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<p>[QUOTE="Vayne, post: 21140453, member: 102133"]</p><p><strong>Shadow Combat (Kage no Sentō)</strong></p><p></p><p>Type: Nintaijutsu</p><p></p><p>Background: This secret taijutsu style of Nara Clan was developed by Nara.. who knows that the Nara members are weak at hand to hand combat. Nara.. develop the tech by learning the work of the shadow. It took 3 year for him to discover this technique. He found that by corrupting himself by the shadow, their taijutsu are enhanced. When he learns that, he runs across the field and shouted "I did it!!!". Now, he opens a dojo in his clan house and teach these combat styles</p><p></p><p>Description on the Abilities and Inner Workings of the Style: This ability works by molding the user's body with the shadow. With this advanced shadow tech, the shadow overwhelm one's body, adding a new layer on it. Whenever the user punch the enemy, the shadow chakra gather there, and extend the fist about a inch and improving one's range and power of punch because it has more mass which means more force. The same goes for the leg. For defensive purpose, the shadow can be extended from the user's body acting like a sharp spike which pierce through the attackers(of taijutus). The spike are strong enough to hold even a sword attack. To be brief, it is an usage of the shadow and to add a layer on the user's body (Act like another skin so that it can prevent enemy from direct contact with the user's body which mean if enemy attack the user, the attack is lessened by the shadow skin) In addition, the spike can be used for attack purpose too. When a spike is extended from the user's palm, it can pierce through enemy body too.</p><p></p><p>Additional effects and Restrictions: *</p><p>- User expert in Shadow Combat can use any Shadow tech faster</p><p>- Cannot use in night time and cannot use near a huge light source</p><p>- User when exposure to sunlight has more damage in using Shadow Combat moves</p><p>- Users need to finish Shadow Training first</p><p>- All Rei's restrictions applied: [X]</p><p></p><p>Proof that the Nara Clan member can make his shadow goes up his body and to make spike from an existing shadow: Remember the part where Shikamaru fought with Tayuya? During that time, Shikamaru make his shadow goes up his body and make it strangle his finger to break the genjutsu. If the user is more expert in it, he can make the shadow goes up to full body. *Shadow Sewing techniques prove that the user can make spike from his existing shadows</p><p></p><p></p><p></p><p></p><p>____________________</p><p>P a t e n t C e r t i f i c a t e</p><p></p><p>Nara.., our loyal member, gave on the 15th of March, 2012 *a request for a Patent on custom fighting style Shadow Combat (Kage no Sentō). I, Scorps of the Custom Fighting Style Bureau, by the power invested in me by Nexus, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</p><p></p><p></p><p>Shadow Combat (Kage no Sentō)</p><p>Powered by Scorps</p><p>Copyright 2012, Nara.. , NarutoBase.net</p><p></p><p>(Kage no Sentō: anjun supaiku)Shadow Combat Style: Simple Spike</p><p>[spoiler]Type: Offensive, Supplementary</p><p>Rank: D-rank</p><p>Range: Short</p><p>Chakra: 10</p><p>Damage: 20</p><p>Description: The shadow of the user extends upward and then the user grab it which turns into a spike, the user then can throw this spike or use as a weapon, the link to the shadow from the user dispersed from it, and it become a substance made up of shadow chakra.</p><p>- Can only be used by those who Nara.. taught[/spoiler]</p><p></p><p>Shadow Combat Style: Arc Slash (Kage no Sentō: Ākusurasshu)</p><p>[spoiler]Type: Supplementray</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user form a sharp blade in his right or left hand. The blade is made over the hand, possessing a few small tendrils rising along the blade.When it hits the enemy, the tendrils elongates and sew the enemy with shadow and make them immobile. The user afterward can throw him as he wish.</p><p>- Can only be user by Nara.. and person he taught</p><p>- Can only be formed at one hand at a time</p><p>- Sew for one turn[/spoiler]</p><p></p><p>(Kage no Sento: Dakushadou no noroi) | Shadow Combat Style: The Curse Of Dark Shadow</p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: A simple yet effective technique, The Curse Of Black Dust is a technique that will cover up your disadvantage up to a certain level. During a battle, often times it happens that the user looses a limb or two. The user can in these situations, channel his Shadow Chakra into that limb and re-create the limb. This will cause the bleeding to stop momentarily as the black shadow limb replaces the lost limb. However the catch here is that, the shadow limb does not function as effective as the original limb, but is simply, a replacement. If the user creates a hand, he can not release elemental chakra through that arm (only shadow related techniques can be performed through that limb). Same goes to all limbs. The user can however, use shadow jutsus without any problem. The user can use this technique to re-create any part of his body, as long as he is alive. The technique even be used to fill up small cuts or bruises if the user so wishes. However, the technique only lasts for a certain amount of time after which the shadows will disappear and the wounds will open up and the user will have to seek medical attention.