century Gothic'">Type: Offensive/Defensive</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30 (-5 per additional platform)</span></p><p><span style="font-family: 'Century Gothic'">Damage: (+20 to taijutsu)</span></p><p><span style="font-family: 'Century Gothic'">Description: The user leaps powerfully off the ground and into the air. At the designated location, the user manifests a super-flat, hexagonal platform of chakra that rests vertically in the sky. Using the platform, the user pushes off in order to change his direction. Adding to this movement, the platform’s special characteristic comes into play. When the user connects with it, the platform recognizes the user's chakra. This immediately activates a chakra based, high-tension spring connected to a flat base (which is what the user is standing on) that is intended to propel the user off. This section is located wherever the user connects with the platform. This propels the user from the platform at speeds exceeding his ordinary capabilities. At each successive platform, the user’s speed increases by 25% (up to a max of 100% of their base speed) because of his continually increasing speed being accelerated by the springs. (Ex: The user rebounds off two platforms, each spring increasing his speed by 25%. The user now travels through the air at 1.5x his base speed). As long as the user has his speed increased by at least one platform, the user’s next immediate taijutsu technique is empowered by +20. (Ex: The user rebounds off of one spring, gaining speed. Using the speed and increased force, the user travels towards the ground and punches the opponent with the enhanced strike). The speed gain only applies to the user’s traveling speed while utilizing the springs and is not a sustained ability.</span></p><p><span style="font-family: 'Century Gothic'">- Usable three times per battle</span></p><p><span style="font-family: 'Century Gothic'">- Damage increase applies to only one taijutsu technique used in conjunction/after this technique</span></p><p><span style="font-family: 'Century Gothic'">- No basic ninjutsu above A-rank the same turn[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">S-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER](Gensō Taiken o Kasaneru Mōdo)- Illusionary Experience Layering Mode</span></p><p><span style="font-family: 'Century Gothic'">Rank: S</span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: This ability is based upon the ability of a shinobi to recall past experiences to aid him in battle. Commonly mistaken with the ability of the brain to seemingly slow down time when in a stressful or frightening experience, the Illusionary Experience Layering Technique calls upon the past experiences, which doesn’t slow time, but produces the same effect. When pressured by an attack or technique of the opponent, the shinobi will forcefully induce this state of the brain. The brain will almost instantly begin to layer thousands upon thousands of similar memories onto the shinobi from past experiences. This application of multiple memories allow the user to select parts and pieces of different memories, and then combine the fragmented parts into a single, complete, and almost duplicate memory of the current situation. By doing this, it produces a false slowed-time effect on the shinobi's mind, as the shinobi feels he has encountered the incoming technique many times before. In reality, time is not slowed, but the combination of previous, fragmented memories into a whole memory fools the body into a continuous, advanced muscle memory state. This ability allows the shinobi to display an overwhelmingly increased speed, agility, and reflexes when he counters/evades/blocks a physical attack performed by the opponent.</span></p><p><span style="font-family: 'Century Gothic'">*Note: Can only be taught by Selendrile</span></p><p><span style="font-family: 'Century Gothic'">*Note: Once this jutsu is used, the user must wait three turns in order for the memory layering to take affect (bonuses are not added until those three turns are over); Lasts for 5 turns</span></p><p><span style="font-family: 'Century Gothic'">*Note: This mode allows the user a 1.5x reflex/speed boost as well as reflexes able to counter/dodge/block someone of Lee's speed without weights[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'">Allowed Customs</p><p></span></p><p><span style="font-family: 'Century Gothic'">B-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=233518">(Soriddo Sukuriputo)-Solid Script</a></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank:B</span></p><p><span style="font-family: 'Century Gothic'">Range:Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra cost:25</span></p><p><span style="font-family: 'Century Gothic'">Damage Points:N/A</span></p><p><span style="font-family: 'Century Gothic'">Description:The user makes words in solid form out of their own elemental chakra that changes to take on the form of what the word was (i.e. writing “fire” would create fire, writing “Mud” would create Mud, etc.) For an expansion on the explanation, by