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† - Leaf's Realm of Customs - †
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<p>[QUOTE="Mephistopheles, post: 13572387, member: 39675"]</p><p style="text-align: center"><span style="font-size: 18px"><span style="color: #4B0082"><em>† - Allowed By Others - †</em></span></span></p> <p style="text-align: center"><span style="font-size: 10px">I was allowed to use these jutsus pre new rule. See <a href="http://narutobase.net/forums/showthread.php?t=224739">my former Customs Thread.</a> </span></p><p></p><p><span style="font-size: 12px"><span style="color: #4B0082"><strong>✘ Fire Release ✘</strong></span></span></p><p><span style="color: #4B0082"><em>Allowed by Lucifer:</em></span></p><p><strong>(Katon: Kasai Tenshi Tsubasa )-Fire Style: Fire Angel Wings</strong></p><p>[SPOILER]Type: Defence</p><p>Rank: B</p><p>Range: Mid-Long</p><p>Chakra Cost: 50</p><p>Damage Points: N/A</p><p>Description: The User concentrates his/her Fire chakra in his/her shoulders.</p><p>Then, the user shapes it into two (angel) wings made out of Fire. The user can use as a fire shield against weapons like Kunai, Shuriken etc. This, jutsu can also allow the user to Fly into the air.</p><p>.Note: This, jutsu can be used once per battle.</p><p>.Note: This, jutsu lasts two turns.</p><p>.Note: The user must be Sannin rank or above[/SPOILER]</p><p></p><p><strong>(Katon: Sune-Ku Gogyou Tatsumaki)-Fire Style: Fire Snake Tornado</strong></p><p>[SPOILER]Type: Attack/Defence.</p><p>Rank:A</p><p>Range: Mid Range.</p><p>Chakra Cost: 30</p><p>Damage Points: 40</p><p>Description: The user gathers fire chakra around him/her and then creates a giant tornado around him/her. And, after that it form it self in the form of a giant snake/hebi and forms a shield around the user it self a shield of fire. And, your pontoon can not touch you.</p><p>.Note: The User Can Only Use This Jutsu only once a Battle.[/SPOILER]</p><p></p><p><strong>(Katon: Hisan chourui)-Fire Style: Flying Birds</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: A</p><p>Range: Mid Range/Long Range.</p><p>Chakra Cost: 25</p><p>Damage Points: 50</p><p>Description: You, concentrate your chakra into your hands and then release a wave of fire. Once, you're done you make flying birds (10) out of the wave of fire and direct them to at your opponent. When, it hits your opponent they start exploding. And, turning you're opponent to dust.</p><p>But, on the other side this jutsu can be cancelled by a stronger water jutsu.</p><p>.Note: The User Can Only Use This Jutsu Twice A Battle.</p><p>.Note: The, user must be Sannin or above.[/SPOILER]</p><p></p><p><span style="color: #4B0082"><em>Allowed by Yard:</em></span></p><p><strong>(Katon: Hagetaka kaen) Fire Release: Condor Blaze</strong></p><p>[SPOILER]Type: Supplementary/Attack</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra Cost: 50</p><p>Damage Points: 90</p><p>Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.</p><p>-If the user has signed the condor contract then this jutsu will only require 5 handseals.</p><p>-No Katon for the next 2 turns.</p><p>-Can only use this jutsu once per battle.</p><p>-Can only use 2 jutsu on the next turn.</p><p>-No Katon jutsu before this jutsu.</p><p>-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.</p><p>-If the user is caught in the explosion then he/she will die.</p><p>-Can only be taught by ~Yard~[/SPOILER]</p><p></p><p><span style="font-size: 12px"><span style="color: #4B0082"><strong>✘ Water Release ✘</strong></span></span></p><p><span style="color: #4B0082"><em>Allowed by Drizzy:</em></span></p><p><strong>Fuuton: Mizu debaida (Wind Release:Water Divider)</strong></p><p>[SPOILER]Type: Defence</p><p>Rank:S</p><p>Range:Short- Long</p><p>Chakra cost:40</p><p>Damage Points:N/A</p><p>Description:The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg. waves.</p><p>★Can only be used three times per battle</p><p>★can only part S Rank and lower water techniques.[/SPOILER]</p><p></p><p></p><p><span style="font-size: 12px"><span style="color: #4B0082"><strong>✘ Earth Release ✘</strong></span></span></p><p><span style="color: #4B0082"><em>Allowed by Yard:</em></span></p><p><strong>(Doton: oshi sacchi) Earth Release: Pressure Sensing</strong></p><p>[SPOILER]Rank: C</p><p>Type: Supplementary/Defence</p><p>Range: Short-long</p><p>Chakra cost: 20</p><p>Damage Points: N/A</p><p>Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.