Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn if sustained)
Damage: 80
Description: After the use of Swamp of the underworld or other mud related Earth techniques, the user does one hand seal and concentrates his chakra on the swamp to make several (maximum of 4) snakes to emerge from the swamp and head towards the target at fast pace. These snakes are roughly 3 meters long, with a width of 1 meter, and have the strength to subdue a ninja by using their body, meaning they can bind the opponent and easily stop him/her from moving. Like the swamp they emerge from, the snakes tend to be extremely viscous, making it easy to bind opponents as all those who are stuck find themselves being swallowed into the snake at an alarmingly fast pace, where they're left helpless and stuck stuck, desperately gasping for air. The sticky attribute to the snakes doesn't affect their speed as they swim through the swamp, hiding below it in order to avoid some should they need to. Furthermore, a further developed ability allows the snakes to harden their swampy nature once they're out of the swamp, so that they can deal blunt damage, as compared to rely on their trapping skills. However, should this be used, it's an irreversible process and leads to the loss of that snakes ability to swim back into the swamp to avoid certain attacks, leaving it to wander above ground, as well as the ability to capture and drown people within it, making blunt damage the only possible way to cause any damage at all.
~ Can only be taught by Erzo
~ Can only be used 2 times.
~ No S-rank Earth technique next turn
~ Last 3 turns, unless otherwise destroyed