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Basic Information | 基本情報

╔ Name ╠ Nickname ╠ Gender ╠ Age ╚ Clan | — — — — — | 2B Toobie Female 126 Ōtsutsuki |
Looks | 外見
As a clan member of the Ōtsutsuki, 2B is a youthful voluptuous woman appearing to be in her early 20's. She has short white hair and pale-ish skin as most Ōtsutsuki do, with a height of 168 cm (with heels) and weight of 88.8 kg.
As part of her dress code, she wears a black dress with a skirt leveled around her hips, her sleeves goes down to her lower elbows with black feathers from the end. On her head she wears a black hair band along with a black blindfold covering her eyes which she wears at all times, only taking it off when she chooses to. 2B wears black high heeled boots that go up above her knees whilst wear stockings underneath.
B:84cm W:56cm H:88 cm
As part of her dress code, she wears a black dress with a skirt leveled around her hips, her sleeves goes down to her lower elbows with black feathers from the end. On her head she wears a black hair band along with a black blindfold covering her eyes which she wears at all times, only taking it off when she chooses to. 2B wears black high heeled boots that go up above her knees whilst wear stockings underneath.
B:84cm W:56cm H:88 cm
Personality | 性格
2B is a smart, cunning blade of quiet determination. She is stoic and has a cold exterior, generally seem to be emotionless. She does not encourage idle chatter on frivolous subjects and is generally reticent towards others. However, 2B occasionally expresses a notably sardonic wit in the face of certain situations and can even be hot-headed at times, being prone to letting her emotionless guise slip. Despite this she can be kind and caring at times, although tries not to show it.
Village Information | 村の情報
Village of Birth N/A | Village of Alliance N/A |
Rank and Chakra Information | ランクとチャクラ情報
Ninja Rank: ■ Rank ■ Health ■ Chakra Specialties: ■ Primary Specialty ■ Secondary Specialty Elements: ■ 火 Fire Release ■ 風 Wind Release ■ 雷 Lightning Release Ninjutsu: ■ 忍 Ninjutsu ■ 幻 Genjutsu ■ 体 Taijutsu ■ 剣 Kenjutsu ■ 龍 Ryusoken -
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■ 形 Puppetry | ■ S Class
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■ 1000 ■ 1000+500 ■ Lightning ■ Genjutsu ■ Puppetry ■ Ryusoken ■ 土 Earth Release ■ 水 Water Release ■ 膠
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■ 天 Curse Seal of Heaven -
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■ 重 Leg Weights ■ 猿 Monkey Contract -
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■ 烏 Crow Contract -
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■ 税 Customs -
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■ 封 Fuuinjutsu |
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|
Puppets & Equipment
2B begins her battles with 3 puppets of her choosing, active with the Otsutsuki's remote puppet technique.
[Ubah Ryu] Uber Dragons
(Kuro Kishi) – Black Knight
(Ōkui) Gluttony
(Katai Omori: Doroppu) Leg Weights: Drop
[Ubah Ryu] Uber Dragons
Type: Puppet
Rank: S Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
A collection consisting of 3 dragon puppets called Dragonite, Salamence and Charizard, said to have been created as replicas of powerful monsters from another world. On the outside, each dragon have been layered with hides, carapaces, skins and wing webbings from real animals, thus makes them look like real dragons to the naked eye. They all are about size of a mini van and their sharp edges as such fangs, claws, tail etc have been coated with puppeteers poison enough to take effect with just a scratch. The 3 of them can use basic puppet techniques and basic ninja tools, with wings for flight. Each of them have distinct traits unique to themselves, and cannons powered by the user's chakra.
Dragonite is a bipedal dragon with multi scaled construction makes it the most sturdy among the 3, tanking up to A rank and below attacks but also the slowest moving at Jounin speed. Inside its mouth lies a pipe cannon that can blast a torrent of water, flooding areas with a tide.
Salamence is a 4 legged dragon with bladed wings, possessing a lightweight construction for aerial maneuvers makes it fastest of the 3, moving at Kage speed but also makes it the most frail, only withstanding up to C rank and below attacks. Inside its mouth lies pipe cannon that can blast a stream of wind, sending its victims flying with cuts.
Charizard is a bipedal dragon with a flaming tail, being the more balanced of the 3, it can withstand B rank and below attacks and move at Sannin speed. Inside its mouth lies a pipe cannon that can blast a maelstrom of flames, turning anything caught in it to ashes.
