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<p>[QUOTE="Troyard, post: 12288181, member: 89142"]</p><p style="text-align: center"><img src="http://upload.wikimedia.org/wikipedia/commons/thumb/8/86/PSM_V42_D625_Typical_scene_in_arid_region_trans_pecos_texas.jpg/450px-PSM_V42_D625_Typical_scene_in_arid_region_trans_pecos_texas.jpg" data-url="http://upload.wikimedia.org/wikipedia/commons/thumb/8/86/PSM_V42_D625_Typical_scene_in_arid_region_trans_pecos_texas.jpg/450px-PSM_V42_D625_Typical_scene_in_arid_region_trans_pecos_texas.jpg" class="bbImage " style="" alt="" title="" /></p><p><strong><p style="text-align: center"><span style="font-size: 18px">[GLOW=black]<span style="color: #cc9933">‡ Kansou Houmen|Arid Release|燥 ‡</span>[/GLOW]</span></p><p></strong></p><p><img src="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" data-url="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" class="bbImage " style="" alt="" title="" /><strong>Kansou Houmen: Shikke Henjou | Arid Release:Moisture Relinquish</strong></p><p>Rank: A</p><p>Range: Short - Long</p><p>Type: Attack</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The Arid user will preform 1 handseal and utilize their chakra to quickly cause the air around the target to be completely quenched of all moisture in the air surrounding the target. This in turn causes the skin to be sucked of water and causes the water in the blood to be drained slightly yet not completely. This puts the target into a form of dehydration, the target will become dizzy very quickly in some sense being confused by a genjutsu when it isn't. Also prolonged exposure to the intense dryness will cause the target to faint. When the target becomes dizzy they wander around and are unable to think straight to off-set their reaction time to other attacks.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Doesn't kill the target</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Lasts 1 turn</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Usable once per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable by Arid Release user</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable/trainable by Coyote</p><p></p><p><img src="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" data-url="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" class="bbImage " style="" alt="" title="" /> <strong>Kansou Houmen: Suihou! | Arid Release:Bubbles!</strong></p><p>Rank: S</p><p>Range: Short - Mid</p><p>Type: Supplementary/Attack</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description:</p><p>The Arid user will preform a short row of 3 handseals, once completed 3 or less pockets of extremely hot air will be in encased in these "bubbles". To the target they will look like spheres that seem to be wavy due to the heat. These 3 air pockets travel along with the user floating around them. The bubbles are roughly the size of cannonball if you made 3 of them, if you only made 2 they would be the size of a carriage wheel and if you only made one they would be the size of a smaller boulder. The effects of these "bubbles" are somewhat varied, they're able to launched at the target hitting them causing an extreme burn or they are able to pop causing the air in the "bubble to be like a explosion of air causing burns and swelling. The bigger the "bubble" the bigger the impact area is and severity. These "bubbles" are also able to weaken water techniques on contact, more so then others based on the size of the water technique used and size of the bubble being used. You are able to combine the 3 bubbles to form the largest one possible depending on the situation. Depending on the water technique used is how each bubble can weaken them. One bubble can weaken a water jutsu B-Rank and below, two bubbles can weaken a A-Rank water jutsu, 3 bubbles can weaken a S-Rank. This goes for each bubble so in turn if you make 1 giant bubble it works the same way as 3 smaller bubbles when it comes to weakening purposes.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable once per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Bubbles last 3 turns or until used</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Unable to preform any Arid techniques while "Bubbles" are being used</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Weakens water techniques by one rank on contact</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable by Arid Release user</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable/trainable by Coyote</p><p></p><p><img src="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" data-url="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" class="bbImage " style="" alt="" title="" /> <strong>Kansou Houmen: Gure-Pu Doki | Arid Release: The Grapes of Wrath</strong></p><p>Rank: A</p><p>Range: Short - Mid</p><p>Type: Supplementary/Attack</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>After the battlefield has become an Arid wasteland due to the technique "Season of the Sun Gods" the user will preform a row of 3 handseals and begin to control dry air and rumble up the dust, dead grass, smaller rocks to form a large Dust Bowl that will surround the target moving at high speeds. The effects of being caught up in the bowl would be injuries to the skin, slight burns from the hot dust, unable to see the enemy, dust in eyes, lack of breathing. Since the speeds of the dust if very fast these effects are quick acting and lasting. Able to kill the opponent in prolonged exposure (2 turns unless the taregt escapes or stops the dust bowl).