</p><p>Note:</p><p>Lasts for 4 turns</p><p>Can only be taught to Shadow Combat Students</p><p>Can be used thrice.[/spoiler]</p><p></p><p>(Kage no Sento: Akuma no fujiyu amuzu) | Shadow Combat: Crippled Arms of a Demon</p><p>[spoiler]Type: Supplementary/Attack</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This is one of the abilities that the practioners of Shadow Combat learn when they are introduced to the fighting style. A text book ability that it is, it involves using the user's shadow to shape manipulate it to form huge grey-black demonic hands that emerge from the user's body. The user channels his shadow chakra throught his body before releasing it from the sides of his body and back, to create huge arms that extends from the body. The arms are larger than normal human hands (twice their length) and are located two on the user's either sides and two on his back. They look more like a giant's arm. The arms being composed of shadow chakra, are made quite strong; in a sense that they have similar properties of strength like "Earth Spear Technique" enabling them an upper hand in close range combat. Using a technique to pierce or destroy the arms would be quite difficult. The hands are all webbed, allowing the user to swim in water at very high speeds. Normal human have a very slow swimming speed as their body is not specifically made for such activities. However with these additional webbed limbs, the user can easily compete the fastest mammals in water. Each hand can easily cover up the user's half body, protecting him against the opponent's techniques. Once the user grabs the opponent, he can form a handseal and cause multiple shadow spikes (up to 2 meters) to emerge from these hands that would pierce the opponent's skin, into his body and cause more harm (20 chakra, 40 damage, requires another move slot). These spikes are similar to "Shadow Sewing Technique", in the sense that they can bend and twist according to the user's wishes. These spikes can reach up to long range from the the shadow arm (20 meters) so as to catch the target.</p><p>Note:</p><p>Arms last for 3 turns.</p><p>The user needs to wait 3 turns before using it again.</p><p>Can only be used twice.</p><p>Can only be taught to Shadow Combat Students[/spoiler]</p><p></p><p>(Kage no Sento: Gekido fugu no fukushu) | Shadow Combat Style: Vengeance of an Furious Pufferfish</p><p>[spoiler]Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: By using the ability of the shadows to materialize, and also their own ability to use it directly from their body, the users of Shadow Combat will form two handseals [Boar - Rat] and place both their palms on the ground to release a large amount of shadows from his palms into the ground. The user will infest the entire battlefield with his chakra before creating an entire forest of shadow spikes that rise from underground, which can be as many as thousands, up to the tens of thousands (in a manner similar to "Dance of the Young Ferns"). The chakra in the ground is released in a way, similar to sharp and durable roots, that will hold the earth from moving (not allowing anyone to perform only ground altering Earth techniques, that change the physical structure of the terrain like creating a Golem or Moving Earth Core of up to S-Rank) and also killing anyone who might be hiding underground. On the other hand, the spikes of shadows that rise from the ground, indiscriminately slaughter whoever stands on the ground's surface. The shadow spikes can even reach up to a height of 15 meters. The user can freely manipulate the spikes as long as his hands are in contact with the ground. Straight after creation, the user can detach themselves from the created source after which he will no longer be able to control the spikes. Until the user detaches himself from the spikes, he won't be able to use any other jutsu.</p><p>Note:</p><p>- Lasts three turns after which the shadows fade away.</p><p>- Can only be used by the users of Shadow Combat.</p><p>- Only two techniques in the same turn.</p><p>- No other shadow Combat jutsu above A-Rank in the same turn.</p><p>- Cannot use any other jutsu (except Shadow Manipulation) while still connected to the spikes.</p><p>- Can only be used twice.