(All 3 of their elemental blasts is A rank equivalent power and scale, Short-Mid range and each counts as a move.)
Unique to this puppet is the ability to, at will, have the 3 dragons mechanically be combined into one, turning into a Hydra form; a 3 headed dragon sharing one body with a pair of combined wings and huge clawed arms. In this state, the Hydra's defenses are fortified, requiring atleast an A rank attack to damage, while once per battle it can withstand an S rank attack at the cost of a jutsu per turn. However due to its combined weight, it's speed is lowered to half of the users base speed. The heads of the dragons can also use their respective cannon attacks no different than when they are separated. The dragon are able to separate itself as the users sees fit and combining to Hydra requires all 3 dragons to be active and functioning, thus if one is destroyed or rendered unusable they cannot be combined.
Rank: S Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
A collection consisting of 3 dragon puppets called Dragonite, Salamence and Charizard, said to have been created as replicas of powerful monsters from another world. On the outside, each dragon have been layered with hides, carapaces, skins and wing webbings from real animals, thus makes them look like real dragons to the naked eye. They all are about size of a mini van and their sharp edges as such fangs, claws, tail etc have been coated with puppeteers poison enough to take effect with just a scratch. The 3 of them can use basic puppet techniques and basic ninja tools, with wings for flight. Each of them have distinct traits unique to themselves, and cannons powered by the user's chakra.
Dragonite is a bipedal dragon with multi scaled construction makes it the most sturdy among the 3, tanking up to A rank and below attacks but also the slowest moving at Jounin speed. Inside its mouth lies a pipe cannon that can blast a torrent of water, flooding areas with a tide.
Salamence is a 4 legged dragon with bladed wings, possessing a lightweight construction for aerial maneuvers makes it fastest of the 3, moving at Kage speed but also makes it the most frail, only withstanding up to C rank and below attacks. Inside its mouth lies pipe cannon that can blast a stream of wind, sending its victims flying with cuts.
Charizard is a bipedal dragon with a flaming tail, being the more balanced of the 3, it can withstand B rank and below attacks and move at Sannin speed. Inside its mouth lies a pipe cannon that can blast a maelstrom of flames, turning anything caught in it to ashes.
(All 3 of their elemental blasts is A rank equivalent power and scale, Short-Mid range and each counts as a move.)
Unique to this puppet is the ability to, at will, have the 3 dragons mechanically be combined into one, turning into a Hydra form; a 3 headed dragon sharing one body with a pair of combined wings and huge clawed arms. In this state, the Hydra's defenses are fortified, requiring atleast an A rank attack to damage, while once per battle it can withstand an S rank attack at the cost of a jutsu per turn. However due to its combined weight, it's speed is lowered to half of the users base speed. The heads of the dragons can also use their respective cannon attacks no different than when they are separated. The dragon are able to separate itself as the users sees fit and combining to Hydra requires all 3 dragons to be active and functioning, thus if one is destroyed or rendered unusable they cannot be combined.
(Kuro Kishi) – Black Knight
Rank: S-Rank
Type: Offensive/Supplementary/Defensive
Range: Short-Long
Chakra cost: 40 (-20 to repair itself)
Damage points: N/A
Description: Standing at six feet, excluding the ornate horns that adorn its helmet, the Black Knight is a talking puppet made of metal-reinforced wood. The puppet is composed of many individual pieces connected by chakra that together make up a complete suit of very durable black armor. The Black Knight is equipped with both a greatsword and a greatshield made of chakra metal, but possesses only rudimentary offensive capabilities despite being able to move at the base speed of its user. Its shield is capable of withstanding B-rank damage without deteriorating, but it can only withstand two A-ranked or one S-ranked attack before being rendered effectively useless. To protect itself against attacks that it cannot withstand the puppet is able to freely control, even levitate, the individual pieces of its armor, an ability similar to that of Karasu. Most importantly, however, the Black Knight is able to repair its components by draining chakra from the user, though this ability costs a move and cannot be used if the puppet is destroyed. This repair ability can only be used three times per battle.
-Black Knight can be summoned from a scroll, but this costs 40 chakra points.
-Can only be used with the Ōtsutsuki Puppet Technique.
-Can only be taught by ZK.