creating the words out of chakra and infusing them with one type of elemental chakra, the word can actually take on the form of what it spelled out. So by writing out “hole” on the ground, and infusing one’s earth chakra into it, one could create a pitfall trap in order to confine an opponent. By writing out “wind” in the air, and infusing one’s wind element chakra into the word, a protective barrier of wind could be formed capable of defending against Ninja Tools, and other weaker attacks. By writing out “Fire” in the air or on the ground, and infusing one’s fire element chakra into the word, one could create a protective wall of fire to defend against taijutsu, and so on like this. The words can take form either as English words or as Kanji, either way it is the same result.</span></p><p><span style="font-family: 'Century Gothic'">~This technique cannot be used to materialize offensive techniques, but only serves for supplementary or defensive use.</span></p><p><span style="font-family: 'Century Gothic'">~This technique can only be used to materialize one type of defensive or supplementary medium per use.</span></p><p><span style="font-family: 'Century Gothic'">~Can only be used in the basic 5 elements.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=674582&p=19475050#post19475050">(Ninjutsu: Ryousei Kanshou) Ninja Arts: Amphibian Intervention</a></span></p><p><span style="font-family: 'Century Gothic'">Rank: B</span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 20</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: Based on the principle of friction and microscopic texture. While some materials may seem smooth to the naked eye, in the nano-scale, they're comprised of multiple irregularities and rough textures. When two materials drag on eachother, the inherited friction increases exponentially, superior than it would happen case the materials were virtually smooth. Applying the teachings of the basic Tree/Water Walking techniques, the user is able to create a thin layer of chakra across any surface of his/her own body. The chakra is thus able to cover or enhance the microscopic irregularities, thus increasing or decreasing the friction to extremes.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">(Kato Enten) Smooth Tadpole- The thin layer will get rid of the irregularities in one's body surface, allowing a nearly zero-friction surface. Given the natural flexibility and curvature of the user's own body, and allying it with well-timed motions, the user is able to become impervious to any physical attack, allowing it to slip off the side. The selective aspect of the jutsu allows one to retain some un-covered areas, permitting usages such as whole-body "armor" with naked soles for walking, left covered-sole and right naked sole for fast gliding, covered arm for evasion and naked fist for attack, etc.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">(Gama Ranbou) Rough Toad - The thin layer will accentuate the irregularities in one's body surface, increasing the friction. It allows one to have a much better grip on objects, almost sticking to them in a microscopic scale. Likewise, it allows one to mimic the Lotus Effect, becoming a superhydrophobic surface. This, among other things, would turn the user impervious to pathogenic agents like bacteria, fungi or algae growth, reducing or eliminating the area of contact with the water particles in which these pathogens dwell and proliferate.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Effective against Earth and Water based elements, to a certain extend, as one can be affected through the sheer size of the tangible object. There is a protection against physical blades, but not intangible blades, such as those created with Wind or Energy based elements. While it does cover oneself with chakra, the low amount of chakra deployed is minimal, and thus, outside the described effects, it is useless as a chakra armor, when in direct confrontation with chakra-based attacks. It does not protect against Genjutsu or Yamanaka techniques. The user is able to passively change between the Smooth, Rough and Normal aspect as long as the technique is active, though, except in the turn of usage, swapping between the Rough and Smooth will count once towards the jutsu count. The user is able to selectively cover oneself with chakra, allowing the rest of the surface to be normal, and alter the degree of irregularity, but the whole affected surface must have the same degree, thus preventing part of the body to have the Rough variation and other part the Smooth.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Lasts 5 turns, max, per usage.</span></p><p><span style="font-family: 'Century Gothic'">Requires 1 turn cool down.</span></p><p><span style="font-family: 'Century Gothic'">Can only be used 5 times.</span></p><p><span style="font-family: 'Century Gothic'">Allows the cover to spread through body/clothes and any surface in contact with the user up to 1 meter all around (thus allowing other people to suffer the same effects).