[/spoiler]</p><p></p><p>(Shadō sentō de : Don'yoku ōrudoman no chūshōbodi) | Shadow Combat: Maligned Body of a Greedy Old Man</p><p>[spoiler]Type: Defense</p><p>Rank: S</p><p>Range:Short</p><p>Chakra Cost: 40 (+5 every turn)</p><p>Damage Points: N/A (-15 total to user for 5 turns)</p><p>Description: This technique is one of the most powerful techniques of the Shadow Combat Style. Its main motive is to provide the utmost defensive abilities that shadows could ever provide. The user begins by channeling his shadow chakra throughout his body and releasing tendrils of shadows from all the pores in his body. The tendrils will swiftly coil around the body, re-enter the body, re-emerge and coil around the body again. This is a continuous process that coats the user's body in layers of shadows, creating a tight mesh that provide a very good defense by providing a new layer every time. The mesh is so strong, that the user can punch a big and dense rock with his fist with all his might, and still feel nothing. Not only that, the tendrils go deep inside the user’s body, and coat itself over the bones as well, making it extra strong. Damage due to physical impact (or any Taijutsu) will increase by +20 due to the strong chakra mesh coating over the body. The tendrils when they re-enter the body, causes slight pain to the user every time, enough to keep him out of B-Rank and below genjutsus continuously. The user can, if needed, channel his shadow chakra into his weapons, to give them the same effect. However, they lose the effect the moment the user leaves the weapon. The user can also release the tendrils passively outside his body (up to short-range), to grab the opponents and throw them (any freeform activity).</p><p>Note:</p><p>This technique requires concentration; and hence the user cannot perform techniques above S-Rank when this is active.</p><p>Can only be taught to a Shadow Combat Student</p><p>Cannot use any Shadow Combat techniques in the same turn it is used.</p><p>Lasts 5 turns at max.</p><p>Can only be used twice.[/Spoiler]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=213441">http://narutobase.net/forums/showthread.php?t=213441</a></p><p></p><p>[hr][/hr]</p><p></p><p><strong><a href="https://narutobase.net/forums/showthread.php?t=712001&page=6&p=21285156&viewfull=1#post21285156">(Tsukareta Ken No Hantei) Jaded Fist of Judgmen</a> </strong></p><p><strong>Type:</strong> Nin/Tai</p><p><strong>Background:</strong> The style was created by Vayne Aurelius in order to increase his lethality when engaged in close quarter combats. Additionally, the style served as a means to eliminate Nara's general weakness in close combat, allowing them to compete with even the most deadly taijutsu users.</p><p><strong>Description on the Abilities and Inner Workings of the Style:</strong></p><p>Jaded Fist of Judgement, otherwise known as JFJ, is a style unique to those who can manipulate their shadows. It grants the user’s the ability to fight on an unaccounted front; the shadows. The style allows the user’s to manipulate their shadows while in CQC in order to augment the effects of their attacks and hinder the practicality of the targets defenses. Essentially it allows the users to manipulate their opponent's movements in order to gain an edge over them. This can vary from paralyzing a targets arm through the shadows in order to have an unblocked attack to forcing the opponent to perform certain actions that prevent sufficient counters, like performing the splits while the user kicks them between the legs.</p><p><strong>Example Techniques:</strong></p><p>[spoiler]</p><p>Type: Offensive</p><p>Rank: D</p><p>Range: Short</p><p>Chakra Cost: 10</p><p>Damage Points: 20</p><p>Description: While the user attacks the opponent with a punch, he would utilize his shadow to connects with the opponents in order to restrict movements from the opponents arms, allowing the users punch to land unhindered.</p><p></p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: -</p><p>Description: While the user is engaging the target in a sword fight, he would connect shadows and force the target to open their hands and drop their swords, allowing the user to have a clean strike on the target.[/spoiler]</p><p></p><p><strong>Additional effects and Restrictions:</strong></p><p></p><p>Requires the user to be able to manipulate shadows.</p><p></p><p style="text-align: center"><span style="color: #333333"><span style="font-family: 'Century Gothic'"><span style="font-size: 18px"><span style="color: red">P a t e n t C e r t i f i c a t e</span></span></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #333333">Vayne, our loyal member, gave on the 3rd of April 2017, a request for a Patent on the Custom Fighting Style (Tsukareta Ken No Hantei) Jaded Fist of Judgment. I, Vex, of the Custom Fighting Style Bureau, by the power invested in me by Lord of Kaos, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</span></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><strong> (Tsukareta Ken No Hantei) Jaded Fist of Judgment </strong></p> <p style="text-align: center">Powered by Vex</p> <p style="text-align: center">Copyright 2017, Vayne, NarutoBase.net</p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p><p>(Tsukareta