Type: Offensive/Supplementary/Defensive
Range: Short-Long
Chakra cost: 40 (-20 to repair itself)
Damage points: N/A
Description: Standing at six feet, excluding the ornate horns that adorn its helmet, the Black Knight is a talking puppet made of metal-reinforced wood. The puppet is composed of many individual pieces connected by chakra that together make up a complete suit of very durable black armor. The Black Knight is equipped with both a greatsword and a greatshield made of chakra metal, but possesses only rudimentary offensive capabilities despite being able to move at the base speed of its user. Its shield is capable of withstanding B-rank damage without deteriorating, but it can only withstand two A-ranked or one S-ranked attack before being rendered effectively useless. To protect itself against attacks that it cannot withstand the puppet is able to freely control, even levitate, the individual pieces of its armor, an ability similar to that of Karasu. Most importantly, however, the Black Knight is able to repair its components by draining chakra from the user, though this ability costs a move and cannot be used if the puppet is destroyed. This repair ability can only be used three times per battle.
-Black Knight can be summoned from a scroll, but this costs 40 chakra points.
-Can only be used with the Ōtsutsuki Puppet Technique.
-Can only be taught by ZK.
(Ōkui) Gluttony
Type: Supplementary/Offensive
Rank: S
Range: N/A
Chakra Cost: 40 ( If summoning)
Damage Points: N/A
Description: This is one of Sasori’s most useful puppets that he is able to use in battle which comes in handy. It is very convenient for one to use this puppet to give one of their puppets an enhanced form. Basically, Gluttony is a puppet that involves enhancing and strengthening the defensive properties of puppets that happen to need it while in combat, and due to the ability Gluttony possesses it allows for the user’s puppet to be used harder to destroy. Gluttony has an abundance of metallic parts which makes it possbie. Sasori got the idea to name this creation Gluttony because of how the name resembles “devouring.” On to how the puppet works, once a puppet is in need of strengthening the user is capable of having this puppet extend its arms up to mid range or opening its mouth to unleash a suction wave up to mid range to drag the puppet inside. When the puppet is dragged inside or sucked in it will cause for the puppet to activate its enhancing mode when the puppet gets inside. When Gluttony activates its arms or suction to get a puppet inside it acts as one move which will serve as the one to reform the puppet. Once the puppet in need of enhancement has come closer to the Gluttony, Gluttony’s stomach will open up revealing a place for the puppet to reside in. As the puppet enters Gluttony’s stomach the puppet will expand to fit certain puppets and the puppet will then use it as a protective armor. Inside the puppet is being protected by Gluttony, and enhanced to a state greater than its previous form. Gluttony serves as a way to greatly enhance a puppet’s body by reinforcing it with strong metallic plates giving it the ability to survive up to S-rank attacks but only A- rank lightning. Each puppet enhanced has also been treated with oil refined wood found inside Gluttony strengthening its structure. After the puppet has been put inside the user is capable of propelling the puppet from Short-Mid range with the springs located inside. If the puppet is out the user can use prexisilting chakra threads or create them to drag a puppet inside. The suction wave inside of the puppet is useful for getting puppets who need enhancements inside , and the suction wave can even be used in reverse to unleash a small scale mid range, compressed wind blast from the puppets mouth or even draw objects closer towards the user. Due to how the puppet is made for enhancing other puppets Sasori made sure to have Gluttony reinforced with sturdy materials making it rather hard to destroy. The user of this puppet can also enter battle with the puppet attached so it doesn't cost a move
Note: Puppet can only be summoned Once
Note: The suction and air wave is equal to a B-rank technique and can only be used five times
Note: Can only be destroyed by an S-rank or higher technique or A-rank lightning.