</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable once per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable able battlefield has become Arid</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable by Arid Release user</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable/trainable by Coyote</p><p></p><p><img src="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" data-url="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" class="bbImage " style="" alt="" title="" /> <strong>Kansou Houmen: Kikou Sono San Kamigami | Arid Release: Season of the Sun Gods</strong></p><p>Rank: B</p><p>Range: Short - Mid</p><p>Type: Supplementary</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description:</p><p>By utilizing the air that lingers on the battlefield the user will cause the air to very quickly be drained of water and become extremely dry and heated. In turn this causes the field to become very barren-like; the ground gets rid of grass/leaves and other living plants and is turned to cracked land. This also causes the target to get a slight form of heat stroke, causing the target to become much slower is movements, reactions as well as handseal creation. This also sets up the battlefield for additional Arid conditions in nature. (separate jutsus)</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Last 2 turns</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Usable twice per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Must wait two turns before re-using</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Slowness is cut by half. Meaning ration and handseal creation is half as slow as they would normally be able to do.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable by Arid Release user</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable/trainable by Coyote</p><p></p><p><img src="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" data-url="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" class="bbImage " style="" alt="" title="" /> <strong>Kansou Houmen: Konmei Harou | Arid Release: Confusion of Waves</strong></p><p>Rank: B</p><p>Type: Supplementary</p><p>Range: Short - Medium</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description:</p><p>The user will preform one handseal and spread his Arid chakra up to mid range and heat up the air directly to a high temperature. When the user does this the density of the air changes dramatically and from that light passes through it much differently then usual. This greatly alters the enemies ability to locate the user. All they would be able to see is intense heat waves on the entire field. Not only does this effect their ability locate it also effects their overall ability to string handseals and reduces their speed due to the dehydration, the longer the user keeps it active upon them. The use of the technique confuses the enemy and in some ways is like being trapped in a room full of crazy mirrors. This does not affect the user ability to see. The user of this technique is immune to the effects of the power, due to their blood, skin, and very life itself being under these considerations during the training of this intense heat - allows them to function normally.</p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Lasts 3 turns</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Starts of in short range during the first turn then goes up to mid range during the second turn</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />User can stop at anytime</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />No wind techniques in the same and next turns</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable/trainable by Coyote.</p><p></p><p><img src="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" data-url="http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283" class="bbImage " style="" alt="" title="" /> <strong>Kansou Houmen: Atsusa Gekido | Arid Release: Heat of Refinement</strong></p><p>Rank: A</p><p>Range: Short - Long</p><p>Type: Attack</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The User of this technique will focus their Arid chakra into their hand, making it highly condensed. The user will then extend his/her hand that the chakra has been condensed in a thrusting motion, releasing a beam of highly condensed arid chakra. This beam though only moves in one direction. Because its Arid chakra, it can easily evaporate/brittle A-rank and lower techniques that require water (Water element, Wood, Ice, etc.)</p><p></p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Usable 3x per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable by Arid Release user</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Only usable/trainable by Coyote</p><p><a href="http://narutobase.net/forums/showthread.php?t=371917">Learned</a></p><p>[/QUOTE]</p>
[QUOTE="Troyard, post: 12288181, member: 89142"] [FONT=Palatino Linotype][CENTER][IMG]http://upload.wikimedia.org/wikipedia/commons/thumb/8/86/PSM_V42_D625_Typical_scene_in_arid_region_trans_pecos_texas.jpg/450px-PSM_V42_D625_Typical_scene_in_arid_region_trans_pecos_texas.jpg[/IMG][/CENTER] [B][CENTER][SIZE=5][GLOW=black][COLOR="#cc9933"]‡ Kansou Houmen|Arid Release|燥 ‡[/COLOR][/GLOW][/SIZE][/CENTER][/B] [IMG]http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283[/IMG][B]Kansou Houmen: Shikke Henjou | Arid Release:Moisture Relinquish[/B] Rank: A Range: Short - Long Type: Attack Chakra: 30 Damage: 60 Description: The Arid user will preform 1 handseal and utilize their chakra to quickly cause the air around the target to be completely quenched of all moisture in the air surrounding the target. This in turn causes the skin to be sucked of water and causes the water in the blood to be drained slightly yet not completely. This puts the target into a form of dehydration, the target will become dizzy very quickly in some sense being confused by a genjutsu when it isn't. Also prolonged exposure to the intense dryness will cause the target to faint. When the target becomes dizzy they wander around and are unable to think straight to off-set their reaction time to other attacks. ♦Doesn't kill the target ♦Lasts 1 turn ♦Usable once per battle ♦Only usable by Arid Release user ♦Only usable/trainable by Coyote [IMG]http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283[/IMG] [B]Kansou Houmen: Suihou! | Arid Release:Bubbles![/B] Rank: S Range: Short - Mid Type: Supplementary/Attack Chakra: 40 Damage: 80 Description: The Arid user will preform