Ken No Hantei: Shikaeshi No Ko) - Jaded Fist of Judgment: Reprisal of Sin</p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra: 20</p><p>Damage: Dependant</p><p>Description: Reprisal of Sin is meant for the sole purpose of countering technique utilised by the opponents, specifically those related to close quarter combat. By either establishing contact with the target's shadow through this technique, the user would be capable of diverting an incoming attack away from himself and into another target, be it the opponent themselves, or any other available target. The technique works by having the use taking control of the opponents attacking limb(s) (up to 3 out of 6; legs, arms, head, spine/stomach/chest) and moving them in the most suitable manner to counteract the attack. Naturally this not restricted to taijutsu or kenjutsu, but rather extends to techniques that require bodily movements in order to execute. So for instance it can be used to counter a rasengan as it would be aimed through hand movements. This technique is commonly used in cases where the user is capable of tracking the incoming attack, but lacks the proper physical speed or capabilities to deal with them in time. As such, through the utilisation of one's own shadow they would be capable of having a temporary means of defence that acts at 1.5x the users running speed. The technique can only be used three times per conflict with a two turn interval between uses.[/spoiler]</p><p></p><p>(Tsukareta Ken No Hantei: Tenpan No Janguru) - Jaded Fist of Judgment: Law of the Jungle</p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Dependant</p><p>Chakra: 20</p><p>Damage: Dependant</p><p>Description: Explicit to those who are capable of using Shadow Arts: Phantasos, Law of the Jungle enables the implementation of the damaging aspect of Phantasos into compatible techniques of Jaded Fist of Judgment. Law of the Jungle essentially works on the rank of the technique it is utilised with, allowing the user to attack the targets through their shadows in accordance to Phantasos. Naturally, only the 'limbs' under the influence of the user would be damaged during the process, with the amount of damage correlating to the rank of the technique Law of the Jungle is utilised with. The damage would be divided between the number of limbs under the user's control, however, the user can chose to affect a lower number of limbs to achieve a higher damage margin. The technique occurs in the same t/f, and in regards to the ability to affect limbs instead of all, the user can only remove one 'limb' from receiving damage for techniques that affect 4 or less limbs, while for techniques that affect more, he can remove two limbs. The technique is usable three times per battle with a two turn cooldown in between usages, and costs an additional 5 chakra points per target if the initial technique affected multiple targets.</p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-fighting-style-technique-submission.764490/page-4#post-22003684[/URL][/spoiler]</p><p></p><p></p><p><a href="https://animebase.me/threads/custom-fighting-style-technique-submission.764490/page-5#post-22022401">(Tsukareta Ken No Hantei: Akugyaku; HoshokuRaito Hando - Ivuiru Ītā) - Jaded Fist of Judgment: Evil Eater; Right Arm - Wickedness Predation</a></p><p>[spoiler]Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30 (-5 per turn)</p><p>Damage: N/A</p><p>Description: Considered one of the passing of a ritual techniques, Akugyaku; HoshokuRaito Hando - Ivuiru Ītā, commonly known as Shadow Boxing, is a skill that users of the style utilise when combating opponents of unique fighting styles or principles. After establishing a connection with a targets shadow, the user would, to a certain extent, reverse the principles of the Nara and JFJ style and have themselves imitate the movements of the opponents, lowering their speeds to that of their base instead of paralysing them. This enables user's to mimic and mirror the movements and attacks of targets, allowing JFJ user's to be able to seemingly match anyone in combat, within logic. Naturally, the user would be able to perfectly mimic the movements of the opponent, matching them in all aspects with the exception of damage. In cases where the opponents technique/attack is chakra-less, the user would be capable of perfectly replicating it, doing damage equivalent to the rank of technique. However, in cases where chakra usage is an active component for the technique, such as with KTai, the user's imitation would carry a rank less in damage. This however only copies movements but not chakra manipulation, for example if an opponent was to send out a blast of chakra, the user will only be able to mimic the movements but not the blast itself. What makes this technique dangerous, is the user asserting control for a moment over the opponent's shadow to foil the target's own attack by moving their 'limbs' (up to 3 out of 6 'limbs'; legs, arms, head, spine/stomach/chest), without affecting the end result of the mimicked attack on the user's end. Shadow boxing can be maintained over multiple turns, enabling the user to utilise the function of Shadow Boxing if the user's own and the opponents shadow overlap. Can be maintained for up to three turns, 3x per battle with a two turn cool down. This technique still counts as a move, albeit one that can be performed in the same t/f of other techniques.