Rank: S
Range: N/A
Chakra Cost: 40 ( If summoning)
Damage Points: N/A
Description: This is one of Sasori’s most useful puppets that he is able to use in battle which comes in handy. It is very convenient for one to use this puppet to give one of their puppets an enhanced form. Basically, Gluttony is a puppet that involves enhancing and strengthening the defensive properties of puppets that happen to need it while in combat, and due to the ability Gluttony possesses it allows for the user’s puppet to be used harder to destroy. Gluttony has an abundance of metallic parts which makes it possbie. Sasori got the idea to name this creation Gluttony because of how the name resembles “devouring.” On to how the puppet works, once a puppet is in need of strengthening the user is capable of having this puppet extend its arms up to mid range or opening its mouth to unleash a suction wave up to mid range to drag the puppet inside. When the puppet is dragged inside or sucked in it will cause for the puppet to activate its enhancing mode when the puppet gets inside. When Gluttony activates its arms or suction to get a puppet inside it acts as one move which will serve as the one to reform the puppet. Once the puppet in need of enhancement has come closer to the Gluttony, Gluttony’s stomach will open up revealing a place for the puppet to reside in. As the puppet enters Gluttony’s stomach the puppet will expand to fit certain puppets and the puppet will then use it as a protective armor. Inside the puppet is being protected by Gluttony, and enhanced to a state greater than its previous form. Gluttony serves as a way to greatly enhance a puppet’s body by reinforcing it with strong metallic plates giving it the ability to survive up to S-rank attacks but only A- rank lightning. Each puppet enhanced has also been treated with oil refined wood found inside Gluttony strengthening its structure. After the puppet has been put inside the user is capable of propelling the puppet from Short-Mid range with the springs located inside. If the puppet is out the user can use prexisilting chakra threads or create them to drag a puppet inside. The suction wave inside of the puppet is useful for getting puppets who need enhancements inside , and the suction wave can even be used in reverse to unleash a small scale mid range, compressed wind blast from the puppets mouth or even draw objects closer towards the user. Due to how the puppet is made for enhancing other puppets Sasori made sure to have Gluttony reinforced with sturdy materials making it rather hard to destroy. The user of this puppet can also enter battle with the puppet attached so it doesn't cost a move
Note: Puppet can only be summoned Once
Note: The suction and air wave is equal to a B-rank technique and can only be used five times
Note: Can only be destroyed by an S-rank or higher technique or A-rank lightning.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Techniques
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye [Passive]
(Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique
( Ningyō Noroitama ) - Puppet Cursing Technique
Type: Supplementary
Rank: C - Rank
Range: Short-Long
Chakra: 15 (-5 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
Rank: C - Rank
Range: Short-Long
Chakra: 15 (-5 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
(Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique
Type: Supplementary
Rank: B
Range: Short - Long
Chakra Cost: 20 (-5 per turn used per puppet)
Damage: N/A
Description: As the founders of the puppetry technique, the Otsutuski clan have made great strides in mechanical engineering which has allowed them to make various multi-purposed puppets. However, they've also made strides in the manipulation of these puppets, granting them the ability to utilize their puppets remotely and without the need for chakra strings. Otsutsuki shinobi are capable of embedding their chakra into their puppets to allow them to act on their own recognizance as pseudo-sentient beings, independent of the user's direct control. Because they are free enough to act independently they simulate robots or clones in this regard. As a result, the puppets are free to move about at much longer ranges than they would under the control of chakra strings. However, due to the advanced chakra manipulation required for this technique, the user cannot cannot use any sort of clone jutsu whilst their chakra fuel the puppets. The user can control up to 3 puppets in total with this technique and can maintain it as long as their chakra allows them to.
Note: Puppets used under this technique have the same freedom of movement as any other sentient being (clones, summons, shinobi, etc).
Note: For humanoid like puppets, aside from their mechanized capabilities, they are allowed to use ordinary, non-chakra oriented taijutsu.
Note: Unlike actual clones, puppets cannot be put under genjutsu, nor will the user gain knowledge of the puppets experience if they are destroyed or the technique is released. Puppets are not linked to their user through any means that would allow them to sense each other's presence through this technique.
Rank: B
Range: Short - Long
Chakra Cost: 20 (-5 per turn used per puppet)
Damage: N/A
Description: As the founders of the puppetry technique, the Otsutuski clan have made great strides in mechanical engineering which has allowed them to make various multi-purposed puppets. However, they've also made strides in the manipulation of these puppets, granting them the ability to utilize their puppets remotely and without the need for chakra strings. Otsutsuki shinobi are capable of embedding their chakra into their puppets to allow them to act on their own recognizance as pseudo-sentient beings, independent of the user's direct control. Because they are free enough to act independently they simulate robots or clones in this regard. As a result, the puppets are free to move about at much longer ranges than they would under the control of chakra strings. However, due to the advanced chakra manipulation required for this technique, the user cannot cannot use any sort of clone jutsu whilst their chakra fuel the puppets. The user can control up to 3 puppets in total with this technique and can maintain it as long as their chakra allows them to.