</span></p><p><span style="font-family: 'Century Gothic'">Doesn't negate usage rank and strength and thus can only be used against physical Jutsu A-Rank and bellow and is completely useless against energy based elements while neutral to wind based ones. [/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">A-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[spoiler]<a href="http://narutobase.net/forums/showthread.php?t=614214">(Ninpou: Dangan Renda) - Ninjutsu: Bullet Barrage</a></span></p><p><span style="font-family: 'Century Gothic'">Type: Attack</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: The user begins by gathering a decent amount of chakra into their palm clutching their hand tightly into a firm fist. Then while performing a punching motion the user releases the vast amount of chakra compressing it through shape manipulation into multiple small dense clusters of chakra that shoot outwards towards the opponent or opponents. These small dense clusters are released all at once and create a widespread burst of chakra bullets that can attack multiple opponents head on. Due to the compression and manipulation of the chakra bullets as they are released the chakra is on par with jutsu that go through form manipulation. These chakra bullets have enough force to break multiple bones such as ribs and do some internal damage such as bruise internal organs and throw the opponent/opponents back a bit but is in no way fatal. Only ten bullets of chakra can be made from this jutsu and they reach out to Mid Range at max. Each bullet is about 5 inches in diameter.</span></p><p><span style="font-family: 'Century Gothic'">Notes:</span></p><p><span style="font-family: 'Century Gothic'">-One set of ten bullets can be released from one hand, or two sets of five from both hands</span></p><p><span style="font-family: 'Century Gothic'">-No other basic ninjutsu the turn this is used</span></p><p><span style="font-family: 'Century Gothic'">-Can be used thrice </span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=593732&p=18451005#post18451005">(Ninjutsu: Itami shinkeigasurudoi) Ninja Art: Pains Of Sensitivity</a></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplamentary</span></p><p><span style="font-family: 'Century Gothic'">Rank:A</span></p><p><span style="font-family: 'Century Gothic'">Range:Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra:30</span></p><p><span style="font-family: 'Century Gothic'">Damage: N/a (+20 Damage to physical attacks (i.e. Earth, Water, Lava, etc ))</span></p><p><span style="font-family: 'Century Gothic'">Description: This is a very unique style of ninja art, developed by the interrogate squad. The user will do 2 handseals (Ox-Ram) While touching the opponents body (or themselves) forcing the chakra inside of their body to react causing the chakra to resonate violently inside their body making it sore without notice. This will make their body extremely sore to the touch (similar to the after effects of guy from using his 7th gate) This will cause the opponent when hit to take double damage, while being extremely sensitive to any type of pain. A kunai stab to the hand would feel like you smashed your whole hand. Doing monstrous damage.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Note: Last 3 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Can use a max of 2 times</span></p><p><span style="font-family: 'Century Gothic'">Note: Cant use this technique for 3 turns after the affects wear off. </span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=653769">(Burūsouruseibā) - Blue Soul Saber</a></span></p><p><span style="font-family: 'Century Gothic'">Type: Attack, Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short to Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: 60</span></p><p><span style="font-family: 'Century Gothic'">Description: Burūsouruseibā is a ninjutsu that sends a threadlike object of chakra to pierce the target. The user initially gathers chakra in the shape of a sphere in between their hands. The chakra is used as a medium to send forth threads. These threads are materialized with pointed tips. The thread's characteristics are light color with a blue hue and 1 inch in width, and have the ability to bend and stretch. They are controlled by the users will and is able to travel in every conceivable direction up to mid-range from the sphere's position. They vary from penetrating the target's body to closing in and bind the target tightly. Multiple threads could be created as a web to pierce the target's body at all directions or warp around the target like a body cast, trapping them in a cage. Due to the advanced shape manipulation, it can play on par with elemental techniques.