[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Vayne, post: 21140453, member: 102133"] [B]Shadow Combat (Kage no Sentō)[/B] Type: Nintaijutsu Background: This secret taijutsu style of Nara Clan was developed by Nara.. who knows that the Nara members are weak at hand to hand combat. Nara.. develop the tech by learning the work of the shadow. It took 3 year for him to discover this technique. He found that by corrupting himself by the shadow, their taijutsu are enhanced. When he learns that, he runs across the field and shouted "I did it!!!". Now, he opens a dojo in his clan house and teach these combat styles Description on the Abilities and Inner Workings of the Style: This ability works by molding the user's body with the shadow. With this advanced shadow tech, the shadow overwhelm one's body, adding a new layer on it. Whenever the user punch the enemy, the shadow chakra gather there, and extend the fist about a inch and improving one's range and power of punch because it has more mass which means more force. The same goes for the leg. For defensive purpose, the shadow can be extended from the user's body acting like a sharp spike which pierce through the attackers(of taijutus). The spike are strong enough to hold even a sword attack. To be brief, it is an usage of the shadow and to add a layer on the user's body (Act like another skin so that it can prevent enemy from direct contact with the user's body which mean if enemy attack the user, the attack is lessened by the shadow skin) In addition, the spike can be used for attack purpose too. When a spike is extended from the user's palm, it can pierce through enemy body too. Additional effects and Restrictions: * - User expert in Shadow Combat can use any Shadow tech faster - Cannot use in night time and cannot use near a huge light source - User when exposure to sunlight has more damage in using Shadow Combat moves - Users need to finish Shadow Training first - All Rei's restrictions applied: [X] Proof that the Nara Clan member can make his shadow goes up his body and to make spike from an existing shadow: Remember the part where Shikamaru fought with Tayuya? During that time, Shikamaru make his shadow goes up his body and make it strangle his finger to break the genjutsu. If the user is more expert in it, he can make the shadow goes up to full body. *Shadow Sewing techniques prove that the user can make spike from his existing shadows ____________________ P a t e n t C e r t i f i c a t e Nara.., our loyal member, gave on the 15th of March, 2012 *a request for a Patent on custom fighting style Shadow Combat (Kage no Sentō). I, Scorps of the Custom Fighting Style Bureau, by the power invested in me by Nexus, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following; Shadow Combat (Kage no Sentō) Powered by Scorps Copyright 2012, Nara.. , NarutoBase.net (Kage no Sentō: anjun supaiku)Shadow Combat Style: Simple Spike [spoiler]Type: Offensive, Supplementary Rank: D-rank Range: Short Chakra: 10 Damage: 20 Description: The shadow of the user extends upward and then the user grab it which turns into a spike, the user then can throw this spike or use as a weapon, the link to the shadow from the user dispersed from it, and it become a substance made up of shadow chakra. - Can only be used by those who Nara.. taught[/spoiler] Shadow Combat Style: Arc Slash (Kage no Sentō: Ākusurasshu) [spoiler]Type: Supplementray Rank: B Range: Short - Mid Chakra: 20 Damage: 40 Description: The user form a sharp blade in his right or left hand. The blade is made over the hand, possessing a few small tendrils rising along the blade.When it hits the enemy, the tendrils elongates and sew the enemy with shadow and make them immobile. The user afterward can throw him as he wish. - Can only be user by Nara.. and person he taught - Can only be formed at one hand at a time - Sew for one turn[/spoiler] (Kage no Sento: Dakushadou no noroi) | Shadow Combat Style: The Curse Of Dark Shadow [spoiler]Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage Points: N/A Description: A simple yet effective technique, The Curse Of Black Dust is a technique that will cover up your disadvantage up to a certain level. During a battle, often times it happens that the user looses a limb or two. The user can in these situations, channel his Shadow Chakra into that limb and re-create the limb. This will cause the bleeding to stop momentarily as the black shadow limb replaces the lost limb. However the catch