</p><p>-User must make contact with the ground while using this jutsu.[/SPOILER]</p><p></p><p><strong>(Doton: tsuchi heika) Earth Release: Earth Arms</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary/Attack</p><p>Range: Short-long</p><p>Chakra cost: 40</p><p>Damage Points: N/A</p><p>Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.</p><p>-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.</p><p>-Must be taught by ~Yard~</p><p>-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.</p><p>Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/SPOILER]</p><p></p><p><strong>(Doton: tsuchi heika) Earth Release: Earth swords</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B-Rank</p><p>Range: Short</p><p>Chakra cost: 30 (when making the sword)</p><p>Attack points: 40</p><p>Description: The user cups their hand as if they were holding a handle and moulds a strong sword using their earth chakra.</p><p>since the earth used is made from the users chakra it can cut through C rank earth.</p><p>-The user cannot use any jutsu that require hand seals while holding the sword.</p><p>-Sword takes 3 seconds to make.</p><p>-Must be taught by ~Yard~[/SPOILER]</p><p></p><p><strong>(Doton: Shoutaku Kaibutsus) Earth release: Swamp Monsters</strong></p><p>[SPOILER]Type: Attack/Supplementary</p><p>Rank: B</p><p>Range: Short range (from the swamp)</p><p>Chakra Cost: 25</p><p>Damage Points: N/A</p><p>Description: After performing Swamp of the underworld the user will make two handseals "Tiger-Boar" and will create four ghouls from the mud of the swamp that rise up from the swamp around the opponent. These Ghouls can perform C rank earth techniques but they must remain on or in the swamp, using the properties of the swamp as a source of their mud. They can move out of the swamp but must stay within short range.</p><p>Note:</p><p>- Can be used 3X per match.[/SPOILER]</p><p></p><p><strong>(Doton: Tsuchi Kurassha) Earth Release: Earth crusher</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: Like "Earth Release: Mud Fall" and "Earth Release: Dropping Lid" the user will make 3 handseals "Rat" "Tiger" "Boar" as they send earth chakra to above the opponent or target and will make a rift above them. What comes out is not mud nor a lid but a huge stone that falls from the rift and crashes down onto the opponent (see picture for the size of said stone). The stone is created several meters above the opponent, leaving enough time to react.</p><p>- Can only be used twice per match.</p><p>- Must have mastered at least A rank earth.[/SPOILER]</p><p></p><p><span style="color: #4B0082"><em>Allowed by Dexter..:</em></span></p><p><strong>(Hisan Dutchmen) The Flying Dutchmen</strong></p><p>[SPOILER]Type: Attack/Defence/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description:</p><p>The user preform 3 hand seals then is able to form from the earth a huge replica of "The Flying Dutchmen". The ship travels on the earth at a fast pace and is able to crush an enemy, the user is able to ride it as if he was riding a wave towards the enemy. The ship can be used to protect the user from oncoming attacks etc. One technique that the ship is able to do it send out a great pulse which creates a wave of earth that goes in a 360 degree shape of the ship (basically it goes from all angles of the ship) This is similar to the wave that is sent when the Dutchmen calls the Kracken. The ship is made of a very hard and ancient wood, giving it a great durability. Any attacks C-rank and bellow have no effect on it. Like any other ship, to be destroyed it will have to be sunk.</p><p>Notes:</p><p>- Ship last 3 turns or until destroyed</p><p>- The wave of earth goes up to mid range and counts as 1 of the 3 turns</p><p>- Ship is unable to fire cannonballs</p><p>- Can only be used once per match</p><p>- Only usable/trainable by Dexter..</p><p></p><p>Link to allowance: <a href="http://narutobase.net/forums/showthread.php?t=224739">[X]</a>[/SPOILER]</p><p></p><p><span style="color: #4B0082"><em>Allowed by Drizzy:</em></span></p><p><strong>Earth Release: Earth Marbles (Doton:koudo ohajiki)</strong></p><p>[SPOILER]Type:Attack</p><p>Rank:S Rank</p><p>Range: Short- Mid</p><p>Chakra Cost:40</p><p>Damage Points: 80</p><p>Description: The user performs six handseals, he then stomps his foot onto the ground, channeling his doton chakra throughout the Earth, the chakra is then focused at any point below the opponent, almost instantly, with a single hand gesture made by the user, a great number of holes are formed in the ground, hundreds of small marbles of earth emerge from the holes at rapid speeds, constantly hitting he opponent from below, the heavy force of the rock marbles can cause severe damage to the body.