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">~ Usable 3 Times per battle</span></p><p><span style="font-family: 'Century Gothic'">~ Only taught by Anubis </span></p><p><span style="font-family: 'Century Gothic'">[/spoiler]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">S-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]Ninja art: Chakra Cannon (Seishou kyanon)</span></p><p><span style="font-family: 'Century Gothic'">Rank: S</span></p><p><span style="font-family: 'Century Gothic'">Type: Offensive/Defensive</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: 80</span></p><p><span style="font-family: 'Century Gothic'">Descriptions: The user charges a massive amount of chakra into their index finger and aims at the opponent he then release the blast sending a blast of pure chakra at the opponent</span></p><p><span style="font-family: 'Century Gothic'">~Can not use Ninjutsu techniques the next turn~</span></p><p><span style="font-family: 'Century Gothic'">~Can only be used by me and who I teach~</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=427307&p=13085886&posted=1#post13085886">(Ninpo: yajuu Ishiki ) Ninja Art: Senses of The Beast</a></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: S</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: User sends chakra to his 5 senses to increase them substantially increasing his hearing,touch,smell,sight and taste,allowing them to detect incoming attacks more quickly (sight,hearing,touch) and track his opponent's movements even in dense surroundings like a jungle or mist.(sight,hearing,smell)</span></p><p><span style="font-family: 'Century Gothic'">-Once per battle</span></p><p><span style="font-family: 'Century Gothic'">-Only taught by Professor Sarutobi</span></p><p><span style="font-family: 'Century Gothic'">-Lasts for 3 turns or until canceled.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=458372">(Ushiro Honoo) Back Flame</a></span></p><p><span style="font-family: 'Century Gothic'">Rank: S-rank</span></p><p><span style="font-family: 'Century Gothic'">Type: Defensive</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage Points : N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu</span></p><p><span style="font-family: 'Century Gothic'">Note: can only be taught by Axle</span></p><p><span style="font-family: 'Century Gothic'">Note: it only has 3 shots</span></p><p><span style="font-family: 'Century Gothic'">Note: except Forbidden[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">F-rank</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=340283">(Ninpou: Yami no Honoo no Ryu) Ninja Art: Dragon Of The Darkness Flame</a></span></p><p><span style="font-family: 'Century Gothic'">Type: Attack/Defense</span></p><p><span style="font-family: 'Century Gothic'">Rank: Forbidden</span></p><p><span style="font-family: 'Century Gothic'">Range: Short-Long</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 50</span></p><p><span style="font-family: 'Century Gothic'">Damage: 100</span></p><p><span style="font-family: 'Century Gothic'">Description: The user will channel massive amount of chakra to purge from their body then controlling it to burst from their arm at rapid speeds similar to pressure damage. As it rushes it takes on the form of a dragon/serpent made out of chakra, swirling around to attack the opponent from any direction above ground. The Dragon is attached to the users arm and can be manipulated to change directions at will. When the dragon is near the user when entering short range from the opponent it will expand also opening its mouth to consume them.</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be used once per battle</span></p><p><span style="font-family: 'Century Gothic'">Note: When the dragon expands its mouth at close range, its big enough to consume a summon like gambunta.</span></p><p><span style="font-family: 'Century Gothic'">Note: The user is left vulnerable due to being attached to the dragon.</span></p><p><span style="font-family: 'Century Gothic'">Note: The burst of raw chakra levels the ground short range around the user.</span></p><p><span style="font-family: 'Century Gothic'">Note: Their dominant hand will be left paralyzed for one turn which means no handseals.</span></p><p><span style="font-family: 'Century Gothic'">Note: No A ranks or above of any sort for 3 turns.</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be taught by Nagato..</span></p><p><span style="font-family: 'Century Gothic'">[/SPOILER]</span></p><p>[/QUOTE]</p>
[QUOTE="Selendrile, post: 10744737, member: 79465"] [FONT=Century Gothic][CENTER][SIZE=4]Ninjutsu[/SIZE] Selendrile's Customs[/CENTER] B-rank [SPOILER](Ninpo: Tan'ya) - Ninja Art: Metalsmith Type: Supplementary Rank: B Range: Short-Mid Chakra cost: 20 (+5 each reformation) Damage points: N/A Description: The user simply needs to make physical contact for this technique to function. By touching a weapon, the user is able to insert chakra into the object. By doing so, the user is freely able to manipulate the weapon’s size. This can be used on both held weapons (such as katanas, kunai, staffs, etc.) and thrown weapons (kunai, shuriken, senbon, etc.) The user is able to change the shape of any weapon-type object up to any size, following logic and reasoning. A small weapon such as a shuriken can be increased to the size of a windmill shuriken, or reduced to the size of a single marble. If thrown, the user is continually able to freely change the object’s size, expending another 5 chakra, but