here is that, the shadow limb does not function as effective as the original limb, but is simply, a replacement. If the user creates a hand, he can not release elemental chakra through that arm (only shadow related techniques can be performed through that limb). Same goes to all limbs. The user can however, use shadow jutsus without any problem. The user can use this technique to re-create any part of his body, as long as he is alive. The technique even be used to fill up small cuts or bruises if the user so wishes. However, the technique only lasts for a certain amount of time after which the shadows will disappear and the wounds will open up and the user will have to seek medical attention. Note: Lasts for 4 turns Can only be taught to Shadow Combat Students Can be used thrice.[/spoiler] (Kage no Sento: Akuma no fujiyu amuzu) | Shadow Combat: Crippled Arms of a Demon [spoiler]Type: Supplementary/Attack Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: This is one of the abilities that the practioners of Shadow Combat learn when they are introduced to the fighting style. A text book ability that it is, it involves using the user's shadow to shape manipulate it to form huge grey-black demonic hands that emerge from the user's body. The user channels his shadow chakra throught his body before releasing it from the sides of his body and back, to create huge arms that extends from the body. The arms are larger than normal human hands (twice their length) and are located two on the user's either sides and two on his back. They look more like a giant's arm. The arms being composed of shadow chakra, are made quite strong; in a sense that they have similar properties of strength like "Earth Spear Technique" enabling them an upper hand in close range combat. Using a technique to pierce or destroy the arms would be quite difficult. The hands are all webbed, allowing the user to swim in water at very high speeds. Normal human have a very slow swimming speed as their body is not specifically made for such activities. However with these additional webbed limbs, the user can easily compete the fastest mammals in water. Each hand can easily cover up the user's half body, protecting him against the opponent's techniques. Once the user grabs the opponent, he can form a handseal and cause multiple shadow spikes (up to 2 meters) to emerge from these hands that would pierce the opponent's skin, into his body and cause more harm (20 chakra, 40 damage, requires another move slot). These spikes are similar to "Shadow Sewing Technique", in the sense that they can bend and twist according to the user's wishes. These spikes can reach up to long range from the the shadow arm (20 meters) so as to catch the target. Note: Arms last for 3 turns. The user needs to wait 3 turns before using it again. Can only be used twice. Can only be taught to Shadow Combat Students[/spoiler] (Kage no Sento: Gekido fugu no fukushu) | Shadow Combat Style: Vengeance of an Furious Pufferfish [spoiler]Type: Attack Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: By using the ability of the shadows to materialize, and also their own ability to use it directly from their body, the users of Shadow Combat will form two handseals [Boar - Rat] and place both their palms on the ground to release a large amount of shadows from his palms into the ground. The user will infest the entire battlefield with his chakra before creating an entire forest of shadow spikes that rise from underground, which can be as many as thousands, up to the tens of thousands (in a manner similar to "Dance of the Young Ferns"). The chakra in the ground is released in a way, similar to sharp and durable roots, that will hold the earth from moving (not allowing anyone to perform only ground altering Earth techniques, that change the physical structure of the terrain like creating a Golem or Moving Earth Core of up to S-Rank) and also killing anyone who might be hiding underground. On the other hand, the spikes of shadows that rise from the ground, indiscriminately slaughter whoever stands on the ground's surface. The shadow spikes can even reach up to a height of 15 meters. The user can freely manipulate the spikes as long as his hands are in contact with the ground. Straight after creation, the user can detach themselves from the created source after which he will no longer be able to control the spikes. Until the user detaches himself from the spikes, he won't be able to use any other jutsu. Note: - Lasts three turns after which the shadows fade away. - Can only be used by the users of Shadow Combat. - Only two techniques in the same turn. - No other shadow Combat jutsu above A-Rank in the same turn. - Cannot use any other jutsu (except Shadow Manipulation) while still connected to the spikes. - Can only be used twice.