</p><p>-Can only be used two times per battle</p><p>-Can only be taught by ~Drizzy~[/SPOILER]</p><p></p><p><strong>Earth Release:Rise of the Mighty Pillars [Kigen za Tsuyoi Chuuseki]</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: S rank</p><p>Range:Short- Long</p><p>Chakra Cost: 30</p><p>Damage Costs: N/A</p><p>Description: The user performs six handseals, he then stomps the Earth, releasing a very large amount of his doton chakra, as it circulates throughout the Earth, while maintaining the chakra and using chakra and nature manipulation, The user then clasps his hands together, as this is done, at the users Will, up to nine giant pillars can be risen from the earth, large in size and mass, These pillars can lock around the tails of any tailed beast, if this is successful, the pillars can keep the tails locked onto the ground for one full turn of the opponent. At he end of this turn, the pillars will crumble. The amount of pillars can be increased or reduced. If this technique is used on a human, the pillar will tightly restrict the opponent from all movement [with exception of the head].</p><p>Note</p><p>-If used on a tail beast, The pillars only restrict the tails by pinning them down onto the ground, any other part such as the arms and legs can still remain with motion, the pillars only restrict the Creature from running, dodging, jumping etc. While this is in place, the beast still has power to perform jutsu.</p><p>-Can only be used once per battle</p><p>-Can only be taught by ~Drizzy~</p><p>-No Earth Jutsu for the following turn</p><p>-No S rank and above jutsu for the next two turns</p><p>-Only Sannin Ranked or Higher can use this technique[/SPOILER]</p><p></p><p><span style="color: #4B0082"><em>Allowed by Igneel:</em></span></p><p><strong>Doton: Pirania Kyobou|Earth Release: Piranha Frenzy|</strong></p><p>[SPOILER]Rank:S</p><p>Type:Attack</p><p>Range:Short-Mid</p><p>Chakra:40</p><p>Damage:80</p><p>Range:Short-Mid</p><p>Description:The user concentrates his doton chakra and does a single handseal creating a infinite number of piranhas made of earth and these piranhas are of the same size of the actual piranhas and can only travel under earth and can jump a height of 1m above the ground.The swarm upon the enemies and devours them and can not be destroyed while in ground any damage to the piranha is regenerated as long as there in ground</p><p></p><p>Note:</p><p>can only be used twice per battle</p><p>cannot use any suiton jutsu of A-rank and above for 2 turns</p><p>cannot use any doton jutsu of S-rank and above for 1 turn</p><p>piranha lasts for a full turn</p><p>piranhas doesn't harm the user</p><p>can only be taught by Igneel[/SPOILER]</p><p></p><p></p><p><span style="font-size: 12px"><span style="color: #4B0082"><strong>✘ Wind Release ✘</strong></span></span></p><p><span style="color: #4B0082"><em>Allowed by Drizzy:</em></span></p><p><strong>Fuuton:torune-do rasen (Wind Release: Tornado Spiral)</strong></p><p>[SPOILER]Type:Supplementary</p><p>Rank:A</p><p>Range:Short- Long</p><p>Chakra Cost:25</p><p>Damage Points:N/A</p><p>Description: The user, focuses their wind chakra, creating rapid rotations around the lower section of the body, this rotation forms a spiraling tornado shaped gust of wind which is used to quickly transport the user [it races across the ground/air]The wind only rotates around the body, it does not partially transform the lower section. This technique can also be released if preferred by forming a hand gesture, the tornado will continue towards the opponent. If not, the user can also perform the hand gesture to stop the jutsu, the decision must be posted in the move.</p><p>Note:</p><p>~can only be taught by ~Drizzy~</p><p>~can only be created around the user</p><p>~usable only three times per battle[/SPOILER]</p><p></p><p><span style="color: #4B0082"><em>Allowed by Yard:</em></span></p><p><strong>(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique.</p><p>-Co creator Zen.</p><p>-Can only be taught by Zen and Yard.[/SPOILER]</p><p></p><p><strong>(Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado</strong></p><p>[SPOILER]Rank: A</p><p>Type: Offensive</p><p>Range: Short – Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent.</p><p>The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent.</p><p></p><p>-The controlling of the shuriken counts as one of the users turns</p><p>-Can only be taught by ~Yard~[/SPOILER]</p><p></p><p><span style="color: #4B0082"><em>Allowed by Drizzy:</em></span></p><p><strong>Fuuton: Kaze disuku (Wind Release: Disks of Wind)</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: S Rank</p><p>Range: Short- Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user channels wind chakra to the palm of his dominant hand, manipulating the chakra to create high rotation speeds. This creates a small rotating disk that can be thrown at the opponent. The disk travels at a fairly fast speed.</p><p>★can only be taught by ddkcwill</p><p>★Needs to have Wind Mastered[/SPOILER]</p><p></p><p></p><p><span style="font-size: 12px"><span style="color: #4B0082"><strong>✘ Lightning Release ✘</strong></span></span></p><p><span style="color: #4B0082"><em>Allowed by Yard:</em></span></p><p><strong>(Raiton: ranpu suicchi) Lightning release: Light Switch</strong></p><p>[SPOILER]Type: Supplement</p><p>Rank: B</p><p>Range: Short-long</p><p>Chakra Cost: 25</p><p>Damage Points: n/a</p><p>Description: The user will form a two handseals and use their raiton chakra to adjust the brightness of Raiton based techs. It can make raiton techniques of B rank and up bright enough to blind the opponent and the user of course (if the user doesn't close their eyes while making the handseals). Due to speed of the light being adjusted which is a flash that stays light up for 3 seconds or until the lightning attack hits or is over and instantly fades back to normal the opponent can't just simply close their eyes as they don't know it's going to happen. Once the target is blinded they will stay that way for one turn.</p><p>- This does not increase the power of raiton techs, only adjusts the brightness.</p><p>- Can only be used twice per match.</p><p>- Must use a lightning technique of B rank or higher before using this jutsu. B rank due to the size and amount of electricity that's in B rank techs that C rank techs lack.</p><p>- Must skip a turn before using again.[/SPOILER]</p><p></p><p><strong>(Raiton: raikou myaku) Lightning Release: Lightning pulse</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: S Rank - Forbidden Rank</p><p>Range: Short-Long</p><p>Chakra Cost: 40 ( 50 If charges for 2 moves)</p><p>Damage Points: 80 (90 If charged for 2 moves)</p><p>Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.</p><p></p><p>Notes:</p><p></p><p>-No Raiton for the next turn if charged for Forbidden Rank.</p><p>-No A rank Raiton for the next turn if charged for only S rank.</p><p>-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.</p><p>-No ninjutsu on the next turn just elemental jutsu.</p><p>-The electricity has enough amps and current to kill.</p><p>-Charging of 1 move = S rank rank.</p><p>-Charging of 2 moves = Forbidden Rank.[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Mephistopheles, post: 13572387, member: 39675"] [CENTER][SIZE=5][COLOR="#4B0082"][I]† - Allowed By Others - †[/I][/COLOR][/SIZE] [SIZE=2]I was allowed to use these jutsus pre new rule. See [URL="http://narutobase.net/forums/showthread.php?t=224739"]my former Customs Thread.[/URL] [/SIZE][/CENTER] [SIZE=3][COLOR="#4B0082"][B]✘ Fire Release ✘[/B][/COLOR][/SIZE] [COLOR="#4B0082"][I]Allowed by Lucifer:[/I][/COLOR] [B](Katon: Kasai Tenshi Tsubasa )-Fire Style: Fire Angel Wings[/B] [SPOILER]Type: Defence Rank: B Range: Mid-Long Chakra Cost: 50 Damage Points: N/A Description: The User concentrates his/her Fire chakra in his/her shoulders. Then, the user shapes it into two (angel) wings made out of Fire. The user can use as a fire shield against weapons like Kunai, Shuriken etc. This, jutsu can also allow the user to Fly into the air. .Note: This, jutsu can be used once per battle. .Note: This, jutsu lasts two turns. .Note: The user must be Sannin rank or above[/SPOILER] [B](Katon: Sune-Ku Gogyou Tatsumaki)-Fire Style: Fire Snake Tornado[/B] [SPOILER]Type: Attack/Defence. Rank:A Range: Mid Range. Chakra Cost: 30 Damage Points: 40 Description: The user gathers fire chakra around him/her and then creates a giant tornado around him/her. And, after that it form it self in the form of a giant snake/hebi and forms a shield around the user it self a shield of fire. And, your pontoon can not touch you. .Note: The User Can Only Use This Jutsu only once a Battle.