cannot alter its path or anything of the like. This technique is based upon the less advanced version, "Ninja Art: Giant Shuriken Technique." After this technique ends, any altered objects will revert back to their original size at their current location. - Usable four times per battle - Effects last two turns[/SPOILER] A-rank [SPOILER](Ninpo: Uchū U~ōkā)- Ninja Art: Universe Walker Type: Offensive/Defensive Rank: A Range: Short Chakra: 30 (-5 per additional platform) Damage: (+20 to taijutsu) Description: The user leaps powerfully off the ground and into the air. At the designated location, the user manifests a super-flat, hexagonal platform of chakra that rests vertically in the sky. Using the platform, the user pushes off in order to change his direction. Adding to this movement, the platform’s special characteristic comes into play. When the user connects with it, the platform recognizes the user's chakra. This immediately activates a chakra based, high-tension spring connected to a flat base (which is what the user is standing on) that is intended to propel the user off. This section is located wherever the user connects with the platform. This propels the user from the platform at speeds exceeding his ordinary capabilities. At each successive platform, the user’s speed increases by 25% (up to a max of 100% of their base speed) because of his continually increasing speed being accelerated by the springs. (Ex: The user rebounds off two platforms, each spring increasing his speed by 25%. The user now travels through the air at 1.5x his base speed). As long as the user has his speed increased by at least one platform, the user’s next immediate taijutsu technique is empowered by +20. (Ex: The user rebounds off of one spring, gaining speed. Using the speed and increased force, the user travels towards the ground and punches the opponent with the enhanced strike). The speed gain only applies to the user’s traveling speed while utilizing the springs and is not a sustained ability. - Usable three times per battle - Damage increase applies to only one taijutsu technique used in conjunction/after this technique - No basic ninjutsu above A-rank the same turn[/SPOILER] S-rank [SPOILER](Gensō Taiken o Kasaneru Mōdo)- Illusionary Experience Layering Mode Rank: S Type: Supplementary Range: Short Chakra cost: 40 Damage Points: N/A Description: This ability is based upon the ability of a shinobi to recall past experiences to aid him in battle. Commonly mistaken with the ability of the brain to seemingly slow down time when in a stressful or frightening experience, the Illusionary Experience Layering Technique calls upon the past experiences, which doesn’t slow time, but produces the same effect. When pressured by an attack or technique of the opponent, the shinobi will forcefully induce this state of the brain. The brain will almost instantly begin to layer thousands upon thousands of similar memories onto the shinobi from past experiences. This application of multiple memories allow the user to select parts and pieces of different memories, and then combine the fragmented parts into a single, complete, and almost duplicate memory of the current situation. By doing this, it produces a false slowed-time effect on the shinobi's mind, as the shinobi feels he has encountered the incoming technique many times before. In reality, time is not slowed, but the combination of previous, fragmented memories into a whole memory fools the body into a continuous, advanced muscle memory state. This ability allows the shinobi to display an overwhelmingly increased speed, agility, and reflexes when he counters/evades/blocks a physical attack performed by the opponent. *Note: Can only be taught by Selendrile *Note: Once this jutsu is used, the user must wait three turns in order for the memory layering to take affect (bonuses are not added until those three turns are over); Lasts for 5 turns *Note: This mode allows the user a 1.5x reflex/speed boost as well as reflexes able to counter/dodge/block someone of Lee's speed without weights[/SPOILER] [CENTER]Allowed Customs[/CENTER] B-rank [SPOILER][URL="http://narutobase.net/forums/showthread.php?t=233518"](Soriddo Sukuriputo)-Solid Script[/URL] Type: Supplementary Rank:B Range:Short Chakra cost:25 Damage Points:N/A Description:The user makes words in solid form out of their own elemental chakra that changes to take on the form of what the word was (i.e. writing “fire” would create fire, writing “Mud” would create Mud, etc.) For an expansion on the explanation, by creating the words out of chakra and infusing them with one type of elemental chakra, the word can actually take on the form of what it spelled out. So by writing out “hole” on the ground, and infusing one’s earth chakra into it, one could create a pitfall trap in order to confine an opponent. By writing out “wind” in the air, and infusing one’s wind element chakra into the word, a protective barrier of wind could be formed capable of defending against Ninja Tools, and other weaker attacks. By writing out “Fire” in the air or on the ground, and infusing one’s