a short row of 3 handseals, once completed 3 or less pockets of extremely hot air will be in encased in these "bubbles". To the target they will look like spheres that seem to be wavy due to the heat. These 3 air pockets travel along with the user floating around them. The bubbles are roughly the size of cannonball if you made 3 of them, if you only made 2 they would be the size of a carriage wheel and if you only made one they would be the size of a smaller boulder. The effects of these "bubbles" are somewhat varied, they're able to launched at the target hitting them causing an extreme burn or they are able to pop causing the air in the "bubble to be like a explosion of air causing burns and swelling. The bigger the "bubble" the bigger the impact area is and severity. These "bubbles" are also able to weaken water techniques on contact, more so then others based on the size of the water technique used and size of the bubble being used. You are able to combine the 3 bubbles to form the largest one possible depending on the situation. Depending on the water technique used is how each bubble can weaken them. One bubble can weaken a water jutsu B-Rank and below, two bubbles can weaken a A-Rank water jutsu, 3 bubbles can weaken a S-Rank. This goes for each bubble so in turn if you make 1 giant bubble it works the same way as 3 smaller bubbles when it comes to weakening purposes. ♦Only usable once per battle ♦Bubbles last 3 turns or until used ♦Unable to preform any Arid techniques while "Bubbles" are being used ♦Weakens water techniques by one rank on contact ♦Only usable by Arid Release user ♦Only usable/trainable by Coyote [IMG]http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283[/IMG] [B]Kansou Houmen: Gure-Pu Doki | Arid Release: The Grapes of Wrath[/B] Rank: A Range: Short - Mid Type: Supplementary/Attack Chakra: 30 Damage: 60 Description: After the battlefield has become an Arid wasteland due to the technique "Season of the Sun Gods" the user will preform a row of 3 handseals and begin to control dry air and rumble up the dust, dead grass, smaller rocks to form a large Dust Bowl that will surround the target moving at high speeds. The effects of being caught up in the bowl would be injuries to the skin, slight burns from the hot dust, unable to see the enemy, dust in eyes, lack of breathing. Since the speeds of the dust if very fast these effects are quick acting and lasting. Able to kill the opponent in prolonged exposure (2 turns unless the taregt escapes or stops the dust bowl). ♦Only usable once per battle ♦Only usable able battlefield has become Arid ♦Only usable by Arid Release user ♦Only usable/trainable by Coyote [IMG]http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283[/IMG] [B]Kansou Houmen: Kikou Sono San Kamigami | Arid Release: Season of the Sun Gods[/B] Rank: B Range: Short - Mid Type: Supplementary Chakra: 30 Damage: N/A Description: By utilizing the air that lingers on the battlefield the user will cause the air to very quickly be drained of water and become extremely dry and heated. In turn this causes the field to become very barren-like; the ground gets rid of grass/leaves and other living plants and is turned to cracked land. This also causes the target to get a slight form of heat stroke, causing the target to become much slower is movements, reactions as well as handseal creation. This also sets up the battlefield for additional Arid conditions in nature. (separate jutsus) ♦Last 2 turns ♦Usable twice per battle ♦Must wait two turns before re-using ♦Slowness is cut by half. Meaning ration and handseal creation is half as slow as they would normally be able to do. ♦Only usable by Arid Release user ♦Only usable/trainable by Coyote [IMG]http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283[/IMG] [B]Kansou Houmen: Konmei Harou | Arid Release: Confusion of Waves[/B] Rank: B Type: Supplementary Range: Short - Medium Chakra cost: 30 Damage points: N/A Description: The user will preform one handseal and spread his Arid chakra up to mid range and heat up the air directly to a high temperature. When the user does this the density of the air changes dramatically and from that light passes through it much differently then usual. This greatly alters the enemies ability to locate the user. All they would be able to see is intense heat waves on the entire field. Not only does this effect their ability locate it also effects their overall ability to string handseals and reduces their speed due to the dehydration, the longer the user keeps it active upon them. The use of the technique confuses the enemy and in some ways is like being trapped in a room full of crazy mirrors. This does not affect the user ability to see. The user of this technique is immune to the effects of the power, due to their blood, skin, and very life itself being under these considerations during the training of this intense heat - allows them to function normally. ♦Lasts 3 turns ♦Starts of in short range during the first turn then goes up to mid range during the second turn ♦User can stop at anytime ♦No wind techniques in the same and next turns ♦Only usable/trainable by Coyote. [IMG]http://i1133.photobucket.com/albums/m583/sonadai1000/Arid.png?t=1351924283[/IMG] [B]Kansou Houmen: Atsusa Gekido | Arid Release: Heat of Refinement[/B] Rank: A Range: Short - Long Type: Attack Chakra: 30 Damage: 60 Description: The User of this technique will focus their Arid chakra into their hand, making it highly condensed. The user will then extend his/her hand that the chakra has been condensed in a thrusting motion, releasing a beam of highly condensed arid chakra. This beam though only moves in one direction. Because its Arid chakra, it can easily evaporate/brittle A-rank and lower techniques that require water (Water element, Wood, Ice, etc.) ♦Usable 3x per battle ♦Only usable by Arid Release user ♦Only usable/trainable by Coyote [URL="http://narutobase.net/forums/showthread.php?t=371917"]Learned[/URL][/FONT] [/QUOTE]
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