[/spoiler] (Shadō sentō de : Don'yoku ōrudoman no chūshōbodi) | Shadow Combat: Maligned Body of a Greedy Old Man [spoiler]Type: Defense Rank: S Range:Short Chakra Cost: 40 (+5 every turn) Damage Points: N/A (-15 total to user for 5 turns) Description: This technique is one of the most powerful techniques of the Shadow Combat Style. Its main motive is to provide the utmost defensive abilities that shadows could ever provide. The user begins by channeling his shadow chakra throughout his body and releasing tendrils of shadows from all the pores in his body. The tendrils will swiftly coil around the body, re-enter the body, re-emerge and coil around the body again. This is a continuous process that coats the user's body in layers of shadows, creating a tight mesh that provide a very good defense by providing a new layer every time. The mesh is so strong, that the user can punch a big and dense rock with his fist with all his might, and still feel nothing. Not only that, the tendrils go deep inside the user’s body, and coat itself over the bones as well, making it extra strong. Damage due to physical impact (or any Taijutsu) will increase by +20 due to the strong chakra mesh coating over the body. The tendrils when they re-enter the body, causes slight pain to the user every time, enough to keep him out of B-Rank and below genjutsus continuously. The user can, if needed, channel his shadow chakra into his weapons, to give them the same effect. However, they lose the effect the moment the user leaves the weapon. The user can also release the tendrils passively outside his body (up to short-range), to grab the opponents and throw them (any freeform activity). Note: This technique requires concentration; and hence the user cannot perform techniques above S-Rank when this is active. Can only be taught to a Shadow Combat Student Cannot use any Shadow Combat techniques in the same turn it is used. Lasts 5 turns at max. Can only be used twice.[/Spoiler] [URL]http://narutobase.net/forums/showthread.php?t=213441[/URL] [hr][/hr] [B][URL='https://narutobase.net/forums/showthread.php?t=712001&page=6&p=21285156&viewfull=1#post21285156'](Tsukareta Ken No Hantei) Jaded Fist of Judgmen[/URL] Type:[/B] Nin/Tai [B]Background:[/B] The style was created by Vayne Aurelius in order to increase his lethality when engaged in close quarter combats. Additionally, the style served as a means to eliminate Nara's general weakness in close combat, allowing them to compete with even the most deadly taijutsu users. [B]Description on the Abilities and Inner Workings of the Style:[/B] Jaded Fist of Judgement, otherwise known as JFJ, is a style unique to those who can manipulate their shadows. It grants the user’s the ability to fight on an unaccounted front; the shadows. The style allows the user’s to manipulate their shadows while in CQC in order to augment the effects of their attacks and hinder the practicality of the targets defenses. Essentially it allows the users to manipulate their opponent's movements in order to gain an edge over them. This can vary from paralyzing a targets arm through the shadows in order to have an unblocked attack to forcing the opponent to perform certain actions that prevent sufficient counters, like performing the splits while the user kicks them between the legs. [B]Example Techniques:[/B] [spoiler] Type: Offensive Rank: D Range: Short Chakra Cost: 10 Damage Points: 20 Description: While the user attacks the opponent with a punch, he would utilize his shadow to connects with the opponents in order to restrict movements from the opponents arms, allowing the users punch to land unhindered. Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage Points: - Description: While the user is engaging the target in a sword fight, he would connect shadows and force the target to open their hands and drop their swords, allowing the user to have a clean strike on the target.[/spoiler] [B]Additional effects and Restrictions:[/B] Requires the user to be able to manipulate shadows. [CENTER][COLOR=#333333][FONT=Century Gothic][SIZE=18px][COLOR=red]P a t e n t C e r t i f i c a t e[/COLOR][/SIZE][/FONT][/COLOR] [COLOR=#333333][FONT=Helvetica Neue]Vayne, our loyal member, gave on the 3rd of April 2017, a request for a Patent on the Custom Fighting Style (Tsukareta Ken No Hantei) Jaded Fist of Judgment. I, Vex, of the Custom Fighting Style Bureau, by the power invested in me by Lord of Kaos, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/FONT][/COLOR] [B] (Tsukareta Ken No Hantei) Jaded Fist of Judgment [/B] Powered by Vex Copyright 2017, Vayne, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG][/CENTER] (Tsukareta Ken No Hantei: Shikaeshi No Ko) - Jaded Fist of Judgment: Reprisal of Sin [spoiler]Type: Supplementary Rank: B Range: Short - Mid Chakra: 20 Damage: Dependant Description: Reprisal of Sin is meant for the sole purpose of countering technique utilised by the opponents, specifically those related to close quarter combat. By either establishing contact with the target's shadow through this technique, the user would be capable of diverting an incoming