fire element chakra into the word, one could create a protective wall of fire to defend against taijutsu, and so on like this. The words can take form either as English words or as Kanji, either way it is the same result. ~This technique cannot be used to materialize offensive techniques, but only serves for supplementary or defensive use. ~This technique can only be used to materialize one type of defensive or supplementary medium per use. ~Can only be used in the basic 5 elements. [URL="http://narutobase.net/forums/showthread.php?t=674582&p=19475050#post19475050"](Ninjutsu: Ryousei Kanshou) Ninja Arts: Amphibian Intervention[/URL] Rank: B Type: Supplementary Range: Short Chakra Cost: 20 Damage Points: N/A Description: Based on the principle of friction and microscopic texture. While some materials may seem smooth to the naked eye, in the nano-scale, they're comprised of multiple irregularities and rough textures. When two materials drag on eachother, the inherited friction increases exponentially, superior than it would happen case the materials were virtually smooth. Applying the teachings of the basic Tree/Water Walking techniques, the user is able to create a thin layer of chakra across any surface of his/her own body. The chakra is thus able to cover or enhance the microscopic irregularities, thus increasing or decreasing the friction to extremes. (Kato Enten) Smooth Tadpole- The thin layer will get rid of the irregularities in one's body surface, allowing a nearly zero-friction surface. Given the natural flexibility and curvature of the user's own body, and allying it with well-timed motions, the user is able to become impervious to any physical attack, allowing it to slip off the side. The selective aspect of the jutsu allows one to retain some un-covered areas, permitting usages such as whole-body "armor" with naked soles for walking, left covered-sole and right naked sole for fast gliding, covered arm for evasion and naked fist for attack, etc. (Gama Ranbou) Rough Toad - The thin layer will accentuate the irregularities in one's body surface, increasing the friction. It allows one to have a much better grip on objects, almost sticking to them in a microscopic scale. Likewise, it allows one to mimic the Lotus Effect, becoming a superhydrophobic surface. This, among other things, would turn the user impervious to pathogenic agents like bacteria, fungi or algae growth, reducing or eliminating the area of contact with the water particles in which these pathogens dwell and proliferate. Effective against Earth and Water based elements, to a certain extend, as one can be affected through the sheer size of the tangible object. There is a protection against physical blades, but not intangible blades, such as those created with Wind or Energy based elements. While it does cover oneself with chakra, the low amount of chakra deployed is minimal, and thus, outside the described effects, it is useless as a chakra armor, when in direct confrontation with chakra-based attacks. It does not protect against Genjutsu or Yamanaka techniques. The user is able to passively change between the Smooth, Rough and Normal aspect as long as the technique is active, though, except in the turn of usage, swapping between the Rough and Smooth will count once towards the jutsu count. The user is able to selectively cover oneself with chakra, allowing the rest of the surface to be normal, and alter the degree of irregularity, but the whole affected surface must have the same degree, thus preventing part of the body to have the Rough variation and other part the Smooth. Lasts 5 turns, max, per usage. Requires 1 turn cool down. Can only be used 5 times. Allows the cover to spread through body/clothes and any surface in contact with the user up to 1 meter all around (thus allowing other people to suffer the same effects). Doesn't negate usage rank and strength and thus can only be used against physical Jutsu A-Rank and bellow and is completely useless against energy based elements while neutral to wind based ones. [/SPOILER] A-rank [spoiler][URL="http://narutobase.net/forums/showthread.php?t=614214"](Ninpou: Dangan Renda) - Ninjutsu: Bullet Barrage[/URL] Type: Attack Rank: A Range: Short - Mid Chakra: 30 Damage: 60 Description: The user begins by gathering a decent amount of chakra into their palm clutching their hand tightly into a firm fist. Then while performing a punching motion the user releases the vast amount of chakra compressing it through shape manipulation into multiple small dense clusters of chakra that shoot outwards towards the opponent or opponents. These small dense clusters are released all at once and create a widespread burst of chakra bullets that can attack multiple opponents head on. Due to the compression and manipulation of the chakra bullets as they are released the chakra is on par with jutsu that go through form manipulation. These chakra bullets have enough force to break multiple bones such as ribs and do some internal damage such as bruise internal organs and throw the opponent/opponents back a bit but is in no way fatal. Only