Note: Puppets used under this technique have the same freedom of movement as any other sentient being (clones, summons, shinobi, etc).
Note: For humanoid like puppets, aside from their mechanized capabilities, they are allowed to use ordinary, non-chakra oriented taijutsu.
Note: Unlike actual clones, puppets cannot be put under genjutsu, nor will the user gain knowledge of the puppets experience if they are destroyed or the technique is released. Puppets are not linked to their user through any means that would allow them to sense each other's presence through this technique.
( Ningyō Noroitama ) - Puppet Cursing Technique
Type: Offensive/Supplementary/Defensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user molds his chakra into the form of a green-coloured sphere. This sphere is held and can be seen as similar to the Rasengan in appearance. By sending it at an opponent, the user can use these spheres to temporarily take control of an opponent's body, effectively turning them into a puppet, with limitations of course. It also has tactical purposes, allowing the user to read the minds of those it enters, mentally linking to the user. These spheres can also have damaging effects, causing damage if used as an offensive sphere of chakra, similar to Rasengan. The user cannot use it for both puppet mimicry and to damage the opponent in the same turn. The user can alternatively use the offensive variant through his actual puppets, not the ones used from this jutsu.
Note: Cannot be used to force the opponents to kill or injure themselves.
Note: Only two puppets can be controlled at a time via this method and up to Kage ranked. Hold over the puppets last for only a single turn.
Note: Can only be used by Otsutsuki Clan bios.
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user molds his chakra into the form of a green-coloured sphere. This sphere is held and can be seen as similar to the Rasengan in appearance. By sending it at an opponent, the user can use these spheres to temporarily take control of an opponent's body, effectively turning them into a puppet, with limitations of course. It also has tactical purposes, allowing the user to read the minds of those it enters, mentally linking to the user. These spheres can also have damaging effects, causing damage if used as an offensive sphere of chakra, similar to Rasengan. The user cannot use it for both puppet mimicry and to damage the opponent in the same turn. The user can alternatively use the offensive variant through his actual puppets, not the ones used from this jutsu.
Note: Cannot be used to force the opponents to kill or injure themselves.
Note: Only two puppets can be controlled at a time via this method and up to Kage ranked. Hold over the puppets last for only a single turn.
Note: Can only be used by Otsutsuki Clan bios.
Background Information | 基礎的な情報
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History | 歴史
"Everything that lives is designed to end. We are perpetually trapped in a never-ending spiral of life and death. Is this a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle...and wonder if we'll ever get the chance to kill him."
A person of enigmatic history, 2B hails from the ancient Otsutsuki clan, desendants of Hamura that resides on the Moon. At birth she was choosen to be part of the "YorHa" elite units of the clan, and was only given a code name "2B" than an actual name. The Yorhas were raised to be the ultimate soldiers of war in order to combat the internal conflict of the Otsutsuki that spans for many decades, fighting for what they believe to be the true will of Hamura; to destroy humanity for their misuse of chakra or save them from their conflicts.
Over time both sides extradited each other, with betrayals and shift of allegiances were constantly made as the Otsutsukis review what was right for the clan. The pacifist among them were killed in their crosshairs while others left and resided on Earth. As the war dragged on, 2B questioned if the clan has lost sight of the meaning of what they were fighting for, and the only way to decide humanity's fate was to live and learn amongst them. She arrived at Earth during the Warring States era, taking an identity of a rogue mecenary, where new adventures await.....
Other | その他
Other Information
Ōtsutsuki Bloodline
As an Ōtsutsuki, 2B possesses extended life force and longevity capable of living for more than a century while maintaining her youthful body and energy. Her lifespan allowed her to have expansive knowledge of the ninja world and it phenomenas than ordinary humans. This comes with her chakra prowess that is much greater than ordinary shinobi have, gaining a 500 chakra points bonus. A natural wielder of Byakugan, 2B is able to passively activate her eyes at will and see with unparalleled insight as a Byakugan master can, albeit can't learn or use Gentle Fist. Lastly, 2B is highly indoctrinated in puppetry and it's inner workings, having the ability to remote control them over a span of distances without needing the use chakra threads. Her specialty in the field allows her to have up to six puppets out on the field, and up to three of them can be S-rank.
Pictures | 写真
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Theme Song | テーマソング
Battle Record | バトルレコード
Won X | Lost Count |
Ending Notes Updating:
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