[/SPOILER] [B](Katon: Hisan chourui)-Fire Style: Flying Birds[/B] [SPOILER]Type: Attack Rank: A Range: Mid Range/Long Range. Chakra Cost: 25 Damage Points: 50 Description: You, concentrate your chakra into your hands and then release a wave of fire. Once, you're done you make flying birds (10) out of the wave of fire and direct them to at your opponent. When, it hits your opponent they start exploding. And, turning you're opponent to dust. But, on the other side this jutsu can be cancelled by a stronger water jutsu. .Note: The User Can Only Use This Jutsu Twice A Battle. .Note: The, user must be Sannin or above.[/SPOILER] [COLOR="#4B0082"][I]Allowed by Yard:[/I][/COLOR] [B](Katon: Hagetaka kaen) Fire Release: Condor Blaze[/B] [SPOILER]Type: Supplementary/Attack Rank: Forbidden Range: Short-Long Chakra Cost: 50 Damage Points: 90 Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames. -If the user has signed the condor contract then this jutsu will only require 5 handseals. -No Katon for the next 2 turns. -Can only use this jutsu once per battle. -Can only use 2 jutsu on the next turn. -No Katon jutsu before this jutsu. -The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves. -If the user is caught in the explosion then he/she will die. -Can only be taught by ~Yard~[/SPOILER] [SIZE=3][COLOR="#4B0082"][B]✘ Water Release ✘[/B][/COLOR][/SIZE] [COLOR="#4B0082"][I]Allowed by Drizzy:[/I][/COLOR] [B]Fuuton: Mizu debaida (Wind Release:Water Divider)[/B] [SPOILER]Type: Defence Rank:S Range:Short- Long Chakra cost:40 Damage Points:N/A Description:The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg. waves. ★Can only be used three times per battle ★can only part S Rank and lower water techniques.[/SPOILER] [SIZE=3][COLOR="#4B0082"][B]✘ Earth Release ✘[/B][/COLOR][/SIZE] [COLOR="#4B0082"][I]Allowed by Yard:[/I][/COLOR] [B](Doton: oshi sacchi) Earth Release: Pressure Sensing[/B] [SPOILER]Rank: C Type: Supplementary/Defence Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu.[/SPOILER] [B](Doton: tsuchi heika) Earth Release: Earth Arms[/B] [SPOILER]Rank: B Type: Supplementary/Attack Range: Short-long Chakra cost: 40 Damage Points: N/A Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place. -The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air. -Must be taught by ~Yard~ -Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu. Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/SPOILER] [B](Doton: tsuchi heika) Earth Release: Earth swords[/B] [SPOILER]Type: Supplementary Rank: B-Rank Range: Short Chakra cost: 30 (when making the sword) Attack points: 40 Description: The user cups their hand as if they were holding a handle and moulds a strong sword using their earth chakra. since the earth used is made from the users chakra it can cut through C rank earth. -The user cannot use any jutsu that require hand seals while holding the sword. -Sword takes 3 seconds to make. -Must be taught by ~Yard~[/SPOILER] [B](Doton: Shoutaku Kaibutsus) Earth release: Swamp Monsters[/B] [SPOILER]Type: Attack/Supplementary Rank: B Range: Short range (from the swamp) Chakra Cost: 25 Damage Points: N/A Description: After performing Swamp of the underworld the user will make two handseals "Tiger-Boar" and will create four ghouls from the mud of the swamp that rise up from the swamp around the opponent. These Ghouls can perform C rank earth techniques but they must remain on or in the swamp, using the properties of the swamp as a source of their mud. They can move out of the swamp but must stay within short range. Note: - Can be used 3X per match.[/SPOILER] [B](Doton: Tsuchi Kurassha) Earth Release: Earth crusher[/B] [SPOILER]Type: Offensive Rank: A Range: Short-mid Chakra Cost: 30 Damage Points: 60 Description: Like "Earth Release: Mud Fall" and "Earth Release: Dropping Lid" the user will make 3 handseals "Rat" "Tiger" "Boar" as they send earth chakra to above the opponent or target and will make a rift above them. What comes out is not mud nor a lid but a huge stone that falls from the rift and crashes down onto the opponent (see picture for the size of said stone). The stone is created several meters above the opponent, leaving enough time to react. - Can only be used twice per match. - Must have mastered at least A rank earth.