ten bullets of chakra can be made from this jutsu and they reach out to Mid Range at max. Each bullet is about 5 inches in diameter. Notes: -One set of ten bullets can be released from one hand, or two sets of five from both hands -No other basic ninjutsu the turn this is used -Can be used thrice [URL="http://narutobase.net/forums/showthread.php?t=593732&p=18451005#post18451005"](Ninjutsu: Itami shinkeigasurudoi) Ninja Art: Pains Of Sensitivity[/URL] Type: Supplamentary Rank:A Range:Short Chakra:30 Damage: N/a (+20 Damage to physical attacks (i.e. Earth, Water, Lava, etc )) Description: This is a very unique style of ninja art, developed by the interrogate squad. The user will do 2 handseals (Ox-Ram) While touching the opponents body (or themselves) forcing the chakra inside of their body to react causing the chakra to resonate violently inside their body making it sore without notice. This will make their body extremely sore to the touch (similar to the after effects of guy from using his 7th gate) This will cause the opponent when hit to take double damage, while being extremely sensitive to any type of pain. A kunai stab to the hand would feel like you smashed your whole hand. Doing monstrous damage. Note: Last 3 turns Note: Can use a max of 2 times Note: Cant use this technique for 3 turns after the affects wear off. [URL="http://narutobase.net/forums/showthread.php?t=653769"](Burūsouruseibā) - Blue Soul Saber[/URL] Type: Attack, Supplementary Rank: A Range: Short to Mid Chakra: 30 Damage: 60 Description: Burūsouruseibā is a ninjutsu that sends a threadlike object of chakra to pierce the target. The user initially gathers chakra in the shape of a sphere in between their hands. The chakra is used as a medium to send forth threads. These threads are materialized with pointed tips. The thread's characteristics are light color with a blue hue and 1 inch in width, and have the ability to bend and stretch. They are controlled by the users will and is able to travel in every conceivable direction up to mid-range from the sphere's position. They vary from penetrating the target's body to closing in and bind the target tightly. Multiple threads could be created as a web to pierce the target's body at all directions or warp around the target like a body cast, trapping them in a cage. Due to the advanced shape manipulation, it can play on par with elemental techniques. ~ Usable 3 Times per battle ~ Only taught by Anubis [/spoiler] S-rank [SPOILER]Ninja art: Chakra Cannon (Seishou kyanon) Rank: S Type: Offensive/Defensive Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Descriptions: The user charges a massive amount of chakra into their index finger and aims at the opponent he then release the blast sending a blast of pure chakra at the opponent ~Can not use Ninjutsu techniques the next turn~ ~Can only be used by me and who I teach~ [URL="http://narutobase.net/forums/showthread.php?t=427307&p=13085886&posted=1#post13085886"](Ninpo: yajuu Ishiki ) Ninja Art: Senses of The Beast[/URL] Type: Supplementary Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: User sends chakra to his 5 senses to increase them substantially increasing his hearing,touch,smell,sight and taste,allowing them to detect incoming attacks more quickly (sight,hearing,touch) and track his opponent's movements even in dense surroundings like a jungle or mist.(sight,hearing,smell) -Once per battle -Only taught by Professor Sarutobi -Lasts for 3 turns or until canceled. [URL="http://narutobase.net/forums/showthread.php?t=458372"](Ushiro Honoo) Back Flame[/URL] Rank: S-rank Type: Defensive Chakra Cost: 40 Damage Points : N/A Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu Note: can only be taught by Axle Note: it only has 3 shots Note: except Forbidden[/SPOILER] F-rank [SPOILER][URL="http://narutobase.net/forums/showthread.php?t=340283"](Ninpou: Yami no Honoo no Ryu) Ninja Art: Dragon Of The Darkness Flame[/URL] Type: Attack/Defense Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 100 Description: The user will channel massive amount of chakra to purge from their body then controlling it to burst from their arm at rapid speeds similar to pressure damage. As it rushes it takes on the form of a dragon/serpent made out of chakra, swirling around to attack the opponent from any direction above ground. The Dragon is attached to the users arm and can be manipulated to change directions at will. When the dragon is near the user when entering short range from the opponent it will expand also opening its mouth to consume them. Note: Can only be used once per battle Note: When the dragon expands its mouth at close range, its big enough to consume a summon like gambunta. Note: The user is left vulnerable due to being attached to the dragon. Note: The burst of raw chakra levels the ground short range around the user. Note: Their dominant hand will be left paralyzed for one turn which means no handseals. Note: No A ranks or above of any sort for 3 turns. Note: Can only be taught by Nagato.. [/SPOILER][/FONT] [/QUOTE]
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