attack away from himself and into another target, be it the opponent themselves, or any other available target. The technique works by having the use taking control of the opponents attacking limb(s) (up to 3 out of 6; legs, arms, head, spine/stomach/chest) and moving them in the most suitable manner to counteract the attack. Naturally this not restricted to taijutsu or kenjutsu, but rather extends to techniques that require bodily movements in order to execute. So for instance it can be used to counter a rasengan as it would be aimed through hand movements. This technique is commonly used in cases where the user is capable of tracking the incoming attack, but lacks the proper physical speed or capabilities to deal with them in time. As such, through the utilisation of one's own shadow they would be capable of having a temporary means of defence that acts at 1.5x the users running speed. The technique can only be used three times per conflict with a two turn interval between uses.[/spoiler] (Tsukareta Ken No Hantei: Tenpan No Janguru) - Jaded Fist of Judgment: Law of the Jungle [spoiler]Type: Supplementary Rank: B Range: Dependant Chakra: 20 Damage: Dependant Description: Explicit to those who are capable of using Shadow Arts: Phantasos, Law of the Jungle enables the implementation of the damaging aspect of Phantasos into compatible techniques of Jaded Fist of Judgment. Law of the Jungle essentially works on the rank of the technique it is utilised with, allowing the user to attack the targets through their shadows in accordance to Phantasos. Naturally, only the 'limbs' under the influence of the user would be damaged during the process, with the amount of damage correlating to the rank of the technique Law of the Jungle is utilised with. The damage would be divided between the number of limbs under the user's control, however, the user can chose to affect a lower number of limbs to achieve a higher damage margin. The technique occurs in the same t/f, and in regards to the ability to affect limbs instead of all, the user can only remove one 'limb' from receiving damage for techniques that affect 4 or less limbs, while for techniques that affect more, he can remove two limbs. The technique is usable three times per battle with a two turn cooldown in between usages, and costs an additional 5 chakra points per target if the initial technique affected multiple targets. [URL unfurl="true"]https://animebase.me/threads/custom-fighting-style-technique-submission.764490/page-4#post-22003684[/URL][/spoiler] [url=https://animebase.me/threads/custom-fighting-style-technique-submission.764490/page-5#post-22022401](Tsukareta Ken No Hantei: Akugyaku; HoshokuRaito Hando - Ivuiru Ītā) - Jaded Fist of Judgment: Evil Eater; Right Arm - Wickedness Predation[/url] [spoiler]Type: Supplementary/Defensive/Offensive Rank: A Range: Short Chakra: 30 (-5 per turn) Damage: N/A Description: Considered one of the passing of a ritual techniques, Akugyaku; HoshokuRaito Hando - Ivuiru Ītā, commonly known as Shadow Boxing, is a skill that users of the style utilise when combating opponents of unique fighting styles or principles. After establishing a connection with a targets shadow, the user would, to a certain extent, reverse the principles of the Nara and JFJ style and have themselves imitate the movements of the opponents, lowering their speeds to that of their base instead of paralysing them. This enables user's to mimic and mirror the movements and attacks of targets, allowing JFJ user's to be able to seemingly match anyone in combat, within logic. Naturally, the user would be able to perfectly mimic the movements of the opponent, matching them in all aspects with the exception of damage. In cases where the opponents technique/attack is chakra-less, the user would be capable of perfectly replicating it, doing damage equivalent to the rank of technique. However, in cases where chakra usage is an active component for the technique, such as with KTai, the user's imitation would carry a rank less in damage. This however only copies movements but not chakra manipulation, for example if an opponent was to send out a blast of chakra, the user will only be able to mimic the movements but not the blast itself. What makes this technique dangerous, is the user asserting control for a moment over the opponent's shadow to foil the target's own attack by moving their 'limbs' (up to 3 out of 6 'limbs'; legs, arms, head, spine/stomach/chest), without affecting the end result of the mimicked attack on the user's end. Shadow boxing can be maintained over multiple turns, enabling the user to utilise the function of Shadow Boxing if the user's own and the opponents shadow overlap. Can be maintained for up to three turns, 3x per battle with a two turn cool down. This technique still counts as a move, albeit one that can be performed in the same t/f of other techniques.[/spoiler] [/QUOTE]
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