[/SPOILER] [COLOR="#4B0082"][I]Allowed by Dexter..:[/I][/COLOR] [B](Hisan Dutchmen) The Flying Dutchmen[/B] [SPOILER]Type: Attack/Defence/Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: 80 Description: The user preform 3 hand seals then is able to form from the earth a huge replica of "The Flying Dutchmen". The ship travels on the earth at a fast pace and is able to crush an enemy, the user is able to ride it as if he was riding a wave towards the enemy. The ship can be used to protect the user from oncoming attacks etc. One technique that the ship is able to do it send out a great pulse which creates a wave of earth that goes in a 360 degree shape of the ship (basically it goes from all angles of the ship) This is similar to the wave that is sent when the Dutchmen calls the Kracken. The ship is made of a very hard and ancient wood, giving it a great durability. Any attacks C-rank and bellow have no effect on it. Like any other ship, to be destroyed it will have to be sunk. Notes: - Ship last 3 turns or until destroyed - The wave of earth goes up to mid range and counts as 1 of the 3 turns - Ship is unable to fire cannonballs - Can only be used once per match - Only usable/trainable by Dexter.. Link to allowance: [URL="http://narutobase.net/forums/showthread.php?t=224739"][X][/URL][/SPOILER] [COLOR="#4B0082"][I]Allowed by Drizzy:[/I][/COLOR] [B]Earth Release: Earth Marbles (Doton:koudo ohajiki)[/B] [SPOILER]Type:Attack Rank:S Rank Range: Short- Mid Chakra Cost:40 Damage Points: 80 Description: The user performs six handseals, he then stomps his foot onto the ground, channeling his doton chakra throughout the Earth, the chakra is then focused at any point below the opponent, almost instantly, with a single hand gesture made by the user, a great number of holes are formed in the ground, hundreds of small marbles of earth emerge from the holes at rapid speeds, constantly hitting he opponent from below, the heavy force of the rock marbles can cause severe damage to the body. -Can only be used two times per battle -Can only be taught by ~Drizzy~[/SPOILER] [B]Earth Release:Rise of the Mighty Pillars [Kigen za Tsuyoi Chuuseki][/B] [SPOILER]Type: Attack Rank: S rank Range:Short- Long Chakra Cost: 30 Damage Costs: N/A Description: The user performs six handseals, he then stomps the Earth, releasing a very large amount of his doton chakra, as it circulates throughout the Earth, while maintaining the chakra and using chakra and nature manipulation, The user then clasps his hands together, as this is done, at the users Will, up to nine giant pillars can be risen from the earth, large in size and mass, These pillars can lock around the tails of any tailed beast, if this is successful, the pillars can keep the tails locked onto the ground for one full turn of the opponent. At he end of this turn, the pillars will crumble. The amount of pillars can be increased or reduced. If this technique is used on a human, the pillar will tightly restrict the opponent from all movement [with exception of the head]. Note -If used on a tail beast, The pillars only restrict the tails by pinning them down onto the ground, any other part such as the arms and legs can still remain with motion, the pillars only restrict the Creature from running, dodging, jumping etc. While this is in place, the beast still has power to perform jutsu. -Can only be used once per battle -Can only be taught by ~Drizzy~ -No Earth Jutsu for the following turn -No S rank and above jutsu for the next two turns -Only Sannin Ranked or Higher can use this technique[/SPOILER] [COLOR="#4B0082"][I]Allowed by Igneel:[/I][/COLOR] [B]Doton: Pirania Kyobou|Earth Release: Piranha Frenzy|[/B] [SPOILER]Rank:S Type:Attack Range:Short-Mid Chakra:40 Damage:80 Range:Short-Mid Description:The user concentrates his doton chakra and does a single handseal creating a infinite number of piranhas made of earth and these piranhas are of the same size of the actual piranhas and can only travel under earth and can jump a height of 1m above the ground.The swarm upon the enemies and devours them and can not be destroyed while in ground any damage to the piranha is regenerated as long as there in ground Note: can only be used twice per battle cannot use any suiton jutsu of A-rank and above for 2 turns cannot use any doton jutsu of S-rank and above for 1 turn piranha lasts for a full turn piranhas doesn't harm the user can only be taught by Igneel[/SPOILER] [SIZE=3][COLOR="#4B0082"][B]✘ Wind Release ✘[/B][/COLOR][/SIZE] [COLOR="#4B0082"][I]Allowed by Drizzy:[/I][/COLOR] [B]Fuuton:torune-do rasen (Wind Release: Tornado Spiral)[/B] [SPOILER]Type:Supplementary Rank:A Range:Short- Long Chakra Cost:25 Damage Points:N/A Description: The user, focuses their wind chakra, creating rapid rotations around the lower section of the body, this rotation forms a spiraling tornado shaped gust of wind which is used to quickly transport the user [it races across the ground/air]The wind only rotates around the body, it does not partially transform the lower section. This technique can also be released if preferred by forming a hand gesture, the tornado will continue towards the opponent. If not, the user can also perform the hand gesture to stop the jutsu, the decision must be posted in the move. Note: ~can only be taught by ~Drizzy~ ~can only be created around the user ~usable only three times per battle[/SPOILER] [COLOR="#4B0082"][I]Allowed by Yard:[/I][/COLOR] [B](Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind[/B] [SPOILER]Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique. -Co creator Zen. -Can only be taught by Zen and Yard.[/SPOILER] [B](Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado[/B] [SPOILER]Rank: A Type: Offensive Range: Short – Long Chakra cost: 30 Damage points: 60 Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent. The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent. -The controlling of the shuriken counts as one of the users turns -Can only be taught by ~Yard~[/SPOILER] [COLOR="#4B0082"][I]Allowed by Drizzy:[/I][/COLOR] [B]Fuuton: Kaze disuku (Wind Release: Disks of Wind)[/B] [SPOILER]Type: Attack Rank: S Rank Range: Short- Long Chakra Cost: 40 Damage Points: 80 Description: The user channels wind chakra to the palm of his dominant hand, manipulating the chakra to create high rotation speeds. This creates a small rotating disk that can be thrown at the opponent. The disk travels at a fairly fast speed. ★can only be taught by ddkcwill ★Needs to have Wind Mastered[/SPOILER] [SIZE=3][COLOR="#4B0082"][B]✘ Lightning Release ✘[/B][/COLOR][/SIZE] [COLOR="#4B0082"][I]Allowed by Yard:[/I][/COLOR] [B](Raiton: ranpu suicchi) Lightning release: Light Switch[/B] [SPOILER]Type: Supplement Rank: B Range: Short-long Chakra Cost: 25 Damage Points: n/a Description: The user will form a two handseals and use their raiton chakra to adjust the brightness of Raiton based techs. It can make raiton techniques of B rank and up bright enough to blind the opponent and the user of course (if the user doesn't close their eyes while making the handseals). Due to speed of the light being adjusted which is a flash that stays light up for 3 seconds or until the lightning attack hits or is over and instantly fades back to normal the opponent can't just simply close their eyes as they don't know it's going to happen. Once the target is blinded they will stay that way for one turn. - This does not increase the power of raiton techs, only adjusts the brightness. - Can only be used twice per match. - Must use a lightning technique of B rank or higher before using this jutsu. B rank due to the size and amount of electricity that's in B rank techs that C rank techs lack. - Must skip a turn before using again.[/SPOILER] [B](Raiton: raikou myaku) Lightning Release: Lightning pulse[/B] [SPOILER]Type: Attack Rank: S Rank - Forbidden Rank Range: Short-Long Chakra Cost: 40 ( 50 If charges for 2 moves) Damage Points: 80 (90 If charged for 2 moves) Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range. Notes: -No Raiton for the next turn if charged for Forbidden Rank. -No A rank Raiton for the next turn if charged for only S rank. -If charged for forbidden rank the user takes 20 damage due to the strain on the users body. -No ninjutsu on the next turn just elemental jutsu. -The electricity has enough amps and current to kill. -Charging of 1 move = S rank rank. -Charging of 2 moves = Forbidden Rank.[/SPOILER] [/QUOTE]
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